Commit Graph

3924 Commits

Author SHA1 Message Date
twinaphex
1009f12939 (GX) Add framebuf to gx video struct 2015-11-15 20:33:31 +01:00
Twinaphex
5fc267d24a (OSX/iOS) get_chosen_screen buildfixes 2015-11-14 22:26:07 +01:00
twinaphex
6d977f08a9 Create d3d_reset 2015-11-14 20:02:55 +01:00
twinaphex
63924971aa (Android) Refactor away system_property_get_density - make regular calls to
system_property_get instead
2015-11-14 19:22:33 +01:00
twinaphex
1ef9601966 Revert "(GL) Cleanups"
This reverts commit 36d5cc890b.
2015-11-14 05:27:44 +01:00
twinaphex
4b63df35ba (Android) Should cache DPI once and then just return the value
without doing costly popen calls every time
2015-11-14 03:18:00 +01:00
Twinaphex
663286472a Merge pull request #2384 from aliaspider/master
allow using video filters when building with HAVE_FILTERS_BUILTIN
2015-11-12 15:45:46 +01:00
aliaspider
13699280b4 (3ds) video driver:
- fix frame dupes
- bypass DMA for small frames.
2015-11-12 15:00:53 +01:00
aliaspider
75b57f1567 (3ds) improve performance when using video filters by allocating the
output buffer in linear memory.
2015-11-12 14:57:26 +01:00
aliaspider
8cb98acbd2 fix video filters when built without HAVE_THREADS. 2015-11-12 14:54:56 +01:00
twinaphex
3e85aefb80 (D3D) Update 2015-11-12 05:45:46 +01:00
twinaphex
4f37c1a487 d3d_construct - some cleanups 2015-11-12 05:39:55 +01:00
twinaphex
95c1d4d53b (Win32) Blind coding sure sucks 2015-11-12 05:19:00 +01:00
twinaphex
d4f1b6d14a (Win32) Another buildfix 2015-11-12 05:18:13 +01:00
twinaphex
8d0e375de0 (Win32) Buildfixes 2015-11-12 05:17:21 +01:00
twinaphex
105236a543 Create win32_set_video_mode 2015-11-12 05:16:06 +01:00
twinaphex
d3efdf8e5a Move g_restore_desktop to win32_common 2015-11-12 05:14:09 +01:00
twinaphex
ad85db3965 Start using g_resize_width/g_resize_height for D3D too 2015-11-12 03:08:09 +01:00
twinaphex
9a82d2a956 Create win32_monitor_set_fullscreen 2015-11-12 03:01:50 +01:00
twinaphex
d2006c43c1 Turn g_resized into static variable 2015-11-12 02:57:56 +01:00
twinaphex
9961907d2c (Win32) Make g_pos_x/g_pos_y static 2015-11-12 02:55:26 +01:00
twinaphex
92f68fd614 (Win32) Buildfix 2015-11-12 02:53:01 +01:00
twinaphex
0dce6479c1 Create win32_window_create 2015-11-12 02:51:40 +01:00
twinaphex
cb008b13f8 (D3D) Use the same hwnd variable as WGL 2015-11-12 02:45:16 +01:00
twinaphex
66727bba2e (D3D) More 2015-11-12 02:40:26 +01:00
twinaphex
060a255561 Start fleshing out d3d_construct 2015-11-12 02:35:18 +01:00
twinaphex
f929e9cee7 Revert "Start using wrappers for vertex declarations"
This reverts commit a09e8e0684.
2015-11-12 01:55:18 +01:00
twinaphex
a09e8e0684 Start using wrappers for vertex declarations 2015-11-12 01:48:36 +01:00
twinaphex
a4336fe89a (D3D) Buildfix 2015-11-12 01:44:34 +01:00
twinaphex
f610f29e34 Add d3d_vertex_declaration_new 2015-11-12 01:38:13 +01:00
twinaphex
e50339ee79 Call d3d_set_vertex_declaration 2015-11-12 01:32:01 +01:00
twinaphex
7a76d7e0a7 (D3D) Buildfix 2015-11-12 01:29:25 +01:00
twinaphex
823e2db596 Create d3d_set_render_state 2015-11-12 01:28:14 +01:00
twinaphex
cb5d4b0569 Compile in win32_monitor_ functions for Xbox too but leave them
stub
2015-11-12 01:22:28 +01:00
twinaphex
61f0464b77 (win32_shader_dlg.c) Avoid warnings 2015-11-11 22:06:05 +01:00
twinaphex
78b7980b12 Linker fix 2015-11-11 20:30:51 +01:00
twinaphex
1da727cd54 convert keyboard_event_win32 to C++ 2015-11-11 20:23:19 +01:00
twinaphex
5e6983d0da Add extern "C" for win32_handle_keyboard_event 2015-11-11 20:21:16 +01:00
twinaphex
c33f4b9f83 video_Thread_wrapper - add extern "C" 2015-11-11 20:19:48 +01:00
twinaphex
9deeececf1 Turn win32_common and wgl_ctx into C++ 2015-11-11 20:07:06 +01:00
twinaphex
3d20af9135 (D3D) Cleanups 2015-11-11 19:59:56 +01:00
twinaphex
1413d97ab0 (D3D/GL) Use more common code 2015-11-11 19:48:24 +01:00
twinaphex
938dfa775a (D3D/GL) Try to use common code for both 2015-11-11 19:41:32 +01:00
twinaphex
8e08db3446 more buildfixes 2015-11-11 18:29:06 +01:00
twinaphex
3c5f4bd243 Move WndProc to win32_common.c 2015-11-11 18:26:10 +01:00
twinaphex
8f6deb9dac Pass function pointer to win32_window_init too 2015-11-11 18:22:39 +01:00
twinaphex
4e8000571f (renderchain/d3d) Use void pointer 2015-11-11 18:20:07 +01:00
twinaphex
b40baa6323 Move win32_window_init 2015-11-11 18:16:28 +01:00
twinaphex
65a9419522 Create win32_window_init 2015-11-11 18:15:21 +01:00
twinaphex
75e30002e0 Revert "Take out windowClass from D3D struct"
This reverts commit 6e689ec0f0.
2015-11-11 18:07:36 +01:00