.. |
Cave
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
Entities
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kabuto weaks and houdaishotgun const
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2024-08-28 18:17:20 -04:00 |
MemoryCard
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Pls count how much I say Clean
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2024-06-30 19:15:23 +01:00 |
P2JST
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some JSTObject fixes
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2024-06-15 21:59:26 -04:00 |
AIConstants.h
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Link JAIObject.cpp, cleanup some flags
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2024-05-04 02:08:58 +10:00 |
AILOD.h
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Link JAIObject.cpp, cleanup some flags
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2024-05-04 02:08:58 +10:00 |
BaseGameSection.h
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movieMessage.cpp Improvements (#206)
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2024-05-13 01:06:12 +10:00 |
BaseHIO.h
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kando struct members
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2024-04-29 02:10:37 -04:00 |
BaseItem.h
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Scaffold jstudio-object.cpp
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2024-05-29 21:06:30 +10:00 |
BasePelletMgr.h
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Relink vsGameSection.cpp
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2023-11-18 01:06:39 +11:00 |
BirthMgr.h
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link gameDeathCount.cpp
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2023-03-11 22:45:42 -05:00 |
CameraMgr.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
cellPyramid.h
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Clean
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2024-06-06 13:43:22 +01:00 |
ChallengeGame.h
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kando struct members
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2024-04-29 02:10:37 -04:00 |
ChappyRelation.h
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Link Qurione.cpp
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2023-09-07 21:29:02 +10:00 |
CollEvent.h
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Redo some variable names
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2023-05-19 14:06:50 +01:00 |
ConditionNotStick.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
CPlate.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
Creature.h
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some kando stuff / change vscode to utf8
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2024-08-17 15:42:02 -04:00 |
CurrTriInfo.h
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Clean more
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2023-12-17 18:48:08 +00:00 |
Data.h
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lots of kando/ebisawa cleanup
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2024-08-22 22:13:47 -04:00 |
DeathMgr.h
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Link pikiMgr.cpp
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2024-05-01 18:28:08 +10:00 |
DNode.h
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Link gameResultTexMgr.cpp
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2023-10-05 00:28:16 +11:00 |
DynCreature.h
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More cleanup
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2024-05-11 01:29:19 +01:00 |
DynParticle.h
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Start cleaning up animator
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2024-05-11 11:19:58 +01:00 |
EnemyAnimatorBase.h
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a lot of random cleanup
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2024-05-13 02:46:04 -04:00 |
EnemyAnimKeyEvent.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
EnemyBase.h
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nishimura tweaking
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2024-06-12 12:33:28 +10:00 |
EnemyEffectNode.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
EnemyFunc.h
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Fold in sysMath progress + cleanup
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2023-10-28 00:27:31 +11:00 |
enemyInfo.h
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EnemyInfo table flags enum
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2024-05-06 04:14:40 -04:00 |
EnemyIterator.h
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CLEAN!!!
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2024-06-30 18:02:49 +01:00 |
EnemyMgrBase.h
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Start The Great J3D Clean
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2024-05-12 01:26:20 +01:00 |
EnemyParmsBase.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
EnemyPelletInfo.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
EnemyStateMachine.h
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Fix address/size formatting across repo (#188)
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2023-12-20 14:32:45 -05:00 |
EnemyStone.h
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more struct member names
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2024-04-27 04:10:41 -04:00 |
FakePiki.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
Farm.h
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more struct member names
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2024-04-27 04:10:41 -04:00 |
FieldVtxColorMgr.h
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Cleanup MORE
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2023-12-15 18:31:30 +00:00 |
flockMgr.h
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more itemPikihead and itemWeed
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2024-05-15 14:17:34 +10:00 |
Footmark.h
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MORE CLEANUP!!!!!!
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2023-10-27 04:15:16 +01:00 |
gameChallenge2D.h
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start rest of challengeSelect2D
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2024-01-19 18:03:04 -05:00 |
GameConfig.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
gameGenerator.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
gameGeneratorCache.h
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Link gameGeneratorCache.cpp (ty cuyler!)
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2024-06-05 21:38:15 +10:00 |
GameLight.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
GameLightSetting.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
GameMessage.h
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CLEAN!!!
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2024-06-30 18:02:49 +01:00 |
gamePlayData.h
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lots of kando/ebisawa cleanup
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2024-08-22 22:13:47 -04:00 |
gameStages.h
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some khWorldMap progress
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2024-05-16 23:05:36 -04:00 |
gameStat.h
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scaffold rest of navistate
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2023-11-26 21:10:11 -05:00 |
GameSystem.h
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lots of kando/ebisawa cleanup
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2024-08-22 22:13:47 -04:00 |
generalEnemyMgr.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
Highscore.h
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highscore weak func cleanup
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2023-02-17 23:04:47 -05:00 |
IconTexture.h
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Reorganise JSystem headers
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2023-01-26 12:54:54 +11:00 |
IKSystemBase.h
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MORE CLEANUP
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2024-01-03 13:11:45 +00:00 |
IllustratedBook.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
Interaction.h
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Pls count how much I say Clean
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2024-06-30 19:15:23 +01:00 |
itemMgr.h
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fix more itemHoney.cpp
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2024-05-04 19:38:06 +10:00 |
JointFuncs.h
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fill members for all nishi enemies
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2024-04-26 23:15:38 -04:00 |
MapMgr.h
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Link mapMgr.cpp
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2024-05-18 11:13:30 +10:00 |
mapParts.h
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kando struct members
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2024-04-29 02:10:37 -04:00 |
MoveInfo.h
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add RigidBodyCallback typedef
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2024-05-04 00:54:15 +10:00 |
MoviePlayer.h
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more moviePlayer.cpp fixes
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2024-04-18 16:05:57 +10:00 |
Navi.h
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lots of kando/ebisawa cleanup
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2024-08-22 22:13:47 -04:00 |
NaviParms.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
NaviState.h
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Pls count how much I say Clean
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2024-06-30 19:15:23 +01:00 |
NsMathExp.h
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MORE CLEANUP
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2024-01-03 13:11:45 +00:00 |
pathfinder.h
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formatting
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2024-08-27 13:56:48 -04:00 |
PelletBirthBuffer.h
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pelletBirthBuffer OK
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2022-10-20 01:48:44 +01:00 |
PelletCarry.h
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Clean up pellet pathing system
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2023-10-22 18:23:54 +11:00 |
pelletConfig.h
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Match rest of singleGameSection.cpp
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2024-01-23 14:19:11 +11:00 |
PelletList.h
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Cleanup BootSection States (they were wrong)
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2024-05-06 20:08:19 +01:00 |
pelletMgr.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
PelletView.h
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naviState progress
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2023-11-26 03:33:36 -05:00 |
Piki.h
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piki.cpp did NOT need cleaning
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2024-05-29 17:34:46 +01:00 |
PikiContainer.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
PikiMgr.h
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Cleanup the first part of pikiMgr
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2024-06-07 12:40:31 +01:00 |
PikiParms.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
PikiState.h
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Pls count how much I say Clean
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2024-06-30 19:15:23 +01:00 |
plantsMgr.h
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more struct member names
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2024-04-27 04:10:41 -04:00 |
PlatInstance.h
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Link mapMgrTraceMove.cpp, overhaul movement
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2024-05-04 00:25:37 +10:00 |
Result.h
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khCaveResult closer
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2024-06-04 16:23:49 -04:00 |
ResultTexMgr.h
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MORE CLEANUP
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2023-10-23 23:54:50 +01:00 |
Rigid.h
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resolveCollision 26%
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2024-05-12 18:49:03 +01:00 |
routeMgr.h
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Cleanup pathfinding chicanery
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2024-08-01 15:12:05 -04:00 |
rumble.h
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Link ContRumble.cpp
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2024-05-23 17:14:30 +10:00 |
seaMgr.h
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improve gameSeaMgr
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2023-09-27 21:49:27 -04:00 |
shadowMgr.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
SingleGame.h
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general game 2d cleanup
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2024-05-18 00:23:36 -04:00 |
SingleGameSection.h
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Cleanup Radar
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2024-06-30 14:22:45 +01:00 |
SlotChangeListener.h
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aiFormation.cpp progress
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2022-11-03 22:02:36 +11:00 |
SnakeJointMgr.h
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Match most of SnakeJointMgr.cpp
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2023-10-13 00:58:42 +11:00 |
StateMachine.h
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Link itemHole.cpp
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2024-01-25 19:19:53 +11:00 |
Stickers.h
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creatureStick progress
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2023-09-27 14:56:28 -04:00 |
TDispTriangle.h
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Small renaming
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2024-03-02 22:04:47 +00:00 |
TekiStat.h
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TekiStat and generator bitflag rework
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2023-10-25 14:41:19 -04:00 |
THPPlayer.h
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link GXTransform and format files
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2023-12-22 16:57:44 -05:00 |
TimeMgr.h
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Use dtk-template for ninja build (#216)
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2024-08-17 00:36:56 -04:00 |
TSoundEvent.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
updateMgr.h
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CLEAN!!!
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2024-06-30 18:02:49 +01:00 |
VsGame.h
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lots of kando/ebisawa cleanup
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2024-08-22 22:13:47 -04:00 |
VsGameSection.h
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some kando stuff / change vscode to utf8
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2024-08-17 15:42:02 -04:00 |
WalkSmokeEffect.h
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Cleanup + Github CoPilot docs
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2023-12-14 19:27:18 +00:00 |
WaterBox.h
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Link gameSeaMgr.cpp
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2023-11-21 22:25:06 +11:00 |