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Debugger
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UI: Use a UIState for exceptions.
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2021-08-08 23:40:41 -07:00 |
GEDebugger
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Introduce Path, start using it all over the place.
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2021-05-13 10:39:16 +02:00 |
GPU
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Windows: Avoid deprecated functions.
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2021-08-07 15:50:13 -07:00 |
W32Util
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Address feedback
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2021-08-04 23:22:43 +02:00 |
.gitignore
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Update the Vulkan validator workarounds to match the 1.0.8 validator... gah.
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2016-04-07 23:45:38 +02:00 |
aboutbox.rc
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Fix build with clang-cl
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2020-08-13 16:48:48 +02:00 |
bitmap1.bmp
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BufferLock.h
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Add camera support for windows.
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2020-01-13 15:06:02 +08:00 |
build_windows.proj
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Windows: Add experimental MSBuild file to build x86 and x64 builds together.
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2017-03-13 14:27:09 +01:00 |
build-x64.cmd
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Update build-x64.cmd
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2019-01-16 11:41:01 -05:00 |
build-x86.cmd
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Added " guards to if not exists
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2019-01-16 11:39:34 -05:00 |
CaptureDevice.cpp
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Common: Capitalize setCurrentThreadName().
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2021-04-30 23:02:36 -07:00 |
CaptureDevice.h
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Windows: Prevent some virtual dtor warnings.
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2021-02-15 11:59:45 -08:00 |
debugger.txt
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DebugLog.bat
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Small fix for DebugLog.bat
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2014-04-01 22:16:44 +08:00 |
DinputDevice.cpp
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Refactor and unify analog input settings
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2021-07-05 12:38:46 +02:00 |
DinputDevice.h
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Windows: Fix some type conversion warnings.
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2021-01-01 08:37:32 -08:00 |
DlgDynaView.cpp
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Pick some safe changes from the android gradle branch (including windows CMake fixes)
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2016-12-05 16:52:03 +01:00 |
DlgDynaView.h
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DSoundStream.cpp
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WASAPI: Survive switching to a mono device. Fixes #14591
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2021-07-10 01:22:34 +02:00 |
DSoundStream.h
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Global: Cleanup class init order warnings.
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2021-02-15 11:59:45 -08:00 |
EmuThread.cpp
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Common: Reduce some log levels.
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2021-08-28 09:14:53 -07:00 |
EmuThread.h
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Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet.
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2018-02-07 16:00:29 +01:00 |
fix_2017.props
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Oops, this was left for debugging.
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2019-05-19 16:03:18 +02:00 |
git-version-gen.cmd
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Windows: Avoid calling git describe 3 times.
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2020-05-23 16:56:27 -07:00 |
icon1.ico
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InfoLog.bat
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InputBox.cpp
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Move native/util, native/data and native/i18 to Common/Data.
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2020-10-04 07:28:29 +02:00 |
InputBox.h
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add missing inclues.
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2018-03-22 22:14:19 +01:00 |
InputDevice.cpp
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Common: Capitalize setCurrentThreadName().
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2021-04-30 23:02:36 -07:00 |
InputDevice.h
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Windows: Make InputDevice destructor virtual.
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2021-02-14 10:30:10 -08:00 |
main.cpp
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Remove the ability to have multiple search paths for config.
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2021-05-30 12:45:12 +02:00 |
main.h
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Build: Explicitly include ppsspp_config.h.
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2021-03-02 21:04:03 -08:00 |
MainThread.h
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Get rid of an unused codepath (gl rendering is now always threaded)
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2018-02-08 00:23:48 +01:00 |
MainWindow.cpp
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Windows: Reduce focus juggling on game start.
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2021-04-24 23:53:16 -07:00 |
MainWindow.h
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Windows: Handle fullscreen message consistently.
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2021-01-09 14:17:41 -08:00 |
MainWindowMenu.cpp
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Fix windows menus for the new tex filtering options.
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2021-09-05 23:54:41 +02:00 |
MainWindowMenu.h
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Windows: Add missing header for menu.
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2021-02-28 07:51:38 -08:00 |
mingw_defines.h
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fix mingw and msvc cmake builds.
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2018-03-23 03:18:13 +01:00 |
ppsspp_gold.ico
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Upload new Gold icon for Windows
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2020-01-12 10:11:41 +01:00 |
ppsspp.ico
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Add 256x256 icon to Windows icon file
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2014-12-24 13:48:00 -05:00 |
PPSSPP.manifest
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Windows: Mark PPSSPP as long path aware.
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2020-01-04 11:15:34 -08:00 |
ppsspp.rc
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Add new texture filtering "Auto Max Quality" that tweaks texture filtering for best quality.
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2021-09-03 00:14:58 +02:00 |
PPSSPP.sln
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Build: Add libzstd to build.
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2021-04-11 09:13:10 -07:00 |
PPSSPP.vcxproj
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Implement file filters for Android in PathBrowser
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2021-06-07 00:24:51 +02:00 |
PPSSPP.vcxproj.filters
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Implement file filters for Android in PathBrowser
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2021-06-07 00:24:51 +02:00 |
pspmode.png
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Build: Recompress pngs using better zlib.
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2021-04-11 11:09:18 -07:00 |
RawInput.cpp
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Move NativeApp.h to Common/System, split into NativeApp.h and System.h
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2020-10-04 11:42:16 +02:00 |
RawInput.h
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Remove legacy input state usage on Windows.
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2017-03-14 22:07:05 -07:00 |
README.TXT
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resource.h
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Add new texture filtering "Auto Max Quality" that tweaks texture filtering for best quality.
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2021-09-03 00:14:58 +02:00 |
stdafx.cpp
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stdafx.h
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Windows: Avoid C++ files for consistency.
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2021-05-09 17:00:48 -07:00 |
stop1.ico
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TouchInputHandler.cpp
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Oops
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2021-04-17 22:40:13 +02:00 |
TouchInputHandler.h
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Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch.
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2021-04-17 22:34:35 +02:00 |
version.rc
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Fix build with clang-cl
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2020-08-13 16:48:48 +02:00 |
WASAPIStream.cpp
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Implement the option for auto audio devices switching for Windows too
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2021-07-18 00:07:05 +02:00 |
WASAPIStream.h
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WASAPI: Add some missing error checks. May help #12081? (but will result in silence)
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2019-08-09 10:04:09 +02:00 |
WindowsAudio.cpp
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Cleanup: Split out the WASAPI code into its own file.
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2018-09-30 20:29:39 -07:00 |
WindowsAudio.h
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WASAPI: Survive switching to a mono device. Fixes #14591
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2021-07-10 01:22:34 +02:00 |
WindowsHost.cpp
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Debugger: Simplify symbol map filename build.
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2021-05-14 22:48:32 -07:00 |
WindowsHost.h
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SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
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2020-10-22 17:45:29 +08:00 |
XinputDevice.cpp
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Add additional autoconf layout for xbox pads on Android. Revert the normal pad layout.
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2021-08-28 15:38:03 +02:00 |
XinputDevice.h
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Windows: Fix improper case or missing includes.
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2021-02-14 10:30:10 -08:00 |
XPTheme.h
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zipup.cmd
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Finally move flash0 into assets, fixing #9468 and #9520
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2017-04-01 00:20:53 +02:00 |