This is a follow-up to the cost-model change in r174713 which splits
the cost of a memory operation between the address computation and the
actual memory access. In r174713, this cost is always added to the
memory operation cost, and so BBVectorize will do the same.
Currently, this new cost function is used only by ARM, and I don't
have any ARM test cases for BBVectorize. Assistance in generating some
good ARM test cases for BBVectorize would be greatly appreciated!
llvm-svn: 174743
Adds a function to target transform info to query for the cost of address
computation. The cost model analysis pass now also queries this interface.
The code in LoopVectorize adds the cost of address computation as part of the
memory instruction cost calculation. Only there, we know whether the instruction
will be scalarized or not.
Increase the penality for inserting in to D registers on swift. This becomes
necessary because we now always assume that address computation has a cost and
three is a closer value to the architecture.
radar://13097204
llvm-svn: 174713
We don't want too many classes in a pass and the classes obscure the details. I
was going a little overboard with object modeling here. Replace classes by
generic code that handles both loads and stores.
No functionality change intended.
llvm-svn: 174646
In the loop vectorizer cost model, we used to ignore stores/loads of a pointer
type when computing the widest type within a loop. This meant that if we had
only stores/loads of pointers in a loop we would return a widest type of 8bits
(instead of 32 or 64 bit) and therefore a vector factor that was too big.
Now, if we see a consecutive store/load of pointers we use the size of a pointer
(from data layout).
This problem occured in SingleSource/Benchmarks/Shootout-C++/hash.cpp (reduced
test case is the first test in vector_ptr_load_store.ll).
radar://13139343
llvm-svn: 174377
When flipping the pair of subvectors that form a vector, if the
vector length is 2, we can use the SK_Reverse shuffle kind to get
more-accurate cost information. Also we can use the SK_ExtractSubvector
shuffle kind to get accurate subvector extraction costs.
The current cost model implementations don't yet seem complex enough
for this to make a difference (thus, there are no test cases with this
commit), but it should help in future.
Depending on how the various targets optimize and combine shuffles in
practice, we might be able to get more-accurate costs by combining the
costs of multiple shuffle kinds. For example, the cost of flipping the
subvector pairs could be modeled as two extractions and two subvector
insertions. These changes, however, should probably be motivated
by specific test cases.
llvm-svn: 173621
We ignore the cpu frontend and focus on pipeline utilization. We do this because we
don't have a good way to estimate the loop body size at the IR level.
llvm-svn: 172964
This separates the check for "too few elements to run the vector loop" from the
"memory overlap" check, giving a lot nicer code and allowing to skip the memory
checks when we're not going to execute the vector code anyways. We still leave
the decision of whether to emit the memory checks as branches or setccs, but it
seems to be doing a good job. If ugly code pops up we may want to emit them as
separate blocks too. Small speedup on MultiSource/Benchmarks/MallocBench/espresso.
Most of this is legwork to allow multiple bypass blocks while updating PHIs,
dominators and loop info.
llvm-svn: 172902
We don't have a detailed analysis on which values are vectorized and which stay scalars in the vectorized loop so we use
another method. We look at reduction variables, loads and stores, which are the only ways to get information in and out
of loop iterations. If the data types are extended and truncated then the cost model will catch the cost of the vector
zext/sext/trunc operations.
llvm-svn: 172178
small loops. On small loops post-loop that handles scalars (and runs slower) can take more time to execute than the
rest of the loop. This patch disables widening of loops with a small static trip count.
llvm-svn: 171798
being present. Make a member of one of the helper classes a reference as
part of this.
Reformatting goodness brought to you by clang-format.
llvm-svn: 171726
This makes the loop vectorizer match the pattern followed by roughly all
other passses. =]
Notably, this header file was braken in several regards: it contained
a using namespace directive, global #define's that aren't globaly
appropriate, and global constants defined directly in the header file.
As a side benefit, lots of the types in this file become internal, which
will cause the optimizer to chew on this pass more effectively.
llvm-svn: 171723
This could be simplified further, but Hal has a specific feature for
ignoring TTI, and so I preserved that.
Also, I needed to use it because a number of tests fail when switching
from a null TTI to the NoTTI nonce implementation. That seems suspicious
to me and so may be something that you need to look into Hal. I worked
it by preserving the old behavior for these tests with the flag that
ignores all target info.
llvm-svn: 171722
this patch brought to you by the tool clang-format.
I wanted to fix up the names of constructor parameters because they
followed a bit of an anti-pattern by naming initialisms with CamelCase:
'Tti', 'Se', etc. This appears to have been in an attempt to not overlap
with the names of member variables 'TTI', 'SE', etc. However,
constructor arguments can very safely alias members, and in fact that's
the conventional way to pass in members. I've fixed all of these I saw,
along with making some strang abbreviations such as 'Lp' be simpler 'L',
or 'Lgl' be the word 'Legal'.
However, the code I was touching had indentation and formatting somewhat
all over the map. So I ran clang-format and fixed them.
I also fixed a few other formatting or doxygen formatting issues such as
using ///< on trailing comments so they are associated with the correct
entry.
There is still a lot of room for improvement of the formating and
cleanliness of this code. ;] At least a few parts of the coding
standards or common practices in LLVM's code aren't followed, the enum
naming rules jumped out at me. I may mix some of these while I'm here,
but not all of them.
llvm-svn: 171719
1. Add code to estimate register pressure.
2. Add code to select the unroll factor based on register pressure.
3. Add bits to TargetTransformInfo to provide the number of registers.
llvm-svn: 171469
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
llvm-svn: 171366