array indexes. The "complex" case of SRoA still handles them, and correctly.
This fixes a weirdness where we'd correctly avoid transforming A[0][42] if
the 42 was too large, but we'd only do it if it was one gep, not two separate
ones.
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where it is not available. It's unclear how to get this inserted
computation into GVN's scalar availability sets, Owen, help? :)
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generates store to undef and some generates store to null as the idiom
for undefined behavior. Since simplifycfg zaps both, don't remove the
undefined behavior in instcombine.
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ConstantExpr, not just the top-level operator. This allows it to
fold many more constants.
Also, make GlobalOpt call ConstantFoldConstantExpression on
GlobalVariable initializers.
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it may be used in contexts where preheader insertion may have failed due
to an indirectbr.
Make LoopSimplify's LoopSimplify::SeparateNestedLoop properly fail in
the case that it would require splitting an indirectbr edge.
These fix PR5502.
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tests/Transforms/InstCombine/shufflemask-undef.ll. If
anyone cares, the use of 2*e here (and the equivalent
all over the place in instcombine) seems wrong, though
harmless: it should really be twice the length of the
input vector. I think shufflevector used to require
that the mask have the same length as the input, but I
don't think that's true any more. I don't care enough
about vectors to do anything about this...
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if it is not ultimately captured. Teach BasicAliasAnalysis that a
local object address which does not escape and is never stored does
not alias with a value resulting from a load.
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they are lowered to instruction sequences more complex than a simple
load, such that CodeGen cannot rematerialize them, a reload from a
spill slot is likely to be cheaper than the complex sequence.
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The Mask and LHSMask may not be of the same size, so don't do the
transformation if they're different.
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running IPSCCP early, and we run functionattrs interlaced with the inliner,
we often (particularly for small or noop functions) completely propagate
all of the information about a call to its call site in IPSSCP (making a call
dead) and functionattrs is smart enough to realize that the function is
readonly (because it is interlaced with inliner).
To improve compile time and make the inliner threshold more accurate, realize
that we don't have to inline dead readonly function calls. Instead, just
delete the call. This happens all the time for C++ codes, here are some
counters from opt/llvm-ld counting the number of times calls were deleted vs
inlined on various apps:
Tramp3d opt:
5033 inline - Number of call sites deleted, not inlined
24596 inline - Number of functions inlined
llvm-ld:
667 inline - Number of functions deleted because all callers found
699 inline - Number of functions inlined
483.xalancbmk opt:
8096 inline - Number of call sites deleted, not inlined
62528 inline - Number of functions inlined
llvm-ld:
217 inline - Number of allocas merged together
2158 inline - Number of functions inlined
471.omnetpp:
331 inline - Number of call sites deleted, not inlined
8981 inline - Number of functions inlined
llvm-ld:
171 inline - Number of functions deleted because all callers found
629 inline - Number of functions inlined
Deleting a call is much faster than inlining it, and is insensitive to the
size of the callee. :)
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cannot be folded into target cmp instruction.
- Avoid a phase ordering issue where early cmp optimization would prevent the
later count-to-zero optimization.
- Add missing checks which could cause LSR to reuse stride that does not have
users.
- Fix a bug in count-to-zero optimization code which failed to find the pre-inc
iv's phi node.
- Remove, tighten, loosen some incorrect checks disable valid transformations.
- Quite a bit of code clean up.
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making the new LVI stuff smart enough to subsume some special
cases in the old code. Disable them when LVI is around, the
testcase still passes.
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llvm.invariant.start to be used without necessarily being paired with a call
to llvm.invariant.end. If you run the entire optimization pipeline then such
calls are in fact deleted (adce does it), but that's actually a good thing since
we probably do want them to be zapped late in the game. There should really be
an integration test that checks that the llvm.invariant.start call lasts long
enough that all passes that do interesting things with it get to do their stuff
before it is deleted. But since no passes do anything interesting with it yet
this will have to wait for later.
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start using them in a trivial way when -enable-jump-threading-lvi
is passed. enable-jump-threading-lvi will be my playground for
awhile.
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debug intrinsics, and an unconditional branch when possible. This
reuses the TryToSimplifyUncondBranchFromEmptyBlock function split
out of simplifycfg.
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just one level deep. On the testcase we go from getting this:
F1: ; preds = %T2
%F = and i1 true, %cond ; <i1> [#uses=1]
br i1 %F, label %X, label %Y
to a fully threaded:
F1: ; preds = %T2
br label %Y
This changes gets us to the point where we're forming (too many) switch
instructions on doug's strswitch testcase.
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except that the result may not be a constant. Switch jump threading to
use it so that it gets things like (X & 0) -> 0, which occur when phi preds
are deleted and the remaining phi pred was a zero.
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This patch forbids implicit conversion of DenseMap::const_iterator to
DenseMap::iterator which was possible because DenseMapIterator inherited
(publicly) from DenseMapConstIterator. Conversion the other way around is now
allowed as one may expect.
The template DenseMapConstIterator is removed and the template parameter
IsConst which specifies whether the iterator is constant is added to
DenseMapIterator.
Actually IsConst parameter is not necessary since the constness can be
determined from KeyT but this is not relevant to the fix and can be addressed
later.
Patch by Victor Zverovich!
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Simplify[IF]Cmp pieces. Add some predicates to CmpInst to
determine whether a predicate is fp or int.
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simplifies instruction users of PHIs when the phi is eliminated. This
will be moved to transforms/utils after some other refactoring.
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the loop. This is needed because with indirectbr it may not be possible
for LoopSimplify to guarantee that all loop exit predecessors are
inside the loop. This fixes PR5437.
LCCSA no longer actually requires LoopSimplify form, but for now it
must still have the dependency because the PassManager doesn't know
how to schedule LoopSimplify otherwise.
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here:
1) We need to avoid processing sigma nodes as phi nodes for constraint generation.
2) We need to generate constraints for comparisons against constants properly.
This includes our first working ABCD test!
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graphs being produced. The cause was that we were incorrectly marking sigma instructions as
processed after handling the sigma-specific constraints for them, potentially neglecting to
process them as normal instructions as well.
Unfortunately, the testcase that inspired this still doesn't work because of a bug in the solver,
which is next on the list to debug.
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when both the source and dest are illegal types, since it would cause
the phi to grow (for example, we shouldn't transform test14b's phi to
a phi on i320). This fixes an infinite loop on i686 bootstrap with
phi slicing turned on, so turn it back on.
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not turn a PHI in a legal type into a PHI of an illegal type, and
add a new optimization that breaks up insane integer PHI nodes into
small pieces (PR3451).
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(eliminating some extends) if the new type of the
computation is legal or if both the source and dest
are illegal. This prevents instcombine from changing big
chains of computation into i64 on 32-bit targets for
example.
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(making pred factoring only happen if threading is guaranteed
to be successful).
This now survives an X86-64 bootstrap of llvm-gcc.
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Here is the original commit message:
This commit updates malloc optimizations to operate on malloc calls that have constant int size arguments.
Update CreateMalloc so that its callers specify the size to allocate:
MallocInst-autoupgrade users use non-TargetData-computed allocation sizes.
Optimization uses use TargetData to compute the allocation size.
Now that malloc calls can have constant sizes, update isArrayMallocHelper() to use TargetData to determine the size of the malloced type and the size of malloced arrays.
Extend getMallocType() to support malloc calls that have non-bitcast uses.
Update OptimizeGlobalAddressOfMalloc() to optimize malloc calls that have non-bitcast uses. The bitcast use of a malloc call has to be treated specially here because the uses of the bitcast need to be replaced and the bitcast needs to be erased (just like the malloc call) for OptimizeGlobalAddressOfMalloc() to work correctly.
Update PerformHeapAllocSRoA() to optimize malloc calls that have non-bitcast uses. The bitcast use of the malloc is not handled specially here because ReplaceUsesOfMallocWithGlobal replaces through the bitcast use.
Update OptimizeOnceStoredGlobal() to not care about the malloc calls' bitcast use.
Update all globalopt malloc tests to not rely on autoupgraded-MallocInsts, but instead use explicit malloc calls with correct allocation sizes.
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predicates. This allows us to jump thread things like:
_ZN12StringSwitchI5ColorE4CaseILj7EEERS1_RAT__KcRKS0_.exit119:
%tmp1.i24166 = phi i8 [ 1, %bb5.i117 ], [ %tmp1.i24165, %_Z....exit ], [ %tmp1.i24165, %bb4.i114 ]
%toBoolnot.i87 = icmp eq i8 %tmp1.i24166, 0 ; <i1> [#uses=1]
%tmp4.i90 = icmp eq i32 %tmp2.i, 6 ; <i1> [#uses=1]
%or.cond173 = and i1 %toBoolnot.i87, %tmp4.i90 ; <i1> [#uses=1]
br i1 %or.cond173, label %bb4.i96, label %_ZN12...
Where it is "obvious" that when coming from %bb5.i117 that the 'and' is always
false. This triggers a surprisingly high number of times in the testsuite,
and gets us closer to generating good code for doug's strswitch testcase.
This also make a bunch of other code in jump threading redundant, I'll rip
out in the next patch. This survived an enable-checking llvm-gcc bootstrap.
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unsplittable critical edges, which means the introduction of
loops which cannot be transformed to LoopSimplify form. Fix
LoopSimplify to avoid transforming such loops into invalid
code.
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makes several optimization passes abort in cases where they're currently
silently miscompiling code.
Remove the indirectbr assertion from SplitEdge. Indirectbr is only
a problem for critical edges, and SplitEdge defers to SplitCriticalEdge
to handle those, and SplitCriticalEdge has its own assertion for
indirectbr.
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MallocInst-autoupgrade users use non-TargetData-computed allocation sizes.
Optimization uses use TargetData to compute the allocation size.
Now that malloc calls can have constant sizes, update isArrayMallocHelper() to use TargetData to determine the size of the malloced type and the size of malloced arrays.
Extend getMallocType() to support malloc calls that have non-bitcast uses.
Update OptimizeGlobalAddressOfMalloc() to optimize malloc calls that have non-bitcast uses. The bitcast use of a malloc call has to be treated specially here because the uses of the bitcast need to be replaced and the bitcast needs to be erased (just like the malloc call) for OptimizeGlobalAddressOfMalloc() to work correctly.
Update PerformHeapAllocSRoA() to optimize malloc calls that have non-bitcast uses. The bitcast use of the malloc is not handled specially here because ReplaceUsesOfMallocWithGlobal replaces through the bitcast use.
Update OptimizeOnceStoredGlobal() to not care about the malloc calls' bitcast use.
Update all globalopt malloc tests to not rely on autoupgraded-MallocInsts, but instead use explicit malloc calls with correct allocation sizes.
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to EmitGEPOffset.
Implement some new transforms for optimizing
subtracts of two pointer to ints into the same vector. This happens
for C++ iterator idioms for example, stringmap takes a const char*
that points to the start and end of a string. Once inlined, we want
the pointer difference to turn back into a length.
This is rdar://7362831.
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more aggressive an correct. This survives building llvm in 64-bit
mode with optimizations and the built llvm passes make check.
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functions that don't have local linkage. Basically, we need to be more
careful about propagating argument information to functions whose results
we aren't tracking. This fixes a miscompilation of
LLVMCConfigurationEmitter.cpp when built with an llvm-gcc that has ipsccp
enabled.
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function to calls of that function, regardless of whether it has local
linkage or has its address taken. Not escaping should only affect
whether we make an aggressive assumption about the arguments to a
function, not whether we can track the result of it.
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a DenseMap. Doing this required being aware of subtle iterator
invalidation issues, but it provides a big speedup. In a
release-asserts build, this sped up optimizing 403.gcc from
1.34s -> 0.79s (IPSCCP) and 1.11s -> 0.44s (SCCP).
This commit also conflates in a bunch of general cleanups, sorry.
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not the max. This didn't matter until the previous patch because
instcombine would refuse to sink loads with differenting alignments.
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phis, it didn't preserve the alignment of the load. This is a missed
optimization of the alignment is high and a miscompilation when the
alignment is low.
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in a way that should prevent ip constprop. This allows clang/test/CodeGen/indirect-goto.c
to pass with the new indirect goto lowering.
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when BB2 has its address taken. Since it ends up doing BB2->rauw(BB1),
this can cause the address of the entry block to be taken. Since it is
generally undesirable to nuke blocks whose address is taken, even when
we can, just unconditionally stop this xform.
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ended in an uncond branch because the pass requires BreakCriticalEdges.
However, BCE doesn't eliminate critical adges from indbrs.
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MergeBlockIntoPredecessor. This makes SimplifyCFG slightly more aggressive,
and makes it unnecessary for LoopUnroll to have its own copy of this code.
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PHI operands by the predecessor order, sort them by the order used by the
first PHI in the block. This is still suffucient to expose duplicates.
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This reduces codesize on a variety of codes by 1-2% on x86-64. It also
helps clean up after SSAUpdater.
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ArraySize * ElementSize
ElementSize * ArraySize
ArraySize << log2(ElementSize)
ElementSize << log2(ArraySize)
Refactor isArrayMallocHelper and delete isSafeToGetMallocArraySize, so that there is only 1 copy of the malloc array determining logic.
Update users of getMallocArraySize() to not bother calling isArrayMalloc() as well.
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Checks on Demand algorithm which looks at arbitrary branches instead of loop
iterations. This is GSoC work by Andre Tavares with only editorial changes
applied!
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In the new world order, BlockAddress can have a BasicBlock operand.
This doesn't permute much, because if you have a ConstantExpr (or
anything more specific than Constant) we still know the operand has
to be a Constant.
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with multiple return values it inserts a PHI to merge them all together.
However, if the return values are all the same, it ends up with a pointless
PHI and this pointless PHI happens to really block SRoA from happening in
at least a silly C++ example written by Doug, but probably others. This
fixes rdar://7339069.
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Remove LowerAllocations pass.
Update some more passes to treate free calls just like they were treating FreeInst.
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the loop exiting block dominates the latch block; if ScalarEvolution
can prove that the trip-count is finite, that's sufficient.
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GEPs (more than one non-zero index) into simple GEPs (at most one
non-zero index). In some simple experiments using this it's not
uncommon to see 3% overall code size wins, because it exposes
redundancies that can be eliminated, however it's tricky to use
because instcombine aggressively undoes the work that this pass does.
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strides for now, because it doesn't handle them correctly. This fixes a
miscompile of SingleSource/Benchmarks/Misc-C++/ray.
This problem was usually hidden because indvars transforms such induction
variables into negations of canonical induction variables.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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used elsewhere - an exit block is a block outside the loop branched to
from within the loop. An exiting block is a block inside the loop that
branches out.
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Update all analysis passes and transforms to treat free calls just like FreeInst.
Remove RaiseAllocations and all its tests since FreeInst no longer needs to be raised.
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exact backedge taken count, when checking for infinite loops. This allows
it to delete loops with multiple exit conditions.
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Analysis/ConstantFolding.cpp. This doesn't change the behavior of
instcombine but makes other clients of ConstantFoldInstruction
able to handle loads. This was partially extracted from Eli's patch
in PR3152.
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Most changes are cleanup, but there is 1 correctness fix:
I fixed InstCombine so that the icmp is removed only if the malloc call is removed (which requires explicit removal because the Worklist won't DCE any calls since they can have side-effects).
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in the PHI's Basic Block. This uses a conservative approach, because we don't
have dominator info in instcombine.
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"In the existing code, if the load and the value to replace it with are
of different types *and* target data is available, it tries to use the
target data to coerce the replacement value to the type of the load.
Otherwise, it skips all effort to handle the type mismatch and just
feeds the wrongly-typed replacement value to replaceAllUsesWith, which
triggers an assertion.
The patch replaces it with an outer if checking for type mismatch, and
an inner if-else that checks whether target data is available and, if
not, returns false rather than trying to replace the load."
Patch by Kenneth Uildriks!
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the estimated code size and the number of blocks when deciding whether to
do a non-trivial unswitch. This protects it from some very undesirable
worst-case behavior on large numbers of loop-unswitchable conditions, such
as in the testcase in PR5259.
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When an incoming value for a PHI is updated, we must also updated all other
incoming values for the same BB to match, otherwise we create invalid PHIs.
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when the invoke had multiple return values: it set the lattice value only on the
extractvalue.
This caused the invoke's lattice value to remain the default (undefined), and
later propagated to extractvalue's operand, which incorrectly introduces
undefined behavior.
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where a loop's header is being split and it has predecessors which are not
contained by the most-nested loop which contains the loop.
This fixes PR5235.
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Update testcases that rely on malloc insts being present.
Also prematurely remove MallocInst handling from IndMemRemoval and RaiseAllocations to help pass tests in this incremental step.
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identifying the malloc as a non-array malloc. This broke GlobalOpt's optimization of stores of mallocs
to global variables.
The fix is to classify malloc's into 3 categories:
1. non-array mallocs
2. array mallocs whose array size can be determined
3. mallocs that cannot be determined to be of type 1 or 2 and cannot be optimized
getMallocArraySize() returns NULL for category 3, and all users of this function must avoid their
malloc optimization if this function returns NULL.
Eventually, currently unexpected codegen for computing the malloc's size argument will be supported in
isArrayMalloc() and getMallocArraySize(), extending malloc optimizations to those examples.
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don't bother every time going around the main worklist. This speeds up a
release-asserts opt -std-compile-opts on 403.gcc by about 4% (1.5s). It
seems to speed up the most expensive instances of instcombine by ~10%.
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instruction (which disqualifies stores, unreachable, etc) and at least the
first operand is a constant. This filters out a lot of obvious cases that
can't be folded. Also, switch the IRBuilder to a TargetFolder, which tries
harder.
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BasicBlocks, so that it doesn't blindly procede in the presence of
large individual BasicBlocks. This addresses a class of code-size
expansion problems.
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it to visit instructions from the start of the function to the
end of the function in the first path. This greatly speeds up
some pathological cases (e.g. PR5150).
Try #3, this time with some unneeded debug info stuff removed
which was causing dead pointers to be added to the worklist.
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it to visit instructions from the start of the function to the
end of the function in the first path. This greatly speeds up
some pathological cases (e.g. PR5150).
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into a shuffle even if it was used by another insertelement. If the
visitation order of instcombine was wrong, this would turn a chain of
insertelements into a chain of shufflevectors, which was quite painful.
Since CollectShuffleElements handles these cases, the code can just
be nuked.
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input the the mul is a zext from bool, just that it is all zeros
other than the low bit. This fixes some phase ordering issues
that would cause us to miss some xforms in mul.ll when the worklist
is visited differently.
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it to visit instructions from the start of the function to the
end of the function in the first path. This greatly speeds up
some pathological cases (e.g. PR5150).
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For now the metadata of sinked/hoisted instructions is still wrong, but that'll
be fixed when instructions will have debug metadata directly attached.
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done by condprop, but do it in a much more general form. The
basic idea is that we can do a limited form of tail duplication
in the case when we have a branch on a phi. Moving the branch
up in to the predecessor block makes instruction selection
much easier and encourages chained jump threadings.
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