Unknown W. Brackets
c0fc2e65e0
Debugger: Highlight changed watches.
2023-04-09 00:47:36 -07:00
Unknown W. Brackets
85a071568c
Debugger: Allow adding/removing watches.
2023-04-09 00:35:37 -07:00
Unknown W. Brackets
879e91dbf6
Debugger: Add empty watch tab for debugger.
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Currently, there's nothing shown here.
2023-04-09 00:01:42 -07:00
Unknown W. Brackets
f708ab2965
Debugger: Add delete breakpoint to context menu.
2023-04-08 23:29:59 -07:00
Unknown W. Brackets
6df939034a
Core: Cleanup some sign extensions for clarity.
2023-04-05 17:16:51 -07:00
Unknown W. Brackets
142707ccf3
x86jit: Reduce memory breakpoint codegen.
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Was generating a lot of code and, in some games, burning through the jit
cache causing constant recompilation with just a few breakpoints.
2023-04-05 17:14:51 -07:00
Unknown W. Brackets
e73474e590
Debugger: Cache memcheck ranges.
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Rebuilding these can be a bit slow each time, speed up jit compilation by
caching them.
2023-04-05 17:13:00 -07:00
Unknown W. Brackets
1d3f262eda
Debugger: Trigger mem breakpoints for mirrors.
2023-04-05 06:57:42 -07:00
Unknown W. Brackets
09f3c446b8
Debugger: Improve perf with write-only memchecks.
2023-04-05 06:36:40 -07:00
Unknown W. Brackets
269f01f841
SaveState: Attempt to recover from missing files.
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If there were files open before that don't exist, things could go badly.
But we could at least load the state file and hope the game doesn't break.
That's better that refusing to load at all.
2023-04-02 12:17:59 -07:00
Henrik Rydgård
35060cf4a0
Merge pull request #17194 from unknownbrackets/headless-cleanup
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headless: Remove printfEmuLog, simplify output
2023-03-26 19:41:05 +02:00
Unknown W. Brackets
00d84695d8
headless: Rename collectEmuLog for clarity.
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This is still used when running tests outside headless, so leaving in
CoreParameter.
2023-03-26 10:21:07 -07:00
Unknown W. Brackets
76ef95a841
headless: Remove printfEmuLog, simplify output.
2023-03-26 10:17:34 -07:00
Henrik Rydgård
d8727cb515
Merge pull request #17193 from hrydgard/combo-key-rename
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Combo key: Finish rename
2023-03-26 15:49:24 +02:00
Henrik Rydgård
dcab34670f
Finish renaming the screen.
2023-03-26 11:22:54 +02:00
Henrik Rydgård
5c36aec484
More renaming
2023-03-26 11:21:34 +02:00
Henrik Rydgård
e1ff498ba3
Rename "Combo" to "Custom" in the touch key mappings.
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Need the name "Combo" for the new feature from PR #17168 .
2023-03-26 11:05:39 +02:00
Henrik Rydgård
acb61e4781
Merge pull request #17189 from unknownbrackets/minor-cleanup
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Miscellaneous cleanup from recent changes
2023-03-26 09:44:29 +02:00
Henrik Rydgård
f3076294b2
Merge pull request #17192 from unknownbrackets/saveicon-download
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GPU: Add xfer flag to ignore create vfb flags
2023-03-26 08:51:27 +02:00
Henrik Rydgård
c7fb3373c8
Merge pull request #17191 from unknownbrackets/blockxfer-intra
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GPU: Fix intra-block transfers in ToP CE
2023-03-26 08:27:48 +02:00
Unknown W. Brackets
2d13b40123
GPU: Rename match flags to avoid confusion.
2023-03-25 23:25:42 -07:00
Unknown W. Brackets
05c225655d
GPU: Add xfer flag to ignore create vfb flags.
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Save icons need CPU reads to work.
2023-03-25 23:19:21 -07:00
Unknown W. Brackets
5aeaeb83de
GPU: Fix intra-block transfers in ToP CE.
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Used in Olive Village.
2023-03-25 23:06:44 -07:00
Henrik Rydgård
9ea66849dd
Merge pull request #17190 from unknownbrackets/prx-symbols
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Debugger: Update symbols properly on prx load
2023-03-26 07:56:04 +02:00
Unknown W. Brackets
3d4dd1ac39
Debugger: Update symbols properly on prx load.
2023-03-25 18:02:56 -07:00
Unknown W. Brackets
42f64e34e8
headless: Rename StubHost to HeadlessHost.
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It's had that weird name forever, get rid of it.
2023-03-25 17:49:05 -07:00
Unknown W. Brackets
0ade62d264
Core: Remove Host entirely.
2023-03-25 17:47:25 -07:00
Unknown W. Brackets
4e3ec384fb
headless: Use requests for debug output.
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At least this is consistent and gets rid of host usage outside headless.
2023-03-25 17:34:29 -07:00
Unknown W. Brackets
441c940fa9
UI: Remove some unnecessary Host.h includes.
2023-03-25 17:19:21 -07:00
Unknown W. Brackets
b8758a3cac
libretro: Remove unused LibretroHost.
2023-03-25 17:12:44 -07:00
Unknown W. Brackets
55c8b5b601
Windows: Save console position on shutdown.
2023-03-25 17:12:44 -07:00
Unknown W. Brackets
09c7898cb2
Common: Reduce logging of system requests.
2023-03-25 17:12:44 -07:00
Unknown W. Brackets
d621bbd73d
Common: Avoid buildup of blank callbacks.
2023-03-25 17:12:44 -07:00
Unknown W. Brackets
089580d09a
Windows: Always detach request threads.
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No point having a global if it's always detached after use.
2023-03-25 17:12:44 -07:00
Unknown W. Brackets
f1834fcdde
Replacement: Correct padding w/ threads disabled.
2023-03-25 17:12:43 -07:00
Henrik Rydgård
1298799ba8
Merge pull request #17188 from hrydgard/force-maximum-depth-resolution
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Add compat setting to force using maximum depth resolution
2023-03-26 00:46:40 +01:00
Henrik Rydgård
9a6a23110b
Fix controller polling when there's no Host. Fixes #17187
2023-03-26 00:33:07 +01:00
Henrik Rydgård
b13c5c2d1b
Add compat setting to force using maximum depth resolution
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Fixes #17014
Even if our depth-testing-equal heuristic believes that the game needs
lower depth resolution.
This removes some depth-fighting artifacts (that are present on the real
PSP, but nice to avoid) in Outrun, Split/Second and Cars: Race-o-Rama -
essentially reverting these to the behavior we had before the heuristic.
(The heuristic is good though - it means less compat.ini hacks going in
the other direction).
In the case of Outrun, this relies on two passes that pass exactly the
same vertex coordinates twice resulting in the exact same final
geometry. This is actually guaranteed by the spec if the vertex math is
exactly the same and "invariant" is set on the position output, though
I guess you never know.. Haven't seen any issues at least.
Also sneak in disabling some validation messages from using extra Vulkan
validation layers other than the default.
2023-03-26 00:27:58 +01:00
Henrik Rydgård
afb17119b7
Merge pull request #17185 from hrydgard/request-fixups
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Request-related fixups
2023-03-25 21:56:10 +01:00
Henrik Rydgård
77f90c5406
Restore tabs, oops.
2023-03-25 18:51:06 +01:00
Henrik Rydgård
221d2f7eb5
RequestManager: Add a separate callback for failures. Separate because we usually don't need it, except Osk.
2023-03-25 18:49:23 +01:00
Henrik Rydgård
659b51e55a
Merge pull request #17184 from hrydgard/additional-host-cleanup
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Additional Host cleanup
2023-03-25 11:24:39 +01:00
Henrik Rydgård
9cf7870ffa
host nullchecks
2023-03-25 11:06:47 +01:00
Henrik Rydgård
d0669d118d
Libretro buildfix
2023-03-25 11:04:56 +01:00
Henrik Rydgård
d586ec0d5e
Don't create Host objects except in headless/unittest
2023-03-25 10:47:01 +01:00
Henrik Rydgård
7d0eac730f
Remove WindowsHost
2023-03-25 10:43:00 +01:00
Henrik Rydgård
143f499d11
Remove a few of the Host implementations
2023-03-25 10:37:49 +01:00
Henrik Rydgård
9e125eeba7
Remove NotifyUserMessage from Host
2023-03-25 10:32:09 +01:00
Henrik Rydgård
5e36acb9eb
Remove Host::UpdateSound
2023-03-25 10:18:29 +01:00
Henrik Rydgård
67353e8f0b
Merge pull request #17177 from hrydgard/libretro-avoid-double-resample
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libretro: Bypass PPSSPP's resampler, since libretro already has one
2023-03-25 08:10:39 +01:00