ppsspp/Windows
Unknown W. Brackets 79a9018aac Debugger: Fix hang when viewing invalid RAM.
If you end up in disassembly near invalid RAM, bad things were happening,
since hitting bad RAM updates the debugger, which hits bad RAM, which...
2017-12-30 11:11:04 -08:00
..
Debugger Debugger: Fix hang when viewing invalid RAM. 2017-12-30 11:11:04 -08:00
GEDebugger GE Debugger: Allow enable/disable of prim preview. 2017-12-23 02:16:43 -08:00
GPU GPU: Reset GPUBackend on graphics init. 2017-12-26 16:02:55 -08:00
W32Util Get rid of our own silly reimplementation of std::thread 2017-02-27 20:51:36 +01:00
.gitignore Update the Vulkan validator workarounds to match the 1.0.8 validator... gah. 2016-04-07 23:45:38 +02:00
aboutbox.rc Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
bitmap1.bmp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
build_windows.proj Windows: Add experimental MSBuild file to build x86 and x64 builds together. 2017-03-13 14:27:09 +01:00
build-x64.cmd Fix Windows command line build scripts. Fixes #8081 2015-10-31 13:04:49 +01:00
build-x86.cmd Fix Windows command line build scripts. Fixes #8081 2015-10-31 13:04:49 +01:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DebugLog.bat Small fix for DebugLog.bat 2014-04-01 22:16:44 +08:00
DinputDevice.cpp Remove legacy InputState. 2017-03-14 22:07:07 -07:00
DinputDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
DlgDynaView.cpp Pick some safe changes from the android gradle branch (including windows CMake fixes) 2016-12-05 16:52:03 +01:00
DlgDynaView.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.cpp Fix some type narrowing warnings and typos. 2017-03-19 07:44:31 -07:00
DSoundStream.h Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone.. 2015-01-24 13:50:27 +01:00
EmuThread.cpp GPU: Remove duplicate BACKEND constants. 2017-12-26 15:55:24 -08:00
EmuThread.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
git-version-gen.cmd Better way to find the git exe for git-version-gen, thanks Unknown. 2016-02-28 23:04:46 +01:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InfoLog.bat Improve windows log 2013-12-10 07:18:55 +08:00
InputBox.cpp Remove Globals.h 2017-08-31 17:15:22 +02:00
InputBox.h Remove Globals.h 2017-08-31 17:15:22 +02:00
InputDevice.cpp Add missing includes. Remove some more unnecessary #ifdef _DEBUG checks - the debugger is supposed to work in release mode too. 2017-12-20 11:24:05 +01:00
InputDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
KeyboardDevice.cpp Handle more mouse buttons(middle, 4, 5) 2017-04-27 13:54:38 +02:00
KeyboardDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
main.cpp GPU: Remove duplicate BACKEND constants. 2017-12-26 15:55:24 -08:00
main.h -Step through display list with F10/F11 2013-09-28 14:34:08 +02:00
MainWindow.cpp UI: Trigger view recreate on static sized screens. 2017-12-27 01:13:47 -08:00
MainWindow.h Windows: Avoid restarting completely on GPU change. 2017-04-15 16:33:30 -07:00
MainWindowMenu.cpp GPU: Remove duplicate BACKEND constants. 2017-12-26 15:55:24 -08:00
MainWindowMenu.h Win32: Enable/disable menu items when a menu is popped down. Allows us to avoid calling UpdateUI from sceUmd. Should fix #9546 2017-04-04 10:11:03 +02:00
ppsspp_gold.ico Windows: Get rid of my private gold branch, simply gate behind a define instead. 2017-03-16 15:47:59 +01:00
ppsspp.ico Add 256x256 icon to Windows icon file 2014-12-24 13:48:00 -05:00
PPSSPP.manifest Fix high-DPI rendering/input on Windows 2017-01-16 20:53:41 +07:00
ppsspp.rc UI: Remove auto-download options. 2017-12-25 11:20:26 -08:00
PPSSPP.sln Split out the UWP build into a separate .sln file. 2017-03-23 10:02:29 +01:00
PPSSPP.vcxproj Remove Globals.h 2017-08-31 17:15:22 +02:00
PPSSPP.vcxproj.filters Remove Globals.h 2017-08-31 17:15:22 +02:00
pspmode.png Use a new image instead 2013-04-18 23:10:57 +08:00
RawInput.cpp Experiment (#9647): Wipe RawInput buffers 2017-05-04 00:29:29 +02:00
RawInput.h Remove legacy input state usage on Windows. 2017-03-14 22:07:05 -07:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h UI: Remove auto-download options. 2017-12-25 11:20:26 -08:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
TouchInputHandler.cpp Separate X and Y dpi_scale 2017-08-07 13:37:01 +02:00
TouchInputHandler.h Separate X and Y dpi_scale 2017-08-07 13:37:01 +02:00
version.rc Generate windows version automatically. 2015-08-16 14:03:59 -07:00
WindowsHost.cpp GPU: Remove duplicate BACKEND constants. 2017-12-26 15:55:24 -08:00
WindowsHost.h UI: Reset touch controls after config load. 2017-12-09 14:11:39 -08:00
XinputDevice.cpp UI: Respect the pause button display setting. 2017-04-12 22:09:05 -07:00
XinputDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
XPTheme.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
zipup.cmd Finally move flash0 into assets, fixing #9468 and #9520 2017-04-01 00:20:53 +02:00

Just open the MSVC project file and build.