pikmin2/include/Game
EpochFlame e16d9f3247 kabuto weaks and houdaishotgun const
the const doesn't even do anything
2024-08-28 18:17:20 -04:00
..
Cave Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
Entities kabuto weaks and houdaishotgun const 2024-08-28 18:17:20 -04:00
MemoryCard Pls count how much I say Clean 2024-06-30 19:15:23 +01:00
P2JST some JSTObject fixes 2024-06-15 21:59:26 -04:00
AIConstants.h Link JAIObject.cpp, cleanup some flags 2024-05-04 02:08:58 +10:00
AILOD.h Link JAIObject.cpp, cleanup some flags 2024-05-04 02:08:58 +10:00
BaseGameSection.h movieMessage.cpp Improvements (#206) 2024-05-13 01:06:12 +10:00
BaseHIO.h kando struct members 2024-04-29 02:10:37 -04:00
BaseItem.h Scaffold jstudio-object.cpp 2024-05-29 21:06:30 +10:00
BasePelletMgr.h Relink vsGameSection.cpp 2023-11-18 01:06:39 +11:00
BirthMgr.h link gameDeathCount.cpp 2023-03-11 22:45:42 -05:00
CameraMgr.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
cellPyramid.h Clean 2024-06-06 13:43:22 +01:00
ChallengeGame.h kando struct members 2024-04-29 02:10:37 -04:00
ChappyRelation.h Link Qurione.cpp 2023-09-07 21:29:02 +10:00
CollEvent.h Redo some variable names 2023-05-19 14:06:50 +01:00
ConditionNotStick.h consistent member variable naming 2023-01-25 18:02:08 -05:00
CPlate.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
Creature.h some kando stuff / change vscode to utf8 2024-08-17 15:42:02 -04:00
CurrTriInfo.h Clean more 2023-12-17 18:48:08 +00:00
Data.h lots of kando/ebisawa cleanup 2024-08-22 22:13:47 -04:00
DeathMgr.h Link pikiMgr.cpp 2024-05-01 18:28:08 +10:00
DNode.h Link gameResultTexMgr.cpp 2023-10-05 00:28:16 +11:00
DynCreature.h More cleanup 2024-05-11 01:29:19 +01:00
DynParticle.h Start cleaning up animator 2024-05-11 11:19:58 +01:00
EnemyAnimatorBase.h a lot of random cleanup 2024-05-13 02:46:04 -04:00
EnemyAnimKeyEvent.h consistent member variable naming 2023-01-25 18:02:08 -05:00
EnemyBase.h nishimura tweaking 2024-06-12 12:33:28 +10:00
EnemyEffectNode.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
EnemyFunc.h Fold in sysMath progress + cleanup 2023-10-28 00:27:31 +11:00
enemyInfo.h EnemyInfo table flags enum 2024-05-06 04:14:40 -04:00
EnemyIterator.h CLEAN!!! 2024-06-30 18:02:49 +01:00
EnemyMgrBase.h Start The Great J3D Clean 2024-05-12 01:26:20 +01:00
EnemyParmsBase.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
EnemyPelletInfo.h consistent member variable naming 2023-01-25 18:02:08 -05:00
EnemyStateMachine.h Fix address/size formatting across repo (#188) 2023-12-20 14:32:45 -05:00
EnemyStone.h more struct member names 2024-04-27 04:10:41 -04:00
FakePiki.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
Farm.h more struct member names 2024-04-27 04:10:41 -04:00
FieldVtxColorMgr.h Cleanup MORE 2023-12-15 18:31:30 +00:00
flockMgr.h more itemPikihead and itemWeed 2024-05-15 14:17:34 +10:00
Footmark.h MORE CLEANUP!!!!!! 2023-10-27 04:15:16 +01:00
gameChallenge2D.h start rest of challengeSelect2D 2024-01-19 18:03:04 -05:00
GameConfig.h consistent member variable naming 2023-01-25 18:02:08 -05:00
gameGenerator.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
gameGeneratorCache.h Link gameGeneratorCache.cpp (ty cuyler!) 2024-06-05 21:38:15 +10:00
GameLight.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
GameLightSetting.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
GameMessage.h CLEAN!!! 2024-06-30 18:02:49 +01:00
gamePlayData.h lots of kando/ebisawa cleanup 2024-08-22 22:13:47 -04:00
gameStages.h some khWorldMap progress 2024-05-16 23:05:36 -04:00
gameStat.h scaffold rest of navistate 2023-11-26 21:10:11 -05:00
GameSystem.h lots of kando/ebisawa cleanup 2024-08-22 22:13:47 -04:00
generalEnemyMgr.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
Highscore.h highscore weak func cleanup 2023-02-17 23:04:47 -05:00
IconTexture.h Reorganise JSystem headers 2023-01-26 12:54:54 +11:00
IKSystemBase.h MORE CLEANUP 2024-01-03 13:11:45 +00:00
IllustratedBook.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
Interaction.h Pls count how much I say Clean 2024-06-30 19:15:23 +01:00
itemMgr.h fix more itemHoney.cpp 2024-05-04 19:38:06 +10:00
JointFuncs.h fill members for all nishi enemies 2024-04-26 23:15:38 -04:00
MapMgr.h Link mapMgr.cpp 2024-05-18 11:13:30 +10:00
mapParts.h kando struct members 2024-04-29 02:10:37 -04:00
MoveInfo.h add RigidBodyCallback typedef 2024-05-04 00:54:15 +10:00
MoviePlayer.h more moviePlayer.cpp fixes 2024-04-18 16:05:57 +10:00
Navi.h lots of kando/ebisawa cleanup 2024-08-22 22:13:47 -04:00
NaviParms.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
NaviState.h Pls count how much I say Clean 2024-06-30 19:15:23 +01:00
NsMathExp.h MORE CLEANUP 2024-01-03 13:11:45 +00:00
pathfinder.h formatting 2024-08-27 13:56:48 -04:00
PelletBirthBuffer.h pelletBirthBuffer OK 2022-10-20 01:48:44 +01:00
PelletCarry.h Clean up pellet pathing system 2023-10-22 18:23:54 +11:00
pelletConfig.h Match rest of singleGameSection.cpp 2024-01-23 14:19:11 +11:00
PelletList.h Cleanup BootSection States (they were wrong) 2024-05-06 20:08:19 +01:00
pelletMgr.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
PelletView.h naviState progress 2023-11-26 03:33:36 -05:00
Piki.h piki.cpp did NOT need cleaning 2024-05-29 17:34:46 +01:00
PikiContainer.h consistent member variable naming 2023-01-25 18:02:08 -05:00
PikiMgr.h Cleanup the first part of pikiMgr 2024-06-07 12:40:31 +01:00
PikiParms.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
PikiState.h Pls count how much I say Clean 2024-06-30 19:15:23 +01:00
plantsMgr.h more struct member names 2024-04-27 04:10:41 -04:00
PlatInstance.h Link mapMgrTraceMove.cpp, overhaul movement 2024-05-04 00:25:37 +10:00
Result.h khCaveResult closer 2024-06-04 16:23:49 -04:00
ResultTexMgr.h MORE CLEANUP 2023-10-23 23:54:50 +01:00
Rigid.h resolveCollision 26% 2024-05-12 18:49:03 +01:00
routeMgr.h Cleanup pathfinding chicanery 2024-08-01 15:12:05 -04:00
rumble.h Link ContRumble.cpp 2024-05-23 17:14:30 +10:00
seaMgr.h improve gameSeaMgr 2023-09-27 21:49:27 -04:00
shadowMgr.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
SingleGame.h general game 2d cleanup 2024-05-18 00:23:36 -04:00
SingleGameSection.h Cleanup Radar 2024-06-30 14:22:45 +01:00
SlotChangeListener.h aiFormation.cpp progress 2022-11-03 22:02:36 +11:00
SnakeJointMgr.h Match most of SnakeJointMgr.cpp 2023-10-13 00:58:42 +11:00
StateMachine.h Link itemHole.cpp 2024-01-25 19:19:53 +11:00
Stickers.h creatureStick progress 2023-09-27 14:56:28 -04:00
TDispTriangle.h Small renaming 2024-03-02 22:04:47 +00:00
TekiStat.h TekiStat and generator bitflag rework 2023-10-25 14:41:19 -04:00
THPPlayer.h link GXTransform and format files 2023-12-22 16:57:44 -05:00
TimeMgr.h Use dtk-template for ninja build (#216) 2024-08-17 00:36:56 -04:00
TSoundEvent.h consistent member variable naming 2023-01-25 18:02:08 -05:00
updateMgr.h CLEAN!!! 2024-06-30 18:02:49 +01:00
VsGame.h lots of kando/ebisawa cleanup 2024-08-22 22:13:47 -04:00
VsGameSection.h some kando stuff / change vscode to utf8 2024-08-17 15:42:02 -04:00
WalkSmokeEffect.h Cleanup + Github CoPilot docs 2023-12-14 19:27:18 +00:00
WaterBox.h Link gameSeaMgr.cpp 2023-11-21 22:25:06 +11:00