YohannDR
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98e1ee66bd
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Fix SamusMorphing header
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2024-10-15 19:32:27 +02:00 |
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YohannDR
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5ed2607da9
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Some stuff
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2024-10-06 16:46:23 +02:00 |
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YohannDR
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b71a739093
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Cleanup event.c
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2024-10-03 12:38:12 +02:00 |
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YohannDR
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f611c47164
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Cleanup connection.c
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2024-10-03 12:19:55 +02:00 |
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YohannDR
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848cacbf3f
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Misc stuff I forgot to commit
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2024-10-02 21:31:46 +02:00 |
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YohannDR
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d45811a2d9
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Add CC0 license, fix #26
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2024-10-02 16:00:55 +02:00 |
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YohannDR
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3970ffd2ee
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Some custscene cleanup
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2024-09-21 16:15:31 +02:00 |
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YohannDR
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a0e6e668aa
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Animated graphics cleanup
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2024-09-21 16:11:29 +02:00 |
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YohannDR
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b8ca6824c3
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Fix include in uppercase
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2024-08-31 17:44:24 +02:00 |
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YohannDR
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25f2c9c61c
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Fix inconsistent lower case
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2024-08-31 17:03:36 +02:00 |
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YohannDR
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16ec9c3c40
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Create alias for every sound
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2024-08-31 16:49:29 +02:00 |
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biosp4rk
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fbaa31835a
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Fix tilemap and clipdata for Chozodia 11 (#23)
* Fix Chozodia 11 clip and bg2
* Fix tileset 78 tilemap
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2024-08-31 13:28:04 +02:00 |
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YohannDR
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faf9966763
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Fix spelling mistake
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2024-08-29 20:21:59 +02:00 |
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YohannDR
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cc00b0c0d0
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Cleanup clipdata
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2024-08-29 18:55:27 +02:00 |
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YohannDR
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8296b7f6d1
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Cleanup particle
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2024-08-29 18:45:07 +02:00 |
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YohannDR
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9acfd9703f
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Cleanup of projectile and projectile utils
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2024-08-29 17:52:36 +02:00 |
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YohannDR
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cd12fd2230
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Some sprite_util.c cleanup
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2024-08-27 23:57:18 +02:00 |
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YohannDR
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5b75c4c696
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Fix warning message in div/mod macros
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2024-08-22 00:02:51 +02:00 |
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YohannDR
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4086c4741e
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Add samus collision to the sprite documentation
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2024-08-20 23:42:12 +02:00 |
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YohannDR
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df69e5af72
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Some cleanup, start sprite documentation
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2024-08-19 21:29:36 +02:00 |
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YohannDR
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af9ad10699
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Rewrite and improvement of multi sprite data
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2024-07-30 22:13:43 +02:00 |
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YohannDR
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de305c3ed5
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Match kraid, improve a few functions
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2024-07-29 18:19:56 +02:00 |
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YohannDR
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b57868f77a
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Minor tweaks
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2024-07-27 12:17:41 +02:00 |
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YohannDR
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0183f590b6
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Fix track_0 section
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2024-07-24 20:42:07 +02:00 |
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biosp4rk
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a14ca76855
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include m_play_def and tracks in single file (#22)
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2024-07-24 19:35:12 +02:00 |
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YohannDR
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c472aa6920
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Match StatusScreenGetDestinationSlot
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2024-07-23 18:22:58 +02:00 |
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YohannDR
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701077e85a
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Improve MinimapCheckSetAreaNameAsExplored
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2024-07-22 22:46:02 +02:00 |
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YohannDR
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6969c256cf
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Match ScrollUpdateCurrent
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2024-07-22 19:05:12 +02:00 |
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YohannDR
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aa0b03128c
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Improve SpriteUtilMoveSpriteTowardsSamus
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2024-07-12 17:41:06 +02:00 |
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biosp4rk
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019eed3e11
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Changes "query" to "queue" (#19)
Fixes cutscene related code to use "queue" instead of "query"
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2024-07-12 17:33:28 +02:00 |
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biosp4rk
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66b64fc593
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Update PB explosion function and constants (#20)
- Added constants for power bomb state
- Cleaned up PowerBombExplosionProcess and added comments
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2024-07-12 17:33:15 +02:00 |
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biosp4rk
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273c7b352d
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Update markdown files (#18)
- Makes README a bit more noob friendly
- Minor formatting/typo fixes
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2024-07-12 17:33:03 +02:00 |
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biosp4rk
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9d5361230d
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charmap newline minor fix (#21)
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2024-07-12 17:32:39 +02:00 |
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biosp4rk
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c451b65c94
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Allow CRLF for charmap (fixes #10) (#17)
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2024-07-04 21:09:42 +02:00 |
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YohannDR
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eada88ce52
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Fix InGameCutsceneTryQuery header
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2024-07-03 23:20:27 +02:00 |
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YohannDR
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be53e06f87
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Rename sprite data work variables
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2024-06-24 22:06:54 +02:00 |
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YohannDR
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a390f356af
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Cleanup baristute
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2024-06-24 18:45:30 +02:00 |
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YohannDR
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7f5c90b120
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Fix typo in room.c
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2024-06-22 09:54:47 +02:00 |
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YohannDR
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d2bb84b24c
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Fix charge beam defines
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2024-05-20 17:35:45 +02:00 |
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YohannDR
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5ff6bd1e78
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Clean up before charlie
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2024-03-28 21:56:44 +01:00 |
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YohannDR
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090df37994
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Merge branch '0xb01u-leftover_functions'
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2024-03-07 21:29:14 +01:00 |
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YohannDR
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581d49ba12
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Review, slight changes
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2024-03-07 21:28:28 +01:00 |
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Bolu
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ad90f2be91
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Merge branch 'master' into leftover_functions
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2024-03-07 10:21:05 +01:00 |
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Bolu
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2bc220c454
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Update decomp.me links to more matching versions
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2024-03-07 10:19:04 +01:00 |
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Bolu
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8ffe197039
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Match SpriteLoadSpriteset from sprite.c
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2024-03-06 20:16:15 +01:00 |
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Bolu
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b3cccac7a9
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Match CalculateOamPart4 from complex_oam.c
Another extremely hard function. Lots of juggling to make it match.
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2024-03-06 18:35:09 +01:00 |
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Bolu
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33ef642281
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Match ProcessComplexOam from complex_oam.c
I can't believe I managed to match it. It seemed to be one of those
strangely "impossible" matches.
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2024-03-06 00:03:24 +01:00 |
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Bolu
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17a5ab8e04
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Match SpriteUtilMoveSpriteTowardsSamus from sprite_util.c
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2024-03-05 22:37:30 +01:00 |
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Bolu
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2b5d44ac1f
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Use the same comment to explain weird matching code
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2024-03-05 22:21:24 +01:00 |
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Bolu
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9b2a3cbdf9
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Match ApplyFadeOnColor from color_effects.c (lucky guess)
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2024-03-05 22:19:10 +01:00 |
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