twinaphex
|
20bdef5d3b
|
(PS3) Input refactoring (note - other console ports will need
refactoring too - will do that nexta)
|
2012-12-14 17:42:01 +01:00 |
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twinaphex
|
707bcd483f
|
(Android) Some patches for RMenu compatibility
|
2012-12-14 01:29:01 +01:00 |
|
twinaphex
|
986f886a35
|
(Android) Compiles in bitmap fonts
|
2012-12-13 22:49:17 +01:00 |
|
Toad King
|
e75bdffdbf
|
cleanup remaining font code
move font.bin and font.bmp used to generate binaryfont to gfx/fonts
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2012-12-13 16:17:01 -05:00 |
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Toad King
|
2209103248
|
(GX) redo video/RGUI code to use new font location
|
2012-12-13 16:12:51 -05:00 |
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twinaphex
|
bb1e2a4677
|
(Android) Don't split up JNI functions into their own file -
assumed this is Android-specific for now
(Android) Some input improvements - don't call AKeyEvent_getKeyCode
unless type is of AINPUT_EVENT_TYPE_KEY
|
2012-12-13 17:05:07 +01:00 |
|
twinaphex
|
c5bda29ce3
|
(Android) Refactor JNI code
|
2012-12-13 15:32:35 +01:00 |
|
twinaphex
|
ddc9c94884
|
(Android) Refactor Android.mk - better defines
|
2012-12-03 04:58:44 +01:00 |
|
twinaphex
|
7403faa608
|
HAVE_NEON define seems to give problems - WANT_NEON seems to work
- so quick-fix hack for now
|
2012-12-03 00:20:21 +01:00 |
|
twinaphex
|
1c9dec56a8
|
(NEON/Android) Some fixes
|
2012-12-02 23:50:32 +01:00 |
|
twinaphex
|
3f50384a3b
|
(Android/GL) Avoid some function pointers
|
2012-12-02 03:30:46 +01:00 |
|
twinaphex
|
67fb8485c6
|
(Libxml2) Take out threads support
|
2012-11-30 17:40:18 +01:00 |
|
Toad King
|
c6111a3259
|
[CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
|
2012-11-28 19:55:08 -05:00 |
|
twinaphex
|
050627ba93
|
(RGL PS3) Cleanups
|
2012-11-28 05:05:53 +01:00 |
|
twinaphex
|
bb7ba4cdac
|
(RGL PS3) Small cleanup
|
2012-11-28 04:31:40 +01:00 |
|
twinaphex
|
966cc93b5e
|
Refactor of driver function hooks
|
2012-11-27 00:50:56 +01:00 |
|
twinaphex
|
70119e5558
|
Move driver macro defines to driver_funcs.h header and move
Griffin hook overrides too
|
2012-11-26 21:23:31 +01:00 |
|
twinaphex
|
a697b562f6
|
(PSP2) Rename to Vita
|
2012-11-26 03:16:20 +01:00 |
|
twinaphex
|
e1ea973e58
|
Promote HAVE_FILE_LOGGER for all platforms
|
2012-11-26 02:46:40 +01:00 |
|
Themaister
|
8b09314aa3
|
Add fill_pathname_parent_dir.
|
2012-11-25 16:22:53 +01:00 |
|
twinaphex
|
beaed3a6a4
|
(Griffin) Quick fix
|
2012-11-25 05:44:44 +01:00 |
|
twinaphex
|
f0457637c6
|
(Griffin/LibXenon) Logger input files now included in Griffin - also cleaned
up Xenon makefile to use Grifffin
|
2012-11-25 05:41:12 +01:00 |
|
twinaphex
|
a783819b22
|
(PSP) Seems to finally link when libretro ports are passed -G0
to CFLAGS/CXXFLAGS as well
|
2012-11-24 04:23:20 +01:00 |
|
twinaphex
|
728b775905
|
(PSP1) Add preliminary PSP1 video driver
|
2012-11-23 05:20:05 +01:00 |
|
twinaphex
|
3b6fffa9f9
|
(PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
and PSP2
|
2012-11-23 02:40:03 +01:00 |
|
twinaphex
|
c837e1101d
|
(PSP2/Griffin) Add video driver hooks
|
2012-11-22 23:32:42 +01:00 |
|
twinaphex
|
f278bc7f55
|
(PSP2) Add input driver
|
2012-11-22 18:37:10 +01:00 |
|
twinaphex
|
4693b0aaa5
|
(PS3/PSP2) Make libdbgfont portable
|
2012-11-22 18:02:46 +01:00 |
|
Toad King
|
f333d0bc8c
|
[GX] cleanup, prepare for 32-bit support (needs to be implemented)
|
2012-11-22 02:09:12 -05:00 |
|
twinaphex
|
0d96b7bf2f
|
(360) Fonts - more cleanups - removing a bunch of cruft we won't
need
|
2012-11-22 01:44:59 +01:00 |
|
twinaphex
|
897167789f
|
(RGL PS3) Cleanups
|
2012-11-21 01:15:07 +01:00 |
|
twinaphex
|
0c5cdcddb6
|
(PS3/RARCH_CONSOLE) Remove force_16bit
|
2012-11-20 23:47:04 +01:00 |
|
twinaphex
|
9efe3411b5
|
(RARCH_CONSOLE) Save system_directory setting to config file
|
2012-11-20 04:53:56 +01:00 |
|
twinaphex
|
c12cb44936
|
Small nit in rarch_console_video.c
|
2012-11-20 04:18:39 +01:00 |
|
twinaphex
|
05d04e443d
|
(Android) Define WANT_LIBXML2 - Griffin compiles in libxml2
|
2012-11-20 04:15:12 +01:00 |
|
twinaphex
|
68ca851156
|
(Xbox 1) Define WANT_RZLIB
|
2012-11-20 03:40:39 +01:00 |
|
twinaphex
|
aae3b10169
|
Move baked-in dependencies to 'deps' directory
|
2012-11-20 03:34:45 +01:00 |
|
twinaphex
|
e9dc0faace
|
(360) Add 'force 16bit color' option
|
2012-11-20 03:09:11 +01:00 |
|
twinaphex
|
01a7fb0f3b
|
(Griffin) Compile in RZlib into Grifin with WANT_RZLIB
|
2012-11-19 05:43:57 +01:00 |
|
twinaphex
|
f0ebecfc32
|
(RMenu) Remove RMenu context files and use Gfx context files
instead
|
2012-11-19 04:09:16 +01:00 |
|
twinaphex
|
3bdfb3a011
|
(PS3/XDK) Get rid of redundant apply_fbo_state_changes function
|
2012-11-19 00:01:55 +01:00 |
|
twinaphex
|
ce1de27b5a
|
(GL/PS3) Refactor FBO setting
|
2012-11-18 21:50:27 +01:00 |
|
twinaphex
|
4285d9d128
|
(Android) Add libxml2 - will be heavily cut down/slimmed down
- already took out HTML parser and nanohttp/nanoftp webserver
|
2012-11-17 17:16:11 +01:00 |
|
twinaphex
|
7b03e554ad
|
(PS3) Build system simplification - remove separate step to compile
RetroArch as a static library
|
2012-11-15 14:40:50 +01:00 |
|
twinaphex
|
71191c1440
|
(RGLv2) Take out accidental swap file
|
2012-11-06 09:36:30 +01:00 |
|
twinaphex
|
5580c201b1
|
(PS3) Committed RGL v2 - PS3 build should now compile again
|
2012-11-06 09:23:41 +01:00 |
|
Themaister
|
330e724f34
|
Use vec_madd instead of vec_mul.
vec_mul was apparently a POWER7 instruction.
|
2012-11-06 09:26:28 +01:00 |
|
twinaphex
|
876bf69a80
|
(PS3) Hack around vec_mul not being supported for PS3 VMX/Altivec
for now
|
2012-11-06 03:33:00 +01:00 |
|
twinaphex
|
fcf75398ea
|
(PS3) Get build at least working again
|
2012-11-06 02:37:36 +01:00 |
|
twinaphex
|
c89a601b2e
|
(Android) Take out (erroneous) HAVE_FIXED_POINT ifdef
|
2012-11-03 23:04:33 +01:00 |
|