.. |
DataFormatGL.cpp
|
Fix building on OpenGL ES 2.0 (RPI VideoCore IV)
|
2023-11-21 20:16:09 +00:00 |
DataFormatGL.h
|
Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now.
|
2022-09-14 22:18:34 +02:00 |
gl3stub.c
|
Build: Remove IOS define.
|
2021-03-02 21:04:03 -08:00 |
gl3stub.h
|
Build: Remove IOS define.
|
2021-03-02 21:04:03 -08:00 |
GLCommon.h
|
OpenXR - Keep using GLES2 headers for now
|
2022-08-28 14:26:50 +02:00 |
GLDebugLog.cpp
|
Logging API change (refactor) (#19324)
|
2024-07-14 14:42:59 +02:00 |
GLDebugLog.h
|
Move most GPU things to Common.
|
2020-10-04 23:39:02 +02:00 |
GLFeatures.cpp
|
Merge branch 'master' into fix-core-gpu-always-true
|
2024-09-17 13:03:26 +02:00 |
GLFeatures.h
|
Add Mesa as a known GPU driver "vendor".
|
2023-08-17 22:06:03 +02:00 |
GLFrameData.cpp
|
GL: Add resilience to delete-null bugs (but assert in debug builds)
|
2023-09-26 00:49:59 +02:00 |
GLFrameData.h
|
Write to the frame time history from the other backends too. Needed for the upcoming timing code.
|
2023-08-16 12:22:49 +02:00 |
GLMemory.cpp
|
Logging API change (refactor) (#19324)
|
2024-07-14 14:42:59 +02:00 |
GLMemory.h
|
First part of the const changes etc
|
2024-09-17 15:13:13 +02:00 |
GLQueueRunner.cpp
|
Logging API change (refactor) (#19324)
|
2024-07-14 14:42:59 +02:00 |
GLQueueRunner.h
|
More lint warning fixes
|
2024-10-10 10:52:45 +02:00 |
GLRenderManager.cpp
|
Logging API change (refactor) (#19324)
|
2024-07-14 14:42:59 +02:00 |
GLRenderManager.h
|
Add the EmuScreen pass assert on OpenGL as well
|
2024-10-14 14:35:35 +02:00 |
GLSLProgram.cpp
|
[Common/Core/Windows] Removed excess check pointer before delete or free()
|
2024-09-17 11:34:42 +02:00 |
GLSLProgram.h
|
Global: Reduce includes of common headers.
|
2022-01-30 16:35:33 -08:00 |
thin3d_gl.cpp
|
Add the EmuScreen pass assert on OpenGL as well
|
2024-10-14 14:35:35 +02:00 |