multiple uses. In some cases, all the uses are the same operation,
so instcombine can go ahead and promote the phi. In the testcase
this pushes an add out of the loop.
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http://graphics.stanford.edu/~seander/bithacks.html#CountBitsSetParallel
In a silly microbenchmark on a 65 nm core2 this is 1.5x faster than the old
code in 32 bit mode and about 2x faster in 64 bit mode. It's also a lot shorter,
especially when counting 64 bit population on a 32 bit target.
I hope this is fast enough to replace Kernighan-style counting loops even when
the input is rather sparse.
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half a million non-local queries, each of which would otherwise have triggered a
linear scan over a basic block.
Also fix a fixme for memory intrinsics which dereference pointers. With this,
we prove that a pointer is non-null because it was dereferenced by an intrinsic
112 times in llvm-test.
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The basic issue is that isel (very reasonably!) expects conditional branches
to be folded, so CGP leaving around a bunch dead computation feeding
conditional branches isn't such a good idea. Just fold branches on constants
into unconditional branches.
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have objectsize folding recursively simplify away their result when it
folds. It is important to catch this here, because otherwise we won't
eliminate the cross-block values at isel and other times.
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potentially invalidate it (like inline asm lowering) to be sunk into
their proper place, cleaning up a ton of code.
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disabled in this checkin. Sorry for the large diffs due to
refactoring. New functionality is all guarded by EnableSchedCycles.
Scheduling the isel DAG is inherently imprecise, but we give it a best
effort:
- Added MayReduceRegPressure to allow stalled nodes in the queue only
if there is a regpressure need.
- Added BUHasStall to allow checking for either dependence stalls due to
latency or resource stalls due to pipeline hazards.
- Added BUCompareLatency to encapsulate and standardize the heuristics
for minimizing stall cycles (vs. reducing register pressure).
- Modified the bottom-up heuristic (now in BUCompareLatency) to
prioritize nodes by their depth rather than height. As long as it
doesn't stall, height is irrelevant. Depth represents the critical
path to the DAG root.
- Added hybrid_ls_rr_sort::isReady to filter stalled nodes before
adding them to the available queue.
Related Cleanup: most of the register reduction routines do not need
to be templates.
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simplification present in fully optimized code (I think instcombine fails to
transform some of these when "X-Y" has more than one use). Fires here and
there all over the test-suite, for example it eliminates 8 subtractions in
the final IR for 445.gobmk, 2 subs in 447.dealII, 2 in paq8p etc.
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threading of shifts over selects and phis while there. This fires here and
there in the testsuite, to not much effect. For example when compiling spirit
it fires 5 times, during early-cse, resulting in 6 more cse simplifications,
and 3 more terminators being folded by jump threading, but the final bitcode
doesn't change in any interesting way: other optimizations would have caught
the opportunity anyway, only later.
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instead of DomTree/DomFrontier. This may be interesting for reducing compile
time. This is currently disabled, but seems to work just fine.
When this is enabled, we eliminate two runs of dominator frontier, one in the
"early per-function" optimizations and one in the "interlaced with inliner"
function passes.
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- Fixed :upper16: fix up routine. It should be shifting down the top 16 bits first.
- Added support for Thumb2 :lower16: and :upper16: fix up.
- Added :upper16: and :lower16: relocation support to mach-o object writer.
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While there, I noticed that the transform "undef >>a X -> undef" was wrong.
For example if X is 2 then the top two bits must be equal, so the result can
not be anything. I fixed this in the constant folder as well. Also, I made
the transform for "X << undef" stronger: it now folds to undef always, even
though X might be zero. This is in accordance with the LangRef, but I must
admit that it is fairly aggressive. Also, I added "i32 X << 32 -> undef"
following the LangRef and the constant folder, likewise fairly aggressive.
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Add methods for accessing the (single) entry / exit edge of a region. If no such
edge exists, null is returned. Both accessors return the start block of the
corresponding edge. The edge can finally be formed by utilizing
Region::getEntry() or Region::getExit();
Contributed by: Andreas Simbuerger <simbuerg@fim.uni-passau.de>
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the symbolic immediate names used for these instructions, fixing their pretty-printers, and
adding proper encoding information for them.
With this, we can properly pretty-print and encode assembly like:
mrc p15, #0, r3, c13, c0, #3
Fixes <rdar://problem/8857858>.
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set up the source operands. The original instr has an immediate operand that
should be replaced with the frame reg operand rather than just adding the
reg operand. Previously, the instruction ended up with too many operands
causing an assert() when adding the default predicate. rdar://8825456
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It will still return an iterator that points to the first terminator or end(),
but there may be DBG_VALUE instructions following the first terminator.
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This is a minor extension of SROA to handle a special case that is
important for some ARM NEON operations. Some of the NEON intrinsics
return multiple values, which are handled as struct types containing
multiple elements of the same vector type. The corresponding return
types declared in the arm_neon.h header have equivalent arrays. We
need SROA to recognize that it can split up those arrays and structs
into separate vectors, even though they are not always accessed with
the same type. SROA already handles loads and stores of an entire
alloca by using insertvalue/extractvalue to access the individual
pieces, and that code works the same regardless of whether the type
is a struct or an array. So, all that needs to be done is to check
for compatible arrays and homogeneous structs.
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SROA only split up structs and arrays one level at a time, so padding can
only cause trouble if it is located in between the struct or array elements.
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is "X != 0 -> X" when X is a boolean. This occurs a lot because of the way
llvm-gcc converts gcc's conditional expressions. Add this, and a few other
similar transforms for completeness.
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in the right direction. It eliminated some hacks and will unblock codegen
work. But it's far from being done. It doesn't reject illegal expressions,
e.g. (FOO - :lower16:BAR). It also doesn't work in Thumb2 mode at all.
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.code 32 if the TargetMachine's isThumb() boolean does not match. The correct
fix is to switch ARM subtargets at that point and is tracked by rdar://8856789
which is bigger task.
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that way, unfortunately. If you want to change them to work additively instead
of a one-variant-kind-per-symbolref, that's great and I completely agree it's
worth doing, but it really should be a separate patch. Until then, this isn't
correct."
So I am reverting this bit until a more opportune time.
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R_ARM_MOVT_PREL and R_ARM_MOVW_PREL_NC.
2. Fix minor bug in ARMAsmPrinter - treat bitfield flag as a bitfield, not an enum.
3. Add support for 3 new elf section types (no-ops)
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DT->changeImmediateDominator() trivially ignores identity updates, so there is
really no need for the uniqueing provided by SmallPtrSet.
I expect this to fix PR8954.
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For one, MachineBasicBlock::getFirstTerminator() doesn't understand what is
happening, and it also makes sense to have all control flow run through the
DBG_VALUE.
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carry setting flag from the mnemonic.
Note that this currently involves me disabling a number of working cases in
arm_instructions.s, this is a hopefully short term evil which will be rapidly
fixed (and greatly surpassed), assuming my current approach flies.
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"this" pointer for any subclass of User, you could static_cast it to
User* and then reinterpret_cast that to Use* to get the end of the
operand list. This isn't a safe assumption in general, because the
static_cast might adjust the "this" pointer. Fixed by having these
OperandTraits classes take an extra template parameter, which is the
subclass of User. This is groundwork for PR889.
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Filling no-ops is done just before emitting of assembly,
when the instruction stream is final. No-ops are inserted
to align the instructions so the dual-issue of the pipeline
is utilized. This speeds up generated code with a minimum of
1% on a select set of algorithms.
This pass may be redundant if the instruction scheduler and
all subsequent passes that modify the instruction stream
(prolog+epilog inserter, register scavenger, are there others?)
are made aware of the instruction alignments.
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phi nodes. It is called from MergeBlockIntoPredecessor which is
called from GVN, which claims to preserve these.
I'm skeptical that this is the actual problem behind PR8954, but
this is a stab in the right direction.
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point values to their integer representation through the SSE intrinsic
calls. This is the last part of a README.txt entry for which I have real
world examples.
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There's an inherent tension in DAGCombine between assuming
that things will be put in canonical form, and the Depth
mechanism that disables transformations when recursion gets
too deep. It would not surprise me if there's a lot of little
bugs like this one waiting to be discovered. The mechanism
seems fragile and I'd suggest looking at it from a design viewpoint.
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These functions not longer assert when passed 0, but simply return false instead.
No functional change intended.
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perform rounding other than truncation in the IR. Common C code for this
turns into really an LLVM intrinsic call that blocks a lot of further
optimizations.
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a + {b,+,stride} into {a+b,+,stride} (because a is LIV),
then the resultant AddRec is NUW/NSW if the client says it
is.
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void f(int* begin, int* end) { std::fill(begin, end, 0); }
which turns into a != exit expression where one pointer is
strided and (thanks to step #1) known to not overflow, and
the other is loop invariant.
The observation here is that, though the IV is strided by
4 in this case, that the IV *has* to become equal to the
end value. It cannot "miss" the end value by stepping over
it, because if it did, the strided IV expression would
eventually wrap around.
Handle this by turning A != B into "A-B != 0" where the A-B
part is known to be NUW.
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when no virtual registers have been allocated.
It was only used to resize IndexedMaps, so provide an IndexedMap::resize()
method such that
Map.grow(MRI.getLastVirtReg());
can be replaced with the simpler
Map.resize(MRI.getNumVirtRegs());
This works correctly when no virtuals are allocated, and it bypasses the to/from
index conversions.
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physical register numbers.
This makes the hack used in LiveInterval official, and lets LiveInterval be
oblivious of stack slots.
The isPhysicalRegister() and isVirtualRegister() predicates don't know about
this, so when a variable may contain a stack slot, isStackSlot() should always
be tested first.
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without informing memdep. This could cause nondeterminstic weirdness
based on where instructions happen to get allocated, and will hopefully
breath some life into some broken testers.
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