Commit Graph

4670 Commits

Author SHA1 Message Date
radius
d865c5e4a6 add some copyright on files I contributed considerably just in case 2019-06-20 05:45:17 +02:00
twinaphex
db4f0eff24 Cleanup 2019-06-19 05:28:20 +02:00
twinaphex
f061941456 Integrate record_driver.c into retroarch.c 2019-06-17 16:23:46 +02:00
twinaphex
ee3208ac39 Integrate video_driver.c into retroarch.c 2019-06-17 15:10:22 +02:00
twinaphex
127bf556c7 Merge audio_driver.c into retroarch.c 2019-06-17 12:49:21 +02:00
jdgleaver
05befb7175 (GEKKO) Update default paths 2019-06-12 10:41:11 +01:00
orbea
cafc45d705 Remove duplicate code. 2019-06-02 22:25:20 -07:00
twinaphex
4862368b02 (Unix/Linux) Correct parse_drive_list (potential fix) 2019-05-31 07:11:10 +02:00
twinaphex
820ffb9d20 Cleanups - cut down on the rest of unnecessary filestream_exists calls
- only use filestream_exists immediately before filestream_delete or
any other genuine filestream-related operations - when just checking
if a path exists on the filesystem, just use path_is_valid - faster
2019-05-31 06:43:20 +02:00
twinaphex
d37e610d70 (Switch) Stub this code out for now 2019-05-29 12:57:36 +02:00
radius
d8c4c4e276 further cleanup 2019-05-28 16:29:49 +02:00
radius
5071a33cd3 simplify this mess
So this makes two basic changes:
1. Add a few extra dirs, hide root dir in the filesystem
2. Simplify the default dir selection code so it doesn't take three code blocks to change a dir

A few of the decisions here were weird.
This shouldn't affect anything for end users and makes the code more mantainable.

Log from the first run:

```
05-27 22:42:21.507 16529 16567 I RetroArch: jni_thread_destruct()
05-27 22:45:27.586 16992 17046 I RetroArch: [ENV] Android version (major : 7, minor : 1, rel : 2)
05-27 22:45:27.586 16992 17046 I RetroArch: [ENV] Checking arguments passed from intent ...
05-27 22:45:27.586 16992 17046 I RetroArch: [ENV]: config file: [/storage/emulated/0/Android/data/com.retroarch.aarch64/files/retroarch.cfg] -->correct
05-27 22:45:27.586 16992 17046 I RetroArch: [ENV]: current IME: [com.koushikdutta.vysor/.VysorIME]
05-27 22:45:27.586 16992 17046 I RetroArch: [ENV]: libretro path: [/data/user/0/com.retroarch.aarch64/cores/]
05-27 22:45:27.586 16992 17046 I RetroArch: [ENV]: android internal storage location: [/storage/emulated/0]
05-27 22:45:27.586 16992 17046 I RetroArch: [ENV]: android picture folder location [/storage/emulated/0/Pictures] -->cleanup no longer needed
05-27 22:45:27.586 16992 17046 I RetroArch: [ENV]: android download folder location [/storage/emulated/0/Download] -->cleanup no longer needed
05-27 22:45:27.586 16992 17046 I RetroArch: [ENV]: APK location [/data/app/com.retroarch.aarch64-2/base.apk]
05-27 22:45:27.586 16992 17046 I RetroArch: [ENV]: android external files location [/storage/emulated/0/Android/data/com.retroarch.aarch64/files]
05-27 22:45:27.586 16992 17046 I RetroArch: [ENV]: app dir: [/data/user/0/com.retroarch.aarch64]
05-27 22:45:27.586 16992 17046 I RetroArch: Testing permissions for /storage/emulated/0 -->correct
05-27 22:45:27.587 16992 17046 I RetroArch: Create /storage/emulated/0/.retroarch in /storage/emulated/0 true
05-27 22:45:27.587 16992 17046 I RetroArch: [ENV]: application location: [/data/user/0/com.retroarch.aarch64]
05-27 22:45:27.587 16992 17046 I RetroArch: [ENV]: default download folder: [] -->fixup
05-27 22:45:27.587 16992 17046 I RetroArch: [ENV]: default savefile folder: [/storage/emulated/0/RetroArch/saves] -->correct
05-27 22:45:27.587 16992 17046 I RetroArch: [ENV]: default savestate folder: [/storage/emulated/0/RetroArch/states] -->correct
05-27 22:45:27.587 16992 17046 I RetroArch: [ENV]: default system folder: [/storage/emulated/0/RetroArch/system] -->correct
05-27 22:45:27.587 16992 17046 I RetroArch: [ENV]: default screenshot folder: [/storage/emulated/0/RetroArch/screenshots] -->correct
05-27 22:45:27.780 16992 17046 I RetroArch: [recording] youtube streaming key empty
05-27 22:45:27.781 16992 17046 W RetroArch: Using old --libretro behavior. Setting libretro_directory to "/data/user/0/com.retroarch.aarch64/cores/" instead.
05-27 22:45:27.781 16992 17046 I RetroArch: RetroArch 1.7.7 (Git 772d06f)
```

Also these are changed:

![image](/uploads/c7a68118e9d91567b135ded551f571ee/image.png)

Should be easier to navigate to other mountpoints
2019-05-28 16:29:41 +02:00
radius
87452b2eac fixup layout path on android, add some comments, move the order of the user directories 2019-05-28 16:29:36 +02:00
twinaphex
fb22397835 (libnx) Turn rpng_load_image_argb into static function 2019-05-28 16:13:12 +02:00
twinaphex
ebefe374b5 (platform_switch.c) Cleanups 2019-05-28 16:12:06 +02:00
twinaphex
8850f0735c (LIBNX) Try to fix libnx 2019-05-28 16:10:22 +02:00
jdgleaver
93917c72c7 (GX - Wii) Add default video/audio filter directories 2019-05-23 12:17:38 +01:00
twinaphex
b8d27362e4 Fix C89 issues and avoid usage of ZeroMemory - is just memset 0 2019-05-21 06:08:33 +02:00
radius
d0c8b3ccf4 restart works on linux too 2019-05-21 04:53:37 +02:00
twinaphex
beda37e463 (platform_win32.c) Exclude this for Xbox 2019-05-21 04:32:56 +02:00
radius
95dbb040b0 add restart menu option
add sublabels

Add .gitlab-ci.yml

Update .gitlab-ci.yml
2019-05-21 04:25:34 +02:00
nia
443f5f907e platform_unix: Check whether LANG is defined before using it.
Fixes a segfault.
2019-05-18 13:11:10 +01:00
Brad Parker
37e2cb4ecc win32: sort language IDs by largest int first 2019-05-16 17:30:45 -04:00
Twinaphex
59d8d701a6
Merge pull request #8769 from natinusala/master
platform_linux: more flexible battery display
2019-05-13 01:59:53 +02:00
Twinaphex
fbec6b84e8
Merge pull request #8529 from huwpascoe/mame_overlay
video_layout (mame artwork)
2019-05-13 00:42:26 +02:00
natinusala
e128c06d2e platform_linux: more flexible battery display 2019-05-12 14:38:40 +02:00
plaidman
5eb2f7962d update CPU clock profiles and battery info for lakka-switch 2019-05-11 13:42:53 -04:00
Huw Pascoe
685aabb094 video_layout config 2019-05-11 09:58:46 +01:00
twinaphex
bc2bdd5734 config_file_read not needed anymore 2019-04-30 13:37:10 +02:00
M4xw
6bfa3fa807 [LIBNX] Better Horizon Ver. Detection
-Save the current Path via frontend_switch_process_args (fixes loader)
2019-04-29 18:14:21 +02:00
twinaphex
161d4caa8f Get rid of two retro_assert calls 2019-04-28 15:16:42 +02:00
Ghabry
4390317992 Revert "(UWP/WinRT)"
This reverts commit b43b3e2bb0.
2019-04-27 15:01:01 +02:00
twinaphex
b43b3e2bb0 (UWP/WinRT)
- Disable VFS for now - seems to be very problematic right now
- Move uwp_is_path_accessible_using_standard_io to file_path.c
since it seems to have no VFS dependencies, and rename it to
is_path_accessible_using_standard_io so it could possibly be later
used for other platforms as well that also have sandboxed filesystems
2019-04-27 09:20:19 +02:00
M4xw
ca80a3a4da [Libnx] Toolchain related changes
-Remove switch_pthread - It should be no longer used
-Increase SAVE_STATE_CHUNK to 4MB
-Fix overclocking on Horizon 8.0+

Note: This requires the updated Toolchain before Merge
2019-04-26 21:58:40 +02:00
twinaphex
59b45f7812 Start making HAVE_OPENGL_CORE independent 2019-04-24 03:23:57 +02:00
twinaphex
95ad896f9b Cleanups 2019-04-23 20:07:29 +02:00
twinaphex
563253f268 More work to make HAVE_OPENGL1 independent 2019-04-22 22:59:48 +02:00
twinaphex
317a443741 Use config_file_read in more places 2019-04-22 02:10:12 +02:00
twinaphex
7372bafb44 Remove RARCH_CTL_SET_LIBRETRO_PATH 2019-04-21 06:03:02 +02:00
jdgleaver
10f8077294 (RGUI) Add on-screen keyboard 2019-04-17 17:05:51 +01:00
Twinaphex
be7356ec6d
Merge pull request #8590 from bparker06/default_lang
Set language to OS/user default on first startup
2019-04-16 14:07:53 +02:00
Brad Parker
a5e52bd3c7 android: set preferred OS language on first start 2019-04-16 02:09:38 -04:00
Brad Parker
ffb07f3076 win32: set default language to OS preferred language on first start 2019-04-16 00:42:29 -04:00
Brad Parker
1ecc5fd9d1 unix: only set default language if support for multiple languages is compiled in 2019-04-16 00:41:59 -04:00
Brad Parker
aa588dec35 set default language on first startup according to OS setting (initial *nix implementation) 2019-04-15 23:14:49 -04:00
jdgleaver
54e1711f9a (3DS) Sanitise/Improve display mode selection 2019-04-15 17:05:55 +01:00
jdgleaver
2c65068be0 More 'Log to File' Additions:
- Add optional timestamped log files

- Handle errors if log file cannot be opened

- Android: flush log file immediately

- 3DS: log to file tested and fully working

- Default log paths added for all platforms
2019-03-25 17:22:59 +00:00
jdgleaver
93506a0d18 Log to file improvements 2019-03-21 16:57:54 +00:00
radius
8fd0aedc56 add log to file settings 2019-03-17 14:28:17 -05:00
Francisco Javier Trujillo Mata
b1846ee449 [PS2] CDFS Improvements 2019-03-16 15:32:11 +01:00
Francisco Javier Trujillo Mata
8d1adbc6ee Cleaning no needed functions and library 2019-03-15 20:19:14 +01:00
Francisco Javier Trujillo Mata
adf2743464 Implement CDFS and custom file descriptor support 2019-03-15 20:19:14 +01:00
Francisco Javier Trujillo Mata
4c24a17119 Extract IRX variables 2019-03-15 20:19:14 +01:00
Francisco Javier Trujillo Mata
f75f8482f8 Use bin2c for compiling IRX 2019-03-15 20:19:14 +01:00
bparker06
970404dc28
ios buildfix 2019-03-14 08:37:52 -04:00
Brad Parker
44a06d69a6 android: add gamepad rumble support 2019-03-13 03:32:18 -04:00
Brad Parker
954c54baee add device vibration option for cores that support rumble (with initial android implementation) 2019-03-12 13:07:16 -04:00
Brad Parker
f6dc7f4f02 android: add option to vibrate on touch 2019-03-10 21:36:52 -04:00
Francisco Javier Trujillo Mata
27ab4ac78b [PS2] Some audio improvements 2019-03-06 20:11:15 +01:00
Twinaphex
1414bffa8e
Merge pull request #8399 from fjtrujy/master
[PS2] Implement Pitch support in the ps2_gfx
2019-03-04 19:46:23 +01:00
Francisco Javier Trujillo Mata
8316d073bc [PS2] Implement Pitch support in the ps2_gfx 2019-03-03 14:08:12 +01:00
MrJs
b0cc374185
fix iOS/tvOS build
if/else around retroarch/frontend/drivers/platform_darwin.m:743:4: Implicit declaration of function 'cpu_features_get_model_name' is invalid in C99
2019-03-02 18:51:36 -08:00
Francisco Javier Trujillo Mata
6d2bba220f [PS2] Improvements with the device detection and different folder to save config 2019-03-02 16:06:36 +01:00
Francisco Javier Trujillo Mata
43ff843757 [PS2] Now Files IO works for USBs and Hosts (net) 2019-02-28 14:19:16 +01:00
Francisco Javier Trujillo Mata
3ec2ec2e11 Fix load state issue 2019-02-26 23:48:37 +01:00
Francisco Javier Trujillo Mata
20aae8a3b7 Use CWD to get the DefaultDir 2019-02-26 18:47:20 +01:00
Brad Parker
1c9ac4e825 osx: add cpu model name 2019-02-23 17:29:08 -05:00
Brad Parker
e22148fed4 show cpu model name in log, implemented for x86/64 on windows/linux so far 2019-02-23 16:50:42 -05:00
Brad Parker
4f0d61a2ac update copyright 2019-02-22 19:13:36 -05:00
Brad Parker
f5f492845f add setting for screen orientation, with initial android implementation 2019-02-21 00:31:55 -05:00
Francisco Javier Trujillo Mata
b8e2216dd4 Improvement the use of the palette 2019-02-17 23:29:16 +01:00
twinaphex
a51acb8377 Buildfix 2019-02-12 04:03:10 +01:00
orbea
28ff4b391a Clean up white space. 2019-02-03 16:00:50 -08:00
orbea
4c56167446 Convert to linux line endings. 2019-02-03 15:43:42 -08:00
Yoshi Sugawara
1ca3bcf21d Merge remote-tracking branch 'upstream/master' into ios-cleanup 2019-02-03 09:00:22 -10:00
Yoshi Sugawara
11bf1e05b1 remove logging code 2019-02-03 08:59:24 -10:00
twinaphex
85708b7ef8 (Emscripten) Buildfixes 2019-02-03 17:15:18 +01:00
Yoshi Sugawara
57c6686a19 fixed setting CFDocumentDirectory to not be iOS specific and respect other apple environments 2019-01-30 00:35:51 -10:00
Yoshi Sugawara
a18512375b Support for tvOS
- add tvOS target
    - support code signing tvOS cores by adding an argument to the code signing cores script
    - use NSCachesDirectory for the documents directory
    - add some mfi controller handling logic to set non-game controllers to the last index to avoid interfering with operation
    - autodetect mfi controller for apple tv on startup - added autodetect to hid joypad
    - added a webserver to transfer files for tvOS
    - xcode: clean up project, remove unused folders
    - remove HAVE_MATERIALUI setting for tvos build, make it use XMB as default
    - added retroarch app icon courtesy of @MrJs
    - added auto-detect of mfi controller for apple tv
2019-01-29 10:13:46 -10:00
Brad Parker
90db5e7e27 Implement in-menu sound effects 2019-01-27 11:22:16 -05:00
Twinaphex
556b7b19de
Merge pull request #8025 from krzys-h/uwp-storagefile
(UWP) StorageFile implementation
2019-01-27 08:33:17 +01:00
Francisco Javier Trujillo Mata
5ee7921b65 Add CDFS support 2019-01-26 14:21:51 +01:00
twinaphex
b13777e9fc Header cleanups 2019-01-20 03:16:58 +01:00
krzys-h
a116bb908e (UWP) Support access through the file picker 2019-01-17 11:48:09 +01:00
krzys-h
9188cc1a73 (UWP) Add broadFileSystemAccess support 2019-01-17 11:08:02 +01:00
krzys-h
901c712e61 Fix COM initialization on Qt builds 2019-01-12 09:46:20 +01:00
krzys-h
98c19ac0f5 Add a missing header
Apparently MSVC adds this by default or something
2019-01-10 17:22:32 +01:00
krzys-h
0cff7eefa7 Initialize COM only once, globally 2019-01-10 16:48:02 +01:00
Twinaphex
ac04c1bfc5
Merge pull request #7892 from Datamats/libnx_nwindow
libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api
2019-01-08 23:36:20 +01:00
Twinaphex
40997473ed
Merge branch 'master' into orbis2 2019-01-08 20:18:08 +01:00
orbea
bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Francisco Javier Trujillo Mata
9370fb604d Enable 2 controller for PS2 Driver (multiplayer is not implemented yet) 2019-01-08 00:28:14 +01:00
Mats
462a4b24fd libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api 2019-01-07 15:03:44 +01:00
Twinaphex
95a27bc28e
Merge pull request #7896 from fjtrujy/feature/dateImprovement
PS2 Timing Improvement
2019-01-05 19:09:34 +01:00
Francisco Javier Trujillo Mata
d5a8c30dfe PS2 Timing Improvement 2019-01-05 18:47:39 +01:00
orbea
849259d8f6 libretro-common: Sort config file conditionally.
This allows optionally sorting configure files and is needed to fix the
order of inputs in the autoconfig profiles which should not be sorted
alphabetically.

Fixes https://github.com/libretro/RetroArch/issues/7873
2019-01-03 15:28:32 -08:00
Francisco José García García
433ae4d7fc [ORBIS] Fix for loading content 2019-01-03 21:46:29 +01:00
psxdev
d0d49aa581 [ORBIS] added orbisFile initialization and standard for host directory structure 2019-01-03 21:23:44 +01:00
twinaphex
3c36a27505 Add this 2019-01-03 13:56:41 +01:00
twinaphex
42d5c0037e Create separate platform_uwp.c 2019-01-03 13:55:43 +01:00
twinaphex
e53ac5b38b (PS2) platform_ps2.c - style nits 2019-01-03 13:34:12 +01:00
Francisco Javier Trujillo Mata
56207bd08e Improvement in:
* Makefile.ps2
* ps2_gfx
* ps2_platform
* ps2_audio
2019-01-03 13:16:28 +01:00
Francisco Javier Trujillo Mata
1591bc2db2 Create Audio Driver from PS2 2019-01-03 13:16:27 +01:00
twinaphex
8b0f7051ac (MSVC 2003) Buildfix 2019-01-03 11:45:24 +01:00
twinaphex
9c5c0aea58 Start replacing WinRT ifdefs so that Windows Phone 8 can be detected
too
2019-01-02 13:30:58 +01:00
benoa
b5eedbaed7 Fix .cfg not found with external loaders. 2018-12-31 18:50:58 +01:00
Francisco José García García
63044b204e [ORBIS] Remove main 2018-12-31 17:45:32 +01:00
Francisco José García García
43b8763fd4 [ORBIS] Enable frontend driver 2018-12-31 14:16:42 +01:00
Francisco José García García
4ad083cb97 [ORBIS] Update input driver 2018-12-30 14:00:18 +01:00
Twinaphex
22e54dfc6b
Merge pull request #7839 from frangarcj/orbis2
[WIP] ORBIS / PS4 Port
2018-12-30 01:04:50 +01:00
Francisco José García García
3aa8d22238 [ORBIS] Fix main 2018-12-30 00:09:44 +01:00
krzys-h
b201d669b5 First iteration of UWP support
Enough to kind of run

Working drivers: xinput, d3d11
Still missing: input driver with keyboard support, audio driver
2018-12-28 22:09:22 +01:00
Francisco José García García
f02ef2e0c6 [ORBIS] Initial Platform driver + minor changes 2018-12-27 20:17:48 +01:00
Francisco Javier Trujillo Mata
282e688ee6 Cleaning not needed libraries for the PS2 2018-12-26 14:17:25 +01:00
Francisco Javier Trujillo Mata
90ba2df972 Put proper license in the files for the PS2 development 2018-12-26 13:48:48 +01:00
radius
bcfa332be9 stop litering emmmc for temporary files 2018-12-25 20:18:19 -05:00
jdgleaver
e27e1114c7 (3DS) Improve default configuration 2018-12-07 14:20:28 +00:00
M4xw
8764d7be28 [LIBNX] Implement Over-/Downclocking and minor fixes 2018-11-29 18:42:44 +01:00
natinusala
9cad7135a9 libnx: implement focus gain and loss callbacks 2018-11-28 14:11:42 +01:00
Royerson
6044044852
add CM9/10 default model names for Xperia Play 2018-11-19 10:25:11 -07:00
Francisco Javier Trujillo Mata
17d30f9dd5 Use SDL timer for counters and sleep the thread 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
802c38bd92 Fix why default entries doesn't appear 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
fc9cd8f639 JoyPad implemented 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
8a0266cf8d PS2 Input looks to be ready 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
0880bd00b0 PS2 is compiling with null drivers 2018-11-09 22:40:50 +01:00
Stuart Carnie
98e6adcfca
chore(cocoa): Remove Gestalt compiler warnings for macOS 10.13+ 2018-11-06 07:56:04 -07:00
natinusala
49082a8c80 libnx: enable video recording 2018-11-01 01:55:05 +01:00
p-sam
4c5c2170b6 libnx: call retroarch_main_quit on exit 2018-10-27 16:18:56 +00:00
natinusala
eac0d603f4 libnx: add network interfaces info 2018-10-12 17:37:03 +02:00
Nathan Strong
c5f9fc0a34 WiiU: fix network information
== DETAILS

For local netplay, it's useful to have your IP address easily
available. This commit makes the Information > Network Information
menu display the Wii U's IP address.

Change summary:
- Fix the logging init to be reentrant to avoid socket consumption
- Add implementation of POSIX `getifaddrs()` and `freeifaddrs()`
  to `missing_libc_functions.c`
- Remove compiler directives protecting the code paths that call
  `getifaddrs()` from being used in Wii U builds

== TESTING

Have tested locally, successfully get IP address information in
the Information > Network Information.

I think this may also fix NAT traversal. Will need to be tested.
2018-10-11 15:37:15 -07:00
twinaphex
247b21b151 (platform_switch.c) Set retro_rating level to 11 - some minor
cleanups
2018-10-08 04:20:07 +02:00
twinaphex
64b2e6ea5f Update platform_unix.c 2018-10-02 20:08:23 +02:00
lifajucejo
c39bc4ecab [LIBNX] Synchronize nxlink logging
- Logs were interleaved and caused instability on certain setups
2018-09-30 19:09:20 -04:00
M4xw
7a841eae24 [SWITCH] Change platform dir layout to match unix, fixes autodetect 2018-09-29 19:36:14 +02:00
lifajucejo
a1aec9a870 Add battery percentage (psm) to switch 2018-09-27 23:52:08 -04:00
M4xw
be2cba3200 [LIBNX] Mesa EGL backend has been fixed, remove workaround. 2018-09-27 20:02:30 +02:00
M4xw
cf097d7f42 [LIBNX] Implement OpenGL 2018-09-27 01:23:24 +02:00
misson20000
8ed254f0c0 small platform_switch indentation fixups 2018-09-15 03:27:29 -07:00
misson20000
7072bbb829 [NSW] SDK compat fixups 2018-09-15 03:27:29 -07:00
misson20000
fa76a3cb60 CRLF -> LF 2018-09-15 03:27:05 -07:00
M4xw
0ff014c1ac [LIBNX] Add Core extension 2018-09-15 02:29:40 +02:00
M4xw
424d169cd9 [LIBNX] Fix Audio and Platform for updated libnx 2018-09-15 01:29:42 +02:00
M4xw
64edf5f879 [LIBNX] Fixups and bare minimum to function 2018-09-14 20:38:42 +02:00
Stuart Carnie
1264e9c533 fix(Metal): Use ifdef syntax; add correct default for Metal build 2018-09-01 11:58:37 -07:00
neville
bd43682341 Use dynamic lookup code path 2018-08-31 19:37:40 +02:00
twinaphex
a58511ec00 Revert "Compatibility fixes for OSX PPC"
This reverts commit d7899c51aa.
2018-08-31 19:20:10 +02:00
twinaphex
1265d7546c Revert "Start using raw constants for OSX version detection"
This reverts commit ab34a70873.
2018-08-31 19:19:42 +02:00
twinaphex
ab34a70873 Start using raw constants for OSX version detection 2018-08-30 16:35:44 +02:00
neville
d7899c51aa Compatibility fixes for OSX PPC 2018-08-30 16:18:51 +02:00
Joel16
b606572bce Set max bus & gpu clock rates 2018-08-02 12:19:16 -05:00
kurumushi
bbe1dcd48f
Add imc0: mount for ps vita
This allows using the internal storage of the ps vita 2000 model when it's mounted on imc0: instead of ux0:
2018-07-23 23:11:54 +09:00
twinaphex
c3d469dd8e Revert "Moved WIN32 message loop out of win32_check_window, and into just before the call to runloop_iterate"
This reverts commit 7108628369.
2018-07-05 02:42:16 +02:00
Dwedit
7108628369 Moved WIN32 message loop out of win32_check_window, and into just before the call to runloop_iterate 2018-07-04 14:20:38 -05:00
Twinaphex
a3ae537c02
Merge pull request #6862 from gblues/master
WIIU: cleanups to wiiu bootstrap code
2018-06-30 14:31:22 +02:00
Twinaphex
2bdffff435 Silence more warnings 2018-06-21 07:34:27 +02:00
Stuart Carnie
411bcf8bdd feat(apple): Metal support for macOS
* includes rgui
* shader support

This is a work-in-progress and there are some bugs and visual artifacts
still to be fixed.
2018-06-20 21:33:45 -07:00
Brad Parker
aa083d1e4c android: add configurable setting for Sustained Performance Mode 2018-06-19 02:50:33 -04:00
Brad Parker
7176bb19ad support powerstate/battery level in Android 2018-06-16 19:15:16 -04:00
gblues
8b87a53366 Replace hokey "hooks" struct with weak symbol annotations
- Did a test build to ensure RA built
- Copied over to my FTPservU sources and ensured no compile issues there

Looks solid. A lot cleaner, too.

@aliaspider
2018-06-07 18:41:16 -07:00
FIX94
6ede99b47b
(GC) ACTUALLY fix up build 2018-06-07 21:04:34 +02:00
gblues
f22c337cfc WIIU: cleanup and build-out of wiiu bootstrap code
I used the code in `wiiu/` to bootstrap my own WiiU homebrew app; this
PR reflects some changes I needed to make, that might be useful upstream.

1. Clean up filesystem initialization

Filesystem driver initialization was lumped in with filesystem mounting;
and that was a problem in my project, because I needed to be able to remount
the SD card on the fly. So, now it's split up.

I've added a callback object named "hooks" that can be used by consuming
applications to handle filesystem mounting and unmounting. If these hooks are
not provided, then the existing default behavior occurs.

2. Expand socket handling

- add `SO_NONBLOCK` flag for non-blocking socket I/O
- add normal errno defines like `EWOULDBLOCK` `EAGAIN`.

3. Remove RetroArch dependencies

- the exception handler protects usage of version_git with
  `#ifdef HAVE_GIT_VERSION` but not the include, so I added that.

  It also technically depends on version.h, but I'm not touching that.
  It's easy enough to implement and I needed the same functionality. I'm
  not sure what the best solution for that dependency is.

- missing_libc_functions.c included features/features_cpu.h which is
  a libretro include. This appears to be a stale include though, because
  everything compiles and works without it.

- an ifdef referencing the RA "WIIU" define, rather than the devkitpro
  "__wiiu__" define
2018-06-05 00:06:40 -07:00
twinaphex
ec718c6f71 Should only be used for Wii 2018-06-04 21:25:04 +02:00
FIX94
3f8235db28
revert commit 822e2fd
commit 822e2fd broke sd gecko mounting on gamecube, making the gamecube build unusable, reverting it makes it run fine again
2018-06-01 00:22:42 +02:00
meepingsnesroms
6c1e865d28 Make build system match core format 2018-05-19 09:59:47 -07:00
meepingsnesroms
5b2ec62a41 Add another error handler, fix variable name formatting 2018-05-18 17:39:11 -07:00
twinaphex
2bda59b8e4 (platform_unix.c) Get rid of some warnings 2018-05-18 05:17:13 +02:00
Twinaphex
bc0185c313
Merge pull request #6782 from meepingsnesroms/master
Make 3DS launch cores like a normal system
2018-05-17 01:34:48 +02:00
meepingsnesroms
ce0d8bb5e0 Remove quote parsing 2018-05-16 16:26:38 -07:00
meepingsnesroms
8617690499 Fix tab where spaces should be 2018-05-16 10:41:25 -07:00
meepingsnesroms
756db4f264 Fix broken path handling when launching a core with a file or with spaces 2018-05-15 11:46:13 -07:00
meepingsnesroms
052de6bcd2 3ds now has proper core launching 2018-05-15 10:30:34 -07:00
meepingsnesroms
1a6f572405 Fixes 2018-05-09 18:23:35 -07:00
meepingsnesroms
5f234f0dd1 Start using proper 3ds executable formats (doesnt work properly yet) 2018-05-09 15:55:48 -07:00
gblues
5b3dd70ac3 Use a different packet size
== DETAILS

We had some disagreement on what packet size to use.

The maximum packet size varies depending on the actual network
hardware in use; the typical Ethernet value is relatively safe,
but not 100% compatible.

RFC 791 does, however, define a minimum datagram size that all
IP hosts must be able to handle--and it's large enough for our
needs, since we're generally not writing more than maybe 100
bytes at a time anyway.

I also did a little bit of cleanup for readability.
2018-05-06 19:08:32 -07:00
gblues
23f0a85446 Implement UDP broadcast network logging on Wii U
== DETAILS

The broadcast address is a standard part of TCP/IP that is used to
send messages to everyone on the subnet. This patch updates the
logging code to do the following:

1. Derive the broadcast address from the Wii U's own IP address
   and subnet mask. These can all be obtained at runtime, which
   means we can...
2. Remove the PC_DEVELOPMENT_IP_ADDRESS define from Wii U's
   Makefile, because compiling in an IP is no longer needed.
3. Rewrite the net_listen script to listen for broadcast packets
   and print them out with timestamps.

Since it's using the broadcast address, the only requirement is
that the PC be on the same network subnet as the Wii U.

Because of the low overhead of UDP, I've made logging on by
default. This will make it a ton easier to get useful bug
reports from users.
2018-05-06 14:39:48 -07:00
gblues
58e298ab8d Fix Salamander build
- move non-salamander objects out of salamander scope
- move the missing libc functions to general scope
- fix salamander_main inline invocation

TESTING: Ran 'make -f Makefile.wiiu SALAMANDER=1' successfully
2018-05-06 10:01:20 -07:00
Twinaphex
8484ea4154
Merge pull request #6672 from gblues/master
Cleanup of Wii U launcher code
2018-05-06 15:24:00 +02:00
Twinaphex
356cd47ce8 Silence some unused variable warnings 2018-05-03 19:35:27 +02:00
gblues
7448fd3157 More code re-organization
=== DETAILS
Since @aliaspider wants the `wiiu/` to be something of a mini-SDK, I've
reorganized the code I put in there:

- `wiiu/main.c` now only has the ELF/RPX entrypoints, and the code used
  by those entrypoints, with RA code removed (e.g. swapped retro_sleep()
  for usleep()). These entrypoints then call main() ...
- Moved `main()` and its support functions back into `frontend/drivers/platform_wiiu.c`
  I also renamed some of the support functions I wrote, and better
  organized them within the code.
- Moved `wiiu/input/` into the `input/` hierarchy:

  * The joypad drivers now live in `input/drivers_joypad/wiiu/`
  * The HID driver now lives in `input/drivers_hid/`
  * The Wii U specific headers now live in `input/include/wiiu`
  * I added `input/include` into the include search path to avoid
    using really ugly relative includes
2018-05-01 23:23:40 -07:00
gblues
04cefd27d1 Cleanup of Wii U launcher code
== DETAILS

The Wii U main entrypoints were embedded in the frontend driver,
which isn't a great place for them. Also, the `main()` method was
pretty long and monolithic. Now it's (much) less so.

Changes:

- Refactor out the main entrypoints into their own source files
  (`wiiu/main.c` and `wiiu/main.h`)
- Optimize includes in both files, so only the minimum needed to
  compile are included.
- The `main()` method is a lot easier to understand now. It's no longer
a confusing mess of ifdefs.
- There's a small amount of changes in the headers for future work, which
  is switching kpad_driver to be callback-driven. The only change here is
  to import the function that will be used, and define some data types.

Testing:
- Did local builds and confirmed build is successful
- Successfully loaded a core and switched among a few games
2018-04-30 21:56:06 -07:00
Brad Parker
a1aefc901c Qt WIMP GUI 2018-04-30 14:33:05 -04:00
twinaphex
5a80a6046f (Android) Remove no longer needed machine/cpu-features.h 2018-04-28 19:29:30 +02:00
twinaphex
7b1ad55b20 Try to use snprintf instead of sprintf 2018-04-25 11:31:50 +02:00
twinaphex
8e7b1ede7f Silence Clang warnings 2018-04-09 17:35:27 +02:00
twinaphex
167b977c4d Fix some build errors with MSVC 2003/2005 cores 2018-03-28 16:22:35 +02:00
twinaphex
72dc03a1c6 Try to fix Coverity warnings 2018-03-19 06:58:36 +01:00
twinaphex
33f0009a11 Fix UNIX build 2018-02-25 20:49:44 +01:00
twinaphex
78406bef69 (platform_unix.c) Remove lots of hashes 2018-02-25 17:58:36 +01:00
twinaphex
b0f29a6743 (platform_unix.c) Remove more hashes 2018-02-25 13:16:17 +01:00
twinaphex
6fc6bfbb24 (XDK1) Set default assets dir too 2018-02-19 13:43:32 +01:00
twinaphex
6c02dfd84c (XDK1) Setup some default dirs 2018-02-19 13:29:16 +01:00
twinaphex
56cbaefd05 Change this back 2018-02-18 02:12:15 +01:00
twinaphex
c0f79d2032 Update 2018-02-18 02:11:41 +01:00
Brad Parker
1923ec11a9 platform_unix: remove HAVE_NETWORKING requirement 2018-02-08 11:44:26 -05:00
twinaphex
e01416a0da Split up code to platform_xdk.h 2018-02-05 01:33:54 +01:00
aliaspider
5549b136c2 (msvc) CXX_BUILD + griffin fixes. 2018-02-05 00:25:03 +01:00
twinaphex
3ff3cada71 CXX_BUILD is fixed again for Windows 2018-02-04 21:13:41 +01:00
twinaphex
5bfa63e4bd (Darwin) Fix warnings 2018-01-31 11:23:57 +01:00
Ash
3a442af6be
[WiiU] Add missing time/clock libc functions
Add some timing functions so that we can know the time (woo-hoo?)
I use errno here, which worries me a bit. I wouldn't put it past
devkitPPC to have it as a null pointer or something.

Can confirm this makes XMB's clock work, much to @cucholix's delight;
I'm sure ;D
2018-01-30 17:14:58 +11:00
twinaphex
fc0ea0c63f Cut down unnecessary _XBOX ifdefs 2018-01-26 15:15:03 +01:00
Brad Parker
9ef75473e0 fix coverity warnings 2018-01-26 00:14:59 -05:00
Brad Parker
9e347ec71f detect shader file changes on move and delete as well, and wait a few frames before re-applying changes 2018-01-25 19:09:55 -05:00
Brad Parker
f087b150c9 Add quick menu option to watch shader files for changes and recompile automatically (Linux only for now) 2018-01-25 15:50:57 -05:00
twinaphex
6a46065162 (MSVC 2013) Add more non_HAVE_DYNAMIC codepaths 2018-01-24 01:52:44 +01:00
Toad King
55334aeffd fix black frame insertion in emscripten 2018-01-20 13:01:48 -06:00
kwyxz
b9585df325 Update Haiku port to allow it to build again 2018-01-20 00:19:01 -08:00
twinaphex
61ff51be2f Start using string_is_equal predominantly 2018-01-16 22:53:38 +01:00
Toad King
28b2bf537f fix warning 2018-01-15 04:17:01 -06:00
Toad King
0256156a6b fix rwebaudio time drift
fixes audio getting stuck in an always fast state
2018-01-15 03:08:30 -06:00
Toad King
19facdb066 reset drivers shortly after toggling fullscreen mode
fixes black screen after going fullscreen in game
2018-01-15 02:12:53 -06:00
Toad King
d23faff8d6 set the main loop first before calling rarch_main 2018-01-15 00:43:20 -06:00
Toad King
2738c79aa0 switch to RGUI as default menu for emscripten 2018-01-15 00:07:12 -06:00
Toad King
b75f4b4f67 implement setting vsync and swapinterval
vsync is not "true" vsync (that's always on in browsers) but changes the main loop timer from immediate to window.requestAnimationFrame
2018-01-14 23:29:20 -06:00
Toad King
2d27a8c3e2 fix exiting not terminating emscripten runtime 2018-01-14 02:53:34 -06:00
Toad King
5ef595be1a fix fullscreen 2018-01-14 02:33:22 -06:00
meepingsnesroms
74c8506391 Add frontend, battery level and memory amount detection to 3ds port
Also fix white spaces in led drivers, make led drivers use standard driver format.
Begin work on translation driver.
Add salamander files to gitignore.
2018-01-10 16:52:32 -08:00
gblues
5894d0ef86 Remove all HID code from WiiU build via ifdef
== DETAILS
We're trying to track down the source of crashes when switching cores.
To rule out the HID code, this commit does the following:

- Wraps the library imports in an ifdef
- Wraps the object files in conditionals in Makefile.wiiu
- In wiiu_joypad, calls into the hidpad driver are wrapped in ifdef

== TESTING
This didn't solve the "System memory error" crash I've been experiencing.
But, maybe it will impact the other flavors of crashes others are seeing.
2018-01-07 20:26:24 -08:00
aliaspider
e63697dca7 (WIIU) fix net logger. 2018-01-04 17:21:16 +01:00
twinaphex
6c5d303a07 (Xbox OG) Fix Salamander build 2018-01-03 14:31:41 +01:00
meepingsnesroms
7ac985e9be Add all xmb menu options to rgui and glui, 3ds warning fix, move start directory to top of load content 2018-01-01 10:38:16 -08:00
Twinaphex
0389bc64fe
Merge pull request #5997 from libretro/new_hid
New HID system (courtesy of gblues)
2017-12-30 15:30:03 +01:00
twinaphex
b788bf71bd (3DS) Implement frontend rating - will return 6 for New 3DS/2DS,
and 3 for Old 3DS/2DS
2017-12-30 11:23:47 +01:00
gblues
192f5875b9 Simplify, add logging, revert some of the changes
== DETAILS
The old code was crashing; I did a minimalized branch and the crash
went away, so I'm bringing that over here. Meaning I'll have to
redo some of the other work I'd put in, but oh well.

(now watch it start crashing again)

== TESTING
Can confirm it builds. Wii U is busy ATM so I can't test.
2017-12-30 04:40:23 +01:00
gblues
1beba28d02 Only call HIDSetup/HidTeardown once
== DETAILS
I did a minimalist edit of the HID thread that stripped out all
HID* syscalls, and this stopped the crashing. I then re-added just
the HIDSetup() and HIDTeardown() calls, and the crash came back.

This smells like an OS bug. To work around it, I've put the
HIDSetup() and HIDTeardown() calls into the app init/shutdown
section, so they only get called once in the application lifetime
and not each time the input driver is initialized.
2017-12-30 04:40:15 +01:00
Nathan Strong
e80d99dbae Delete controller_patcher; start on proper HID driver
== DETAILS

We discovered that the controller_patcher code was causing
the WiiU to intermittently crash when switching ROMs.

Changes:

- Completely extricates the controller_patcher code
- Create a skeleton wiiu_hid driver
- Wire up the build system to build/link it successfully

== TESTING

Has not been tested. Probably doesn't crash, since the
skeleton driver is just a copy of the null driver.
2017-12-30 04:38:57 +01:00
meepingsnesroms
d18ee7eaed Fix new 3ds xl not being detected, others
Also fixes whitespace in makefile and platform_ctr.c and compiles with debug libctru when DEBUG=1
2017-12-29 19:30:54 -08:00
twinaphex
2768f639a2 Fix csnd corrupting dsp audio driver on failure, add 3dsx/smdh to
gitignore
2017-12-26 21:36:46 +01:00
Twinaphex
6fc71b6b55
Merge branch 'master' into master 2017-12-26 21:35:25 +01:00
meepingsnesroms
f8b9c8fa6d Fix csnd corrupting dsp audio driver on failure, add 3dsx/smdh to gitignore 2017-12-26 05:31:51 -08:00
twinaphex
08d9ee9600 (PSP) Add thread support 2017-12-26 09:45:45 +01:00
twinaphex
3f281bb31f Cleanups 2017-12-25 07:49:07 +01:00
twinaphex
513885d465 (PS3) Set up cheat dir/autoconfig dir 2017-12-20 16:11:59 +01:00
twinaphex
f6e9a624ca (PS3) Add default dir for core download assets 2017-12-20 16:02:40 +01:00
Brad Parker
03970ddacd Show BSD OSes in frontend OS info 2017-12-16 10:46:52 -05:00
twinaphex
c7c4b723d6 Move path_file_exists to filestream and do away with filestream
dependencies in file/file_path
2017-12-14 20:05:46 +01:00
gblues
6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
Andrés
305cb6d647 fix OS identification (#5880) 2017-12-07 18:49:35 -05:00
Brad Parker
55b738a07a implement frontend get_architecture() for windows 2017-12-07 16:32:13 -05:00
Brad Parker
fa7cd77d7d win32: improve version reporting under System Information 2017-12-07 13:49:07 -05:00
Ash
e9a3088a79
[WiiU] Toolchain: Actually fix C++ constructors/destructors (oops!)
Looks like I temporarily forgot how external symbols work. Fixes
https://gbatemp.net/posts/7720955; hopefully we finally have C++ under
control.
2017-12-03 11:31:30 +11:00
Ash
bf3e256a43
[WiiU] Input: Make controller_patcher a compile-time option
As discussed in libretro#5357; controller_patcher is now optional. It's
off by default; though this could be changed with a simple makefile
tweak (ENABLE_CONTROLLER_PATCHER ?= 1, perhaps?)

To re-enable controller_patcher; append ENABLE_CONTROLLER_PATCHER=1 to
your usual make command.

controller_patcher was the only user of c++ constructors in the Wii U
port, so you'll need 26a006c in your tree otherwise you will have a
blackscreen on startup.
2017-12-01 18:29:21 +11:00
Ash
26a006cfac
[WiiU] Toolchain: Fix C++ constructor/destructor handling
The old setup relied on there being at least one constructor *or* the
value of *__CTOR_LIST__ being NULL. Neither of these are guaranteed; and
having no C++ constructors actually resulted in a random value being
read (which passed the NULL check!). This new setup uses the
__CTOR_END__ symbol; which is a pointer to just after the end of the
list. When there are no constructors, it has the same value as
__CTOR_LIST__; so the while loop is never entered.

This fix also allows us to re-enable destructors; in case they're ever
needed.
2017-12-01 18:18:02 +11:00
Brad Parker
9aeddb781a GlobalMemoryStatusEx only exists for 2000 and up 2017-11-29 19:33:39 -05:00
Justin Weiss
4069ddc926 Expand symlinks in default configuration paths for iOS devices
CFSearchPathForDirectoriesInDomains returns a path in /var, while
getenv(HOME) returns the same path in /private/var. /var is a symlink
to /private/var, but when config is generated, the difference in paths
means they won't be abbreviated correctly.

This change expands symlinks before filling in the default
directories, so those paths will match.
2017-11-22 20:07:27 -08:00
Francisco José García García
b975cb43a7
Change platform driver for vita 2017-11-14 19:49:50 +01:00
Ash
0d38612f4a
[WiiU] Various warning/format string fixes
All things from unsigned comparisons to missing initializers; we got it
here.
2017-11-04 20:37:30 +11:00
Roman Kalashnikov
cdc61bc206
Simplified condition in while
if `*ptr` value equals ' ', then condition `if(*ptr != '\0')` will always true
2017-10-28 20:56:04 +03:00
Brad Parker
3f27e5d7bb CXX_BUILD fix 2017-10-23 21:48:38 -04:00
twinaphex
be5d3cb0ba Convert platform_xdk.cpp to C 2017-10-03 04:36:43 +02:00
Alcaro
b97853a536 Rename STRING_REP_ULONG to STRING_REP_USIZE 2017-10-02 22:51:51 +02:00