ppsspp/Windows
2020-11-05 08:27:13 +01:00
..
Debugger Move Display.cpp/h to Common. 2020-10-04 11:42:16 +02:00
GEDebugger GEDebugger: Use utf-8 internally. 2020-11-02 10:02:52 +01:00
GPU Show an error on screen if a shader fails to compile. 2020-11-05 08:27:13 +01:00
W32Util Move native/util, native/data and native/i18 to Common/Data. 2020-10-04 07:28:29 +02:00
.gitignore Update the Vulkan validator workarounds to match the 1.0.8 validator... gah. 2016-04-07 23:45:38 +02:00
aboutbox.rc Fix build with clang-cl 2020-08-13 16:48:48 +02:00
bitmap1.bmp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
BufferLock.h Add camera support for windows. 2020-01-13 15:06:02 +08:00
build_windows.proj Windows: Add experimental MSBuild file to build x86 and x64 builds together. 2017-03-13 14:27:09 +01:00
build-x64.cmd Update build-x64.cmd 2019-01-16 11:41:01 -05:00
build-x86.cmd Added " guards to if not exists 2019-01-16 11:39:34 -05:00
CaptureDevice.cpp Move threading utils from native to Common 2020-10-01 09:27:25 +02:00
CaptureDevice.h Minor cleanups in CaptureDevice 2020-09-12 12:30:44 +02:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DebugLog.bat Small fix for DebugLog.bat 2014-04-01 22:16:44 +08:00
DinputDevice.cpp Move NativeApp.h to Common/System, split into NativeApp.h and System.h 2020-10-04 11:42:16 +02:00
DinputDevice.h Remove KeyboardDevice which was essentially useless 2019-07-02 19:17:52 +02:00
DlgDynaView.cpp Pick some safe changes from the android gradle branch (including windows CMake fixes) 2016-12-05 16:52:03 +01:00
DlgDynaView.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.cpp Move threading utils from native to Common 2020-10-01 09:27:25 +02:00
DSoundStream.h Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
EmuThread.cpp Move NativeApp.h to Common/System, split into NativeApp.h and System.h 2020-10-04 11:42:16 +02:00
EmuThread.h Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet. 2018-02-07 16:00:29 +01:00
fix_2017.props Oops, this was left for debugging. 2019-05-19 16:03:18 +02:00
git-version-gen.cmd Windows: Avoid calling git describe 3 times. 2020-05-23 16:56:27 -07:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InfoLog.bat Improve windows log 2013-12-10 07:18:55 +08:00
InputBox.cpp Move native/util, native/data and native/i18 to Common/Data. 2020-10-04 07:28:29 +02:00
InputBox.h add missing inclues. 2018-03-22 22:14:19 +01:00
InputDevice.cpp Move input utilities from native to Common/Input. 2020-10-01 09:42:32 +02:00
InputDevice.h Remove KeyboardDevice which was essentially useless 2019-07-02 19:17:52 +02:00
main.cpp Make --windowed available on all platform and make sure to trigger resize 2020-10-10 15:52:30 +02:00
main.h Windows debugger: Clean out old remains of multi-cpu support 2020-09-24 00:32:52 +02:00
MainThread.h Get rid of an unused codepath (gl rendering is now always threaded) 2018-02-08 00:23:48 +01:00
MainWindow.cpp SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
MainWindow.h SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
MainWindowMenu.cpp SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
MainWindowMenu.h Move math and some file and data conversion files out from native to Common. 2020-10-04 09:12:46 +02:00
mingw_defines.h fix mingw and msvc cmake builds. 2018-03-23 03:18:13 +01:00
ppsspp_gold.ico Upload new Gold icon for Windows 2020-01-12 10:11:41 +01:00
ppsspp.ico Add 256x256 icon to Windows icon file 2014-12-24 13:48:00 -05:00
PPSSPP.manifest Windows: Mark PPSSPP as long path aware. 2020-01-04 11:15:34 -08:00
ppsspp.rc Always use a linear filter for video, unless forcing NEAREST filtering. 2020-09-13 16:40:37 +02:00
PPSSPP.sln Windows: Remove the native project. 2020-10-05 06:56:10 +02:00
PPSSPP.vcxproj libretro: Fix screen size problem in Vulkan. 2020-10-11 20:26:39 +02:00
PPSSPP.vcxproj.filters libretro: Fix screen size problem in Vulkan. 2020-10-11 20:26:39 +02:00
pspmode.png Use a new image instead 2013-04-18 23:10:57 +08:00
RawInput.cpp Move NativeApp.h to Common/System, split into NativeApp.h and System.h 2020-10-04 11:42:16 +02:00
RawInput.h Remove legacy input state usage on Windows. 2017-03-14 22:07:05 -07:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h Always use a linear filter for video, unless forcing NEAREST filtering. 2020-09-13 16:40:37 +02:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h set _WIN32_WINNT to 0x0601 in stdafx.h 2018-03-23 22:54:12 +01:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
TouchInputHandler.cpp Move NativeApp.h to Common/System, split into NativeApp.h and System.h 2020-10-04 11:42:16 +02:00
TouchInputHandler.h Separate X and Y dpi_scale 2017-08-07 13:37:01 +02:00
version.rc Fix build with clang-cl 2020-08-13 16:48:48 +02:00
WASAPIStream.cpp Move threading utils from native to Common 2020-10-01 09:27:25 +02:00
WASAPIStream.h WASAPI: Add some missing error checks. May help #12081? (but will result in silence) 2019-08-09 10:04:09 +02:00
WindowsAudio.cpp Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
WindowsAudio.h Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
WindowsHost.cpp SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
WindowsHost.h SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
XinputDevice.cpp Fix OpenGL crash introduced in #13536 2020-10-11 22:34:37 +02:00
XinputDevice.h Fix a recent bug in XinputDevice.h 2020-10-08 23:49:14 +02:00
XPTheme.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
zipup.cmd Finally move flash0 into assets, fixing #9468 and #9520 2017-04-01 00:20:53 +02:00

Just open the MSVC project file and build.