sf64/include
Alejandro Javier Asenjo Nitti f1c2dd7d00
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update audio docs
2024-11-12 16:21:33 -03:00
..
assets WIP on script documentation, some cleanup (#194) 2024-04-01 19:04:22 -03:00
libc Initial GCC Support (#212) 2024-04-15 20:15:45 -03:00
libultra Further docs on script, various other things (#204) 2024-04-08 19:25:56 -03:00
PR Fix out-of-bound loop UB (#218) 2024-04-20 18:47:46 -03:00
alignment.h Improve audio docs and partial audio disassembly support (#268) 2024-07-07 14:43:41 -03:00
audioseq_cmd.h Improve audio docs and partial audio disassembly support (#268) 2024-07-07 14:43:41 -03:00
audiothread_cmd.h Improve audio docs and partial audio disassembly support (#268) 2024-07-07 14:43:41 -03:00
bgm.h VERSION_EU audio files (#277) 2024-11-09 14:52:34 -03:00
buffers.h Decomp audio_load. Add names for audio context fields and audio_heap (#143) 2024-02-23 22:56:08 -03:00
common.h func_80189208_EC18C8 matching 2023-10-18 19:54:19 -03:00
context.h Hud, Title, Map & Option Docs (#272) 2024-09-13 00:59:33 -03:00
dbgdefs.h Fully split and name libultra, and also decomp 3404 (#16) 2023-11-04 19:45:03 -03:00
dbgproto.h Fully split and name libultra, and also decomp 3404 (#16) 2023-11-04 19:45:03 -03:00
fox_co.h General docs (#269) 2024-08-12 11:58:54 -03:00
fox_hud.h Hud, Title, Map & Option Docs (#272) 2024-09-13 00:59:33 -03:00
fox_map.h Hud, Title, Map & Option Docs (#272) 2024-09-13 00:59:33 -03:00
fox_option.h VERSION_EU audio files (#277) 2024-11-09 14:52:34 -03:00
functions.h Match improvement to an audiosynth function (#276) 2024-10-23 15:15:26 -03:00
gfx.h Hud, Title, Map & Option Docs (#272) 2024-09-13 00:59:33 -03:00
global.h General docs (#269) 2024-08-12 11:58:54 -03:00
i1.h General docs (#269) 2024-08-12 11:58:54 -03:00
i2.h General docs (#269) 2024-08-12 11:58:54 -03:00
i3.h ActorCutsceneModels Enum (#274) 2024-09-17 02:04:15 -03:00
i4.h General docs (#269) 2024-08-12 11:58:54 -03:00
i5.h actor docs 2024-08-15 11:54:53 -03:00
i6.h Actor Docs (#270) 2024-08-24 19:36:53 -03:00
macro.inc macro.inc 2023-10-03 04:20:11 -03:00
macros.h Match AudioSynth_ProcessNote! (#279) 2024-11-10 04:20:04 -03:00
mods.h actor docs 2024-08-15 05:20:30 -03:00
osint.h Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
piint.h Libultra headers and some decomp (#14) 2023-10-29 18:19:30 -03:00
prevent_bss_reordering2.h fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build (#71) 2024-01-10 11:55:08 -06:00
prevent_bss_reordering3.h Further docs on script, various other things (#204) 2024-04-08 19:25:56 -03:00
prevent_bss_reordering.h Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
prevent_context_reordering.h Match AudioSynth_ProcessNote! (#279) 2024-11-10 04:20:04 -03:00
rmonint.h Match Libultra (#120) 2024-02-14 12:24:31 -03:00
sf64audio_external.h Hud, Title, Map & Option Docs (#272) 2024-09-13 00:59:33 -03:00
sf64audio_provisional.h update audio docs 2024-11-12 16:21:33 -03:00
sf64dma.h give EU a symbol addrs file (#256) 2024-05-19 01:27:17 -03:00
sf64event.h Actor Docs (#270) 2024-08-24 19:36:53 -03:00
sf64level.h Actor Docs (#270) 2024-08-24 19:36:53 -03:00
sf64math.h More docs and renames, fox_bg now mostly figured out (#220) 2024-04-22 23:51:20 -03:00
sf64mesg.h Implement common data in EU and JP and clean up US data (#258) 2024-05-23 20:40:42 -03:00
sf64object.h Match AudioSynth_ProcessNote! (#279) 2024-11-10 04:20:04 -03:00
sf64player.h VERSION_EU audio files (#277) 2024-11-09 14:52:34 -03:00
sf64save.h savefile docs (#278) 2024-11-09 15:47:33 -03:00
sf64thread.h More actor docs. starting on event IDs (#238) 2024-05-11 17:53:37 -03:00
sfx.h General docs (#269) 2024-08-12 11:58:54 -03:00
siint.h Libultra headers and some decomp (#14) 2023-10-29 18:19:30 -03:00
sys.h General docs (#269) 2024-08-12 11:58:54 -03:00
variables.h VERSION_EU audio files (#277) 2024-11-09 14:52:34 -03:00