used to get FP div-by-zero working properly (shunt the right answer
depending on how frcpa sets its predicate output)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20954 91177308-0d34-0410-b5e6-96231b3b80d8
LowerCallTo.
Handle ISD::ADD in SelectAddr, allowing us to have nonzero immediates for
loads and stores, amazing!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20946 91177308-0d34-0410-b5e6-96231b3b80d8
Tell the SelectionDAG ISel to expand SEXTLOAD of i1 and i8, rather than
complicate the code in ISD::SEXTLOAD to do it by hand
Combine the FP and Int ISD::LOAD codegen
Generate better code for constant pool loads
As a result, all of Shootout, and likely many other programs are now
working.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20945 91177308-0d34-0410-b5e6-96231b3b80d8
don't support things like memcpy directly. This allows a handful of the
Shootout programs to work, yay!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20939 91177308-0d34-0410-b5e6-96231b3b80d8
them up after the code has been emitted. This allows targets to select one
mbb as multiple mbb's as needed.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20937 91177308-0d34-0410-b5e6-96231b3b80d8
returned integer values all of the way to 64-bits (we only did it to 32-bits
leaving the top bits undefined). This causes problems for targets like alpha
whose ABI's define the top bits too.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20926 91177308-0d34-0410-b5e6-96231b3b80d8
us to have stuff pointing to the null pointer, which makes no sense
(the null ptr is an ssa value, not the null object)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20922 91177308-0d34-0410-b5e6-96231b3b80d8
and a couple of other functions that are important.
Handle aggregate undef values for gv initializers
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20914 91177308-0d34-0410-b5e6-96231b3b80d8
the function: print more precision XX.X% instead of XX%, and cast to ULL
before scaling by 100/1000 to avoid wrap around for large numbers of queries
(such as occur for 253.perlbmk and 176.gcc)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20872 91177308-0d34-0410-b5e6-96231b3b80d8
query. If the next mod/ref query happens to be for the same call site
(which is extremely likely), use the cache instead of recomputing the
callee/caller mapping. This makes -aa-eval ***MUCH*** faster with
ds-aa
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20871 91177308-0d34-0410-b5e6-96231b3b80d8
1. If memory never escapes the program, it cannot be mod/ref'd by external
functions.
2. If memory is global never mod/ref'd in the program, it cannot be mod/ref'd
by any call.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20867 91177308-0d34-0410-b5e6-96231b3b80d8
before moving on to the next call site. This will be a more efficient way
to compute the mod/ref set for AA implementations like DSA.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20866 91177308-0d34-0410-b5e6-96231b3b80d8
the correct register class. Also remove the loading of float data into int
regs part of varargs; it will need to be implemented differently later.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20857 91177308-0d34-0410-b5e6-96231b3b80d8
going on with copies between floating point and integer register files
being generated. Once that is solved, varargs will be done.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20856 91177308-0d34-0410-b5e6-96231b3b80d8