.. |
__sceAudio.cpp
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Don't create Host objects except in headless/unittest
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2023-03-25 10:47:01 +01:00 |
__sceAudio.h
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Move the resampler usage to a common file, AudioCommon. (#17176)
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2023-03-24 17:19:57 +01:00 |
FunctionWrappers.h
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Added a FunctionWrapper used by sceNpService
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2022-08-04 16:12:23 +07:00 |
HLE.cpp
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Log level/type: Use enum class instead of the awkward namespace trick.
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2023-08-25 11:48:59 +02:00 |
HLE.h
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Log level/type: Use enum class instead of the awkward namespace trick.
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2023-08-25 11:48:59 +02:00 |
HLEHelperThread.cpp
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Kernel: Fix reported StopThread error.
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2022-10-18 21:48:49 -07:00 |
HLEHelperThread.h
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HLE: Correct helper thread arg handling.
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2021-02-27 12:51:25 -08:00 |
HLETables.cpp
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sceSircs/Infrared support on Android
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2024-01-12 20:29:53 +02:00 |
HLETables.h
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HLE: Make calling mips funcs simpler.
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2020-03-22 06:59:43 -07:00 |
KernelThreadDebugInterface.h
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Build: Add some missing include guards.
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2023-09-07 17:14:58 -07:00 |
KernelWaitHelpers.h
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Remove Globals.h
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2017-08-31 17:15:22 +02:00 |
KUBridge.cpp
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Fix invalid argument string for kuKernelLoadModule. Fixes #11895.
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2019-03-24 11:56:35 +01:00 |
KUBridge.h
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Partially implement KUBridge, trying to help #8925. However, it doesn't even call the function.... Odd.
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2016-10-09 12:40:40 +02:00 |
Plugins.cpp
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Add option to disable plugins completely
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2024-04-09 13:13:30 +02:00 |
Plugins.h
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Game info screen: Show list of any plugins that will be loaded on start of the game
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2024-04-09 12:55:50 +02:00 |
proAdhoc.cpp
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Make the i18n T function use std::string_view
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2024-02-12 18:44:39 +01:00 |
proAdhoc.h
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[Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params
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2023-12-14 14:22:24 +03:00 |
proAdhocServer.cpp
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Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h
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2023-06-30 17:15:49 +02:00 |
proAdhocServer.h
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Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread when AdhocServer failed to bind the socket and exited the thread early.
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2021-09-28 20:44:03 +07:00 |
ReplaceTables.cpp
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Hacky compat workaround for Resistance's ad-hoc mode
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2024-02-04 00:43:48 +01:00 |
ReplaceTables.h
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HLE: Add mechanics for sliced replacements.
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2023-12-16 09:08:58 -08:00 |
sceAdler.cpp
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Split GetPointer into two versions, to help with const correctness
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2022-07-24 13:26:19 +02:00 |
sceAdler.h
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update validAddresses range
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2015-02-08 11:34:35 +08:00 |
sceAtrac.cpp
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ffmpeg: Improved fix for checking if const AVCodec* is necessary
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2024-02-05 14:37:09 -05:00 |
sceAtrac.h
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Record Atrac libersion
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2023-11-01 06:29:55 +08:00 |
sceAudio.cpp
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Audio: Correct log function name.
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2023-12-29 09:42:23 -08:00 |
sceAudio.h
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Really no need to call clear() in the constructor for AudioChannel.
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2020-08-12 00:22:54 +02:00 |
sceAudiocodec.cpp
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More refactoring
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2024-04-10 12:22:58 +02:00 |
sceAudiocodec.h
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sceAudioRouting.cpp
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Clean up among the logs. Remove MASTER_LOG.
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2017-03-06 13:10:23 +01:00 |
sceAudioRouting.h
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Add sceAudioRouting
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2015-03-08 10:58:12 +08:00 |
sceCcc.cpp
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Debugger: Add more metadata for memory usage.
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2021-02-15 15:01:21 -08:00 |
sceCcc.h
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sceChnnlsv.cpp
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Some constification in sceChnnlsv
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2024-04-07 12:31:45 +02:00 |
sceChnnlsv.h
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Some constification in sceChnnlsv
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2024-04-07 12:31:45 +02:00 |
sceCtrl.cpp
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UI: ScrollView: Improve interaction with the scroll bar thingy, avoid accidental clicks
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2024-01-31 09:37:11 +01:00 |
sceCtrl.h
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Make the rapid-fire interval configurable
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2023-07-23 11:49:25 +02:00 |
sceDeflt.cpp
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Do the last ones too
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2023-02-09 10:27:29 +01:00 |
sceDeflt.h
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sceDisplay.cpp
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Apply minor cleanup from #18990
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2024-04-04 15:48:09 +02:00 |
sceDisplay.h
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OpenXR - Refactor display framerate
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2022-08-17 16:55:19 +02:00 |
sceDmac.cpp
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Debugger: Use dedicated func to notify mem copy.
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2023-09-24 19:07:36 -07:00 |
sceDmac.h
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sceFont.cpp
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[Common/Core/HLE] Object out of scope optimization for better codegeneration (lower level scope)
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2023-12-20 12:33:56 +03:00 |
sceFont.h
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Add sceLibFttt
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2014-08-15 22:42:08 +08:00 |
sceG729.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceG729.h
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Add sceG729 module
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2015-03-08 13:27:40 +08:00 |
sceGameUpdate.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceGameUpdate.h
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sceGe.cpp
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Count listsyncs and drawsyncs in gpu stats. Eat some cycles in listSync
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2023-02-08 00:41:26 +01:00 |
sceGe.h
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check for duplicated stack addresses
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2014-08-13 21:28:22 +08:00 |
sceHeap.cpp
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Fix memory leak on shutdown in sceHeap
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2024-04-02 12:02:19 +02:00 |
sceHeap.h
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Fix memory leak on shutdown in sceHeap
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2024-04-02 12:02:19 +02:00 |
sceHprm.cpp
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Logs unimplemented syscalls as error
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2022-04-27 17:03:43 +07:00 |
sceHprm.h
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sceHttp.cpp
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sceSircs/Infrared support on Android
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2024-01-12 20:29:53 +02:00 |
sceHttp.h
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sceImpose.cpp
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Allow configuring the game language separately from the PPSSPP UI language, with a new setting.
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2023-07-23 11:30:04 +02:00 |
sceImpose.h
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sceIo.cpp
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Improve logging in pgd_open
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2024-04-09 17:41:56 +02:00 |
sceIo.h
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Fix "double delay" error in sceNpDrmEdataSetupKey
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2023-05-25 10:02:52 +02:00 |
sceJpeg.cpp
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GPU: Rename readback and buffer write operations.
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2022-10-09 13:49:41 -07:00 |
sceJpeg.h
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Jpeg: Play it safe with load/unload handling.
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2022-10-07 00:24:19 -07:00 |
sceKernel.cpp
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Minor code cleanups
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2024-04-10 12:07:03 +02:00 |
sceKernel.h
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Minor cleanup, add a speculative comment.
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2023-05-04 10:07:49 +02:00 |
sceKernelAlarm.cpp
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SaveState: Rename ChunkFile files to Serialize.
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2020-08-10 08:04:05 +00:00 |
sceKernelAlarm.h
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sceKernelEventFlag.cpp
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Kernel: Use PSPPointer for status objects.
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2022-09-03 10:44:12 -07:00 |
sceKernelEventFlag.h
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sceKernelHeap.cpp
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HLE: Capture better allocation names.
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2023-09-02 22:55:45 -07:00 |
sceKernelHeap.h
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Assorted fixes (build and crash)
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2020-04-26 11:19:31 +02:00 |
sceKernelInterrupt.cpp
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Debugger: Use dedicated func to notify mem copy.
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2023-09-24 19:07:36 -07:00 |
sceKernelInterrupt.h
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Add InterruptManagerForKernel
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2022-10-31 20:17:12 +08:00 |
sceKernelMbx.cpp
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Kernel: Use PSPPointer for status objects.
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2022-09-03 10:44:12 -07:00 |
sceKernelMbx.h
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sceKernelMemory.cpp
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KERNELPRINTF->PRINTF, NOTICE->INFO
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2023-09-08 08:40:54 +02:00 |
sceKernelMemory.h
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Kernel: Allow volatile for MsgPipe buffers.
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2022-09-20 09:20:05 -07:00 |
sceKernelModule.cpp
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[Common/Core/HLE] Object out of scope optimization for better codegeneration (lower level scope)
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2023-12-20 12:33:56 +03:00 |
sceKernelModule.h
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Module: Split out module start to use externally.
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2020-09-08 09:12:19 -07:00 |
sceKernelMsgPipe.cpp
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[Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params
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2023-12-14 14:22:24 +03:00 |
sceKernelMsgPipe.h
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sceKernelMutex.cpp
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Kernel: Stop reporting invalid mutex names.
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2022-10-16 08:40:01 -07:00 |
sceKernelMutex.h
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sceKernelSemaphore.cpp
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Kernel: Stop reporting invalid semaphore names.
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2022-10-16 08:48:15 -07:00 |
sceKernelSemaphore.h
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Imp sceUtilsBufferCopyWithRange and sceUtilsBufferCopyByPollingWithRange (#13206)
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2020-08-01 14:15:12 +02:00 |
sceKernelThread.cpp
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HLE: Capture better allocation names.
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2023-09-02 22:55:45 -07:00 |
sceKernelThread.h
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Global: Set many read-only params as const.
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2022-12-10 21:13:36 -08:00 |
sceKernelTime.cpp
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Workaround for date bug in Car Jack Streets.
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2020-10-11 16:19:06 +08:00 |
sceKernelTime.h
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Possible buildfix
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2023-12-09 18:08:19 +01:00 |
sceKernelVTimer.cpp
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Global: Set many read-only params as const.
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2022-12-10 21:13:36 -08:00 |
sceKernelVTimer.h
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sceMd5.cpp
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Core: Stop including Rng so widely.
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2023-09-07 17:56:46 -07:00 |
sceMd5.h
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sceMp3.cpp
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More prep for plugging in alternate audio decoders
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2024-04-10 12:14:58 +02:00 |
sceMp3.h
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Minor code cleanups
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2024-04-10 12:07:03 +02:00 |
sceMp4.cpp
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More prep for plugging in alternate audio decoders
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2024-04-10 12:14:58 +02:00 |
sceMp4.h
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Fix save states
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2022-10-16 15:23:33 +08:00 |
sceMpeg.cpp
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ffmpeg: Improved fix for checking if const AVCodec* is necessary
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2024-02-05 14:37:09 -05:00 |
sceMpeg.h
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Jpeg: Cleanup Init/Finish error checks.
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2022-10-06 22:45:18 -07:00 |
sceMt19937.cpp
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Core: Stop including Rng so widely.
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2023-09-07 17:56:46 -07:00 |
sceMt19937.h
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sceNet.cpp
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Build fixes for OpenBSD
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2023-05-19 22:04:36 -04:00 |
sceNet.h
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Added another returned error code on PdpCreate
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2021-12-08 08:45:46 +07:00 |
sceNetAdhoc.cpp
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Fix connected check
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2023-12-30 21:50:22 +01:00 |
sceNetAdhoc.h
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Check if multiplayer if connected, enforce run-behind if so
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2023-12-30 21:50:22 +01:00 |
sceNp2.cpp
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Minor optimize methods std::string using param as char with simpler implementation
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2024-04-10 17:57:05 +03:00 |
sceNp2.h
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Updated copyright's year.
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2022-08-04 16:34:05 +07:00 |
sceNp.cpp
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Net: Remove usage of Memory::WriteStruct().
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2022-09-03 10:44:11 -07:00 |
sceNp.h
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Fix include issue.
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2022-08-04 16:35:30 +07:00 |
sceOpenPSID.cpp
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HLE: Add some assorted detected func names.
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2023-06-06 23:50:49 -07:00 |
sceOpenPSID.h
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Net: Remove static declarations from h file.
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2020-12-31 08:12:48 -08:00 |
sceP3da.cpp
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A bit more GetPointer cleanup.
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2023-01-10 12:13:47 +01:00 |
sceP3da.h
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sceParseHttp.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceParseHttp.h
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sceParseUri.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceParseUri.h
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scePauth.cpp
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Split GetPointer into two versions, to help with const correctness
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2022-07-24 13:26:19 +02:00 |
scePauth.h
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scePower.cpp
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Compat: Enforce "RequireDefaultCPUClock" by disabling overclocking for these games
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2023-12-07 14:06:41 +01:00 |
scePower.h
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Compat: Enforce "RequireDefaultCPUClock" by disabling overclocking for these games
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2023-12-07 14:06:41 +01:00 |
scePsmf.cpp
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Try to fix loop in scePsmfPlayerGetVideoData
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2024-04-09 21:55:57 +08:00 |
scePsmf.h
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Fix as @hrydgard suggest
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2022-10-07 06:01:53 +08:00 |
scePspNpDrm_user.cpp
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Fix "double delay" error in sceNpDrmEdataSetupKey
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2023-05-25 10:02:52 +02:00 |
scePspNpDrm_user.h
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sceRtc.cpp
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Fix RTC failures in autotests on 32 bit
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2023-03-22 01:50:50 -04:00 |
sceRtc.h
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Possible buildfix
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2023-12-09 18:08:19 +01:00 |
sceSas.cpp
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Check v.on for whether to trigger v.playing, like before.
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2023-09-06 15:46:07 +02:00 |
sceSas.h
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Show simple info about currently playing audio in on-screen Debug Statistics
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2015-10-28 21:20:20 +01:00 |
sceSfmt19937.cpp
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Fix a bunch of compiler warnings, delete some unused code
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2016-03-13 15:17:31 +01:00 |
sceSfmt19937.h
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Implement sceSfmt19937 module.
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2015-02-15 13:22:20 +08:00 |
sceSha256.cpp
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Split GetPointer into two versions, to help with const correctness
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2022-07-24 13:26:19 +02:00 |
sceSha256.h
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sceSha256
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2014-12-04 22:44:41 +08:00 |
sceSircs.cpp
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sceSircs/Infrared support on Android
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2024-01-12 20:29:53 +02:00 |
sceSircs.h
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sceSircs/Infrared support on Android
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2024-01-12 20:29:53 +02:00 |
sceSsl.cpp
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SaveState: Rename ChunkFile files to Serialize.
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2020-08-10 08:04:05 +00:00 |
sceSsl.h
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sceUmd.cpp
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Add a comment, some additional cleanup
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2024-01-16 09:07:09 +01:00 |
sceUmd.h
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rc_client: Hook up UMD change (untested)
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2023-07-08 21:47:19 +02:00 |
sceUsb.cpp
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Usb: Stub sceUsbstorBootSetCapacity().
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2021-04-30 23:22:01 -07:00 |
sceUsb.h
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Integrate sceUsbGps and sceUsbCam with Android
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2017-08-27 17:19:11 +03:00 |
sceUsbAcc.cpp
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Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
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2018-08-15 18:35:07 +02:00 |
sceUsbAcc.h
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Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
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2018-08-15 18:35:07 +02:00 |
sceUsbCam.cpp
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Make proper requests for the external hardware commands (gps, microphone, camera)
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2023-03-22 23:52:25 +01:00 |
sceUsbCam.h
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QT Api for Camera (Linux/macOS)
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2020-02-10 08:47:55 +02:00 |
sceUsbGps.cpp
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GPS: Simulate fresh updates to satisfy MAPLUS 1/2 when real GPS data isn't available
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2024-01-07 01:18:10 +02:00 |
sceUsbGps.h
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GPS: Improve emulation to enable Go!Explore navigation
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2024-01-05 11:22:52 +02:00 |
sceUsbMic.cpp
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Make proper requests for the external hardware commands (gps, microphone, camera)
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2023-03-22 23:52:25 +01:00 |
sceUsbMic.h
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Writes target buffer address in multiple times.
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2020-11-24 17:15:26 +08:00 |
sceUtility.cpp
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Savedata: Fix gamedata install shutdown status.
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2023-10-15 10:36:27 -07:00 |
sceUtility.h
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Implement NP Signin Dialog (faked signin)
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2022-08-04 16:12:25 +07:00 |
sceVaudio.cpp
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SaveState: Rename ChunkFile files to Serialize.
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2020-08-10 08:04:05 +00:00 |
sceVaudio.h
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ThreadQueueList.h
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SaveState: Rename ChunkFile files to Serialize.
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2020-08-10 08:04:05 +00:00 |