twinaphex
|
29ef7dc4ed
|
(Android) Initial implementation of input overlay key input code -
not working yet due to need to determine whether or not touchscreen
is pressed in input_state_pressed
|
2012-12-21 01:31:01 +01:00 |
|
twinaphex
|
675124bda4
|
(Griffin) Compile in overlay code - get rid of input_state
override for Android
|
2012-12-20 20:48:09 +01:00 |
|
twinaphex
|
d5dffe88dc
|
(Griffin) Add stub for post_render_func for Griffin
|
2012-12-20 03:59:33 +01:00 |
|
twinaphex
|
ddc94054cb
|
Get rid of RMenu context clear function
|
2012-12-18 09:17:40 +01:00 |
|
twinaphex
|
34951c121b
|
(PS3) Use g_extern.draw_menu instead of block_swap
|
2012-12-18 08:20:44 +01:00 |
|
twinaphex
|
155e0692a9
|
(PS3) Some work on OSK - still doesn't work alright - a bitch to
get working properly without extra threads
|
2012-12-17 06:44:28 +01:00 |
|
twinaphex
|
8e98968c85
|
(RMenu) Big refactor
|
2012-12-17 05:30:28 +01:00 |
|
twinaphex
|
6750808e56
|
(RMenu) Menu callback entry function should now be pretty much self-contained
|
2012-12-17 01:30:38 +01:00 |
|
twinaphex
|
e391a18107
|
(RMenu) Add input_iterate function pointer - cleanup some code
|
2012-12-17 01:02:45 +01:00 |
|
twinaphex
|
00058618c9
|
(RMenu) RMenu refactor - have function pointers for menu struct
|
2012-12-17 00:32:16 +01:00 |
|
twinaphex
|
ae089a7b58
|
(Android) Make logging optional
|
2012-12-16 04:13:31 +01:00 |
|
twinaphex
|
dacab094f0
|
(RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame
|
2012-12-15 16:40:02 +01:00 |
|
twinaphex
|
566296068a
|
(Xbox 1) Fix build
|
2012-12-15 03:59:31 +01:00 |
|
twinaphex
|
13b8c40c27
|
Remove null_fonts - bitmap fonts will always be the fallback
default now
|
2012-12-15 03:02:26 +01:00 |
|
twinaphex
|
d2683cc02a
|
(Android) Fix build
|
2012-12-15 02:59:35 +01:00 |
|
twinaphex
|
8a271d318c
|
Frame advance - get rid of unnecessary extern variables now
|
2012-12-15 02:25:48 +01:00 |
|
twinaphex
|
04674fbba7
|
(PS3/XDK) Better way to toggle frame advance
|
2012-12-15 02:13:58 +01:00 |
|
twinaphex
|
0261d934f2
|
(RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
|
2012-12-15 01:14:21 +01:00 |
|
twinaphex
|
a7a901962f
|
(PS3) Works again on PS3
|
2012-12-15 00:17:43 +01:00 |
|
twinaphex
|
fcb31db218
|
(PSFont) Add PS Font renderer for font abstraction interface
|
2012-12-14 22:35:47 +01:00 |
|
twinaphex
|
dbb962e946
|
Streamline frame_count usage
(Android/Griffin) Fix build
|
2012-12-14 20:33:36 +01:00 |
|
twinaphex
|
20bdef5d3b
|
(PS3) Input refactoring (note - other console ports will need
refactoring too - will do that nexta)
|
2012-12-14 17:42:01 +01:00 |
|
twinaphex
|
707bcd483f
|
(Android) Some patches for RMenu compatibility
|
2012-12-14 01:29:01 +01:00 |
|
twinaphex
|
986f886a35
|
(Android) Compiles in bitmap fonts
|
2012-12-13 22:49:17 +01:00 |
|
Toad King
|
e75bdffdbf
|
cleanup remaining font code
move font.bin and font.bmp used to generate binaryfont to gfx/fonts
|
2012-12-13 16:17:01 -05:00 |
|
Toad King
|
2209103248
|
(GX) redo video/RGUI code to use new font location
|
2012-12-13 16:12:51 -05:00 |
|
twinaphex
|
bb1e2a4677
|
(Android) Don't split up JNI functions into their own file -
assumed this is Android-specific for now
(Android) Some input improvements - don't call AKeyEvent_getKeyCode
unless type is of AINPUT_EVENT_TYPE_KEY
|
2012-12-13 17:05:07 +01:00 |
|
twinaphex
|
c5bda29ce3
|
(Android) Refactor JNI code
|
2012-12-13 15:32:35 +01:00 |
|
twinaphex
|
ddc9c94884
|
(Android) Refactor Android.mk - better defines
|
2012-12-03 04:58:44 +01:00 |
|
twinaphex
|
7403faa608
|
HAVE_NEON define seems to give problems - WANT_NEON seems to work
- so quick-fix hack for now
|
2012-12-03 00:20:21 +01:00 |
|
twinaphex
|
1c9dec56a8
|
(NEON/Android) Some fixes
|
2012-12-02 23:50:32 +01:00 |
|
twinaphex
|
3f50384a3b
|
(Android/GL) Avoid some function pointers
|
2012-12-02 03:30:46 +01:00 |
|
twinaphex
|
67fb8485c6
|
(Libxml2) Take out threads support
|
2012-11-30 17:40:18 +01:00 |
|
Toad King
|
c6111a3259
|
[CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
|
2012-11-28 19:55:08 -05:00 |
|
twinaphex
|
050627ba93
|
(RGL PS3) Cleanups
|
2012-11-28 05:05:53 +01:00 |
|
twinaphex
|
bb7ba4cdac
|
(RGL PS3) Small cleanup
|
2012-11-28 04:31:40 +01:00 |
|
twinaphex
|
966cc93b5e
|
Refactor of driver function hooks
|
2012-11-27 00:50:56 +01:00 |
|
twinaphex
|
70119e5558
|
Move driver macro defines to driver_funcs.h header and move
Griffin hook overrides too
|
2012-11-26 21:23:31 +01:00 |
|
twinaphex
|
a697b562f6
|
(PSP2) Rename to Vita
|
2012-11-26 03:16:20 +01:00 |
|
twinaphex
|
e1ea973e58
|
Promote HAVE_FILE_LOGGER for all platforms
|
2012-11-26 02:46:40 +01:00 |
|
Themaister
|
8b09314aa3
|
Add fill_pathname_parent_dir.
|
2012-11-25 16:22:53 +01:00 |
|
twinaphex
|
beaed3a6a4
|
(Griffin) Quick fix
|
2012-11-25 05:44:44 +01:00 |
|
twinaphex
|
f0457637c6
|
(Griffin/LibXenon) Logger input files now included in Griffin - also cleaned
up Xenon makefile to use Grifffin
|
2012-11-25 05:41:12 +01:00 |
|
twinaphex
|
a783819b22
|
(PSP) Seems to finally link when libretro ports are passed -G0
to CFLAGS/CXXFLAGS as well
|
2012-11-24 04:23:20 +01:00 |
|
twinaphex
|
728b775905
|
(PSP1) Add preliminary PSP1 video driver
|
2012-11-23 05:20:05 +01:00 |
|
twinaphex
|
3b6fffa9f9
|
(PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
and PSP2
|
2012-11-23 02:40:03 +01:00 |
|
twinaphex
|
c837e1101d
|
(PSP2/Griffin) Add video driver hooks
|
2012-11-22 23:32:42 +01:00 |
|
twinaphex
|
f278bc7f55
|
(PSP2) Add input driver
|
2012-11-22 18:37:10 +01:00 |
|
twinaphex
|
4693b0aaa5
|
(PS3/PSP2) Make libdbgfont portable
|
2012-11-22 18:02:46 +01:00 |
|
Toad King
|
f333d0bc8c
|
[GX] cleanup, prepare for 32-bit support (needs to be implemented)
|
2012-11-22 02:09:12 -05:00 |
|