Commit Graph

10652 Commits

Author SHA1 Message Date
Unknown W. Brackets
eb3011fd18 Don't even define the sse tex hash on non-sse.
Avoids unused func warnings.
2013-12-01 11:21:16 -08:00
Unknown W. Brackets
dd2e996838 Fix some type comparison warnings. 2013-12-01 11:21:16 -08:00
Unknown W. Brackets
a69ddf840c Fix some formatting warnings. 2013-12-01 11:21:15 -08:00
xsacha
8af036eb1f Merge pull request #4672 from xsacha/master
Build scripts: Use strict error checking to propogate errors to underlyi...
2013-12-01 08:40:51 -08:00
Henrik Rydgård
a0fceca73c Update native with minor ui fix 2013-12-01 15:36:43 +01:00
Sacha
937d8fef75 Travis: Use aria2c to speed up downloads. Blackberry server can be too slow at times, so add a Google Drive mirror to the mix. 2013-12-02 00:26:13 +10:00
Henrik Rydgard
f696650437 Implement vasin (fastasin5 from unittest) in ARM jit, add a sanity check. 2013-12-01 14:14:04 +01:00
Henrik Rydgard
7edfa284d9 approx math research: found even better arcsin approximations 2013-12-01 14:13:20 +01:00
Henrik Rydgard
f7bd435375 Try another sine approx. not very good. 2013-12-01 14:13:20 +01:00
Sacha
7821c8e7d5 Build scripts: Use strict error checking to propogate errors to underlying shell (hint: travis).
Stops builds from showing success when there was an error.
Had to workaround grep's issue of returning '1' when there is no matches. There is unfortunately no alternative.
Removed bin/bash header as it could restrict alternative shells.
Used set -e to break script whenever a non-zero return is encountered.
CMake was returning non-zero on CMAKE_TOOLCHAIN_FILE not being required. Now check for that in CMake instead of platform/abi. If the abi is missing and toolchain is not, that would have been the wrong advice anyway.
2013-12-01 22:02:09 +10:00
Henrik Rydgård
c1b43e1b2d Merge pull request #4692 from unknownbrackets/verysleepy
Add support for profiling jit via VerySleepy
2013-12-01 02:44:20 -08:00
Unknown W. Brackets
5ba94aa939 Correct jit block size for profiling. 2013-12-01 02:34:37 -08:00
Henrik Rydgård
d1b442a187 Merge pull request #4695 from raven02/patch-25
Not using factor in texture coords mapping mode
2013-12-01 01:51:39 -08:00
raven02
b00495f1e5 Not using factor in texture coords mapping mode 2013-12-01 16:04:29 +08:00
Unknown W. Brackets
39de7eb930 Jit profiling: include func name from map. 2013-11-30 19:20:22 -08:00
Unknown W. Brackets
d35717f5a8 Also report the vertex decoder jit to verysleepy.
Can use the same methods to support other platforms.
2013-11-30 19:20:22 -08:00
Unknown W. Brackets
5d2ff64252 Support for modified jit-enabled VerySleepy.
This allows profiling the jit.  Should have zero perf impact when not
in use, since it's entirely triggered by VerySleepy.
2013-11-30 19:20:21 -08:00
Henrik Rydgard
c42ee6d12e oops 2013-11-30 19:09:27 +01:00
Henrik Rydgard
9c6e7e2958 Fix bug in vtxdec jit when hardware skinning 2013-11-30 16:26:50 +01:00
Henrik Rydgard
e3e9408b87 Resurrect the vtx decoder jit option for debugging 2013-11-30 16:11:54 +01:00
Henrik Rydgard
23e57b71e0 Revert "Shave one instruction off slti and slt on ARM."
This reverts commit 04742e00fc.
2013-11-30 16:06:16 +01:00
Henrik Rydgard
eea8413a82 Make the texcoord speedhack a bit less aggressive at eliminating uvscaleoffset uniform updates.
Should fix #4688 and the new problem in #2919 while keeping Frontier Gate Boost working.
2013-11-30 15:54:20 +01:00
Henrik Rydgard
04742e00fc Shave one instruction off slti and slt on ARM. 2013-11-30 15:53:21 +01:00
Henrik Rydgard
8956fb2932 Minor optimization in ADDI2R 2013-11-30 15:52:59 +01:00
Henrik Rydgard
87f781bca4 Fix issue where the partial stretch option would only be saved on Blackberry. Fixes #4682. 2013-11-30 12:50:55 +01:00
Henrik Rydgard
2a5c4ca420 Some math approximation research. Found a good approximate arcsin (to implement vasin in the future). 2013-11-30 12:46:23 +01:00
Henrik Rydgård
547e20ad1d Merge pull request #4686 from thedax/i18nPointerName
Win32 Menu: Use a consistent i18n pointer name for PostShaders.
2013-11-30 03:07:47 -08:00
The Dax
9aba6fa356 Use a consistent i18n pointer name for PostShaders. 2013-11-30 00:38:44 -05:00
Henrik Rydgård
fd4f56e760 Merge pull request #4681 from thedax/fixAndroidBlackscreens
Android: Default to PSP-1000 for now, until we know what's causing the blackscreen issues.
2013-11-29 10:53:13 -08:00
The Dax
3587f5cefe Fix really stupid typo caused by being in a hurry. 2013-11-29 13:49:17 -05:00
Henrik Rydgård
120cbf05e1 Merge pull request #4680 from unknownbrackets/debugger
Improve vfpu disasm for a few instructions
2013-11-29 10:47:33 -08:00
The Dax
6597a1a6c0 Android: Default to PSP-1000 for now, until we know what's causing the issues. 2013-11-29 13:41:57 -05:00
Unknown W. Brackets
1d9e833dda Format the tex mapping mode in the GE debugger. 2013-11-29 10:20:15 -08:00
Unknown W. Brackets
ec05146ffd Improve vfpu disasm for a few instructions. 2013-11-29 10:07:15 -08:00
Henrik Rydgård
d87399a2fd Merge pull request #4678 from thedax/win32ShaderTranslations
Win32 Menubar: Allow postprocessing shader names to be translated.
2013-11-29 09:58:11 -08:00
The Dax
eff74892b0 Fix a styling issue, and allow shader names to be translated in the Win32 menubar. 2013-11-29 12:52:10 -05:00
Henrik Rydgård
345d362391 Merge pull request #4677 from unknownbrackets/perf
Attempt to improve audio issue in #4669
2013-11-29 09:20:41 -08:00
Unknown W. Brackets
dffa35ef2f When ins is used with a zero argument, don't OR.
Seems it's used effectively to mask out bits with rs=zero.  Makes sense...
2013-11-29 09:17:12 -08:00
Henrik Rydgård
562582320a In LINEARFMV mode, let the presence of a video override the alpha and color test checks. 2013-11-29 18:08:29 +01:00
Unknown W. Brackets
7dedf54bc3 Always resched in thread queue rotation.
It might be time to reschedule anyway, some games call this in a loop with
an empty queue.

May help Harukanaru Toki No Naka de Hachiyoushou (#4669.)
2013-11-29 08:59:47 -08:00
Henrik Rydgård
ebdab9f907 Merge pull request #4670 from hrydgard/fastmem-default
Enable fast-memory by default, change the name of the setting so it resets for everyone.
2013-11-29 08:36:52 -08:00
Henrik Rydgård
1296aad6c7 Merge pull request #4675 from Kingcom/Debugger
Small debugger fixes and enhancements
2013-11-29 08:30:08 -08:00
Kingcom
85abd37ed1 Small debugger fixes and enhancements 2013-11-29 17:21:48 +01:00
Henrik Rydgård
ece459250d Buildfix 2013-11-29 14:32:03 +01:00
Henrik Rydgård
0d05a8f4a9 Merge pull request #4392 from hrydgard/multi-press
If an input (axis or key) is mapped to multiple targets, trigger them all.
2013-11-29 05:26:55 -08:00
Henrik Rydgård
d254fbf24f Merge pull request #4664 from thedax/modelSelectOption
Add an ini option to allow the emulated PSP model to be changed.
2013-11-29 05:22:31 -08:00
Henrik Rydgård
6258c2bb9a Make the vertex decoder JIT an ini-only setting, it is solid enough to hide. 2013-11-29 14:21:03 +01:00
Henrik Rydgård
8d928fcfc2 Enable fast-memory by default, change the name of the setting so it
resets for everyone.

The speed boost is just too big to keep it from users who don't try all
the settings.
2013-11-29 11:50:50 +01:00
Henrik Rydgård
ba7536d5ce Allow translations of post processing shaders (new section PostShaders).
Minor tweaks.
2013-11-29 11:37:15 +01:00
Henrik Rydgård
33023a34d7 Merge pull request #4668 from unknownbrackets/debugger
Add a dialog to enter a specific jit compare address
2013-11-29 00:23:56 -08:00