MegaIDK
ef51974049
document object_mkk ( #1350 )
...
* initial commit of object_mkk documentation
* forgot door
* spaces
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-15 11:34:57 +10:00
MegaIDK
09100194b3
document object_hana (graveyard flower) ( #1355 )
...
* initial commit object_hana documentation
* explain how object is organized
* change whole flower set name
* a litle space
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-15 10:44:53 +10:00
MegaIDK
17b7f3f90e
document object_tsubo, object_racetsubo and object_obj_chan ( #1346 )
...
* initial commit of object_tsubo, object_racetsubo and object_obj_chan documentation
* little description in chandelier xml
* desc between root and file
* changed green pot to race pot
* changed race pot to magic pot
* space in desc
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-15 10:34:52 +10:00
Blythe
f0ca606cd2
object_bal & EnBal OK and documented ( #1317 )
...
* object_bal and z_en_bal initial push
* Formatting, updated named audio funcs
* Cleanup, labeled some week events
* trying to fix merge issues
* Merge, misc cleanup
* Fix buildability after merge
* Fixed formatting issues
* static variable name fixes
* Cleanup & object item renames
* Formatting
* Additional name cleanup
* Name & comment tidying
* Updated function names referenced by EnBal
2023-08-14 11:38:33 -04:00
engineer124
affb1eaf0f
Body Parts Docs ( #1333 )
...
* body parts WIP
* continue WIP
* finish body parts
* cleanup
* missed one
* Missed Enum
* PR Review
* next PR review
* s32 cast
* TRUNCF_BINANG
* rm unnecessary shadow
* PR Review
* missed some
* oops
2023-08-14 10:08:45 -04:00
engineer124
05c2221769
Audio Load and Heap Headers ( #1329 )
...
* more header splits
* cleanup
* adjust comments
2023-08-12 12:33:58 -04:00
gamestabled
a6a94e543c
EnMnk OK and partially documented. handing off to the next ape enthusiast ( #1277 )
...
* EnMnk OK and partially documented. handing off to the next ape enthusiast
* run format.py
* fix trailing comma warning
* Monkey PR Review (#1 )
* PR Review
* a little more
* oops
* Reordering Monkey, anim
* cleanup, typos
* More PR Suggestions
* namefixer
* fix master
* limbIndex
* PR Review
---------
Co-authored-by: gamestabled <gamestabled@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
2023-08-12 12:15:14 -04:00
Anghelo Carvajal
656fd08ee8
Gamestate table ( #1354 )
...
* gamestate_table.h
* move macros
* bss
* format
2023-08-12 11:44:35 -04:00
Tom Overton
138dd55662
Document object_tl (Snapper) ( #1349 )
...
* Document object_tl (Snapper)
* Rename skelAnimes/jointTables/morphTables
2023-08-12 17:31:46 +10:00
Isghj
93dbe1a02a
Tools: add assets/xml folder to rename_sym.sh directories
2023-08-12 15:37:04 +10:00
MegaIDK
c4c7ca9f61
document object_dinofos ( #1343 )
...
* initial commit of object_dinofos documentation
* forgot to format
* dinolfoslimb
* eye texturs
* desc position and eye tex name change
* forgor the rest
* removed object .h from .c #includes
2023-08-12 13:35:43 +10:00
engineer124
2f1996a526
Animation Cleanup: En_E* ( #1331 )
...
* begin E
* more cleanup
* limb index
* small cleanup
* format
* PR Review
* sLimbToBodyParts
* more bodypart cleanup
2023-08-10 21:26:29 -04:00
Derek Hensley
e1e30586c9
Fix first_diff and sym_info for older and new ld ( #1342 )
...
* Fix map parsing for ld >= 2.40
* mapfile_parser
* Paths
* mapfile_parser requirement
* Move tools back
* Comment
* Add ability to decode instructions for first_diff
* import error for mapfile_parser
* PR comments from OOT
* ,s
2023-08-10 20:58:20 -04:00
MegaIDK
b65577de4e
document object_fr ( #1339 )
...
* initial commit of object_fr documentation
* fixed unused texture height
* format and slight limb name changes
* froglimb
* removed object .h from actor .c #includes
* change eye textur
* sIsInitialized
* named anim enum values
2023-08-09 22:33:08 -04:00
Anghelo Carvajal
d107b6c2a9
z64vi*.h
and sys_cfb.h
headers (#1259 )
...
* z64vimode.h
* z64viscvg.h
* z64vis*.h
* VisCvg
* sys_cfb.h
* a bit of naming
* review
* Renames
* bss
* fix
* bss
* bss
* bss
* messed up the merge
* bss is borken
* reordering 2
* remove prevent header from fault.c
2023-08-09 19:44:31 -04:00
engineer124
17b774effe
Animation Cleanup: En_F* ( #1332 )
...
* Anim F Cleanup
* minifrog
* cleanup
* more cleanup
* cleanup fishing limb
* format
* spacing
* PR Review
2023-08-06 10:02:37 -04:00
engineer124
4ae00e909e
Fix Cutscene Bss ( #1305 )
...
* demo bss
* fix bss
* sPad
* also matching
* static bss pad
* ultratypes
* spacing
* cleanup
2023-08-04 16:36:03 -04:00
Tom Overton
27ccadc77e
Document the function that handles the Giant's Mask cutscene in Boss02 ( #1345 )
...
* Document the function that handles the Giant's Mask cutscene in Boss02
* Remove newline between fallthrough and next case
2023-08-04 13:06:36 +10:00
Isghj
5625603b56
ShotSun: some docs ( #1348 )
2023-08-04 12:35:59 +10:00
engineer124
253209d722
Bottle Params ( #1328 )
...
* bottle param docs
* none to any
* reorder
* macro use
* PR Review
* brackets
2023-08-02 11:27:03 +10:00
engineer124
fa30dea28d
namefixer.py hotfix ( #1347 )
...
* namefixer hotfix
* Actor_OfferTalkExchangeEquiCylinder
2023-08-01 09:55:14 -04:00
Derek Hensley
410d412d0a
Talk Exchange System Docs ( #1312 )
...
* Fix typo
* PLAYER_IA_HELD
* Actor offer exchange item functions
* SubS_OfferExchangeItemCustom
* SubS_OfferItem + enum
* Actors that use Subs_OfferItem
* SubS_OfferExchangeItemFacing
* Comments
* Format
* Better comment
* EnRg
* function names and comments
* Split enum
* exchangeItemId -> exchangeItemAction
* namefixer
* PR comments
* Missed a comment
* Max -> Mask
* SubS_SetOfferMode
* Some more comments updating
* rg comment
* PLAYER_IA_CONTINUE
* Revert back to PLAYER_IA_MINUS1
* Comment typos/grammar
* Verify functions
* yawRange
* Actor_OfferTalkNearby
* Actor_OfferTalkExchangeEquiCylinder
* format
* Actor_OfferTalkNearColChkInfoCylinder
* OfferTalk comments
* Actor_OfferTalkExchange comment enum
* format
2023-08-01 09:40:12 +10:00
Tom Overton
70a54256b7
Remove plural "Limbs" from object decomp example ( #1344 )
...
* Remove plural "Limbs" from object decomp example
* Missed one
2023-07-29 09:44:02 -04:00
Tom Overton
bbfbc4073e
Update ZAPD subrepo ( #1338 )
...
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "cb0342425"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "cb0342425"
git-subrepo:
version: "0.4.6"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "110b9eb"
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "505024b33"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "505024b33"
git-subrepo:
version: "0.4.6"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "110b9eb"
* Disable Wno-hardcoded-pointer for `make assets`
2023-07-28 18:20:12 -04:00
MegaIDK
6f7d6cc47e
initial commit of rock object_ishi documentation ( #1340 )
...
Co-authored-by: MegaIDK <pc@DESKTOP-37QIOUU.localdomain>
2023-07-27 20:16:46 -04:00
Derek Hensley
eb6b837d65
Clang-Format 14 ( #1321 )
...
* format
* Update dockerfile and other documentation
* Update mac instructions
2023-07-27 12:15:40 -04:00
Derek Hensley
9e85f5545a
Shopkeeper weekeventregs ( #1325 )
...
* Ossan
* sob1 talked
* fsn weekeventregs
* Curiosity shop 3rd day item to special item
* Kotake
* Format
* Kotake bottle
* PR suggestions
* Koume Kiosk -> Kiosk Koume
* Update include/z64save.h
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
---------
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2023-07-18 14:51:56 -04:00
Tom Overton
76e02120a0
Add original asset names to all object_h*
files ( #1330 )
...
* Add original asset names to all `object_h*` files
* Soften language used in `object_hunsui`, because we can't say for sure that we know the names of the collision files, even if it feels pretty clear
* Switch from "is" to "might be" on the DLs too
2023-07-18 14:25:25 -04:00
engineer124
b3f4b8a9cb
Animation Cleanup: En_B* Actors ( #1326 )
...
* En_B
* more cleanup
* another if (1) fixed
* more cleanup
* more cleanup
* rot
* PR Suggestions
* fix vtx
* rm more Draw
* Update assets/xml/objects/object_yb.xml
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
* Update assets/xml/objects/object_bigpo.xml
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
---------
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2023-07-14 16:33:58 -04:00
engineer124
6d94e0ce9b
ClearTag Params Cleanup ( #1308 )
...
* clearTag params
* header ordering
* brackets
* cleanup
* add note
2023-07-14 14:56:08 -04:00
Derek Hensley
2aa028c20f
schedule_static docs ( #1324 )
...
* Finish off schedule_static
* gBombersNotebookBarSmallTex
2023-07-14 11:59:13 +10:00
Tom Overton
4727253718
Add original asset names to all object_g*
files ( #1323 )
2023-07-14 11:15:10 +10:00
engineer124
e7f3921414
Animation Cleanup Part 2: En_A* Actors ( #1322 )
...
* en_A
* more cleanup
* more cleanup
* another one
* more cleanup
* Suggestion
* Oops
2023-07-12 22:08:56 -04:00
Derek Hensley
913cd981c0
Deku Playground Docs ( #1318 )
...
* Actor shared memory
* EnGameLupy
* EnLiftNuts
* object_dnt
* PR Suggestions
* Things I missed
* sPad
* Format
* PR comments
2023-07-10 22:47:39 -04:00
engineer124
db6268a12e
Template Docs For Player Action ( #1279 )
...
* generic action names
* more docs
* add comment
* more renaming
* do nothing
* another rename
* Swap Init
* simplify name
* more cleanup
* setup
* deku stick
* PR Review
* rm comment
* missed some
2023-07-10 19:28:25 -04:00
Tom Overton
7cbd63c33d
Provide original sequence names for all BGM and rename some sequences ( #1311 )
...
* Provide original sequence names for all BGM and rename some sequences
* Include official soundtrack names, respond to reviews, rename some more sequences based on new evidence
* Forgot to rename the shooting gallery sequence, oops
* Rephrase the comment on NA_BGM_CLOCK_TOWN_MAIN_SEQUENCE
2023-07-10 18:30:21 -04:00
Tom Overton
08006cc0ea
Document EnTanron5 (destructible props, fragments, and item drops in Twinmold's arena) ( #1319 )
...
* Document EnTanron5 (destructible props, fragments, and item drops in Twinmold's arena)
* Respond to engineer's review
* Updated the type names, used "ruin" instead of "prop" in comments, and addressed Anon's review
* Missed this instance of "prop"
* Respond to engineer's review
* Update OutNames too
2023-07-10 18:02:22 -04:00
engineer124
82318a1c1b
Animation Cleanup Part 1: Dm Actors ( #1290 )
...
* DM cleanup
* cleanup
* fix pointer
* rm unused anim enum
* PR Suggestions
* spacing
* missed one
* More PR Suggestions
* oops
2023-07-10 10:00:42 -04:00
Anghelo Carvajal
b3eae0e5b7
Port OoT's docs for fault.c
and fault_drawer.c
( #1199 )
...
* fault.h
* some docs stealing
* fix building
* fault_internal.h
* pass
* finish stealing docs
* finish cleanup
* format
* warning
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* arggggg
* arggggg part 2
* STACK
* PHYS_TO_K0(0x400000)
* format
* fix
* Instance
* format
* Neutral reset
* variables.h cleanup
* bss
* frameBuffer
* format
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* bss
* bss
* bss
* callback cleanup
* fix function declarations
* fix again
* bss
* bss
* Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* bss
* bss
* Update src/boot_O2_g3/fault.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* import bss
* format
* minor cleanup
* bss
* review
* fix
* bss
* bss
* bss
* bss
* bss
* format
* a
* Z_PRIORITY_FAULT
* bss
* fix
* idle.c bss doesn't want to get fixed :c
* review
* bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-08 14:41:25 -04:00
Derek Hensley
a506e8620a
Fidget Tables Docs ( #1316 )
...
* Docs for SubS_FillLimbRotTables and Actor_FillLimbRotTables
* Fidget
* Format
* ///
* UpdateFidgetTables
* Clarify comment
* Adjust comments slightly
* Update src/code/z_actor.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_sub_s.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-07 07:54:43 +10:00
Derek Hensley
3bb9b365fc
RequiredScopeTemp Cleanup ( #1315 )
...
* REmove some requiredScopeTemps
* Bring down invFrozenTimer
2023-07-06 08:46:11 +10:00
engineer124
532ec30973
Misc Cleanup 6 ( #1307 )
...
* more cleanup
* 3 more brackets
* PR Suggestions
2023-07-05 12:09:01 +10:00
engineer124
857a0cfdaf
item_name_static
documented and ItemId
updates (#1304 )
...
* WIP
* map static
* finish english names
* jpn
* revert map name
* name prefix
* boss to big
* more comments
* item enums
* more items
* more
* PR Suggestions
* PR Suggestion
2023-07-04 09:52:36 -04:00
engineer124
0f572acbda
map_static_name
docs (#1298 )
...
* map static docs
* adjust comment
* improve comments
* PR Suggestions
* map point
* adjust comments
2023-07-04 17:58:02 +10:00
louist103
0c4f2524d8
Obj_wind ( #1309 )
...
* Initial decomp done
* Matched
* format
* PR Fixes
* Fixes
* Fixes
* Update src/overlays/actors/ovl_Obj_Wind/z_obj_wind.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* new names
* Format
---------
Co-authored-by: louist103 <louist103@pop-os.localdomain>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-04 17:44:57 +10:00
Nuss
3b1b054e93
Object names rename/comments from the OoT equivalent ( #1282 )
...
* object_fu(Bean Seller)
* object_bombf (Bomb flower)
* object_ds2 (Potion Shop Guy)
* object_fu (guruguru)
* object_hata (Red Flag on Post)
* object_lightswitch (Sun Switch)
* object_rr (Like Like)
* Tower Collapse Bars?
* object_vm (Beamos)
* ups
* object_fu EnumName
* improvements
* Offset
* improvements
* object_ms enums and outnames
* missing prefix
* improvements
* improvements
2023-07-03 16:08:30 -04:00
Stuff is on GitLab
5fd8afd1db
fix: wrong offset-comments in GraphicsContext ( #1314 )
...
* fix: wrong offset-comments in GraphicsContext
* fix: match gfx member names to offsets
2023-07-03 20:38:15 +10:00
Derek Hensley
5c7d745102
Some partial objects cleanup ( #1313 )
...
* tanron1
* gm
* tanron4
* sekihi
* dkjail
* dor02
* dor04
* blobs
* comments
* parens
* Unknown
2023-07-02 10:31:54 -04:00
Derek Hensley
f54a9b2831
Some Gameplay keep docs (starts at the top) ( #1310 )
...
* bottles
* hookshot
* swords
* masks
* remove _tex from outnames
* Headers
* 003400 Vtx
* unknown mask
* LinkMask name based on renders
2023-06-28 23:49:15 -04:00
Derek Hensley
22035890fa
Idle + Main bss and cleanup ( #1292 )
...
* Idle bss and cleanup
* main bss and cleanup
* format
* Remove pad comment about sAudioMgr
* PR
* Missed a couple size_t changes
* unused pads
* static
2023-06-26 10:18:50 +10:00