With DenseMapInfo<Enum>, it is miscompiled on g++-4.4.
static inline Enum getEmptyKey() { return Enum(<arbitrary int/unsigned value>); }
isEauql(getEmptyKey(), ...)
The compiler mis-assumes the return value is not aliased to Enum.
llvm-svn: 171600
The series of patches leading up to this one makes llc -O0 run 8% faster.
When deallocating a MachineFunction, there is no need to visit all
MachineInstr and MachineOperand objects to deallocate them. All their
memory come from a BumpPtrAllocator that is about to be purged, and they
have empty destructors anyway.
This only applies when deallocating the MachineFunction.
DeleteMachineInstr() should still be used to recycle MI memory during
the codegen passes.
Remove the LeakDetector support for MachineInstr. I've never seen it
used before, and now it definitely doesn't work. With this patch, leaked
MachineInstrs would be much less of a problem since all of their memory
will be reclaimed by ~MachineFunction().
llvm-svn: 171599
Instead of an std::vector<MachineOperand>, use MachineOperand arrays
from an ArrayRecycler living in MachineFunction.
This has several advantages:
- MachineInstr now has a trivial destructor, making it possible to
delete them in batches when destroying MachineFunction. This will be
enabled in a later patch.
- Bypassing malloc() and free() can be faster, depending on the system
library.
- MachineInstr objects and their operands are allocated from the same
BumpPtrAllocator, so they will usually be next to each other in
memory, providing better locality of reference.
- Reduce MachineInstr footprint. A std::vector is 24 bytes, the new
operand array representation only uses 8+4+1 bytes in MachineInstr.
- Better control over operand array reallocations. In the old
representation, the use-def chains would be reordered whenever a
std::vector reached its capacity. The new implementation never changes
the use-def chain order.
Note that some decisions in the code generator depend on the use-def
chain orders, so this patch may cause different assembly to be produced
in a few cases.
llvm-svn: 171598
This function works like memmove() for MachineOperands, except it also
updates any use-def chains containing the moved operands.
The use-def chains are updated without affecting the order of operands
in the list. That isn't possible when using the
removeRegOperandFromUseList() and addRegOperandToUseList() functions.
Callers to follow soon.
llvm-svn: 171597
legality of an address mode to not use a struct of four values and
instead to accept them as parameters. I'd love to have named parameters
here as most callers only care about one or two of these, but the
defaults aren't terribly scary to write out.
That said, there is no real impact of this as the passes aren't yet
using STTI for this and are still relying upon TargetLowering.
llvm-svn: 171595
next to its only user. This helper relies on TargetLowering information
that shouldn't be generally used throughout the Transfoms library, and
so it made little sense as a generic utility.
This also consolidates the file where we need to remove the remaining
uses of TargetLowering in favor of the IR-layer abstract interface in
TargetTransformInfo.
llvm-svn: 171590
The Attribute class is eventually going to represent one attribute. So we need
this class to create the set of attributes. Add some iterator methods to the
builder to access its internal bits in a nice way.
llvm-svn: 171586
This is similar to the existing Recycler allocator, but instead of
recycling individual objects from a BumpPtrAllocator, arrays of
different sizes can be allocated.
llvm-svn: 171581
The bit mask thing will be a thing of the past. It's not extensible enough. Get
rid of its use here. Opt instead for using a vector to hold the attributes.
Note: Some of this code will become obsolete once the rewrite is further along.
llvm-svn: 171553
wall time, user time, and system time since a process started.
For walltime, we currently use TimeValue's interface and a global
initializer to compute a close approximation of total process runtime.
For user time, this adds support for an somewhat more precise timing
mechanism -- clock_gettime with the CLOCK_PROCESS_CPUTIME_ID clock
selected.
For system time, we have to do a full getrusage call to extract the
system time from the OS. This is expensive but unavoidable.
In passing, clean up the implementation of the old APIs and fix some
latent bugs in the Windows code. This might have manifested on Windows
ARM systems or other systems with strange 64-bit integer behavior.
The old API for this both user time and system time simultaneously from
a single getrusage call. While this results in fewer system calls, it
also results in a lower precision user time and if only user time is
desired, it introduces a higher overhead. It may be worthwhile to switch
some of the pass timers to not track system time and directly track user
and wall time. The old API also tracked walltime in a confusing way --
it just set it to the current walltime rather than providing any measure
of wall time since the process started the way buth user and system time
are tracked. The new API is more consistent here.
The plan is to eventually implement these methods for a *child* process
by using the wait3(2) system call to populate an rusage struct
representing the whole subprocess execution. That way, after waiting on
a child process its stats will become accurate and cheap to query.
llvm-svn: 171551
A BumpPtrAllocator has an empty Deallocate() method, but
Recycler::clear() would still call it for every single object ever
allocated, bringing all those objects into cache. As a bonus,
iplist::remove() will also write to the Prev/Next pointers on all the
objects, so all those cache lines have to be written back to RAM before
the pages are given back to the OS.
Stop wasting time and memory bandwith by using the new
clearAndLeakUnsafely() function to jettison all the recycled objects.
llvm-svn: 171541
The iplist::clear() function can be quite expensive because it traverses
the entire list, calling deleteNode() and removeNodeFromList() on each
element. If node destruction and deallocation can be handled some other
way, clearAndLeakNodesUnsafely() can be used to jettison all nodes
without bringing them into cache.
The function name is meant to be ominous.
llvm-svn: 171540
* Remove dead methods.
* Use the 'operator==' method instead of 'contains', which isn't needed.
* Fix some comments.
No functionality change.
llvm-svn: 171523
This patch fixes the PPC eh_frame definitions for the personality and
frame unwinding for PIC objects. It makes PIC build correctly creates
relative relocations in the '.rela.eh_frame' segments and thus avoiding
a text relocation that generates a DT_TEXTREL segments in link phase.
llvm-svn: 171506
1. Add code to estimate register pressure.
2. Add code to select the unroll factor based on register pressure.
3. Add bits to TargetTransformInfo to provide the number of registers.
llvm-svn: 171469
Users of LLVM_BUILTIN_UNREACHABLE should be responsible in the case when LLVM_BUILTIN_UNREACHABLE is undefined.
Actually, (0, (p)) in LLVM_ASSUME_ALIGNED(p, a) caused thousands of warnings on g++-4.4. It was a motivation in this commit.
llvm-svn: 171455
In order to cost subvector insertion and extraction, we need to know
the type of the subvector being extracted.
No functionality change.
llvm-svn: 171453
before the last time.
--- Reverse-merging r171442 into '.':
U include/llvm/IR/Attributes.h
U lib/IR/Attributes.cpp
U lib/IR/AttributeImpl.h
llvm-svn: 171448
The 'operator==' method is a bit clearer and much less verbose for somethings
that should have only one value. Remove from the AttrBuilder for consistency.
llvm-svn: 171442
Modify the AttrBuilder class to store the attributes as a set instead of as a
bit mask. The Attribute class will represent only one attribute instead of a
collection of attributes.
This is the wave of the future!
llvm-svn: 171427
* Add support for specifying the alignment to use.
* Add the concept of native endianness. Used for unaligned native types.
The native alignment and read/write simplification is based on a patch by Richard Smith.
llvm-svn: 171406
code that includes Intrinsics.gen directly.
This never showed up in my testing because the old Intrinsics.gen was
still kicking around in the make build system and was correct there. =[
Thankfully, some of the bots to clean rebuilds and that caught this.
llvm-svn: 171373
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
llvm-svn: 171366
utils/sort_includes.py script.
Most of these are updating the new R600 target and fixing up a few
regressions that have creeped in since the last time I sorted the
includes.
llvm-svn: 171362
through the static helper functions. This is already true throughout the
codebase.
Slowly, I'm going to re-implement these static helpers in terms of a new
process based interface which can expose more information, and remove
the program object entirely.
llvm-svn: 171335
Implement the old API in terms of the new one. This simplifies the
implementation on Windows which can now re-use the self_process's once
initialization.
llvm-svn: 171330
a union. These don't actually work for by-value function arguments, and
MSVC warns if they exist even while (we hope) it aligns the argument
correctly due to the other union member.
This means MSVC will miss out on optimizations based on the alignment of
the buffer, but really, there aren't that many for x86 and MSVC is
likely not doing a great job of optimizing LLVM and Clang anyways.
llvm-svn: 171328