Compare commits

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184 Commits

Author SHA1 Message Date
lightningterror
3b0a83c1ab Qt/Fullscreenui/GS: Add Automatic blending option.
Automatic blending option will behave like basic level with the exception of gamedb if it forces a blend level then it will take that in to consideration, any other option will override the gamedb.
2025-09-02 14:47:44 +02:00
PCSX2 Bot
9864cd97de [ci skip] PAD: Update to latest controller database. 2025-09-02 04:16:00 +02:00
TheTechnician27
6d7deb57a0 CDVD: Fix block index past EoF error message 2025-09-01 08:07:58 +02:00
PCSX2 Bot
21876ff590 [ci skip] Qt: Update Base Translation. 2025-09-01 02:04:57 +02:00
chaoticgd
c543c05968 Debugger: Save symbol tree display options to layout files 2025-08-31 17:31:37 -04:00
chaoticgd
a5537da4df Debugger: Add option to show leading zeroes in the symbol trees 2025-08-31 17:31:37 -04:00
chaoticgd
edaddeecc4 Debugger: Add option to change the base of integers in the symbol trees 2025-08-31 17:31:37 -04:00
chaoticgd
6b30a199da Qt: Use the correct case for the name of the custom.qss file 2025-08-31 17:29:43 -04:00
lightningterror
23c637e3e5 GS/DX11: Post dx11 multidraw fb copy cleanup.
Don't clear stencil for stencil date.
We don't want to do this unless we always sample with stencil date like vk/gl.
Only swap primid date with barrier date if there is overlap, stencil date might send the wrong alpha on a previous draw which could be wrong when we use the alpha to sample from.
2025-08-31 02:51:36 +02:00
lightningterror
313b0fe3b5 GS/DX: Fully implement tex is fb on dx11, extend partially on dx12.
Always use tex is fb for dx11.

Partial support for dx12 if prims don't overlap.

Previously it didn't work on dx because we used input.t which is interpolated, instead of absolute cords when fb sampling.
2025-08-31 02:16:13 +02:00
PCSX2 Bot
90818c3627 [ci skip] Qt: Update Base Translation. 2025-08-30 20:03:21 -04:00
JordanTheToaster
89877aba58 Deps: Update Windows and Linux to Qt 6.9.2 2025-08-30 20:02:37 -04:00
Ty
80cb381b35 EE Cache: Use GSVector instead of intrinsics 2025-08-30 20:02:19 -04:00
JordanTheToaster
73a4d258a9 3rdparty: Update ffmpeg to 8.0 2025-08-30 20:01:28 -04:00
lightningterror
26fcbc712e [ci skip] DumpRunner: Fix race condition when creating files/folders, set process priority to below normal. (#13203)
Fixes race condition when running in parallel multiple threads when creating dump folder/files.
Makes the process priority below normal so the system remains more usable even with more threads.
2025-08-31 00:30:03 +02:00
chaoticgd
7e4bc6ba22 Hotkeys: Fix crash when swapping memory cards 2025-08-31 00:19:24 +02:00
TheTechnician27
a975a472b8 GameDB: Add Korean names to serials 2025-08-31 00:18:59 +02:00
PCSX2 Bot
29a1304218 [ci skip] Qt: Update Base Translation. 2025-08-29 04:11:33 +02:00
TJnotJT
af5279cf56 GS/HW: Handle texture shuffle with pixel reversals. 2025-08-28 18:55:47 +02:00
lightningterror
4a59a80f1d GS: Cleanup some casts, nullptr check, compare warning. 2025-08-28 17:42:46 +02:00
lightningterror
501088b859 Qt/FSUI: Update DX11/12 renderer info. 2025-08-28 17:42:46 +02:00
lightningterror
aa0bd38134 GS/DX11: Clear stencil for date one if fb is already sampled. 2025-08-28 17:42:46 +02:00
lightningterror
35d3bf2f2d GS/DX11: Skip fb copy on alpha second pass when no overlap.
For alpha second pass we can reuse the copy snapshot from the first pass.
2025-08-28 17:42:46 +02:00
lightningterror
09d0ff2577 GS/DX: Implement barrier DATE.
Will only be used when fb is already copied and we want to switch from primid date,
or if date one is present and a barrier/fb copy is already on.
2025-08-28 17:42:46 +02:00
lightningterror
567b0173ec GS/DX11: Support multidraw framebuffer copy for sw blending, fbmask.
Instead of using barriers we can do a multi fb copy for each draw split to replicate
barrier behavior, however it will be much slower.
2025-08-28 17:42:46 +02:00
PCSX2 Bot
20411aa8d6 [ci skip] Qt: Update Base Translation. 2025-08-28 09:29:18 +02:00
NightFyre
be94aa97db Core: Fix vumem export and offsets 2025-08-27 16:55:11 -04:00
chaoticgd
f65c1dd5bc Debugger: Split debugger event actions strings for easier translation 2025-08-27 16:53:41 -04:00
chaoticgd
a92297ceec Debugger: Fix some untranslatable strings 2025-08-27 16:53:41 -04:00
chaoticgd
a8ea4e55ef Debugger: Fix Automatically Select Symbols To Clear checkbox 2025-08-27 16:51:45 -04:00
dependabot[bot]
3195befab1 Bump baptiste0928/cargo-install from 3.3.1 to 3.3.2 in the ci-deps group
Bumps the ci-deps group with 1 update: [baptiste0928/cargo-install](https://github.com/baptiste0928/cargo-install).


Updates `baptiste0928/cargo-install` from 3.3.1 to 3.3.2
- [Release notes](https://github.com/baptiste0928/cargo-install/releases)
- [Changelog](https://github.com/baptiste0928/cargo-install/blob/main/CHANGELOG.md)
- [Commits](e38323ef01...b687c656bd)

---
updated-dependencies:
- dependency-name: baptiste0928/cargo-install
  dependency-version: 3.3.2
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: ci-deps
...

Signed-off-by: dependabot[bot] <support@github.com>
2025-08-27 16:50:51 -04:00
JordanTheToaster
2cdc65c06b GameDB: Jumanji half right fixes 2025-08-27 11:42:10 +02:00
lightningterror
0529715640 GS/DX11: Only optimize out depth for CopyResource.
Fixes recent CopyResource/CopySubresourceRegion regression.
2025-08-26 19:22:05 +02:00
lightningterror
2534cb2c9d GS/DX11: Implement depth testing and sampling.
When tex is depth, instead of copying the depth if it needs to be read only
we can instead simultaneously bind a read only depth stencil view and
shader resource view at the same time with no cost avoiding copies.

If the z buffer is read only then no copies are created and can be safely read.
If the z buffer isn't safe to be read then a copy was already created on a previous pass
so we don't have to create another copy on the following pass for reading and doing testing.
2025-08-26 19:22:05 +02:00
JordanTheToaster
49f4c36b0e 3rdparty: Update ImGui to 1.92.2b 2025-08-26 15:08:32 +02:00
lightningterror
4b08672f99 GS/DX11: Use CopyResource instead of CopySubresourceRegion if possible.
For full texture or depth copies we can use CopyResource instead of CopySubresourceRegion which is generally faster, less overhead.
2025-08-26 14:58:03 +02:00
PCSX2 Bot
73f7cb1fa7 [ci skip] Qt: Update Base Translation. 2025-08-26 03:15:42 +02:00
TellowKrinkle
8f64d118c8 iMMI: Unbreak PMSUBW, PMULTW, and PMADDUW
Fixes: 9c61053fe0
2025-08-25 19:26:11 -05:00
PCSX2 Bot
e31625d2bd [ci skip] PAD: Update to latest controller database. 2025-08-25 21:20:24 +02:00
TellowKrinkle
7907ead7fc iMMI: Unbreak PPAC5/PEXT5 when D == T
Fixes: 8779bf44d8
2025-08-24 22:50:12 -05:00
TellowKrinkle
276193d876 iFPU: Use AVX instructions 2025-08-24 20:16:24 -05:00
TellowKrinkle
9c61053fe0 iMMI: Use more AVX instructions 2025-08-24 20:16:24 -05:00
TellowKrinkle
8779bf44d8 iMMI: Use AVX instructions 2025-08-24 20:16:24 -05:00
TellowKrinkle
5ea4c55a6a Common: Add tests for SSE 3arg polyfill 2025-08-24 20:16:24 -05:00
TellowKrinkle
4662d0e5dc Common: Disable and remove ALWAYS_USE_MOVAPS
In AVX, MOVAPS is the same size as all the other instructions.

In Nehalem (one of the main targets of SSE4), there are bypass penalties for using the wrong mov.
2025-08-24 20:16:24 -05:00
TellowKrinkle
cc5f594384 Common: Remove dedicated AVX instructions
The main instructions *are* AVX instructions now
2025-08-24 20:16:24 -05:00
TellowKrinkle
d9ff9d7aa1 Common: Remove old SIMD helpers 2025-08-24 20:16:24 -05:00
TellowKrinkle
08b9037781 Common: Switch g1 and g3 SIMD to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
59125c9b12 Core: Don't create xImpl_G1Logic instances 2025-08-24 20:16:24 -05:00
TellowKrinkle
e5ba376985 Common: Use inheritance for group 1/3 ops 2025-08-24 20:16:24 -05:00
TellowKrinkle
165595008e Common: Remove xImpl_G1Compare
We already have SIMD compare under xCMPXXX.PS
2025-08-24 20:16:24 -05:00
TellowKrinkle
8dc905e827 Common: Switch movmsk to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
7cc8e5887f Common: Switch movnt to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
3599438e57 Common: Switch movss/d to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
88515d58ab Common: Switch movd/q to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
338e1a71a9 Common: Switch movsl/hdup to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
d9fc763f82 Common: Switch pmovzx/sx to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
7eeb6c7aca Common: Switch blend to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
a045c917e7 Common: Switch simd mov to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
a052a43b84 Common: Switch movh/lps to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
94d87a35be Common: Switch pack/unpack instructions to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
0c8c798051 Common: Switch integer shuffle/insert/extract instructions to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
c9ddab444a Common: Switch fp shuffle/insert/extract instructions to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
1222270e44 Common: Switch simd integer bitwise instructions to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
86b5de8785 Common: Switch simd integer compare instructions to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
e97f03ed8b Common: Disable clang-format on simd.cpp
It's breaking all the formatting
2025-08-24 20:16:24 -05:00
TellowKrinkle
0a76c5a64d Common: Switch fp compare instructions to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
01a1b017e8 Common: Switch hadd/dp/round instructions to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
ddefb8a393 Common: Switch pabs/psign/pmadd instructions to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
62a5cd98da Common: Switch sqrt/rsqrt/andn instructions to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
8ad9d7d047 Common: Switch SIMD padd/pmul instructions to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
10ed797881 Common: Switch SIMD shift instructions to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
23918e25c2 Common: Switch CVT instructions to auto SSE/AVX 2025-08-24 20:16:24 -05:00
TellowKrinkle
de022ab68d Common: Add auto-switching AVX/SSE emitter functions 2025-08-24 20:16:24 -05:00
TellowKrinkle
5561884126 Use MultiISA CPU detection for rec
Allows us to use overrides to test older ISA codegen on newer computers
2025-08-24 20:16:24 -05:00
PCSX2 Bot
406d7468dd [ci skip] Qt: Update Base Translation. 2025-08-25 02:03:22 +02:00
JordanTheToaster
41124994fa GameDB: Onimusha Dawn of Dreams fixes 2025-08-25 01:53:34 +02:00
JordanTheToaster
c4e048eedf GameDB: Meet the Robinsons fixes 2025-08-24 22:05:56 +02:00
lightningterror
eff9b4167c GS/HW: Partially remove GSC_UrbanReign that skips draws.
Fixes lightning issues, tex in rt properly fixes the black rain/lightning.
2025-08-24 21:23:47 +02:00
xujibbs
47931a0689 Debugger: Update description in breakpoint model to be translatable. (#13172) 2025-08-24 18:39:33 +02:00
JohnSmith774
34ca40fa2a GameDB: Add memcard filters for Gundam series (Limited Edition).
Add a memcard filter to the following games.

Mobile Suit Gundam - Meguriai Sora [Limited Edition]
Mobile Suit Gundam Ver.1.5 [Limited Edition]
2025-08-24 02:35:08 +02:00
PCSX2 Bot
821f732ff9 [ci skip] Qt: Update Base Translation. 2025-08-24 02:33:45 +02:00
TheLastRar
54c8ef7ee6 FSUI: Don't attempt to translate savestate load error
It wouldn't have worked anyway
2025-08-23 10:15:27 -04:00
chaoticgd
dc9e531cb1 Qt: Fix various settings window layout issues 2025-08-21 19:04:57 -04:00
chaoticgd
2bd151e6f2 Qt: Improve logic for calculating settings widget margins 2025-08-21 19:04:57 -04:00
chaoticgd
ae084643c4 Qt: Refactor the remaining settings widgets 2025-08-21 19:04:57 -04:00
chaoticgd
bd1b91b862 Qt: Refactor graphics settings widget 2025-08-21 19:04:57 -04:00
chaoticgd
f221c85e17 Qt: Refactor debug settings widget 2025-08-21 19:04:57 -04:00
dependabot[bot]
e2fe93e403 [ci skip] Bump the ci-deps group across 1 directory with 2 updates (#13150)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-08-21 18:54:16 -04:00
JordanTheToaster
f98e23f061 GameDB: Various fixes 2025-08-21 18:51:54 -04:00
Gd7
18f6518d41 GameDB: Final Fantasy X FMV Fix.
Added preloadFrameData to the gamedb for every version of Final Fantasy X as well as removing the obsolete SoftwareRendererFMVHack setting.
2025-08-21 19:38:19 +02:00
JordanTheToaster
74598b3055 GameDB: DQV Mount Evil camera fixes 2025-08-20 23:56:12 +02:00
TJnotJT
6159cd4114 GS/SW: Fix bbox computation in SW draw().
The bbox was missing right/bottom pixels if they were exactly on a pixel center (exact integer). Removed the extra check for 0 width/height bbox for lines/points since they are no longer needed (the bbox will always be at least 1 pixel now). Appears to only affect the SW rasterizer when the bbox right/bottom end point is a multiple of 16 (SW rasterizer allocates scanlines to threads in blocks of 16).
2025-08-20 23:55:49 +02:00
TJnotJT
3c70d7f575 GS/HW: Handle texture shuffle sprite not 16-pixel-multiple wide. 2025-08-20 21:53:55 +02:00
JordanTheToaster
bd70f1ca4a GameDB: Summoner missing shadows fix 2025-08-19 19:42:13 +02:00
PCSX2 Bot
0e67507d3a [ci skip] PAD: Update to latest controller database. 2025-08-18 19:08:52 +02:00
KamFretoZ
beab573758 GameDB: Pac-Man Rally Fixes 2025-08-18 13:50:15 +02:00
TheLastRar
e46890fd76 FSUI: Use ImGui::Shortcut for most input handling 2025-08-16 03:29:21 +02:00
TheLastRar
3888638f8c FSUI: Don't move IMGUI cursor unnecessarily in DrawSaveStateSelector() 2025-08-16 03:29:21 +02:00
Flávio Sousa
44778c374f Achievements: Move notification position setting to "Notifications" section 2025-08-16 03:27:48 +02:00
Flávio Sousa
207d4df5e7 Achievements: Add in-game leaderboard overlays toggle 2025-08-16 03:27:48 +02:00
KamFretoZ
d454a7dafc Qt/MainWindow: Fix unused variable warning 2025-08-16 03:24:28 +02:00
KamFretoZ
53b4ddc4cb FSUI: Swap Game List and Start Game icon 2025-08-16 03:24:28 +02:00
KamFretoZ
23c8780bff FSUI: Add confirmation dialog to Reset Controller Settings 2025-08-16 03:24:28 +02:00
TheLastRar
958ab4048c FSUI: Fix navigation of leaderboards 2025-08-16 03:23:25 +02:00
TJnotJT
657d20d36e GS: Small fix/addition to info dumping. 2025-08-16 03:22:27 +02:00
TJnotJT
fde045241f GS: Allow full dirty rect on zero age targets.
Allows EE->GS transfers to invalidate targets updated in the current draw to be invalidated if they are fully overwritten by the transfer.
2025-08-16 03:17:51 +02:00
TheTechnician27
b3be566426 usb-msd: separate message for empty image path 2025-08-15 18:25:50 -04:00
lightningterror
1eebb550a8 GS/HW: Adjust updating rt and ds to improve resizing.
Add condition that checks if it's a memclear and min vertex
alpha is higher than 0 (rt), min vertex z is higher than 0 (z).
2025-08-13 02:08:26 +02:00
Mrlinkwii
fbe5f88417 UI : Correct game-specific folders option label 2025-08-12 22:06:59 +02:00
PCSX2 Bot
d9609b9f51 [ci skip] PAD: Update to latest controller database. 2025-08-11 22:43:42 +02:00
Silent
815d7b2967 rapidyaml: c4 namespace is an implementation detail, use ryml instead 2025-08-09 18:34:16 -04:00
Silent
98ce7c81c8 MemoryCardFolder: Prevent rapidyaml from including trailing \0's in the index file names
Works around a possible rapidyaml bug tracked here:
https://github.com/biojppm/rapidyaml/issues/531

Also includes code to "repair" damaged memory card index on loading
by trimming the redundant \0's
2025-08-09 18:34:16 -04:00
lightningterror
e4d8f3d901 GS/TC: Resize target instead of deleting it.
Valids and drawn since last read doesn't match, keep the target but resize it.
2025-08-08 23:00:01 +02:00
JordanTheToaster
ca5dfdd25c GameDB: Army Men Major Malfunction fixes 2025-08-07 15:46:03 +02:00
Eamonn Rea
11634c6567 Qt: Add tooltips for GameListWidget buttons
Adds tooltips for Game List, Game Grid, and Show Titles
2025-08-07 15:45:32 +02:00
Eamonn Rea
f6a313f1a5 Qt: Use default scrollbar policy 2025-08-07 15:44:13 +02:00
Eamonn Rea
1a46898cde Qt: Add shortcut for Search Bar 2025-08-05 23:13:30 +02:00
TellowKrinkle
63ee30cbb3 OSD: Show P and E cores separately
Also fixes HW info on Rosetta
2025-08-05 23:09:14 +02:00
TellowKrinkle
20241f301b Common: Add helper for getting CPU info 2025-08-05 23:09:14 +02:00
JordanTheToaster
61c653c49c Deps: Update plutovg to v1.3.0 2025-08-05 23:06:55 +02:00
JordanTheToaster
a7f4f992e1 Deps: Update SDL3 to v3.2.20 2025-08-05 23:06:55 +02:00
JordanTheToaster
daa9953d40 Deps: Update libwebp to 1.6.0 2025-08-05 23:06:55 +02:00
chaoticgd
4771198c30 Qt: Increase the height of the about dialog 2025-08-05 14:55:37 +02:00
TellowKrinkle
d8f3717119 iop: Fix wrong limit given to snprintf
We appended to the string in places other than the snprintfs too, and they didn't update remaining_buf
2025-08-05 03:30:28 -05:00
HazNut
33ab6fd09b Qt: Grey out game grid related actions under 'View' menu if showing game list 2025-08-01 12:31:03 -04:00
Ty
1391e1339e ImGui: Use localtime_r/s instead of fmt::localtime
fmt::localtime is deprecated
2025-08-01 11:46:57 -04:00
TJnotJT
2f2614737a GS: Make some GSUtil constexpr functions header only.
The functions for getting primclass and vertex counts may be used in constexpr contexts in templated functions.
2025-07-31 20:44:31 +02:00
Ty
85a62427f9 GS: Properly check for a VU1 recompiler.
Fixes ARM builds where the VU1 recompiler was enabled despite there being no VU1 recompiler.
2025-07-31 14:10:45 -04:00
TellowKrinkle
8fd91cb7df Formatting: Apply AlignWithSpaces 2025-07-31 15:20:27 +02:00
TellowKrinkle
c5820a4f54 Formatting: Set UseTab to AlignWithSpaces
Should make things look nicer on GitHub
2025-07-31 15:20:27 +02:00
TheLastRar
572eae596c FSUI: Use emoji for reset settings 2025-07-30 12:25:32 -04:00
TheLastRar
6f3c189129 FSUI: Support Emojis for settings icons 2025-07-30 12:25:32 -04:00
TheLastRar
7a0017bd40 FSUI: Support Emojis 2025-07-30 12:25:32 -04:00
TheLastRar
74f840f66b CI/AppImage: Bundle FreeType & HalfBuzz 2025-07-30 12:25:32 -04:00
TheLastRar
4a7c194157 Deps: Build FreeType & HalfBuzz on Linux 2025-07-30 12:25:32 -04:00
TJnotJT
116eb6dc5b Misc: Fix changing console log file.
Console logging file should be updated whenever it is not equal to the old file. The test to check this was inverted.
2025-07-30 12:10:04 -04:00
Julien Reichardt
0bab3c74ea CI/Flatpak: Upgrade runtime to 6.9 2025-07-30 12:07:00 -04:00
Joseph Hazell
6328de43e3 Qt: Use radio buttons for actions under 'Switch Renderer' menu 2025-07-30 12:02:55 -04:00
PCSX2 Bot
5becdc9ab5 [ci skip] PAD: Update to latest controller database. 2025-07-28 18:04:40 +02:00
TJnotJT
26b6394b67 GS: Use std::array for fixed size array. 2025-07-27 12:56:10 -04:00
PCSX2 Bot
1b6086ab62 [ci skip] Qt: Update Base Translation. 2025-07-27 15:48:42 +02:00
HeyImRuu
87a4536a2e GameDB: Fix wrong title for SLES-54435. 2025-07-27 15:48:25 +02:00
JordanTheToaster
d20b897ac8 GameDB: Valkyrie Profile 2 DX shadow fix 2025-07-27 14:34:08 +02:00
JordanTheToaster
6f26b064b9 Resources: Update Redump Database (27/07/2025) 2025-07-27 14:34:08 +02:00
lightningterror
3a2c78d17c Qt: Fix default post processing values.
Brightness, contrast, gamma, saturation.
2025-07-26 03:39:37 +02:00
PCSX2 Bot
19d375b4bd [ci skip] Qt: Update Base Translation. 2025-07-25 03:35:06 +02:00
JordanTheToaster
8162461618 GraphicsSettingsWidget: Index regression fix 2025-07-24 22:13:42 +02:00
Gonzalosilvalde
0cadc3189c GS: Add gamma control to ShadeBoost 2025-07-24 18:10:53 +02:00
Fabian Thomys
e971a9ebf5 Qt: Implement option for organizing screenshots in folders by game name 2025-07-24 18:10:11 +02:00
TheTechnician27
19f85713ce Settings: Transfer regional frame rate to advanced Graphics settings 2025-07-24 18:09:12 +02:00
Slayer0fRA
4c41de6013 Debugger: Disable filter search button while filter search is active 2025-07-23 22:53:16 -04:00
Slayer0fRA
96f9cde1bc Debugger: Disable filter search button while filter search is active 2025-07-23 22:53:16 -04:00
PCSX2 Bot
3feef0824c [ci skip] PAD: Update to latest controller database. 2025-07-23 03:07:03 +02:00
lightningterror
5f2ab55c93 GS/GL/MTL: Misc fixes.
MTL: Add missing shader case for RGB5A1_TO_8I.
GL: Comment out vendor Nvidia.

Fixes warnings.
2025-07-20 22:41:41 +02:00
GovanifY
0f75bfe17d Revert "GitHub: Add types to issue templates"
This reverts commit 7faa132622.
2025-07-20 12:46:38 +02:00
Berylskid
7faa132622 GitHub: Add types to issue templates 2025-07-19 15:28:51 -04:00
Ziemas
b69e6da105 Debugger: add 3 operand mult to assembler 2025-07-19 15:28:31 -04:00
JordanTheToaster
11edb128e9 GameDB: Kamen Rider Kabuto fixes 2025-07-19 20:25:57 +02:00
TJnotJT
fc4407aaef GS: Add secondary vertex buffer for copy/modifying vertices.
Currently only used in HW renderer to fix vertices for provoking-first-vertex APIs.
2025-07-19 02:39:01 +02:00
TJnotJT
2a418e3282 GS/HW: Handle first vertex provoking APIs in GSRendererHW.cpp. 2025-07-19 02:39:01 +02:00
TJnotJT
59415542ff GS: Remove all usage of provoking first/flat swapped in early pipeline.
Removes said usage from GSState and GSVertexTrace (and helper classes). The end goal is to support first-vertex-provoking APIs in GSRendererHW instead of early in the pipeline.
2025-07-19 02:39:01 +02:00
Jordan
00416e26bb GameDB: Various fixes (#13041)
Various fixes for incorrect names and missing fixes ect in Minority Report Gran Turismo 2000 Trial and fixing the name of Shaun White Snowboarding which was incorrectly labelled Rock Band 2 for some reason.
2025-07-19 00:26:29 +02:00
JordanTheToaster
e936398e17 Deps: Update SDL3 to v3.2.18 2025-07-17 12:24:12 +02:00
PCSX2 Bot
e3b45c3efd [ci skip] Qt: Update Base Translation. 2025-07-17 02:02:52 +02:00
JordanTheToaster
7ad759007a ImGuiOverlays: Internal FPS stat regression fix 2025-07-17 02:00:37 +02:00
refractionpcsx2
2fab554360 GS: Check tex rect of draw on overlap check if draw is single page wide. 2025-07-16 14:08:30 +02:00
refractionpcsx2
e98b6e6cb3 GameDB: Add Sand Grain Games CRC to known affected games 2025-07-16 14:08:30 +02:00
refractionpcsx2
aa5147a52b GS/HW: Add CRC for Sand Grain Games palette shuffle effect. 2025-07-16 14:08:30 +02:00
lightningterror
83ebbe95c5 GS/TC: Don't split/resize buffer when texture buffer width is 0.
Textures wrap within a single page.
2025-07-16 09:49:04 +02:00
Ziemas
2ad71d046b Debugger: Fix copying out of sorted thread view 2025-07-16 09:47:09 +02:00
lightningterror
099e1f900d GS/TC: Fix wrong block per page in LookupSource. 2025-07-15 16:04:58 +02:00
PCSX2 Bot
0c6537e917 [ci skip] PAD: Update to latest controller database. 2025-07-14 21:35:06 +02:00
JordanTheToaster
8937fb3d11 CI: Update macOS runners to 15 2025-07-13 09:22:22 -04:00
JordanTheToaster
028085f8f9 GameDB: El Tigre fixes 2025-07-13 14:43:16 +02:00
PCSX2 Bot
b33932f47b [ci skip] Qt: Update Base Translation. 2025-07-13 02:02:56 +02:00
TheLastRar
d122939183 UnitTests: Don't include ImGuiAnimated in stubs
This defines no Host functions
2025-07-12 20:10:59 +02:00
TheLastRar
b09eb4e42d VS: Fix ImGuiAnimated filter 2025-07-12 20:10:59 +02:00
TheLastRar
e75ddb878a FSUI: Disable the nav window using context config options 2025-07-12 20:10:59 +02:00
TheLastRar
6e3dca5a1a FSUI: Remove font glyph ranges and add exclude ranges
The original glyph ranges are legacy and aren't used
2025-07-12 20:10:59 +02:00
TheLastRar
b069f51e6f FSUI: Make use of scalable fonts 2025-07-12 20:10:59 +02:00
TheLastRar
bb1e6d06e4 FSUI: Support RendererHasTextures 2025-07-12 20:10:59 +02:00
TheLastRar
f747abcc3b GS: Prefix page/block size defines 2025-07-12 20:10:59 +02:00
TheLastRar
77738f72b4 3rdparty: Update ImGui to 1.92.1 2025-07-12 20:10:59 +02:00
328 changed files with 37057 additions and 19196 deletions

View File

@@ -86,5 +86,5 @@ SpacesInParentheses: false
SpacesInSquareBrackets: false
Standard: Cpp11
TabWidth: 4
UseTab: ForContinuationAndIndentation
UseTab: AlignWithSpaces
...

View File

@@ -11,7 +11,7 @@ jobs:
name: "Update Base Translation"
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v5
- name: Update Base Translation
run: ./.github/workflows/scripts/common/update_base_translation.sh

View File

@@ -9,7 +9,7 @@ jobs:
if: github.repository == 'PCSX2/pcsx2'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v5
- name: Get Latest DB and Prepare DB File
run: |

View File

@@ -18,7 +18,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout Repository
uses: actions/checkout@v4
uses: actions/checkout@v5
- name: Install Packages
run: |

View File

@@ -51,7 +51,7 @@ jobs:
steps:
- name: Checkout Repository
uses: actions/checkout@v4
uses: actions/checkout@v5
with:
set-safe-directory: ${{ env.GITHUB_WORKSPACE }}
# 10 here, since the odds of having 10 untagged commits in a row should be slim to none

View File

@@ -59,7 +59,7 @@ jobs:
steps:
- name: Checkout Repository
uses: actions/checkout@v4
uses: actions/checkout@v5
with:
fetch-depth: 0

View File

@@ -12,7 +12,7 @@ on:
os:
required: false
type: string
default: macos-14
default: macos-15
patchesUrl:
required: false
type: string
@@ -48,7 +48,7 @@ jobs:
steps:
- name: Checkout Repository
uses: actions/checkout@v4
uses: actions/checkout@v5
# actions/checkout elides tags, fetch them primarily for releases
- name: Fetch Tags
@@ -62,8 +62,8 @@ jobs:
echo "#define DEFAULT_UPDATER_CHANNEL \"stable\"" > ./pcsx2-qt/DefaultUpdaterChannel.h
cat ./pcsx2-qt/DefaultUpdaterChannel.h
- name: Use Xcode 15.2
run: sudo xcode-select -s /Applications/Xcode_15.2.app
- name: Use Xcode 16.4
run: sudo xcode-select -s /Applications/Xcode_16.4.app
- name: Prepare Artifact Metadata
id: artifact-metadata

View File

@@ -35,7 +35,7 @@ jobs:
outputs:
new_tag: ${{ steps.tag_version.outputs.new_tag }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v5
# Docs - https://github.com/mathieudutour/github-tag-action
- name: Bump Version and Push Tag
@@ -163,12 +163,12 @@ jobs:
name: "Upload Artifacts"
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v5
- name: Prepare Artifact Folder
run: mkdir ./ci-artifacts/
- uses: actions/download-artifact@v4
- uses: actions/download-artifact@v5
name: Download all Artifacts
with:
path: ./ci-artifacts/

View File

@@ -9,6 +9,5 @@ set -e
"$SCRIPTDIR/../../../../tools/retry.sh" sudo apt-get -y install qt6-l10n-tools python3
"$SCRIPTDIR/../../../../tools/generate_fullscreen_ui_translation_strings.py"
"$SCRIPTDIR/../../../../pcsx2-qt/Translations/update_glyph_ranges.py"
"$SCRIPTDIR/../../../../tools/generate_update_fa_glyph_ranges.py"
PATH=/usr/lib/qt6/bin:$PATH "$SCRIPTDIR/../../../../pcsx2-qt/Translations/update_base_translation.sh"

View File

@@ -41,8 +41,13 @@ BINARY=pcsx2-qt
APPDIRNAME=PCSX2.AppDir
STRIP=strip
# Need both libharfbuzz.so and libharfbuzz.so.0 for bundled libs
declare -a MANUAL_LIBS=(
"libshaderc_shared.so.1"
"libharfbuzz.so.0"
"libharfbuzz.so"
"libfreetype.so.6"
)
declare -a REMOVE_LIBS=(
@@ -75,22 +80,29 @@ fi
OUTDIR=$(realpath "./$APPDIRNAME")
rm -fr "$OUTDIR"
# Our deps build dosn't create libharfbuzz.so.0, so we have to symlink it here
hbpath=$(find "$DEPSDIR" -name "libharfbuzz.so")
if [ ! -f "$hbpath" ]; then
echo "Missing harfbuzz. Exiting."
exit 1
fi
if [ ! -f "$hbpath.0" ]; then
echo "Symlinking libharfbuzz.so.0"
ln -s "$hbpath" "$hbpath.0"
fi
echo "Locating extra libraries..."
EXTRA_LIBS_ARGS=""
EXTRA_LIBS_ARGS=()
for lib in "${MANUAL_LIBS[@]}"; do
srcpath=$(find "$DEPSDIR" -name "$lib")
if [ ! -f "$srcpath" ]; then
echo "Missinge extra library $lib. Exiting."
echo "Missing extra library $lib. Exiting."
exit 1
fi
echo "Found $lib at $srcpath."
if [ "$EXTRA_LIBS_ARGS" == "" ]; then
EXTRA_LIBS_ARGS="--library=$srcpath"
else
EXTRA_LIBS_ARGS="$EXTRA_LIBS_ARGS,$srcpath"
fi
EXTRA_LIBS_ARGS+=( "--library=$srcpath" )
done
# Why the nastyness? linuxdeploy strips our main binary, and there's no option to turn it off.
@@ -122,7 +134,7 @@ EXTRA_PLATFORM_PLUGINS="libqwayland-egl.so;libqwayland-generic.so" \
DEPLOY_PLATFORM_THEMES="1" \
QMAKE="$DEPSDIR/bin/qmake" \
NO_STRIP="1" \
$LINUXDEPLOY --plugin qt --appdir="$OUTDIR" --executable="$BUILDDIR/bin/pcsx2-qt" $EXTRA_LIBS_ARGS \
$LINUXDEPLOY --plugin qt --appdir="$OUTDIR" --executable="$BUILDDIR/bin/pcsx2-qt" ${EXTRA_LIBS_ARGS[@]} \
--desktop-file="net.pcsx2.PCSX2.desktop" --icon-file="PCSX2.png"
echo "Copying resources into AppDir..."

View File

@@ -14,16 +14,18 @@ if [ "${INSTALLDIR:0:1}" != "/" ]; then
INSTALLDIR="$PWD/$INSTALLDIR"
fi
FREETYPE=2.13.3
HARFBUZZ=11.2.0
LIBBACKTRACE=ad106d5fdd5d960bd33fae1c48a351af567fd075
LIBJPEGTURBO=3.1.1
LIBPNG=1.6.50
LIBWEBP=1.5.0
SDL=SDL3-3.2.16
QT=6.9.1
LIBWEBP=1.6.0
SDL=SDL3-3.2.20
QT=6.9.2
LZ4=1.10.0
ZSTD=1.5.7
KDDOCKWIDGETS=2.2.3
PLUTOVG=1.1.0
PLUTOVG=1.3.0
PLUTOSVG=0.0.7
SHADERC=2025.3
@@ -35,29 +37,33 @@ mkdir -p deps-build
cd deps-build
cat > SHASUMS <<EOF
0550350666d427c74daeb85d5ac7bb353acba5f76956395995311a9c6f063289 freetype-$FREETYPE.tar.xz
16c0204704f3ebeed057aba100fe7db18d71035505cb10e595ea33d346457fc8 harfbuzz-$HARFBUZZ.tar.gz
fd6f417fe9e3a071cf1424a5152d926a34c4a3c5070745470be6cf12a404ed79 $LIBBACKTRACE.zip
aadc97ea91f6ef078b0ae3a62bba69e008d9a7db19b34e4ac973b19b71b4217c libjpeg-turbo-$LIBJPEGTURBO.tar.gz
4df396518620a7aa3651443e87d1b2862e4e88cad135a8b93423e01706232307 libpng-$LIBPNG.tar.xz
7d6fab70cf844bf6769077bd5d7a74893f8ffd4dfb42861745750c63c2a5c92c libwebp-$LIBWEBP.tar.gz
6340e58879b2d15830c8460d2f589a385c444d1faa2a4828a9626c7322562be8 $SDL.tar.gz
e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWEBP.tar.gz
467600ae090dd28616fa37369faf4e3143198ff1da37729b552137e47f751a67 $SDL.tar.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
40caedbf83cc9a1959610830563565889878bc95f115868bbf545d1914acf28e qtbase-everywhere-src-$QT.tar.xz
ebe9f238daaf9bb752c7233edadf4af33fc4fa30d914936812b6410d3af1577c qtimageformats-everywhere-src-$QT.tar.xz
2dfc5de5fd891ff2afd9861e519bf1a26e6deb729b3133f68a28ba763c9abbd5 qtsvg-everywhere-src-$QT.tar.xz
90c4a562f4ccfd043fd99f34c600853e0b5ba9babc6ec616c0f306f2ce3f4b4c qttools-everywhere-src-$QT.tar.xz
9761a1a555f447cdeba79fdec6a705dee8a7882ac10c12e85f49467ddd01a741 qttranslations-everywhere-src-$QT.tar.xz
7d21ea0e687180ebb19b9a1f86ae9cfa7a25b4f02d5db05ec834164409932e3e qtwayland-everywhere-src-$QT.tar.xz
44be9c9ecfe04129c4dea0a7e1b36ad476c9cc07c292016ac98e7b41514f2440 qtbase-everywhere-src-$QT.tar.xz
8a023f7e2f57dedc02e2ab10c975f7cb3cccac9b8f0823c12fd6824834549139 qtimageformats-everywhere-src-$QT.tar.xz
d984cab8f26334aa1c15e5b8f0cd9f1b7c0c1289fe0b68c1c84ab469b75605a5 qtsvg-everywhere-src-$QT.tar.xz
d8b7f7e8e970cc0b975205fd6d5832ea917ef3e751df69b97439c1cddd67a489 qttools-everywhere-src-$QT.tar.xz
c73bb6281ed365c0f954f4b1b6e1b13e1b3fefd94854f46fcd9a412f641f7ed6 qttranslations-everywhere-src-$QT.tar.xz
cad79806565568f12f9983fed69219416abcee9d5deef4abdfcf94aa2eef7781 qtwayland-everywhere-src-$QT.tar.xz
a8e4a25e5c2686fd36981e527ed05e451fcfc226bddf350f4e76181371190937 shaderc-$SHADERC.tar.gz
9427deccbdf4bde6a269938df38c6bd75247493786a310d8d733a2c82065ef47 shaderc-glslang-$SHADERC_GLSLANG.tar.gz
c2225a49c3d7efa5c4f4ce4a6b42081e6ea3daca376f3353d9d7c2722d77a28a shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
44d1005880c583fc00a0fb41c839214c68214b000ea8dcb54d352732fee600ff shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
b8529755b2d54205341766ae168e83177c6120660539f9afba71af6bca4b81ec KDDockWidgets-$KDDOCKWIDGETS.tar.gz
8aa9860519c407890668c29998e8bb88896ef6a2e6d7ce5ac1e57f18d79e1525 plutovg-$PLUTOVG.tar.gz
4b08587d782f6858e6cb815b455fd7238f45190a57094857a3123883ecb595eb plutovg-$PLUTOVG.tar.gz
78561b571ac224030cdc450ca2986b4de915c2ba7616004a6d71a379bffd15f3 plutosvg-$PLUTOSVG.tar.gz
EOF
curl -L \
-o "freetype-$FREETYPE.tar.xz" "https://sourceforge.net/projects/freetype/files/freetype2/$FREETYPE/freetype-$FREETYPE.tar.xz/download" \
-o "harfbuzz-$HARFBUZZ.tar.gz" "https://github.com/harfbuzz/harfbuzz/archive/refs/tags/$HARFBUZZ.tar.gz" \
-O "https://github.com/ianlancetaylor/libbacktrace/archive/$LIBBACKTRACE.zip" \
-O "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/$LIBJPEGTURBO/libjpeg-turbo-$LIBJPEGTURBO.tar.gz" \
-O "https://downloads.sourceforge.net/project/libpng/libpng16/$LIBPNG/libpng-$LIBPNG.tar.xz" \
@@ -137,6 +143,33 @@ cmake --build build --parallel
ninja -C build install
cd ..
echo "Building FreeType without HarfBuzz..."
rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_DISABLE_HARFBUZZ=TRUE -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building HarfBuzz..."
rm -fr "harfbuzz-$HARFBUZZ"
tar xf "harfbuzz-$HARFBUZZ.tar.gz"
cd "harfbuzz-$HARFBUZZ"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DHB_BUILD_UTILS=OFF -DHB_HAVE_FREETYPE=ON -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building FreeType with HarfBuzz..."
rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_REQUIRE_HARFBUZZ=TRUE -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building SDL..."
rm -fr "$SDL"
tar xf "$SDL.tar.gz"
@@ -240,7 +273,7 @@ echo "Building PlutoSVG..."
rm -fr "plutosvg-$PLUTOSVG"
tar xf "plutosvg-$PLUTOSVG.tar.gz"
cd "plutosvg-$PLUTOSVG"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DPLUTOSVG_ENABLE_FREETYPE=OFF -DPLUTOSVG_BUILD_EXAMPLES=OFF -B build -G Ninja
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DPLUTOSVG_ENABLE_FREETYPE=ON -DPLUTOSVG_BUILD_EXAMPLES=OFF -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..

View File

@@ -14,8 +14,8 @@
"sources": [
{
"type": "archive",
"url": "https://libsdl.org/release/SDL3-3.2.16.tar.gz",
"sha256": "6340e58879b2d15830c8460d2f589a385c444d1faa2a4828a9626c7322562be8"
"url": "https://libsdl.org/release/SDL3-3.2.20.tar.gz",
"sha256": "467600ae090dd28616fa37369faf4e3143198ff1da37729b552137e47f751a67"
}
],
"cleanup": [

View File

@@ -13,8 +13,8 @@
{
"type": "git",
"url": "https://github.com/sammycage/plutovg.git",
"tag": "v1.1.0",
"commit": "1a8412d0574c4345dd7ef8a91ce7b58c7dcfe253"
"tag": "v1.3.0",
"commit": "1596f459d6796b37f3f6d610ce598de2403350b5"
}
],
"cleanup": [

View File

@@ -1,7 +1,7 @@
{
"app-id": "net.pcsx2.PCSX2",
"runtime": "org.kde.Platform",
"runtime-version": "6.8",
"runtime-version": "6.9",
"sdk": "org.kde.Sdk",
"sdk-extensions": [
"org.freedesktop.Sdk.Extension.llvm18"

View File

@@ -40,17 +40,17 @@ fi
FREETYPE=2.13.3
HARFBUZZ=11.2.0
SDL=SDL3-3.2.16
SDL=SDL3-3.2.20
ZSTD=1.5.7
LZ4=1.10.0
LIBPNG=1.6.50
LIBJPEGTURBO=3.1.1
LIBWEBP=1.5.0
LIBWEBP=1.6.0
FFMPEG=6.0
MOLTENVK=1.2.9
QT=6.7.3
KDDOCKWIDGETS=2.2.3
PLUTOVG=1.1.0
PLUTOVG=1.3.0
PLUTOSVG=0.0.7
SHADERC=2025.3
@@ -79,11 +79,11 @@ CMAKE_ARCH_UNIVERSAL=-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
cat > SHASUMS <<EOF
0550350666d427c74daeb85d5ac7bb353acba5f76956395995311a9c6f063289 freetype-$FREETYPE.tar.xz
16c0204704f3ebeed057aba100fe7db18d71035505cb10e595ea33d346457fc8 harfbuzz-$HARFBUZZ.tar.gz
6340e58879b2d15830c8460d2f589a385c444d1faa2a4828a9626c7322562be8 $SDL.tar.gz
467600ae090dd28616fa37369faf4e3143198ff1da37729b552137e47f751a67 $SDL.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
4df396518620a7aa3651443e87d1b2862e4e88cad135a8b93423e01706232307 libpng-$LIBPNG.tar.xz
7d6fab70cf844bf6769077bd5d7a74893f8ffd4dfb42861745750c63c2a5c92c libwebp-$LIBWEBP.tar.gz
e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWEBP.tar.gz
aadc97ea91f6ef078b0ae3a62bba69e008d9a7db19b34e4ac973b19b71b4217c libjpeg-turbo-$LIBJPEGTURBO.tar.gz
57be87c22d9b49c112b6d24bc67d42508660e6b718b3db89c44e47e289137082 ffmpeg-$FFMPEG.tar.xz
f415a09385030c6510a936155ce211f617c31506db5fbc563e804345f1ecf56e v$MOLTENVK.tar.gz
@@ -97,7 +97,7 @@ a8e4a25e5c2686fd36981e527ed05e451fcfc226bddf350f4e76181371190937 shaderc-$SHADE
c2225a49c3d7efa5c4f4ce4a6b42081e6ea3daca376f3353d9d7c2722d77a28a shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
44d1005880c583fc00a0fb41c839214c68214b000ea8dcb54d352732fee600ff shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
b8529755b2d54205341766ae168e83177c6120660539f9afba71af6bca4b81ec KDDockWidgets-$KDDOCKWIDGETS.tar.gz
8aa9860519c407890668c29998e8bb88896ef6a2e6d7ce5ac1e57f18d79e1525 plutovg-$PLUTOVG.tar.gz
4b08587d782f6858e6cb815b455fd7238f45190a57094857a3123883ecb595eb plutovg-$PLUTOVG.tar.gz
78561b571ac224030cdc450ca2986b4de915c2ba7616004a6d71a379bffd15f3 plutosvg-$PLUTOSVG.tar.gz
EOF

View File

@@ -22,17 +22,17 @@ fi
FREETYPE=2.13.3
HARFBUZZ=11.2.0
SDL=SDL3-3.2.16
SDL=SDL3-3.2.20
ZSTD=1.5.7
LZ4=1.10.0
LIBPNG=1.6.50
LIBJPEGTURBO=3.1.1
LIBWEBP=1.5.0
LIBWEBP=1.6.0
FFMPEG=6.0
MOLTENVK=1.2.9
QT=6.7.3
KDDOCKWIDGETS=2.2.3
PLUTOVG=1.1.0
PLUTOVG=1.3.0
PLUTOSVG=0.0.7
SHADERC=2025.3
@@ -59,11 +59,11 @@ CMAKE_COMMON=(
cat > SHASUMS <<EOF
0550350666d427c74daeb85d5ac7bb353acba5f76956395995311a9c6f063289 freetype-$FREETYPE.tar.xz
16c0204704f3ebeed057aba100fe7db18d71035505cb10e595ea33d346457fc8 harfbuzz-$HARFBUZZ.tar.gz
6340e58879b2d15830c8460d2f589a385c444d1faa2a4828a9626c7322562be8 $SDL.tar.gz
467600ae090dd28616fa37369faf4e3143198ff1da37729b552137e47f751a67 $SDL.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
4df396518620a7aa3651443e87d1b2862e4e88cad135a8b93423e01706232307 libpng-$LIBPNG.tar.xz
7d6fab70cf844bf6769077bd5d7a74893f8ffd4dfb42861745750c63c2a5c92c libwebp-$LIBWEBP.tar.gz
e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWEBP.tar.gz
aadc97ea91f6ef078b0ae3a62bba69e008d9a7db19b34e4ac973b19b71b4217c libjpeg-turbo-$LIBJPEGTURBO.tar.gz
57be87c22d9b49c112b6d24bc67d42508660e6b718b3db89c44e47e289137082 ffmpeg-$FFMPEG.tar.xz
f415a09385030c6510a936155ce211f617c31506db5fbc563e804345f1ecf56e v$MOLTENVK.tar.gz
@@ -77,7 +77,7 @@ a8e4a25e5c2686fd36981e527ed05e451fcfc226bddf350f4e76181371190937 shaderc-$SHADE
c2225a49c3d7efa5c4f4ce4a6b42081e6ea3daca376f3353d9d7c2722d77a28a shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
44d1005880c583fc00a0fb41c839214c68214b000ea8dcb54d352732fee600ff shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
b8529755b2d54205341766ae168e83177c6120660539f9afba71af6bca4b81ec KDDockWidgets-$KDDOCKWIDGETS.tar.gz
8aa9860519c407890668c29998e8bb88896ef6a2e6d7ce5ac1e57f18d79e1525 plutovg-$PLUTOVG.tar.gz
4b08587d782f6858e6cb815b455fd7238f45190a57094857a3123883ecb595eb plutovg-$PLUTOVG.tar.gz
78561b571ac224030cdc450ca2986b4de915c2ba7616004a6d71a379bffd15f3 plutosvg-$PLUTOSVG.tar.gz
EOF

View File

@@ -46,16 +46,16 @@ set FREETYPE=2.13.3
set HARFBUZZ=11.2.0
set LIBJPEGTURBO=3.1.1
set LIBPNG=1650
set SDL=SDL3-3.2.16
set QT=6.9.1
set SDL=SDL3-3.2.20
set QT=6.9.2
set QTMINOR=6.9
set LZ4=1.10.0
set WEBP=1.5.0
set WEBP=1.6.0
set ZLIB=1.3.1
set ZLIBSHORT=131
set ZSTD=1.5.7
set KDDOCKWIDGETS=2.2.3
set PLUTOVG=1.1.0
set PLUTOVG=1.3.0
set PLUTOSVG=0.0.7
set SHADERC=2025.3
@@ -67,18 +67,18 @@ call :downloadfile "freetype-%FREETYPE%.tar.gz" https://sourceforge.net/projects
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip 850cb5e38e21106c0abba86c5b73f8f74b9a32d7725505901d081080b0d3f0b3 || goto error
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1650.zip 4be6938313b08d5921f9dede13f2789b653c96f4f8595d92ff3f09c9320e51c7 || goto error
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" aadc97ea91f6ef078b0ae3a62bba69e008d9a7db19b34e4ac973b19b71b4217c || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" 7d6fab70cf844bf6769077bd5d7a74893f8ffd4dfb42861745750c63c2a5c92c || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 0cc7430fb827c1f843e31b8b26ba7f083b1eeb8f6315a65d3744fd4d25b6c373 || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" efa6d8ef9f7ae0fd9f7d280fbff574d71882b60a357ae639e516dc173cf26986 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 8439d3394bc380fd17a920ee96df1d2272bf8d3490871d948ef750f95e0ded06 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" a8f90c768b54e28d61e02c1229b74a2b834e9852af523e5c70bcd2ae4c34a772 || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" 38db91c4a8044c395eac89e325ecc25edbda12606fc28812491ef5e5b6b53dd6 || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" fd2e776164751fb486495efeee336d26d85fe1ca1f6a7b9eb6aafca2e3d333aa || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" d76454913ea6f5f38856fbf00578d8e39daf842887f3396c95608414680250f7 || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" 97d59c78e40b4ddd018738d285a12afc320b57f8265a3f760353739a3619ccdb || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" f2fc6ff382c6f3af79493d0709dbd64847d0356313518f094f9096315f2fdb30 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" af80bb671ea0f66c0036ce7041a56b0e550fc94fb88d2c77b5b6a3e33e42139b || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" d2f4c7a4a12630e879702353f944f96a5d8e764771b5a5f04163334ad61b39db || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 3e168d1b081ee3a2175fe1bd97ad03bb40fe7ce38a37e99923a19f0e7ec4d81c || goto error
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/refs/tags/v%LZ4%.zip" 3224b4c80f351f194984526ef396f6079bd6332dd9825c72ac0d7a37b3cdc565 || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 7897bc5d620580d9b7cd3539c44b59d78f3657d33663fe97a145e07b4ebd69a4 || goto error
call :downloadfile "KDDockWidgets-%KDDOCKWIDGETS%.zip" "https://github.com/KDAB/KDDockWidgets/archive/v%KDDOCKWIDGETS%.zip" 1ba8e5b48f3b4d47d2de7121529d448532200fa36d9ed21f93909f6eb03f61cb || goto error
call :downloadfile "plutovg-%PLUTOVG%.zip" "https://github.com/sammycage/plutovg/archive/v%PLUTOVG%.zip" 83b2cd6230909a8d586518f49e79e4a1b1e9fab3847db6a678ec9d2dacab052a || goto error
call :downloadfile "plutovg-%PLUTOVG%.zip" "https://github.com/sammycage/plutovg/archive/v%PLUTOVG%.zip" 5153e6b3603a253e6f86dc0b1eb5b80d1dce849ceef628369942587e86582cbb || goto error
call :downloadfile "plutosvg-%PLUTOSVG%.zip" "https://github.com/sammycage/plutosvg/archive/v%PLUTOSVG%.zip" 82dee2c57ad712bdd6d6d81d3e76249d89caa4b5a4214353660fd5adff12201a || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 77d2425458bca62c16b1ed49ed02de4c4114a113781bd94c1961b273bdca00fb || goto error

View File

@@ -44,16 +44,16 @@ set FREETYPE=2.13.3
set HARFBUZZ=11.2.0
set LIBJPEGTURBO=3.1.1
set LIBPNG=1650
set SDL=SDL3-3.2.16
set QT=6.9.1
set SDL=SDL3-3.2.20
set QT=6.9.2
set QTMINOR=6.9
set LZ4=1.10.0
set WEBP=1.5.0
set WEBP=1.6.0
set ZLIB=1.3.1
set ZLIBSHORT=131
set ZSTD=1.5.7
set KDDOCKWIDGETS=2.2.3
set PLUTOVG=1.1.0
set PLUTOVG=1.3.0
set PLUTOSVG=0.0.7
set SHADERC=2025.3
@@ -65,18 +65,18 @@ call :downloadfile "freetype-%FREETYPE%.tar.gz" https://sourceforge.net/projects
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip 850cb5e38e21106c0abba86c5b73f8f74b9a32d7725505901d081080b0d3f0b3 || goto error
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1650.zip 4be6938313b08d5921f9dede13f2789b653c96f4f8595d92ff3f09c9320e51c7 || goto error
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" aadc97ea91f6ef078b0ae3a62bba69e008d9a7db19b34e4ac973b19b71b4217c || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" 7d6fab70cf844bf6769077bd5d7a74893f8ffd4dfb42861745750c63c2a5c92c || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 0cc7430fb827c1f843e31b8b26ba7f083b1eeb8f6315a65d3744fd4d25b6c373 || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" efa6d8ef9f7ae0fd9f7d280fbff574d71882b60a357ae639e516dc173cf26986 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 8439d3394bc380fd17a920ee96df1d2272bf8d3490871d948ef750f95e0ded06 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" a8f90c768b54e28d61e02c1229b74a2b834e9852af523e5c70bcd2ae4c34a772 || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" 38db91c4a8044c395eac89e325ecc25edbda12606fc28812491ef5e5b6b53dd6 || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" fd2e776164751fb486495efeee336d26d85fe1ca1f6a7b9eb6aafca2e3d333aa || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" d76454913ea6f5f38856fbf00578d8e39daf842887f3396c95608414680250f7 || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" 97d59c78e40b4ddd018738d285a12afc320b57f8265a3f760353739a3619ccdb || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" f2fc6ff382c6f3af79493d0709dbd64847d0356313518f094f9096315f2fdb30 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" af80bb671ea0f66c0036ce7041a56b0e550fc94fb88d2c77b5b6a3e33e42139b || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" d2f4c7a4a12630e879702353f944f96a5d8e764771b5a5f04163334ad61b39db || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 3e168d1b081ee3a2175fe1bd97ad03bb40fe7ce38a37e99923a19f0e7ec4d81c || goto error
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/refs/tags/v%LZ4%.zip" 3224b4c80f351f194984526ef396f6079bd6332dd9825c72ac0d7a37b3cdc565 || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 7897bc5d620580d9b7cd3539c44b59d78f3657d33663fe97a145e07b4ebd69a4 || goto error
call :downloadfile "KDDockWidgets-%KDDOCKWIDGETS%.zip" "https://github.com/KDAB/KDDockWidgets/archive/v%KDDOCKWIDGETS%.zip" 1ba8e5b48f3b4d47d2de7121529d448532200fa36d9ed21f93909f6eb03f61cb || goto error
call :downloadfile "plutovg-%PLUTOVG%.zip" "https://github.com/sammycage/plutovg/archive/v%PLUTOVG%.zip" 83b2cd6230909a8d586518f49e79e4a1b1e9fab3847db6a678ec9d2dacab052a || goto error
call :downloadfile "plutovg-%PLUTOVG%.zip" "https://github.com/sammycage/plutovg/archive/v%PLUTOVG%.zip" 5153e6b3603a253e6f86dc0b1eb5b80d1dce849ceef628369942587e86582cbb || goto error
call :downloadfile "plutosvg-%PLUTOSVG%.zip" "https://github.com/sammycage/plutosvg/archive/v%PLUTOSVG%.zip" 82dee2c57ad712bdd6d6d81d3e76249d89caa4b5a4214353660fd5adff12201a || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 77d2425458bca62c16b1ed49ed02de4c4114a113781bd94c1961b273bdca00fb || goto error

View File

@@ -16,7 +16,7 @@ jobs:
runs-on: windows-2025
steps:
- name: Checkout Repository
uses: actions/checkout@v4
uses: actions/checkout@v5
- name: Verify VS Project Files
run: .github\workflows\scripts\windows\validate-vs-filters.ps1

View File

@@ -56,7 +56,7 @@ jobs:
steps:
- name: Checkout Repository
uses: actions/checkout@v4
uses: actions/checkout@v5
- name: Configure MSBuild Clang Version
if: inputs.configuration != 'CMake'
@@ -168,7 +168,7 @@ jobs:
!./bin/**/*.lib
- name: Install the Breakpad Symbol Generator
uses: baptiste0928/cargo-install@e38323ef017552d7f7af73a3f4db467f278310ed
uses: baptiste0928/cargo-install@b687c656bda5733207e629b50a22bf68974a0305
with:
crate: dump_syms

View File

@@ -55,7 +55,7 @@ modified by someone else and passed on, the recipients should know
that what they have is not the original version, so that the original
author's reputation will not be affected by problems that might be
introduced by others.
Finally, software patents pose a constant threat to the existence of
any free program. We wish to make sure that a company cannot
effectively restrict the users of a free program by obtaining a
@@ -111,7 +111,7 @@ modification follow. Pay close attention to the difference between a
"work based on the library" and a "work that uses the library". The
former contains code derived from the library, whereas the latter must
be combined with the library in order to run.
GNU LESSER GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
@@ -158,7 +158,7 @@ Library.
You may charge a fee for the physical act of transferring a copy,
and you may at your option offer warranty protection in exchange for a
fee.
2. You may modify your copy or copies of the Library or any portion
of it, thus forming a work based on the Library, and copy and
distribute such modifications or work under the terms of Section 1
@@ -216,7 +216,7 @@ instead of to this License. (If a newer version than version 2 of the
ordinary GNU General Public License has appeared, then you can specify
that version instead if you wish.) Do not make any other change in
these notices.
Once this change is made in a given copy, it is irreversible for
that copy, so the ordinary GNU General Public License applies to all
subsequent copies and derivative works made from that copy.
@@ -267,7 +267,7 @@ Library will still fall under Section 6.)
distribute the object code for the work under the terms of Section 6.
Any executables containing that work also fall under Section 6,
whether or not they are linked directly with the Library itself.
6. As an exception to the Sections above, you may also combine or
link a "work that uses the Library" with the Library to produce a
work containing portions of the Library, and distribute that work
@@ -329,7 +329,7 @@ restrictions of other proprietary libraries that do not normally
accompany the operating system. Such a contradiction means you cannot
use both them and the Library together in an executable that you
distribute.
7. You may place library facilities that are a work based on the
Library side-by-side in a single library together with other library
facilities not covered by this License, and distribute such a combined
@@ -370,7 +370,7 @@ subject to these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties with
this License.
11. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
@@ -422,7 +422,7 @@ conditions either of that version or of any later version published by
the Free Software Foundation. If the Library does not specify a
license version number, you may choose any version ever published by
the Free Software Foundation.
14. If you wish to incorporate parts of the Library into other free
programs whose distribution conditions are incompatible with these,
write to the author to ask for permission. For software which is
@@ -456,7 +456,7 @@ SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Libraries
If you develop a new library, and you want it to be of the greatest

2235
3rdparty/ffmpeg/Changelog vendored Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -12,7 +12,6 @@ configure to activate them. In this case, FFmpeg's license changes to GPL v2+.
Specifically, the GPL parts of FFmpeg are:
- libpostproc
- optional x86 optimization in the files
- `libavcodec/x86/flac_dsp_gpl.asm`
- `libavcodec/x86/idct_mmx.c`
@@ -45,7 +44,6 @@ Specifically, the GPL parts of FFmpeg are:
- `vf_owdenoise.c`
- `vf_perspective.c`
- `vf_phase.c`
- `vf_pp.c`
- `vf_pp7.c`
- `vf_pullup.c`
- `vf_repeatfields.c`

View File

@@ -1 +1 @@
ffmpeg-7.0.2 from https://ffmpeg.org/releases/ffmpeg-7.0.2.tar.xz
ffmpeg-8.0 from https://ffmpeg.org/releases/ffmpeg-8.0.tar.xz

View File

@@ -187,17 +187,6 @@ struct AVCodecParameters;
* @{
*/
#if FF_API_BUFFER_MIN_SIZE
/**
* @ingroup lavc_encoding
* minimum encoding buffer size
* Used to avoid some checks during header writing.
* @deprecated Unused: avcodec_receive_packet() does not work
* with preallocated packet buffers.
*/
#define AV_INPUT_BUFFER_MIN_SIZE 16384
#endif
/**
* @ingroup lavc_encoding
*/
@@ -234,18 +223,9 @@ typedef struct RcOverride{
* Use qpel MC.
*/
#define AV_CODEC_FLAG_QPEL (1 << 4)
#if FF_API_DROPCHANGED
/**
* Don't output frames whose parameters differ from first
* decoded frame in stream.
*
* @deprecated callers should implement this functionality in their own code
*/
#define AV_CODEC_FLAG_DROPCHANGED (1 << 5)
#endif
/**
* Request the encoder to output reconstructed frames, i.e.\ frames that would
* be produced by decoding the encoded bistream. These frames may be retrieved
* be produced by decoding the encoded bitstream. These frames may be retrieved
* by calling avcodec_receive_frame() immediately after a successful call to
* avcodec_receive_packet().
*
@@ -419,6 +399,12 @@ typedef struct RcOverride{
*/
#define AV_CODEC_EXPORT_DATA_FILM_GRAIN (1 << 3)
/**
* Decoding only.
* Do not apply picture enhancement layers, export them instead.
*/
#define AV_CODEC_EXPORT_DATA_ENHANCEMENTS (1 << 4)
/**
* The decoder will keep a reference to the frame and may reuse it later.
*/
@@ -509,16 +495,21 @@ typedef struct AVCodecContext {
int flags2;
/**
* some codecs need / can use extradata like Huffman tables.
* MJPEG: Huffman tables
* rv10: additional flags
* MPEG-4: global headers (they can be in the bitstream or here)
* The allocated memory should be AV_INPUT_BUFFER_PADDING_SIZE bytes larger
* than extradata_size to avoid problems if it is read with the bitstream reader.
* The bytewise contents of extradata must not depend on the architecture or CPU endianness.
* Must be allocated with the av_malloc() family of functions.
* - encoding: Set/allocated/freed by libavcodec.
* - decoding: Set/allocated/freed by user.
* Out-of-band global headers that may be used by some codecs.
*
* - decoding: Should be set by the caller when available (typically from a
* demuxer) before opening the decoder; some decoders require this to be
* set and will fail to initialize otherwise.
*
* The array must be allocated with the av_malloc() family of functions;
* allocated size must be at least AV_INPUT_BUFFER_PADDING_SIZE bytes
* larger than extradata_size.
*
* - encoding: May be set by the encoder in avcodec_open2() (possibly
* depending on whether the AV_CODEC_FLAG_GLOBAL_HEADER flag is set).
*
* After being set, the array is owned by the codec and freed in
* avcodec_free_context().
*/
uint8_t *extradata;
int extradata_size;
@@ -559,23 +550,6 @@ typedef struct AVCodecContext {
*/
AVRational framerate;
#if FF_API_TICKS_PER_FRAME
/**
* For some codecs, the time base is closer to the field rate than the frame rate.
* Most notably, H.264 and MPEG-2 specify time_base as half of frame duration
* if no telecine is used ...
*
* Set to time_base ticks per frame. Default 1, e.g., H.264/MPEG-2 set it to 2.
*
* @deprecated
* - decoding: Use AVCodecDescriptor.props & AV_CODEC_PROP_FIELDS
* - encoding: Set AVCodecContext.framerate instead
*
*/
attribute_deprecated
int ticks_per_frame;
#endif
/**
* Codec delay.
*
@@ -1175,6 +1149,10 @@ typedef struct AVCodecContext {
* this callback and filled with the extra buffers if there are more
* buffers than buf[] can hold. extended_buf will be freed in
* av_frame_unref().
* Decoders will generally initialize the whole buffer before it is output
* but it can in rare error conditions happen that uninitialized data is passed
* through. \important The buffers returned by get_buffer* should thus not contain sensitive
* data.
*
* If AV_CODEC_CAP_DR1 is not set then get_buffer2() must call
* avcodec_default_get_buffer2() instead of providing buffers allocated by
@@ -1538,6 +1516,7 @@ typedef struct AVCodecContext {
#define FF_DCT_MMX 3
#define FF_DCT_ALTIVEC 5
#define FF_DCT_FAAN 6
#define FF_DCT_NEON 7
/**
* IDCT algorithm, see FF_IDCT_* below.
@@ -1637,165 +1616,29 @@ typedef struct AVCodecContext {
* See the AV_PROFILE_* defines in defs.h.
*/
int profile;
#if FF_API_FF_PROFILE_LEVEL
/** @deprecated The following defines are deprecated; use AV_PROFILE_*
* in defs.h instead. */
#define FF_PROFILE_UNKNOWN -99
#define FF_PROFILE_RESERVED -100
#define FF_PROFILE_AAC_MAIN 0
#define FF_PROFILE_AAC_LOW 1
#define FF_PROFILE_AAC_SSR 2
#define FF_PROFILE_AAC_LTP 3
#define FF_PROFILE_AAC_HE 4
#define FF_PROFILE_AAC_HE_V2 28
#define FF_PROFILE_AAC_LD 22
#define FF_PROFILE_AAC_ELD 38
#define FF_PROFILE_MPEG2_AAC_LOW 128
#define FF_PROFILE_MPEG2_AAC_HE 131
#define FF_PROFILE_DNXHD 0
#define FF_PROFILE_DNXHR_LB 1
#define FF_PROFILE_DNXHR_SQ 2
#define FF_PROFILE_DNXHR_HQ 3
#define FF_PROFILE_DNXHR_HQX 4
#define FF_PROFILE_DNXHR_444 5
#define FF_PROFILE_DTS 20
#define FF_PROFILE_DTS_ES 30
#define FF_PROFILE_DTS_96_24 40
#define FF_PROFILE_DTS_HD_HRA 50
#define FF_PROFILE_DTS_HD_MA 60
#define FF_PROFILE_DTS_EXPRESS 70
#define FF_PROFILE_DTS_HD_MA_X 61
#define FF_PROFILE_DTS_HD_MA_X_IMAX 62
#define FF_PROFILE_EAC3_DDP_ATMOS 30
#define FF_PROFILE_TRUEHD_ATMOS 30
#define FF_PROFILE_MPEG2_422 0
#define FF_PROFILE_MPEG2_HIGH 1
#define FF_PROFILE_MPEG2_SS 2
#define FF_PROFILE_MPEG2_SNR_SCALABLE 3
#define FF_PROFILE_MPEG2_MAIN 4
#define FF_PROFILE_MPEG2_SIMPLE 5
#define FF_PROFILE_H264_CONSTRAINED (1<<9) // 8+1; constraint_set1_flag
#define FF_PROFILE_H264_INTRA (1<<11) // 8+3; constraint_set3_flag
#define FF_PROFILE_H264_BASELINE 66
#define FF_PROFILE_H264_CONSTRAINED_BASELINE (66|FF_PROFILE_H264_CONSTRAINED)
#define FF_PROFILE_H264_MAIN 77
#define FF_PROFILE_H264_EXTENDED 88
#define FF_PROFILE_H264_HIGH 100
#define FF_PROFILE_H264_HIGH_10 110
#define FF_PROFILE_H264_HIGH_10_INTRA (110|FF_PROFILE_H264_INTRA)
#define FF_PROFILE_H264_MULTIVIEW_HIGH 118
#define FF_PROFILE_H264_HIGH_422 122
#define FF_PROFILE_H264_HIGH_422_INTRA (122|FF_PROFILE_H264_INTRA)
#define FF_PROFILE_H264_STEREO_HIGH 128
#define FF_PROFILE_H264_HIGH_444 144
#define FF_PROFILE_H264_HIGH_444_PREDICTIVE 244
#define FF_PROFILE_H264_HIGH_444_INTRA (244|FF_PROFILE_H264_INTRA)
#define FF_PROFILE_H264_CAVLC_444 44
#define FF_PROFILE_VC1_SIMPLE 0
#define FF_PROFILE_VC1_MAIN 1
#define FF_PROFILE_VC1_COMPLEX 2
#define FF_PROFILE_VC1_ADVANCED 3
#define FF_PROFILE_MPEG4_SIMPLE 0
#define FF_PROFILE_MPEG4_SIMPLE_SCALABLE 1
#define FF_PROFILE_MPEG4_CORE 2
#define FF_PROFILE_MPEG4_MAIN 3
#define FF_PROFILE_MPEG4_N_BIT 4
#define FF_PROFILE_MPEG4_SCALABLE_TEXTURE 5
#define FF_PROFILE_MPEG4_SIMPLE_FACE_ANIMATION 6
#define FF_PROFILE_MPEG4_BASIC_ANIMATED_TEXTURE 7
#define FF_PROFILE_MPEG4_HYBRID 8
#define FF_PROFILE_MPEG4_ADVANCED_REAL_TIME 9
#define FF_PROFILE_MPEG4_CORE_SCALABLE 10
#define FF_PROFILE_MPEG4_ADVANCED_CODING 11
#define FF_PROFILE_MPEG4_ADVANCED_CORE 12
#define FF_PROFILE_MPEG4_ADVANCED_SCALABLE_TEXTURE 13
#define FF_PROFILE_MPEG4_SIMPLE_STUDIO 14
#define FF_PROFILE_MPEG4_ADVANCED_SIMPLE 15
#define FF_PROFILE_JPEG2000_CSTREAM_RESTRICTION_0 1
#define FF_PROFILE_JPEG2000_CSTREAM_RESTRICTION_1 2
#define FF_PROFILE_JPEG2000_CSTREAM_NO_RESTRICTION 32768
#define FF_PROFILE_JPEG2000_DCINEMA_2K 3
#define FF_PROFILE_JPEG2000_DCINEMA_4K 4
#define FF_PROFILE_VP9_0 0
#define FF_PROFILE_VP9_1 1
#define FF_PROFILE_VP9_2 2
#define FF_PROFILE_VP9_3 3
#define FF_PROFILE_HEVC_MAIN 1
#define FF_PROFILE_HEVC_MAIN_10 2
#define FF_PROFILE_HEVC_MAIN_STILL_PICTURE 3
#define FF_PROFILE_HEVC_REXT 4
#define FF_PROFILE_HEVC_SCC 9
#define FF_PROFILE_VVC_MAIN_10 1
#define FF_PROFILE_VVC_MAIN_10_444 33
#define FF_PROFILE_AV1_MAIN 0
#define FF_PROFILE_AV1_HIGH 1
#define FF_PROFILE_AV1_PROFESSIONAL 2
#define FF_PROFILE_MJPEG_HUFFMAN_BASELINE_DCT 0xc0
#define FF_PROFILE_MJPEG_HUFFMAN_EXTENDED_SEQUENTIAL_DCT 0xc1
#define FF_PROFILE_MJPEG_HUFFMAN_PROGRESSIVE_DCT 0xc2
#define FF_PROFILE_MJPEG_HUFFMAN_LOSSLESS 0xc3
#define FF_PROFILE_MJPEG_JPEG_LS 0xf7
#define FF_PROFILE_SBC_MSBC 1
#define FF_PROFILE_PRORES_PROXY 0
#define FF_PROFILE_PRORES_LT 1
#define FF_PROFILE_PRORES_STANDARD 2
#define FF_PROFILE_PRORES_HQ 3
#define FF_PROFILE_PRORES_4444 4
#define FF_PROFILE_PRORES_XQ 5
#define FF_PROFILE_ARIB_PROFILE_A 0
#define FF_PROFILE_ARIB_PROFILE_C 1
#define FF_PROFILE_KLVA_SYNC 0
#define FF_PROFILE_KLVA_ASYNC 1
#define FF_PROFILE_EVC_BASELINE 0
#define FF_PROFILE_EVC_MAIN 1
#endif
/**
* Encoding level descriptor.
* - encoding: Set by user, corresponds to a specific level defined by the
* codec, usually corresponding to the profile level, if not specified it
* is set to FF_LEVEL_UNKNOWN.
* is set to AV_LEVEL_UNKNOWN.
* - decoding: Set by libavcodec.
* See AV_LEVEL_* in defs.h.
*/
int level;
#if FF_API_FF_PROFILE_LEVEL
/** @deprecated The following define is deprecated; use AV_LEVEL_UNKOWN
* in defs.h instead. */
#define FF_LEVEL_UNKNOWN -99
#endif
#if FF_API_CODEC_PROPS
/**
* Properties of the stream that gets decoded
* - encoding: unused
* - decoding: set by libavcodec
*/
attribute_deprecated
unsigned properties;
#define FF_CODEC_PROPERTY_LOSSLESS 0x00000001
#define FF_CODEC_PROPERTY_CLOSED_CAPTIONS 0x00000002
#define FF_CODEC_PROPERTY_FILM_GRAIN 0x00000004
#endif
/**
* Skip loop filtering for selected frames.
@@ -1884,8 +1727,13 @@ typedef struct AVCodecContext {
* For SUBTITLE_ASS subtitle type, it should contain the whole ASS
* [Script Info] and [V4+ Styles] section, plus the [Events] line and
* the Format line following. It shouldn't include any Dialogue line.
* - encoding: Set/allocated/freed by user (before avcodec_open2())
* - decoding: Set/allocated/freed by libavcodec (by avcodec_open2())
*
* - encoding: May be set by the caller before avcodec_open2() to an array
* allocated with the av_malloc() family of functions.
* - decoding: May be set by libavcodec in avcodec_open2().
*
* After being set, the array is owned by the codec and freed in
* avcodec_free_context().
*/
int subtitle_header_size;
uint8_t *subtitle_header;
@@ -2071,7 +1919,7 @@ typedef struct AVCodecContext {
* - encoding: may be set by user before calling avcodec_open2() for
* encoder configuration. Afterwards owned and freed by the
* encoder.
* - decoding: unused
* - decoding: may be set by libavcodec in avcodec_open2().
*/
AVFrameSideData **decoded_side_data;
int nb_decoded_side_data;
@@ -2369,24 +2217,6 @@ int avcodec_parameters_to_context(AVCodecContext *codec,
*/
int avcodec_open2(AVCodecContext *avctx, const AVCodec *codec, AVDictionary **options);
#if FF_API_AVCODEC_CLOSE
/**
* Close a given AVCodecContext and free all the data associated with it
* (but not the AVCodecContext itself).
*
* Calling this function on an AVCodecContext that hasn't been opened will free
* the codec-specific data allocated in avcodec_alloc_context3() with a non-NULL
* codec. Subsequent calls will do nothing.
*
* @deprecated Do not use this function. Use avcodec_free_context() to destroy a
* codec context (either open or closed). Opening and closing a codec context
* multiple times is not supported anymore -- use multiple codec contexts
* instead.
*/
attribute_deprecated
int avcodec_close(AVCodecContext *avctx);
#endif
/**
* Free all allocated data in the given subtitle struct.
*
@@ -2690,6 +2520,36 @@ int avcodec_get_hw_frames_parameters(AVCodecContext *avctx,
enum AVPixelFormat hw_pix_fmt,
AVBufferRef **out_frames_ref);
enum AVCodecConfig {
AV_CODEC_CONFIG_PIX_FORMAT, ///< AVPixelFormat, terminated by AV_PIX_FMT_NONE
AV_CODEC_CONFIG_FRAME_RATE, ///< AVRational, terminated by {0, 0}
AV_CODEC_CONFIG_SAMPLE_RATE, ///< int, terminated by 0
AV_CODEC_CONFIG_SAMPLE_FORMAT, ///< AVSampleFormat, terminated by AV_SAMPLE_FMT_NONE
AV_CODEC_CONFIG_CHANNEL_LAYOUT, ///< AVChannelLayout, terminated by {0}
AV_CODEC_CONFIG_COLOR_RANGE, ///< AVColorRange, terminated by AVCOL_RANGE_UNSPECIFIED
AV_CODEC_CONFIG_COLOR_SPACE, ///< AVColorSpace, terminated by AVCOL_SPC_UNSPECIFIED
};
/**
* Retrieve a list of all supported values for a given configuration type.
*
* @param avctx An optional context to use. Values such as
* `strict_std_compliance` may affect the result. If NULL,
* default values are used.
* @param codec The codec to query, or NULL to use avctx->codec.
* @param config The configuration to query.
* @param flags Currently unused; should be set to zero.
* @param out_configs On success, set to a list of configurations, terminated
* by a config-specific terminator, or NULL if all
* possible values are supported.
* @param out_num_configs On success, set to the number of elements in
*out_configs, excluding the terminator. Optional.
*/
int avcodec_get_supported_config(const AVCodecContext *avctx,
const AVCodec *codec, enum AVCodecConfig config,
unsigned flags, const void **out_configs,
int *out_num_configs);
/**
@@ -3040,7 +2900,7 @@ int avcodec_fill_audio_frame(AVFrame *frame, int nb_channels,
*
* @note for encoders, this function will only do something if the encoder
* declares support for AV_CODEC_CAP_ENCODER_FLUSH. When called, the encoder
* will drain any remaining packets, and can then be re-used for a different
* will drain any remaining packets, and can then be reused for a different
* stream (as opposed to sending a null frame which will leave the encoder
* in a permanent EOF state after draining). This can be desirable if the
* cost of tearing down and replacing the encoder instance is high.
@@ -3075,8 +2935,8 @@ void av_fast_padded_malloc(void *ptr, unsigned int *size, size_t min_size);
void av_fast_padded_mallocz(void *ptr, unsigned int *size, size_t min_size);
/**
* @return a positive value if s is open (i.e. avcodec_open2() was called on it
* with no corresponding avcodec_close()), 0 otherwise.
* @return a positive value if s is open (i.e. avcodec_open2() was called on it),
* 0 otherwise.
*/
int avcodec_is_open(AVCodecContext *s);

View File

@@ -80,21 +80,6 @@
*/
#define AV_CODEC_CAP_SMALL_LAST_FRAME (1 << 6)
#if FF_API_SUBFRAMES
/**
* Codec can output multiple frames per AVPacket
* Normally demuxers return one frame at a time, demuxers which do not do
* are connected to a parser to split what they return into proper frames.
* This flag is reserved to the very rare category of codecs which have a
* bitstream that cannot be split into frames without timeconsuming
* operations like full decoding. Demuxers carrying such bitstreams thus
* may return multiple frames in a packet. This has many disadvantages like
* prohibiting stream copy in many cases thus it should only be considered
* as a last resort.
*/
#define AV_CODEC_CAP_SUBFRAMES (1 << 8)
#endif
/**
* Codec is experimental and is thus avoided in favor of non experimental
* encoders
@@ -205,10 +190,19 @@ typedef struct AVCodec {
*/
int capabilities;
uint8_t max_lowres; ///< maximum value for lowres supported by the decoder
const AVRational *supported_framerates; ///< array of supported framerates, or NULL if any, array is terminated by {0,0}
const enum AVPixelFormat *pix_fmts; ///< array of supported pixel formats, or NULL if unknown, array is terminated by -1
const int *supported_samplerates; ///< array of supported audio samplerates, or NULL if unknown, array is terminated by 0
const enum AVSampleFormat *sample_fmts; ///< array of supported sample formats, or NULL if unknown, array is terminated by -1
/**
* Deprecated codec capabilities.
*/
attribute_deprecated
const AVRational *supported_framerates; ///< @deprecated use avcodec_get_supported_config()
attribute_deprecated
const enum AVPixelFormat *pix_fmts; ///< @deprecated use avcodec_get_supported_config()
attribute_deprecated
const int *supported_samplerates; ///< @deprecated use avcodec_get_supported_config()
attribute_deprecated
const enum AVSampleFormat *sample_fmts; ///< @deprecated use avcodec_get_supported_config()
const AVClass *priv_class; ///< AVClass for the private context
const AVProfile *profiles; ///< array of recognized profiles, or NULL if unknown, array is terminated by {AV_PROFILE_UNKNOWN}
@@ -226,7 +220,9 @@ typedef struct AVCodec {
/**
* Array of supported channel layouts, terminated with a zeroed layout.
* @deprecated use avcodec_get_supported_config()
*/
attribute_deprecated
const AVChannelLayout *ch_layouts;
} AVCodec;

View File

@@ -206,7 +206,9 @@ enum AVCodecID {
AV_CODEC_ID_BMV_VIDEO,
AV_CODEC_ID_VBLE,
AV_CODEC_ID_DXTORY,
#if FF_API_V408_CODECID
AV_CODEC_ID_V410,
#endif
AV_CODEC_ID_XWD,
AV_CODEC_ID_CDXL,
AV_CODEC_ID_XBM,
@@ -254,8 +256,10 @@ enum AVCodecID {
AV_CODEC_ID_012V,
AV_CODEC_ID_AVUI,
AV_CODEC_ID_TARGA_Y216,
#if FF_API_V408_CODECID
AV_CODEC_ID_V308,
AV_CODEC_ID_V408,
#endif
AV_CODEC_ID_YUV4,
AV_CODEC_ID_AVRN,
AV_CODEC_ID_CPIA,
@@ -322,6 +326,11 @@ enum AVCodecID {
AV_CODEC_ID_RTV1,
AV_CODEC_ID_VMIX,
AV_CODEC_ID_LEAD,
AV_CODEC_ID_DNXUC,
AV_CODEC_ID_RV60,
AV_CODEC_ID_JPEGXL_ANIM,
AV_CODEC_ID_APV,
AV_CODEC_ID_PRORES_RAW,
/* various PCM "codecs" */
AV_CODEC_ID_FIRST_AUDIO = 0x10000, ///< A dummy id pointing at the start of audio codecs
@@ -416,6 +425,8 @@ enum AVCodecID {
AV_CODEC_ID_ADPCM_IMA_MOFLEX,
AV_CODEC_ID_ADPCM_IMA_ACORN,
AV_CODEC_ID_ADPCM_XMD,
AV_CODEC_ID_ADPCM_IMA_XBOX,
AV_CODEC_ID_ADPCM_SANYO,
/* AMR */
AV_CODEC_ID_AMR_NB = 0x12000,
@@ -543,6 +554,8 @@ enum AVCodecID {
AV_CODEC_ID_AC4,
AV_CODEC_ID_OSQ,
AV_CODEC_ID_QOA,
AV_CODEC_ID_LC3,
AV_CODEC_ID_G728,
/* subtitle codecs */
AV_CODEC_ID_FIRST_SUBTITLE = 0x17000, ///< A dummy ID pointing at the start of subtitle codecs.
@@ -572,6 +585,7 @@ enum AVCodecID {
AV_CODEC_ID_HDMV_TEXT_SUBTITLE,
AV_CODEC_ID_TTML,
AV_CODEC_ID_ARIB_CAPTION,
AV_CODEC_ID_IVTV_VBI,
/* other specific kind of codecs (generally used for attachments) */
AV_CODEC_ID_FIRST_UNKNOWN = 0x18000, ///< A dummy ID pointing at the start of various fake codecs.
@@ -588,6 +602,8 @@ enum AVCodecID {
AV_CODEC_ID_TIMED_ID3,
AV_CODEC_ID_BIN_DATA,
AV_CODEC_ID_SMPTE_2038,
AV_CODEC_ID_LCEVC,
AV_CODEC_ID_SMPTE_436M_ANC,
AV_CODEC_ID_PROBE = 0x19000, ///< codec_id is not known (like AV_CODEC_ID_NONE) but lavf should attempt to identify it

View File

@@ -148,7 +148,7 @@ typedef struct AVCodecParameters {
* durations. Should be set to { 0, 1 } when some frames have differing
* durations or if the value is not known.
*
* @note This field correponds to values that are stored in codec-level
* @note This field corresponds to values that are stored in codec-level
* headers and is typically overridden by container/transport-layer
* timestamps, when available. It should thus be used only as a last resort,
* when no higher-level timing information is available.

View File

@@ -73,6 +73,7 @@
#define AV_PROFILE_AAC_HE_V2 28
#define AV_PROFILE_AAC_LD 22
#define AV_PROFILE_AAC_ELD 38
#define AV_PROFILE_AAC_USAC 41
#define AV_PROFILE_MPEG2_AAC_LOW 128
#define AV_PROFILE_MPEG2_AAC_HE 131
@@ -159,6 +160,7 @@
#define AV_PROFILE_HEVC_MAIN_10 2
#define AV_PROFILE_HEVC_MAIN_STILL_PICTURE 3
#define AV_PROFILE_HEVC_REXT 4
#define AV_PROFILE_HEVC_MULTIVIEW_MAIN 6
#define AV_PROFILE_HEVC_SCC 9
#define AV_PROFILE_VVC_MAIN_10 1
@@ -183,6 +185,9 @@
#define AV_PROFILE_PRORES_4444 4
#define AV_PROFILE_PRORES_XQ 5
#define AV_PROFILE_PRORES_RAW 0
#define AV_PROFILE_PRORES_RAW_HQ 1
#define AV_PROFILE_ARIB_PROFILE_A 0
#define AV_PROFILE_ARIB_PROFILE_C 1
@@ -192,6 +197,14 @@
#define AV_PROFILE_EVC_BASELINE 0
#define AV_PROFILE_EVC_MAIN 1
#define AV_PROFILE_APV_422_10 33
#define AV_PROFILE_APV_422_12 44
#define AV_PROFILE_APV_444_10 55
#define AV_PROFILE_APV_444_12 66
#define AV_PROFILE_APV_4444_10 77
#define AV_PROFILE_APV_4444_12 88
#define AV_PROFILE_APV_400_10 99
#define AV_LEVEL_UNKNOWN -99
@@ -323,6 +336,20 @@ typedef struct AVProducerReferenceTime {
int flags;
} AVProducerReferenceTime;
/**
* RTCP SR (Sender Report) information
*
* The received sender report information for an RTSP
* stream, exposed as AV_PKT_DATA_RTCP_SR side data.
*/
typedef struct AVRTCPSenderReport {
uint32_t ssrc; ///< Synchronization source identifier
uint64_t ntp_timestamp; ///< NTP time when the report was sent
uint32_t rtp_timestamp; ///< RTP time when the report was sent
uint32_t sender_nb_packets; ///< Total number of packets sent
uint32_t sender_nb_bytes; ///< Total number of bytes sent (excluding headers or padding)
} AVRTCPSenderReport;
/**
* Encode extradata length to a buffer. Used by xiph codecs.
*

View File

@@ -59,10 +59,6 @@ enum AVPacketSideDataType {
* An AV_PKT_DATA_PARAM_CHANGE side data packet is laid out as follows:
* @code
* u32le param_flags
* if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_CHANNEL_COUNT)
* s32le channel_count
* if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_CHANNEL_LAYOUT)
* u64le channel_layout
* if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_SAMPLE_RATE)
* s32le sample_rate
* if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_DIMENSIONS)
@@ -146,7 +142,7 @@ enum AVPacketSideDataType {
AV_PKT_DATA_CPB_PROPERTIES,
/**
* Recommmends skipping the specified number of samples
* Recommends skipping the specified number of samples
* @code
* u32le number of samples to skip from start of this packet
* u32le number of samples to skip from end of this packet
@@ -330,6 +326,42 @@ enum AVPacketSideDataType {
*/
AV_PKT_DATA_AMBIENT_VIEWING_ENVIRONMENT,
/**
* The number of pixels to discard from the top/bottom/left/right border of the
* decoded frame to obtain the sub-rectangle intended for presentation.
*
* @code
* u32le crop_top
* u32le crop_bottom
* u32le crop_left
* u32le crop_right
* @endcode
*/
AV_PKT_DATA_FRAME_CROPPING,
/**
* Raw LCEVC payload data, as a uint8_t array, with NAL emulation
* bytes intact.
*/
AV_PKT_DATA_LCEVC,
/**
* This side data contains information about the reference display width(s)
* and reference viewing distance(s) as well as information about the
* corresponding reference stereo pair(s), i.e., the pair(s) of views to be
* displayed for the viewer's left and right eyes on the reference display
* at the reference viewing distance.
* The payload is the AV3DReferenceDisplaysInfo struct defined in
* libavutil/tdrdi.h.
*/
AV_PKT_DATA_3D_REFERENCE_DISPLAYS,
/**
* Contains the last received RTCP SR (Sender Report) information
* in the form of the AVRTCPSenderReport struct.
*/
AV_PKT_DATA_RTCP_SR,
/**
* The number of side data types.
* This is not part of the public API/ABI in the sense that it may
@@ -341,8 +373,6 @@ enum AVPacketSideDataType {
AV_PKT_DATA_NB
};
#define AV_PKT_DATA_QUALITY_FACTOR AV_PKT_DATA_QUALITY_STATS //DEPRECATED
/**
* This structure stores auxiliary information for decoding, presenting, or
* otherwise processing the coded stream. It is typically exported by demuxers
@@ -351,11 +381,11 @@ enum AVPacketSideDataType {
*
* Global side data is handled as follows:
* - During demuxing, it may be exported through
* @ref AVStream.codecpar.side_data "AVStream's codec parameters", which can
* @ref AVCodecParameters.coded_side_data "AVStream's codec parameters", which can
* then be passed as input to decoders through the
* @ref AVCodecContext.coded_side_data "decoder context's side data", for
* initialization.
* - For muxing, it can be fed through @ref AVStream.codecpar.side_data
* - For muxing, it can be fed through @ref AVCodecParameters.coded_side_data
* "AVStream's codec parameters", typically the output of encoders through
* the @ref AVCodecContext.coded_side_data "encoder context's side data", for
* initialization.
@@ -863,6 +893,13 @@ int av_packet_make_writable(AVPacket *pkt);
*/
void av_packet_rescale_ts(AVPacket *pkt, AVRational tb_src, AVRational tb_dst);
/**
* Allocate an AVContainerFifo instance for AVPacket.
*
* @param flags currently unused
*/
struct AVContainerFifo *av_container_fifo_alloc_avpacket(unsigned flags);
/**
* @}
*/

View File

@@ -93,28 +93,6 @@ typedef struct AVVDPAUContext {
AVVDPAU_Render2 render2;
} AVVDPAUContext;
#if FF_API_VDPAU_ALLOC_GET_SET
/**
* @brief allocation function for AVVDPAUContext
*
* Allows extending the struct without breaking API/ABI
* @deprecated use av_vdpau_bind_context() instead
*/
attribute_deprecated
AVVDPAUContext *av_alloc_vdpaucontext(void);
/**
* @deprecated render2 is public and can be accessed directly
*/
attribute_deprecated
AVVDPAU_Render2 av_vdpau_hwaccel_get_render2(const AVVDPAUContext *);
/**
* @deprecated render2 is public and can be accessed directly
*/
attribute_deprecated
void av_vdpau_hwaccel_set_render2(AVVDPAUContext *, AVVDPAU_Render2);
#endif
/**
* Associate a VDPAU device with a codec context for hardware acceleration.
* This function is meant to be called from the get_format() codec callback,
@@ -155,17 +133,6 @@ int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device,
int av_vdpau_get_surface_parameters(AVCodecContext *avctx, VdpChromaType *type,
uint32_t *width, uint32_t *height);
#if FF_API_VDPAU_ALLOC_GET_SET
/**
* Allocate an AVVDPAUContext.
*
* @return Newly-allocated AVVDPAUContext or NULL on failure.
* @deprecated use av_vdpau_bind_context() instead
*/
attribute_deprecated
AVVDPAUContext *av_vdpau_alloc_context(void);
#endif
/** @} */
#endif /* AVCODEC_VDPAU_H */

View File

@@ -29,7 +29,7 @@
#include "version_major.h"
#define LIBAVCODEC_VERSION_MINOR 3
#define LIBAVCODEC_VERSION_MINOR 11
#define LIBAVCODEC_VERSION_MICRO 100
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \

View File

@@ -25,7 +25,7 @@
* Libavcodec version macros.
*/
#define LIBAVCODEC_VERSION_MAJOR 61
#define LIBAVCODEC_VERSION_MAJOR 62
/**
* FF_API_* defines may be placed below to indicate public API that will be
@@ -37,15 +37,19 @@
* at once through the bump. This improves the git bisect-ability of the change.
*/
#define FF_API_INIT_PACKET (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_SUBFRAMES (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_TICKS_PER_FRAME (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_DROPCHANGED (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_INIT_PACKET (LIBAVCODEC_VERSION_MAJOR < 63)
#define FF_API_AVFFT (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_FF_PROFILE_LEVEL (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_AVCODEC_CLOSE (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_BUFFER_MIN_SIZE (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_VDPAU_ALLOC_GET_SET (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_V408_CODECID (LIBAVCODEC_VERSION_MAJOR < 63)
#define FF_API_CODEC_PROPS (LIBAVCODEC_VERSION_MAJOR < 63)
#define FF_API_EXR_GAMMA (LIBAVCODEC_VERSION_MAJOR < 63)
#define FF_API_NVDEC_OLD_PIX_FMTS (LIBAVCODEC_VERSION_MAJOR < 63)
// reminder to remove the OMX encoder on next major bump
#define FF_CODEC_OMX (LIBAVCODEC_VERSION_MAJOR < 63)
// reminder to remove Sonic Lossy/Lossless encoders on next major bump
#define FF_CODEC_SONIC_ENC (LIBAVCODEC_VERSION_MAJOR < 63)
// reminder to remove Sonic decoder on next-next major bump
#define FF_CODEC_SONIC_DEC (LIBAVCODEC_VERSION_MAJOR < 63)
#endif /* AVCODEC_VERSION_MAJOR_H */

View File

@@ -146,8 +146,8 @@
* consumed). The calling program can handle such unrecognized options as it
* wishes, e.g.
* @code
* AVDictionaryEntry *e;
* if (e = av_dict_get(options, "", NULL, AV_DICT_IGNORE_SUFFIX)) {
* const AVDictionaryEntry *e;
* if ((e = av_dict_iterate(options, NULL))) {
* fprintf(stderr, "Option %s not recognized by the demuxer.\n", e->key);
* abort();
* }
@@ -459,7 +459,7 @@ typedef struct AVProbeData {
#define AVPROBE_SCORE_STREAM_RETRY (AVPROBE_SCORE_MAX/4-1)
#define AVPROBE_SCORE_EXTENSION 50 ///< score for file extension
#define AVPROBE_SCORE_MIME 75 ///< score for file mime type
#define AVPROBE_SCORE_MIME_BONUS 30 ///< score added for matching mime type
#define AVPROBE_SCORE_MAX 100 ///< maximum score
#define AVPROBE_PADDING_SIZE 32 ///< extra allocated bytes at the end of the probe buffer
@@ -470,8 +470,7 @@ typedef struct AVProbeData {
/**
* The muxer/demuxer is experimental and should be used with caution.
*
* - demuxers: will not be selected automatically by probing, must be specified
* explicitly.
* It will not be selected automatically, and must be specified explicitly.
*/
#define AVFMT_EXPERIMENTAL 0x0004
#define AVFMT_SHOW_IDS 0x0008 /**< Show format stream IDs numbers. */
@@ -485,9 +484,6 @@ typedef struct AVProbeData {
#define AVFMT_NOBINSEARCH 0x2000 /**< Format does not allow to fall back on binary search via read_timestamp */
#define AVFMT_NOGENSEARCH 0x4000 /**< Format does not allow to fall back on generic search */
#define AVFMT_NO_BYTE_SEEK 0x8000 /**< Format does not allow seeking by bytes */
#if FF_API_ALLOW_FLUSH
#define AVFMT_ALLOW_FLUSH 0x10000 /**< @deprecated: Just send a NULL packet if you want to flush a muxer. */
#endif
#define AVFMT_TS_NONSTRICT 0x20000 /**< Format does not require strictly
increasing timestamps, but they must
still be monotonic */
@@ -713,6 +709,11 @@ typedef struct AVIndexEntry {
* The video stream contains still images.
*/
#define AV_DISPOSITION_STILL_IMAGE (1 << 20)
/**
* The video stream contains multiple layers, e.g. stereoscopic views (cf. H.264
* Annex G/H, or HEVC Annex F).
*/
#define AV_DISPOSITION_MULTILAYER (1 << 21)
/**
* @return The AV_DISPOSITION_* flag corresponding to disp or a negative error
@@ -842,38 +843,6 @@ typedef struct AVStream {
*/
AVPacket attached_pic;
#if FF_API_AVSTREAM_SIDE_DATA
/**
* An array of side data that applies to the whole stream (i.e. the
* container does not allow it to change between packets).
*
* There may be no overlap between the side data in this array and side data
* in the packets. I.e. a given side data is either exported by the muxer
* (demuxing) / set by the caller (muxing) in this array, then it never
* appears in the packets, or the side data is exported / sent through
* the packets (always in the first packet where the value becomes known or
* changes), then it does not appear in this array.
*
* - demuxing: Set by libavformat when the stream is created.
* - muxing: May be set by the caller before avformat_write_header().
*
* Freed by libavformat in avformat_free_context().
*
* @deprecated use AVStream's @ref AVCodecParameters.coded_side_data
* "codecpar side data".
*/
attribute_deprecated
AVPacketSideData *side_data;
/**
* The number of elements in the AVStream.side_data array.
*
* @deprecated use AVStream's @ref AVCodecParameters.nb_coded_side_data
* "codecpar side data".
*/
attribute_deprecated
int nb_side_data;
#endif
/**
* Flags indicating events happening on the stream, a combination of
* AVSTREAM_EVENT_FLAG_*.
@@ -957,7 +926,7 @@ typedef struct AVStream {
* the sixth @ref AVStreamGroup.streams "stream" in the group is "512,512",
* etc.
*
* The following is an example of a canvas with overlaping tiles:
* The following is an example of a canvas with overlapping tiles:
*
* +-----------+
* | %%%%% |
@@ -1077,13 +1046,52 @@ typedef struct AVStreamGroupTileGrid {
* final image before presentation.
*/
int height;
/**
* Additional data associated with the grid.
*
* Should be allocated with av_packet_side_data_new() or
* av_packet_side_data_add(), and will be freed by avformat_free_context().
*/
AVPacketSideData *coded_side_data;
/**
* Amount of entries in @ref coded_side_data.
*/
int nb_coded_side_data;
} AVStreamGroupTileGrid;
/**
* AVStreamGroupLCEVC is meant to define the relation between video streams
* and a data stream containing LCEVC enhancement layer NALUs.
*
* No more than one stream of @ref AVCodecParameters.codec_type "codec_type"
* AVMEDIA_TYPE_DATA shall be present, and it must be of
* @ref AVCodecParameters.codec_id "codec_id" AV_CODEC_ID_LCEVC.
*/
typedef struct AVStreamGroupLCEVC {
const AVClass *av_class;
/**
* Index of the LCEVC data stream in AVStreamGroup.
*/
unsigned int lcevc_index;
/**
* Width of the final stream for presentation.
*/
int width;
/**
* Height of the final image for presentation.
*/
int height;
} AVStreamGroupLCEVC;
enum AVStreamGroupParamsType {
AV_STREAM_GROUP_PARAMS_NONE,
AV_STREAM_GROUP_PARAMS_IAMF_AUDIO_ELEMENT,
AV_STREAM_GROUP_PARAMS_IAMF_MIX_PRESENTATION,
AV_STREAM_GROUP_PARAMS_TILE_GRID,
AV_STREAM_GROUP_PARAMS_LCEVC,
};
struct AVIAMFAudioElement;
@@ -1125,6 +1133,7 @@ typedef struct AVStreamGroup {
struct AVIAMFAudioElement *iamf_audio_element;
struct AVIAMFMixPresentation *iamf_mix_presentation;
struct AVStreamGroupTileGrid *tile_grid;
struct AVStreamGroupLCEVC *lcevc;
} params;
/**
@@ -1411,7 +1420,7 @@ typedef struct AVFormatContext {
#define AVFMT_FLAG_NONBLOCK 0x0004 ///< Do not block when reading packets from input.
#define AVFMT_FLAG_IGNDTS 0x0008 ///< Ignore DTS on frames that contain both DTS & PTS
#define AVFMT_FLAG_NOFILLIN 0x0010 ///< Do not infer any values from other values, just return what is stored in the container
#define AVFMT_FLAG_NOPARSE 0x0020 ///< Do not use AVParsers, you also must set AVFMT_FLAG_NOFILLIN as the fillin code works on frames and no parsing -> no frames. Also seeking to frames can not work if parsing to find frame boundaries has been disabled
#define AVFMT_FLAG_NOPARSE 0x0020 ///< Do not use AVParsers, you also must set AVFMT_FLAG_NOFILLIN as the filling code works on frames and no parsing -> no frames. Also seeking to frames can not work if parsing to find frame boundaries has been disabled
#define AVFMT_FLAG_NOBUFFER 0x0040 ///< Do not buffer frames when possible
#define AVFMT_FLAG_CUSTOM_IO 0x0080 ///< The caller has supplied a custom AVIOContext, don't avio_close() it.
#define AVFMT_FLAG_DISCARD_CORRUPT 0x0100 ///< Discard frames marked corrupted
@@ -1425,9 +1434,6 @@ typedef struct AVFormatContext {
#define AVFMT_FLAG_BITEXACT 0x0400
#define AVFMT_FLAG_SORT_DTS 0x10000 ///< try to interleave outputted packets by dts (using this flag can slow demuxing down)
#define AVFMT_FLAG_FAST_SEEK 0x80000 ///< Enable fast, but inaccurate seeks for some formats
#if FF_API_LAVF_SHORTEST
#define AVFMT_FLAG_SHORTEST 0x100000 ///< Stop muxing when the shortest stream stops.
#endif
#define AVFMT_FLAG_AUTO_BSF 0x200000 ///< Add bitstream filters as requested by the muxer
/**
@@ -1439,7 +1445,7 @@ typedef struct AVFormatContext {
*
* @note this is \e not used for determining the \ref AVInputFormat
* "input format"
* @sa format_probesize
* @see format_probesize
*/
int64_t probesize;
@@ -1664,9 +1670,11 @@ typedef struct AVFormatContext {
int use_wallclock_as_timestamps;
/**
* Skip duration calcuation in estimate_timings_from_pts.
* Skip duration calculation in estimate_timings_from_pts.
* - encoding: unused
* - decoding: set by user
*
* @see duration_probesize
*/
int skip_estimate_duration_from_pts;
@@ -1729,7 +1737,7 @@ typedef struct AVFormatContext {
*
* Demuxing only, set by the caller before avformat_open_input().
*
* @sa probesize
* @see probesize
*/
int format_probesize;
@@ -1765,7 +1773,7 @@ typedef struct AVFormatContext {
/**
* IO repositioned flag.
* This is set by avformat when the underlaying IO context read pointer
* This is set by avformat when the underlying IO context read pointer
* is repositioned, for example when doing byte based seeking.
* Demuxers can use the flag to detect such changes.
*/
@@ -1861,40 +1869,23 @@ typedef struct AVFormatContext {
/**
* A callback for closing the streams opened with AVFormatContext.io_open().
*
* Using this is preferred over io_close, because this can return an error.
* Therefore this callback is used instead of io_close by the generic
* libavformat code if io_close is NULL or the default.
*
* @param s the format context
* @param pb IO context to be closed and freed
* @return 0 on success, a negative AVERROR code on failure
*/
int (*io_close2)(struct AVFormatContext *s, AVIOContext *pb);
/**
* Maximum number of bytes read from input in order to determine stream durations
* when using estimate_timings_from_pts in avformat_find_stream_info().
* Demuxing only, set by the caller before avformat_find_stream_info().
* Can be set to 0 to let avformat choose using a heuristic.
*
* @see skip_estimate_duration_from_pts
*/
int64_t duration_probesize;
} AVFormatContext;
/**
* This function will cause global side data to be injected in the next packet
* of each stream as well as after any subsequent seek.
*
* @note global side data is always available in every AVStream's
* @ref AVCodecParameters.coded_side_data "codecpar side data" array, and
* in a @ref AVCodecContext.coded_side_data "decoder's side data" array if
* initialized with said stream's codecpar.
* @see av_packet_side_data_get()
*/
void av_format_inject_global_side_data(AVFormatContext *s);
#if FF_API_GET_DUR_ESTIMATE_METHOD
/**
* Returns the method used to set ctx->duration.
*
* @return AVFMT_DURATION_FROM_PTS, AVFMT_DURATION_FROM_STREAM, or AVFMT_DURATION_FROM_BITRATE.
* @deprecated duration_estimation_method is public and can be read directly.
*/
attribute_deprecated
enum AVDurationEstimationMethod av_fmt_ctx_get_duration_estimation_method(const AVFormatContext* ctx);
#endif
/**
* @defgroup lavf_core Core functions
* @ingroup libavf
@@ -2072,57 +2063,6 @@ AVStream *avformat_new_stream(AVFormatContext *s, const struct AVCodec *c);
*/
int avformat_stream_group_add_stream(AVStreamGroup *stg, AVStream *st);
#if FF_API_AVSTREAM_SIDE_DATA
/**
* Wrap an existing array as stream side data.
*
* @param st stream
* @param type side information type
* @param data the side data array. It must be allocated with the av_malloc()
* family of functions. The ownership of the data is transferred to
* st.
* @param size side information size
*
* @return zero on success, a negative AVERROR code on failure. On failure,
* the stream is unchanged and the data remains owned by the caller.
* @deprecated use av_packet_side_data_add() with the stream's
* @ref AVCodecParameters.coded_side_data "codecpar side data"
*/
attribute_deprecated
int av_stream_add_side_data(AVStream *st, enum AVPacketSideDataType type,
uint8_t *data, size_t size);
/**
* Allocate new information from stream.
*
* @param stream stream
* @param type desired side information type
* @param size side information size
*
* @return pointer to fresh allocated data or NULL otherwise
* @deprecated use av_packet_side_data_new() with the stream's
* @ref AVCodecParameters.coded_side_data "codecpar side data"
*/
attribute_deprecated
uint8_t *av_stream_new_side_data(AVStream *stream,
enum AVPacketSideDataType type, size_t size);
/**
* Get side information from stream.
*
* @param stream stream
* @param type desired side information type
* @param size If supplied, *size will be set to the size of the side data
* or to zero if the desired side data is not present.
*
* @return pointer to data if present or NULL otherwise
* @deprecated use av_packet_side_data_get() with the stream's
* @ref AVCodecParameters.coded_side_data "codecpar side data"
*/
attribute_deprecated
uint8_t *av_stream_get_side_data(const AVStream *stream,
enum AVPacketSideDataType type, size_t *size);
#endif
AVProgram *av_new_program(AVFormatContext *s, int id);
/**
@@ -2231,7 +2171,7 @@ int av_probe_input_buffer(AVIOContext *pb, const AVInputFormat **fmt,
* which case an AVFormatContext is allocated by this
* function and written into ps.
* Note that a user-supplied AVFormatContext will be freed
* on failure.
* on failure and its pointer set to NULL.
* @param url URL of the stream to open.
* @param fmt If non-NULL, this parameter forces a specific input format.
* Otherwise the format is autodetected.
@@ -2240,7 +2180,8 @@ int av_probe_input_buffer(AVIOContext *pb, const AVInputFormat **fmt,
* On return this parameter will be destroyed and replaced with
* a dict containing options that were not found. May be NULL.
*
* @return 0 on success, a negative AVERROR on failure.
* @return 0 on success; on failure: frees ps, sets its pointer to NULL,
* and returns a negative AVERROR.
*
* @note If you want to use custom IO, preallocate the format context and set its pb field.
*/
@@ -3030,6 +2971,7 @@ int avformat_match_stream_specifier(AVFormatContext *s, AVStream *st,
int avformat_queue_attached_pictures(AVFormatContext *s);
#if FF_API_INTERNAL_TIMING
enum AVTimebaseSource {
AVFMT_TBCF_AUTO = -1,
AVFMT_TBCF_DECODER,
@@ -3040,25 +2982,20 @@ enum AVTimebaseSource {
};
/**
* Transfer internal timing information from one stream to another.
*
* This function is useful when doing stream copy.
*
* @param ofmt target output format for ost
* @param ost output stream which needs timings copy and adjustments
* @param ist reference input stream to copy timings from
* @param copy_tb define from where the stream codec timebase needs to be imported
* @deprecated do not call this function
*/
attribute_deprecated
int avformat_transfer_internal_stream_timing_info(const AVOutputFormat *ofmt,
AVStream *ost, const AVStream *ist,
enum AVTimebaseSource copy_tb);
/**
* Get the internal codec timebase from a stream.
*
* @param st input stream to extract the timebase from
* @deprecated do not call this function
*/
attribute_deprecated
AVRational av_stream_get_codec_timebase(const AVStream *st);
#endif
/**
* @}

View File

@@ -31,7 +31,7 @@
#include "version_major.h"
#define LIBAVFORMAT_VERSION_MINOR 1
#define LIBAVFORMAT_VERSION_MINOR 3
#define LIBAVFORMAT_VERSION_MICRO 100
#define LIBAVFORMAT_VERSION_INT AV_VERSION_INT(LIBAVFORMAT_VERSION_MAJOR, \

View File

@@ -29,7 +29,7 @@
// Major bumping may affect Ticket5467, 5421, 5451(compatibility with Chromium)
// Also please add any ticket numbers that you believe might be affected here
#define LIBAVFORMAT_VERSION_MAJOR 61
#define LIBAVFORMAT_VERSION_MAJOR 62
/**
* FF_API_* defines may be placed below to indicate public API that will be
@@ -41,12 +41,11 @@
* at once through the bump. This improves the git bisect-ability of the change.
*
*/
#define FF_API_COMPUTE_PKT_FIELDS2 (LIBAVFORMAT_VERSION_MAJOR < 62)
#define FF_API_LAVF_SHORTEST (LIBAVFORMAT_VERSION_MAJOR < 62)
#define FF_API_ALLOW_FLUSH (LIBAVFORMAT_VERSION_MAJOR < 62)
#define FF_API_AVSTREAM_SIDE_DATA (LIBAVFORMAT_VERSION_MAJOR < 62)
#define FF_API_COMPUTE_PKT_FIELDS2 (LIBAVFORMAT_VERSION_MAJOR < 63)
#define FF_API_GET_DUR_ESTIMATE_METHOD (LIBAVFORMAT_VERSION_MAJOR < 62)
#define FF_API_INTERNAL_TIMING (LIBAVFORMAT_VERSION_MAJOR < 63)
#define FF_API_NO_DEFAULT_TLS_VERIFY (LIBAVFORMAT_VERSION_MAJOR < 63)
#define FF_API_R_FRAME_RATE 1

View File

@@ -159,9 +159,11 @@
#if defined(__GNUC__) || defined(__clang__)
# define av_builtin_constant_p __builtin_constant_p
# define av_printf_format(fmtpos, attrpos) __attribute__((__format__(__printf__, fmtpos, attrpos)))
# define av_scanf_format(fmtpos, attrpos) __attribute__((__format__(__scanf__, fmtpos, attrpos)))
#else
# define av_builtin_constant_p(x) 0
# define av_printf_format(fmtpos, attrpos)
# define av_scanf_format(fmtpos, attrpos)
#endif
#if AV_GCC_VERSION_AT_LEAST(2,5) || defined(__clang__)

View File

@@ -31,6 +31,7 @@
#ifdef HAVE_AV_CONFIG_H
# include "config.h"
#endif
#include "attributes.h"
#include "log.h"
#include "macros.h"
@@ -75,4 +76,48 @@
*/
void av_assert0_fpu(void);
/**
* Asserts that are used as compiler optimization hints depending
* upon ASSERT_LEVEL and NBDEBUG.
*
* Undefined behaviour occurs if execution reaches a point marked
* with av_unreachable() or if a condition used with av_assume()
* is false.
*
* The condition used with av_assume() should not have side-effects
* and should be visible to the compiler.
*/
#if defined(ASSERT_LEVEL) ? ASSERT_LEVEL > 0 : !defined(HAVE_AV_CONFIG_H) && !defined(NDEBUG)
#define av_unreachable(msg) \
do { \
av_log(NULL, AV_LOG_PANIC, \
"Reached supposedly unreachable code at %s:%d: %s\n", \
__FILE__, __LINE__, msg); \
abort(); \
} while (0)
#define av_assume(cond) av_assert0(cond)
#else
#if AV_GCC_VERSION_AT_LEAST(4, 5) || AV_HAS_BUILTIN(__builtin_unreachable)
#define av_unreachable(msg) __builtin_unreachable()
#elif defined(_MSC_VER)
#define av_unreachable(msg) __assume(0)
#elif __STDC_VERSION__ >= 202311L
#include <stddef.h>
#define av_unreachable(msg) unreachable()
#else
#define av_unreachable(msg) ((void)0)
#endif
#if AV_HAS_BUILTIN(__builtin_assume)
#define av_assume(cond) __builtin_assume(cond)
#elif defined(_MSC_VER)
#define av_assume(cond) __assume(cond)
#else
#define av_assume(cond) do { \
if (!(cond)) \
av_unreachable(); \
} while (0)
#endif
#endif
#endif /* AVUTIL_AVASSERT_H */

View File

@@ -419,7 +419,7 @@ int av_match_list(const char *name, const char *list, char separator);
* See libc sscanf manual for more information.
* Locale-independent sscanf implementation.
*/
int av_sscanf(const char *string, const char *format, ...);
int av_sscanf(const char *string, const char *format, ...) av_scanf_format(2, 3);
/**
* @}

View File

@@ -41,7 +41,6 @@
* @li @ref lavd "libavdevice" special devices muxing/demuxing library
* @li @ref lavu "libavutil" common utility library
* @li @ref lswr "libswresample" audio resampling, format conversion and mixing
* @li @ref lpp "libpostproc" post processing library
* @li @ref libsws "libswscale" color conversion and scaling library
*
* @section ffmpeg_versioning Versioning and compatibility
@@ -314,6 +313,7 @@ static inline void *av_x_if_null(const void *p, const void *x)
return (void *)(intptr_t)(p ? p : x);
}
#if FF_API_OPT_INT_LIST
/**
* Compute the length of an integer list.
*
@@ -322,6 +322,7 @@ static inline void *av_x_if_null(const void *p, const void *x)
* @param list pointer to the list
* @return length of the list, in elements, not counting the terminator
*/
attribute_deprecated
unsigned av_int_list_length_for_size(unsigned elsize,
const void *list, uint64_t term) av_pure;
@@ -334,6 +335,7 @@ unsigned av_int_list_length_for_size(unsigned elsize,
*/
#define av_int_list_length(list, term) \
av_int_list_length_for_size(sizeof(*(list)), list, term)
#endif
/**
* Return the fractional representation of the internal time base.

View File

@@ -34,16 +34,10 @@
#include "config.h"
#if ARCH_AARCH64
# include "aarch64/bswap.h"
#elif ARCH_ARM
#if ARCH_ARM
# include "arm/bswap.h"
#elif ARCH_AVR32
# include "avr32/bswap.h"
#elif ARCH_RISCV
# include "riscv/bswap.h"
#elif ARCH_SH4
# include "sh4/bswap.h"
#elif ARCH_X86
# include "x86/bswap.h"
#endif

View File

@@ -45,7 +45,7 @@
*/
enum AVChannel {
///< Invalid channel index
/// Invalid channel index
AV_CHAN_NONE = -1,
AV_CHAN_FRONT_LEFT,
AV_CHAN_FRONT_RIGHT,
@@ -79,6 +79,13 @@ enum AVChannel {
AV_CHAN_BOTTOM_FRONT_CENTER,
AV_CHAN_BOTTOM_FRONT_LEFT,
AV_CHAN_BOTTOM_FRONT_RIGHT,
AV_CHAN_SIDE_SURROUND_LEFT, ///< +90 degrees, Lss, SiL
AV_CHAN_SIDE_SURROUND_RIGHT, ///< -90 degrees, Rss, SiR
AV_CHAN_TOP_SURROUND_LEFT, ///< +110 degrees, Lvs, TpLS
AV_CHAN_TOP_SURROUND_RIGHT, ///< -110 degrees, Rvs, TpRS
AV_CHAN_BINAURAL_LEFT = 61,
AV_CHAN_BINAURAL_RIGHT,
/** Channel is empty can be safely skipped. */
AV_CHAN_UNUSED = 0x200,
@@ -195,6 +202,12 @@ enum AVChannelOrder {
#define AV_CH_BOTTOM_FRONT_CENTER (1ULL << AV_CHAN_BOTTOM_FRONT_CENTER )
#define AV_CH_BOTTOM_FRONT_LEFT (1ULL << AV_CHAN_BOTTOM_FRONT_LEFT )
#define AV_CH_BOTTOM_FRONT_RIGHT (1ULL << AV_CHAN_BOTTOM_FRONT_RIGHT )
#define AV_CH_SIDE_SURROUND_LEFT (1ULL << AV_CHAN_SIDE_SURROUND_LEFT )
#define AV_CH_SIDE_SURROUND_RIGHT (1ULL << AV_CHAN_SIDE_SURROUND_RIGHT )
#define AV_CH_TOP_SURROUND_LEFT (1ULL << AV_CHAN_TOP_SURROUND_LEFT )
#define AV_CH_TOP_SURROUND_RIGHT (1ULL << AV_CHAN_TOP_SURROUND_RIGHT )
#define AV_CH_BINAURAL_LEFT (1ULL << AV_CHAN_BINAURAL_LEFT )
#define AV_CH_BINAURAL_RIGHT (1ULL << AV_CHAN_BINAURAL_RIGHT )
/**
* @}
@@ -227,17 +240,20 @@ enum AVChannelOrder {
#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_5POINT1POINT2 (AV_CH_LAYOUT_5POINT1|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
#define AV_CH_LAYOUT_5POINT1POINT2_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_CUBE (AV_CH_LAYOUT_QUAD|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT)
#define AV_CH_LAYOUT_5POINT1POINT4_BACK (AV_CH_LAYOUT_5POINT1POINT2_BACK|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT)
#define AV_CH_LAYOUT_5POINT1POINT4_BACK (AV_CH_LAYOUT_5POINT1POINT2|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT)
#define AV_CH_LAYOUT_7POINT1POINT2 (AV_CH_LAYOUT_7POINT1|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
#define AV_CH_LAYOUT_7POINT1POINT4_BACK (AV_CH_LAYOUT_7POINT1POINT2|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT)
#define AV_CH_LAYOUT_7POINT2POINT3 (AV_CH_LAYOUT_7POINT1POINT2|AV_CH_TOP_BACK_CENTER|AV_CH_LOW_FREQUENCY_2)
#define AV_CH_LAYOUT_9POINT1POINT4_BACK (AV_CH_LAYOUT_7POINT1POINT4_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_9POINT1POINT6 (AV_CH_LAYOUT_9POINT1POINT4_BACK|AV_CH_TOP_SIDE_LEFT|AV_CH_TOP_SIDE_RIGHT)
#define AV_CH_LAYOUT_HEXADECAGONAL (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
#define AV_CH_LAYOUT_BINAURAL (AV_CH_BINAURAL_LEFT|AV_CH_BINAURAL_RIGHT)
#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
#define AV_CH_LAYOUT_22POINT2 (AV_CH_LAYOUT_7POINT1POINT4_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER|AV_CH_BACK_CENTER|AV_CH_LOW_FREQUENCY_2|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_CENTER|AV_CH_TOP_SIDE_LEFT|AV_CH_TOP_SIDE_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_BOTTOM_FRONT_CENTER|AV_CH_BOTTOM_FRONT_LEFT|AV_CH_BOTTOM_FRONT_RIGHT)
#define AV_CH_LAYOUT_22POINT2 (AV_CH_LAYOUT_9POINT1POINT6|AV_CH_BACK_CENTER|AV_CH_LOW_FREQUENCY_2|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_CENTER|AV_CH_TOP_BACK_CENTER|AV_CH_BOTTOM_FRONT_CENTER|AV_CH_BOTTOM_FRONT_LEFT|AV_CH_BOTTOM_FRONT_RIGHT)
#define AV_CH_LAYOUT_7POINT1_TOP_BACK AV_CH_LAYOUT_5POINT1POINT2_BACK
@@ -291,7 +307,7 @@ typedef struct AVChannelCustom {
* - with a constructor function, such as av_channel_layout_default(),
* av_channel_layout_from_mask() or av_channel_layout_from_string().
*
* The channel layout must be unitialized with av_channel_layout_uninit()
* The channel layout must be uninitialized with av_channel_layout_uninit()
*
* Copying an AVChannelLayout via assigning is forbidden,
* av_channel_layout_copy() must be used instead (and its return value should
@@ -349,7 +365,7 @@ typedef struct AVChannelLayout {
*
* map[i].name may be filled with a 0-terminated string, in which case
* it will be used for the purpose of identifying the channel with the
* convenience functions below. Otherise it must be zeroed.
* convenience functions below. Otherwise it must be zeroed.
*/
AVChannelCustom *map;
} u;
@@ -401,6 +417,7 @@ typedef struct AVChannelLayout {
#define AV_CHANNEL_LAYOUT_7POINT1 AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1)
#define AV_CHANNEL_LAYOUT_7POINT1_WIDE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE)
#define AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE_BACK)
#define AV_CHANNEL_LAYOUT_5POINT1POINT2 AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_5POINT1POINT2)
#define AV_CHANNEL_LAYOUT_5POINT1POINT2_BACK AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_5POINT1POINT2_BACK)
#define AV_CHANNEL_LAYOUT_OCTAGONAL AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_OCTAGONAL)
#define AV_CHANNEL_LAYOUT_CUBE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_CUBE)
@@ -409,7 +426,9 @@ typedef struct AVChannelLayout {
#define AV_CHANNEL_LAYOUT_7POINT1POINT4_BACK AV_CHANNEL_LAYOUT_MASK(12, AV_CH_LAYOUT_7POINT1POINT4_BACK)
#define AV_CHANNEL_LAYOUT_7POINT2POINT3 AV_CHANNEL_LAYOUT_MASK(12, AV_CH_LAYOUT_7POINT2POINT3)
#define AV_CHANNEL_LAYOUT_9POINT1POINT4_BACK AV_CHANNEL_LAYOUT_MASK(14, AV_CH_LAYOUT_9POINT1POINT4_BACK)
#define AV_CHANNEL_LAYOUT_9POINT1POINT6 AV_CHANNEL_LAYOUT_MASK(16, AV_CH_LAYOUT_9POINT1POINT6)
#define AV_CHANNEL_LAYOUT_HEXADECAGONAL AV_CHANNEL_LAYOUT_MASK(16, AV_CH_LAYOUT_HEXADECAGONAL)
#define AV_CHANNEL_LAYOUT_BINAURAL AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_BINAURAL)
#define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO_DOWNMIX)
#define AV_CHANNEL_LAYOUT_22POINT2 AV_CHANNEL_LAYOUT_MASK(24, AV_CH_LAYOUT_22POINT2)
@@ -679,6 +698,16 @@ int av_channel_layout_check(const AVChannelLayout *channel_layout);
*/
int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1);
/**
* Return the order if the layout is n-th order standard-order ambisonic.
* The presence of optional extra non-diegetic channels at the end is not taken
* into account.
*
* @param channel_layout input channel layout
* @return the order of the layout, a negative error code otherwise.
*/
int av_channel_layout_ambisonic_order(const AVChannelLayout *channel_layout);
/**
* The conversion must be lossless.
*/

View File

@@ -42,12 +42,14 @@
#include "attributes.h"
#include "error.h"
#include "macros.h"
#include "mem.h"
#include "version.h"
#ifdef HAVE_AV_CONFIG_H
# include "config.h"
# include "intmath.h"
# include "internal.h"
#else
# include "mem.h"
#endif /* HAVE_AV_CONFIG_H */
//rounded division & shift
@@ -121,9 +123,6 @@
#ifndef av_clip_uintp2
# define av_clip_uintp2 av_clip_uintp2_c
#endif
#ifndef av_mod_uintp2
# define av_mod_uintp2 av_mod_uintp2_c
#endif
#ifndef av_sat_add32
# define av_sat_add32 av_sat_add32_c
#endif
@@ -148,6 +147,9 @@
#ifndef av_clipd
# define av_clipd av_clipd_c
#endif
#ifndef av_zero_extend
# define av_zero_extend av_zero_extend_c
#endif
#ifndef av_popcount
# define av_popcount av_popcount_c
#endif
@@ -251,8 +253,8 @@ static av_always_inline av_const int16_t av_clip_int16_c(int a)
*/
static av_always_inline av_const int32_t av_clipl_int32_c(int64_t a)
{
if ((a+0x80000000u) & ~UINT64_C(0xFFFFFFFF)) return (int32_t)((a>>63) ^ 0x7FFFFFFF);
else return (int32_t)a;
if ((a+UINT64_C(0x80000000)) & ~UINT64_C(0xFFFFFFFF)) return (int32_t)((a>>63) ^ 0x7FFFFFFF);
else return (int32_t)a;
}
/**
@@ -263,7 +265,7 @@ static av_always_inline av_const int32_t av_clipl_int32_c(int64_t a)
*/
static av_always_inline av_const int av_clip_intp2_c(int a, int p)
{
if (((unsigned)a + (1 << p)) & ~((2 << p) - 1))
if (((unsigned)a + (1U << p)) & ~((2U << p) - 1))
return (a >> 31) ^ ((1 << p) - 1);
else
return a;
@@ -277,21 +279,35 @@ static av_always_inline av_const int av_clip_intp2_c(int a, int p)
*/
static av_always_inline av_const unsigned av_clip_uintp2_c(int a, int p)
{
if (a & ~((1<<p) - 1)) return (~a) >> 31 & ((1<<p) - 1);
else return a;
if (a & ~((1U<<p) - 1)) return (~a) >> 31 & ((1U<<p) - 1);
else return a;
}
/**
* Clear high bits from an unsigned integer starting with specific bit position
* @param a value to clip
* @param p bit position to clip at
* @param p bit position to clip at. Must be between 0 and 31.
* @return clipped value
*/
static av_always_inline av_const unsigned av_mod_uintp2_c(unsigned a, unsigned p)
static av_always_inline av_const unsigned av_zero_extend_c(unsigned a, unsigned p)
{
#if defined(HAVE_AV_CONFIG_H) && defined(ASSERT_LEVEL) && ASSERT_LEVEL >= 2
if (p > 31) abort();
#endif
return a & ((1U << p) - 1);
}
#if FF_API_MOD_UINTP2
#ifndef av_mod_uintp2
# define av_mod_uintp2 av_mod_uintp2_c
#endif
attribute_deprecated
static av_always_inline av_const unsigned av_mod_uintp2_c(unsigned a, unsigned p)
{
return av_zero_extend_c(a, p);
}
#endif
/**
* Add two signed 32-bit values with saturation.
*

View File

@@ -22,6 +22,7 @@
#define AVUTIL_CPU_H
#include <stddef.h>
#include "version.h"
#define AV_CPU_FLAG_FORCE 0x80000000 /* force usage of selected flags (OR) */
@@ -71,6 +72,8 @@
#define AV_CPU_FLAG_VFP_VM (1 << 7) ///< VFPv2 vector mode, deprecated in ARMv7-A and unavailable in various CPUs implementations
#define AV_CPU_FLAG_DOTPROD (1 << 8)
#define AV_CPU_FLAG_I8MM (1 << 9)
#define AV_CPU_FLAG_SVE (1 <<10)
#define AV_CPU_FLAG_SVE2 (1 <<11)
#define AV_CPU_FLAG_SETEND (1 <<16)
#define AV_CPU_FLAG_MMI (1 << 0)
@@ -82,14 +85,24 @@
// RISC-V extensions
#define AV_CPU_FLAG_RVI (1 << 0) ///< I (full GPR bank)
#if FF_API_RISCV_FD_ZBA
#define AV_CPU_FLAG_RVF (1 << 1) ///< F (single precision FP)
#define AV_CPU_FLAG_RVD (1 << 2) ///< D (double precision FP)
#endif
#define AV_CPU_FLAG_RVV_I32 (1 << 3) ///< Vectors of 8/16/32-bit int's */
#define AV_CPU_FLAG_RVV_F32 (1 << 4) ///< Vectors of float's */
#define AV_CPU_FLAG_RVV_I64 (1 << 5) ///< Vectors of 64-bit int's */
#define AV_CPU_FLAG_RVV_F64 (1 << 6) ///< Vectors of double's
#define AV_CPU_FLAG_RVB_BASIC (1 << 7) ///< Basic bit-manipulations
#if FF_API_RISCV_FD_ZBA
#define AV_CPU_FLAG_RVB_ADDR (1 << 8) ///< Address bit-manipulations
#endif
#define AV_CPU_FLAG_RV_ZVBB (1 << 9) ///< Vector basic bit-manipulations
#define AV_CPU_FLAG_RV_MISALIGNED (1 <<10) ///< Fast misaligned accesses
#define AV_CPU_FLAG_RVB (1 <<11) ///< B (bit manipulations)
// WASM extensions
#define AV_CPU_FLAG_SIMD128 (1 << 0)
/**
* Return the flags which specify extensions supported by the CPU.

View File

@@ -81,8 +81,12 @@ typedef struct AVColorPrimariesDesc {
} AVColorPrimariesDesc;
/**
* Function pointer representing a double -> double transfer function that performs
* an EOTF transfer inversion. This function outputs linear light.
* Function pointer representing a double -> double transfer function that
* performs either an OETF transfer function, or alternatively an inverse EOTF
* function (in particular, for SMPTE ST 2084 / PQ). This function inputs
* linear light, and outputs gamma encoded light.
*
* See ITU-T H.273 for more information.
*/
typedef double (*av_csp_trc_function)(double);
@@ -110,7 +114,7 @@ const AVColorPrimariesDesc *av_csp_primaries_desc_from_id(enum AVColorPrimaries
* @see enum AVColorPrimaries
* @param prm A description of the colorspace gamut
* @return The enum constant associated with this gamut, or
* AVCOL_PRI_UNSPECIFIED if no clear match can be idenitified.
* AVCOL_PRI_UNSPECIFIED if no clear match can be identified.
*/
enum AVColorPrimaries av_csp_primaries_id_from_desc(const AVColorPrimariesDesc *prm);
@@ -143,6 +147,44 @@ double av_csp_approximate_trc_gamma(enum AVColorTransferCharacteristic trc);
*/
av_csp_trc_function av_csp_trc_func_from_id(enum AVColorTransferCharacteristic trc);
/**
* Returns the mathematical inverse of the corresponding TRC function.
*/
av_csp_trc_function av_csp_trc_func_inv_from_id(enum AVColorTransferCharacteristic trc);
/**
* Function pointer representing an ITU EOTF transfer for a given reference
* display configuration.
*
* @param Lw The white point luminance of the display, in nits (cd/m^2).
* @param Lb The black point luminance of the display, in nits (cd/m^2).
*/
typedef void (*av_csp_eotf_function)(double Lw, double Lb, double c[3]);
/**
* Returns the ITU EOTF corresponding to a given TRC. This converts from the
* signal level [0,1] to the raw output display luminance in nits (cd/m^2).
* This is done per channel in RGB space, except for AVCOL_TRC_SMPTE428, which
* assumes CIE XYZ in- and output.
*
* @return A pointer to the function implementing the given TRC, or NULL if no
* such function is defined.
*
* @note In general, the resulting function is defined (wherever possible) for
* out-of-range values, even though these values do not have a physical
* meaning on the given display. Users should clamp inputs (or outputs)
* if this behavior is not desired.
*
* This is also the case for functions like PQ, which are defined over an
* absolute signal range independent of the target display capabilities.
*/
av_csp_eotf_function av_csp_itu_eotf(enum AVColorTransferCharacteristic trc);
/**
* Returns the mathematical inverse of the corresponding EOTF.
*/
av_csp_eotf_function av_csp_itu_eotf_inv(enum AVColorTransferCharacteristic trc);
/**
* @}
*/

View File

@@ -82,6 +82,7 @@
#define AV_DICT_APPEND 32 /**< If the entry already exists, append to it. Note that no
delimiter is added, the strings are simply concatenated. */
#define AV_DICT_MULTIKEY 64 /**< Allow to store several equal keys in the dictionary */
#define AV_DICT_DEDUP 128 /**< If inserting a value that already exists for a key, do nothing. Only relevant with AV_DICT_MULTIKEY. */
/**
* @}
*/
@@ -224,7 +225,7 @@ void av_dict_free(AVDictionary **m);
* @warning Separators cannot be neither '\\' nor '\0'. They also cannot be the same.
*
* @param[in] m The dictionary
* @param[out] buffer Pointer to buffer that will be allocated with string containg entries.
* @param[out] buffer Pointer to buffer that will be allocated with string containing entries.
* Buffer must be freed by the caller when is no longer needed.
* @param[in] key_val_sep Character used to separate key from value
* @param[in] pairs_sep Character used to separate two pairs from each other

View File

@@ -29,7 +29,9 @@
#include <stdint.h>
#include <stddef.h>
#include "rational.h"
#include "csp.h"
/*
* DOVI configuration
@@ -44,6 +46,7 @@
* uint8_t el_present_flag
* uint8_t bl_present_flag
* uint8_t dv_bl_signal_compatibility_id
* uint8_t dv_md_compression, the compression method in use
* @endcode
*
* @note The struct must be allocated with av_dovi_alloc() and
@@ -58,8 +61,16 @@ typedef struct AVDOVIDecoderConfigurationRecord {
uint8_t el_present_flag;
uint8_t bl_present_flag;
uint8_t dv_bl_signal_compatibility_id;
uint8_t dv_md_compression;
} AVDOVIDecoderConfigurationRecord;
enum AVDOVICompression {
AV_DOVI_COMPRESSION_NONE = 0,
AV_DOVI_COMPRESSION_LIMITED = 1,
AV_DOVI_COMPRESSION_RESERVED = 2,
AV_DOVI_COMPRESSION_EXTENDED = 3,
};
/**
* Allocate a AVDOVIDecoderConfigurationRecord structure and initialize its
* fields to default values.
@@ -89,6 +100,8 @@ typedef struct AVDOVIRpuDataHeader {
uint8_t spatial_resampling_filter_flag;
uint8_t el_spatial_resampling_filter_flag;
uint8_t disable_residual_flag;
uint8_t ext_mapping_idc_0_4; /* extended base layer inverse mapping indicator */
uint8_t ext_mapping_idc_5_7; /* reserved */
} AVDOVIRpuDataHeader;
enum AVDOVIMappingMethod {
@@ -147,6 +160,7 @@ typedef struct AVDOVIDataMapping {
uint32_t num_x_partitions;
uint32_t num_y_partitions;
AVDOVINLQParams nlq[3]; /* per component */
uint16_t nlq_pivots[2];
} AVDOVIDataMapping;
/**
@@ -186,6 +200,132 @@ typedef struct AVDOVIColorMetadata {
uint16_t source_diagonal;
} AVDOVIColorMetadata;
typedef struct AVDOVIDmLevel1 {
/* Per-frame brightness metadata */
uint16_t min_pq;
uint16_t max_pq;
uint16_t avg_pq;
} AVDOVIDmLevel1;
typedef struct AVDOVIDmLevel2 {
/* Usually derived from level 8 (at different levels) */
uint16_t target_max_pq;
uint16_t trim_slope;
uint16_t trim_offset;
uint16_t trim_power;
uint16_t trim_chroma_weight;
uint16_t trim_saturation_gain;
int16_t ms_weight;
} AVDOVIDmLevel2;
typedef struct AVDOVIDmLevel3 {
uint16_t min_pq_offset;
uint16_t max_pq_offset;
uint16_t avg_pq_offset;
} AVDOVIDmLevel3;
typedef struct AVDOVIDmLevel4 {
uint16_t anchor_pq;
uint16_t anchor_power;
} AVDOVIDmLevel4;
typedef struct AVDOVIDmLevel5 {
/* Active area definition */
uint16_t left_offset;
uint16_t right_offset;
uint16_t top_offset;
uint16_t bottom_offset;
} AVDOVIDmLevel5;
typedef struct AVDOVIDmLevel6 {
/* Static HDR10 metadata */
uint16_t max_luminance;
uint16_t min_luminance;
uint16_t max_cll;
uint16_t max_fall;
} AVDOVIDmLevel6;
typedef struct AVDOVIDmLevel8 {
/* Extended version of level 2 */
uint8_t target_display_index;
uint16_t trim_slope;
uint16_t trim_offset;
uint16_t trim_power;
uint16_t trim_chroma_weight;
uint16_t trim_saturation_gain;
uint16_t ms_weight;
uint16_t target_mid_contrast;
uint16_t clip_trim;
uint8_t saturation_vector_field[6];
uint8_t hue_vector_field[6];
} AVDOVIDmLevel8;
typedef struct AVDOVIDmLevel9 {
/* Source display characteristics */
uint8_t source_primary_index;
AVColorPrimariesDesc source_display_primaries;
} AVDOVIDmLevel9;
typedef struct AVDOVIDmLevel10 {
/* Target display characteristics */
uint8_t target_display_index;
uint16_t target_max_pq;
uint16_t target_min_pq;
uint8_t target_primary_index;
AVColorPrimariesDesc target_display_primaries;
} AVDOVIDmLevel10;
typedef struct AVDOVIDmLevel11 {
uint8_t content_type;
uint8_t whitepoint;
uint8_t reference_mode_flag;
uint8_t sharpness;
uint8_t noise_reduction;
uint8_t mpeg_noise_reduction;
uint8_t frame_rate_conversion;
uint8_t brightness;
uint8_t color;
} AVDOVIDmLevel11;
typedef struct AVDOVIDmLevel254 {
/* DMv2 info block, always present in samples with DMv2 metadata */
uint8_t dm_mode;
uint8_t dm_version_index;
} AVDOVIDmLevel254;
typedef struct AVDOVIDmLevel255 {
/* Debug block, not really used in samples */
uint8_t dm_run_mode;
uint8_t dm_run_version;
uint8_t dm_debug[4];
} AVDOVIDmLevel255;
/**
* Dolby Vision metadata extension block. Dynamic extension blocks may change
* from frame to frame, while static blocks are constant throughout the entire
* sequence.
*
* @note sizeof(AVDOVIDmData) is not part of the public API.
*/
typedef struct AVDOVIDmData {
uint8_t level; /* [1, 255] */
union {
AVDOVIDmLevel1 l1; /* dynamic */
AVDOVIDmLevel2 l2; /* dynamic, may appear multiple times */
AVDOVIDmLevel3 l3; /* dynamic */
AVDOVIDmLevel4 l4; /* dynamic */
AVDOVIDmLevel5 l5; /* dynamic */
AVDOVIDmLevel6 l6; /* static */
/* level 7 is currently unused */
AVDOVIDmLevel8 l8; /* dynamic, may appear multiple times */
AVDOVIDmLevel9 l9; /* dynamic */
AVDOVIDmLevel10 l10; /* static, may appear multiple times */
AVDOVIDmLevel11 l11; /* dynamic */
AVDOVIDmLevel254 l254; /* static */
AVDOVIDmLevel255 l255; /* static */
};
} AVDOVIDmData;
/**
* Combined struct representing a combination of header, mapping and color
* metadata, for attaching to frames as side data.
@@ -202,6 +342,13 @@ typedef struct AVDOVIMetadata {
size_t header_offset; /* AVDOVIRpuDataHeader */
size_t mapping_offset; /* AVDOVIDataMapping */
size_t color_offset; /* AVDOVIColorMetadata */
size_t ext_block_offset; /* offset to start of ext blocks array */
size_t ext_block_size; /* size per element */
int num_ext_blocks; /* number of extension blocks */
/* static limit on num_ext_blocks, derived from bitstream limitations */
#define AV_DOVI_MAX_EXT_BLOCKS 32
} AVDOVIMetadata;
static av_always_inline AVDOVIRpuDataHeader *
@@ -222,6 +369,19 @@ av_dovi_get_color(const AVDOVIMetadata *data)
return (AVDOVIColorMetadata *)((uint8_t *) data + data->color_offset);
}
static av_always_inline AVDOVIDmData *
av_dovi_get_ext(const AVDOVIMetadata *data, int index)
{
return (AVDOVIDmData *)((uint8_t *) data + data->ext_block_offset +
data->ext_block_size * index);
}
/**
* Find an extension block with a given level, or NULL. In the case of
* multiple extension blocks, only the first is returned.
*/
AVDOVIDmData *av_dovi_find_level(const AVDOVIMetadata *data, uint8_t level);
/**
* Allocate an AVDOVIMetadata structure and initialize its
* fields to default values.

View File

@@ -79,6 +79,7 @@
#define AVERROR_HTTP_UNAUTHORIZED FFERRTAG(0xF8,'4','0','1')
#define AVERROR_HTTP_FORBIDDEN FFERRTAG(0xF8,'4','0','3')
#define AVERROR_HTTP_NOT_FOUND FFERRTAG(0xF8,'4','0','4')
#define AVERROR_HTTP_TOO_MANY_REQUESTS FFERRTAG(0xF8,'4','2','9')
#define AVERROR_HTTP_OTHER_4XX FFERRTAG(0xF8,'4','X','X')
#define AVERROR_HTTP_SERVER_ERROR FFERRTAG(0xF8,'5','X','X')

View File

@@ -26,10 +26,6 @@
#define AVUTIL_FIFO_H
#include <stddef.h>
#include <stdint.h>
#include "attributes.h"
#include "version.h"
/**
* @defgroup lavu_fifo AVFifo

View File

@@ -22,7 +22,6 @@
#include <stddef.h>
#include <stdint.h>
#include "version.h"
#include "attributes.h"
/**

View File

@@ -124,7 +124,7 @@ typedef struct AVFilmGrainAOMParams {
/**
* This structure describes how to handle film grain synthesis for codecs using
* the ITU-T H.274 Versatile suplemental enhancement information message.
* the ITU-T H.274 Versatile supplemental enhancement information message.
*
* @note The struct must be allocated as part of AVFilmGrainParams using
* av_film_grain_params_alloc(). Its size is not a part of the public ABI.
@@ -136,43 +136,6 @@ typedef struct AVFilmGrainH274Params {
*/
int model_id;
#if FF_API_H274_FILM_GRAIN_VCS
/**
* TODO: On this ABI bump, please also re-order the fields in
* AVFilmGrainParams (see below)
*/
/**
* Specifies the bit depth used for the luma component.
*
* @deprecated use AVFilmGrainParams.bit_depth_luma.
*/
attribute_deprecated
int bit_depth_luma;
/**
* Specifies the bit depth used for the chroma components.
*
* @deprecated use AVFilmGrainParams.bit_depth_chroma.
*/
attribute_deprecated
int bit_depth_chroma;
/**
* Specifies the video signal characteristics.
*
* @deprecated use AVFilmGrainParams.color_{range,primaries,trc,space}.
*/
attribute_deprecated
enum AVColorRange color_range;
attribute_deprecated
enum AVColorPrimaries color_primaries;
attribute_deprecated
enum AVColorTransferCharacteristic color_trc;
attribute_deprecated
enum AVColorSpace color_space;
#endif
/**
* Specifies the blending mode used to blend the simulated film grain
* with the decoded images.
@@ -249,18 +212,6 @@ typedef struct AVFilmGrainParams {
*/
uint64_t seed;
/**
* Additional fields may be added both here and in any structure included.
* If a codec's film grain structure differs slightly over another
* codec's, fields within may change meaning depending on the type.
*
* TODO: Move this to the end of the structure, at the next ABI bump.
*/
union {
AVFilmGrainAOMParams aom;
AVFilmGrainH274Params h274;
} codec;
/**
* Intended display resolution. May be 0 if the codec does not specify
* any restrictions.
@@ -287,6 +238,15 @@ typedef struct AVFilmGrainParams {
int bit_depth_luma;
int bit_depth_chroma;
/**
* Additional fields may be added both here and in any structure included.
* If a codec's film grain structure differs slightly over another
* codec's, fields within may change meaning depending on the type.
*/
union {
AVFilmGrainAOMParams aom;
AVFilmGrainH274Params h274;
} codec;
} AVFilmGrainParams;
/**

View File

@@ -96,7 +96,7 @@ enum AVFrameSideDataType {
*/
AV_FRAME_DATA_MOTION_VECTORS,
/**
* Recommmends skipping the specified number of samples. This is exported
* Recommends skipping the specified number of samples. This is exported
* only if the "skip_manual" AVOption is set in libavcodec.
* This has the same format as AV_PKT_DATA_SKIP_SAMPLES.
* @code
@@ -228,6 +228,32 @@ enum AVFrameSideDataType {
* encoding.
*/
AV_FRAME_DATA_VIDEO_HINT,
/**
* Raw LCEVC payload data, as a uint8_t array, with NAL emulation
* bytes intact.
*/
AV_FRAME_DATA_LCEVC,
/**
* This side data must be associated with a video frame.
* The presence of this side data indicates that the video stream is
* composed of multiple views (e.g. stereoscopic 3D content,
* cf. H.264 Annex H or H.265 Annex G).
* The data is an int storing the view ID.
*/
AV_FRAME_DATA_VIEW_ID,
/**
* This side data contains information about the reference display width(s)
* and reference viewing distance(s) as well as information about the
* corresponding reference stereo pair(s), i.e., the pair(s) of views to be
* displayed for the viewer's left and right eyes on the reference display
* at the reference viewing distance.
* The payload is the AV3DReferenceDisplaysInfo struct defined in
* libavutil/tdrdi.h.
*/
AV_FRAME_DATA_3D_REFERENCE_DISPLAYS,
};
enum AVActiveFormatDescription {
@@ -255,6 +281,58 @@ typedef struct AVFrameSideData {
AVBufferRef *buf;
} AVFrameSideData;
enum AVSideDataProps {
/**
* The side data type can be used in stream-global structures.
* Side data types without this property are only meaningful on per-frame
* basis.
*/
AV_SIDE_DATA_PROP_GLOBAL = (1 << 0),
/**
* Multiple instances of this side data type can be meaningfully present in
* a single side data array.
*/
AV_SIDE_DATA_PROP_MULTI = (1 << 1),
/**
* Side data depends on the video dimensions. Side data with this property
* loses its meaning when rescaling or cropping the image, unless
* either recomputed or adjusted to the new resolution.
*/
AV_SIDE_DATA_PROP_SIZE_DEPENDENT = (1 << 2),
/**
* Side data depends on the video color space. Side data with this property
* loses its meaning when changing the video color encoding, e.g. by
* adapting to a different set of primaries or transfer characteristics.
*/
AV_SIDE_DATA_PROP_COLOR_DEPENDENT = (1 << 3),
/**
* Side data depends on the channel layout. Side data with this property
* loses its meaning when downmixing or upmixing, unless either recomputed
* or adjusted to the new layout.
*/
AV_SIDE_DATA_PROP_CHANNEL_DEPENDENT = (1 << 4),
};
/**
* This struct describes the properties of a side data type. Its instance
* corresponding to a given type can be obtained from av_frame_side_data_desc().
*/
typedef struct AVSideDataDescriptor {
/**
* Human-readable side data description.
*/
const char *name;
/**
* Side data property flags, a combination of AVSideDataProps values.
*/
unsigned props;
} AVSideDataDescriptor;
/**
* Structure describing a single Region Of Interest.
*
@@ -338,8 +416,7 @@ typedef struct AVRegionOfInterest {
* to the end with a minor bump.
*
* Fields can be accessed through AVOptions, the name string used, matches the
* C structure field name for fields accessible through AVOptions. The AVClass
* for AVFrame can be obtained from avcodec_get_frame_class()
* C structure field name for fields accessible through AVOptions.
*/
typedef struct AVFrame {
#define AV_NUM_DATA_POINTERS 8
@@ -430,16 +507,6 @@ typedef struct AVFrame {
*/
int format;
#if FF_API_FRAME_KEY
/**
* 1 -> keyframe, 0-> not
*
* @deprecated Use AV_FRAME_FLAG_KEY instead
*/
attribute_deprecated
int key_frame;
#endif
/**
* Picture type of the frame.
*/
@@ -511,32 +578,6 @@ typedef struct AVFrame {
*/
int repeat_pict;
#if FF_API_INTERLACED_FRAME
/**
* The content of the picture is interlaced.
*
* @deprecated Use AV_FRAME_FLAG_INTERLACED instead
*/
attribute_deprecated
int interlaced_frame;
/**
* If the content is interlaced, is top field displayed first.
*
* @deprecated Use AV_FRAME_FLAG_TOP_FIELD_FIRST instead
*/
attribute_deprecated
int top_field_first;
#endif
#if FF_API_PALETTE_HAS_CHANGED
/**
* Tell user application that palette has changed from previous frame.
*/
attribute_deprecated
int palette_has_changed;
#endif
/**
* Sample rate of the audio data.
*/
@@ -606,6 +647,14 @@ typedef struct AVFrame {
* is interlaced.
*/
#define AV_FRAME_FLAG_TOP_FIELD_FIRST (1 << 4)
/**
* A decoder can use this flag to mark frames which were originally encoded losslessly.
*
* For coding bitstream formats which support both lossless and lossy
* encoding, it is sometimes possible for a decoder to determine which method
* was used when the bitsream was encoded.
*/
#define AV_FRAME_FLAG_LOSSLESS (1 << 5)
/**
* @}
*/
@@ -642,18 +691,6 @@ typedef struct AVFrame {
*/
int64_t best_effort_timestamp;
#if FF_API_FRAME_PKT
/**
* reordered pos from the last AVPacket that has been input into the decoder
* - encoding: unused
* - decoding: Read by user.
* @deprecated use AV_CODEC_FLAG_COPY_OPAQUE to pass through arbitrary user
* data from packets to frames
*/
attribute_deprecated
int64_t pkt_pos;
#endif
/**
* metadata.
* - encoding: Set by user.
@@ -674,20 +711,6 @@ typedef struct AVFrame {
#define FF_DECODE_ERROR_CONCEALMENT_ACTIVE 4
#define FF_DECODE_ERROR_DECODE_SLICES 8
#if FF_API_FRAME_PKT
/**
* size of the corresponding packet containing the compressed
* frame.
* It is set to a negative value if unknown.
* - encoding: unused
* - decoding: set by libavcodec, read by user.
* @deprecated use AV_CODEC_FLAG_COPY_OPAQUE to pass through arbitrary user
* data from packets to frames
*/
attribute_deprecated
int pkt_size;
#endif
/**
* For hwaccel-format frames, this should be a reference to the
* AVHWFramesContext describing the frame.
@@ -727,17 +750,13 @@ typedef struct AVFrame {
*/
/**
* AVBufferRef for internal use by a single libav* library.
* RefStruct reference for internal use by a single libav* library.
* Must not be used to transfer data between libraries.
* Has to be NULL when ownership of the frame leaves the respective library.
*
* Code outside the FFmpeg libs should never check or change the contents of the buffer ref.
*
* FFmpeg calls av_buffer_unref() on it when the frame is unreferenced.
* av_frame_copy_props() calls create a new reference with av_buffer_ref()
* for the target frame's private_ref field.
* Code outside the FFmpeg libs must never check or change private_ref.
*/
AVBufferRef *private_ref;
void *private_ref;
/**
* Channel layout of the audio data.
@@ -842,9 +861,10 @@ void av_frame_move_ref(AVFrame *dst, AVFrame *src);
* cases.
*
* @param frame frame in which to store the new buffers.
* @param align Required buffer size alignment. If equal to 0, alignment will be
* chosen automatically for the current CPU. It is highly
* recommended to pass 0 here unless you know what you are doing.
* @param align Required buffer size and data pointer alignment. If equal to 0,
* alignment will be chosen automatically for the current CPU.
* It is highly recommended to pass 0 here unless you know what
* you are doing.
*
* @return 0 on success, a negative AVERROR on error.
*/
@@ -992,6 +1012,12 @@ int av_frame_apply_cropping(AVFrame *frame, int flags);
*/
const char *av_frame_side_data_name(enum AVFrameSideDataType type);
/**
* @return side data descriptor corresponding to a given side data type, NULL
* when not available.
*/
const AVSideDataDescriptor *av_frame_side_data_desc(enum AVFrameSideDataType type);
/**
* Free all side data entries and their contents, then zeroes out the
* values which the pointers are pointing to.
@@ -1003,7 +1029,20 @@ const char *av_frame_side_data_name(enum AVFrameSideDataType type);
*/
void av_frame_side_data_free(AVFrameSideData ***sd, int *nb_sd);
/**
* Remove existing entries before adding new ones.
*/
#define AV_FRAME_SIDE_DATA_FLAG_UNIQUE (1 << 0)
/**
* Don't add a new entry if another of the same type exists.
* Applies only for side data types without the AV_SIDE_DATA_PROP_MULTI prop.
*/
#define AV_FRAME_SIDE_DATA_FLAG_REPLACE (1 << 1)
/**
* Create a new reference to the passed in buffer instead of taking ownership
* of it.
*/
#define AV_FRAME_SIDE_DATA_FLAG_NEW_REF (1 << 2)
/**
* Add new side data entry to an array.
@@ -1016,15 +1055,43 @@ void av_frame_side_data_free(AVFrameSideData ***sd, int *nb_sd);
* @param size size of the side data
* @param flags Some combination of AV_FRAME_SIDE_DATA_FLAG_* flags, or 0.
*
* @return newly added side data on success, NULL on error. In case of
* AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of matching
* AVFrameSideDataType will be removed before the addition is
* attempted.
* @return newly added side data on success, NULL on error.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of
* matching AVFrameSideDataType will be removed before the addition
* is attempted.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_REPLACE being set, if an
* entry of the same type already exists, it will be replaced instead.
*/
AVFrameSideData *av_frame_side_data_new(AVFrameSideData ***sd, int *nb_sd,
enum AVFrameSideDataType type,
size_t size, unsigned int flags);
/**
* Add a new side data entry to an array from an existing AVBufferRef.
*
* @param sd pointer to array of side data to which to add another entry,
* or to NULL in order to start a new array.
* @param nb_sd pointer to an integer containing the number of entries in
* the array.
* @param type type of the added side data
* @param buf Pointer to AVBufferRef to add to the array. On success,
* the function takes ownership of the AVBufferRef and *buf is
* set to NULL, unless AV_FRAME_SIDE_DATA_FLAG_NEW_REF is set
* in which case the ownership will remain with the caller.
* @param flags Some combination of AV_FRAME_SIDE_DATA_FLAG_* flags, or 0.
*
* @return newly added side data on success, NULL on error.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of
* matching AVFrameSideDataType will be removed before the addition
* is attempted.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_REPLACE being set, if an
* entry of the same type already exists, it will be replaced instead.
*
*/
AVFrameSideData *av_frame_side_data_add(AVFrameSideData ***sd, int *nb_sd,
enum AVFrameSideDataType type,
AVBufferRef **buf, unsigned int flags);
/**
* Add a new side data entry to an array based on existing side data, taking
* a reference towards the contained AVBufferRef.
@@ -1037,10 +1104,12 @@ AVFrameSideData *av_frame_side_data_new(AVFrameSideData ***sd, int *nb_sd,
* for the buffer.
* @param flags Some combination of AV_FRAME_SIDE_DATA_FLAG_* flags, or 0.
*
* @return negative error code on failure, >=0 on success. In case of
* AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of matching
* AVFrameSideDataType will be removed before the addition is
* attempted.
* @return negative error code on failure, >=0 on success.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of
* matching AVFrameSideDataType will be removed before the addition
* is attempted.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_REPLACE being set, if an
* entry of the same type already exists, it will be replaced instead.
*/
int av_frame_side_data_clone(AVFrameSideData ***sd, int *nb_sd,
const AVFrameSideData *src, unsigned int flags);
@@ -1074,6 +1143,19 @@ const AVFrameSideData *av_frame_side_data_get(AVFrameSideData * const *sd,
nb_sd, type);
}
/**
* Remove and free all side data instances of the given type from an array.
*/
void av_frame_side_data_remove(AVFrameSideData ***sd, int *nb_sd,
enum AVFrameSideDataType type);
/**
* Remove and free all side data instances that match any of the given
* side data properties. (See enum AVSideDataProps)
*/
void av_frame_side_data_remove_by_props(AVFrameSideData ***sd, int *nb_sd,
int props);
/**
* @}
*/

View File

@@ -83,7 +83,7 @@ typedef struct AVHDRVividColorToneMappingParams {
AVRational targeted_system_display_maximum_luminance;
/**
* This flag indicates that transfer the base paramter(for value of 1)
* This flag indicates that transfer the base parameter(for value of 1)
*/
int base_enable_flag;
@@ -145,7 +145,7 @@ typedef struct AVHDRVividColorToneMappingParams {
int base_param_k3;
/**
* This flag indicates that delta mode of base paramter(for value of 1)
* This flag indicates that delta mode of base parameter(for value of 1)
*/
int base_param_Delta_enable_mode;
@@ -158,7 +158,7 @@ typedef struct AVHDRVividColorToneMappingParams {
/**
* indicates 3Spline_enable_flag in the base parameter,
* This flag indicates that transfer three Spline of base paramter(for value of 1)
* This flag indicates that transfer three Spline of base parameter(for value of 1)
*/
int three_Spline_enable_flag;
@@ -168,60 +168,6 @@ typedef struct AVHDRVividColorToneMappingParams {
*/
int three_Spline_num;
#if FF_API_HDR_VIVID_THREE_SPLINE
/**
* The mode of three Spline. the value shall be in the range
* of 0 to 3, inclusive.
* @deprecated Use three_spline instead
*/
attribute_deprecated
int three_Spline_TH_mode;
/**
* three_Spline_TH_enable_MB is in the range of 0.0 to 1.0, inclusive
* and in multiples of 1.0/255.
* @deprecated Use three_spline instead
*/
attribute_deprecated
AVRational three_Spline_TH_enable_MB;
/**
* 3Spline_TH_enable of three Spline.
* The value shall be in the range of 0.0 to 1.0, inclusive.
* and in multiples of 1.0/4095.
* @deprecated Use three_spline instead
*/
attribute_deprecated
AVRational three_Spline_TH_enable;
/**
* 3Spline_TH_Delta1 of three Spline.
* The value shall be in the range of 0.0 to 0.25, inclusive,
* and in multiples of 0.25/1023.
* @deprecated Use three_spline instead
*/
attribute_deprecated
AVRational three_Spline_TH_Delta1;
/**
* 3Spline_TH_Delta2 of three Spline.
* The value shall be in the range of 0.0 to 0.25, inclusive,
* and in multiples of 0.25/1023.
* @deprecated Use three_spline instead
*/
attribute_deprecated
AVRational three_Spline_TH_Delta2;
/**
* 3Spline_enable_Strength of three Spline.
* The value shall be in the range of 0.0 to 1.0, inclusive,
* and in multiples of 1.0/255.
* @deprecated Use three_spline instead
*/
attribute_deprecated
AVRational three_Spline_enable_Strength;
#endif
AVHDRVivid3SplineParams three_spline[2];
} AVHDRVividColorToneMappingParams;

View File

@@ -38,6 +38,9 @@ enum AVHWDeviceType {
AV_HWDEVICE_TYPE_MEDIACODEC,
AV_HWDEVICE_TYPE_VULKAN,
AV_HWDEVICE_TYPE_D3D12VA,
AV_HWDEVICE_TYPE_AMF,
/* OpenHarmony Codec device */
AV_HWDEVICE_TYPE_OHCODEC,
};
/**
@@ -560,7 +563,7 @@ enum {
* values indicate that it failed somehow.
*
* On failure, the destination frame will be left blank, except for the
* hw_frames_ctx/format fields thay may have been set by the caller - those will
* hw_frames_ctx/format fields they may have been set by the caller - those will
* be preserved as they were.
*
* @param dst Destination frame, to contain the mapping.

View File

@@ -75,7 +75,7 @@ typedef struct AVOpenCLDeviceContext {
/**
* The default command queue for this device, which will be used by all
* frames contexts which do not have their own command queue. If not
* intialised by the user, a default queue will be created on the
* initialised by the user, a default queue will be created on the
* primary device.
*/
cl_command_queue command_queue;

View File

@@ -25,8 +25,8 @@
* @file
* An API-specific header for AV_HWDEVICE_TYPE_QSV.
*
* This API does not support dynamic frame pools. AVHWFramesContext.pool must
* contain AVBufferRefs whose data pointer points to an mfxFrameSurface1 struct.
* AVHWFramesContext.pool must contain AVBufferRefs whose data pointer points
* to a mfxFrameSurface1 struct.
*/
/**
@@ -51,14 +51,36 @@ typedef struct AVQSVDeviceContext {
* This struct is allocated as AVHWFramesContext.hwctx
*/
typedef struct AVQSVFramesContext {
/**
* A pointer to a mfxFrameSurface1 struct
*
* It is available when nb_surfaces is non-zero.
*/
mfxFrameSurface1 *surfaces;
/**
* Number of frames in the pool
*
* It is 0 for dynamic frame pools or AVHWFramesContext.initial_pool_size
* for fixed frame pools.
*
* Note only oneVPL GPU runtime 2.9+ can support dynamic frame pools
* on d3d11va or vaapi
*/
int nb_surfaces;
/**
* A combination of MFX_MEMTYPE_* describing the frame pool.
*/
int frame_type;
/**
* A pointer to a mfxFrameInfo struct
*
* It is available when nb_surfaces is 0, all buffers allocated from the
* pool have the same mfxFrameInfo.
*/
mfxFrameInfo *info;
} AVQSVFramesContext;
#endif /* AVUTIL_HWCONTEXT_QSV_H */

View File

@@ -90,8 +90,15 @@ CFStringRef av_map_videotoolbox_color_primaries_from_av(enum AVColorPrimaries pr
CFStringRef av_map_videotoolbox_color_trc_from_av(enum AVColorTransferCharacteristic trc);
/**
* Update a CVPixelBufferRef's metadata to based on an AVFrame.
* Returns 0 if no known equivalent was found.
* Set CVPixelBufferRef's metadata based on an AVFrame.
*
* Sets/unsets the CVPixelBuffer attachments to match as closely as possible the
* AVFrame metadata. To prevent inconsistent attachments, the attachments for properties
* that could not be matched or are unspecified in the given AVFrame are unset. So if
* any attachments already covered by AVFrame metadata need to be set to a specific
* value, this should happen after calling this function.
*
* Returns < 0 in case of an error.
*/
int av_vt_pixbuf_set_attachments(void *log_ctx,
CVPixelBufferRef pixbuf, const struct AVFrame *src);

View File

@@ -26,9 +26,24 @@
#include "pixfmt.h"
#include "frame.h"
#include "hwcontext.h"
typedef struct AVVkFrame AVVkFrame;
typedef struct AVVulkanDeviceQueueFamily {
/* Queue family index */
int idx;
/* Number of queues in the queue family in use */
int num;
/* Queue family capabilities. Must be non-zero.
* Flags may be removed to indicate the queue family may not be used
* for a given purpose. */
VkQueueFlagBits flags;
/* Vulkan implementations are allowed to list multiple video queues
* which differ in what they can encode or decode. */
VkVideoCodecOperationFlagBitsKHR video_caps;
} AVVulkanDeviceQueueFamily;
/**
* @file
* API-specific header for AV_HWDEVICE_TYPE_VULKAN.
@@ -48,9 +63,8 @@ typedef struct AVVulkanDeviceContext {
const VkAllocationCallbacks *alloc;
/**
* Pointer to the instance-provided vkGetInstanceProcAddr loading function.
* If NULL, will pick either libvulkan or libvolk, depending on libavutil's
* compilation settings, and set this field.
* Pointer to a vkGetInstanceProcAddr loading function.
* If unset, will dynamically load and use libvulkan.
*/
PFN_vkGetInstanceProcAddr get_proc_addr;
@@ -98,28 +112,35 @@ typedef struct AVVulkanDeviceContext {
const char * const *enabled_dev_extensions;
int nb_enabled_dev_extensions;
#if FF_API_VULKAN_FIXED_QUEUES
/**
* Queue family index for graphics operations, and the number of queues
* enabled for it. If unavaiable, will be set to -1. Not required.
* enabled for it. If unavailable, will be set to -1. Not required.
* av_hwdevice_create() will attempt to find a dedicated queue for each
* queue family, or pick the one with the least unrelated flags set.
* Queue indices here may overlap if a queue has to share capabilities.
*/
attribute_deprecated
int queue_family_index;
attribute_deprecated
int nb_graphics_queues;
/**
* Queue family index for transfer operations and the number of queues
* enabled. Required.
*/
attribute_deprecated
int queue_family_tx_index;
attribute_deprecated
int nb_tx_queues;
/**
* Queue family index for compute operations and the number of queues
* enabled. Required.
*/
attribute_deprecated
int queue_family_comp_index;
attribute_deprecated
int nb_comp_queues;
/**
@@ -127,7 +148,9 @@ typedef struct AVVulkanDeviceContext {
* If the device doesn't support such, queue_family_encode_index will be -1.
* Not required.
*/
attribute_deprecated
int queue_family_encode_index;
attribute_deprecated
int nb_encode_queues;
/**
@@ -135,8 +158,11 @@ typedef struct AVVulkanDeviceContext {
* If the device doesn't support such, queue_family_decode_index will be -1.
* Not required.
*/
attribute_deprecated
int queue_family_decode_index;
attribute_deprecated
int nb_decode_queues;
#endif
/**
* Locks a queue, preventing other threads from submitting any command
@@ -150,6 +176,17 @@ typedef struct AVVulkanDeviceContext {
* Similar to lock_queue(), unlocks a queue. Must only be called after locking.
*/
void (*unlock_queue)(struct AVHWDeviceContext *ctx, uint32_t queue_family, uint32_t index);
/**
* Queue families used. Must be preferentially ordered. List may contain
* duplicates.
*
* For compatibility reasons, all the enabled queue families listed above
* (queue_family_(tx/comp/encode/decode)_index) must also be included in
* this list until they're removed after deprecation.
*/
AVVulkanDeviceQueueFamily qf[64];
int nb_qf;
} AVVulkanDeviceContext;
/**
@@ -160,11 +197,6 @@ typedef enum AVVkFrameFlags {
* device and tiling during av_hwframe_ctx_init(). */
AV_VK_FRAME_FLAG_NONE = (1ULL << 0),
#if FF_API_VULKAN_CONTIGUOUS_MEMORY
/* DEPRECATED: does nothing. Replaced by multiplane images. */
AV_VK_FRAME_FLAG_CONTIGUOUS_MEMORY = (1ULL << 1),
#endif
/* Disables multiplane images.
* This is required to export/import images from CUDA. */
AV_VK_FRAME_FLAG_DISABLE_MULTIPLANE = (1ULL << 2),

View File

@@ -64,10 +64,8 @@ typedef union {
#include "config.h"
#if ARCH_ARM
# include "arm/intreadwrite.h"
#elif ARCH_AVR32
# include "avr32/intreadwrite.h"
#if ARCH_AARCH64
# include "aarch64/intreadwrite.h"
#elif ARCH_MIPS
# include "mips/intreadwrite.h"
#elif ARCH_PPC
@@ -543,9 +541,41 @@ union unaligned_16 { uint16_t l; } __attribute__((packed)) av_alias;
#if AV_HAVE_BIGENDIAN
# define AV_RLA(s, p) av_bswap##s(AV_RN##s##A(p))
# define AV_WLA(s, p, v) AV_WN##s##A(p, av_bswap##s(v))
# define AV_RBA(s, p) AV_RN##s##A(p)
# define AV_WBA(s, p, v) AV_WN##s##A(p, v)
#else
# define AV_RLA(s, p) AV_RN##s##A(p)
# define AV_WLA(s, p, v) AV_WN##s##A(p, v)
# define AV_RBA(s, p) av_bswap##s(AV_RN##s##A(p))
# define AV_WBA(s, p, v) AV_WN##s##A(p, av_bswap##s(v))
#endif
#ifndef AV_RL16A
# define AV_RL16A(p) AV_RLA(16, p)
#endif
#ifndef AV_WL16A
# define AV_WL16A(p, v) AV_WLA(16, p, v)
#endif
#ifndef AV_RB16A
# define AV_RB16A(p) AV_RBA(16, p)
#endif
#ifndef AV_WB16A
# define AV_WB16A(p, v) AV_WBA(16, p, v)
#endif
#ifndef AV_RL32A
# define AV_RL32A(p) AV_RLA(32, p)
#endif
#ifndef AV_WL32A
# define AV_WL32A(p, v) AV_WLA(32, p, v)
#endif
#ifndef AV_RB32A
# define AV_RB32A(p) AV_RBA(32, p)
#endif
#ifndef AV_WB32A
# define AV_WB32A(p, v) AV_WBA(32, p, v)
#endif
#ifndef AV_RL64A
@@ -555,6 +585,13 @@ union unaligned_16 { uint16_t l; } __attribute__((packed)) av_alias;
# define AV_WL64A(p, v) AV_WLA(64, p, v)
#endif
#ifndef AV_RB64A
# define AV_RB64A(p) AV_RBA(64, p)
#endif
#ifndef AV_WB64A
# define AV_WB64A(p, v) AV_WBA(64, p, v)
#endif
/*
* The AV_COPYxxU macros are suitable for copying data to/from unaligned
* memory locations.

View File

@@ -28,7 +28,7 @@
* Context structure for the Lagged Fibonacci PRNG.
* The exact layout, types and content of this struct may change and should
* not be accessed directly. Only its `sizeof()` is guaranteed to stay the same
* to allow easy instanciation.
* to allow easy instantiation.
*/
typedef struct AVLFG {
unsigned int state[64];
@@ -73,7 +73,7 @@ static inline unsigned int av_mlfg_get(AVLFG *c){
* Get the next two numbers generated by a Box-Muller Gaussian
* generator using the random numbers issued by lfg.
*
* @param lfg pointer to the contex structure
* @param lfg pointer to the context structure
* @param out array where the two generated numbers are placed
*/
void av_bmg_get(AVLFG *lfg, double out[2]);

View File

@@ -37,6 +37,7 @@ typedef enum {
AV_CLASS_CATEGORY_BITSTREAM_FILTER,
AV_CLASS_CATEGORY_SWSCALER,
AV_CLASS_CATEGORY_SWRESAMPLER,
AV_CLASS_CATEGORY_HWDEVICE,
AV_CLASS_CATEGORY_DEVICE_VIDEO_OUTPUT = 40,
AV_CLASS_CATEGORY_DEVICE_VIDEO_INPUT,
AV_CLASS_CATEGORY_DEVICE_AUDIO_OUTPUT,
@@ -46,6 +47,15 @@ typedef enum {
AV_CLASS_CATEGORY_NB ///< not part of ABI/API
}AVClassCategory;
enum AVClassStateFlags {
/**
* Object initialization has finished and it is now in the 'runtime' stage.
* This affects e.g. what options can be set on the object (only
* AV_OPT_FLAG_RUNTIME_PARAM options can be set on initialized objects).
*/
AV_CLASS_STATE_INITIALIZED = (1 << 0),
};
#define AV_IS_INPUT_DEVICE(category) \
(((category) == AV_CLASS_CATEGORY_DEVICE_VIDEO_INPUT) || \
((category) == AV_CLASS_CATEGORY_DEVICE_AUDIO_INPUT) || \
@@ -77,7 +87,9 @@ typedef struct AVClass {
const char* (*item_name)(void* ctx);
/**
* a pointer to the first option specified in the class if any or NULL
* An array of options for the structure or NULL.
* When non-NULL, the array must be terminated by an option with a NULL
* name.
*
* @see av_set_default_options()
*/
@@ -85,43 +97,50 @@ typedef struct AVClass {
/**
* LIBAVUTIL_VERSION with which this structure was created.
* This is used to allow fields to be added without requiring major
* version bumps everywhere.
* This is used to allow fields to be added to AVClass without requiring
* major version bumps everywhere.
*/
int version;
/**
* Offset in the structure where log_level_offset is stored.
* 0 means there is no such variable
* Offset in the structure where the log level offset is stored. The log
* level offset is an int added to the log level for logging with this
* object as the context.
*
* 0 means there is no such variable.
*/
int log_level_offset_offset;
/**
* Offset in the structure where a pointer to the parent context for
* logging is stored. For example a decoder could pass its AVCodecContext
* to eval as such a parent context, which an av_log() implementation
* to eval as such a parent context, which an ::av_log() implementation
* could then leverage to display the parent context.
* The offset can be NULL.
*
* When the pointer is NULL, or this offset is zero, the object is assumed
* to have no parent.
*/
int parent_log_context_offset;
/**
* Category used for visualization (like color)
* This is only set if the category is equal for all objects using this class.
* available since version (51 << 16 | 56 << 8 | 100)
* Category used for visualization (like color).
*
* Only used when ::get_category() is NULL. Use this field when all
* instances of this class have the same category, use ::get_category()
* otherwise.
*/
AVClassCategory category;
/**
* Callback to return the category.
* available since version (51 << 16 | 59 << 8 | 100)
* Callback to return the instance category. Use this callback when
* different instances of this class may have different categories,
* ::category otherwise.
*/
AVClassCategory (*get_category)(void* ctx);
/**
* Callback to return the supported/allowed ranges.
* available since version (52.12)
*/
int (*query_ranges)(struct AVOptionRanges **, void *obj, const char *key, int flags);
@@ -139,11 +158,22 @@ typedef struct AVClass {
* @return AVClass for the next AVOptions-enabled child or NULL if there are
* no more such children.
*
* @note The difference between child_next and this is that child_next
* iterates over _already existing_ objects, while child_class_iterate
* iterates over _all possible_ children.
* @note The difference between ::child_next() and ::child_class_iterate()
* is that ::child_next() iterates over _actual_ children of an
* _existing_ object instance, while ::child_class_iterate() iterates
* over the classes of all _potential_ children of any possible
* instance of this class.
*/
const struct AVClass* (*child_class_iterate)(void **iter);
/**
* When non-zero, offset in the object to an unsigned int holding object
* state flags, a combination of AVClassStateFlags values. The flags are
* updated by the object to signal its state to the generic code.
*
* Added in version 59.41.100.
*/
int state_flags_offset;
} AVClass;
/**
@@ -247,9 +277,9 @@ void av_log(void *avcl, int level, const char *fmt, ...) av_printf_format(3, 4);
* @param avcl A pointer to an arbitrary struct of which the first field is a
* pointer to an AVClass struct or NULL if general log.
* @param initial_level importance level of the message expressed using a @ref
* lavu_log_constants "Logging Constant" for the first occurance.
* lavu_log_constants "Logging Constant" for the first occurrence.
* @param subsequent_level importance level of the message expressed using a @ref
* lavu_log_constants "Logging Constant" after the first occurance.
* lavu_log_constants "Logging Constant" after the first occurrence.
* @param fmt The format string (printf-compatible) that specifies how
* subsequent arguments are converted to output.
* @param state a variable to keep trak of if a message has already been printed
@@ -377,6 +407,16 @@ int av_log_format_line2(void *ptr, int level, const char *fmt, va_list vl,
*/
#define AV_LOG_PRINT_LEVEL 2
/**
* Include system time in log output.
*/
#define AV_LOG_PRINT_TIME 4
/**
* Include system date and time in log output.
*/
#define AV_LOG_PRINT_DATETIME 8
void av_log_set_flags(int arg);
int av_log_get_flags(void);

View File

@@ -77,6 +77,15 @@ typedef struct AVMasteringDisplayMetadata {
*/
AVMasteringDisplayMetadata *av_mastering_display_metadata_alloc(void);
/**
* Allocate an AVMasteringDisplayMetadata structure and set its fields to
* default values. The resulting struct can be freed using av_freep().
*
* @return An AVMasteringDisplayMetadata filled with default values or NULL
* on failure.
*/
AVMasteringDisplayMetadata *av_mastering_display_metadata_alloc_size(size_t *size);
/**
* Allocate a complete AVMasteringDisplayMetadata and add it to the frame.
*

View File

@@ -278,7 +278,7 @@ int64_t av_rescale_delta(AVRational in_tb, int64_t in_ts, AVRational fs_tb, int
/**
* Add a value to a timestamp.
*
* This function guarantees that when the same value is repeatly added that
* This function guarantees that when the same value is repeatedly added that
* no accumulation of rounding errors occurs.
*
* @param[in] ts Input timestamp

View File

@@ -53,6 +53,16 @@
* question is allowed to access the field. This allows us to extend the
* semantics of those fields without breaking API compatibility.
*
* @section avoptions_scope Scope of AVOptions
*
* AVOptions is designed to support any set of multimedia configuration options
* that can be defined at compile-time. Although it is mainly used to expose
* FFmpeg options, you are welcome to adapt it to your own use case.
*
* No single approach can ever fully solve the problem of configuration,
* but please submit a patch if you believe you have found a problem
* that is best solved by extending AVOptions.
*
* @section avoptions_implement Implementing AVOptions
* This section describes how to add AVOptions capabilities to a struct.
*
@@ -230,26 +240,99 @@
* before the file is actually opened.
*/
/**
* An option type determines:
* - for native access, the underlying C type of the field that an AVOption
* refers to;
* - for foreign access, the semantics of accessing the option through this API,
* e.g. which av_opt_get_*() and av_opt_set_*() functions can be called, or
* what format will av_opt_get()/av_opt_set() expect/produce.
*/
enum AVOptionType{
/**
* Underlying C type is unsigned int.
*/
AV_OPT_TYPE_FLAGS = 1,
/**
* Underlying C type is int.
*/
AV_OPT_TYPE_INT,
/**
* Underlying C type is int64_t.
*/
AV_OPT_TYPE_INT64,
/**
* Underlying C type is double.
*/
AV_OPT_TYPE_DOUBLE,
/**
* Underlying C type is float.
*/
AV_OPT_TYPE_FLOAT,
/**
* Underlying C type is a uint8_t* that is either NULL or points to a C
* string allocated with the av_malloc() family of functions.
*/
AV_OPT_TYPE_STRING,
/**
* Underlying C type is AVRational.
*/
AV_OPT_TYPE_RATIONAL,
AV_OPT_TYPE_BINARY, ///< offset must point to a pointer immediately followed by an int for the length
/**
* Underlying C type is a uint8_t* that is either NULL or points to an array
* allocated with the av_malloc() family of functions. The pointer is
* immediately followed by an int containing the array length in bytes.
*/
AV_OPT_TYPE_BINARY,
/**
* Underlying C type is AVDictionary*.
*/
AV_OPT_TYPE_DICT,
/**
* Underlying C type is uint64_t.
*/
AV_OPT_TYPE_UINT64,
/**
* Special option type for declaring named constants. Does not correspond to
* an actual field in the object, offset must be 0.
*/
AV_OPT_TYPE_CONST,
AV_OPT_TYPE_IMAGE_SIZE, ///< offset must point to two consecutive integers
/**
* Underlying C type is two consecutive integers.
*/
AV_OPT_TYPE_IMAGE_SIZE,
/**
* Underlying C type is enum AVPixelFormat.
*/
AV_OPT_TYPE_PIXEL_FMT,
/**
* Underlying C type is enum AVSampleFormat.
*/
AV_OPT_TYPE_SAMPLE_FMT,
AV_OPT_TYPE_VIDEO_RATE, ///< offset must point to AVRational
/**
* Underlying C type is AVRational.
*/
AV_OPT_TYPE_VIDEO_RATE,
/**
* Underlying C type is int64_t.
*/
AV_OPT_TYPE_DURATION,
/**
* Underlying C type is uint8_t[4].
*/
AV_OPT_TYPE_COLOR,
/**
* Underlying C type is int.
*/
AV_OPT_TYPE_BOOL,
/**
* Underlying C type is AVChannelLayout.
*/
AV_OPT_TYPE_CHLAYOUT,
/**
* Underlying C type is unsigned int.
*/
AV_OPT_TYPE_UINT,
/**
* May be combined with another regular option type to declare an array
@@ -459,7 +542,7 @@ typedef struct AVOptionRanges {
*/
int nb_ranges;
/**
* Number of componentes.
* Number of components.
*/
int nb_components;
} AVOptionRanges;
@@ -535,6 +618,12 @@ const AVClass *av_opt_child_class_iterate(const AVClass *parent, void **iter);
*/
#define AV_OPT_ALLOW_NULL (1 << 2)
/**
* May be used with av_opt_set_array() to signal that new elements should
* replace the existing ones in the indicated range.
*/
#define AV_OPT_ARRAY_REPLACE (1 << 3)
/**
* Allows av_opt_query_ranges and av_opt_query_ranges_default to return more than
* one component for certain option types.
@@ -786,6 +875,10 @@ int av_opt_set_image_size(void *obj, const char *name, int w, int h, int search_
int av_opt_set_pixel_fmt (void *obj, const char *name, enum AVPixelFormat fmt, int search_flags);
int av_opt_set_sample_fmt(void *obj, const char *name, enum AVSampleFormat fmt, int search_flags);
int av_opt_set_video_rate(void *obj, const char *name, AVRational val, int search_flags);
/**
* @note Any old chlayout present is discarded and replaced with a copy of the new one. The
* caller still owns layout and is responsible for uninitializing it.
*/
int av_opt_set_chlayout(void *obj, const char *name, const AVChannelLayout *layout, int search_flags);
/**
* @note Any old dictionary present is discarded and replaced with a copy of the new one. The
@@ -793,6 +886,7 @@ int av_opt_set_chlayout(void *obj, const char *name, const AVChannelLayout *layo
*/
int av_opt_set_dict_val(void *obj, const char *name, const AVDictionary *val, int search_flags);
#if FF_API_OPT_INT_LIST
/**
* Set a binary option to an integer list.
*
@@ -808,6 +902,57 @@ int av_opt_set_dict_val(void *obj, const char *name, const AVDictionary *val, in
AVERROR(EINVAL) : \
av_opt_set_bin(obj, name, (const uint8_t *)(val), \
av_int_list_length(val, term) * sizeof(*(val)), flags))
#endif
/**
* Add, replace, or remove elements for an array option. Which of these
* operations is performed depends on the values of val and search_flags.
*
* @param start_elem Index of the first array element to modify; must not be
* larger than array size as returned by
* av_opt_get_array_size().
* @param nb_elems number of array elements to modify; when val is NULL,
* start_elem+nb_elems must not be larger than array size as
* returned by av_opt_get_array_size()
*
* @param val_type Option type corresponding to the type of val, ignored when val is
* NULL.
*
* The effect of this function will will be as if av_opt_setX()
* was called for each element, where X is specified by type.
* E.g. AV_OPT_TYPE_STRING corresponds to av_opt_set().
*
* Typically this should be the same as the scalarized type of
* the AVOption being set, but certain conversions are also
* possible - the same as those done by the corresponding
* av_opt_set*() function. E.g. any option type can be set from
* a string, numeric types can be set from int64, double, or
* rational, etc.
*
* @param val Array with nb_elems elements or NULL.
*
* When NULL, nb_elems array elements starting at start_elem are
* removed from the array. Any array elements remaining at the end
* are shifted by nb_elems towards the first element in order to keep
* the array contiguous.
*
* Otherwise (val is non-NULL), the type of val must match the
* underlying C type as documented for val_type.
*
* When AV_OPT_ARRAY_REPLACE is not set in search_flags, the array is
* enlarged by nb_elems, and the contents of val are inserted at
* start_elem. Previously existing array elements from start_elem
* onwards (if present) are shifted by nb_elems away from the first
* element in order to make space for the new elements.
*
* When AV_OPT_ARRAY_REPLACE is set in search_flags, the contents
* of val replace existing array elements from start_elem to
* start_elem+nb_elems (if present). New array size is
* max(start_elem + nb_elems, old array size).
*/
int av_opt_set_array(void *obj, const char *name, int search_flags,
unsigned int start_elem, unsigned int nb_elems,
enum AVOptionType val_type, const void *val);
/**
* @}
@@ -847,12 +992,56 @@ int av_opt_get_image_size(void *obj, const char *name, int search_flags, int *w_
int av_opt_get_pixel_fmt (void *obj, const char *name, int search_flags, enum AVPixelFormat *out_fmt);
int av_opt_get_sample_fmt(void *obj, const char *name, int search_flags, enum AVSampleFormat *out_fmt);
int av_opt_get_video_rate(void *obj, const char *name, int search_flags, AVRational *out_val);
/**
* @param[out] layout The returned layout is a copy of the actual value and must
* be freed with av_channel_layout_uninit() by the caller
*/
int av_opt_get_chlayout(void *obj, const char *name, int search_flags, AVChannelLayout *layout);
/**
* @param[out] out_val The returned dictionary is a copy of the actual value and must
* be freed with av_dict_free() by the caller
*/
int av_opt_get_dict_val(void *obj, const char *name, int search_flags, AVDictionary **out_val);
/**
* For an array-type option, get the number of elements in the array.
*/
int av_opt_get_array_size(void *obj, const char *name, int search_flags,
unsigned int *out_val);
/**
* For an array-type option, retrieve the values of one or more array elements.
*
* @param start_elem index of the first array element to retrieve
* @param nb_elems number of array elements to retrieve; start_elem+nb_elems
* must not be larger than array size as returned by
* av_opt_get_array_size()
*
* @param out_type Option type corresponding to the desired output.
*
* The array elements produced by this function will
* will be as if av_opt_getX() was called for each element,
* where X is specified by out_type. E.g. AV_OPT_TYPE_STRING
* corresponds to av_opt_get().
*
* Typically this should be the same as the scalarized type of
* the AVOption being retrieved, but certain conversions are
* also possible - the same as those done by the corresponding
* av_opt_get*() function. E.g. any option type can be retrieved
* as a string, numeric types can be retrieved as int64, double,
* or rational, etc.
*
* @param out_val Array with nb_elems members into which the output will be
* written. The array type must match the underlying C type as
* documented for out_type, and be zeroed on entry to this
* function.
*
* For dynamically allocated types (strings, binary, dicts,
* etc.), the result is owned and freed by the caller.
*/
int av_opt_get_array(void *obj, const char *name, int search_flags,
unsigned int start_elem, unsigned int nb_elems,
enum AVOptionType out_type, void *out_val);
/**
* @}
*/
@@ -873,6 +1062,7 @@ int av_opt_get_dict_val(void *obj, const char *name, int search_flags, AVDiction
*/
int av_opt_eval_flags (void *obj, const AVOption *o, const char *val, int *flags_out);
int av_opt_eval_int (void *obj, const AVOption *o, const char *val, int *int_out);
int av_opt_eval_uint (void *obj, const AVOption *o, const char *val, unsigned *uint_out);
int av_opt_eval_int64 (void *obj, const AVOption *o, const char *val, int64_t *int64_out);
int av_opt_eval_float (void *obj, const AVOption *o, const char *val, float *float_out);
int av_opt_eval_double(void *obj, const AVOption *o, const char *val, double *double_out);
@@ -881,6 +1071,7 @@ int av_opt_eval_q (void *obj, const AVOption *o, const char *val, AVRational
* @}
*/
#if FF_API_OPT_PTR
/**
* Gets a pointer to the requested field in a struct.
* This function allows accessing a struct even when its fields are moved or
@@ -888,8 +1079,12 @@ int av_opt_eval_q (void *obj, const AVOption *o, const char *val, AVRational
*
* @returns a pointer to the field, it can be cast to the correct type and read
* or written to.
*
* @deprecated direct access to AVOption-exported fields is not supported
*/
attribute_deprecated
void *av_opt_ptr(const AVClass *avclass, void *obj, const char *name);
#endif
/**
* Check if given option is set to its default value.
@@ -929,6 +1124,7 @@ int av_opt_flag_is_set(void *obj, const char *field_name, const char *flag_name)
#define AV_OPT_SERIALIZE_SKIP_DEFAULTS 0x00000001 ///< Serialize options that are not set to default values only.
#define AV_OPT_SERIALIZE_OPT_FLAGS_EXACT 0x00000002 ///< Serialize options that exactly match opt_flags only.
#define AV_OPT_SERIALIZE_SEARCH_CHILDREN 0x00000004 ///< Serialize options in possible children of the given object.
/**
* Serialize object's options.
@@ -941,7 +1137,7 @@ int av_opt_flag_is_set(void *obj, const char *field_name, const char *flag_name)
* @param[in] obj AVClass object to serialize
* @param[in] opt_flags serialize options with all the specified flags set (AV_OPT_FLAG)
* @param[in] flags combination of AV_OPT_SERIALIZE_* flags
* @param[out] buffer Pointer to buffer that will be allocated with string containg serialized options.
* @param[out] buffer Pointer to buffer that will be allocated with string containing serialized options.
* Buffer must be freed by the caller when is no longer needed.
* @param[in] key_val_sep character used to separate key from value
* @param[in] pairs_sep character used to separate two pairs from each other
@@ -971,7 +1167,7 @@ void av_opt_freep_ranges(AVOptionRanges **ranges);
*
* The result must be freed with av_opt_freep_ranges.
*
* @return number of compontents returned on success, a negative errro code otherwise
* @return number of components returned on success, a negative error code otherwise
*/
int av_opt_query_ranges(AVOptionRanges **, void *obj, const char *key, int flags);
@@ -987,7 +1183,7 @@ int av_opt_query_ranges(AVOptionRanges **, void *obj, const char *key, int flags
*
* The result must be freed with av_opt_free_ranges.
*
* @return number of compontents returned on success, a negative errro code otherwise
* @return number of components returned on success, a negative error code otherwise
*/
int av_opt_query_ranges_default(AVOptionRanges **, void *obj, const char *key, int flags);

View File

@@ -398,12 +398,12 @@ enum AVPixelFormat {
AV_PIX_FMT_P416BE, ///< interleaved chroma YUV 4:4:4, 48bpp, big-endian
AV_PIX_FMT_P416LE, ///< interleaved chroma YUV 4:4:4, 48bpp, little-endian
AV_PIX_FMT_VUYA, ///< packed VUYA 4:4:4, 32bpp, VUYAVUYA...
AV_PIX_FMT_VUYA, ///< packed VUYA 4:4:4:4, 32bpp (1 Cr & Cb sample per 1x1 Y & A samples), VUYAVUYA...
AV_PIX_FMT_RGBAF16BE, ///< IEEE-754 half precision packed RGBA 16:16:16:16, 64bpp, RGBARGBA..., big-endian
AV_PIX_FMT_RGBAF16LE, ///< IEEE-754 half precision packed RGBA 16:16:16:16, 64bpp, RGBARGBA..., little-endian
AV_PIX_FMT_VUYX, ///< packed VUYX 4:4:4, 32bpp, Variant of VUYA where alpha channel is left undefined
AV_PIX_FMT_VUYX, ///< packed VUYX 4:4:4:4, 32bpp, Variant of VUYA where alpha channel is left undefined
AV_PIX_FMT_P012LE, ///< like NV12, with 12bpp per component, data in the high bits, zeros in the low bits, little-endian
AV_PIX_FMT_P012BE, ///< like NV12, with 12bpp per component, data in the high bits, zeros in the low bits, big-endian
@@ -439,6 +439,66 @@ enum AVPixelFormat {
*/
AV_PIX_FMT_D3D12,
AV_PIX_FMT_AYUV, ///< packed AYUV 4:4:4:4, 32bpp (1 Cr & Cb sample per 1x1 Y & A samples), AYUVAYUV...
AV_PIX_FMT_UYVA, ///< packed UYVA 4:4:4:4, 32bpp (1 Cr & Cb sample per 1x1 Y & A samples), UYVAUYVA...
AV_PIX_FMT_VYU444, ///< packed VYU 4:4:4, 24bpp (1 Cr & Cb sample per 1x1 Y), VYUVYU...
AV_PIX_FMT_V30XBE, ///< packed VYUX 4:4:4 like XV30, 32bpp, (msb)10V 10Y 10U 2X(lsb), big-endian
AV_PIX_FMT_V30XLE, ///< packed VYUX 4:4:4 like XV30, 32bpp, (msb)10V 10Y 10U 2X(lsb), little-endian
AV_PIX_FMT_RGBF16BE, ///< IEEE-754 half precision packed RGB 16:16:16, 48bpp, RGBRGB..., big-endian
AV_PIX_FMT_RGBF16LE, ///< IEEE-754 half precision packed RGB 16:16:16, 48bpp, RGBRGB..., little-endian
AV_PIX_FMT_RGBA128BE, ///< packed RGBA 32:32:32:32, 128bpp, RGBARGBA..., big-endian
AV_PIX_FMT_RGBA128LE, ///< packed RGBA 32:32:32:32, 128bpp, RGBARGBA..., little-endian
AV_PIX_FMT_RGB96BE, ///< packed RGBA 32:32:32, 96bpp, RGBRGB..., big-endian
AV_PIX_FMT_RGB96LE, ///< packed RGBA 32:32:32, 96bpp, RGBRGB..., little-endian
AV_PIX_FMT_Y216BE, ///< packed YUV 4:2:2 like YUYV422, 32bpp, big-endian
AV_PIX_FMT_Y216LE, ///< packed YUV 4:2:2 like YUYV422, 32bpp, little-endian
AV_PIX_FMT_XV48BE, ///< packed XVYU 4:4:4, 64bpp, big-endian, variant of Y416 where alpha channel is left undefined
AV_PIX_FMT_XV48LE, ///< packed XVYU 4:4:4, 64bpp, little-endian, variant of Y416 where alpha channel is left undefined
AV_PIX_FMT_GBRPF16BE, ///< IEEE-754 half precision planer GBR 4:4:4, 48bpp, big-endian
AV_PIX_FMT_GBRPF16LE, ///< IEEE-754 half precision planer GBR 4:4:4, 48bpp, little-endian
AV_PIX_FMT_GBRAPF16BE, ///< IEEE-754 half precision planar GBRA 4:4:4:4, 64bpp, big-endian
AV_PIX_FMT_GBRAPF16LE, ///< IEEE-754 half precision planar GBRA 4:4:4:4, 64bpp, little-endian
AV_PIX_FMT_GRAYF16BE, ///< IEEE-754 half precision Y, 16bpp, big-endian
AV_PIX_FMT_GRAYF16LE, ///< IEEE-754 half precision Y, 16bpp, little-endian
/**
* HW acceleration through AMF. data[0] contain AMFSurface pointer
*/
AV_PIX_FMT_AMF_SURFACE,
AV_PIX_FMT_GRAY32BE, ///< Y , 32bpp, big-endian
AV_PIX_FMT_GRAY32LE, ///< Y , 32bpp, little-endian
AV_PIX_FMT_YAF32BE, ///< IEEE-754 single precision packed YA, 32 bits gray, 32 bits alpha, 64bpp, big-endian
AV_PIX_FMT_YAF32LE, ///< IEEE-754 single precision packed YA, 32 bits gray, 32 bits alpha, 64bpp, little-endian
AV_PIX_FMT_YAF16BE, ///< IEEE-754 half precision packed YA, 16 bits gray, 16 bits alpha, 32bpp, big-endian
AV_PIX_FMT_YAF16LE, ///< IEEE-754 half precision packed YA, 16 bits gray, 16 bits alpha, 32bpp, little-endian
AV_PIX_FMT_GBRAP32BE, ///< planar GBRA 4:4:4:4 128bpp, big-endian
AV_PIX_FMT_GBRAP32LE, ///< planar GBRA 4:4:4:4 128bpp, little-endian
AV_PIX_FMT_YUV444P10MSBBE, ///< planar YUV 4:4:4, 30bpp, (1 Cr & Cb sample per 1x1 Y samples), lowest bits zero, big-endian
AV_PIX_FMT_YUV444P10MSBLE, ///< planar YUV 4:4:4, 30bpp, (1 Cr & Cb sample per 1x1 Y samples), lowest bits zero, little-endian
AV_PIX_FMT_YUV444P12MSBBE, ///< planar YUV 4:4:4, 30bpp, (1 Cr & Cb sample per 1x1 Y samples), lowest bits zero, big-endian
AV_PIX_FMT_YUV444P12MSBLE, ///< planar YUV 4:4:4, 30bpp, (1 Cr & Cb sample per 1x1 Y samples), lowest bits zero, little-endian
AV_PIX_FMT_GBRP10MSBBE, ///< planar GBR 4:4:4 30bpp, lowest bits zero, big-endian
AV_PIX_FMT_GBRP10MSBLE, ///< planar GBR 4:4:4 30bpp, lowest bits zero, little-endian
AV_PIX_FMT_GBRP12MSBBE, ///< planar GBR 4:4:4 36bpp, lowest bits zero, big-endian
AV_PIX_FMT_GBRP12MSBLE, ///< planar GBR 4:4:4 36bpp, lowest bits zero, little-endian
AV_PIX_FMT_OHCODEC, /// hardware decoding through openharmony
AV_PIX_FMT_NB ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions
};
@@ -460,6 +520,7 @@ enum AVPixelFormat {
#define AV_PIX_FMT_GRAY12 AV_PIX_FMT_NE(GRAY12BE, GRAY12LE)
#define AV_PIX_FMT_GRAY14 AV_PIX_FMT_NE(GRAY14BE, GRAY14LE)
#define AV_PIX_FMT_GRAY16 AV_PIX_FMT_NE(GRAY16BE, GRAY16LE)
#define AV_PIX_FMT_GRAY32 AV_PIX_FMT_NE(GRAY32BE, GRAY32LE)
#define AV_PIX_FMT_YA16 AV_PIX_FMT_NE(YA16BE, YA16LE)
#define AV_PIX_FMT_RGB48 AV_PIX_FMT_NE(RGB48BE, RGB48LE)
#define AV_PIX_FMT_RGB565 AV_PIX_FMT_NE(RGB565BE, RGB565LE)
@@ -490,6 +551,9 @@ enum AVPixelFormat {
#define AV_PIX_FMT_YUV422P16 AV_PIX_FMT_NE(YUV422P16BE, YUV422P16LE)
#define AV_PIX_FMT_YUV444P16 AV_PIX_FMT_NE(YUV444P16BE, YUV444P16LE)
#define AV_PIX_FMT_YUV444P10MSB AV_PIX_FMT_NE(YUV444P10MSBBE, YUV444P10MSBLE)
#define AV_PIX_FMT_YUV444P12MSB AV_PIX_FMT_NE(YUV444P12MSBBE, YUV444P12MSBLE)
#define AV_PIX_FMT_GBRP9 AV_PIX_FMT_NE(GBRP9BE , GBRP9LE)
#define AV_PIX_FMT_GBRP10 AV_PIX_FMT_NE(GBRP10BE, GBRP10LE)
#define AV_PIX_FMT_GBRP12 AV_PIX_FMT_NE(GBRP12BE, GBRP12LE)
@@ -499,17 +563,27 @@ enum AVPixelFormat {
#define AV_PIX_FMT_GBRAP12 AV_PIX_FMT_NE(GBRAP12BE, GBRAP12LE)
#define AV_PIX_FMT_GBRAP14 AV_PIX_FMT_NE(GBRAP14BE, GBRAP14LE)
#define AV_PIX_FMT_GBRAP16 AV_PIX_FMT_NE(GBRAP16BE, GBRAP16LE)
#define AV_PIX_FMT_GBRAP32 AV_PIX_FMT_NE(GBRAP32BE, GBRAP32LE)
#define AV_PIX_FMT_GBRP10MSB AV_PIX_FMT_NE(GBRP10MSBBE, GBRP10MSBLE)
#define AV_PIX_FMT_GBRP12MSB AV_PIX_FMT_NE(GBRP12MSBBE, GBRP12MSBLE)
#define AV_PIX_FMT_BAYER_BGGR16 AV_PIX_FMT_NE(BAYER_BGGR16BE, BAYER_BGGR16LE)
#define AV_PIX_FMT_BAYER_RGGB16 AV_PIX_FMT_NE(BAYER_RGGB16BE, BAYER_RGGB16LE)
#define AV_PIX_FMT_BAYER_GBRG16 AV_PIX_FMT_NE(BAYER_GBRG16BE, BAYER_GBRG16LE)
#define AV_PIX_FMT_BAYER_GRBG16 AV_PIX_FMT_NE(BAYER_GRBG16BE, BAYER_GRBG16LE)
#define AV_PIX_FMT_GBRPF16 AV_PIX_FMT_NE(GBRPF16BE, GBRPF16LE)
#define AV_PIX_FMT_GBRAPF16 AV_PIX_FMT_NE(GBRAPF16BE, GBRAPF16LE)
#define AV_PIX_FMT_GBRPF32 AV_PIX_FMT_NE(GBRPF32BE, GBRPF32LE)
#define AV_PIX_FMT_GBRAPF32 AV_PIX_FMT_NE(GBRAPF32BE, GBRAPF32LE)
#define AV_PIX_FMT_GRAYF16 AV_PIX_FMT_NE(GRAYF16BE, GRAYF16LE)
#define AV_PIX_FMT_GRAYF32 AV_PIX_FMT_NE(GRAYF32BE, GRAYF32LE)
#define AV_PIX_FMT_YAF16 AV_PIX_FMT_NE(YAF16BE, YAF16LE)
#define AV_PIX_FMT_YAF32 AV_PIX_FMT_NE(YAF32BE, YAF32LE)
#define AV_PIX_FMT_YUVA420P9 AV_PIX_FMT_NE(YUVA420P9BE , YUVA420P9LE)
#define AV_PIX_FMT_YUVA422P9 AV_PIX_FMT_NE(YUVA422P9BE , YUVA422P9LE)
#define AV_PIX_FMT_YUVA444P9 AV_PIX_FMT_NE(YUVA444P9BE , YUVA444P9LE)
@@ -531,8 +605,11 @@ enum AVPixelFormat {
#define AV_PIX_FMT_Y210 AV_PIX_FMT_NE(Y210BE, Y210LE)
#define AV_PIX_FMT_Y212 AV_PIX_FMT_NE(Y212BE, Y212LE)
#define AV_PIX_FMT_Y216 AV_PIX_FMT_NE(Y216BE, Y216LE)
#define AV_PIX_FMT_XV30 AV_PIX_FMT_NE(XV30BE, XV30LE)
#define AV_PIX_FMT_XV36 AV_PIX_FMT_NE(XV36BE, XV36LE)
#define AV_PIX_FMT_XV48 AV_PIX_FMT_NE(XV48BE, XV48LE)
#define AV_PIX_FMT_V30X AV_PIX_FMT_NE(V30XBE, V30XLE)
#define AV_PIX_FMT_X2RGB10 AV_PIX_FMT_NE(X2RGB10BE, X2RGB10LE)
#define AV_PIX_FMT_X2BGR10 AV_PIX_FMT_NE(X2BGR10BE, X2BGR10LE)
@@ -543,11 +620,15 @@ enum AVPixelFormat {
#define AV_PIX_FMT_P216 AV_PIX_FMT_NE(P216BE, P216LE)
#define AV_PIX_FMT_P416 AV_PIX_FMT_NE(P416BE, P416LE)
#define AV_PIX_FMT_RGBF16 AV_PIX_FMT_NE(RGBF16BE, RGBF16LE)
#define AV_PIX_FMT_RGBAF16 AV_PIX_FMT_NE(RGBAF16BE, RGBAF16LE)
#define AV_PIX_FMT_RGBF32 AV_PIX_FMT_NE(RGBF32BE, RGBF32LE)
#define AV_PIX_FMT_RGBAF32 AV_PIX_FMT_NE(RGBAF32BE, RGBAF32LE)
#define AV_PIX_FMT_RGB96 AV_PIX_FMT_NE(RGB96BE, RGB96LE)
#define AV_PIX_FMT_RGBA128 AV_PIX_FMT_NE(RGBA128BE, RGBA128LE)
/**
* Chromaticity coordinates of the source primaries.
* These values match the ones defined by ISO/IEC 23091-2_2019 subclause 8.1 and ITU-T H.273.
@@ -623,6 +704,9 @@ enum AVColorSpace {
AVCOL_SPC_CHROMA_DERIVED_NCL = 12, ///< Chromaticity-derived non-constant luminance system
AVCOL_SPC_CHROMA_DERIVED_CL = 13, ///< Chromaticity-derived constant luminance system
AVCOL_SPC_ICTCP = 14, ///< ITU-R BT.2100-0, ICtCp
AVCOL_SPC_IPT_C2 = 15, ///< SMPTE ST 2128, IPT-C2
AVCOL_SPC_YCGCO_RE = 16, ///< YCgCo-R, even addition of bits
AVCOL_SPC_YCGCO_RO = 17, ///< YCgCo-R, odd addition of bits
AVCOL_SPC_NB ///< Not part of ABI
};

View File

@@ -22,7 +22,7 @@
/**
* @file
* @ingroup lavu_math_rational
* Utilties for rational number calculation.
* Utilities for rational number calculation.
* @author Michael Niedermayer <michaelni@gmx.at>
*/

View File

@@ -43,7 +43,7 @@ AVRC4 *av_rc4_alloc(void);
* @brief Initializes an AVRC4 context.
*
* @param d pointer to the AVRC4 context
* @param key buffer containig the key
* @param key buffer containing the key
* @param key_bits must be a multiple of 8
* @param decrypt 0 for encryption, 1 for decryption, currently has no effect
* @return zero on success, negative value otherwise

View File

@@ -66,6 +66,28 @@ enum AVSphericalProjection {
* the position of the current video in a larger surface.
*/
AV_SPHERICAL_EQUIRECTANGULAR_TILE,
/**
* Video frame displays as a 180 degree equirectangular projection.
*/
AV_SPHERICAL_HALF_EQUIRECTANGULAR,
/**
* Video frame displays on a flat, rectangular 2D surface.
*/
AV_SPHERICAL_RECTILINEAR,
/**
* Fisheye projection (Apple).
* See: https://developer.apple.com/documentation/coremedia/cmprojectiontype/fisheye
*/
AV_SPHERICAL_FISHEYE,
/**
* Parametric Immersive projection (Apple).
* See: https://developer.apple.com/documentation/coremedia/cmprojectiontype/parametricimmersive
*/
AV_SPHERICAL_PARAMETRIC_IMMERSIVE,
};
/**

View File

@@ -136,6 +136,11 @@ enum AVStereo3DType {
* @endcode
*/
AV_STEREO3D_COLUMNS,
/**
* Video is stereoscopic but the packing is unspecified.
*/
AV_STEREO3D_UNSPEC,
};
/**
@@ -156,6 +161,31 @@ enum AVStereo3DView {
* Frame contains only the right view.
*/
AV_STEREO3D_VIEW_RIGHT,
/**
* Content is unspecified.
*/
AV_STEREO3D_VIEW_UNSPEC,
};
/**
* List of possible primary eyes.
*/
enum AVStereo3DPrimaryEye {
/**
* Neither eye.
*/
AV_PRIMARY_EYE_NONE,
/**
* Left eye.
*/
AV_PRIMARY_EYE_LEFT,
/**
* Right eye
*/
AV_PRIMARY_EYE_RIGHT,
};
/**
@@ -185,6 +215,28 @@ typedef struct AVStereo3D {
* Determines which views are packed.
*/
enum AVStereo3DView view;
/**
* Which eye is the primary eye when rendering in 2D.
*/
enum AVStereo3DPrimaryEye primary_eye;
/**
* The distance between the centres of the lenses of the camera system,
* in micrometers. Zero if unset.
*/
uint32_t baseline;
/**
* Relative shift of the left and right images, which changes the zero parallax plane.
* Range is -1.0 to 1.0. Zero if unset.
*/
AVRational horizontal_disparity_adjustment;
/**
* Horizontal field of view, in degrees. Zero if unset.
*/
AVRational horizontal_field_of_view;
} AVStereo3D;
/**
@@ -195,6 +247,14 @@ typedef struct AVStereo3D {
*/
AVStereo3D *av_stereo3d_alloc(void);
/**
* Allocate an AVStereo3D structure and set its fields to default values.
* The resulting struct can be freed using av_freep().
*
* @return An AVStereo3D filled with default values or NULL on failure.
*/
AVStereo3D *av_stereo3d_alloc_size(size_t *size);
/**
* Allocate a complete AVFrameSideData and add it to the frame.
*
@@ -222,6 +282,42 @@ const char *av_stereo3d_type_name(unsigned int type);
*/
int av_stereo3d_from_name(const char *name);
/**
* Provide a human-readable name of a given stereo3d view.
*
* @param type The input stereo3d view value.
*
* @return The name of the stereo3d view value, or "unknown".
*/
const char *av_stereo3d_view_name(unsigned int view);
/**
* Get the AVStereo3DView form a human-readable name.
*
* @param name The input string.
*
* @return The AVStereo3DView value, or -1 if not found.
*/
int av_stereo3d_view_from_name(const char *name);
/**
* Provide a human-readable name of a given stereo3d primary eye.
*
* @param type The input stereo3d primary eye value.
*
* @return The name of the stereo3d primary eye value, or "unknown".
*/
const char *av_stereo3d_primary_eye_name(unsigned int eye);
/**
* Get the AVStereo3DPrimaryEye form a human-readable name.
*
* @param name The input string.
*
* @return The AVStereo3DPrimaryEye value, or -1 if not found.
*/
int av_stereo3d_primary_eye_from_name(const char *name);
/**
* @}
*/

View File

@@ -50,7 +50,7 @@ enum AVTXType {
/**
* Standard MDCT with a sample data type of float, double or int32_t,
* respecively. For the float and int32 variants, the scale type is
* respectively. For the float and int32 variants, the scale type is
* 'float', while for the double variant, it's 'double'.
* If scale is NULL, 1.0 will be used as a default.
*

View File

@@ -35,7 +35,7 @@
* Useful to check and match library version in order to maintain
* backward compatibility.
*
* The FFmpeg libraries follow a versioning sheme very similar to
* The FFmpeg libraries follow a versioning scheme very similar to
* Semantic Versioning (http://semver.org/)
* The difference is that the component called PATCH is called MICRO in FFmpeg
* and its value is reset to 100 instead of 0 to keep it above or equal to 100.
@@ -72,13 +72,13 @@
/**
* @defgroup lavu_ver Version and Build diagnostics
*
* Macros and function useful to check at compiletime and at runtime
* Macros and function useful to check at compile time and at runtime
* which version of libavutil is in use.
*
* @{
*/
#define LIBAVUTIL_VERSION_MAJOR 59
#define LIBAVUTIL_VERSION_MAJOR 60
#define LIBAVUTIL_VERSION_MINOR 8
#define LIBAVUTIL_VERSION_MICRO 100
@@ -105,13 +105,11 @@
* @{
*/
#define FF_API_HDR_VIVID_THREE_SPLINE (LIBAVUTIL_VERSION_MAJOR < 60)
#define FF_API_FRAME_PKT (LIBAVUTIL_VERSION_MAJOR < 60)
#define FF_API_INTERLACED_FRAME (LIBAVUTIL_VERSION_MAJOR < 60)
#define FF_API_FRAME_KEY (LIBAVUTIL_VERSION_MAJOR < 60)
#define FF_API_PALETTE_HAS_CHANGED (LIBAVUTIL_VERSION_MAJOR < 60)
#define FF_API_VULKAN_CONTIGUOUS_MEMORY (LIBAVUTIL_VERSION_MAJOR < 60)
#define FF_API_H274_FILM_GRAIN_VCS (LIBAVUTIL_VERSION_MAJOR < 60)
#define FF_API_MOD_UINTP2 (LIBAVUTIL_VERSION_MAJOR < 61)
#define FF_API_RISCV_FD_ZBA (LIBAVUTIL_VERSION_MAJOR < 61)
#define FF_API_VULKAN_FIXED_QUEUES (LIBAVUTIL_VERSION_MAJOR < 61)
#define FF_API_OPT_INT_LIST (LIBAVUTIL_VERSION_MAJOR < 61)
#define FF_API_OPT_PTR (LIBAVUTIL_VERSION_MAJOR < 61)
/**
* @}

View File

@@ -49,8 +49,8 @@
* matrix). This is using the swr_alloc() function.
* @code
* SwrContext *swr = swr_alloc();
* av_opt_set_channel_layout(swr, "in_channel_layout", AV_CH_LAYOUT_5POINT1, 0);
* av_opt_set_channel_layout(swr, "out_channel_layout", AV_CH_LAYOUT_STEREO, 0);
* av_opt_set_chlayout(swr, "in_chlayout", &(AVChannelLayout)AV_CHANNEL_LAYOUT_5POINT1, 0);
* av_opt_set_chlayout(swr, "out_chlayout", &(AVChannelLayout)AV_CHANNEL_LAYOUT_STEREO, 0);
* av_opt_set_int(swr, "in_sample_rate", 48000, 0);
* av_opt_set_int(swr, "out_sample_rate", 44100, 0);
* av_opt_set_sample_fmt(swr, "in_sample_fmt", AV_SAMPLE_FMT_FLTP, 0);
@@ -337,7 +337,7 @@ int64_t swr_next_pts(struct SwrContext *s, int64_t pts);
* @}
*
* @name Low-level option setting functions
* These functons provide a means to set low-level options that is not possible
* These functions provide a means to set low-level options that is not possible
* with the AVOption API.
* @{
*/

View File

@@ -26,6 +26,6 @@
* Libswresample version macros
*/
#define LIBSWRESAMPLE_VERSION_MAJOR 5
#define LIBSWRESAMPLE_VERSION_MAJOR 6
#endif /* SWRESAMPLE_VERSION_MAJOR_H */

View File

@@ -1,4 +1,5 @@
/*
* Copyright (C) 2024 Niklas Haas
* Copyright (C) 2001-2011 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of FFmpeg.
@@ -61,36 +62,308 @@ const char *swscale_configuration(void);
*/
const char *swscale_license(void);
/* values for the flags, the stuff on the command line is different */
#define SWS_FAST_BILINEAR 1
#define SWS_BILINEAR 2
#define SWS_BICUBIC 4
#define SWS_X 8
#define SWS_POINT 0x10
#define SWS_AREA 0x20
#define SWS_BICUBLIN 0x40
#define SWS_GAUSS 0x80
#define SWS_SINC 0x100
#define SWS_LANCZOS 0x200
#define SWS_SPLINE 0x400
/**
* Get the AVClass for SwsContext. It can be used in combination with
* AV_OPT_SEARCH_FAKE_OBJ for examining options.
*
* @see av_opt_find().
*/
const AVClass *sws_get_class(void);
/******************************
* Flags and quality settings *
******************************/
typedef enum SwsDither {
SWS_DITHER_NONE = 0, /* disable dithering */
SWS_DITHER_AUTO, /* auto-select from preset */
SWS_DITHER_BAYER, /* ordered dither matrix */
SWS_DITHER_ED, /* error diffusion */
SWS_DITHER_A_DITHER, /* arithmetic addition */
SWS_DITHER_X_DITHER, /* arithmetic xor */
SWS_DITHER_NB, /* not part of the ABI */
} SwsDither;
typedef enum SwsAlphaBlend {
SWS_ALPHA_BLEND_NONE = 0,
SWS_ALPHA_BLEND_UNIFORM,
SWS_ALPHA_BLEND_CHECKERBOARD,
SWS_ALPHA_BLEND_NB, /* not part of the ABI */
} SwsAlphaBlend;
typedef enum SwsFlags {
/**
* Scaler selection options. Only one may be active at a time.
*/
SWS_FAST_BILINEAR = 1 << 0, ///< fast bilinear filtering
SWS_BILINEAR = 1 << 1, ///< bilinear filtering
SWS_BICUBIC = 1 << 2, ///< 2-tap cubic B-spline
SWS_X = 1 << 3, ///< experimental
SWS_POINT = 1 << 4, ///< nearest neighbor
SWS_AREA = 1 << 5, ///< area averaging
SWS_BICUBLIN = 1 << 6, ///< bicubic luma, bilinear chroma
SWS_GAUSS = 1 << 7, ///< gaussian approximation
SWS_SINC = 1 << 8, ///< unwindowed sinc
SWS_LANCZOS = 1 << 9, ///< 3-tap sinc/sinc
SWS_SPLINE = 1 << 10, ///< cubic Keys spline
/**
* Return an error on underspecified conversions. Without this flag,
* unspecified fields are defaulted to sensible values.
*/
SWS_STRICT = 1 << 11,
/**
* Emit verbose log of scaling parameters.
*/
SWS_PRINT_INFO = 1 << 12,
/**
* Perform full chroma upsampling when upscaling to RGB.
*
* For example, when converting 50x50 yuv420p to 100x100 rgba, setting this flag
* will scale the chroma plane from 25x25 to 100x100 (4:4:4), and then convert
* the 100x100 yuv444p image to rgba in the final output step.
*
* Without this flag, the chroma plane is instead scaled to 50x100 (4:2:2),
* with a single chroma sample being reused for both of the horizontally
* adjacent RGBA output pixels.
*/
SWS_FULL_CHR_H_INT = 1 << 13,
/**
* Perform full chroma interpolation when downscaling RGB sources.
*
* For example, when converting a 100x100 rgba source to 50x50 yuv444p, setting
* this flag will generate a 100x100 (4:4:4) chroma plane, which is then
* downscaled to the required 50x50.
*
* Without this flag, the chroma plane is instead generated at 50x100 (dropping
* every other pixel), before then being downscaled to the required 50x50
* resolution.
*/
SWS_FULL_CHR_H_INP = 1 << 14,
/**
* Force bit-exact output. This will prevent the use of platform-specific
* optimizations that may lead to slight difference in rounding, in favor
* of always maintaining exact bit output compatibility with the reference
* C code.
*
* Note: It is recommended to set both of these flags simultaneously.
*/
SWS_ACCURATE_RND = 1 << 18,
SWS_BITEXACT = 1 << 19,
/**
* Deprecated flags.
*/
SWS_DIRECT_BGR = 1 << 15, ///< This flag has no effect
SWS_ERROR_DIFFUSION = 1 << 23, ///< Set `SwsContext.dither` instead
} SwsFlags;
typedef enum SwsIntent {
SWS_INTENT_PERCEPTUAL = 0, ///< Perceptual tone mapping
SWS_INTENT_RELATIVE_COLORIMETRIC = 1, ///< Relative colorimetric clipping
SWS_INTENT_SATURATION = 2, ///< Saturation mapping
SWS_INTENT_ABSOLUTE_COLORIMETRIC = 3, ///< Absolute colorimetric clipping
SWS_INTENT_NB, ///< not part of the ABI
} SwsIntent;
/***********************************
* Context creation and management *
***********************************/
/**
* Main external API structure. New fields can be added to the end with
* minor version bumps. Removal, reordering and changes to existing fields
* require a major version bump. sizeof(SwsContext) is not part of the ABI.
*/
typedef struct SwsContext {
const AVClass *av_class;
/**
* Private data of the user, can be used to carry app specific stuff.
*/
void *opaque;
/**
* Bitmask of SWS_*. See `SwsFlags` for details.
*/
unsigned flags;
/**
* Extra parameters for fine-tuning certain scalers.
*/
double scaler_params[2];
/**
* How many threads to use for processing, or 0 for automatic selection.
*/
int threads;
/**
* Dither mode.
*/
SwsDither dither;
/**
* Alpha blending mode. See `SwsAlphaBlend` for details.
*/
SwsAlphaBlend alpha_blend;
/**
* Use gamma correct scaling.
*/
int gamma_flag;
/**
* Deprecated frame property overrides, for the legacy API only.
*
* Ignored by sws_scale_frame() when used in dynamic mode, in which
* case all properties are instead taken from the frame directly.
*/
int src_w, src_h; ///< Width and height of the source frame
int dst_w, dst_h; ///< Width and height of the destination frame
int src_format; ///< Source pixel format
int dst_format; ///< Destination pixel format
int src_range; ///< Source is full range
int dst_range; ///< Destination is full range
int src_v_chr_pos; ///< Source vertical chroma position in luma grid / 256
int src_h_chr_pos; ///< Source horizontal chroma position
int dst_v_chr_pos; ///< Destination vertical chroma position
int dst_h_chr_pos; ///< Destination horizontal chroma position
/**
* Desired ICC intent for color space conversions.
*/
int intent;
/* Remember to add new fields to graph.c:opts_equal() */
} SwsContext;
/**
* Allocate an empty SwsContext and set its fields to default values.
*/
SwsContext *sws_alloc_context(void);
/**
* Free the context and everything associated with it, and write NULL
* to the provided pointer.
*/
void sws_free_context(SwsContext **ctx);
/***************************
* Supported frame formats *
***************************/
/**
* Test if a given pixel format is supported.
*
* @param output If 0, test if compatible with the source/input frame;
* otherwise, with the destination/output frame.
* @param format The format to check.
*
* @return A positive integer if supported, 0 otherwise.
*/
int sws_test_format(enum AVPixelFormat format, int output);
/**
* Test if a given color space is supported.
*
* @param output If 0, test if compatible with the source/input frame;
* otherwise, with the destination/output frame.
* @param colorspace The colorspace to check.
*
* @return A positive integer if supported, 0 otherwise.
*/
int sws_test_colorspace(enum AVColorSpace colorspace, int output);
/**
* Test if a given set of color primaries is supported.
*
* @param output If 0, test if compatible with the source/input frame;
* otherwise, with the destination/output frame.
* @param primaries The color primaries to check.
*
* @return A positive integer if supported, 0 otherwise.
*/
int sws_test_primaries(enum AVColorPrimaries primaries, int output);
/**
* Test if a given color transfer function is supported.
*
* @param output If 0, test if compatible with the source/input frame;
* otherwise, with the destination/output frame.
* @param trc The color transfer function to check.
*
* @return A positive integer if supported, 0 otherwise.
*/
int sws_test_transfer(enum AVColorTransferCharacteristic trc, int output);
/**
* Helper function to run all sws_test_* against a frame, as well as testing
* the basic frame properties for sanity. Ignores irrelevant properties - for
* example, AVColorSpace is not checked for RGB frames.
*/
int sws_test_frame(const AVFrame *frame, int output);
/**
* Like `sws_scale_frame`, but without actually scaling. It will instead
* merely initialize internal state that *would* be required to perform the
* operation, as well as returning the correct error code for unsupported
* frame combinations.
*
* @param ctx The scaling context.
* @param dst The destination frame to consider.
* @param src The source frame to consider.
* @return 0 on success, a negative AVERROR code on failure.
*/
int sws_frame_setup(SwsContext *ctx, const AVFrame *dst, const AVFrame *src);
/********************
* Main scaling API *
********************/
/**
* Check if a given conversion is a noop. Returns a positive integer if
* no operation needs to be performed, 0 otherwise.
*/
int sws_is_noop(const AVFrame *dst, const AVFrame *src);
/**
* Scale source data from `src` and write the output to `dst`.
*
* This function can be used directly on an allocated context, without setting
* up any frame properties or calling `sws_init_context()`. Such usage is fully
* dynamic and does not require reallocation if the frame properties change.
*
* Alternatively, this function can be called on a context that has been
* explicitly initialized. However, this is provided only for backwards
* compatibility. In this usage mode, all frame properties must be correctly
* set at init time, and may no longer change after initialization.
*
* @param ctx The scaling context.
* @param dst The destination frame. The data buffers may either be already
* allocated by the caller or left clear, in which case they will
* be allocated by the scaler. The latter may have performance
* advantages - e.g. in certain cases some (or all) output planes
* may be references to input planes, rather than copies.
* @param src The source frame. If the data buffers are set to NULL, then
* this function behaves identically to `sws_frame_setup`.
* @return >= 0 on success, a negative AVERROR code on failure.
*/
int sws_scale_frame(SwsContext *c, AVFrame *dst, const AVFrame *src);
/*************************
* Legacy (stateful) API *
*************************/
#define SWS_SRC_V_CHR_DROP_MASK 0x30000
#define SWS_SRC_V_CHR_DROP_SHIFT 16
#define SWS_PARAM_DEFAULT 123456
#define SWS_PRINT_INFO 0x1000
//the following 3 flags are not completely implemented
//internal chrominance subsampling info
#define SWS_FULL_CHR_H_INT 0x2000
//input subsampling info
#define SWS_FULL_CHR_H_INP 0x4000
#define SWS_DIRECT_BGR 0x8000
#define SWS_ACCURATE_RND 0x40000
#define SWS_BITEXACT 0x80000
#define SWS_ERROR_DIFFUSION 0x800000
#define SWS_MAX_REDUCE_CUTOFF 0.002
#define SWS_CS_ITU709 1
@@ -126,8 +399,6 @@ typedef struct SwsFilter {
SwsVector *chrV;
} SwsFilter;
struct SwsContext;
/**
* Return a positive value if pix_fmt is a supported input format, 0
* otherwise.
@@ -147,27 +418,25 @@ int sws_isSupportedOutput(enum AVPixelFormat pix_fmt);
*/
int sws_isSupportedEndiannessConversion(enum AVPixelFormat pix_fmt);
/**
* Allocate an empty SwsContext. This must be filled and passed to
* sws_init_context(). For filling see AVOptions, options.c and
* sws_setColorspaceDetails().
*/
struct SwsContext *sws_alloc_context(void);
/**
* Initialize the swscaler context sws_context.
*
* This function is considered deprecated, and provided only for backwards
* compatibility with sws_scale() and sws_start_frame(). The preferred way to
* use libswscale is to set all frame properties correctly and call
* sws_scale_frame() directly, without explicitly initializing the context.
*
* @return zero or positive value on success, a negative value on
* error
*/
av_warn_unused_result
int sws_init_context(struct SwsContext *sws_context, SwsFilter *srcFilter, SwsFilter *dstFilter);
int sws_init_context(SwsContext *sws_context, SwsFilter *srcFilter, SwsFilter *dstFilter);
/**
* Free the swscaler context swsContext.
* If swsContext is NULL, then does nothing.
*/
void sws_freeContext(struct SwsContext *swsContext);
void sws_freeContext(SwsContext *swsContext);
/**
* Allocate and return an SwsContext. You need it to perform
@@ -190,15 +459,16 @@ void sws_freeContext(struct SwsContext *swsContext);
* @note this function is to be removed after a saner alternative is
* written
*/
struct SwsContext *sws_getContext(int srcW, int srcH, enum AVPixelFormat srcFormat,
int dstW, int dstH, enum AVPixelFormat dstFormat,
int flags, SwsFilter *srcFilter,
SwsFilter *dstFilter, const double *param);
SwsContext *sws_getContext(int srcW, int srcH, enum AVPixelFormat srcFormat,
int dstW, int dstH, enum AVPixelFormat dstFormat,
int flags, SwsFilter *srcFilter,
SwsFilter *dstFilter, const double *param);
/**
* Scale the image slice in srcSlice and put the resulting scaled
* slice in the image in dst. A slice is a sequence of consecutive
* rows in an image.
* rows in an image. Requires a context that has been previously
* been initialized with sws_init_context().
*
* Slices have to be provided in sequential order, either in
* top-bottom or bottom-top order. If slices are provided in
@@ -221,31 +491,15 @@ struct SwsContext *sws_getContext(int srcW, int srcH, enum AVPixelFormat srcForm
* the destination image
* @return the height of the output slice
*/
int sws_scale(struct SwsContext *c, const uint8_t *const srcSlice[],
int sws_scale(SwsContext *c, const uint8_t *const srcSlice[],
const int srcStride[], int srcSliceY, int srcSliceH,
uint8_t *const dst[], const int dstStride[]);
/**
* Scale source data from src and write the output to dst.
*
* This is merely a convenience wrapper around
* - sws_frame_start()
* - sws_send_slice(0, src->height)
* - sws_receive_slice(0, dst->height)
* - sws_frame_end()
*
* @param c The scaling context
* @param dst The destination frame. See documentation for sws_frame_start() for
* more details.
* @param src The source frame.
*
* @return 0 on success, a negative AVERROR code on failure
*/
int sws_scale_frame(struct SwsContext *c, AVFrame *dst, const AVFrame *src);
/**
* Initialize the scaling process for a given pair of source/destination frames.
* Must be called before any calls to sws_send_slice() and sws_receive_slice().
* Requires a context that has been previously been initialized with
* sws_init_context().
*
* This function will retain references to src and dst, so they must both use
* refcounted buffers (if allocated by the caller, in case of dst).
@@ -268,7 +522,7 @@ int sws_scale_frame(struct SwsContext *c, AVFrame *dst, const AVFrame *src);
*
* @see sws_frame_end()
*/
int sws_frame_start(struct SwsContext *c, AVFrame *dst, const AVFrame *src);
int sws_frame_start(SwsContext *c, AVFrame *dst, const AVFrame *src);
/**
* Finish the scaling process for a pair of source/destination frames previously
@@ -278,7 +532,7 @@ int sws_frame_start(struct SwsContext *c, AVFrame *dst, const AVFrame *src);
*
* @param c The scaling context
*/
void sws_frame_end(struct SwsContext *c);
void sws_frame_end(SwsContext *c);
/**
* Indicate that a horizontal slice of input data is available in the source
@@ -292,7 +546,7 @@ void sws_frame_end(struct SwsContext *c);
*
* @return a non-negative number on success, a negative AVERROR code on failure.
*/
int sws_send_slice(struct SwsContext *c, unsigned int slice_start,
int sws_send_slice(SwsContext *c, unsigned int slice_start,
unsigned int slice_height);
/**
@@ -312,18 +566,19 @@ int sws_send_slice(struct SwsContext *c, unsigned int slice_start,
* output can be produced
* another negative AVERROR code on other kinds of scaling failure
*/
int sws_receive_slice(struct SwsContext *c, unsigned int slice_start,
int sws_receive_slice(SwsContext *c, unsigned int slice_start,
unsigned int slice_height);
/**
* Get the alignment required for slices
* Get the alignment required for slices. Requires a context that has been
* previously been initialized with sws_init_context().
*
* @param c The scaling context
* @return alignment required for output slices requested with sws_receive_slice().
* Slice offsets and sizes passed to sws_receive_slice() must be
* multiples of the value returned from this function.
*/
unsigned int sws_receive_slice_alignment(const struct SwsContext *c);
unsigned int sws_receive_slice_alignment(const SwsContext *c);
/**
* @param c the scaling context
@@ -338,7 +593,7 @@ unsigned int sws_receive_slice_alignment(const struct SwsContext *c);
* @return A negative error code on error, non negative otherwise.
* If `LIBSWSCALE_VERSION_MAJOR < 7`, returns -1 if not supported.
*/
int sws_setColorspaceDetails(struct SwsContext *c, const int inv_table[4],
int sws_setColorspaceDetails(SwsContext *c, const int inv_table[4],
int srcRange, const int table[4], int dstRange,
int brightness, int contrast, int saturation);
@@ -346,7 +601,7 @@ int sws_setColorspaceDetails(struct SwsContext *c, const int inv_table[4],
* @return A negative error code on error, non negative otherwise.
* If `LIBSWSCALE_VERSION_MAJOR < 7`, returns -1 if not supported.
*/
int sws_getColorspaceDetails(struct SwsContext *c, int **inv_table,
int sws_getColorspaceDetails(SwsContext *c, int **inv_table,
int *srcRange, int **table, int *dstRange,
int *brightness, int *contrast, int *saturation);
@@ -391,11 +646,11 @@ void sws_freeFilter(SwsFilter *filter);
* Be warned that srcFilter and dstFilter are not checked, they
* are assumed to remain the same.
*/
struct SwsContext *sws_getCachedContext(struct SwsContext *context,
int srcW, int srcH, enum AVPixelFormat srcFormat,
int dstW, int dstH, enum AVPixelFormat dstFormat,
int flags, SwsFilter *srcFilter,
SwsFilter *dstFilter, const double *param);
SwsContext *sws_getCachedContext(SwsContext *context, int srcW, int srcH,
enum AVPixelFormat srcFormat, int dstW, int dstH,
enum AVPixelFormat dstFormat, int flags,
SwsFilter *srcFilter, SwsFilter *dstFilter,
const double *param);
/**
* Convert an 8-bit paletted frame into a frame with a color depth of 32 bits.
@@ -421,14 +676,6 @@ void sws_convertPalette8ToPacked32(const uint8_t *src, uint8_t *dst, int num_pix
*/
void sws_convertPalette8ToPacked24(const uint8_t *src, uint8_t *dst, int num_pixels, const uint8_t *palette);
/**
* Get the AVClass for swsContext. It can be used in combination with
* AV_OPT_SEARCH_FAKE_OBJ for examining options.
*
* @see av_opt_find().
*/
const AVClass *sws_get_class(void);
/**
* @}
*/

View File

@@ -24,7 +24,7 @@
* swscale version macros
*/
#define LIBSWSCALE_VERSION_MAJOR 8
#define LIBSWSCALE_VERSION_MAJOR 9
/**
* FF_API_* defines may be placed below to indicate public API that will be

7687
3rdparty/imgui/CHANGELOG.txt vendored Normal file

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@@ -66,7 +66,7 @@
//#define IMGUI_USE_LEGACY_CRC32_ADLER
//---- Use 32-bit for ImWchar (default is 16-bit) to support Unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
//#define IMGUI_USE_WCHAR32
#define IMGUI_USE_WCHAR32
//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
@@ -91,7 +91,7 @@
// - plutosvg is currently easier to install, as e.g. it is part of vcpkg. It will support more fonts and may load them faster. See misc/freetype/README for instructions.
// - Both require headers to be available in the include path + program to be linked with the library code (not provided).
// - (note: lunasvg implementation is based on Freetype's rsvg-port.c which is licensed under CeCILL-C Free Software License Agreement)
//#define IMGUI_ENABLE_FREETYPE_PLUTOSVG
#define IMGUI_ENABLE_FREETYPE_PLUTOSVG
//#define IMGUI_ENABLE_FREETYPE_LUNASVG
//---- Use stb_truetype to build and rasterize the font atlas (default)
@@ -129,6 +129,10 @@
//#define IM_DEBUG_BREAK IM_ASSERT(0)
//#define IM_DEBUG_BREAK __debugbreak()
//---- Debug Tools: Enable highlight ID conflicts _before_ hovering items. When io.ConfigDebugHighlightIdConflicts is set.
// (THIS WILL SLOW DOWN DEAR IMGUI. Only use occasionally and disable after use)
//#define IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS
//---- Debug Tools: Enable slower asserts
//#define IMGUI_DEBUG_PARANOID

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@@ -6,7 +6,9 @@
#ifndef IMGUI_DISABLE
// Usage:
// - Add '#define IMGUI_ENABLE_FREETYPE' in your imconfig to enable support for imgui_freetype in imgui.
// - Add '#define IMGUI_ENABLE_FREETYPE' in your imconfig to automatically enable support
// for imgui_freetype in imgui. It is equivalent to selecting the default loader with:
// io.Fonts->SetFontLoader(ImGuiFreeType::GetFontLoader())
// Optional support for OpenType SVG fonts:
// - Add '#define IMGUI_ENABLE_FREETYPE_PLUTOSVG' to use plutosvg (not provided). See #7927.
@@ -14,44 +16,67 @@
// Forward declarations
struct ImFontAtlas;
struct ImFontBuilderIO;
struct ImFontLoader;
// Hinting greatly impacts visuals (and glyph sizes).
// - By default, hinting is enabled and the font's native hinter is preferred over the auto-hinter.
// - When disabled, FreeType generates blurrier glyphs, more or less matches the stb_truetype.h
// - The Default hinting mode usually looks good, but may distort glyphs in an unusual way.
// - The Light hinting mode generates fuzzier glyphs but better matches Microsoft's rasterizer.
// You can set those flags globaly in ImFontAtlas::FontBuilderFlags
// You can set those flags on a per font basis in ImFontConfig::FontBuilderFlags
enum ImGuiFreeTypeBuilderFlags
// You can set those flags globally in ImFontAtlas::FontLoaderFlags
// You can set those flags on a per font basis in ImFontConfig::FontLoaderFlags
typedef unsigned int ImGuiFreeTypeLoaderFlags;
enum ImGuiFreeTypeLoaderFlags_
{
ImGuiFreeTypeBuilderFlags_NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
ImGuiFreeTypeBuilderFlags_NoAutoHint = 1 << 1, // Disable auto-hinter.
ImGuiFreeTypeBuilderFlags_ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
ImGuiFreeTypeBuilderFlags_LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
ImGuiFreeTypeBuilderFlags_MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
ImGuiFreeTypeBuilderFlags_Bold = 1 << 5, // Styling: Should we artificially embolden the font?
ImGuiFreeTypeBuilderFlags_Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
ImGuiFreeTypeBuilderFlags_Monochrome = 1 << 7, // Disable anti-aliasing. Combine this with MonoHinting for best results!
ImGuiFreeTypeBuilderFlags_LoadColor = 1 << 8, // Enable FreeType color-layered glyphs
ImGuiFreeTypeBuilderFlags_Bitmap = 1 << 9 // Enable FreeType bitmap glyphs
ImGuiFreeTypeLoaderFlags_NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
ImGuiFreeTypeLoaderFlags_NoAutoHint = 1 << 1, // Disable auto-hinter.
ImGuiFreeTypeLoaderFlags_ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
ImGuiFreeTypeLoaderFlags_LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
ImGuiFreeTypeLoaderFlags_MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
ImGuiFreeTypeLoaderFlags_Bold = 1 << 5, // Styling: Should we artificially embolden the font?
ImGuiFreeTypeLoaderFlags_Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
ImGuiFreeTypeLoaderFlags_Monochrome = 1 << 7, // Disable anti-aliasing. Combine this with MonoHinting for best results!
ImGuiFreeTypeLoaderFlags_LoadColor = 1 << 8, // Enable FreeType color-layered glyphs
ImGuiFreeTypeLoaderFlags_Bitmap = 1 << 9, // Enable FreeType bitmap glyphs
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
ImGuiFreeTypeBuilderFlags_NoHinting = ImGuiFreeTypeLoaderFlags_NoHinting,
ImGuiFreeTypeBuilderFlags_NoAutoHint = ImGuiFreeTypeLoaderFlags_NoAutoHint,
ImGuiFreeTypeBuilderFlags_ForceAutoHint = ImGuiFreeTypeLoaderFlags_ForceAutoHint,
ImGuiFreeTypeBuilderFlags_LightHinting = ImGuiFreeTypeLoaderFlags_LightHinting,
ImGuiFreeTypeBuilderFlags_MonoHinting = ImGuiFreeTypeLoaderFlags_MonoHinting,
ImGuiFreeTypeBuilderFlags_Bold = ImGuiFreeTypeLoaderFlags_Bold,
ImGuiFreeTypeBuilderFlags_Oblique = ImGuiFreeTypeLoaderFlags_Oblique,
ImGuiFreeTypeBuilderFlags_Monochrome = ImGuiFreeTypeLoaderFlags_Monochrome,
ImGuiFreeTypeBuilderFlags_LoadColor = ImGuiFreeTypeLoaderFlags_LoadColor,
ImGuiFreeTypeBuilderFlags_Bitmap = ImGuiFreeTypeLoaderFlags_Bitmap,
#endif
};
// Obsolete names (will be removed)
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
typedef ImGuiFreeTypeLoaderFlags_ ImGuiFreeTypeBuilderFlags_;
#endif
namespace ImGuiFreeType
{
// This is automatically assigned when using '#define IMGUI_ENABLE_FREETYPE'.
// If you need to dynamically select between multiple builders:
// - you can manually assign this builder with 'atlas->FontBuilderIO = ImGuiFreeType::GetBuilderForFreeType()'
// - prefer deep-copying this into your own ImFontBuilderIO instance if you use hot-reloading that messes up static data.
IMGUI_API const ImFontBuilderIO* GetBuilderForFreeType();
// - you can manually assign this builder with 'atlas->SetFontLoader(ImGuiFreeType::GetFontLoader())'
// - prefer deep-copying this into your own ImFontLoader instance if you use hot-reloading that messes up static data.
IMGUI_API const ImFontLoader* GetFontLoader();
// Override allocators. By default ImGuiFreeType will use IM_ALLOC()/IM_FREE()
// However, as FreeType does lots of allocations we provide a way for the user to redirect it to a separate memory heap if desired.
IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = nullptr);
// Obsolete names (will be removed soon)
// Display UI to edit ImFontAtlas::FontLoaderFlags (shared) or ImFontConfig::FontLoaderFlags (single source)
IMGUI_API bool DebugEditFontLoaderFlags(ImGuiFreeTypeLoaderFlags* p_font_loader_flags);
// Obsolete names (will be removed)
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
//static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); } // Prefer using '#define IMGUI_ENABLE_FREETYPE'
//IMGUI_API const ImFontBuilderIO* GetBuilderForFreeType(); // Renamed/changed in 1.92. Change 'io.Fonts->FontBuilderIO = ImGuiFreeType::GetBuilderForFreeType()' to 'io.Fonts->SetFontLoader(ImGuiFreeType::GetFontLoader())' if you need runtime selection.
//static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontLoaderFlags = flags; return atlas->Build(); } // Prefer using '#define IMGUI_ENABLE_FREETYPE'
#endif
}

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91.9b
// dear imgui, v1.92.2b
// (internal structures/api)
// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
@@ -37,6 +37,7 @@ Index of this file:
// [SECTION] Tab bar, Tab item support
// [SECTION] Table support
// [SECTION] ImGui internal API
// [SECTION] ImFontLoader
// [SECTION] ImFontAtlas internal API
// [SECTION] Test Engine specific hooks (imgui_test_engine)
@@ -132,7 +133,7 @@ Index of this file:
//-----------------------------------------------------------------------------
// Utilities
// (other types which are not forwarded declared are: ImBitArray<>, ImSpan<>, ImSpanAllocator<>, ImPool<>, ImChunkStream<>)
// (other types which are not forwarded declared are: ImBitArray<>, ImSpan<>, ImSpanAllocator<>, ImStableVector<>, ImPool<>, ImChunkStream<>)
struct ImBitVector; // Store 1-bit per value
struct ImRect; // An axis-aligned rectangle (2 points)
struct ImGuiTextIndex; // Maintain a line index for a text buffer.
@@ -140,6 +141,9 @@ struct ImGuiTextIndex; // Maintain a line index for a text buffer.
// ImDrawList/ImFontAtlas
struct ImDrawDataBuilder; // Helper to build a ImDrawData instance
struct ImDrawListSharedData; // Data shared between all ImDrawList instances
struct ImFontAtlasBuilder; // Internal storage for incrementally packing and building a ImFontAtlas
struct ImFontAtlasPostProcessData; // Data available to potential texture post-processing functions
struct ImFontAtlasRectEntry; // Packed rectangle lookup entry
// ImGui
struct ImGuiBoxSelectState; // Box-selection state (currently used by multi-selection, could potentially be used by others)
@@ -206,6 +210,10 @@ typedef int ImGuiTooltipFlags; // -> enum ImGuiTooltipFlags_ // F
typedef int ImGuiTypingSelectFlags; // -> enum ImGuiTypingSelectFlags_ // Flags: for GetTypingSelectRequest()
typedef int ImGuiWindowRefreshFlags; // -> enum ImGuiWindowRefreshFlags_ // Flags: for SetNextWindowRefreshPolicy()
// Table column indexing
typedef ImS16 ImGuiTableColumnIdx;
typedef ImU16 ImGuiTableDrawChannelIdx;
//-----------------------------------------------------------------------------
// [SECTION] Context pointer
// See implementation of this variable in imgui.cpp for comments and details.
@@ -238,7 +246,7 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
#define IMGUI_DEBUG_LOG_SELECTION(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventSelection) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
#define IMGUI_DEBUG_LOG_CLIPPER(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventClipper) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
#define IMGUI_DEBUG_LOG_IO(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventIO) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
#define IMGUI_DEBUG_LOG_FONT(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventFont) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
#define IMGUI_DEBUG_LOG_FONT(...) do { ImGuiContext* g2 = GImGui; if (g2 && g2->DebugLogFlags & ImGuiDebugLogFlags_EventFont) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) // Called from ImFontAtlas function which may operate without a context.
#define IMGUI_DEBUG_LOG_INPUTROUTING(...) do{if (g.DebugLogFlags & ImGuiDebugLogFlags_EventInputRouting)IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
// Static Asserts
@@ -348,6 +356,7 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
// - Helper: ImBitArray
// - Helper: ImBitVector
// - Helper: ImSpan<>, ImSpanAllocator<>
// - Helper: ImStableVector<>
// - Helper: ImPool<>
// - Helper: ImChunkStream<>
// - Helper: ImGuiTextIndex
@@ -360,17 +369,17 @@ IMGUI_API ImGuiID ImHashStr(const char* data, size_t data_size = 0, ImGuiI
// Helpers: Sorting
#ifndef ImQsort
static inline void ImQsort(void* base, size_t count, size_t size_of_element, int(IMGUI_CDECL *compare_func)(void const*, void const*)) { if (count > 1) qsort(base, count, size_of_element, compare_func); }
inline void ImQsort(void* base, size_t count, size_t size_of_element, int(IMGUI_CDECL *compare_func)(void const*, void const*)) { if (count > 1) qsort(base, count, size_of_element, compare_func); }
#endif
// Helpers: Color Blending
IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
// Helpers: Bit manipulation
static inline bool ImIsPowerOfTwo(int v) { return v != 0 && (v & (v - 1)) == 0; }
static inline bool ImIsPowerOfTwo(ImU64 v) { return v != 0 && (v & (v - 1)) == 0; }
static inline int ImUpperPowerOfTwo(int v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; }
static inline unsigned int ImCountSetBits(unsigned int v) { unsigned int count = 0; while (v > 0) { v = v & (v - 1); count++; } return count; }
inline bool ImIsPowerOfTwo(int v) { return v != 0 && (v & (v - 1)) == 0; }
inline bool ImIsPowerOfTwo(ImU64 v) { return v != 0 && (v & (v - 1)) == 0; }
inline int ImUpperPowerOfTwo(int v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; }
inline unsigned int ImCountSetBits(unsigned int v) { unsigned int count = 0; while (v > 0) { v = v & (v - 1); count++; } return count; }
// Helpers: String
#define ImStrlen strlen
@@ -379,6 +388,7 @@ IMGUI_API int ImStricmp(const char* str1, const char* str2);
IMGUI_API int ImStrnicmp(const char* str1, const char* str2, size_t count); // Case insensitive compare to a certain count.
IMGUI_API void ImStrncpy(char* dst, const char* src, size_t count); // Copy to a certain count and always zero terminate (strncpy doesn't).
IMGUI_API char* ImStrdup(const char* str); // Duplicate a string.
IMGUI_API void* ImMemdup(const void* src, size_t size); // Duplicate a chunk of memory.
IMGUI_API char* ImStrdupcpy(char* dst, size_t* p_dst_size, const char* str); // Copy in provided buffer, recreate buffer if needed.
IMGUI_API const char* ImStrchrRange(const char* str_begin, const char* str_end, char c); // Find first occurrence of 'c' in string range.
IMGUI_API const char* ImStreolRange(const char* str, const char* str_end); // End end-of-line
@@ -388,10 +398,10 @@ IMGUI_API const char* ImStrSkipBlank(const char* str);
IMGUI_API int ImStrlenW(const ImWchar* str); // Computer string length (ImWchar string)
IMGUI_API const char* ImStrbol(const char* buf_mid_line, const char* buf_begin); // Find beginning-of-line
IM_MSVC_RUNTIME_CHECKS_OFF
static inline char ImToUpper(char c) { return (c >= 'a' && c <= 'z') ? c &= ~32 : c; }
static inline bool ImCharIsBlankA(char c) { return c == ' ' || c == '\t'; }
static inline bool ImCharIsBlankW(unsigned int c) { return c == ' ' || c == '\t' || c == 0x3000; }
static inline bool ImCharIsXdigitA(char c) { return (c >= '0' && c <= '9') || (c >= 'A' && c <= 'F') || (c >= 'a' && c <= 'f'); }
inline char ImToUpper(char c) { return (c >= 'a' && c <= 'z') ? c &= ~32 : c; }
inline bool ImCharIsBlankA(char c) { return c == ' ' || c == '\t'; }
inline bool ImCharIsBlankW(unsigned int c) { return c == ' ' || c == '\t' || c == 0x3000; }
inline bool ImCharIsXdigitA(char c) { return (c >= '0' && c <= '9') || (c >= 'A' && c <= 'F') || (c >= 'a' && c <= 'f'); }
IM_MSVC_RUNTIME_CHECKS_RESTORE
// Helpers: Formatting
@@ -407,7 +417,7 @@ IMGUI_API const char* ImParseFormatSanitizeForScanning(const char* fmt_in, cha
IMGUI_API int ImParseFormatPrecision(const char* format, int default_value);
// Helpers: UTF-8 <> wchar conversions
IMGUI_API const char* ImTextCharToUtf8(char out_buf[5], unsigned int c); // return out_buf
IMGUI_API int ImTextCharToUtf8(char out_buf[5], unsigned int c); // return output UTF-8 bytes count
IMGUI_API int ImTextStrToUtf8(char* out_buf, int out_buf_size, const ImWchar* in_text, const ImWchar* in_text_end); // return output UTF-8 bytes count
IMGUI_API int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end); // read one character. return input UTF-8 bytes count
IMGUI_API int ImTextStrFromUtf8(ImWchar* out_buf, int out_buf_size, const char* in_text, const char* in_text_end, const char** in_remaining = NULL); // return input UTF-8 bytes count
@@ -421,11 +431,11 @@ IMGUI_API int ImTextCountLines(const char* in_text, const char* in_tex
#ifdef IMGUI_DISABLE_FILE_FUNCTIONS
#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS
typedef void* ImFileHandle;
static inline ImFileHandle ImFileOpen(const char*, const char*) { return NULL; }
static inline bool ImFileClose(ImFileHandle) { return false; }
static inline ImU64 ImFileGetSize(ImFileHandle) { return (ImU64)-1; }
static inline ImU64 ImFileRead(void*, ImU64, ImU64, ImFileHandle) { return 0; }
static inline ImU64 ImFileWrite(const void*, ImU64, ImU64, ImFileHandle) { return 0; }
inline ImFileHandle ImFileOpen(const char*, const char*) { return NULL; }
inline bool ImFileClose(ImFileHandle) { return false; }
inline ImU64 ImFileGetSize(ImFileHandle) { return (ImU64)-1; }
inline ImU64 ImFileRead(void*, ImU64, ImU64, ImFileHandle) { return 0; }
inline ImU64 ImFileWrite(const void*, ImU64, ImU64, ImFileHandle) { return 0; }
#endif
#ifndef IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS
typedef FILE* ImFileHandle;
@@ -452,54 +462,56 @@ IM_MSVC_RUNTIME_CHECKS_OFF
#define ImAtan2(Y, X) atan2f((Y), (X))
#define ImAtof(STR) atof(STR)
#define ImCeil(X) ceilf(X)
static inline float ImPow(float x, float y) { return powf(x, y); } // DragBehaviorT/SliderBehaviorT uses ImPow with either float/double and need the precision
static inline double ImPow(double x, double y) { return pow(x, y); }
static inline float ImLog(float x) { return logf(x); } // DragBehaviorT/SliderBehaviorT uses ImLog with either float/double and need the precision
static inline double ImLog(double x) { return log(x); }
static inline int ImAbs(int x) { return x < 0 ? -x : x; }
static inline float ImAbs(float x) { return fabsf(x); }
static inline double ImAbs(double x) { return fabs(x); }
static inline float ImSign(float x) { return (x < 0.0f) ? -1.0f : (x > 0.0f) ? 1.0f : 0.0f; } // Sign operator - returns -1, 0 or 1 based on sign of argument
static inline double ImSign(double x) { return (x < 0.0) ? -1.0 : (x > 0.0) ? 1.0 : 0.0; }
inline float ImPow(float x, float y) { return powf(x, y); } // DragBehaviorT/SliderBehaviorT uses ImPow with either float/double and need the precision
inline double ImPow(double x, double y) { return pow(x, y); }
inline float ImLog(float x) { return logf(x); } // DragBehaviorT/SliderBehaviorT uses ImLog with either float/double and need the precision
inline double ImLog(double x) { return log(x); }
inline int ImAbs(int x) { return x < 0 ? -x : x; }
inline float ImAbs(float x) { return fabsf(x); }
inline double ImAbs(double x) { return fabs(x); }
inline float ImSign(float x) { return (x < 0.0f) ? -1.0f : (x > 0.0f) ? 1.0f : 0.0f; } // Sign operator - returns -1, 0 or 1 based on sign of argument
inline double ImSign(double x) { return (x < 0.0) ? -1.0 : (x > 0.0) ? 1.0 : 0.0; }
#ifdef IMGUI_ENABLE_SSE
static inline float ImRsqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); }
inline float ImRsqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); }
#else
static inline float ImRsqrt(float x) { return 1.0f / sqrtf(x); }
inline float ImRsqrt(float x) { return 1.0f / sqrtf(x); }
#endif
static inline double ImRsqrt(double x) { return 1.0 / sqrt(x); }
inline double ImRsqrt(double x) { return 1.0 / sqrt(x); }
#endif
// - ImMin/ImMax/ImClamp/ImLerp/ImSwap are used by widgets which support variety of types: signed/unsigned int/long long float/double
// (Exceptionally using templates here but we could also redefine them for those types)
template<typename T> static inline T ImMin(T lhs, T rhs) { return lhs < rhs ? lhs : rhs; }
template<typename T> static inline T ImMax(T lhs, T rhs) { return lhs >= rhs ? lhs : rhs; }
template<typename T> static inline T ImClamp(T v, T mn, T mx) { return (v < mn) ? mn : (v > mx) ? mx : v; }
template<typename T> static inline T ImLerp(T a, T b, float t) { return (T)(a + (b - a) * t); }
template<typename T> static inline void ImSwap(T& a, T& b) { T tmp = a; a = b; b = tmp; }
template<typename T> static inline T ImAddClampOverflow(T a, T b, T mn, T mx) { if (b < 0 && (a < mn - b)) return mn; if (b > 0 && (a > mx - b)) return mx; return a + b; }
template<typename T> static inline T ImSubClampOverflow(T a, T b, T mn, T mx) { if (b > 0 && (a < mn + b)) return mn; if (b < 0 && (a > mx + b)) return mx; return a - b; }
template<typename T> T ImMin(T lhs, T rhs) { return lhs < rhs ? lhs : rhs; }
template<typename T> T ImMax(T lhs, T rhs) { return lhs >= rhs ? lhs : rhs; }
template<typename T> T ImClamp(T v, T mn, T mx) { return (v < mn) ? mn : (v > mx) ? mx : v; }
template<typename T> T ImLerp(T a, T b, float t) { return (T)(a + (b - a) * t); }
template<typename T> void ImSwap(T& a, T& b) { T tmp = a; a = b; b = tmp; }
template<typename T> T ImAddClampOverflow(T a, T b, T mn, T mx) { if (b < 0 && (a < mn - b)) return mn; if (b > 0 && (a > mx - b)) return mx; return a + b; }
template<typename T> T ImSubClampOverflow(T a, T b, T mn, T mx) { if (b > 0 && (a < mn + b)) return mn; if (b < 0 && (a > mx + b)) return mx; return a - b; }
// - Misc maths helpers
static inline ImVec2 ImMin(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x < rhs.x ? lhs.x : rhs.x, lhs.y < rhs.y ? lhs.y : rhs.y); }
static inline ImVec2 ImMax(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x >= rhs.x ? lhs.x : rhs.x, lhs.y >= rhs.y ? lhs.y : rhs.y); }
static inline ImVec2 ImClamp(const ImVec2& v, const ImVec2&mn, const ImVec2&mx) { return ImVec2((v.x < mn.x) ? mn.x : (v.x > mx.x) ? mx.x : v.x, (v.y < mn.y) ? mn.y : (v.y > mx.y) ? mx.y : v.y); }
static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, float t) { return ImVec2(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t); }
static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, const ImVec2& t) { return ImVec2(a.x + (b.x - a.x) * t.x, a.y + (b.y - a.y) * t.y); }
static inline ImVec4 ImLerp(const ImVec4& a, const ImVec4& b, float t) { return ImVec4(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t, a.z + (b.z - a.z) * t, a.w + (b.w - a.w) * t); }
static inline float ImSaturate(float f) { return (f < 0.0f) ? 0.0f : (f > 1.0f) ? 1.0f : f; }
static inline float ImLengthSqr(const ImVec2& lhs) { return (lhs.x * lhs.x) + (lhs.y * lhs.y); }
static inline float ImLengthSqr(const ImVec4& lhs) { return (lhs.x * lhs.x) + (lhs.y * lhs.y) + (lhs.z * lhs.z) + (lhs.w * lhs.w); }
static inline float ImInvLength(const ImVec2& lhs, float fail_value) { float d = (lhs.x * lhs.x) + (lhs.y * lhs.y); if (d > 0.0f) return ImRsqrt(d); return fail_value; }
static inline float ImTrunc(float f) { return (float)(int)(f); }
static inline ImVec2 ImTrunc(const ImVec2& v) { return ImVec2((float)(int)(v.x), (float)(int)(v.y)); }
static inline float ImFloor(float f) { return (float)((f >= 0 || (float)(int)f == f) ? (int)f : (int)f - 1); } // Decent replacement for floorf()
static inline ImVec2 ImFloor(const ImVec2& v) { return ImVec2(ImFloor(v.x), ImFloor(v.y)); }
static inline int ImModPositive(int a, int b) { return (a + b) % b; }
static inline float ImDot(const ImVec2& a, const ImVec2& b) { return a.x * b.x + a.y * b.y; }
static inline ImVec2 ImRotate(const ImVec2& v, float cos_a, float sin_a) { return ImVec2(v.x * cos_a - v.y * sin_a, v.x * sin_a + v.y * cos_a); }
static inline float ImLinearSweep(float current, float target, float speed) { if (current < target) return ImMin(current + speed, target); if (current > target) return ImMax(current - speed, target); return current; }
static inline float ImLinearRemapClamp(float s0, float s1, float d0, float d1, float x) { return ImSaturate((x - s0) / (s1 - s0)) * (d1 - d0) + d0; }
static inline ImVec2 ImMul(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); }
static inline bool ImIsFloatAboveGuaranteedIntegerPrecision(float f) { return f <= -16777216 || f >= 16777216; }
static inline float ImExponentialMovingAverage(float avg, float sample, int n) { avg -= avg / n; avg += sample / n; return avg; }
inline ImVec2 ImMin(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x < rhs.x ? lhs.x : rhs.x, lhs.y < rhs.y ? lhs.y : rhs.y); }
inline ImVec2 ImMax(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x >= rhs.x ? lhs.x : rhs.x, lhs.y >= rhs.y ? lhs.y : rhs.y); }
inline ImVec2 ImClamp(const ImVec2& v, const ImVec2&mn, const ImVec2&mx){ return ImVec2((v.x < mn.x) ? mn.x : (v.x > mx.x) ? mx.x : v.x, (v.y < mn.y) ? mn.y : (v.y > mx.y) ? mx.y : v.y); }
inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, float t) { return ImVec2(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t); }
inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, const ImVec2& t) { return ImVec2(a.x + (b.x - a.x) * t.x, a.y + (b.y - a.y) * t.y); }
inline ImVec4 ImLerp(const ImVec4& a, const ImVec4& b, float t) { return ImVec4(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t, a.z + (b.z - a.z) * t, a.w + (b.w - a.w) * t); }
inline float ImSaturate(float f) { return (f < 0.0f) ? 0.0f : (f > 1.0f) ? 1.0f : f; }
inline float ImLengthSqr(const ImVec2& lhs) { return (lhs.x * lhs.x) + (lhs.y * lhs.y); }
inline float ImLengthSqr(const ImVec4& lhs) { return (lhs.x * lhs.x) + (lhs.y * lhs.y) + (lhs.z * lhs.z) + (lhs.w * lhs.w); }
inline float ImInvLength(const ImVec2& lhs, float fail_value) { float d = (lhs.x * lhs.x) + (lhs.y * lhs.y); if (d > 0.0f) return ImRsqrt(d); return fail_value; }
inline float ImTrunc(float f) { return (float)(int)(f); }
inline ImVec2 ImTrunc(const ImVec2& v) { return ImVec2((float)(int)(v.x), (float)(int)(v.y)); }
inline float ImFloor(float f) { return (float)((f >= 0 || (float)(int)f == f) ? (int)f : (int)f - 1); } // Decent replacement for floorf()
inline ImVec2 ImFloor(const ImVec2& v) { return ImVec2(ImFloor(v.x), ImFloor(v.y)); }
inline float ImTrunc64(float f) { return (float)(ImS64)(f); }
inline float ImRound64(float f) { return (float)(ImS64)(f + 0.5f); }
inline int ImModPositive(int a, int b) { return (a + b) % b; }
inline float ImDot(const ImVec2& a, const ImVec2& b) { return a.x * b.x + a.y * b.y; }
inline ImVec2 ImRotate(const ImVec2& v, float cos_a, float sin_a) { return ImVec2(v.x * cos_a - v.y * sin_a, v.x * sin_a + v.y * cos_a); }
inline float ImLinearSweep(float current, float target, float speed) { if (current < target) return ImMin(current + speed, target); if (current > target) return ImMax(current - speed, target); return current; }
inline float ImLinearRemapClamp(float s0, float s1, float d0, float d1, float x) { return ImSaturate((x - s0) / (s1 - s0)) * (d1 - d0) + d0; }
inline ImVec2 ImMul(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); }
inline bool ImIsFloatAboveGuaranteedIntegerPrecision(float f) { return f <= -16777216 || f >= 16777216; }
inline float ImExponentialMovingAverage(float avg, float sample, int n){ avg -= avg / n; avg += sample / n; return avg; }
IM_MSVC_RUNTIME_CHECKS_RESTORE
// Helpers: Geometry
@@ -524,6 +536,14 @@ struct ImVec1
constexpr ImVec1(float _x) : x(_x) { }
};
// Helper: ImVec2i (2D vector, integer)
struct ImVec2i
{
int x, y;
constexpr ImVec2i() : x(0), y(0) {}
constexpr ImVec2i(int _x, int _y) : x(_x), y(_y) {}
};
// Helper: ImVec2ih (2D vector, half-size integer, for long-term packed storage)
struct ImVec2ih
{
@@ -675,6 +695,39 @@ struct ImSpanAllocator
inline void GetSpan(int n, ImSpan<T>* span) { span->set((T*)GetSpanPtrBegin(n), (T*)GetSpanPtrEnd(n)); }
};
// Helper: ImStableVector<>
// Allocating chunks of BLOCK_SIZE items. Objects pointers are never invalidated when growing, only by clear().
// Important: does not destruct anything!
// Implemented only the minimum set of functions we need for it.
template<typename T, int BLOCK_SIZE>
struct ImStableVector
{
int Size = 0;
int Capacity = 0;
ImVector<T*> Blocks;
// Functions
inline ~ImStableVector() { for (T* block : Blocks) IM_FREE(block); }
inline void clear() { Size = Capacity = 0; Blocks.clear_delete(); }
inline void resize(int new_size) { if (new_size > Capacity) reserve(new_size); Size = new_size; }
inline void reserve(int new_cap)
{
new_cap = IM_MEMALIGN(new_cap, BLOCK_SIZE);
int old_count = Capacity / BLOCK_SIZE;
int new_count = new_cap / BLOCK_SIZE;
if (new_count <= old_count)
return;
Blocks.resize(new_count);
for (int n = old_count; n < new_count; n++)
Blocks[n] = (T*)IM_ALLOC(sizeof(T) * BLOCK_SIZE);
Capacity = new_cap;
}
inline T& operator[](int i) { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCK_SIZE][i % BLOCK_SIZE]; }
inline const T& operator[](int i) const { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCK_SIZE][i % BLOCK_SIZE]; }
inline T* push_back(const T& v) { int i = Size; IM_ASSERT(i >= 0); if (Size == Capacity) reserve(Capacity + BLOCK_SIZE); void* ptr = &Blocks[i / BLOCK_SIZE][i % BLOCK_SIZE]; memcpy(ptr, &v, sizeof(v)); Size++; return (T*)ptr; }
};
// Helper: ImPool<>
// Basic keyed storage for contiguous instances, slow/amortized insertion, O(1) indexable, O(Log N) queries by ID over a dense/hot buffer,
// Honor constructor/destructor. Add/remove invalidate all pointers. Indexes have the same lifetime as the associated object.
@@ -783,17 +836,20 @@ IMGUI_API ImGuiStoragePair* ImLowerBound(ImGuiStoragePair* in_begin, ImGuiStorag
// You may want to create your own instance of you try to ImDrawList completely without ImGui. In that case, watch out for future changes to this structure.
struct IMGUI_API ImDrawListSharedData
{
ImVec2 TexUvWhitePixel; // UV of white pixel in the atlas
const ImVec4* TexUvLines; // UV of anti-aliased lines in the atlas
ImFont* Font; // Current/default font (optional, for simplified AddText overload)
float FontSize; // Current/default font size (optional, for simplified AddText overload)
float FontScale; // Current/default font scale (== FontSize / Font->FontSize)
ImVec2 TexUvWhitePixel; // UV of white pixel in the atlas (== FontAtlas->TexUvWhitePixel)
const ImVec4* TexUvLines; // UV of anti-aliased lines in the atlas (== FontAtlas->TexUvLines)
ImFontAtlas* FontAtlas; // Current font atlas
ImFont* Font; // Current font (used for simplified AddText overload)
float FontSize; // Current font size (used for for simplified AddText overload)
float FontScale; // Current font scale (== FontSize / Font->FontSize)
float CurveTessellationTol; // Tessellation tolerance when using PathBezierCurveTo()
float CircleSegmentMaxError; // Number of circle segments to use per pixel of radius for AddCircle() etc
float InitialFringeScale; // Initial scale to apply to AA fringe
ImDrawListFlags InitialFlags; // Initial flags at the beginning of the frame (it is possible to alter flags on a per-drawlist basis afterwards)
ImVec4 ClipRectFullscreen; // Value for PushClipRectFullscreen()
ImVector<ImVec2> TempBuffer; // Temporary write buffer
ImVector<ImDrawList*> DrawLists; // All draw lists associated to this ImDrawListSharedData
ImGuiContext* Context; // [OPTIONAL] Link to Dear ImGui context. 99% of ImDrawList/ImFontAtlas can function without an ImGui context, but this facilitate handling one legacy edge case.
// Lookup tables
ImVec2 ArcFastVtx[IM_DRAWLIST_ARCFAST_TABLE_SIZE]; // Sample points on the quarter of the circle.
@@ -801,6 +857,7 @@ struct IMGUI_API ImDrawListSharedData
ImU8 CircleSegmentCounts[64]; // Precomputed segment count for given radius before we calculate it dynamically (to avoid calculation overhead)
ImDrawListSharedData();
~ImDrawListSharedData();
void SetCircleTessellationMaxError(float max_error);
};
@@ -812,6 +869,13 @@ struct ImDrawDataBuilder
ImDrawDataBuilder() { memset(this, 0, sizeof(*this)); }
};
struct ImFontStackData
{
ImFont* Font;
float FontSizeBeforeScaling; // ~~ style.FontSizeBase
float FontSizeAfterScaling; // ~~ g.FontSize
};
//-----------------------------------------------------------------------------
// [SECTION] Style support
//-----------------------------------------------------------------------------
@@ -883,6 +947,7 @@ enum ImGuiItemFlagsPrivate_
ImGuiItemFlags_AllowOverlap = 1 << 14, // false // Allow being overlapped by another widget. Not-hovered to Hovered transition deferred by a frame.
ImGuiItemFlags_NoNavDisableMouseHover = 1 << 15, // false // Nav keyboard/gamepad mode doesn't disable hover highlight (behave as if NavHighlightItemUnderNav==false).
ImGuiItemFlags_NoMarkEdited = 1 << 16, // false // Skip calling MarkItemEdited()
ImGuiItemFlags_NoFocus = 1 << 17, // false // [EXPERIMENTAL: Not very well specced] Clicking doesn't take focus. Automatically sets ImGuiButtonFlags_NoFocus + ImGuiButtonFlags_NoNavFocus in ButtonBehavior().
// Controlled by widget code
ImGuiItemFlags_Inputable = 1 << 20, // false // [WIP] Auto-activate input mode when tab focused. Currently only used and supported by a few items before it becomes a generic feature.
@@ -911,6 +976,7 @@ enum ImGuiItemStatusFlags_
ImGuiItemStatusFlags_Visible = 1 << 8, // [WIP] Set when item is overlapping the current clipping rectangle (Used internally. Please don't use yet: API/system will change as we refactor Itemadd()).
ImGuiItemStatusFlags_HasClipRect = 1 << 9, // g.LastItemData.ClipRect is valid.
ImGuiItemStatusFlags_HasShortcut = 1 << 10, // g.LastItemData.Shortcut valid. Set by SetNextItemShortcut() -> ItemAdd().
//ImGuiItemStatusFlags_FocusedByTabbing = 1 << 8, // Removed IN 1.90.1 (Dec 2023). The trigger is part of g.NavActivateId. See commit 54c1bdeceb.
// Additional status + semantic for ImGuiTestEngine
#ifdef IMGUI_ENABLE_TEST_ENGINE
@@ -960,8 +1026,10 @@ enum ImGuiButtonFlagsPrivate_
ImGuiButtonFlags_NoHoveredOnFocus = 1 << 19, // don't report as hovered when nav focus is on this item
ImGuiButtonFlags_NoSetKeyOwner = 1 << 20, // don't set key/input owner on the initial click (note: mouse buttons are keys! often, the key in question will be ImGuiKey_MouseLeft!)
ImGuiButtonFlags_NoTestKeyOwner = 1 << 21, // don't test key/input owner when polling the key (note: mouse buttons are keys! often, the key in question will be ImGuiKey_MouseLeft!)
ImGuiButtonFlags_NoFocus = 1 << 22, // [EXPERIMENTAL: Not very well specced]. Don't focus parent window when clicking.
ImGuiButtonFlags_PressedOnMask_ = ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnClickReleaseAnywhere | ImGuiButtonFlags_PressedOnRelease | ImGuiButtonFlags_PressedOnDoubleClick | ImGuiButtonFlags_PressedOnDragDropHold,
ImGuiButtonFlags_PressedOnDefault_ = ImGuiButtonFlags_PressedOnClickRelease,
//ImGuiButtonFlags_NoKeyModifiers = ImGuiButtonFlags_NoKeyModsAllowed, // Renamed in 1.91.4
};
// Extend ImGuiComboFlags_
@@ -994,9 +1062,11 @@ enum ImGuiSelectableFlagsPrivate_
// Extend ImGuiTreeNodeFlags_
enum ImGuiTreeNodeFlagsPrivate_
{
ImGuiTreeNodeFlags_NoNavFocus = 1 << 27,// Don't claim nav focus when interacting with this item (#8551)
ImGuiTreeNodeFlags_ClipLabelForTrailingButton = 1 << 28,// FIXME-WIP: Hard-coded for CollapsingHeader()
ImGuiTreeNodeFlags_UpsideDownArrow = 1 << 29,// FIXME-WIP: Turn Down arrow into an Up arrow, for reversed trees (#6517)
ImGuiTreeNodeFlags_OpenOnMask_ = ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_OpenOnArrow,
ImGuiTreeNodeFlags_DrawLinesMask_ = ImGuiTreeNodeFlags_DrawLinesNone | ImGuiTreeNodeFlags_DrawLinesFull | ImGuiTreeNodeFlags_DrawLinesToNodes,
};
enum ImGuiSeparatorFlags_
@@ -1283,15 +1353,18 @@ struct ImGuiLastItemData
};
// Store data emitted by TreeNode() for usage by TreePop()
// - To implement ImGuiTreeNodeFlags_NavLeftJumpsBackHere: store the minimum amount of data
// - To implement ImGuiTreeNodeFlags_NavLeftJumpsToParent: store the minimum amount of data
// which we can't infer in TreePop(), to perform the equivalent of NavApplyItemToResult().
// Only stored when the node is a potential candidate for landing on a Left arrow jump.
struct ImGuiTreeNodeStackData
{
ImGuiID ID;
ImGuiTreeNodeFlags TreeFlags;
ImGuiItemFlags ItemFlags; // Used for nav landing
ImRect NavRect; // Used for nav landing
ImGuiItemFlags ItemFlags; // Used for nav landing
ImRect NavRect; // Used for nav landing
float DrawLinesX1;
float DrawLinesToNodesY2;
ImGuiTableColumnIdx DrawLinesTableColumn;
};
// sizeof() = 20
@@ -1414,7 +1487,7 @@ enum ImGuiInputEventType
ImGuiInputEventType_COUNT
};
enum ImGuiInputSource
enum ImGuiInputSource : int
{
ImGuiInputSource_None = 0,
ImGuiInputSource_Mouse, // Note: may be Mouse or TouchScreen or Pen. See io.MouseSource to distinguish them.
@@ -1607,6 +1680,7 @@ enum ImGuiNavRenderCursorFlags_
ImGuiNavHighlightFlags_Compact = ImGuiNavRenderCursorFlags_Compact, // Renamed in 1.91.4
ImGuiNavHighlightFlags_AlwaysDraw = ImGuiNavRenderCursorFlags_AlwaysDraw, // Renamed in 1.91.4
ImGuiNavHighlightFlags_NoRounding = ImGuiNavRenderCursorFlags_NoRounding, // Renamed in 1.91.4
//ImGuiNavHighlightFlags_TypeThin = ImGuiNavRenderCursorFlags_Compact, // Renamed in 1.90.2
#endif
};
@@ -2007,10 +2081,12 @@ struct ImGuiMetricsConfig
bool ShowDrawCmdMesh = true;
bool ShowDrawCmdBoundingBoxes = true;
bool ShowTextEncodingViewer = false;
bool ShowTextureUsedRect = false;
int ShowWindowsRectsType = -1;
int ShowTablesRectsType = -1;
int HighlightMonitorIdx = -1;
ImGuiID HighlightViewportID = 0;
bool ShowFontPreview = true;
};
struct ImGuiStackLevelInfo
@@ -2063,15 +2139,17 @@ struct ImGuiContextHook
struct ImGuiContext
{
bool Initialized;
bool FontAtlasOwnedByContext; // IO.Fonts-> is owned by the ImGuiContext and will be destructed along with it.
ImGuiIO IO;
ImGuiPlatformIO PlatformIO;
ImGuiStyle Style;
ImFont* Font; // (Shortcut) == FontStack.empty() ? IO.Font : FontStack.back()
float FontSize; // (Shortcut) == FontBaseSize * g.CurrentWindow->FontWindowScale == window->FontSize(). Text height for current window.
float FontBaseSize; // (Shortcut) == IO.FontGlobalScale * Font->Scale * Font->FontSize. Base text height.
float FontScale; // == FontSize / Font->FontSize
float CurrentDpiScale; // Current window/viewport DpiScale
ImVector<ImFontAtlas*> FontAtlases; // List of font atlases used by the context (generally only contains g.IO.Fonts aka the main font atlas)
ImFont* Font; // Currently bound font. (== FontStack.back().Font)
ImFontBaked* FontBaked; // Currently bound font at currently bound size. (== Font->GetFontBaked(FontSize))
float FontSize; // Currently bound font size == line height (== FontSizeBase + externals scales applied in the UpdateCurrentFontSize() function).
float FontSizeBase; // Font size before scaling == style.FontSizeBase == value passed to PushFont() when specified.
float FontBakedScale; // == FontBaked->Size / FontSize. Scale factor over baked size. Rarely used nowadays, very often == 1.0f.
float FontRasterizerDensity; // Current font density. Used by all calls to GetFontBaked().
float CurrentDpiScale; // Current window/viewport DpiScale == CurrentViewport->DpiScale
ImDrawListSharedData DrawListSharedData;
double Time;
int FrameCount;
@@ -2114,7 +2192,7 @@ struct ImGuiContext
ImVec2 WheelingAxisAvg;
// Item/widgets state and tracking information
ImGuiID DebugDrawIdConflicts; // Set when we detect multiple items with the same identifier
ImGuiID DebugDrawIdConflictsId; // Set when we detect multiple items with the same identifier
ImGuiID DebugHookIdInfo; // Will call core hooks: DebugHookIdInfo() from GetID functions, used by ID Stack Tool [next HoveredId/ActiveId to not pull in an extra cache-line]
ImGuiID HoveredId; // Hovered widget, filled during the frame
ImGuiID HoveredIdPreviousFrame;
@@ -2134,6 +2212,7 @@ struct ImGuiContext
bool ActiveIdHasBeenEditedBefore; // Was the value associated to the widget Edited over the course of the Active state.
bool ActiveIdHasBeenEditedThisFrame;
bool ActiveIdFromShortcut;
ImGuiID ActiveIdDisabledId; // When clicking a disabled item we set ActiveId=window->MoveId to avoid interference with widget code. Actual item ID is stored here.
int ActiveIdMouseButton : 8;
ImVec2 ActiveIdClickOffset; // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior)
ImGuiWindow* ActiveIdWindow;
@@ -2172,7 +2251,7 @@ struct ImGuiContext
ImGuiCol DebugFlashStyleColorIdx; // (Keep close to ColorStack to share cache line)
ImVector<ImGuiColorMod> ColorStack; // Stack for PushStyleColor()/PopStyleColor() - inherited by Begin()
ImVector<ImGuiStyleMod> StyleVarStack; // Stack for PushStyleVar()/PopStyleVar() - inherited by Begin()
ImVector<ImFont*> FontStack; // Stack for PushFont()/PopFont() - inherited by Begin()
ImVector<ImFontStackData> FontStack; // Stack for PushFont()/PopFont() - inherited by Begin()
ImVector<ImGuiFocusScopeData> FocusScopeStack; // Stack for PushFocusScope()/PopFocusScope() - inherited by BeginChild(), pushed into by Begin()
ImVector<ImGuiItemFlags> ItemFlagsStack; // Stack for PushItemFlag()/PopItemFlag() - inherited by Begin()
ImVector<ImGuiGroupData> GroupStack; // Stack for BeginGroup()/EndGroup() - not inherited by Begin()
@@ -2194,18 +2273,19 @@ struct ImGuiContext
ImGuiWindow* NavWindow; // Focused window for navigation. Could be called 'FocusedWindow'
ImGuiID NavFocusScopeId; // Focused focus scope (e.g. selection code often wants to "clear other items" when landing on an item of the same scope)
ImGuiNavLayer NavLayer; // Focused layer (main scrolling layer, or menu/title bar layer)
ImGuiID NavActivateId; // ~~ (g.ActiveId == 0) && (IsKeyPressed(ImGuiKey_Space) || IsKeyDown(ImGuiKey_Enter) || IsKeyPressed(ImGuiKey_NavGamepadActivate)) ? NavId : 0, also set when calling ActivateItem()
ImGuiID NavActivateId; // ~~ (g.ActiveId == 0) && (IsKeyPressed(ImGuiKey_Space) || IsKeyDown(ImGuiKey_Enter) || IsKeyPressed(ImGuiKey_NavGamepadActivate)) ? NavId : 0, also set when calling ActivateItemByID()
ImGuiID NavActivateDownId; // ~~ IsKeyDown(ImGuiKey_Space) || IsKeyDown(ImGuiKey_Enter) || IsKeyDown(ImGuiKey_NavGamepadActivate) ? NavId : 0
ImGuiID NavActivatePressedId; // ~~ IsKeyPressed(ImGuiKey_Space) || IsKeyPressed(ImGuiKey_Enter) || IsKeyPressed(ImGuiKey_NavGamepadActivate) ? NavId : 0 (no repeat)
ImGuiActivateFlags NavActivateFlags;
ImVector<ImGuiFocusScopeData> NavFocusRoute; // Reversed copy focus scope stack for NavId (should contains NavFocusScopeId). This essentially follow the window->ParentWindowForFocusRoute chain.
ImGuiID NavHighlightActivatedId;
float NavHighlightActivatedTimer;
ImGuiID NavNextActivateId; // Set by ActivateItem(), queued until next frame.
ImGuiID NavNextActivateId; // Set by ActivateItemByID(), queued until next frame.
ImGuiActivateFlags NavNextActivateFlags;
ImGuiInputSource NavInputSource; // Keyboard or Gamepad mode? THIS CAN ONLY BE ImGuiInputSource_Keyboard or ImGuiInputSource_Mouse
ImGuiSelectionUserData NavLastValidSelectionUserData; // Last valid data passed to SetNextItemSelectionUser(), or -1. For current window. Not reset when focusing an item that doesn't have selection data.
ImS8 NavCursorHideFrames;
//ImGuiID NavActivateInputId; // Removed in 1.89.4 (July 2023). This is now part of g.NavActivateId and sets g.NavActivateFlags |= ImGuiActivateFlags_PreferInput. See commit c9a53aa74, issue #5606.
// Navigation: Init & Move Requests
bool NavAnyRequest; // ~~ NavMoveRequest || NavInitRequest this is to perform early out in ItemAdd()
@@ -2240,6 +2320,7 @@ struct ImGuiContext
bool NavJustMovedToHasSelectionData; // Copy of move result's ItemFlags & ImGuiItemFlags_HasSelectionUserData). Maybe we should just store ImGuiNavItemData.
// Navigation: Windowing (CTRL+TAB for list, or Menu button + keys or directional pads to move/resize)
bool ConfigNavWindowingWithGamepad; // = true. Enable CTRL+TAB by holding ImGuiKey_GamepadFaceLeft (== ImGuiKey_NavGamepadMenu). When false, the button may still be used to toggle Menu layer.
ImGuiKeyChord ConfigNavWindowingKeyNext; // = ImGuiMod_Ctrl | ImGuiKey_Tab (or ImGuiMod_Super | ImGuiKey_Tab on OS X). For reconfiguration (see #4828)
ImGuiKeyChord ConfigNavWindowingKeyPrev; // = ImGuiMod_Ctrl | ImGuiMod_Shift | ImGuiKey_Tab (or ImGuiMod_Super | ImGuiMod_Shift | ImGuiKey_Tab on OS X)
ImGuiWindow* NavWindowingTarget; // Target window when doing CTRL+Tab (or Pad Menu + FocusPrev/Next), this window is temporarily displayed top-most!
@@ -2247,8 +2328,9 @@ struct ImGuiContext
ImGuiWindow* NavWindowingListWindow; // Internal window actually listing the CTRL+Tab contents
float NavWindowingTimer;
float NavWindowingHighlightAlpha;
bool NavWindowingToggleLayer;
ImGuiKey NavWindowingToggleKey;
ImGuiInputSource NavWindowingInputSource;
bool NavWindowingToggleLayer; // Set while Alt or GamepadMenu is held, may be cleared by other operations, and processed when releasing the key.
ImGuiKey NavWindowingToggleKey; // Keyboard/gamepad key used when toggling to menu layer.
ImVec2 NavWindowingAccumDeltaPos;
ImVec2 NavWindowingAccumDeltaSize;
@@ -2317,7 +2399,8 @@ struct ImGuiContext
// Widget state
ImGuiInputTextState InputTextState;
ImGuiInputTextDeactivatedState InputTextDeactivatedState;
ImFont InputTextPasswordFont;
ImFontBaked InputTextPasswordFontBackupBaked;
ImFontFlags InputTextPasswordFontBackupFlags;
ImGuiID TempInputId; // Temporary text input when CTRL+clicking on a slider, etc.
ImGuiDataTypeStorage DataTypeZeroValue; // 0 for all data types
int BeginMenuDepth;
@@ -2349,9 +2432,13 @@ struct ImGuiContext
ImGuiTypingSelectState TypingSelectState; // State for GetTypingSelectRequest()
// Platform support
ImGuiPlatformImeData PlatformImeData; // Data updated by current frame
ImGuiPlatformImeData PlatformImeData; // Data updated by current frame. Will be applied at end of the frame. For some backends, this is required to have WantVisible=true in order to receive text message.
ImGuiPlatformImeData PlatformImeDataPrev; // Previous frame data. When changed we call the platform_io.Platform_SetImeDataFn() handler.
// Extensions
// FIXME: We could provide an API to register one slot in an array held in ImGuiContext?
ImVector<ImTextureData*> UserTextures; // List of textures created/managed by user or third-party extension. Automatically appended into platform_io.Textures[].
// Settings
bool SettingsLoaded;
float SettingsDirtyTimer; // Save .ini Settings to memory when time reaches zero
@@ -2409,6 +2496,10 @@ struct ImGuiContext
ImGuiMetricsConfig DebugMetricsConfig;
ImGuiIDStackTool DebugIDStackTool;
ImGuiDebugAllocInfo DebugAllocInfo;
#if defined(IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS) && !defined(IMGUI_DISABLE_DEBUG_TOOLS)
ImGuiStorage DebugDrawIdConflictsAliveCount;
ImGuiStorage DebugDrawIdConflictsHighlightSet;
#endif
// Misc
float FramerateSecPerFrame[60]; // Calculate estimate of framerate for user over the last 60 frames..
@@ -2417,7 +2508,7 @@ struct ImGuiContext
float FramerateSecPerFrameAccum;
int WantCaptureMouseNextFrame; // Explicit capture override via SetNextFrameWantCaptureMouse()/SetNextFrameWantCaptureKeyboard(). Default to -1.
int WantCaptureKeyboardNextFrame; // "
int WantTextInputNextFrame;
int WantTextInputNextFrame; // Copied in EndFrame() from g.PlatformImeData.WantTextInput. Needs to be set for some backends (SDL3) to emit character inputs.
ImVector<char> TempBuffer; // Temporary text buffer
char TempKeychordName[64];
@@ -2463,7 +2554,8 @@ struct IMGUI_API ImGuiWindowTempData
ImVec2 MenuBarOffset; // MenuBarOffset.x is sort of equivalent of a per-layer CursorPos.x, saved/restored as we switch to the menu bar. The only situation when MenuBarOffset.y is > 0 if when (SafeAreaPadding.y > FramePadding.y), often used on TVs.
ImGuiMenuColumns MenuColumns; // Simplified columns storage for menu items measurement
int TreeDepth; // Current tree depth.
ImU32 TreeHasStackDataDepthMask; // Store whether given depth has ImGuiTreeNodeStackData data. Could be turned into a ImU64 if necessary.
ImU32 TreeHasStackDataDepthMask; // Store whether given depth has ImGuiTreeNodeStackData data. Could be turned into a ImU64 if necessary.
ImU32 TreeRecordsClippedNodesY2Mask; // Store whether we should keep recording Y2. Cleared when passing clip max. Equivalent TreeHasStackDataDepthMask value should always be set.
ImVector<ImGuiWindow*> ChildWindows;
ImGuiStorage* StateStorage; // Current persistent per-window storage (store e.g. tree node open/close state)
ImGuiOldColumns* CurrentColumns; // Current columns set
@@ -2606,9 +2698,11 @@ public:
// We don't use g.FontSize because the window may be != g.CurrentWindow.
ImRect Rect() const { return ImRect(Pos.x, Pos.y, Pos.x + Size.x, Pos.y + Size.y); }
float CalcFontSize() const { ImGuiContext& g = *Ctx; return g.FontBaseSize * FontWindowScale * FontWindowScaleParents; }
ImRect TitleBarRect() const { return ImRect(Pos, ImVec2(Pos.x + SizeFull.x, Pos.y + TitleBarHeight)); }
ImRect MenuBarRect() const { float y1 = Pos.y + TitleBarHeight; return ImRect(Pos.x, y1, Pos.x + SizeFull.x, y1 + MenuBarHeight); }
// [Obsolete] ImGuiWindow::CalcFontSize() was removed in 1.92.x because error-prone/misleading. You can use window->FontRefSize for a copy of g.FontSize at the time of the last Begin() call for this window.
//float CalcFontSize() const { ImGuiContext& g = *Ctx; return g.FontSizeBase * FontWindowScale * FontWindowScaleParents;
};
//-----------------------------------------------------------------------------
@@ -2642,7 +2736,7 @@ struct ImGuiTabItem
int LastFrameSelected; // This allows us to infer an ordered list of the last activated tabs with little maintenance
float Offset; // Position relative to beginning of tab
float Width; // Width currently displayed
float ContentWidth; // Width of label, stored during BeginTabItem() call
float ContentWidth; // Width of label + padding, stored during BeginTabItem() call (misnamed as "Content" would normally imply width of label only)
float RequestedWidth; // Width optionally requested by caller, -1.0f is unused
ImS32 NameOffset; // When Window==NULL, offset to name within parent ImGuiTabBar::TabsNames
ImS16 BeginOrder; // BeginTabItem() order, used to re-order tabs after toggling ImGuiTabBarFlags_Reorderable
@@ -2665,6 +2759,7 @@ struct IMGUI_API ImGuiTabBar
int CurrFrameVisible;
int PrevFrameVisible;
ImRect BarRect;
float BarRectPrevWidth; // Backup of previous width. When width change we enforce keep horizontal scroll on focused tab.
float CurrTabsContentsHeight;
float PrevTabsContentsHeight; // Record the height of contents submitted below the tab bar
float WidthAllTabs; // Actual width of all tabs (locked during layout)
@@ -2683,6 +2778,7 @@ struct IMGUI_API ImGuiTabBar
bool WantLayout;
bool VisibleTabWasSubmitted;
bool TabsAddedNew; // Set to true when a new tab item or button has been added to the tab bar during last frame
bool ScrollButtonEnabled;
ImS16 TabsActiveCount; // Number of tabs submitted this frame.
ImS16 LastTabItemIdx; // Index of last BeginTabItem() tab for use by EndTabItem()
float ItemSpacingY;
@@ -2698,11 +2794,7 @@ struct IMGUI_API ImGuiTabBar
//-----------------------------------------------------------------------------
#define IM_COL32_DISABLE IM_COL32(0,0,0,1) // Special sentinel code which cannot be used as a regular color.
#define IMGUI_TABLE_MAX_COLUMNS 512 // May be further lifted
// Our current column maximum is 64 but we may raise that in the future.
typedef ImS16 ImGuiTableColumnIdx;
typedef ImU16 ImGuiTableDrawChannelIdx;
#define IMGUI_TABLE_MAX_COLUMNS 512 // Arbitrary "safety" maximum, may be lifted in the future if needed. Must fit in ImGuiTableColumnIdx/ImGuiTableDrawChannelIdx.
// [Internal] sizeof() ~ 112
// We use the terminology "Enabled" to refer to a column that is not Hidden by user/api.
@@ -2901,7 +2993,7 @@ struct IMGUI_API ImGuiTable
bool IsSortSpecsDirty;
bool IsUsingHeaders; // Set when the first row had the ImGuiTableRowFlags_Headers flag.
bool IsContextPopupOpen; // Set when default context menu is open (also see: ContextPopupColumn, InstanceInteracted).
bool DisableDefaultContextMenu; // Disable default context menu contents. You may submit your own using TableBeginContextMenuPopup()/EndPopup()
bool DisableDefaultContextMenu; // Disable default context menu. You may submit your own using TableBeginContextMenuPopup()/EndPopup()
bool IsSettingsRequestLoad;
bool IsSettingsDirty; // Set when table settings have changed and needs to be reported into ImGuiTableSetttings data.
bool IsDefaultDisplayOrder; // Set when display order is unchanged from default (DisplayOrder contains 0...Count-1)
@@ -3035,9 +3127,18 @@ namespace ImGui
IMGUI_API void SetNextWindowRefreshPolicy(ImGuiWindowRefreshFlags flags);
// Fonts, drawing
IMGUI_API void SetCurrentFont(ImFont* font);
inline ImFont* GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; }
IMGUI_API void RegisterUserTexture(ImTextureData* tex); // Register external texture. EXPERIMENTAL: DO NOT USE YET.
IMGUI_API void UnregisterUserTexture(ImTextureData* tex);
IMGUI_API void RegisterFontAtlas(ImFontAtlas* atlas);
IMGUI_API void UnregisterFontAtlas(ImFontAtlas* atlas);
IMGUI_API void SetCurrentFont(ImFont* font, float font_size_before_scaling, float font_size_after_scaling);
IMGUI_API void UpdateCurrentFontSize(float restore_font_size_after_scaling);
IMGUI_API void SetFontRasterizerDensity(float rasterizer_density);
inline float GetFontRasterizerDensity() { return GImGui->FontRasterizerDensity; }
inline float GetRoundedFontSize(float size) { return IM_ROUND(size); }
IMGUI_API ImFont* GetDefaultFont();
IMGUI_API void PushPasswordFont();
IMGUI_API void PopPasswordFont();
inline ImDrawList* GetForegroundDrawList(ImGuiWindow* window) { IM_UNUSED(window); return GetForegroundDrawList(); } // This seemingly unnecessary wrapper simplifies compatibility between the 'master' and 'docking' branches.
IMGUI_API ImDrawList* GetBackgroundDrawList(ImGuiViewport* viewport); // get background draw list for the given viewport. this draw list will be the first rendering one. Useful to quickly draw shapes/text behind dear imgui contents.
IMGUI_API ImDrawList* GetForegroundDrawList(ImGuiViewport* viewport); // get foreground draw list for the given viewport. this draw list will be the last rendered one. Useful to quickly draw shapes/text over dear imgui contents.
@@ -3049,9 +3150,10 @@ namespace ImGui
// NewFrame
IMGUI_API void UpdateInputEvents(bool trickle_fast_inputs);
IMGUI_API void UpdateHoveredWindowAndCaptureFlags();
IMGUI_API void UpdateHoveredWindowAndCaptureFlags(const ImVec2& mouse_pos);
IMGUI_API void FindHoveredWindowEx(const ImVec2& pos, bool find_first_and_in_any_viewport, ImGuiWindow** out_hovered_window, ImGuiWindow** out_hovered_window_under_moving_window);
IMGUI_API void StartMouseMovingWindow(ImGuiWindow* window);
IMGUI_API void StopMouseMovingWindow();
IMGUI_API void UpdateMouseMovingWindowNewFrame();
IMGUI_API void UpdateMouseMovingWindowEndFrame();
@@ -3123,7 +3225,7 @@ namespace ImGui
IMGUI_API ImVec2 CalcItemSize(ImVec2 size, float default_w, float default_h);
IMGUI_API float CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x);
IMGUI_API void PushMultiItemsWidths(int components, float width_full);
IMGUI_API void ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_excess);
IMGUI_API void ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_excess, float width_min);
// Parameter stacks (shared)
IMGUI_API const ImGuiStyleVarInfo* GetStyleVarInfo(ImGuiStyleVar idx);
@@ -3175,7 +3277,7 @@ namespace ImGui
IMGUI_API void NavMoveRequestSubmit(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags);
IMGUI_API void NavMoveRequestForward(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags);
IMGUI_API void NavMoveRequestResolveWithLastItem(ImGuiNavItemData* result);
IMGUI_API void NavMoveRequestResolveWithPastTreeNode(ImGuiNavItemData* result, ImGuiTreeNodeStackData* tree_node_data);
IMGUI_API void NavMoveRequestResolveWithPastTreeNode(ImGuiNavItemData* result, const ImGuiTreeNodeStackData* tree_node_data);
IMGUI_API void NavMoveRequestCancel();
IMGUI_API void NavMoveRequestApplyResult();
IMGUI_API void NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags move_flags);
@@ -3191,7 +3293,7 @@ namespace ImGui
// This should be part of a larger set of API: FocusItem(offset = -1), FocusItemByID(id), ActivateItem(offset = -1), ActivateItemByID(id) etc. which are
// much harder to design and implement than expected. I have a couple of private branches on this matter but it's not simple. For now implementing the easy ones.
IMGUI_API void FocusItem(); // Focus last item (no selection/activation).
IMGUI_API void ActivateItemByID(ImGuiID id); // Activate an item by ID (button, checkbox, tree node etc.). Activation is queued and processed on the next frame when the item is encountered again.
IMGUI_API void ActivateItemByID(ImGuiID id); // Activate an item by ID (button, checkbox, tree node etc.). Activation is queued and processed on the next frame when the item is encountered again. Was called 'ActivateItem()' before 1.89.7.
// Inputs
// FIXME: Eventually we should aim to move e.g. IsActiveIdUsingKey() into IsKeyXXX functions.
@@ -3338,6 +3440,8 @@ namespace ImGui
IMGUI_API float TableGetHeaderAngledMaxLabelWidth();
IMGUI_API void TablePushBackgroundChannel();
IMGUI_API void TablePopBackgroundChannel();
IMGUI_API void TablePushColumnChannel(int column_n);
IMGUI_API void TablePopColumnChannel();
IMGUI_API void TableAngledHeadersRowEx(ImGuiID row_id, float angle, float max_label_width, const ImGuiTableHeaderData* data, int data_count);
// Tables: Internals
@@ -3414,7 +3518,7 @@ namespace ImGui
IMGUI_API void RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end, float wrap_width);
IMGUI_API void RenderTextClipped(const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0, 0), const ImRect* clip_rect = NULL);
IMGUI_API void RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0, 0), const ImRect* clip_rect = NULL);
IMGUI_API void RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float clip_max_x, float ellipsis_max_x, const char* text, const char* text_end, const ImVec2* text_size_if_known);
IMGUI_API void RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float ellipsis_max_x, const char* text, const char* text_end, const ImVec2* text_size_if_known);
IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool borders = true, float rounding = 0.0f);
IMGUI_API void RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding = 0.0f);
IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, float grid_step, ImVec2 grid_off, float rounding = 0.0f, ImDrawFlags flags = 0);
@@ -3433,11 +3537,15 @@ namespace ImGui
IMGUI_API void RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding);
IMGUI_API void RenderRectFilledWithHole(ImDrawList* draw_list, const ImRect& outer, const ImRect& inner, ImU32 col, float rounding);
// Widgets
// Widgets: Text
IMGUI_API void TextEx(const char* text, const char* text_end = NULL, ImGuiTextFlags flags = 0);
IMGUI_API void TextAligned(float align_x, float size_x, const char* fmt, ...); // FIXME-WIP: Works but API is likely to be reworked. This is designed for 1 item on the line. (#7024)
IMGUI_API void TextAlignedV(float align_x, float size_x, const char* fmt, va_list args);
// Widgets
IMGUI_API bool ButtonEx(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
IMGUI_API bool ArrowButtonEx(const char* str_id, ImGuiDir dir, ImVec2 size_arg, ImGuiButtonFlags flags = 0);
IMGUI_API bool ImageButtonEx(ImGuiID id, ImTextureID user_texture_id, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col, ImGuiButtonFlags flags = 0);
IMGUI_API bool ImageButtonEx(ImGuiID id, ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col, ImGuiButtonFlags flags = 0);
IMGUI_API void SeparatorEx(ImGuiSeparatorFlags flags, float thickness = 1.0f);
IMGUI_API void SeparatorTextEx(ImGuiID id, const char* label, const char* label_end, float extra_width);
IMGUI_API bool CheckboxFlags(const char* label, ImS64* flags, ImS64 flags_value);
@@ -3461,6 +3569,8 @@ namespace ImGui
// Widgets: Tree Nodes
IMGUI_API bool TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* label, const char* label_end = NULL);
IMGUI_API void TreeNodeDrawLineToChildNode(const ImVec2& target_pos);
IMGUI_API void TreeNodeDrawLineToTreePop(const ImGuiTreeNodeStackData* data);
IMGUI_API void TreePushOverrideID(ImGuiID id);
IMGUI_API bool TreeNodeGetOpen(ImGuiID storage_id);
IMGUI_API void TreeNodeSetOpen(ImGuiID storage_id, bool open);
@@ -3541,7 +3651,9 @@ namespace ImGui
IMGUI_API void DebugNodeDrawList(ImGuiWindow* window, ImGuiViewportP* viewport, const ImDrawList* draw_list, const char* label);
IMGUI_API void DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, bool show_aabb);
IMGUI_API void DebugNodeFont(ImFont* font);
IMGUI_API void DebugNodeFontGlyphesForSrcMask(ImFont* font, ImFontBaked* baked, int src_mask);
IMGUI_API void DebugNodeFontGlyph(ImFont* font, const ImFontGlyph* glyph);
IMGUI_API void DebugNodeTexture(ImTextureData* tex, int int_id, const ImFontAtlasRect* highlight_rect = NULL); // ID used to facilitate persisting the "current" texture.
IMGUI_API void DebugNodeStorage(ImGuiStorage* storage, const char* label);
IMGUI_API void DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label);
IMGUI_API void DebugNodeTable(ImGuiTable* table);
@@ -3574,31 +3686,192 @@ namespace ImGui
} // namespace ImGui
//-----------------------------------------------------------------------------
// [SECTION] ImFontLoader
//-----------------------------------------------------------------------------
// Hooks and storage for a given font backend.
// This structure is likely to evolve as we add support for incremental atlas updates.
// Conceptually this could be public, but API is still going to be evolve.
struct ImFontLoader
{
const char* Name;
bool (*LoaderInit)(ImFontAtlas* atlas);
void (*LoaderShutdown)(ImFontAtlas* atlas);
bool (*FontSrcInit)(ImFontAtlas* atlas, ImFontConfig* src);
void (*FontSrcDestroy)(ImFontAtlas* atlas, ImFontConfig* src);
bool (*FontSrcContainsGlyph)(ImFontAtlas* atlas, ImFontConfig* src, ImWchar codepoint);
bool (*FontBakedInit)(ImFontAtlas* atlas, ImFontConfig* src, ImFontBaked* baked, void* loader_data_for_baked_src);
void (*FontBakedDestroy)(ImFontAtlas* atlas, ImFontConfig* src, ImFontBaked* baked, void* loader_data_for_baked_src);
bool (*FontBakedLoadGlyph)(ImFontAtlas* atlas, ImFontConfig* src, ImFontBaked* baked, void* loader_data_for_baked_src, ImWchar codepoint, ImFontGlyph* out_glyph, float* out_advance_x);
// Size of backend data, Per Baked * Per Source. Buffers are managed by core to avoid excessive allocations.
// FIXME: At this point the two other types of buffers may be managed by core to be consistent?
size_t FontBakedSrcLoaderDataSize;
ImFontLoader() { memset(this, 0, sizeof(*this)); }
};
#ifdef IMGUI_ENABLE_STB_TRUETYPE
IMGUI_API const ImFontLoader* ImFontAtlasGetFontLoaderForStbTruetype();
#endif
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
typedef ImFontLoader ImFontBuilderIO; // [renamed/changed in 1.92] The types are not actually compatible but we provide this as a compile-time error report helper.
#endif
//-----------------------------------------------------------------------------
// [SECTION] ImFontAtlas internal API
//-----------------------------------------------------------------------------
// This structure is likely to evolve as we add support for incremental atlas updates.
// Conceptually this could be in ImGuiPlatformIO, but we are far from ready to make this public.
struct ImFontBuilderIO
#define IMGUI_FONT_SIZE_MAX (512.0f)
#define IMGUI_FONT_SIZE_THRESHOLD_FOR_LOADADVANCEXONLYMODE (128.0f)
// Helpers: ImTextureRef ==/!= operators provided as convenience
// (note that _TexID and _TexData are never set simultaneously)
inline bool operator==(const ImTextureRef& lhs, const ImTextureRef& rhs) { return lhs._TexID == rhs._TexID && lhs._TexData == rhs._TexData; }
inline bool operator!=(const ImTextureRef& lhs, const ImTextureRef& rhs) { return lhs._TexID != rhs._TexID || lhs._TexData != rhs._TexData; }
// Refer to ImFontAtlasPackGetRect() to better understand how this works.
#define ImFontAtlasRectId_IndexMask_ (0x000FFFFF) // 20-bits: index to access builder->RectsIndex[].
#define ImFontAtlasRectId_GenerationMask_ (0x3FF00000) // 10-bits: entry generation, so each ID is unique and get can safely detected old identifiers.
#define ImFontAtlasRectId_GenerationShift_ (20)
inline int ImFontAtlasRectId_GetIndex(ImFontAtlasRectId id) { return id & ImFontAtlasRectId_IndexMask_; }
inline int ImFontAtlasRectId_GetGeneration(ImFontAtlasRectId id) { return (id & ImFontAtlasRectId_GenerationMask_) >> ImFontAtlasRectId_GenerationShift_; }
inline ImFontAtlasRectId ImFontAtlasRectId_Make(int index_idx, int gen_idx) { IM_ASSERT(index_idx < ImFontAtlasRectId_IndexMask_ && gen_idx < (ImFontAtlasRectId_GenerationMask_ >> ImFontAtlasRectId_GenerationShift_)); return (ImFontAtlasRectId)(index_idx | (gen_idx << ImFontAtlasRectId_GenerationShift_)); }
// Packed rectangle lookup entry (we need an indirection to allow removing/reordering rectangles)
// User are returned ImFontAtlasRectId values which are meant to be persistent.
// We handle this with an indirection. While Rects[] may be in theory shuffled, compacted etc., RectsIndex[] cannot it is keyed by ImFontAtlasRectId.
// RectsIndex[] is used both as an index into Rects[] and an index into itself. This is basically a free-list. See ImFontAtlasBuildAllocRectIndexEntry() code.
// Having this also makes it easier to e.g. sort rectangles during repack.
struct ImFontAtlasRectEntry
{
bool (*FontBuilder_Build)(ImFontAtlas* atlas);
int TargetIndex : 20; // When Used: ImFontAtlasRectId -> into Rects[]. When unused: index to next unused RectsIndex[] slot to consume free-list.
int Generation : 10; // Increased each time the entry is reused for a new rectangle.
unsigned int IsUsed : 1;
};
// Helper for font builder
#ifdef IMGUI_ENABLE_STB_TRUETYPE
IMGUI_API const ImFontBuilderIO* ImFontAtlasGetBuilderForStbTruetype();
// Data available to potential texture post-processing functions
struct ImFontAtlasPostProcessData
{
ImFontAtlas* FontAtlas;
ImFont* Font;
ImFontConfig* FontSrc;
ImFontBaked* FontBaked;
ImFontGlyph* Glyph;
// Pixel data
void* Pixels;
ImTextureFormat Format;
int Pitch;
int Width;
int Height;
};
// We avoid dragging imstb_rectpack.h into public header (partly because binding generators are having issues with it)
#ifdef IMGUI_STB_NAMESPACE
namespace IMGUI_STB_NAMESPACE { struct stbrp_node; }
typedef IMGUI_STB_NAMESPACE::stbrp_node stbrp_node_im;
#else
struct stbrp_node;
typedef stbrp_node stbrp_node_im;
#endif
struct stbrp_context_opaque { char data[80]; };
// Internal storage for incrementally packing and building a ImFontAtlas
struct ImFontAtlasBuilder
{
stbrp_context_opaque PackContext; // Actually 'stbrp_context' but we don't want to define this in the header file.
ImVector<stbrp_node_im> PackNodes;
ImVector<ImTextureRect> Rects;
ImVector<ImFontAtlasRectEntry> RectsIndex; // ImFontAtlasRectId -> index into Rects[]
ImVector<unsigned char> TempBuffer; // Misc scratch buffer
int RectsIndexFreeListStart;// First unused entry
int RectsPackedCount; // Number of packed rectangles.
int RectsPackedSurface; // Number of packed pixels. Used when compacting to heuristically find the ideal texture size.
int RectsDiscardedCount;
int RectsDiscardedSurface;
int FrameCount; // Current frame count
ImVec2i MaxRectSize; // Largest rectangle to pack (de-facto used as a "minimum texture size")
ImVec2i MaxRectBounds; // Bottom-right most used pixels
bool LockDisableResize; // Disable resizing texture
bool PreloadedAllGlyphsRanges; // Set when missing ImGuiBackendFlags_RendererHasTextures features forces atlas to preload everything.
// Cache of all ImFontBaked
ImStableVector<ImFontBaked,32> BakedPool;
ImGuiStorage BakedMap; // BakedId --> ImFontBaked*
int BakedDiscardedCount;
// Custom rectangle identifiers
ImFontAtlasRectId PackIdMouseCursors; // White pixel + mouse cursors. Also happen to be fallback in case of packing failure.
ImFontAtlasRectId PackIdLinesTexData;
ImFontAtlasBuilder() { memset(this, 0, sizeof(*this)); FrameCount = -1; RectsIndexFreeListStart = -1; PackIdMouseCursors = PackIdLinesTexData = -1; }
};
IMGUI_API void ImFontAtlasBuildInit(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasBuildDestroy(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasBuildMain(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasBuildSetupFontLoader(ImFontAtlas* atlas, const ImFontLoader* font_loader);
IMGUI_API void ImFontAtlasBuildUpdatePointers(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasBuildRenderBitmapFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char);
IMGUI_API void ImFontAtlasBuildClear(ImFontAtlas* atlas); // Clear output and custom rects
IMGUI_API ImTextureData* ImFontAtlasTextureAdd(ImFontAtlas* atlas, int w, int h);
IMGUI_API void ImFontAtlasTextureMakeSpace(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasTextureRepack(ImFontAtlas* atlas, int w, int h);
IMGUI_API void ImFontAtlasTextureGrow(ImFontAtlas* atlas, int old_w = -1, int old_h = -1);
IMGUI_API void ImFontAtlasTextureCompact(ImFontAtlas* atlas);
IMGUI_API ImVec2i ImFontAtlasTextureGetSizeEstimate(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasBuildSetupFontSpecialGlyphs(ImFontAtlas* atlas, ImFont* font, ImFontConfig* src);
IMGUI_API void ImFontAtlasBuildLegacyPreloadAllGlyphRanges(ImFontAtlas* atlas); // Legacy
IMGUI_API void ImFontAtlasBuildGetOversampleFactors(ImFontConfig* src, ImFontBaked* baked, int* out_oversample_h, int* out_oversample_v);
IMGUI_API void ImFontAtlasBuildDiscardBakes(ImFontAtlas* atlas, int unused_frames);
IMGUI_API bool ImFontAtlasFontSourceInit(ImFontAtlas* atlas, ImFontConfig* src);
IMGUI_API void ImFontAtlasFontSourceAddToFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* src);
IMGUI_API void ImFontAtlasFontDestroySourceData(ImFontAtlas* atlas, ImFontConfig* src);
IMGUI_API bool ImFontAtlasFontInitOutput(ImFontAtlas* atlas, ImFont* font); // Using FontDestroyOutput/FontInitOutput sequence useful notably if font loader params have changed
IMGUI_API void ImFontAtlasFontDestroyOutput(ImFontAtlas* atlas, ImFont* font);
IMGUI_API void ImFontAtlasFontDiscardBakes(ImFontAtlas* atlas, ImFont* font, int unused_frames);
IMGUI_API ImGuiID ImFontAtlasBakedGetId(ImGuiID font_id, float baked_size, float rasterizer_density);
IMGUI_API ImFontBaked* ImFontAtlasBakedGetOrAdd(ImFontAtlas* atlas, ImFont* font, float font_size, float font_rasterizer_density);
IMGUI_API ImFontBaked* ImFontAtlasBakedGetClosestMatch(ImFontAtlas* atlas, ImFont* font, float font_size, float font_rasterizer_density);
IMGUI_API ImFontBaked* ImFontAtlasBakedAdd(ImFontAtlas* atlas, ImFont* font, float font_size, float font_rasterizer_density, ImGuiID baked_id);
IMGUI_API void ImFontAtlasBakedDiscard(ImFontAtlas* atlas, ImFont* font, ImFontBaked* baked);
IMGUI_API ImFontGlyph* ImFontAtlasBakedAddFontGlyph(ImFontAtlas* atlas, ImFontBaked* baked, ImFontConfig* src, const ImFontGlyph* in_glyph);
IMGUI_API void ImFontAtlasBakedAddFontGlyphAdvancedX(ImFontAtlas* atlas, ImFontBaked* baked, ImFontConfig* src, ImWchar codepoint, float advance_x);
IMGUI_API void ImFontAtlasBakedDiscardFontGlyph(ImFontAtlas* atlas, ImFont* font, ImFontBaked* baked, ImFontGlyph* glyph);
IMGUI_API void ImFontAtlasBakedSetFontGlyphBitmap(ImFontAtlas* atlas, ImFontBaked* baked, ImFontConfig* src, ImFontGlyph* glyph, ImTextureRect* r, const unsigned char* src_pixels, ImTextureFormat src_fmt, int src_pitch);
IMGUI_API void ImFontAtlasPackInit(ImFontAtlas* atlas);
IMGUI_API ImFontAtlasRectId ImFontAtlasPackAddRect(ImFontAtlas* atlas, int w, int h, ImFontAtlasRectEntry* overwrite_entry = NULL);
IMGUI_API ImTextureRect* ImFontAtlasPackGetRect(ImFontAtlas* atlas, ImFontAtlasRectId id);
IMGUI_API ImTextureRect* ImFontAtlasPackGetRectSafe(ImFontAtlas* atlas, ImFontAtlasRectId id);
IMGUI_API void ImFontAtlasPackDiscardRect(ImFontAtlas* atlas, ImFontAtlasRectId id);
IMGUI_API void ImFontAtlasUpdateNewFrame(ImFontAtlas* atlas, int frame_count, bool renderer_has_textures);
IMGUI_API void ImFontAtlasAddDrawListSharedData(ImFontAtlas* atlas, ImDrawListSharedData* data);
IMGUI_API void ImFontAtlasRemoveDrawListSharedData(ImFontAtlas* atlas, ImDrawListSharedData* data);
IMGUI_API void ImFontAtlasUpdateDrawListsTextures(ImFontAtlas* atlas, ImTextureRef old_tex, ImTextureRef new_tex);
IMGUI_API void ImFontAtlasUpdateDrawListsSharedData(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasTextureBlockConvert(const unsigned char* src_pixels, ImTextureFormat src_fmt, int src_pitch, unsigned char* dst_pixels, ImTextureFormat dst_fmt, int dst_pitch, int w, int h);
IMGUI_API void ImFontAtlasTextureBlockPostProcess(ImFontAtlasPostProcessData* data);
IMGUI_API void ImFontAtlasTextureBlockPostProcessMultiply(ImFontAtlasPostProcessData* data, float multiply_factor);
IMGUI_API void ImFontAtlasTextureBlockFill(ImTextureData* dst_tex, int dst_x, int dst_y, int w, int h, ImU32 col);
IMGUI_API void ImFontAtlasTextureBlockCopy(ImTextureData* src_tex, int src_x, int src_y, ImTextureData* dst_tex, int dst_x, int dst_y, int w, int h);
IMGUI_API void ImFontAtlasTextureBlockQueueUpload(ImFontAtlas* atlas, ImTextureData* tex, int x, int y, int w, int h);
IMGUI_API int ImTextureDataGetFormatBytesPerPixel(ImTextureFormat format);
IMGUI_API const char* ImTextureDataGetStatusName(ImTextureStatus status);
IMGUI_API const char* ImTextureDataGetFormatName(ImTextureFormat format);
#ifndef IMGUI_DISABLE_DEBUG_TOOLS
IMGUI_API void ImFontAtlasDebugLogTextureRequests(ImFontAtlas* atlas);
#endif
IMGUI_API void ImFontAtlasUpdateSourcesPointers(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasBuildInit(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* src, float ascent, float descent);
IMGUI_API void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* stbrp_context_opaque);
IMGUI_API void ImFontAtlasBuildFinish(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned char in_marker_pixel_value);
IMGUI_API void ImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned int in_marker_pixel_value);
IMGUI_API void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_multiply_factor);
IMGUI_API void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride);
IMGUI_API void ImFontAtlasBuildGetOversampleFactors(const ImFontConfig* src, int* out_oversample_h, int* out_oversample_v);
IMGUI_API bool ImFontAtlasGetMouseCursorTexData(ImFontAtlas* atlas, ImGuiMouseCursor cursor_type, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]);

View File

@@ -141,6 +141,7 @@
// with previous char)
// STB_TEXTEDIT_KEYTOTEXT(k) maps a keyboard input to an insertable character
// (return type is int, -1 means not valid to insert)
// (not supported if you want to use UTF-8, see below)
// STB_TEXTEDIT_GETCHAR(obj,i) returns the i'th character of obj, 0-based
// STB_TEXTEDIT_NEWLINE the character returned by _GETCHAR() we recognize
// as manually wordwrapping for end-of-line positioning
@@ -178,6 +179,13 @@
// STB_TEXTEDIT_K_TEXTSTART2 secondary keyboard input to move cursor to start of text
// STB_TEXTEDIT_K_TEXTEND2 secondary keyboard input to move cursor to end of text
//
// To support UTF-8:
//
// STB_TEXTEDIT_GETPREVCHARINDEX returns index of previous character
// STB_TEXTEDIT_GETNEXTCHARINDEX returns index of next character
// Do NOT define STB_TEXTEDIT_KEYTOTEXT.
// Instead, call stb_textedit_text() directly for text contents.
//
// Keyboard input must be encoded as a single integer value; e.g. a character code
// and some bitflags that represent shift states. to simplify the interface, SHIFT must
// be a bitflag, so we can test the shifted state of cursor movements to allow selection,
@@ -250,8 +258,10 @@
// if the STB_TEXTEDIT_KEYTOTEXT function is defined, selected keys are
// transformed into text and stb_textedit_text() is automatically called.
//
// text: [DEAR IMGUI] added 2024-09
// call this to text inputs sent to the textfield.
// text: (added 2025)
// call this to directly send text input the textfield, which is required
// for UTF-8 support, because stb_textedit_key() + STB_TEXTEDIT_KEYTOTEXT()
// cannot infer text length.
//
//
// When rendering, you can read the cursor position and selection state from
@@ -400,6 +410,16 @@ typedef struct
#define IMSTB_TEXTEDIT_memmove memmove
#endif
// [DEAR IMGUI]
// Functions must be implemented for UTF8 support
// Code in this file that uses those functions is modified for [DEAR IMGUI] and deviates from the original stb_textedit.
// There is not necessarily a '[DEAR IMGUI]' at the usage sites.
#ifndef IMSTB_TEXTEDIT_GETPREVCHARINDEX
#define IMSTB_TEXTEDIT_GETPREVCHARINDEX(OBJ, IDX) ((IDX) - 1)
#endif
#ifndef IMSTB_TEXTEDIT_GETNEXTCHARINDEX
#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX(OBJ, IDX) ((IDX) + 1)
#endif
/////////////////////////////////////////////////////////////////////////////
//
@@ -648,17 +668,6 @@ static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditSt
}
}
// [DEAR IMGUI]
// Functions must be implemented for UTF8 support
// Code in this file that uses those functions is modified for [DEAR IMGUI] and deviates from the original stb_textedit.
// There is not necessarily a '[DEAR IMGUI]' at the usage sites.
#ifndef IMSTB_TEXTEDIT_GETPREVCHARINDEX
#define IMSTB_TEXTEDIT_GETPREVCHARINDEX(obj, idx) (idx - 1)
#endif
#ifndef IMSTB_TEXTEDIT_GETNEXTCHARINDEX
#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx) (idx + 1)
#endif
#ifdef STB_TEXTEDIT_IS_SPACE
static int is_word_boundary( IMSTB_TEXTEDIT_STRING *str, int idx )
{
@@ -668,9 +677,9 @@ static int is_word_boundary( IMSTB_TEXTEDIT_STRING *str, int idx )
#ifndef STB_TEXTEDIT_MOVEWORDLEFT
static int stb_textedit_move_to_word_previous( IMSTB_TEXTEDIT_STRING *str, int c )
{
--c; // always move at least one character
while( c >= 0 && !is_word_boundary( str, c ) )
--c;
c = IMSTB_TEXTEDIT_GETPREVCHARINDEX( str, c ); // always move at least one character
while (c >= 0 && !is_word_boundary(str, c))
c = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, c);
if( c < 0 )
c = 0;
@@ -684,9 +693,9 @@ static int stb_textedit_move_to_word_previous( IMSTB_TEXTEDIT_STRING *str, int c
static int stb_textedit_move_to_word_next( IMSTB_TEXTEDIT_STRING *str, int c )
{
const int len = STB_TEXTEDIT_STRINGLEN(str);
++c; // always move at least one character
c = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, c); // always move at least one character
while( c < len && !is_word_boundary( str, c ) )
++c;
c = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, c);
if( c > len )
c = len;
@@ -739,6 +748,7 @@ static int stb_textedit_paste_internal(IMSTB_TEXTEDIT_STRING *str, STB_TexteditS
#define STB_TEXTEDIT_KEYTYPE int
#endif
// API key: process text input
// [DEAR IMGUI] Added stb_textedit_text(), extracted out and called by stb_textedit_key() for backward compatibility.
static void stb_textedit_text(IMSTB_TEXTEDIT_STRING* str, STB_TexteditState* state, const IMSTB_TEXTEDIT_CHARTYPE* text, int text_len)
{
@@ -753,8 +763,7 @@ static void stb_textedit_text(IMSTB_TEXTEDIT_STRING* str, STB_TexteditState* sta
state->cursor += text_len;
state->has_preferred_x = 0;
}
}
else {
} else {
stb_textedit_delete_selection(str, state); // implicitly clamps
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len)) {
stb_text_makeundo_insert(state, state->cursor, text_len);
@@ -771,6 +780,7 @@ retry:
switch (key) {
default: {
#ifdef STB_TEXTEDIT_KEYTOTEXT
// This is not suitable for UTF-8 support.
int c = STB_TEXTEDIT_KEYTOTEXT(key);
if (c > 0) {
IMSTB_TEXTEDIT_CHARTYPE ch = (IMSTB_TEXTEDIT_CHARTYPE)c;
@@ -918,8 +928,9 @@ retry:
state->cursor = start;
STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
x = row.x0;
for (i=0; i < row.num_chars; ++i) {
for (i=0; i < row.num_chars; ) {
float dx = STB_TEXTEDIT_GETWIDTH(str, start, i);
int next = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
#ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE)
break;
@@ -927,7 +938,8 @@ retry:
x += dx;
if (x > goal_x)
break;
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
i += next - state->cursor;
state->cursor = next;
}
stb_textedit_clamp(str, state);
@@ -980,8 +992,9 @@ retry:
state->cursor = find.prev_first;
STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
x = row.x0;
for (i=0; i < row.num_chars; ++i) {
for (i=0; i < row.num_chars; ) {
float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i);
int next = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
#ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE)
break;
@@ -989,7 +1002,8 @@ retry:
x += dx;
if (x > goal_x)
break;
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
i += next - state->cursor;
state->cursor = next;
}
stb_textedit_clamp(str, state);
@@ -1002,8 +1016,13 @@ retry:
// go to previous line
// (we need to scan previous line the hard way. maybe we could expose this as a new API function?)
prev_scan = find.prev_first > 0 ? find.prev_first - 1 : 0;
while (prev_scan > 0 && STB_TEXTEDIT_GETCHAR(str, prev_scan - 1) != STB_TEXTEDIT_NEWLINE)
--prev_scan;
while (prev_scan > 0)
{
int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, prev_scan);
if (STB_TEXTEDIT_GETCHAR(str, prev) == STB_TEXTEDIT_NEWLINE)
break;
prev_scan = prev;
}
find.first_char = find.prev_first;
find.prev_first = prev_scan;
}
@@ -1082,7 +1101,7 @@ retry:
if (state->single_line)
state->cursor = 0;
else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE)
--state->cursor;
state->cursor = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
state->has_preferred_x = 0;
break;
@@ -1094,9 +1113,9 @@ retry:
stb_textedit_clamp(str, state);
stb_textedit_move_to_first(state);
if (state->single_line)
state->cursor = n;
state->cursor = n;
else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE)
++state->cursor;
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
state->has_preferred_x = 0;
break;
}
@@ -1110,7 +1129,7 @@ retry:
if (state->single_line)
state->cursor = 0;
else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE)
--state->cursor;
state->cursor = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
state->select_end = state->cursor;
state->has_preferred_x = 0;
break;
@@ -1125,7 +1144,7 @@ retry:
if (state->single_line)
state->cursor = n;
else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE)
++state->cursor;
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
state->select_end = state->cursor;
state->has_preferred_x = 0;
break;

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@@ -1,4 +1,4 @@
// dear imgui, v1.91b
// dear imgui, v1.92.2b
// (tables and columns code)
/*
@@ -451,6 +451,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
// But at this point we do NOT have a correct value for .Max.y (unless a height has been explicitly passed in). It will only be updated in EndTable().
table->WorkRect = table->OuterRect = table->InnerRect = outer_rect;
table->HasScrollbarYPrev = table->HasScrollbarYCurr = false;
table->InnerWindow->DC.TreeDepth++; // This is designed to always linking ImGuiTreeNodeFlags_DrawLines linking accross a table
}
// Push a standardized ID for both child-using and not-child-using tables
@@ -541,7 +542,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
// Make table current
g.CurrentTable = table;
outer_window->DC.NavIsScrollPushableX = false; // Shortcut for NavUpdateCurrentWindowIsScrollPushableX();
inner_window->DC.NavIsScrollPushableX = false; // Shortcut for NavUpdateCurrentWindowIsScrollPushableX();
outer_window->DC.CurrentTableIdx = table_idx;
if (inner_window != outer_window) // So EndChild() within the inner window can restore the table properly.
inner_window->DC.CurrentTableIdx = table_idx;
@@ -1250,7 +1251,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
// [Part 11] Default context menu
// - To append to this menu: you can call TableBeginContextMenuPopup()/.../EndPopup().
// - To modify or replace this: set table->IsContextPopupNoDefaultContents = true, then call TableBeginContextMenuPopup()/.../EndPopup().
// - To modify or replace this: set table->DisableDefaultContextMenu = true, then call TableBeginContextMenuPopup()/.../EndPopup().
// - You may call TableDrawDefaultContextMenu() with selected flags to display specific sections of the default menu,
// e.g. TableDrawDefaultContextMenu(table, table->Flags & ~ImGuiTableFlags_Hideable) will display everything EXCEPT columns visibility options.
if (table->DisableDefaultContextMenu == false && TableBeginContextMenuPopup(table))
@@ -1510,6 +1511,7 @@ void ImGui::EndTable()
}
else
{
table->InnerWindow->DC.TreeDepth--;
ItemSize(table->OuterRect.GetSize());
ItemAdd(table->OuterRect, 0);
}
@@ -1823,6 +1825,11 @@ void ImGui::TableSetBgColor(ImGuiTableBgTarget target, ImU32 color, int column_n
ImGuiContext& g = *GImGui;
ImGuiTable* table = g.CurrentTable;
IM_ASSERT(target != ImGuiTableBgTarget_None);
if (table == NULL)
{
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
return;
}
if (color == IM_COL32_DISABLE)
color = 0;
@@ -1951,7 +1958,10 @@ void ImGui::TableEndRow(ImGuiTable* table)
IM_ASSERT(table->IsInsideRow);
if (table->CurrentColumn != -1)
{
TableEndCell(table);
table->CurrentColumn = -1;
}
// Logging
if (g.LogEnabled)
@@ -2191,6 +2201,7 @@ void ImGui::TableBeginCell(ImGuiTable* table, int column_n)
g.LastItemData.StatusFlags = 0;
}
// Also see TablePushColumnChannel()
if (table->Flags & ImGuiTableFlags_NoClip)
{
// FIXME: if we end up drawing all borders/bg in EndTable, could remove this and just assert that channel hasn't changed.
@@ -2464,10 +2475,38 @@ void ImGui::TablePopBackgroundChannel()
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
ImGuiTable* table = g.CurrentTable;
ImGuiTableColumn* column = &table->Columns[table->CurrentColumn];
// Optimization: avoid PopClipRect() + SetCurrentChannel()
SetWindowClipRectBeforeSetChannel(window, table->HostBackupInnerClipRect);
table->DrawSplitter->SetCurrentChannel(window->DrawList, table->Columns[table->CurrentColumn].DrawChannelCurrent);
}
// Also see TableBeginCell()
void ImGui::TablePushColumnChannel(int column_n)
{
ImGuiContext& g = *GImGui;
ImGuiTable* table = g.CurrentTable;
// Optimization: avoid SetCurrentChannel() + PushClipRect()
if (table->Flags & ImGuiTableFlags_NoClip)
return;
ImGuiWindow* window = g.CurrentWindow;
const ImGuiTableColumn* column = &table->Columns[column_n];
SetWindowClipRectBeforeSetChannel(window, column->ClipRect);
table->DrawSplitter->SetCurrentChannel(window->DrawList, column->DrawChannelCurrent);
}
void ImGui::TablePopColumnChannel()
{
ImGuiContext& g = *GImGui;
ImGuiTable* table = g.CurrentTable;
// Optimization: avoid PopClipRect() + SetCurrentChannel()
if ((table->Flags & ImGuiTableFlags_NoClip) || (table->CurrentColumn == -1)) // Calling TreePop() after TableNextRow() is supported.
return;
ImGuiWindow* window = g.CurrentWindow;
const ImGuiTableColumn* column = &table->Columns[table->CurrentColumn];
SetWindowClipRectBeforeSetChannel(window, column->ClipRect);
table->DrawSplitter->SetCurrentChannel(window->DrawList, column->DrawChannelCurrent);
}
@@ -2842,9 +2881,7 @@ ImGuiTableSortSpecs* ImGui::TableGetSortSpecs()
{
ImGuiContext& g = *GImGui;
ImGuiTable* table = g.CurrentTable;
IM_ASSERT(table != NULL);
if (!(table->Flags & ImGuiTableFlags_Sortable))
if (table == NULL || !(table->Flags & ImGuiTableFlags_Sortable))
return NULL;
// Require layout (in case TableHeadersRow() hasn't been called) as it may alter IsSortSpecsDirty in some paths.
@@ -3244,7 +3281,7 @@ void ImGui::TableHeader(const char* label)
// Render clipped label. Clipping here ensure that in the majority of situations, all our header cells will
// be merged into a single draw call.
//window->DrawList->AddCircleFilled(ImVec2(ellipsis_max, label_pos.y), 40, IM_COL32_WHITE);
RenderTextEllipsis(window->DrawList, label_pos, ImVec2(ellipsis_max, label_pos.y + label_height + g.Style.FramePadding.y), ellipsis_max, ellipsis_max, label, label_end, &label_size);
RenderTextEllipsis(window->DrawList, label_pos, ImVec2(ellipsis_max, bb.Max.y), ellipsis_max, label, label_end, &label_size);
const bool text_clipped = label_size.x > (ellipsis_max - label_pos.x);
if (text_clipped && hovered && g.ActiveId == 0)
@@ -3341,7 +3378,7 @@ void ImGui::TableAngledHeadersRowEx(ImGuiID row_id, float angle, float max_label
ButtonBehavior(row_r, row_id, NULL, NULL);
KeepAliveID(row_id);
const float ascent_scaled = g.Font->Ascent * g.FontScale; // FIXME: Standardize those scaling factors better
const float ascent_scaled = g.FontBaked->Ascent * g.FontBakedScale; // FIXME: Standardize those scaling factors better
const float line_off_for_ascent_x = (ImMax((g.FontSize - ascent_scaled) * 0.5f, 0.0f) / -sin_a) * (flip_label ? -1.0f : 1.0f);
const ImVec2 padding = g.Style.CellPadding; // We will always use swapped component
const ImVec2 align = g.Style.TableAngledHeadersTextAlign;
@@ -3396,7 +3433,7 @@ void ImGui::TableAngledHeadersRowEx(ImGuiID row_id, float angle, float max_label
ImRect clip_r(window->ClipRect.Min, window->ClipRect.Min + ImVec2(clip_width, clip_height));
int vtx_idx_begin = draw_list->_VtxCurrentIdx;
PushStyleColor(ImGuiCol_Text, request->TextColor);
RenderTextEllipsis(draw_list, clip_r.Min, clip_r.Max, clip_r.Max.x, clip_r.Max.x, label_name, label_name_eol, &label_size);
RenderTextEllipsis(draw_list, clip_r.Min, clip_r.Max, clip_r.Max.x, label_name, label_name_eol, &label_size);
PopStyleColor();
int vtx_idx_end = draw_list->_VtxCurrentIdx;

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91b
// dear imgui, v1.92.2b
// (widgets code)
/*
@@ -339,6 +339,46 @@ void ImGui::TextWrappedV(const char* fmt, va_list args)
PopTextWrapPos();
}
void ImGui::TextAligned(float align_x, float size_x, const char* fmt, ...)
{
va_list args;
va_start(args, fmt);
TextAlignedV(align_x, size_x, fmt, args);
va_end(args);
}
// align_x: 0.0f = left, 0.5f = center, 1.0f = right.
// size_x : 0.0f = shortcut for GetContentRegionAvail().x
// FIXME-WIP: Works but API is likely to be reworked. This is designed for 1 item on the line. (#7024)
void ImGui::TextAlignedV(float align_x, float size_x, const char* fmt, va_list args)
{
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return;
const char* text, *text_end;
ImFormatStringToTempBufferV(&text, &text_end, fmt, args);
const ImVec2 text_size = CalcTextSize(text, text_end);
size_x = CalcItemSize(ImVec2(size_x, 0.0f), 0.0f, text_size.y).x;
ImVec2 pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset);
ImVec2 pos_max(pos.x + size_x, window->ClipRect.Max.y);
ImVec2 size(ImMin(size_x, text_size.x), text_size.y);
window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, pos.x + text_size.x);
window->DC.IdealMaxPos.x = ImMax(window->DC.IdealMaxPos.x, pos.x + text_size.x);
if (align_x > 0.0f && text_size.x < size_x)
pos.x += ImTrunc((size_x - text_size.x) * align_x);
RenderTextEllipsis(window->DrawList, pos, pos_max, pos_max.x, text, text_end, &text_size);
const ImVec2 backup_max_pos = window->DC.CursorMaxPos;
ItemSize(size);
ItemAdd(ImRect(pos, pos + size), 0);
window->DC.CursorMaxPos.x = backup_max_pos.x; // Cancel out extending content size because right-aligned text would otherwise mess it up.
if (size_x < text_size.x && IsItemHovered(ImGuiHoveredFlags_NoNavOverride | ImGuiHoveredFlags_AllowWhenDisabled | ImGuiHoveredFlags_ForTooltip))
SetTooltip("%.*s", (int)(text_end - text), text);
}
void ImGui::LabelText(const char* label, const char* fmt, ...)
{
va_list args;
@@ -494,7 +534,7 @@ void ImGui::BulletTextV(const char* fmt, va_list args)
// And better standardize how widgets use 'GetColor32((held && hovered) ? ... : hovered ? ...)' vs 'GetColor32(held ? ... : hovered ? ...);'
// For mouse feedback we typically prefer the 'held && hovered' test, but for nav feedback not always. Outputting hovered=true on Activation may be misleading.
// - Since v1.91.2 (Sept 2024) we included io.ConfigDebugHighlightIdConflicts feature.
// One idiom which was previously valid which will now emit a warning is when using multiple overlayed ButtonBehavior()
// One idiom which was previously valid which will now emit a warning is when using multiple overlaid ButtonBehavior()
// with same ID and different MouseButton (see #8030). You can fix it by:
// (1) switching to use a single ButtonBehavior() with multiple _MouseButton flags.
// or (2) surrounding those calls with PushItemFlag(ImGuiItemFlags_AllowDuplicateId, true); ... PopItemFlag()
@@ -508,6 +548,8 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool
ImGuiItemFlags item_flags = (g.LastItemData.ID == id ? g.LastItemData.ItemFlags : g.CurrentItemFlags);
if (flags & ImGuiButtonFlags_AllowOverlap)
item_flags |= ImGuiItemFlags_AllowOverlap;
if (item_flags & ImGuiItemFlags_NoFocus)
flags |= ImGuiButtonFlags_NoFocus | ImGuiButtonFlags_NoNavFocus;
// Default only reacts to left mouse button
if ((flags & ImGuiButtonFlags_MouseButtonMask_) == 0)
@@ -518,7 +560,7 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool
flags |= (item_flags & ImGuiItemFlags_ButtonRepeat) ? ImGuiButtonFlags_PressedOnClick : ImGuiButtonFlags_PressedOnDefault_;
ImGuiWindow* backup_hovered_window = g.HoveredWindow;
const bool flatten_hovered_children = (flags & ImGuiButtonFlags_FlattenChildren) && g.HoveredWindow && g.HoveredWindow->RootWindow == window;
const bool flatten_hovered_children = (flags & ImGuiButtonFlags_FlattenChildren) && g.HoveredWindow && g.HoveredWindow->RootWindow == window->RootWindow;
if (flatten_hovered_children)
g.HoveredWindow = window;
@@ -531,7 +573,8 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool
bool pressed = false;
bool hovered = ItemHoverable(bb, id, item_flags);
// Special mode for Drag and Drop where holding button pressed for a long time while dragging another item triggers the button
// Special mode for Drag and Drop used by openables (tree nodes, tabs etc.)
// where holding the button pressed for a long time while drag a payload item triggers the button.
if (g.DragDropActive && (flags & ImGuiButtonFlags_PressedOnDragDropHold) && !(g.DragDropSourceFlags & ImGuiDragDropFlags_SourceNoHoldToOpenOthers))
if (IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem))
{
@@ -583,7 +626,7 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool
SetFocusID(id, window);
FocusWindow(window);
}
else
else if (!(flags & ImGuiButtonFlags_NoFocus))
{
FocusWindow(window, ImGuiFocusRequestFlags_RestoreFocusedChild); // Still need to focus and bring to front, but try to avoid losing NavId when navigating a child
}
@@ -601,7 +644,7 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool
SetFocusID(id, window);
FocusWindow(window);
}
else
else if (!(flags & ImGuiButtonFlags_NoFocus))
{
FocusWindow(window, ImGuiFocusRequestFlags_RestoreFocusedChild); // Still need to focus and bring to front, but try to avoid losing NavId when navigating a child
}
@@ -867,11 +910,12 @@ bool ImGui::CloseButton(ImGuiID id, const ImVec2& pos)
if (hovered)
window->DrawList->AddRectFilled(bb.Min, bb.Max, bg_col);
RenderNavCursor(bb, id, ImGuiNavRenderCursorFlags_Compact);
ImU32 cross_col = GetColorU32(ImGuiCol_Text);
ImVec2 cross_center = bb.GetCenter() - ImVec2(0.5f, 0.5f);
float cross_extent = g.FontSize * 0.5f * 0.7071f - 1.0f;
window->DrawList->AddLine(cross_center + ImVec2(+cross_extent, +cross_extent), cross_center + ImVec2(-cross_extent, -cross_extent), cross_col, 1.0f);
window->DrawList->AddLine(cross_center + ImVec2(+cross_extent, -cross_extent), cross_center + ImVec2(-cross_extent, +cross_extent), cross_col, 1.0f);
const ImU32 cross_col = GetColorU32(ImGuiCol_Text);
const ImVec2 cross_center = bb.GetCenter() - ImVec2(0.5f, 0.5f);
const float cross_extent = g.FontSize * 0.5f * 0.7071f - 1.0f;
const float cross_thickness = 1.0f; // FIXME-DPI
window->DrawList->AddLine(cross_center + ImVec2(+cross_extent, +cross_extent), cross_center + ImVec2(-cross_extent, -cross_extent), cross_col, cross_thickness);
window->DrawList->AddLine(cross_center + ImVec2(+cross_extent, -cross_extent), cross_center + ImVec2(-cross_extent, +cross_extent), cross_col, cross_thickness);
return pressed;
}
@@ -1062,9 +1106,9 @@ bool ImGui::ScrollbarEx(const ImRect& bb_frame, ImGuiID id, ImGuiAxis axis, ImS6
return held;
}
// - Read about ImTextureID here: https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples
// - Read about ImTextureID/ImTextureRef here: https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples
// - 'uv0' and 'uv1' are texture coordinates. Read about them from the same link above.
void ImGui::ImageWithBg(ImTextureID user_texture_id, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col)
void ImGui::ImageWithBg(ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow();
@@ -1082,28 +1126,28 @@ void ImGui::ImageWithBg(ImTextureID user_texture_id, const ImVec2& image_size, c
window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_Border), 0.0f, ImDrawFlags_None, g.Style.ImageBorderSize);
if (bg_col.w > 0.0f)
window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, GetColorU32(bg_col));
window->DrawList->AddImage(user_texture_id, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col));
window->DrawList->AddImage(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col));
}
void ImGui::Image(ImTextureID user_texture_id, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1)
void ImGui::Image(ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1)
{
ImageWithBg(user_texture_id, image_size, uv0, uv1);
ImageWithBg(tex_ref, image_size, uv0, uv1);
}
// 1.91.9 (February 2025) removed 'tint_col' and 'border_col' parameters, made border size not depend on color value. (#8131, #8238)
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
void ImGui::Image(ImTextureID user_texture_id, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col, const ImVec4& border_col)
void ImGui::Image(ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col, const ImVec4& border_col)
{
ImGuiContext& g = *GImGui;
PushStyleVar(ImGuiStyleVar_ImageBorderSize, (border_col.w > 0.0f) ? ImMax(1.0f, g.Style.ImageBorderSize) : 0.0f); // Preserve legacy behavior where border is always visible when border_col's Alpha is >0.0f
PushStyleColor(ImGuiCol_Border, border_col);
ImageWithBg(user_texture_id, image_size, uv0, uv1, ImVec4(0, 0, 0, 0), tint_col);
ImageWithBg(tex_ref, image_size, uv0, uv1, ImVec4(0, 0, 0, 0), tint_col);
PopStyleColor();
PopStyleVar();
}
#endif
bool ImGui::ImageButtonEx(ImGuiID id, ImTextureID user_texture_id, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col, ImGuiButtonFlags flags)
bool ImGui::ImageButtonEx(ImGuiID id, ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col, ImGuiButtonFlags flags)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow();
@@ -1125,21 +1169,21 @@ bool ImGui::ImageButtonEx(ImGuiID id, ImTextureID user_texture_id, const ImVec2&
RenderFrame(bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, g.Style.FrameRounding));
if (bg_col.w > 0.0f)
window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, GetColorU32(bg_col));
window->DrawList->AddImage(user_texture_id, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col));
window->DrawList->AddImage(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col));
return pressed;
}
// - ImageButton() adds style.FramePadding*2.0f to provided size. This is in order to facilitate fitting an image in a button.
// - ImageButton() draws a background based on regular Button() color + optionally an inner background if specified. (#8165) // FIXME: Maybe that's not the best design?
bool ImGui::ImageButton(const char* str_id, ImTextureID user_texture_id, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col)
bool ImGui::ImageButton(const char* str_id, ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
if (window->SkipItems)
return false;
return ImageButtonEx(window->GetID(str_id), user_texture_id, image_size, uv0, uv1, bg_col, tint_col);
return ImageButtonEx(window->GetID(str_id), tex_ref, image_size, uv0, uv1, bg_col, tint_col);
}
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
@@ -1477,8 +1521,8 @@ bool ImGui::TextLink(const char* label)
ColorConvertHSVtoRGB(h, s, v, line_colf.x, line_colf.y, line_colf.z);
}
float line_y = bb.Max.y + ImFloor(g.Font->Descent * g.FontScale * 0.20f);
window->DrawList->AddLine(ImVec2(bb.Min.x, line_y), ImVec2(bb.Max.x, line_y), GetColorU32(line_colf)); // FIXME-TEXT: Underline mode.
float line_y = bb.Max.y + ImFloor(g.FontBaked->Descent * g.FontBakedScale * 0.20f);
window->DrawList->AddLine(ImVec2(bb.Min.x, line_y), ImVec2(bb.Max.x, line_y), GetColorU32(line_colf)); // FIXME-TEXT: Underline mode // FIXME-DPI
PushStyleColor(ImGuiCol_Text, GetColorU32(text_colf));
RenderText(bb.Min, label, label_end);
@@ -1488,14 +1532,14 @@ bool ImGui::TextLink(const char* label)
return pressed;
}
void ImGui::TextLinkOpenURL(const char* label, const char* url)
bool ImGui::TextLinkOpenURL(const char* label, const char* url)
{
ImGuiContext& g = *GImGui;
if (url == NULL)
url = label;
if (TextLink(label))
if (g.PlatformIO.Platform_OpenInShellFn != NULL)
g.PlatformIO.Platform_OpenInShellFn(&g, url);
bool pressed = TextLink(label);
if (pressed && g.PlatformIO.Platform_OpenInShellFn != NULL)
g.PlatformIO.Platform_OpenInShellFn(&g, url);
SetItemTooltip(LocalizeGetMsg(ImGuiLocKey_OpenLink_s), url); // It is more reassuring for user to _always_ display URL when we same as label
if (BeginPopupContextItem())
{
@@ -1503,6 +1547,7 @@ void ImGui::TextLinkOpenURL(const char* label, const char* url)
SetClipboardText(url);
EndPopup();
}
return pressed;
}
//-------------------------------------------------------------------------
@@ -1689,7 +1734,7 @@ void ImGui::SeparatorTextEx(ImGuiID id, const char* label, const char* label_end
window->DrawList->AddLine(ImVec2(sep2_x1, seps_y), ImVec2(sep2_x2, seps_y), separator_col, separator_thickness);
if (g.LogEnabled)
LogSetNextTextDecoration("---", NULL);
RenderTextEllipsis(window->DrawList, label_pos, ImVec2(bb.Max.x, bb.Max.y + style.ItemSpacing.y), bb.Max.x, bb.Max.x, label, label_end, &label_size);
RenderTextEllipsis(window->DrawList, label_pos, ImVec2(bb.Max.x, bb.Max.y + style.ItemSpacing.y), bb.Max.x, label, label_end, &label_size);
}
else
{
@@ -1785,27 +1830,31 @@ static int IMGUI_CDECL ShrinkWidthItemComparer(const void* lhs, const void* rhs)
// Shrink excess width from a set of item, by removing width from the larger items first.
// Set items Width to -1.0f to disable shrinking this item.
void ImGui::ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_excess)
void ImGui::ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_excess, float width_min)
{
if (count == 1)
{
if (items[0].Width >= 0.0f)
items[0].Width = ImMax(items[0].Width - width_excess, 1.0f);
items[0].Width = ImMax(items[0].Width - width_excess, width_min);
return;
}
ImQsort(items, (size_t)count, sizeof(ImGuiShrinkWidthItem), ShrinkWidthItemComparer);
ImQsort(items, (size_t)count, sizeof(ImGuiShrinkWidthItem), ShrinkWidthItemComparer); // Sort largest first, smallest last.
int count_same_width = 1;
while (width_excess > 0.0f && count_same_width < count)
while (width_excess > 0.001f && count_same_width < count)
{
while (count_same_width < count && items[0].Width <= items[count_same_width].Width)
count_same_width++;
float max_width_to_remove_per_item = (count_same_width < count && items[count_same_width].Width >= 0.0f) ? (items[0].Width - items[count_same_width].Width) : (items[0].Width - 1.0f);
max_width_to_remove_per_item = ImMin(items[0].Width - width_min, max_width_to_remove_per_item);
if (max_width_to_remove_per_item <= 0.0f)
break;
float width_to_remove_per_item = ImMin(width_excess / count_same_width, max_width_to_remove_per_item);
float base_width_to_remove_per_item = ImMin(width_excess / count_same_width, max_width_to_remove_per_item);
for (int item_n = 0; item_n < count_same_width; item_n++)
items[item_n].Width -= width_to_remove_per_item;
width_excess -= width_to_remove_per_item * count_same_width;
{
float width_to_remove_for_this_item = ImMin(base_width_to_remove_per_item, items[item_n].Width - width_min);
items[item_n].Width -= width_to_remove_for_this_item;
width_excess -= width_to_remove_for_this_item;
}
}
// Round width and redistribute remainder
@@ -3890,7 +3939,7 @@ bool ImGui::InputTextWithHint(const char* label, const char* hint, char* buf, si
return InputTextEx(label, hint, buf, (int)buf_size, ImVec2(0, 0), flags, callback, user_data);
}
// This is only used in the path where the multiline widget is inactivate.
// This is only used in the path where the multiline widget is inactive.
static int InputTextCalcTextLenAndLineCount(const char* text_begin, const char** out_text_end)
{
int line_count = 0;
@@ -3914,9 +3963,10 @@ static int InputTextCalcTextLenAndLineCount(const char* text_begin, const char**
static ImVec2 InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, const char* text_end, const char** remaining, ImVec2* out_offset, bool stop_on_new_line)
{
ImGuiContext& g = *ctx;
ImFont* font = g.Font;
//ImFont* font = g.Font;
ImFontBaked* baked = g.FontBaked;
const float line_height = g.FontSize;
const float scale = line_height / font->FontSize;
const float scale = line_height / baked->Size;
ImVec2 text_size = ImVec2(0, 0);
float line_width = 0.0f;
@@ -3942,8 +3992,7 @@ static ImVec2 InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, c
if (c == '\r')
continue;
const float char_width = ((int)c < font->IndexAdvanceX.Size ? font->IndexAdvanceX.Data[c] : font->FallbackAdvanceX) * scale;
line_width += char_width;
line_width += baked->GetCharAdvance((ImWchar)c) * scale;
}
if (text_size.x < line_width)
@@ -3970,7 +4019,7 @@ namespace ImStb
{
static int STB_TEXTEDIT_STRINGLEN(const ImGuiInputTextState* obj) { return obj->TextLen; }
static char STB_TEXTEDIT_GETCHAR(const ImGuiInputTextState* obj, int idx) { IM_ASSERT(idx <= obj->TextLen); return obj->TextSrc[idx]; }
static float STB_TEXTEDIT_GETWIDTH(ImGuiInputTextState* obj, int line_start_idx, int char_idx) { unsigned int c; ImTextCharFromUtf8(&c, obj->TextSrc + line_start_idx + char_idx, obj->TextSrc + obj->TextLen); if ((ImWchar)c == '\n') return IMSTB_TEXTEDIT_GETWIDTH_NEWLINE; ImGuiContext& g = *obj->Ctx; return g.Font->GetCharAdvance((ImWchar)c) * g.FontScale; }
static float STB_TEXTEDIT_GETWIDTH(ImGuiInputTextState* obj, int line_start_idx, int char_idx) { unsigned int c; ImTextCharFromUtf8(&c, obj->TextSrc + line_start_idx + char_idx, obj->TextSrc + obj->TextLen); if ((ImWchar)c == '\n') return IMSTB_TEXTEDIT_GETWIDTH_NEWLINE; ImGuiContext& g = *obj->Ctx; return g.FontBaked->GetCharAdvance((ImWchar)c) * g.FontBakedScale; }
static char STB_TEXTEDIT_NEWLINE = '\n';
static void STB_TEXTEDIT_LAYOUTROW(StbTexteditRow* r, ImGuiInputTextState* obj, int line_start_idx)
{
@@ -4238,23 +4287,24 @@ void ImGuiInputTextCallbackData::InsertChars(int pos, const char* new_text, cons
if (new_text == new_text_end)
return;
ImGuiContext& g = *Ctx;
ImGuiInputTextState* obj = &g.InputTextState;
IM_ASSERT(obj->ID != 0 && g.ActiveId == obj->ID);
// Grow internal buffer if needed
const bool is_resizable = (Flags & ImGuiInputTextFlags_CallbackResize) != 0;
const int new_text_len = new_text_end ? (int)(new_text_end - new_text) : (int)ImStrlen(new_text);
if (new_text_len + BufTextLen >= BufSize)
if (new_text_len + BufTextLen + 1 > obj->TextA.Size && (Flags & ImGuiInputTextFlags_ReadOnly) == 0)
{
if (!is_resizable)
return;
ImGuiContext& g = *Ctx;
ImGuiInputTextState* edit_state = &g.InputTextState;
IM_ASSERT(edit_state->ID != 0 && g.ActiveId == edit_state->ID);
IM_ASSERT(Buf == edit_state->TextA.Data);
IM_ASSERT(Buf == obj->TextA.Data);
int new_buf_size = BufTextLen + ImClamp(new_text_len * 4, 32, ImMax(256, new_text_len)) + 1;
edit_state->TextA.resize(new_buf_size + 1);
edit_state->TextSrc = edit_state->TextA.Data;
Buf = edit_state->TextA.Data;
BufSize = edit_state->BufCapacity = new_buf_size;
obj->TextA.resize(new_buf_size + 1);
obj->TextSrc = obj->TextA.Data;
Buf = obj->TextA.Data;
BufSize = obj->BufCapacity = new_buf_size;
}
if (BufTextLen != pos)
@@ -4272,18 +4322,29 @@ void ImGuiInputTextCallbackData::InsertChars(int pos, const char* new_text, cons
void ImGui::PushPasswordFont()
{
ImGuiContext& g = *GImGui;
ImFont* in_font = g.Font;
ImFont* out_font = &g.InputTextPasswordFont;
ImFontGlyph* glyph = in_font->FindGlyph('*');
out_font->FontSize = in_font->FontSize;
out_font->Scale = in_font->Scale;
out_font->Ascent = in_font->Ascent;
out_font->Descent = in_font->Descent;
out_font->ContainerAtlas = in_font->ContainerAtlas;
out_font->FallbackGlyph = glyph;
out_font->FallbackAdvanceX = glyph->AdvanceX;
IM_ASSERT(out_font->Glyphs.Size == 0 && out_font->IndexAdvanceX.Size == 0 && out_font->IndexLookup.Size == 0);
PushFont(out_font);
ImFontBaked* backup = &g.InputTextPasswordFontBackupBaked;
IM_ASSERT(backup->IndexAdvanceX.Size == 0 && backup->IndexLookup.Size == 0);
ImFontGlyph* glyph = g.FontBaked->FindGlyph('*');
g.InputTextPasswordFontBackupFlags = g.Font->Flags;
backup->FallbackGlyphIndex = g.FontBaked->FallbackGlyphIndex;
backup->FallbackAdvanceX = g.FontBaked->FallbackAdvanceX;
backup->IndexLookup.swap(g.FontBaked->IndexLookup);
backup->IndexAdvanceX.swap(g.FontBaked->IndexAdvanceX);
g.Font->Flags |= ImFontFlags_NoLoadGlyphs;
g.FontBaked->FallbackGlyphIndex = g.FontBaked->Glyphs.index_from_ptr(glyph);
g.FontBaked->FallbackAdvanceX = glyph->AdvanceX;
}
void ImGui::PopPasswordFont()
{
ImGuiContext& g = *GImGui;
ImFontBaked* backup = &g.InputTextPasswordFontBackupBaked;
g.Font->Flags = g.InputTextPasswordFontBackupFlags;
g.FontBaked->FallbackGlyphIndex = backup->FallbackGlyphIndex;
g.FontBaked->FallbackAdvanceX = backup->FallbackAdvanceX;
g.FontBaked->IndexLookup.swap(backup->IndexLookup);
g.FontBaked->IndexAdvanceX.swap(backup->IndexAdvanceX);
IM_ASSERT(backup->IndexAdvanceX.Size == 0 && backup->IndexLookup.Size == 0);
}
// Return false to discard a character.
@@ -4647,7 +4708,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
if (g.ActiveId == id)
{
// Declare some inputs, the other are registered and polled via Shortcut() routing system.
// FIXME: The reason we don't use Shortcut() is we would need a routing flag to specify multiple mods, or to all mods combinaison into individual shortcuts.
// FIXME: The reason we don't use Shortcut() is we would need a routing flag to specify multiple mods, or to all mods combination into individual shortcuts.
const ImGuiKey always_owned_keys[] = { ImGuiKey_LeftArrow, ImGuiKey_RightArrow, ImGuiKey_Enter, ImGuiKey_KeypadEnter, ImGuiKey_Delete, ImGuiKey_Backspace, ImGuiKey_Home, ImGuiKey_End };
for (ImGuiKey key : always_owned_keys)
SetKeyOwner(key, id);
@@ -4883,7 +4944,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
{
// Determine if we turn Enter into a \n character
bool ctrl_enter_for_new_line = (flags & ImGuiInputTextFlags_CtrlEnterForNewLine) != 0;
if (!is_multiline || is_gamepad_validate || (ctrl_enter_for_new_line && !io.KeyCtrl) || (!ctrl_enter_for_new_line && io.KeyCtrl))
if (!is_multiline || is_gamepad_validate || (ctrl_enter_for_new_line != io.KeyCtrl))
{
validated = true;
if (io.ConfigInputTextEnterKeepActive && !is_multiline)
@@ -5160,8 +5221,6 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
// Otherwise request text input ahead for next frame.
if (g.ActiveId == id && clear_active_id)
ClearActiveID();
else if (g.ActiveId == id)
g.WantTextInputNextFrame = 1;
// Render frame
if (!is_multiline)
@@ -5187,7 +5246,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
if (new_is_displaying_hint != is_displaying_hint)
{
if (is_password && !is_displaying_hint)
PopFont();
PopPasswordFont();
is_displaying_hint = new_is_displaying_hint;
if (is_password && !is_displaying_hint)
PushPasswordFont();
@@ -5312,7 +5371,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
else
{
ImVec2 rect_size = InputTextCalcTextSize(&g, p, text_selected_end, &p, NULL, true);
if (rect_size.x <= 0.0f) rect_size.x = IM_TRUNC(g.Font->GetCharAdvance((ImWchar)' ') * 0.50f); // So we can see selected empty lines
if (rect_size.x <= 0.0f) rect_size.x = IM_TRUNC(g.FontBaked->GetCharAdvance((ImWchar)' ') * 0.50f); // So we can see selected empty lines
ImRect rect(rect_pos + ImVec2(0.0f, bg_offy_up - g.FontSize), rect_pos + ImVec2(rect_size.x, bg_offy_dn));
rect.ClipWith(clip_rect);
if (rect.Overlaps(clip_rect))
@@ -5339,14 +5398,19 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
ImVec2 cursor_screen_pos = ImTrunc(draw_pos + cursor_offset - draw_scroll);
ImRect cursor_screen_rect(cursor_screen_pos.x, cursor_screen_pos.y - g.FontSize + 0.5f, cursor_screen_pos.x + 1.0f, cursor_screen_pos.y - 1.5f);
if (cursor_is_visible && cursor_screen_rect.Overlaps(clip_rect))
draw_window->DrawList->AddLine(cursor_screen_rect.Min, cursor_screen_rect.GetBL(), GetColorU32(ImGuiCol_Text));
draw_window->DrawList->AddLine(cursor_screen_rect.Min, cursor_screen_rect.GetBL(), GetColorU32(ImGuiCol_InputTextCursor), 1.0f); // FIXME-DPI: Cursor thickness (#7031)
// Notify OS of text input position for advanced IME (-1 x offset so that Windows IME can cover our cursor. Bit of an extra nicety.)
if (!is_readonly)
// This is required for some backends (SDL3) to start emitting character/text inputs.
// As per #6341, make sure we don't set that on the deactivating frame.
if (!is_readonly && g.ActiveId == id)
{
g.PlatformImeData.WantVisible = true;
g.PlatformImeData.InputPos = ImVec2(cursor_screen_pos.x - 1.0f, cursor_screen_pos.y - g.FontSize);
g.PlatformImeData.InputLineHeight = g.FontSize;
ImGuiPlatformImeData* ime_data = &g.PlatformImeData; // (this is a public struct, passed to io.Platform_SetImeDataFn() handler)
ime_data->WantVisible = true;
ime_data->WantTextInput = true;
ime_data->InputPos = ImVec2(cursor_screen_pos.x - 1.0f, cursor_screen_pos.y - g.FontSize);
ime_data->InputLineHeight = g.FontSize;
ime_data->ViewportId = window->Viewport->ID;
}
}
}
@@ -5373,7 +5437,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
}
if (is_password && !is_displaying_hint)
PopFont();
PopPasswordFont();
if (is_multiline)
{
@@ -5425,7 +5489,7 @@ void ImGui::DebugNodeInputTextState(ImGuiInputTextState* state)
Text("ID: 0x%08X, ActiveID: 0x%08X", state->ID, g.ActiveId);
DebugLocateItemOnHover(state->ID);
Text("CurLenA: %d, Cursor: %d, Selection: %d..%d", state->TextLen, stb_state->cursor, stb_state->select_start, stb_state->select_end);
Text("BufCapacityA: %d", state->BufCapacity);
Text("BufCapacity: %d", state->BufCapacity);
Text("(Internal Buffer: TextA Size: %d, Capacity: %d)", state->TextA.Size, state->TextA.Capacity);
Text("has_preferred_x: %d (%.2f)", stb_state->has_preferred_x, stb_state->preferred_x);
Text("undo_point: %d, redo_point: %d, undo_char_point: %d, redo_char_point: %d", undo_state->undo_point, undo_state->redo_point, undo_state->undo_char_point, undo_state->redo_char_point);
@@ -6207,7 +6271,7 @@ bool ImGui::ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFl
if (g.Style.FrameBorderSize > 0.0f)
RenderFrameBorder(bb.Min, bb.Max, rounding);
else
window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), rounding); // Color buttons are often in need of some sort of border
window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), rounding); // Color buttons are often in need of some sort of border // FIXME-DPI
}
// Drag and Drop Source
@@ -6389,6 +6453,7 @@ void ImGui::ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags fl
// - TreeNodeV()
// - TreeNodeEx()
// - TreeNodeExV()
// - TreeNodeStoreStackData() [Internal]
// - TreeNodeBehavior() [Internal]
// - TreePush()
// - TreePop()
@@ -6547,18 +6612,26 @@ bool ImGui::TreeNodeUpdateNextOpen(ImGuiID storage_id, ImGuiTreeNodeFlags flags)
// Store ImGuiTreeNodeStackData for just submitted node.
// Currently only supports 32 level deep and we are fine with (1 << Depth) overflowing into a zero, easy to increase.
static void TreeNodeStoreStackData(ImGuiTreeNodeFlags flags)
static void TreeNodeStoreStackData(ImGuiTreeNodeFlags flags, float x1)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
g.TreeNodeStack.resize(g.TreeNodeStack.Size + 1);
ImGuiTreeNodeStackData* tree_node_data = &g.TreeNodeStack.back();
ImGuiTreeNodeStackData* tree_node_data = &g.TreeNodeStack.Data[g.TreeNodeStack.Size - 1];
tree_node_data->ID = g.LastItemData.ID;
tree_node_data->TreeFlags = flags;
tree_node_data->ItemFlags = g.LastItemData.ItemFlags;
tree_node_data->NavRect = g.LastItemData.NavRect;
// Initially I tried to latch value for GetColorU32(ImGuiCol_TreeLines) but it's not a good trade-off for very large trees.
const bool draw_lines = (flags & (ImGuiTreeNodeFlags_DrawLinesFull | ImGuiTreeNodeFlags_DrawLinesToNodes)) != 0;
tree_node_data->DrawLinesX1 = draw_lines ? (x1 + g.FontSize * 0.5f + g.Style.FramePadding.x) : +FLT_MAX;
tree_node_data->DrawLinesTableColumn = (draw_lines && g.CurrentTable) ? (ImGuiTableColumnIdx)g.CurrentTable->CurrentColumn : -1;
tree_node_data->DrawLinesToNodesY2 = -FLT_MAX;
window->DC.TreeHasStackDataDepthMask |= (1 << window->DC.TreeDepth);
if (flags & ImGuiTreeNodeFlags_DrawLinesToNodes)
window->DC.TreeRecordsClippedNodesY2Mask |= (1 << window->DC.TreeDepth);
}
// When using public API, currently 'id == storage_id' is always true, but we separate the values to facilitate advanced user code doing storage queries outside of UI loop.
@@ -6628,14 +6701,18 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasDisplayRect;
g.LastItemData.DisplayRect = frame_bb;
// If a NavLeft request is happening and ImGuiTreeNodeFlags_NavLeftJumpsBackHere enabled:
// If a NavLeft request is happening and ImGuiTreeNodeFlags_NavLeftJumpsToParent enabled:
// Store data for the current depth to allow returning to this node from any child item.
// For this purpose we essentially compare if g.NavIdIsAlive went from 0 to 1 between TreeNode() and TreePop().
// It will become tempting to enable ImGuiTreeNodeFlags_NavLeftJumpsBackHere by default or move it to ImGuiStyle.
// It will become tempting to enable ImGuiTreeNodeFlags_NavLeftJumpsToParent by default or move it to ImGuiStyle.
bool store_tree_node_stack_data = false;
if ((flags & ImGuiTreeNodeFlags_DrawLinesMask_) == 0)
flags |= g.Style.TreeLinesFlags;
const bool draw_tree_lines = (flags & (ImGuiTreeNodeFlags_DrawLinesFull | ImGuiTreeNodeFlags_DrawLinesToNodes)) && (frame_bb.Min.y < window->ClipRect.Max.y) && (g.Style.TreeLinesSize > 0.0f);
if (!(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen))
{
if ((flags & ImGuiTreeNodeFlags_NavLeftJumpsBackHere) && is_open && !g.NavIdIsAlive)
store_tree_node_stack_data = draw_tree_lines;
if ((flags & ImGuiTreeNodeFlags_NavLeftJumpsToParent) && !g.NavIdIsAlive)
if (g.NavMoveDir == ImGuiDir_Left && g.NavWindow == window && NavMoveRequestButNoResultYet())
store_tree_node_stack_data = true;
}
@@ -6643,8 +6720,15 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
const bool is_leaf = (flags & ImGuiTreeNodeFlags_Leaf) != 0;
if (!is_visible)
{
if (store_tree_node_stack_data && is_open)
TreeNodeStoreStackData(flags); // Call before TreePushOverrideID()
if ((flags & ImGuiTreeNodeFlags_DrawLinesToNodes) && (window->DC.TreeRecordsClippedNodesY2Mask & (1 << (window->DC.TreeDepth - 1))))
{
ImGuiTreeNodeStackData* parent_data = &g.TreeNodeStack.Data[g.TreeNodeStack.Size - 1];
parent_data->DrawLinesToNodesY2 = ImMax(parent_data->DrawLinesToNodesY2, window->DC.CursorPos.y); // Don't need to aim to mid Y position as we are clipped anyway.
if (frame_bb.Min.y >= window->ClipRect.Max.y)
window->DC.TreeRecordsClippedNodesY2Mask &= ~(1 << (window->DC.TreeDepth - 1)); // Done
}
if (is_open && store_tree_node_stack_data)
TreeNodeStoreStackData(flags, text_pos.x - text_offset_x); // Call before TreePushOverrideID()
if (is_open && !(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen))
TreePushOverrideID(id);
IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags | (is_leaf ? 0 : ImGuiItemStatusFlags_Openable) | (is_open ? ImGuiItemStatusFlags_Opened : 0));
@@ -6690,6 +6774,8 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
button_flags |= ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnDoubleClick;
else
button_flags |= ImGuiButtonFlags_PressedOnClickRelease;
if (flags & ImGuiTreeNodeFlags_NoNavFocus)
button_flags |= ImGuiButtonFlags_NoNavFocus;
bool selected = (flags & ImGuiTreeNodeFlags_Selected) != 0;
const bool was_selected = selected;
@@ -6776,6 +6862,8 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
RenderFrame(frame_bb.Min, frame_bb.Max, bg_col, true, style.FrameRounding);
RenderNavCursor(frame_bb, id, nav_render_cursor_flags);
if (span_all_columns && !span_all_columns_label)
TablePopBackgroundChannel();
if (flags & ImGuiTreeNodeFlags_Bullet)
RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.60f, text_pos.y + g.FontSize * 0.5f), text_col);
else if (!is_leaf)
@@ -6796,6 +6884,8 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
RenderFrame(frame_bb.Min, frame_bb.Max, bg_col, false);
}
RenderNavCursor(frame_bb, id, nav_render_cursor_flags);
if (span_all_columns && !span_all_columns_label)
TablePopBackgroundChannel();
if (flags & ImGuiTreeNodeFlags_Bullet)
RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.5f, text_pos.y + g.FontSize * 0.5f), text_col);
else if (!is_leaf)
@@ -6804,8 +6894,8 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
LogSetNextTextDecoration(">", NULL);
}
if (span_all_columns && !span_all_columns_label)
TablePopBackgroundChannel();
if (draw_tree_lines)
TreeNodeDrawLineToChildNode(ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y + g.FontSize * 0.5f));
// Label
if (display_frame)
@@ -6817,8 +6907,8 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
TablePopBackgroundChannel();
}
if (store_tree_node_stack_data && is_open)
TreeNodeStoreStackData(flags); // Call before TreePushOverrideID()
if (is_open && store_tree_node_stack_data)
TreeNodeStoreStackData(flags, text_pos.x - text_offset_x); // Call before TreePushOverrideID()
if (is_open && !(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen))
TreePushOverrideID(id); // Could use TreePush(label) but this avoid computing twice
@@ -6826,6 +6916,64 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
return is_open;
}
// Draw horizontal line from our parent node
// This is only called for visible child nodes so we are not too fussy anymore about performances
void ImGui::TreeNodeDrawLineToChildNode(const ImVec2& target_pos)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
if (window->DC.TreeDepth == 0 || (window->DC.TreeHasStackDataDepthMask & (1 << (window->DC.TreeDepth - 1))) == 0)
return;
ImGuiTreeNodeStackData* parent_data = &g.TreeNodeStack.Data[g.TreeNodeStack.Size - 1];
float x1 = ImTrunc(parent_data->DrawLinesX1);
float x2 = ImTrunc(target_pos.x - g.Style.ItemInnerSpacing.x);
float y = ImTrunc(target_pos.y);
float rounding = (g.Style.TreeLinesRounding > 0.0f) ? ImMin(x2 - x1, g.Style.TreeLinesRounding) : 0.0f;
parent_data->DrawLinesToNodesY2 = ImMax(parent_data->DrawLinesToNodesY2, y - rounding);
if (x1 >= x2)
return;
if (rounding > 0.0f)
{
x1 += 0.5f + rounding;
window->DrawList->PathArcToFast(ImVec2(x1, y - rounding), rounding, 6, 3);
if (x1 < x2)
window->DrawList->PathLineTo(ImVec2(x2, y));
window->DrawList->PathStroke(GetColorU32(ImGuiCol_TreeLines), ImDrawFlags_None, g.Style.TreeLinesSize);
}
else
{
window->DrawList->AddLine(ImVec2(x1, y), ImVec2(x2, y), GetColorU32(ImGuiCol_TreeLines), g.Style.TreeLinesSize);
}
}
// Draw vertical line of the hierarchy
void ImGui::TreeNodeDrawLineToTreePop(const ImGuiTreeNodeStackData* data)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
float y1 = ImMax(data->NavRect.Max.y, window->ClipRect.Min.y);
float y2 = data->DrawLinesToNodesY2;
if (data->TreeFlags & ImGuiTreeNodeFlags_DrawLinesFull)
{
float y2_full = window->DC.CursorPos.y;
if (g.CurrentTable)
y2_full = ImMax(g.CurrentTable->RowPosY2, y2_full);
y2_full = ImTrunc(y2_full - g.Style.ItemSpacing.y - g.FontSize * 0.5f);
if (y2 + (g.Style.ItemSpacing.y + g.Style.TreeLinesRounding) < y2_full) // FIXME: threshold to use ToNodes Y2 instead of Full Y2 when close by ItemSpacing.y
y2 = y2_full;
}
y2 = ImMin(y2, window->ClipRect.Max.y);
if (y2 <= y1)
return;
float x = ImTrunc(data->DrawLinesX1);
if (data->DrawLinesTableColumn != -1)
TablePushColumnChannel(data->DrawLinesTableColumn);
window->DrawList->AddLine(ImVec2(x, y1), ImVec2(x, y2), GetColorU32(ImGuiCol_TreeLines), g.Style.TreeLinesSize);
if (data->DrawLinesTableColumn != -1)
TablePopColumnChannel();
}
void ImGui::TreePush(const char* str_id)
{
ImGuiWindow* window = GetCurrentWindow();
@@ -6860,18 +7008,23 @@ void ImGui::TreePop()
window->DC.TreeDepth--;
ImU32 tree_depth_mask = (1 << window->DC.TreeDepth);
if (window->DC.TreeHasStackDataDepthMask & tree_depth_mask) // Only set during request
if (window->DC.TreeHasStackDataDepthMask & tree_depth_mask)
{
ImGuiTreeNodeStackData* data = &g.TreeNodeStack.back();
const ImGuiTreeNodeStackData* data = &g.TreeNodeStack.Data[g.TreeNodeStack.Size - 1];
IM_ASSERT(data->ID == window->IDStack.back());
if (data->TreeFlags & ImGuiTreeNodeFlags_NavLeftJumpsBackHere)
{
// Handle Left arrow to move to parent tree node (when ImGuiTreeNodeFlags_NavLeftJumpsBackHere is enabled)
// Handle Left arrow to move to parent tree node (when ImGuiTreeNodeFlags_NavLeftJumpsToParent is enabled)
if (data->TreeFlags & ImGuiTreeNodeFlags_NavLeftJumpsToParent)
if (g.NavIdIsAlive && g.NavMoveDir == ImGuiDir_Left && g.NavWindow == window && NavMoveRequestButNoResultYet())
NavMoveRequestResolveWithPastTreeNode(&g.NavMoveResultLocal, data);
}
// Draw hierarchy lines
if (data->DrawLinesX1 != +FLT_MAX && window->DC.CursorPos.y >= window->ClipRect.Min.y)
TreeNodeDrawLineToTreePop(data);
g.TreeNodeStack.pop_back();
window->DC.TreeHasStackDataDepthMask &= ~tree_depth_mask;
window->DC.TreeRecordsClippedNodesY2Mask &= ~tree_depth_mask;
}
IM_ASSERT(window->IDStack.Size > 1); // There should always be 1 element in the IDStack (pushed during window creation). If this triggers you called TreePop/PopID too much.
@@ -7486,7 +7639,7 @@ void ImGui::EndBoxSelect(const ImRect& scope_rect, ImGuiMultiSelectFlags ms_flag
ImRect box_select_r = bs->BoxSelectRectCurr;
box_select_r.ClipWith(scope_rect);
window->DrawList->AddRectFilled(box_select_r.Min, box_select_r.Max, GetColorU32(ImGuiCol_SeparatorHovered, 0.30f)); // FIXME-MULTISELECT: Styling
window->DrawList->AddRect(box_select_r.Min, box_select_r.Max, GetColorU32(ImGuiCol_NavCursor)); // FIXME-MULTISELECT: Styling
window->DrawList->AddRect(box_select_r.Min, box_select_r.Max, GetColorU32(ImGuiCol_NavCursor)); // FIXME-MULTISELECT FIXME-DPI: Styling
// Scroll
const bool enable_scroll = (ms_flags & ImGuiMultiSelectFlags_ScopeWindow) && (ms_flags & ImGuiMultiSelectFlags_BoxSelectNoScroll) == 0;
@@ -7690,7 +7843,7 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
if (ms->IsFocused)
{
// We currently don't allow user code to modify RangeSrcItem by writing to BeginIO's version, but that would be an easy change here.
if (ms->IO.RangeSrcReset || (ms->RangeSrcPassedBy == false && ms->IO.RangeSrcItem != ImGuiSelectionUserData_Invalid)) // Can't read storage->RangeSrcItem here -> we want the state at begining of the scope (see tests for easy failure)
if (ms->IO.RangeSrcReset || (ms->RangeSrcPassedBy == false && ms->IO.RangeSrcItem != ImGuiSelectionUserData_Invalid)) // Can't read storage->RangeSrcItem here -> we want the state at beginning of the scope (see tests for easy failure)
{
IMGUI_DEBUG_LOG_SELECTION("[selection] EndMultiSelect: Reset RangeSrcItem.\n"); // Will set be to NavId.
storage->RangeSrcItem = ImGuiSelectionUserData_Invalid;
@@ -8730,6 +8883,7 @@ void ImGui::EndMenuBar()
PopClipRect();
PopID();
IM_MSVC_WARNING_SUPPRESS(6011); // Static Analysis false positive "warning C6011: Dereferencing NULL pointer 'window'"
window->DC.MenuBarOffset.x = window->DC.CursorPos.x - window->Pos.x; // Save horizontal position so next append can reuse it. This is kinda equivalent to a per-layer CursorPos.
// FIXME: Extremely confusing, cleanup by (a) working on WorkRect stack system (b) not using a Group confusingly here.
@@ -9209,6 +9363,7 @@ struct ImGuiTabBarSection
{
int TabCount; // Number of tabs in this section.
float Width; // Sum of width of tabs in this section (after shrinking down)
float WidthAfterShrinkMinWidth;
float Spacing; // Horizontal spacing at the end of the section.
ImGuiTabBarSection() { memset(this, 0, sizeof(*this)); }
@@ -9280,8 +9435,8 @@ bool ImGui::BeginTabBar(const char* str_id, ImGuiTabBarFlags flags)
ImGuiTabBar* tab_bar = g.TabBars.GetOrAddByKey(id);
ImRect tab_bar_bb = ImRect(window->DC.CursorPos.x, window->DC.CursorPos.y, window->WorkRect.Max.x, window->DC.CursorPos.y + g.FontSize + g.Style.FramePadding.y * 2);
tab_bar->ID = id;
tab_bar->SeparatorMinX = tab_bar->BarRect.Min.x - IM_TRUNC(window->WindowPadding.x * 0.5f);
tab_bar->SeparatorMaxX = tab_bar->BarRect.Max.x + IM_TRUNC(window->WindowPadding.x * 0.5f);
tab_bar->SeparatorMinX = tab_bar_bb.Min.x - IM_TRUNC(window->WindowPadding.x * 0.5f);
tab_bar->SeparatorMaxX = tab_bar_bb.Max.x + IM_TRUNC(window->WindowPadding.x * 0.5f);
//if (g.NavWindow && IsWindowChildOf(g.NavWindow, window, false, false))
flags |= ImGuiTabBarFlags_IsFocused;
return BeginTabBarEx(tab_bar, tab_bar_bb, flags);
@@ -9401,6 +9556,10 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar)
ImGuiContext& g = *GImGui;
tab_bar->WantLayout = false;
// Track selected tab when resizing our parent down
const bool scroll_to_selected_tab = (tab_bar->BarRectPrevWidth > tab_bar->BarRect.GetWidth());
tab_bar->BarRectPrevWidth = tab_bar->BarRect.GetWidth();
// Garbage collect by compacting list
// Detect if we need to sort out tab list (e.g. in rare case where a tab changed section)
int tab_dst_n = 0;
@@ -9477,6 +9636,9 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar)
int shrink_buffer_indexes[3] = { 0, sections[0].TabCount + sections[2].TabCount, sections[0].TabCount };
g.ShrinkWidthBuffer.resize(tab_bar->Tabs.Size);
// Minimum shrink width
const float shrink_min_width = (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyMixed) ? g.Style.TabMinWidthShrink : 1.0f;
// Compute ideal tabs widths + store them into shrink buffer
ImGuiTabItem* most_recently_selected_tab = NULL;
int curr_section_n = -1;
@@ -9499,10 +9661,13 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar)
const char* tab_name = TabBarGetTabName(tab_bar, tab);
const bool has_close_button_or_unsaved_marker = (tab->Flags & ImGuiTabItemFlags_NoCloseButton) == 0 || (tab->Flags & ImGuiTabItemFlags_UnsavedDocument);
tab->ContentWidth = (tab->RequestedWidth >= 0.0f) ? tab->RequestedWidth : TabItemCalcSize(tab_name, has_close_button_or_unsaved_marker).x;
if ((tab->Flags & ImGuiTabItemFlags_Button) == 0)
tab->ContentWidth = ImMax(tab->ContentWidth, g.Style.TabMinWidthBase);
int section_n = TabItemGetSectionIdx(tab);
ImGuiTabBarSection* section = &sections[section_n];
section->Width += tab->ContentWidth + (section_n == curr_section_n ? g.Style.ItemInnerSpacing.x : 0.0f);
section->WidthAfterShrinkMinWidth += ImMin(tab->ContentWidth, shrink_min_width) + (section_n == curr_section_n ? g.Style.ItemInnerSpacing.x : 0.0f);
curr_section_n = section_n;
// Store data so we can build an array sorted by width if we need to shrink tabs down
@@ -9514,19 +9679,28 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar)
}
// Compute total ideal width (used for e.g. auto-resizing a window)
float width_all_tabs_after_min_width_shrink = 0.0f;
tab_bar->WidthAllTabsIdeal = 0.0f;
for (int section_n = 0; section_n < 3; section_n++)
{
tab_bar->WidthAllTabsIdeal += sections[section_n].Width + sections[section_n].Spacing;
width_all_tabs_after_min_width_shrink += sections[section_n].WidthAfterShrinkMinWidth + sections[section_n].Spacing;
}
// Horizontal scrolling buttons
// (note that TabBarScrollButtons() will alter BarRect.Max.x)
if ((tab_bar->WidthAllTabsIdeal > tab_bar->BarRect.GetWidth() && tab_bar->Tabs.Size > 1) && !(tab_bar->Flags & ImGuiTabBarFlags_NoTabListScrollingButtons) && (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyScroll))
// Important: note that TabBarScrollButtons() will alter BarRect.Max.x.
const bool can_scroll = (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyScroll) || (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyMixed);
const float width_all_tabs_to_use_for_scroll = (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyScroll) ? tab_bar->WidthAllTabs : width_all_tabs_after_min_width_shrink;
tab_bar->ScrollButtonEnabled = ((width_all_tabs_to_use_for_scroll > tab_bar->BarRect.GetWidth() && tab_bar->Tabs.Size > 1) && !(tab_bar->Flags & ImGuiTabBarFlags_NoTabListScrollingButtons) && can_scroll);
if (tab_bar->ScrollButtonEnabled)
if (ImGuiTabItem* scroll_and_select_tab = TabBarScrollingButtons(tab_bar))
{
scroll_to_tab_id = scroll_and_select_tab->ID;
if ((scroll_and_select_tab->Flags & ImGuiTabItemFlags_Button) == 0)
tab_bar->SelectedTabId = scroll_to_tab_id;
}
if (scroll_to_tab_id == 0 && scroll_to_selected_tab)
scroll_to_tab_id = tab_bar->SelectedTabId;
// Shrink widths if full tabs don't fit in their allocated space
float section_0_w = sections[0].Width + sections[0].Spacing;
@@ -9540,11 +9714,12 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar)
width_excess = (section_0_w + section_2_w) - tab_bar->BarRect.GetWidth(); // Excess used to shrink leading/trailing section
// With ImGuiTabBarFlags_FittingPolicyScroll policy, we will only shrink leading/trailing if the central section is not visible anymore
if (width_excess >= 1.0f && ((tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyResizeDown) || !central_section_is_visible))
const bool can_shrink = (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyShrink) || (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyMixed);
if (width_excess >= 1.0f && (can_shrink || !central_section_is_visible))
{
int shrink_data_count = (central_section_is_visible ? sections[1].TabCount : sections[0].TabCount + sections[2].TabCount);
int shrink_data_offset = (central_section_is_visible ? sections[0].TabCount + sections[2].TabCount : 0);
ShrinkWidths(g.ShrinkWidthBuffer.Data + shrink_data_offset, shrink_data_count, width_excess);
ShrinkWidths(g.ShrinkWidthBuffer.Data + shrink_data_offset, shrink_data_count, width_excess, shrink_min_width);
// Apply shrunk values into tabs and sections
for (int tab_n = shrink_data_offset; tab_n < shrink_data_offset + shrink_data_count; tab_n++)
@@ -9599,7 +9774,7 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar)
// Apply request requests
if (scroll_to_tab_id != 0)
TabBarScrollToTab(tab_bar, scroll_to_tab_id, sections);
else if ((tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyScroll) && IsMouseHoveringRect(tab_bar->BarRect.Min, tab_bar->BarRect.Max, true) && IsWindowContentHoverable(g.CurrentWindow))
else if (tab_bar->ScrollButtonEnabled && IsMouseHoveringRect(tab_bar->BarRect.Min, tab_bar->BarRect.Max, true) && IsWindowContentHoverable(g.CurrentWindow))
{
const float wheel = g.IO.MouseWheelRequestAxisSwap ? g.IO.MouseWheel : g.IO.MouseWheelH;
const ImGuiKey wheel_key = g.IO.MouseWheelRequestAxisSwap ? ImGuiKey_MouseWheelY : ImGuiKey_MouseWheelX;
@@ -9873,7 +10048,7 @@ static ImGuiTabItem* ImGui::TabBarScrollingButtons(ImGuiTabBar* tab_bar)
PushStyleColor(ImGuiCol_Text, arrow_col);
PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
PushItemFlag(ImGuiItemFlags_ButtonRepeat, true);
PushItemFlag(ImGuiItemFlags_ButtonRepeat | ImGuiItemFlags_NoNav, true);
const float backup_repeat_delay = g.IO.KeyRepeatDelay;
const float backup_repeat_rate = g.IO.KeyRepeatRate;
g.IO.KeyRepeatDelay = 0.250f;
@@ -10376,13 +10551,12 @@ void ImGui::TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb,
#endif
// Render text label (with clipping + alpha gradient) + unsaved marker
ImRect text_pixel_clip_bb(bb.Min.x + frame_padding.x, bb.Min.y + frame_padding.y, bb.Max.x - frame_padding.x, bb.Max.y);
ImRect text_ellipsis_clip_bb = text_pixel_clip_bb;
ImRect text_ellipsis_clip_bb(bb.Min.x + frame_padding.x, bb.Min.y + frame_padding.y, bb.Max.x - frame_padding.x, bb.Max.y);
// Return clipped state ignoring the close button
if (out_text_clipped)
{
*out_text_clipped = (text_ellipsis_clip_bb.Min.x + label_size.x) > text_pixel_clip_bb.Max.x;
*out_text_clipped = (text_ellipsis_clip_bb.Min.x + label_size.x) > text_ellipsis_clip_bb.Max.x;
//draw_list->AddCircle(text_ellipsis_clip_bb.Min, 3.0f, *out_text_clipped ? IM_COL32(255, 0, 0, 255) : IM_COL32(0, 255, 0, 255));
}
@@ -10428,15 +10602,22 @@ void ImGui::TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb,
// This is all rather complicated
// (the main idea is that because the close button only appears on hover, we don't want it to alter the ellipsis position)
// FIXME: if FramePadding is noticeably large, ellipsis_max_x will be wrong here (e.g. #3497), maybe for consistency that parameter of RenderTextEllipsis() shouldn't exist..
float ellipsis_max_x = close_button_visible ? text_pixel_clip_bb.Max.x : bb.Max.x - 1.0f;
float ellipsis_max_x = text_ellipsis_clip_bb.Max.x;
if (close_button_visible || unsaved_marker_visible)
{
text_pixel_clip_bb.Max.x -= close_button_visible ? (button_sz) : (button_sz * 0.80f);
text_ellipsis_clip_bb.Max.x -= unsaved_marker_visible ? (button_sz * 0.80f) : 0.0f;
ellipsis_max_x = text_pixel_clip_bb.Max.x;
const bool visible_without_hover = unsaved_marker_visible || (is_contents_visible ? g.Style.TabCloseButtonMinWidthSelected : g.Style.TabCloseButtonMinWidthUnselected) < 0.0f;
if (visible_without_hover)
{
text_ellipsis_clip_bb.Max.x -= button_sz * 0.90f;
ellipsis_max_x -= button_sz * 0.90f;
}
else
{
text_ellipsis_clip_bb.Max.x -= button_sz * 1.00f;
}
}
LogSetNextTextDecoration("/", "\\");
RenderTextEllipsis(draw_list, text_ellipsis_clip_bb.Min, text_ellipsis_clip_bb.Max, text_pixel_clip_bb.Max.x, ellipsis_max_x, label, NULL, &label_size);
RenderTextEllipsis(draw_list, text_ellipsis_clip_bb.Min, text_ellipsis_clip_bb.Max, ellipsis_max_x, label, NULL, &label_size);
#if 0
if (!is_contents_visible)

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@@ -4516,8 +4516,8 @@ static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex
q2[0] = (float)x2;
q2[1] = (float)y2;
if (equal(q0,q1) || equal(q1,q2)) {
x0 = (int)verts[i-1].x;
y0 = (int)verts[i-1].y;
x0 = (int)verts[i-1].x; //-V1048
y0 = (int)verts[i-1].y; //-V1048
x1 = (int)verts[i ].x;
y1 = (int)verts[i ].y;
if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) {

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@@ -0,0 +1,93 @@
Copyright 2021 Google Inc. All Rights Reserved.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -10,6 +10,7 @@
03000000d0160000060d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
03000000d0160000070d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
03000000d0160000600a000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
03000000c82d00001930000000000000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b11,platform:Windows,
03000000c82d00000031000000000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00000531000000000000,8BitDo Adapter 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00000951000000000000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a2,rightx:a3,righty:a5,start:b11,platform:Windows,
@@ -50,6 +51,7 @@
03000000c82d00000360000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000361000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000660000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000960000000000000,8BitDo Pro 3,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b17,paddle2:b16,paddle3:b2,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000131000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000231000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000331000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
@@ -74,6 +76,7 @@
03000000c82d00000260000000000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000261000000000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00001230000000000000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00001260000000000000,8BitDo Ultimate 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b17,paddle2:b16,paddle3:b2,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00001b30000000000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00001d30000000000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00001530000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
@@ -262,6 +265,8 @@
030000008f0e00000610000000000000,GreenAsia,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a5,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
03000000ac0500006b05000000000000,GT2a,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000008a2e0000dd10000000000000,Hand Held Legend GC Ultimate,a:b0,b:b2,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,misc2:b24,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b1,y:b3,platform:Windows,
030000008a2e0000df10000000000000,Hand Held Legend ProGCC,a:b1,b:b0,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b3,y:b2,platform:Windows,
030000000d0f00004900000000000000,Hatsune Miku Sho PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000001008000001e1000000000000,Havit HV G60,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows,
030000000d0f00000c00000000000000,HEXT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
@@ -820,7 +825,7 @@
030000005e040000e302000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000005e040000fd02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000005e040000ff02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000005e040000ff02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000006f0e0000a802000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000006f0e0000c802000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000c62400003a54000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
@@ -841,6 +846,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
# Mac OS X
030000008f0e00000300000009010000,2 In 1 Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000c82d00001930000000020000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
03000000c82d00001930000001000000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
03000000c82d00000031000001000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c82d00000531000000020000,8BitDo Adapter 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
@@ -1130,6 +1137,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000005e040000e302000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
030000005e040000fd02000003090000,Xbox One Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000005e040000220b000013050000,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
03000000c62400003a54000000000000,Xbox One PowerA Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
030000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
@@ -1145,6 +1153,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000120c0000101e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
# Linux
03000000c82d00001930000011010000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Linux,
05000000c82d00001930000001000000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Linux,
03000000c82d00000031000011010000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000c82d00000631000000010000,8BitDo Adapter 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Linux,
@@ -1329,6 +1339,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000008f0e00001200000010010000,GreenAsia Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000008a2e0000dd10000011010000,Hand Held Legend GC Ultimate,a:b0,b:b2,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,misc2:b24,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b1,y:b3,platform:Linux,
030000008a2e0000df10000011010000,Hand Held Legend ProGCC,a:b1,b:b0,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b3,y:b2,platform:Linux,
06000000adde0000efbe000002010000,Hidromancer Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d81400000862000011010000,HitBox PS3 PC Analog Mode,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,
03000000c9110000f055000011010000,HJC Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
@@ -1620,7 +1632,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
0300132d9b2800006500000001010000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
030000009b2800003200000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
030000009b2800006000000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
030000009b2800003c00000001010000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Linux,
030000009b2800006100000001010000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Linux,
030000009b2800006300000001010000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Linux,
030000009b2800006400000001010000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Linux,
030000009b2800008000000020020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Linux,
030000009b2800008000000001010000,Raphnet Wii Classic Adapter V3,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Linux,
@@ -1678,10 +1692,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000790000001100000011010000,Sega Saturn,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Linux,
03000000790000002201000011010000,Sega Saturn,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
03000000b40400000a01000000010000,Sega Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux,
03000000632500002305000010010000,ShanWan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000632500002305000010010000,Shanwan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000632500002605000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000632500007505000010010000,Shanwan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000bc2000000055000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000bc2000000055000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000f025000021c1000010010000,Shanwan Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000341a00000908000010010000,SL6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000004b2900000430000011000000,Snakebyte Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -1793,6 +1807,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000005e040000050b000002090000,Xbox One Elite Series 2,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000005e040000ea02000011050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000ea02000015050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000ea02000017050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000ea0200000b050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000ea0200000d050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000ea02000016050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -1819,8 +1834,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
060000005e040000120b00000d050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000005e040000130b000022050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
060000005e040000120b000011050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000005e040000200b000013050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000200b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000200b000023050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000450c00002043000010010000,XEOX SL6556 BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
05000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,

View File

@@ -21,6 +21,7 @@ float4 ContrastSaturationBrightness(float4 color) // Ported to HLSL
float brt = params.x;
float con = params.y;
float sat = params.z;
float gam = params.w;
// Increase or decrease these values to adjust r, g and b color channels separately
const float AvgLumR = 0.5;
@@ -34,8 +35,10 @@ float4 ContrastSaturationBrightness(float4 color) // Ported to HLSL
float3 intensity = dot(brtColor, LumCoeff);
float3 satColor = lerp(intensity, brtColor, sat);
float3 conColor = lerp(AvgLumin, satColor, con);
color.rgb = conColor;
float3 csb = conColor;
csb = pow(csb, 1.0 / gam);
color.rgb = csb;
return color;
}

View File

@@ -82,6 +82,7 @@
#define SW_BLEND (PS_BLEND_A || PS_BLEND_B || PS_BLEND_D)
#define SW_BLEND_NEEDS_RT (SW_BLEND && (PS_BLEND_A == 1 || PS_BLEND_B == 1 || PS_BLEND_C == 1 || PS_BLEND_D == 1))
#define SW_AD_TO_HW (PS_BLEND_C == 1 && PS_A_MASKED)
#define NEEDS_RT_FOR_AFAIL (PS_AFAIL == 3 && PS_NO_COLOR1)
struct VS_INPUT
{
@@ -172,10 +173,10 @@ cbuffer cb1
float RcpScaleFactor;
};
float4 sample_c(float2 uv, float uv_w)
float4 sample_c(float2 uv, float uv_w, int2 xy)
{
#if PS_TEX_IS_FB == 1
return RtTexture.Load(int3(int2(uv * WH.zw), 0));
return RtTexture.Load(int3(int2(xy), 0));
#elif PS_REGION_RECT == 1
return Texture.Load(int3(int2(uv), 0));
#else
@@ -314,26 +315,26 @@ float4 clamp_wrap_uv(float4 uv)
return uv;
}
float4x4 sample_4c(float4 uv, float uv_w)
float4x4 sample_4c(float4 uv, float uv_w, int2 xy)
{
float4x4 c;
c[0] = sample_c(uv.xy, uv_w);
c[1] = sample_c(uv.zy, uv_w);
c[2] = sample_c(uv.xw, uv_w);
c[3] = sample_c(uv.zw, uv_w);
c[0] = sample_c(uv.xy, uv_w, xy);
c[1] = sample_c(uv.zy, uv_w, xy);
c[2] = sample_c(uv.xw, uv_w, xy);
c[3] = sample_c(uv.zw, uv_w, xy);
return c;
}
uint4 sample_4_index(float4 uv, float uv_w)
uint4 sample_4_index(float4 uv, float uv_w, int2 xy)
{
float4 c;
c.x = sample_c(uv.xy, uv_w).a;
c.y = sample_c(uv.zy, uv_w).a;
c.z = sample_c(uv.xw, uv_w).a;
c.w = sample_c(uv.zw, uv_w).a;
c.x = sample_c(uv.xy, uv_w, xy).a;
c.y = sample_c(uv.zy, uv_w, xy).a;
c.z = sample_c(uv.xw, uv_w, xy).a;
c.w = sample_c(uv.zw, uv_w, xy).a;
// Denormalize value
uint4 i;
@@ -605,7 +606,7 @@ float4 fetch_gXbY(int2 xy)
}
}
float4 sample_color(float2 st, float uv_w)
float4 sample_color(float2 st, float uv_w, int2 xy)
{
#if PS_TCOFFSETHACK
st += TC_OffsetHack.xy;
@@ -617,7 +618,7 @@ float4 sample_color(float2 st, float uv_w)
if (PS_LTF == 0 && PS_AEM_FMT == FMT_32 && PS_PAL_FMT == 0 && PS_REGION_RECT == 0 && PS_WMS < 2 && PS_WMT < 2)
{
c[0] = sample_c(st, uv_w);
c[0] = sample_c(st, uv_w, xy);
}
else
{
@@ -641,9 +642,9 @@ float4 sample_color(float2 st, float uv_w)
uv = clamp_wrap_uv(uv);
#if PS_PAL_FMT != 0
c = sample_4p(sample_4_index(uv, uv_w));
c = sample_4p(sample_4_index(uv, uv_w, xy));
#else
c = sample_4c(uv, uv_w);
c = sample_4c(uv, uv_w, xy);
#endif
}
@@ -768,7 +769,7 @@ float4 ps_color(PS_INPUT input)
#elif PS_DEPTH_FMT > 0
float4 T = sample_depth(st_int, input.p.xy);
#else
float4 T = sample_color(st, input.t.w);
float4 T = sample_color(st, input.t.w, int2(input.p.xy));
#endif
if (PS_SHUFFLE && !PS_SHUFFLE_SAME && !PS_READ16_SRC && !(PS_PROCESS_BA == SHUFFLE_READWRITE && PS_PROCESS_RG == SHUFFLE_READWRITE))
@@ -1063,6 +1064,36 @@ PS_OUTPUT ps_main(PS_INPUT input)
if (C.a < A_one) C.a += A_one;
}
#if PS_DATE >= 5
#if PS_WRITE_RG == 1
// Pseudo 16 bits access.
float rt_a = RtTexture.Load(int3(input.p.xy, 0)).g;
#else
float rt_a = RtTexture.Load(int3(input.p.xy, 0)).a;
#endif
#if (PS_DATE & 3) == 1
// DATM == 0: Pixel with alpha equal to 1 will failed
#if PS_RTA_CORRECTION
bool bad = (254.5f / 255.0f) < rt_a;
#else
bool bad = (127.5f / 255.0f) < rt_a;
#endif
#elif (PS_DATE & 3) == 2
// DATM == 1: Pixel with alpha equal to 0 will failed
#if PS_RTA_CORRECTION
bool bad = rt_a < (254.5f / 255.0f);
#else
bool bad = rt_a < (127.5f / 255.0f);
#endif
#endif
if (bad)
discard;
#endif
#if PS_DATE == 3
// Note gl_PrimitiveID == stencil_ceil will be the primitive that will update
// the bad alpha value so we must keep it.
@@ -1154,7 +1185,7 @@ PS_OUTPUT ps_main(PS_INPUT input)
ps_fbmask(C, input.p.xy);
#if PS_AFAIL == 3 // RGB_ONLY
#if PS_AFAIL == 3 && !PS_NO_COLOR1 // RGB_ONLY
// Use alpha blend factor to determine whether to update A.
alpha_blend.a = float(atst_pass);
#endif
@@ -1165,6 +1196,14 @@ PS_OUTPUT ps_main(PS_INPUT input)
#if !PS_NO_COLOR1
output.c1 = alpha_blend;
#endif
#if PS_AFAIL == 3 && !PS_NO_COLOR1 // RGB_ONLY, no dual src blend
if (!atst_pass)
{
float RTa = NEEDS_RT_FOR_AFAIL ? RtTexture.Load(int3(input.p.xy, 0)).a : 0.0f;
output.c0.a = RTa;
}
#endif
#endif // !PS_NO_COLOR
#endif // PS_DATE != 1/2
@@ -1301,9 +1340,7 @@ VS_OUTPUT vs_main_expand(uint vid : SV_VertexID)
uint vid_base = vid >> 2;
bool is_bottom = vid & 2;
bool is_right = vid & 1;
// All lines will be a pair of vertices next to each other
// Since DirectX uses provoking vertex first, the bottom point will be the lower of the two
uint vid_other = is_bottom ? vid_base + 1 : vid_base - 1;
uint vid_other = is_bottom ? vid_base - 1 : vid_base + 1;
VS_OUTPUT vtx = vs_main(load_vertex(vid_base));
VS_OUTPUT other = vs_main(load_vertex(vid_other));

View File

@@ -30,6 +30,7 @@ vec4 ContrastSaturationBrightness(vec4 color)
float brt = params.x;
float con = params.y;
float sat = params.z;
float gam = params.w;
// Increase or decrease these values to adjust r, g and b color channels separately
const float AvgLumR = 0.5;
@@ -45,7 +46,10 @@ vec4 ContrastSaturationBrightness(vec4 color)
vec3 satColor = mix(intensity, brtColor, sat);
vec3 conColor = mix(AvgLumin, satColor, con);
color.rgb = conColor;
vec3 csb = conColor;
csb = pow(csb, vec3(1.0 / gam));
color.rgb = csb;
return color;
}

View File

@@ -44,6 +44,7 @@ vec4 ContrastSaturationBrightness(vec4 color)
float brt = params.x;
float con = params.y;
float sat = params.z;
float gam = params.w;
// Increase or decrease these values to adjust r, g and b color channels separately
const float AvgLumR = 0.5;
@@ -59,7 +60,9 @@ vec4 ContrastSaturationBrightness(vec4 color)
vec3 satColor = mix(intensity, brtColor, sat);
vec3 conColor = mix(AvgLumin, satColor, con);
color.rgb = conColor;
vec3 csb = conColor;
csb = pow(csb, vec3(1.0 / gam));
color.rgb = csb;
return color;
}

View File

@@ -174,11 +174,7 @@ void main()
bool is_bottom = (vid & 2u) != 0u;
bool is_right = (vid & 1u) != 0u;
#ifdef VS_PROVOKING_VERTEX_LAST
uint vid_other = is_bottom ? vid_base - 1 : vid_base + 1;
#else
uint vid_other = is_bottom ? vid_base + 1 : vid_base - 1;
#endif
vtx = load_vertex(vid_base);
ProcessedVertex other = load_vertex(vid_other);

View File

@@ -18,7 +18,7 @@ find_package(Zstd 1.5.5 REQUIRED)
find_package(LZ4 REQUIRED)
find_package(WebP REQUIRED) # v1.3.2, spews an error on Linux because no pkg-config.
find_package(SDL3 3.2.6 REQUIRED)
find_package(Freetype 2.11.1 REQUIRED)
find_package(Freetype 2.12 REQUIRED)
find_package(plutovg 1.1.0 REQUIRED)
find_package(plutosvg 0.0.7 REQUIRED)

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