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ppsspp
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Windows
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Henrik Rydgård
310e1e4f18
Fix capitalization of mfreadwrite.h include
2020-03-10 15:20:13 +01:00
..
Debugger
Windows: Make memory dump long path friendly.
2020-01-04 10:32:48 -08:00
GEDebugger
Fix the build - there's a Vec3 name collision, fixed it using a namespace.
2019-10-22 22:58:10 +02:00
GPU
GPU: Restart when changing inflight frames setting.
2020-03-02 19:21:15 -08:00
W32Util
Windows: Support long My Documents paths.
2020-01-04 10:57:23 -08:00
.gitignore
Update the Vulkan validator workarounds to match the 1.0.8 validator... gah.
2016-04-07 23:45:38 +02:00
aboutbox.rc
…
bitmap1.bmp
…
BufferLock.h
Add camera support for windows.
2020-01-13 15:06:02 +08:00
build_windows.proj
Windows: Add experimental MSBuild file to build x86 and x64 builds together.
2017-03-13 14:27:09 +01:00
build-x64.cmd
Update build-x64.cmd
2019-01-16 11:41:01 -05:00
build-x86.cmd
Added " guards to if not exists
2019-01-16 11:39:34 -05:00
CaptureDevice.cpp
QT Api for Camera (Linux/macOS)
2020-02-10 08:47:55 +02:00
CaptureDevice.h
Fix capitalization of mfreadwrite.h include
2020-03-10 15:20:13 +01:00
debugger.txt
…
DebugLog.bat
…
DinputDevice.cpp
Windows: Check for devices on Windows events only.
2018-11-01 21:42:12 -07:00
DinputDevice.h
Remove KeyboardDevice which was essentially useless
2019-07-02 19:17:52 +02:00
DlgDynaView.cpp
Pick some safe changes from the android gradle branch (including windows CMake fixes)
2016-12-05 16:52:03 +01:00
DlgDynaView.h
…
DSoundStream.cpp
Listen to WASAPI events
2018-09-30 20:29:44 -07:00
DSoundStream.h
Cleanup: Split out the WASAPI code into its own file.
2018-09-30 20:29:39 -07:00
EmuThread.cpp
Core: Use a shared_ptr for i18n categories.
2020-02-09 07:35:16 -08:00
EmuThread.h
Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet.
2018-02-07 16:00:29 +01:00
fix_2017.props
Oops, this was left for debugging.
2019-05-19 16:03:18 +02:00
git-version-gen.cmd
fix git-version-gen on normal commits (without tag)
2019-05-13 19:05:57 +08:00
icon1.ico
…
InfoLog.bat
…
InputBox.cpp
Remove Globals.h
2017-08-31 17:15:22 +02:00
InputBox.h
add missing inclues.
2018-03-22 22:14:19 +01:00
InputDevice.cpp
Simplify synchronization model in InputDevice.cpp - replaced volatile flags/mutex/condition variable with joining on thread and one atomic flag
2019-07-02 19:17:52 +02:00
InputDevice.h
Remove KeyboardDevice which was essentially useless
2019-07-02 19:17:52 +02:00
main.cpp
Android: Enable native keyboard for OSK.
2020-03-09 18:59:53 -07:00
main.h
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00
MainThread.h
Get rid of an unused codepath (gl rendering is now always threaded)
2018-02-08 00:23:48 +01:00
MainWindow.cpp
NativeApp: add System_GetPropertyFloat all the places
2020-02-04 09:20:34 +08:00
MainWindow.h
Fixes for Unknown
2018-11-04 01:59:37 +00:00
MainWindowMenu.cpp
Merge branch 'rechat' of
https://github.com/adenovan/amultios-ppsspp
into rechat
2020-03-02 22:25:18 +07:00
MainWindowMenu.h
Win32: Enable/disable menu items when a menu is popped down. Allows us to avoid calling UpdateUI from sceUmd. Should
fix
#9546
2017-04-04 10:11:03 +02:00
mingw_defines.h
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
ppsspp_gold.ico
Upload new Gold icon for Windows
2020-01-12 10:11:41 +01:00
ppsspp.ico
…
PPSSPP.manifest
Windows: Mark PPSSPP as long path aware.
2020-01-04 11:15:34 -08:00
ppsspp.rc
Minor cleanups
2020-03-08 14:35:25 +01:00
PPSSPP.sln
Switch all images to dynamic lookup in the atlas by string ID.
2020-03-01 12:06:47 +01:00
PPSSPP.vcxproj
Remove support for "lowmem" UI atlas. Had to regenerate unfortunately.
2020-02-29 19:00:52 +01:00
PPSSPP.vcxproj.filters
Remove support for "lowmem" UI atlas. Had to regenerate unfortunately.
2020-02-29 19:00:52 +01:00
pspmode.png
…
RawInput.cpp
Remove KeyboardDevice which was essentially useless
2019-07-02 19:17:52 +02:00
RawInput.h
Remove legacy input state usage on Windows.
2017-03-14 22:07:05 -07:00
README.TXT
…
resource.h
Merge branch 'rechat' of
https://github.com/adenovan/amultios-ppsspp
into rechat
2020-03-02 22:25:18 +07:00
stdafx.cpp
…
stdafx.h
set _WIN32_WINNT to 0x0601 in stdafx.h
2018-03-23 22:54:12 +01:00
stop1.ico
…
TouchInputHandler.cpp
set _WIN32_WINNT to 0x0601 in stdafx.h
2018-03-23 22:54:12 +01:00
TouchInputHandler.h
Separate X and Y dpi_scale
2017-08-07 13:37:01 +02:00
version.rc
fix git-version-gen on normal commits (without tag)
2019-05-13 19:05:57 +08:00
WASAPIStream.cpp
WASAPI: Discovered by chance that pwstrDeviceId can be null. Treating it as a new device.
2019-10-11 14:29:02 +02:00
WASAPIStream.h
WASAPI: Add some missing error checks. May help
#12081
? (but will result in silence)
2019-08-09 10:04:09 +02:00
WindowsAudio.cpp
Cleanup: Split out the WASAPI code into its own file.
2018-09-30 20:29:39 -07:00
WindowsAudio.h
Cleanup: Split out the WASAPI code into its own file.
2018-09-30 20:29:39 -07:00
WindowsHost.cpp
Windows: Resolve module/full paths for long paths.
2020-01-04 09:02:10 -08:00
WindowsHost.h
Remove KeyboardDevice which was essentially useless
2019-07-02 19:17:52 +02:00
XinputDevice.cpp
Support falling back to xinput9_1_0.dll if neither xinput1_4.dll or xinput1_3.dll are present. This can happen on a Windows XP, Vista or 7 PC without DirectX End-User Runtimes installed.
2019-07-02 19:17:52 +02:00
XinputDevice.h
Remove KeyboardDevice which was essentially useless
2019-07-02 19:17:52 +02:00
XPTheme.h
…
zipup.cmd
Finally move flash0 into assets, fixing
#9468
and
#9520
2017-04-01 00:20:53 +02:00
README.TXT
Just open the MSVC project file and build.