Souryo
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f9060dc351
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Fixed small PPU display bug introduced in previous build - need to return only if we set the sprite's pixel
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2015-07-05 08:47:34 -04:00 |
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Souryo
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7cf5dafc40
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-Fixed timing issues (with sprite DMA) + a bit of refactoring
-PPU is now run AFTER a read/write, instead of before. (And the CPU class is in charge of running it, instead of the MemoryManager class)
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2015-07-05 00:27:26 -04:00 |
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Souryo
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f3df2ecf17
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-CPU code changes to implement all dummy reads/writes. Each memory access runs the PPU for 3 cycles (PPU is now controlled by the CPU)
-Optimizations + PGO (profile guided optimization) build support
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2015-07-04 22:21:14 -04:00 |
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Souryo
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48409ae82b
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-Rewrote entire GUI in .NET
-Several other fixes (bugfixes, refactoring, etc.)
-Added a few more features to debugger
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2015-07-01 23:17:14 -04:00 |
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Souryo
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35d2e9cc00
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PPU: Need to perform both sprite & bg fetches when either sprite or background is enabled. Otherwise things that rely on these fetches break - such as the MMC3 IRQ timer. Fixes Burai Fighter freezing at the start of level 1
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2014-07-26 20:21:36 -04:00 |
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Souryo
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6fb497855c
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Several fixes for movies record/playback (and a couple of potential savestate fixes)
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2014-07-01 18:05:54 -04:00 |
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Souryo
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2c55437a44
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Changed the way cpu/ppu cycles are kept in memory (slightly faster)
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2014-06-30 14:44:30 -04:00 |
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Souryo
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0636b52ad1
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DrawPixel refactoring to avoid doubled up conditions, etc.
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2014-06-28 22:52:28 -04:00 |
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Souryo
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64ccd63117
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Small optimization to DrawPixel
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2014-06-28 20:25:42 -04:00 |
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Souryo
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6e1742393d
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Improved timing, passes some more VBL/NMI tests
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2014-06-27 12:18:07 -04:00 |
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Souryo
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ec1b0d5e16
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MMC3 IRQ fixes - All tests pass (Revision A)
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2014-06-26 16:41:07 -04:00 |
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Souryo
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9ec756fae2
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Quick save/load support
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2014-06-25 21:52:37 -04:00 |
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Souryo
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ef55ffd203
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Oops, broke code just before checking in.
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2014-06-25 17:33:25 -04:00 |
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Souryo
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57db54f2f3
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MMC3 IRQ Counter - not working 100% correctly, but seems to allow some games to work.
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2014-06-25 17:30:35 -04:00 |
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Souryo
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b5b9a1ca53
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Sound improvements (sync, etc.), added pause/resume/stop/reset in GUI
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2014-06-23 13:52:53 -04:00 |
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Souryo
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bed43cec62
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Small performance improvements by using 32-bit ints
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2014-06-22 16:22:10 -04:00 |
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Souryo
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71baec4945
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Emulate sprite overflow bug correctly
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2014-06-22 16:11:28 -04:00 |
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Souryo
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f80ada893f
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8x16 sprites - still had a 1 pixel error
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2014-06-22 13:04:06 -04:00 |
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Souryo
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4561e9e79d
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Fixed 8x16 sprites display in Castlevania
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2014-06-22 13:00:31 -04:00 |
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Souryo
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a6a2199dd4
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Removed unused variable
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2014-06-22 12:32:58 -04:00 |
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Souryo
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d2b074296d
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Fix issues with secondary OAM - Fixes DK glitches without breaking other games
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2014-06-22 01:54:35 -04:00 |
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Souryo
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1de56c5e2e
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Fix color glitches with soft X scroll (affected mario bros)
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2014-06-22 01:15:34 -04:00 |
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Souryo
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1e2c9561b9
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Fixed Mario Bros (Was updating tmp video addr when writing to $2001, which is bad)
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2014-06-22 00:37:45 -04:00 |
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Souryo
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43648e3cf6
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Minor reformat
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2014-06-22 00:00:56 -04:00 |
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Souryo
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18e4c16c32
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Fixed scrolling bug (fixes megaman, excitebike, etc.)
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2014-06-21 23:54:32 -04:00 |
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Souryo
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d231526460
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16px sprites, Sprite/BG rendering flags, DMA cycle timing
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2014-06-21 20:18:05 -04:00 |
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Souryo
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1def59c730
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Sprite 0 Hit, Background/Sprite masks (left-most 8 pixels)
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2014-06-21 12:42:40 -04:00 |
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Souryo
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102c7f55d3
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Basic sprite overflow, performance
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2014-06-21 09:00:10 -04:00 |
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Souryo
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739d1d8f7a
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Added VBlank suppression flag
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2014-06-21 00:37:27 -04:00 |
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Souryo
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5574f1c4bf
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Fixed a few glitches based on test roms
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2014-06-20 22:31:48 -04:00 |
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Souryo
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441240d25d
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PPU Sprites working, changed GUI to allow loading roms manually
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2014-06-20 21:48:55 -04:00 |
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Souryo
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fdb5776856
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Fixed remaining color issues, added horizontal/vertical mirroring support
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2014-06-19 19:58:15 -04:00 |
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Souryo
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0bac761beb
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Optimizations (+25% speed), changed the way frame buffer is sent to the GUI
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2014-06-19 17:06:00 -04:00 |
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Souryo
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e4692cdd9c
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Fixed a few pixel offsets, changed DirectX buffer color format, code cleanup
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2014-06-19 16:07:37 -04:00 |
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Souryo
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31f9116b60
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Fixed background color in mario 1 (mirroring issue), Temp fix for colors in general (R & B were inverted)
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2014-06-19 09:37:10 -04:00 |
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Souryo
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e49286e42b
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Partially fixed coloring
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2014-06-19 00:17:03 -04:00 |
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Souryo
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b947be23bc
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Fixed PPU glitches
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2014-06-18 23:59:10 -04:00 |
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Souryo
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0262e8c53c
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PPU working (lots of glitches, but draws correctly)
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2014-06-18 22:54:23 -04:00 |
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Souryo
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4341e47e17
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PPU work
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2014-06-17 18:16:49 -04:00 |
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Souryo
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3ad6418726
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PPU VRAM, partially fixes tests
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2014-06-15 21:45:36 -04:00 |
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Souryo
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cc674a7467
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Added console window, bug fixes based on tests
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2014-06-15 11:25:29 -04:00 |
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Souryo
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608c9a03cf
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PPU, NMI
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2014-06-15 09:35:17 -04:00 |
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Souryo
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177d53e8bf
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PPU work
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2014-06-14 18:20:56 -04:00 |
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Souryo
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630db30484
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Improved code structure
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2014-06-14 11:27:55 -04:00 |
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Souryo
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909e73a8d5
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Added missing files
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2014-06-14 10:12:10 -04:00 |
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