Unknown W. Brackets
e4ef9cd4f5
libretro: Always use CONTINUOUS flipping.
2021-02-17 21:08:55 -08:00
Henrik Rydgård
19bd943adc
Merge pull request #13865 from unknownbrackets/unthrottle
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Display: Change default unthrottle mode on non-Windows
2021-02-16 08:42:56 +01:00
Henrik Rydgård
b0fdc7a300
Turn funcreplacments on in libretro builds. See #12322
2021-02-16 00:19:10 +01:00
Unknown W. Brackets
4df04056ba
libretro: Always use SKIP_FLIP.
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This was probably preventing fast forward.
2021-02-15 14:16:50 -08:00
Henrik Rydgård
978d8cff82
libretro: Remove "Unsafe FuncReplacements" option. See #12322
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Also, fixes #14108 by adding a frame duplication option.
2021-02-15 09:35:35 +01:00
jdgleaver
580c0d3e61
(.gitlab-ci.yml) Add linux-i686 and windows-i686 targets (+ prevent creation of 'null' file when building Windows libretro cores)
2021-02-03 15:26:40 +00:00
jdgleaver
32aa4bfdd0
(.gitlab-ci.yml) Add windows-x64 target
2021-01-29 10:29:13 +00:00
Henrik Rydgård
1c753e4a22
Use hacky methods to retrieve SD card directory if available.
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This will disappear in future Android versions but can be useful for
older devices.
Fixes (or at least tries to) #10199 , at least for some devices.
Might help #13827 ?
Tested on Pocophone F1.
2021-01-07 00:55:35 +01:00
Unknown W. Brackets
3c9ab13672
GPU: Remove NULL GPU.
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We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Henrik Rydgård
81bddf268a
Merge pull request #13598 from tbocek/master
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Fix issue in #12145
2020-11-27 23:04:36 +01:00
Henrik Rydgård
ded92e51dd
libretro: Remove VertexShaderGeneratorHLSL from Makefile.common. Fixes #13696
2020-11-23 00:36:30 +01:00
Henrik Rydgård
37e939fcf2
Expose the "Lower resolution for effects" setting in libretro. Fixes #11099
2020-11-11 00:04:02 +01:00
Henrik Rydgård
766dbc5a9f
Move ShaderTranslation.cpp/h to Common/GPU.
2020-11-09 11:18:43 +01:00
Henrik Rydgård
19b4febbbf
More reinterpret shader gen and test work.
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More work on reinterpret
Buildsystem fixes
2020-11-08 10:41:20 +01:00
Henrik Rydgård
733a152c54
Move ShaderWriter to Common/GPU, along with some stuff from ShaderCommon.h.
2020-11-04 09:18:35 +01:00
Henrik Rydgård
97e8d5b93b
Buildfix the rest of the platforms
2020-11-02 10:37:11 +01:00
Henrik Rydgård
f4ea3ccf22
Move the generic vertex shader generator into GPU/Common and rename it.
2020-11-01 19:58:54 +01:00
Henrik Rydgård
0b1b36921e
Move the now-renamed fragment shader generator to GPU/Common.
2020-10-31 19:03:14 +01:00
Henrik Rydgård
3d0630c04a
Remove the HLSL fragment shader generator. The GLSL one can now do its job.
2020-10-31 18:32:43 +01:00
Henrik Rydgård
f3c05cb81a
Merge pull request #13575 from Florin9doi/android_audio_record2
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[Android] Audio record using OpenSL
2020-10-31 10:25:14 +01:00
Henrik Rydgård
5ee9cfef0d
Remove support for D3D11_level_9 (previously only really used for Windows Phone, probably).
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Can always fall back to D3D9, which is not going away anytime soon and
still needs to be there. One less HLSL variant to care about.
2020-10-29 00:52:19 +01:00
Henrik Rydgård
2977c56a12
Complete the vertex shader merge, deleting the Vulkan-specific vertex shader generator.
2020-10-25 08:34:35 +01:00
Florin9doi
6531c7f4f8
[Android] Retrieve isMicStarted from AndroidAudio state
2020-10-24 20:16:22 +03:00
Henrik Rydgård
020fb55a65
Completes the merge, deleting the Vulkan-specific fragment shader generator.
2020-10-23 10:03:44 +02:00
Henrik Rydgård
77ec537d1f
Merge pull request #13569 from hrydgard/shader-refactor-prep
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Automatic shader generation tester
2020-10-22 01:10:39 +02:00
Henrik Rydgård
3d36049b65
Rename shader generator functions, a bit of moving around and adding an errorString param.
2020-10-21 23:20:25 +02:00
Unknown W. Brackets
53ba351797
Headless: Define consistent memstick size.
2020-10-19 21:44:46 -07:00
aliaspider
2a6e4dfe7d
Libretro: set Memory Stick Size config value. fixes #13552 .
2020-10-17 17:09:47 +01:00
Henrik Rydgård
1405e28166
More buildfixes
2020-10-16 00:24:12 +02:00
aliaspider
b5f7f5350a
Libretro: add SYSPROP_DISPLAY_SAFE_INSET* properties. fixes screen frame
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size.
2020-10-15 00:10:36 +01:00
Henrik Rydgård
61567796a2
libretro: Fix screen size problem in Vulkan.
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(Still something is slightly off, there are duplicated lines on screen.
Can't figure out what)
2020-10-11 20:26:39 +02:00
Henrik Rydgård
dffc36b854
Get Vulkan going again with libretro. Rendering is the wrong size and crashes on exit, but it's a start.
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Only tested on Windows.
2020-10-11 19:06:09 +02:00
Henrik Rydgård
ced83b4785
Libretro/VK: Add a README for debugging, so I don't forget. Minor cleanups.
2020-10-11 19:06:09 +02:00
Henrik Rydgård
ed3b99d921
Fix libretro makefile build
2020-10-05 23:05:25 +02:00
Henrik Rydgård
886a8b1ac6
Remove Timer.cpp/h. Move various collections into Common/Data/Collections.
2020-10-05 21:05:23 +02:00
Henrik Rydgård
8761bf2bc9
Move text rendering to Common.
2020-10-05 00:05:28 +02:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
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It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
71ecd62ab4
KeyMap fix (libretro)
2020-10-04 23:31:34 +02:00
Henrik Rydgård
3d69132ef1
Libretro buildfixes
2020-10-04 23:30:56 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
f01ba6dc84
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
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Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
b7edf75437
Move Display.cpp/h to Common.
2020-10-04 11:42:16 +02:00
Henrik Rydgård
989e353482
Common.h shouldn't include Log.h.
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Buildfixes
More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
7a26be4131
Merge pull request #13483 from barbudreadmon/glcore_context
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glcore context switching
2020-10-01 13:18:19 +02:00
Henrik Rydgård
342ed97291
Move input utilities from native to Common/Input.
2020-10-01 09:42:32 +02:00
Henrik Rydgård
15382d5f94
Move threading utils from native to Common
2020-10-01 09:27:25 +02:00
Henrik Rydgård
ef08c0237f
Merge pull request #13491 from hrydgard/merge-ext-directories
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Merge ext/native/ext/... directly into ext.
2020-09-30 10:37:15 +02:00
Henrik Rydgård
97df3148eb
Libretro buildfix
2020-09-30 08:39:39 +02:00