Commit Graph

1333 Commits

Author SHA1 Message Date
YohannDR
98e1ee66bd Fix SamusMorphing header 2024-10-15 19:32:27 +02:00
YohannDR
5ed2607da9 Some stuff 2024-10-06 16:46:23 +02:00
YohannDR
b71a739093 Cleanup event.c 2024-10-03 12:38:12 +02:00
YohannDR
f611c47164 Cleanup connection.c 2024-10-03 12:19:55 +02:00
YohannDR
848cacbf3f Misc stuff I forgot to commit 2024-10-02 21:31:46 +02:00
YohannDR
d45811a2d9 Add CC0 license, fix #26 2024-10-02 16:00:55 +02:00
YohannDR
3970ffd2ee Some custscene cleanup 2024-09-21 16:15:31 +02:00
YohannDR
a0e6e668aa Animated graphics cleanup 2024-09-21 16:11:29 +02:00
YohannDR
b8ca6824c3 Fix include in uppercase 2024-08-31 17:44:24 +02:00
YohannDR
25f2c9c61c Fix inconsistent lower case 2024-08-31 17:03:36 +02:00
YohannDR
16ec9c3c40 Create alias for every sound 2024-08-31 16:49:29 +02:00
biosp4rk
fbaa31835a
Fix tilemap and clipdata for Chozodia 11 (#23)
* Fix Chozodia 11 clip and bg2

* Fix tileset 78 tilemap
2024-08-31 13:28:04 +02:00
YohannDR
faf9966763 Fix spelling mistake 2024-08-29 20:21:59 +02:00
YohannDR
cc00b0c0d0 Cleanup clipdata 2024-08-29 18:55:27 +02:00
YohannDR
8296b7f6d1 Cleanup particle 2024-08-29 18:45:07 +02:00
YohannDR
9acfd9703f Cleanup of projectile and projectile utils 2024-08-29 17:52:36 +02:00
YohannDR
cd12fd2230 Some sprite_util.c cleanup 2024-08-27 23:57:18 +02:00
YohannDR
5b75c4c696 Fix warning message in div/mod macros 2024-08-22 00:02:51 +02:00
YohannDR
4086c4741e Add samus collision to the sprite documentation 2024-08-20 23:42:12 +02:00
YohannDR
df69e5af72 Some cleanup, start sprite documentation 2024-08-19 21:29:36 +02:00
YohannDR
af9ad10699 Rewrite and improvement of multi sprite data 2024-07-30 22:13:43 +02:00
YohannDR
de305c3ed5 Match kraid, improve a few functions 2024-07-29 18:19:56 +02:00
YohannDR
b57868f77a Minor tweaks 2024-07-27 12:17:41 +02:00
YohannDR
0183f590b6 Fix track_0 section 2024-07-24 20:42:07 +02:00
biosp4rk
a14ca76855
include m_play_def and tracks in single file (#22) 2024-07-24 19:35:12 +02:00
YohannDR
c472aa6920 Match StatusScreenGetDestinationSlot 2024-07-23 18:22:58 +02:00
YohannDR
701077e85a Improve MinimapCheckSetAreaNameAsExplored 2024-07-22 22:46:02 +02:00
YohannDR
6969c256cf Match ScrollUpdateCurrent 2024-07-22 19:05:12 +02:00
YohannDR
aa0b03128c Improve SpriteUtilMoveSpriteTowardsSamus 2024-07-12 17:41:06 +02:00
biosp4rk
019eed3e11
Changes "query" to "queue" (#19)
Fixes cutscene related code to use "queue" instead of "query"
2024-07-12 17:33:28 +02:00
biosp4rk
66b64fc593
Update PB explosion function and constants (#20)
- Added constants for power bomb state
- Cleaned up PowerBombExplosionProcess and added comments
2024-07-12 17:33:15 +02:00
biosp4rk
273c7b352d
Update markdown files (#18)
- Makes README a bit more noob friendly
- Minor formatting/typo fixes
2024-07-12 17:33:03 +02:00
biosp4rk
9d5361230d
charmap newline minor fix (#21) 2024-07-12 17:32:39 +02:00
biosp4rk
c451b65c94
Allow CRLF for charmap (fixes #10) (#17) 2024-07-04 21:09:42 +02:00
YohannDR
eada88ce52 Fix InGameCutsceneTryQuery header 2024-07-03 23:20:27 +02:00
YohannDR
be53e06f87 Rename sprite data work variables 2024-06-24 22:06:54 +02:00
YohannDR
a390f356af Cleanup baristute 2024-06-24 18:45:30 +02:00
YohannDR
7f5c90b120 Fix typo in room.c 2024-06-22 09:54:47 +02:00
YohannDR
d2bb84b24c Fix charge beam defines 2024-05-20 17:35:45 +02:00
YohannDR
5ff6bd1e78 Clean up before charlie 2024-03-28 21:56:44 +01:00
YohannDR
090df37994 Merge branch '0xb01u-leftover_functions' 2024-03-07 21:29:14 +01:00
YohannDR
581d49ba12 Review, slight changes 2024-03-07 21:28:28 +01:00
Bolu
ad90f2be91 Merge branch 'master' into leftover_functions 2024-03-07 10:21:05 +01:00
Bolu
2bc220c454 Update decomp.me links to more matching versions 2024-03-07 10:19:04 +01:00
Bolu
8ffe197039 Match SpriteLoadSpriteset from sprite.c 2024-03-06 20:16:15 +01:00
Bolu
b3cccac7a9 Match CalculateOamPart4 from complex_oam.c
Another extremely hard function. Lots of juggling to make it match.
2024-03-06 18:35:09 +01:00
Bolu
33ef642281 Match ProcessComplexOam from complex_oam.c
I can't believe I managed to match it. It seemed to be one of those
strangely "impossible" matches.
2024-03-06 00:03:24 +01:00
Bolu
17a5ab8e04 Match SpriteUtilMoveSpriteTowardsSamus from sprite_util.c 2024-03-05 22:37:30 +01:00
Bolu
2b5d44ac1f Use the same comment to explain weird matching code 2024-03-05 22:21:24 +01:00
Bolu
9b2a3cbdf9 Match ApplyFadeOnColor from color_effects.c (lucky guess) 2024-03-05 22:19:10 +01:00