ppsspp/Windows
2018-03-12 20:07:31 +01:00
..
Debugger Debugger: Fix hang when viewing invalid RAM. 2017-12-30 11:11:04 -08:00
GEDebugger GE Debugger: Allow enable/disable of prim preview. 2017-12-23 02:16:43 -08:00
GPU Fix VSync on Windows. Should fix #10711 2018-03-12 20:07:31 +01:00
W32Util Get rid of our own silly reimplementation of std::thread 2017-02-27 20:51:36 +01:00
.gitignore Update the Vulkan validator workarounds to match the 1.0.8 validator... gah. 2016-04-07 23:45:38 +02:00
aboutbox.rc Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
bitmap1.bmp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
build_windows.proj Windows: Add experimental MSBuild file to build x86 and x64 builds together. 2017-03-13 14:27:09 +01:00
build-x64.cmd Fix Windows command line build scripts. Fixes #8081 2015-10-31 13:04:49 +01:00
build-x86.cmd Fix Windows command line build scripts. Fixes #8081 2015-10-31 13:04:49 +01:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DebugLog.bat Small fix for DebugLog.bat 2014-04-01 22:16:44 +08:00
DinputDevice.cpp Remove legacy InputState. 2017-03-14 22:07:07 -07:00
DinputDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
DlgDynaView.cpp Pick some safe changes from the android gradle branch (including windows CMake fixes) 2016-12-05 16:52:03 +01:00
DlgDynaView.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.cpp Fix some type narrowing warnings and typos. 2017-03-19 07:44:31 -07:00
DSoundStream.h Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone.. 2015-01-24 13:50:27 +01:00
EmuThread.cpp GLES: Fix shutdown while stepping. 2018-02-11 15:19:16 -08:00
EmuThread.h Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet. 2018-02-07 16:00:29 +01:00
git-version-gen.cmd Better way to find the git exe for git-version-gen, thanks Unknown. 2016-02-28 23:04:46 +01:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InfoLog.bat Improve windows log 2013-12-10 07:18:55 +08:00
InputBox.cpp Remove Globals.h 2017-08-31 17:15:22 +02:00
InputBox.h Remove Globals.h 2017-08-31 17:15:22 +02:00
InputDevice.cpp Add missing includes. Remove some more unnecessary #ifdef _DEBUG checks - the debugger is supposed to work in release mode too. 2017-12-20 11:24:05 +01:00
InputDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
KeyboardDevice.cpp Handle more mouse buttons(middle, 4, 5) 2017-04-27 13:54:38 +02:00
KeyboardDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
main.cpp Windows: Consistently shutdown the main thread after exiting the message loop. 2018-02-10 09:06:43 +01:00
main.h -Step through display list with F10/F11 2013-09-28 14:34:08 +02:00
MainThread.h Get rid of an unused codepath (gl rendering is now always threaded) 2018-02-08 00:23:48 +01:00
MainWindow.cpp Minor code/logging cleanups. 2018-02-27 19:44:11 +01:00
MainWindow.h Windows: Avoid restarting completely on GPU change. 2017-04-15 16:33:30 -07:00
MainWindowMenu.cpp Windows: Fix loading files with a long path. 2018-01-19 18:22:06 +09:00
MainWindowMenu.h Win32: Enable/disable menu items when a menu is popped down. Allows us to avoid calling UpdateUI from sceUmd. Should fix #9546 2017-04-04 10:11:03 +02:00
ppsspp_gold.ico Windows: Get rid of my private gold branch, simply gate behind a define instead. 2017-03-16 15:47:59 +01:00
ppsspp.ico Add 256x256 icon to Windows icon file 2014-12-24 13:48:00 -05:00
PPSSPP.manifest Fix high-DPI rendering/input on Windows 2017-01-16 20:53:41 +07:00
ppsspp.rc Allow up to 10x window size on Windows. 2018-01-15 21:18:08 +09:00
PPSSPP.sln Split out the UWP build into a separate .sln file. 2017-03-23 10:02:29 +01:00
PPSSPP.vcxproj Split Android graphics context implementations into their own files. 2018-01-20 21:47:16 +01:00
PPSSPP.vcxproj.filters Split Android graphics context implementations into their own files. 2018-01-20 21:47:16 +01:00
pspmode.png Use a new image instead 2013-04-18 23:10:57 +08:00
RawInput.cpp Experiment (#9647): Wipe RawInput buffers 2017-05-04 00:29:29 +02:00
RawInput.h Remove legacy input state usage on Windows. 2017-03-14 22:07:05 -07:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h Allow up to 10x window size on Windows. 2018-01-15 21:18:08 +09:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
TouchInputHandler.cpp Separate X and Y dpi_scale 2017-08-07 13:37:01 +02:00
TouchInputHandler.h Separate X and Y dpi_scale 2017-08-07 13:37:01 +02:00
version.rc Generate windows version automatically. 2015-08-16 14:03:59 -07:00
WindowsHost.cpp GPU: Remove duplicate BACKEND constants. 2017-12-26 15:55:24 -08:00
WindowsHost.h UI: Reset touch controls after config load. 2017-12-09 14:11:39 -08:00
XinputDevice.cpp UI: Respect the pause button display setting. 2017-04-12 22:09:05 -07:00
XinputDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
XPTheme.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
zipup.cmd Finally move flash0 into assets, fixing #9468 and #9520 2017-04-01 00:20:53 +02:00

Just open the MSVC project file and build.