Jesse Plamondon-Willard
678ff8d252
add attestation
2026-01-25 20:42:28 -05:00
Jesse Plamondon-Willard
a6c25858be
Merge branch 'develop' into stable
4.5.0
2026-01-25 20:08:51 -05:00
Jesse Plamondon-Willard
5244b663f4
prepare for release
2026-01-25 20:08:43 -05:00
Jesse Plamondon-Willard
93891cf9d0
move build zip rename into script
2026-01-25 20:08:43 -05:00
Jesse Plamondon-Willard
d40cbdee17
only attest release builds
2026-01-25 18:25:58 -05:00
Jesse Plamondon-Willard
08559de167
archive 3.x release notes
2026-01-25 00:00:01 -05:00
Jesse Plamondon-Willard
a30fadcdde
standardize headers in older release notes
2026-01-25 00:00:01 -05:00
Jesse Plamondon-Willard
08826b7c40
remove separate "SMAPI for developers' version
2026-01-25 00:00:01 -05:00
Jesse Plamondon-Willard
ad9cb482d0
add integration with Generic Mod Config Menu
2026-01-25 00:00:01 -05:00
Jesse Plamondon-Willard
a00592e6a6
split color scheme ID & colors into separate settings
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That will simplify making the color scheme ID editable in-game.
2026-01-25 00:00:01 -05:00
Jesse Plamondon-Willard
9cf2218b28
add blacklist URI to SConfig constructor
2026-01-25 00:00:01 -05:00
Jesse Plamondon-Willard
8e1f01afdd
add malicious loose file to blacklist
2026-01-25 00:00:01 -05:00
Jesse Plamondon-Willard
5c3237bd90
add support for detecting known malicious loose files
2026-01-25 00:00:00 -05:00
Jesse Plamondon-Willard
0a39176313
Merge pull request #1001 from AlanDavison/powershell-shebangs
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Add shebangs to allow running PowerShell scripts directly
2026-01-24 22:43:09 -05:00
Alan
5f94a10147
Add shebangs to allow running PowerShell scripts directly.
2026-01-20 16:33:05 +00:00
Jesse Plamondon-Willard
668203b40d
update technical docs for build pipeline
2026-01-14 23:20:25 -05:00
Jesse Plamondon-Willard
a12950ba7a
unify Unix/Windows build scripts with crossplatform PowerShell
2026-01-14 23:20:25 -05:00
Jesse Plamondon-Willard
b0f10770c8
move Windows build scripts for reuse
2026-01-14 23:20:25 -05:00
Jesse Plamondon-Willard
8cdb0eae0f
add CI build test branch to workflow
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This just avoids needing to run build tests on the main `develop` branch.
2026-01-14 01:10:36 -05:00
Jesse Plamondon-Willard
e76e995320
add hour + minute to dev alpha versions
2026-01-14 00:10:36 -05:00
Jesse Plamondon-Willard
c5ee55d0bf
remove unneeded build step IDs
2026-01-14 00:10:36 -05:00
Jesse Plamondon-Willard
6d05ca4353
merge build steps which checkout game reference assemblies
2026-01-14 00:10:36 -05:00
Jesse Plamondon-Willard
851b0c712c
tweak build step names
2026-01-14 00:10:36 -05:00
Jesse Plamondon-Willard
199fb9e389
add more info to build error logs
2026-01-14 00:10:36 -05:00
Jesse Plamondon-Willard
63ddc30e2f
migrate GitHub build step scripts to PowerShell
2026-01-14 00:10:36 -05:00
Jesse Plamondon-Willard
b7ddb40369
update release notes
2026-01-13 19:52:41 -05:00
Jesse Plamondon-Willard
542d613a7d
Merge pull request #999 from AlanDavison/workflow
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Add SMAPI build workflow
2026-01-13 19:34:59 -05:00
Jesse Plamondon-Willard
124c8ccd8a
update JSON schemas for Content Patcher 2.9.0
2026-01-11 17:36:34 -05:00
Alan
a92937d543
Missed a newline at the end of the file.
2026-01-11 12:54:08 +00:00
Alan
d8831d278f
Add SMAPI workflow.
2026-01-11 12:36:45 +00:00
Jesse Plamondon-Willard
ba65a397f1
Merge branch 'develop' into stable
4.4.0
2026-01-10 20:23:06 -05:00
Jesse Plamondon-Willard
6bf7a3e6ee
prepare for release
2026-01-10 20:22:38 -05:00
Jesse Plamondon-Willard
460e24464f
fix asset propagation for farmer sprites before save is loaded
2026-01-10 00:33:21 -05:00
Jesse Plamondon-Willard
597438ff5f
add set_verbose console command
2026-01-05 20:42:38 -05:00
Jesse Plamondon-Willard
11c69bf30e
migrate solution to *.slnx format
2026-01-04 23:02:41 -05:00
Jesse Plamondon-Willard
278d14f444
rename solution file to *.slnx
2026-01-04 23:02:41 -05:00
Jesse Plamondon-Willard
e0220478ed
add friendly OS name for Windows 10/11 in log
2026-01-04 20:41:07 -05:00
Jesse Plamondon-Willard
ea139a32aa
drop Win32_OperatingSystem query for OS name
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In newer .NET versions, this fails with a PlatformNotSupportedException ("System.Management currently is only supported for Windows desktop applications").
2026-01-04 20:41:07 -05:00
Jesse Plamondon-Willard
e229801d95
fix installer error if Steam game path in registry is blank
2026-01-04 20:41:07 -05:00
Jesse Plamondon-Willard
45381add1b
update NuGet dependencies
2025-12-29 01:40:29 -05:00
Jesse Plamondon-Willard
8157b845c9
update web & test projects to .NET 10
2025-12-29 01:40:29 -05:00
Jesse Plamondon-Willard
2cb7e68851
add asset propagation for spouse room map edits ( #896 )
2025-12-28 22:39:49 -05:00
Jesse Plamondon-Willard
9bf37463e0
move map asset propagation into its own method ( #896 )
2025-12-28 22:39:49 -05:00
Jesse Plamondon-Willard
50e364d297
improve error-handling during asset propagation
2025-12-28 22:39:49 -05:00
Jesse Plamondon-Willard
a482d77521
update release notes
2025-12-28 19:05:18 -05:00
Jesse Plamondon-Willard
84bf3e6645
Merge pull request #998 from PinkSerenity/develop
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Add PatchMode.Mask
2025-12-28 19:04:55 -05:00
Jesse Plamondon-Willard
b3862b6ca9
Merge pull request #996 from martiandweller/ExposeInputOverride-clean
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Add input API method to press a button
2025-12-28 19:04:44 -05:00
Jesse Plamondon-Willard
fefbf44bdf
Merge pull request #991 from SinZ163/feature/spouseroom
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Fix farmhouse map propagation removing spouse room
2025-12-28 19:04:35 -05:00
Jesse Plamondon-Willard
b6c90e58ee
Merge pull request #990 from SinZ163/bugfix/localized-towninterior
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Use correct language when propagating textures
2025-12-28 19:04:15 -05:00
Jesse Plamondon-Willard
0d403fcebc
tweak image patching code
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This optimizes slightly and expands docs.
2025-12-28 18:26:39 -05:00