twinaphex
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1009f12939
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(GX) Add framebuf to gx video struct
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2015-11-15 20:33:31 +01:00 |
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Twinaphex
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5fc267d24a
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(OSX/iOS) get_chosen_screen buildfixes
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2015-11-14 22:26:07 +01:00 |
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twinaphex
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6d977f08a9
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Create d3d_reset
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2015-11-14 20:02:55 +01:00 |
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twinaphex
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63924971aa
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(Android) Refactor away system_property_get_density - make regular calls to
system_property_get instead
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2015-11-14 19:22:33 +01:00 |
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twinaphex
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1ef9601966
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Revert "(GL) Cleanups"
This reverts commit 36d5cc890b .
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2015-11-14 05:27:44 +01:00 |
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twinaphex
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4b63df35ba
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(Android) Should cache DPI once and then just return the value
without doing costly popen calls every time
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2015-11-14 03:18:00 +01:00 |
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Twinaphex
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663286472a
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Merge pull request #2384 from aliaspider/master
allow using video filters when building with HAVE_FILTERS_BUILTIN
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2015-11-12 15:45:46 +01:00 |
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aliaspider
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13699280b4
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(3ds) video driver:
- fix frame dupes
- bypass DMA for small frames.
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2015-11-12 15:00:53 +01:00 |
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aliaspider
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75b57f1567
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(3ds) improve performance when using video filters by allocating the
output buffer in linear memory.
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2015-11-12 14:57:26 +01:00 |
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aliaspider
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8cb98acbd2
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fix video filters when built without HAVE_THREADS.
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2015-11-12 14:54:56 +01:00 |
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twinaphex
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3e85aefb80
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(D3D) Update
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2015-11-12 05:45:46 +01:00 |
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twinaphex
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4f37c1a487
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d3d_construct - some cleanups
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2015-11-12 05:39:55 +01:00 |
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twinaphex
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95c1d4d53b
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(Win32) Blind coding sure sucks
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2015-11-12 05:19:00 +01:00 |
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twinaphex
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d4f1b6d14a
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(Win32) Another buildfix
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2015-11-12 05:18:13 +01:00 |
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twinaphex
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8d0e375de0
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(Win32) Buildfixes
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2015-11-12 05:17:21 +01:00 |
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twinaphex
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105236a543
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Create win32_set_video_mode
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2015-11-12 05:16:06 +01:00 |
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twinaphex
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d3efdf8e5a
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Move g_restore_desktop to win32_common
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2015-11-12 05:14:09 +01:00 |
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twinaphex
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ad85db3965
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Start using g_resize_width/g_resize_height for D3D too
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2015-11-12 03:08:09 +01:00 |
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twinaphex
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9a82d2a956
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Create win32_monitor_set_fullscreen
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2015-11-12 03:01:50 +01:00 |
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twinaphex
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d2006c43c1
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Turn g_resized into static variable
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2015-11-12 02:57:56 +01:00 |
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twinaphex
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9961907d2c
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(Win32) Make g_pos_x/g_pos_y static
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2015-11-12 02:55:26 +01:00 |
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twinaphex
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92f68fd614
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(Win32) Buildfix
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2015-11-12 02:53:01 +01:00 |
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twinaphex
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0dce6479c1
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Create win32_window_create
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2015-11-12 02:51:40 +01:00 |
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twinaphex
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cb008b13f8
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(D3D) Use the same hwnd variable as WGL
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2015-11-12 02:45:16 +01:00 |
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twinaphex
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66727bba2e
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(D3D) More
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2015-11-12 02:40:26 +01:00 |
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twinaphex
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060a255561
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Start fleshing out d3d_construct
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2015-11-12 02:35:18 +01:00 |
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twinaphex
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f929e9cee7
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Revert "Start using wrappers for vertex declarations"
This reverts commit a09e8e0684 .
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2015-11-12 01:55:18 +01:00 |
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twinaphex
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a09e8e0684
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Start using wrappers for vertex declarations
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2015-11-12 01:48:36 +01:00 |
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twinaphex
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a4336fe89a
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(D3D) Buildfix
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2015-11-12 01:44:34 +01:00 |
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twinaphex
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f610f29e34
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Add d3d_vertex_declaration_new
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2015-11-12 01:38:13 +01:00 |
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twinaphex
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e50339ee79
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Call d3d_set_vertex_declaration
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2015-11-12 01:32:01 +01:00 |
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twinaphex
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7a76d7e0a7
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(D3D) Buildfix
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2015-11-12 01:29:25 +01:00 |
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twinaphex
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823e2db596
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Create d3d_set_render_state
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2015-11-12 01:28:14 +01:00 |
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twinaphex
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cb5d4b0569
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Compile in win32_monitor_ functions for Xbox too but leave them
stub
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2015-11-12 01:22:28 +01:00 |
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twinaphex
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61f0464b77
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(win32_shader_dlg.c) Avoid warnings
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2015-11-11 22:06:05 +01:00 |
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twinaphex
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78b7980b12
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Linker fix
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2015-11-11 20:30:51 +01:00 |
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twinaphex
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1da727cd54
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convert keyboard_event_win32 to C++
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2015-11-11 20:23:19 +01:00 |
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twinaphex
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5e6983d0da
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Add extern "C" for win32_handle_keyboard_event
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2015-11-11 20:21:16 +01:00 |
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twinaphex
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c33f4b9f83
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video_Thread_wrapper - add extern "C"
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2015-11-11 20:19:48 +01:00 |
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twinaphex
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9deeececf1
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Turn win32_common and wgl_ctx into C++
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2015-11-11 20:07:06 +01:00 |
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twinaphex
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3d20af9135
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(D3D) Cleanups
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2015-11-11 19:59:56 +01:00 |
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twinaphex
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1413d97ab0
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(D3D/GL) Use more common code
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2015-11-11 19:48:24 +01:00 |
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twinaphex
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938dfa775a
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(D3D/GL) Try to use common code for both
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2015-11-11 19:41:32 +01:00 |
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twinaphex
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8e08db3446
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more buildfixes
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2015-11-11 18:29:06 +01:00 |
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twinaphex
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3c5f4bd243
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Move WndProc to win32_common.c
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2015-11-11 18:26:10 +01:00 |
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twinaphex
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8f6deb9dac
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Pass function pointer to win32_window_init too
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2015-11-11 18:22:39 +01:00 |
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twinaphex
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4e8000571f
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(renderchain/d3d) Use void pointer
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2015-11-11 18:20:07 +01:00 |
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twinaphex
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b40baa6323
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Move win32_window_init
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2015-11-11 18:16:28 +01:00 |
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twinaphex
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65a9419522
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Create win32_window_init
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2015-11-11 18:15:21 +01:00 |
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twinaphex
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75e30002e0
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Revert "Take out windowClass from D3D struct"
This reverts commit 6e689ec0f0 .
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2015-11-11 18:07:36 +01:00 |
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