ppsspp/Common/GPU/OpenGL
2024-10-14 14:35:35 +02:00
..
DataFormatGL.cpp Fix building on OpenGL ES 2.0 (RPI VideoCore IV) 2023-11-21 20:16:09 +00:00
DataFormatGL.h Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now. 2022-09-14 22:18:34 +02:00
gl3stub.c Build: Remove IOS define. 2021-03-02 21:04:03 -08:00
gl3stub.h Build: Remove IOS define. 2021-03-02 21:04:03 -08:00
GLCommon.h OpenXR - Keep using GLES2 headers for now 2022-08-28 14:26:50 +02:00
GLDebugLog.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
GLDebugLog.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLFeatures.cpp Merge branch 'master' into fix-core-gpu-always-true 2024-09-17 13:03:26 +02:00
GLFeatures.h Add Mesa as a known GPU driver "vendor". 2023-08-17 22:06:03 +02:00
GLFrameData.cpp GL: Add resilience to delete-null bugs (but assert in debug builds) 2023-09-26 00:49:59 +02:00
GLFrameData.h Write to the frame time history from the other backends too. Needed for the upcoming timing code. 2023-08-16 12:22:49 +02:00
GLMemory.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
GLMemory.h First part of the const changes etc 2024-09-17 15:13:13 +02:00
GLQueueRunner.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
GLQueueRunner.h More lint warning fixes 2024-10-10 10:52:45 +02:00
GLRenderManager.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
GLRenderManager.h Add the EmuScreen pass assert on OpenGL as well 2024-10-14 14:35:35 +02:00
GLSLProgram.cpp [Common/Core/Windows] Removed excess check pointer before delete or free() 2024-09-17 11:34:42 +02:00
GLSLProgram.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
thin3d_gl.cpp Add the EmuScreen pass assert on OpenGL as well 2024-10-14 14:35:35 +02:00