Gregor Richards
45d732a014
New sync system
...
The idea:
* Use a fixed number of delay_frames (eventually to be fixed at 120,
currently still uses the config variable, 0 will still be an option)
* Determine how long it takes to simulate a frame.
* Stall only if resimulating the intervening frames would be
sufficiently annoying (currently fixed at three frames worth of
time)
Because clients always try to catch up, the actual frame delay works out
automatically to be minimally zero and maximally the latency. If one
client is underpowered but the other is fine, the powerful one will
automatically take up the slack. Seems like the most reasonable system.
2016-12-18 19:28:43 -05:00
Gregor Richards
bade067d9a
Support for catching up if the netplay peer is ahead of us.
2016-12-18 19:28:43 -05:00
Gregor Richards
262d77546b
Adding game/watch key
...
Adding a key to toggle between playing and spectating. This key takes
the place of the previous flip key, although player flipping does
continue to work (and must be rebound if you still want it)
2016-12-18 19:28:42 -05:00
twinaphex
b087a7441a
Fix game focus toggle
2016-12-11 03:52:08 +01:00
twinaphex
9957099bf0
Add 'unified menu controls' setting
2016-12-11 01:29:53 +01:00
twinaphex
584e93be4f
Cleanup runloop.h header
2016-12-10 07:21:34 +01:00
twinaphex
4971fc53b5
Delete unused runloop_msg_queue_pull
2016-12-07 08:27:06 +01:00
twinaphex
d04309fc05
Buildfix
2016-12-07 06:16:12 +01:00
twinaphex
31a7f64f2c
Cleanups
2016-12-07 05:41:08 +01:00
twinaphex
f6dcfd21cf
(MSVC) MSVC build fixes
2016-12-07 05:39:27 +01:00
twinaphex
e3620278a8
Add HAVE_MENU ifdefs for menu code
2016-12-07 03:16:34 +01:00
twinaphex
4b1c24adf9
- Move input flushing hack to input_keys_pressed functions
...
- Move menu binding state hack to menu_input_keys_pressed
2016-12-06 20:50:29 +01:00
twinaphex
77df0ef3ae
Rebase input_key_pressed/input_menu_keys_pressed
2016-12-06 18:12:35 +01:00
twinaphex
44324ec62f
(runloop.c) Cleanups
2016-12-06 18:05:59 +01:00
twinaphex
b3aef50dff
Move update_firmware_status to tasks/task_content.c
2016-12-06 08:28:26 +01:00
twinaphex
a4e1be2cdb
Simplify runloop_iterate
2016-12-06 08:22:52 +01:00
Twinaphex
3a399340e3
Merge pull request #4169 from AdrianoML/kbmquake
...
Changes to make keyboard and mouse games more playable
2016-12-06 07:21:20 +01:00
twinaphex
fad523ea3e
Create runloop_check_cheevos
2016-12-06 06:32:47 +01:00
Adriano Moura
6b99eeaf88
Implements a hotkey for toggling mouse grabbing, hiding and hotkey blocking. Usefull for playing tyrquake with kb/m.
2016-12-06 03:32:28 -02:00
twinaphex
0a3bc133dd
This can be safely removed
2016-12-06 05:17:00 +01:00
twinaphex
2b07cf0d41
update_firmware_status - Try to prevent Coverity warning
2016-12-05 19:03:06 +01:00
twinaphex
a5d3efcf9b
(runloop.c) Style nits
2016-12-05 08:21:18 +01:00
twinaphex
46749fad65
Make runloop_iterate_time_to_exit function redundant
2016-12-05 08:16:47 +01:00
twinaphex
d3834bb795
Simplify runloop_iterate_time_to_exit
2016-12-05 07:11:38 +01:00
twinaphex
c98ef48860
(runloop.c) Get rid of 'default' case for switch
2016-12-05 07:08:34 +01:00
twinaphex
cc6b602f6a
(runloop.c) runloop_iterate - cleanup
2016-12-05 06:55:09 +01:00
twinaphex
78005f22f6
(runloop.c) Cleanups
2016-12-05 06:51:53 +01:00
twinaphex
b467865c82
Cleanup
2016-12-05 02:31:34 +01:00
twinaphex
c76e92622d
runloop_data - use recording_data directly
2016-12-05 02:29:37 +01:00
twinaphex
bbbcc97f57
Simplify input_push_analog_dpad
2016-12-04 22:20:47 +01:00
twinaphex
85aa88f665
Simplify input_push_analog_dpad
2016-12-04 21:30:50 +01:00
twinaphex
59c317dc1d
Pass pointers to input_push_analog_dpad
2016-12-04 20:20:35 +01:00
twinaphex
0fdb8881cb
Pass pointer variables to input_pop_analog_dpad
2016-12-04 20:17:55 +01:00
radius
1b3789edde
better firmware checking
2016-11-29 22:21:44 -05:00
radius
9505602675
Prevent loading content when firmware is missing
2016-11-27 19:25:38 -05:00
twinaphex
80798ab924
Remove hacky 'OSK Keyboard' overlay
2016-11-27 02:46:09 +01:00
twinaphex
66595cd7c5
Cleanup
2016-11-21 15:04:09 +01:00
Diego Viola
cf0c60bb98
Fix Netplay fullscreen issue
...
Fixes #3936
2016-11-07 16:01:18 -02:00
Jean-André Santoni
9677b5a129
Fix iOS touch
2016-11-07 16:18:30 +01:00
radius
2ff53a1b4d
fix retroarch locking up when brought back to focus with pause in the background on
2016-11-06 14:31:02 -05:00
Brad Parker
5d28029be8
remove confirm_on_exit menu option
2016-10-30 23:29:03 -04:00
Brad Parker
b14c3970d1
clear trigger_input before calling menu_event(), fixes firing of gamepad keys after binding
2016-10-30 00:12:47 -04:00
Brad Parker
2e654658d8
fix hotkey firing when binding quit key
2016-10-29 23:25:47 -04:00
Brad Parker
28c0e78292
ignore trigger input while binding a new key
2016-10-29 21:58:43 -04:00
Brad Parker
3354c07810
fix joypad A button in OSK
2016-10-28 23:47:17 -04:00
twinaphex
5d90b774da
Fixes remaining input issues courtesy of bparker
2016-10-29 04:00:36 +02:00
Twinaphex
535215eefa
Merge pull request #3879 from libretro/master
...
Merge
2016-10-28 07:44:10 +02:00
Brad Parker
320c49e08e
restore menu animation
2016-10-27 23:56:55 -04:00
Brad Parker
b7a8ff9395
fix menu toggle with F1
2016-10-27 23:43:07 -04:00
Brad Parker
d1d5584d18
update copyright
2016-10-27 11:47:10 -04:00
twinaphex
902c096eb4
Further changes to bring it in line with menu_input branch
2016-10-27 11:13:31 +02:00
twinaphex
1b6e7da2ce
Merge branch 'menu_input'
2016-10-27 10:54:49 +02:00
twinaphex
f017593501
Reduce size of some char variables and get rid of some implicit memsets
2016-10-27 09:44:20 +02:00
twinaphex
f778bee856
Add input_menu_keys_pressed to master
2016-10-27 06:38:02 +02:00
twinaphex
6235a5cd0d
Can now toggle fullscreen, use quit key from menu (mouse grab
...
toggle doesn't work yet)
2016-10-27 06:13:39 +02:00
twinaphex
2bcbe017cd
More work
2016-10-27 00:14:01 +02:00
twinaphex
a9a2749af9
Add input_menu_keys_pressed
2016-10-27 00:13:29 +02:00
twinaphex
170febb72c
(NGC/Wii) Buildfix
2016-10-26 06:04:42 +02:00
twinaphex
830f64446b
Remove another RUNLOOP_CTL_ action
2016-10-26 04:11:12 +02:00
twinaphex
d0a1c8609f
Remove obsolete CTL actions
2016-10-26 04:08:54 +02:00
twinaphex
456c4c4d58
Remove video_driver_cached_frame_render wrapper function
2016-10-25 00:42:26 +02:00
twinaphex
f41de35da1
Prevent 'Explicit null dereferenced' warning
2016-10-23 06:21:09 +02:00
twinaphex
c6a1bcfcbe
Prevent dereference after null check warning
2016-10-23 06:20:13 +02:00
twinaphex
0e79c2c37e
Silence another warning
2016-10-23 05:56:55 +02:00
twinaphex
1cbc847133
In case we return false here, we should still unlock the
...
mutex first
2016-10-23 05:53:47 +02:00
twinaphex
4bffe5fc33
Change default value for last_input
2016-10-22 21:32:07 +02:00
twinaphex
e2b16a1f15
Use straight uint64_t types for input states
2016-10-22 17:03:20 +02:00
twinaphex
d08668b331
Rollback 4b807b482
- was unnecessary in hindsight anyway
2016-10-22 16:39:55 +02:00
twinaphex
b923182e0b
Pass settings pointer
2016-10-22 00:59:29 +02:00
twinaphex
a96457b90d
Further cleanups to runloop_iterate
2016-10-21 23:54:23 +02:00
twinaphex
f648a11c0c
Cleanups
2016-10-21 23:47:37 +02:00
twinaphex
6874035056
Further improve runloop_check_state
2016-10-21 23:45:56 +02:00
twinaphex
e9766ce141
Cleanups
2016-10-21 23:30:34 +02:00
twinaphex
4109e17494
Reimplement runloop_check_state
2016-10-21 23:20:29 +02:00
twinaphex
47374bc719
Refactor runloop_check_state
2016-10-21 22:46:25 +02:00
twinaphex
7dcb57f22d
Prevent some null pointer dereferences
2016-10-21 20:47:11 +02:00
twinaphex
e80ad9c0b0
Don't grab settings pointer
2016-10-21 04:42:57 +02:00
twinaphex
370b18e95b
Cleanup
2016-10-21 04:27:14 +02:00
twinaphex
34f0a4f49f
Simplify runloop_check_state
2016-10-21 04:11:07 +02:00
twinaphex
c6ae8a527c
Cleanups
2016-10-21 04:03:48 +02:00
twinaphex
b4e85b9bbd
Cleanups
2016-10-21 03:58:16 +02:00
twinaphex
2350ef9234
Get rid of runloop_ctl actions
2016-10-21 03:46:17 +02:00
twinaphex
b13a14d923
(runloop.c) Cleanups
2016-10-21 02:56:02 +02:00
twinaphex
1822726452
Cleanups
2016-10-21 02:52:01 +02:00
twinaphex
eeb3d5e137
Cleanups
2016-10-21 02:05:43 +02:00
twinaphex
7241f1476c
Cleanups
2016-10-21 01:51:50 +02:00
twinaphex
5ed214e5eb
Cleanups
2016-10-21 01:50:46 +02:00
twinaphex
5621d258f8
(runloop.c) Cleanups
2016-10-21 01:44:14 +02:00
twinaphex
5a7da6d195
Simplify runloop_check_state
2016-10-20 06:34:39 +02:00
twinaphex
763f7ecb01
Replace some more runloop_ctl calls
2016-10-20 06:17:53 +02:00
twinaphex
ea47660282
runloop_iterate - cut down on another runloop_ctl function call
2016-10-20 06:15:53 +02:00
twinaphex
3a4b638824
Simplifications - don't call runloop_ctl so much in runloop_iterate
2016-10-20 06:07:57 +02:00
twinaphex
606a203f29
Simplify runloop_iterate_time_to_exit
2016-10-20 06:02:08 +02:00
twinaphex
ae7ccdfb92
Don't pass param to runloop_iterate_linefeed
2016-10-20 03:32:13 +02:00
twinaphex
4b807b482f
Create runloop_poll
2016-10-20 02:17:17 +02:00
twinaphex
ecce60c6ae
Prevent more implicit memsets
2016-10-16 01:27:22 +02:00
twinaphex
d078df7a37
Prevent implicit memsets
2016-10-09 09:05:41 +02:00
twinaphex
b8f8f159c5
Get rid of unnecesary wrapper function
2016-10-08 18:41:51 +02:00
Gregor Richards
71873e8c97
Moving Netplay pre- and post-frame behavior into core_run
...
This (mostly) prevents other paths from accidentally side-stepping
Netplay. Netplay itself now sets an in_netplay variable to avoid
self-recursion in its own core_run calls.
2016-10-04 13:40:07 -04:00
twinaphex
19863e4174
autosave_lock/autosave_unlock - no longer require HAVE_THREADS ifdefs
2016-10-04 09:56:58 +02:00
twinaphex
ba1f0a31e9
Cleanups
2016-10-03 08:24:35 +02:00
Gregor Richards
e41ac34561
Get rid of global->netplay
...
Moved settings values into settings->netplay, and global->netplay.enable
is moved into netplay itself, and is no longer a configuration value
whatsoever, as that conflicts with the behavior of the netplay menu.
2016-10-02 22:13:34 -04:00
twinaphex
8f163e6972
Revert "Move global->name to paths.c"
...
This reverts commit 6ee7b733aa
.
2016-10-01 08:18:23 +02:00
twinaphex
243dc139d2
Revert "Create path server and add to paths.c"
...
This reverts commit 00a1e3716a
.
2016-10-01 08:17:44 +02:00
twinaphex
7d20224ff0
Revert "Move path settings to paths.c"
...
This reverts commit 3a7e9a7052
.
2016-10-01 08:17:13 +02:00
twinaphex
5a3e5f85a5
Revert "Add record dirs to dirs.c"
...
This reverts commit fe3281e05d
.
2016-10-01 08:15:07 +02:00
twinaphex
2dcc5b8e43
Add LIBRETRO_DEVICE to unset/set/is functions for override settings
2016-10-01 06:14:30 +02:00
twinaphex
5ff13df40f
Move global->record to record_driver.c
2016-10-01 00:47:05 +02:00
twinaphex
fe3281e05d
Add record dirs to dirs.c
2016-09-30 07:45:04 +02:00
twinaphex
3a7e9a7052
Move path settings to paths.c
2016-09-30 06:33:57 +02:00
twinaphex
00a1e3716a
Create path server and add to paths.c
2016-09-30 06:22:56 +02:00
twinaphex
6ee7b733aa
Move global->name to paths.c
2016-09-30 06:11:11 +02:00
twinaphex
1266c0609a
Create path_is_empty
2016-09-30 04:43:16 +02:00
twinaphex
228886062b
Create path_clear
2016-09-30 04:31:19 +02:00
twinaphex
9384875ab0
Don't use HAVE_NETPLAY any more
2016-09-29 21:07:10 +02:00
twinaphex
190c417350
Remove stub function
2016-09-29 20:14:26 +02:00
twinaphex
3281c7a1a6
(runloop.c) Cleanups
2016-09-29 12:11:00 +02:00
twinaphex
1537ba312d
Remove RUNLOOP_MSG_QUEUE_FREE
2016-09-29 10:22:46 +02:00
twinaphex
30a46a5ab9
Prevent null pointer dereference
2016-09-29 10:07:41 +02:00
twinaphex
ed2b89db27
Cleanups
2016-09-29 08:34:08 +02:00
twinaphex
329f6ad612
Update path_get
2016-09-29 08:31:41 +02:00
twinaphex
7e1a61570a
Add more functionality to path_set
2016-09-29 07:46:21 +02:00
twinaphex
89505fa011
Get rid of global->patch
2016-09-29 05:46:31 +02:00
twinaphex
093f16dd71
Prevent NULL pointer dereference
2016-09-28 08:08:35 +02:00
twinaphex
90af64769d
Get rid of global->sram
2016-09-28 07:27:39 +02:00
twinaphex
5bce79369a
Get rid of global->sram.use, turn it into static boolean
...
variable inside rarch_ctl
2016-09-28 07:17:34 +02:00
twinaphex
0d95e286e3
Add core_poll() back when netplay stalls
2016-09-25 18:46:39 +02:00
twinaphex
a1488ae34f
Move subsystem path to paths.c
2016-09-25 15:49:09 +02:00
twinaphex
bef9a8d9d6
Rearrange some code
2016-09-25 05:00:54 +02:00
twinaphex
8e6d9a6978
move default_shader_preste code to paths.c
2016-09-25 04:55:16 +02:00
twinaphex
2d11ea71cc
Move runloop_fullpath to paths.c
2016-09-23 03:39:44 +02:00
twinaphex
6222badb51
Remove header includes
2016-09-23 03:21:33 +02:00
twinaphex
02dc90d7bd
Move code from runloop.c to dirs.c
2016-09-23 03:19:33 +02:00
twinaphex
80d577094c
Use config_file_exists
2016-09-18 21:57:51 +02:00
twinaphex
4d317ba5d7
Update dirs.c
2016-09-17 14:49:35 +02:00
twinaphex
6bd6245f0a
Move path_clear_all call
2016-09-17 14:41:49 +02:00
twinaphex
16289a8622
Cleanup
2016-09-17 14:25:29 +02:00
twinaphex
471347689d
Create path_clear_all
2016-09-17 13:47:26 +02:00
twinaphex
e338b78792
Use new core options accessors
2016-09-17 13:40:25 +02:00
twinaphex
0aa2cf5019
Create path_set_config and path_is_config_empty
2016-09-17 13:04:12 +02:00
twinaphex
b89def5d8f
Rename config_get/config_set functions
2016-09-17 12:51:44 +02:00
twinaphex
5aebdb7484
Mov code to paths.c
2016-09-17 12:35:29 +02:00
twinaphex
96d4347c4a
Go back to only calling core_poll() if menu is alive or RetroArch
...
is paused
2016-09-17 12:05:27 +02:00
twinaphex
1cf7d758b5
Move code to movie.c
2016-09-17 01:54:33 +02:00
twinaphex
125c4f9529
Add menu_event.c
2016-09-16 16:39:30 +02:00
twinaphex
2294bcf158
Not sure if this was brought back intentionally; probably not
2016-09-16 14:13:55 +02:00
Gregor Richards
f2058620d3
Tell Netplay when the frontend is paused
...
The runloop now informs Netplay if it's paused. This currently happens
by polling the pause state every frame, which is ugly, but might be the
only feasible technique.
2016-09-16 07:40:24 -04:00
Twinaphex
e4cf93cff4
Merge pull request #3600 from GregorR/netplay-new-features
...
New Netplay features
2016-09-16 13:35:12 +02:00
twinaphex
574d51d1e0
Cleanups
2016-09-16 12:49:26 +02:00
twinaphex
17e78909d5
Cleanups
2016-09-16 12:43:19 +02:00
Gregor Richards
96186438ec
Remote pausing
...
Support for remote pausing, and with it, support for Netplay pausing the
frontend correctly. With this patch alone this doesn't work, since
there's no clean way for the frontend to tell Netplay that it's paused.
2016-09-15 23:06:32 -04:00
twinaphex
de1c5ec8bd
Rename menu_input_frame_retropad to menu_event
2016-09-15 21:14:45 +02:00
twinaphex
f648ea8602
Cleanups
2016-09-15 16:07:20 +02:00
twinaphex
233925bea6
Rename widgets/menu_popup to widgets/menu_dialog
2016-09-15 15:57:25 +02:00
twinaphex
6f23a8ac0d
Move httpserver to network/
2016-09-12 17:21:00 +02:00
twinaphex
056cc8ece8
Move menu_popu.c to menu/widgets
2016-09-11 21:03:31 +02:00
twinaphex
b93ef046a7
Header include cleanups
2016-09-11 16:31:23 +02:00
twinaphex
5aaebcfa62
Header include cleanups
2016-09-08 06:07:43 +02:00
twinaphex
8320466824
Add HAVE_CONFIG_H ifdefs
2016-09-06 23:52:33 +02:00
twinaphex
c3ba0ba4e9
Revert "Refactor core_system_info_* functions"
...
This reverts commit f637805c9e
.
2016-09-06 08:38:26 +02:00
twinaphex
f637805c9e
Refactor core_system_info_* functions
2016-09-06 07:08:38 +02:00
twinaphex
82d82110ae
Merge system.h with core.h
2016-09-06 06:11:54 +02:00
Brad Parker
abd5d81b70
fix core unload when closing content
2016-09-05 12:46:28 -04:00
Brad Parker
ef29bc96b0
do not return to game after canceling quit confirm if user toggled the menu manually
2016-09-05 11:35:27 -04:00
Brad Parker
276542ea98
more menu popup refactor, add back working confirm_on_exit
2016-09-05 01:04:15 -04:00
Brad Parker
27925da4ae
revert confirm_on_exit option for now
2016-09-04 15:31:50 -04:00
Twinaphex
affb159fe2
Buildfix
2016-09-03 08:27:58 +02:00
twinaphex
fb1ac7ab38
Cleanups
2016-09-03 08:22:41 +02:00
Brad Parker
ee7545857c
add config option to enable quit confirmation
2016-09-01 21:47:25 -04:00
twinaphex
3526a2454b
Cleanups
2016-08-28 18:39:10 +02:00
twinaphex
36d9b866cc
Remove some logs
2016-08-22 02:30:23 +02:00
Brad Parker
0e6059f1eb
call quit event when key combination for quit is pressed, fixes autosave in issue #3335
2016-08-20 22:11:06 -04:00
twinaphex
64d6e0facf
(Vita) Implement proper gamepad menu toggle combo for Vita, and remove
...
old hack
2016-08-02 16:48:54 +02:00
twinaphex
d77dd4f0d3
Add enums for gamepad menu toggle combos
2016-08-02 16:45:50 +02:00
twinaphex
39aba8e36f
Create override setting functions
2016-08-01 20:41:42 +02:00
Andre Leiradella
292335b84c
Added an embedded HTTP server to RetroArch; Mapped the /mmaps URI to a JSON-based RESTful API to retrieve memory maps
2016-07-31 22:45:01 +01:00
radius
d58c802e3b
restore the original shader on close
2016-07-30 14:36:01 -05:00
twinaphex
58c425ef19
Revert "Refactor settings"
...
This reverts commit afcc9657d2
.
2016-07-25 12:30:41 +02:00
twinaphex
afcc9657d2
Refactor settings
2016-07-25 11:59:38 +02:00
twinaphex
2be127c04a
Start wrapping settings->path.libretro
2016-07-24 11:12:26 +02:00
twinaphex
a6aa0b8e0c
Cleanups
2016-07-23 14:29:57 +02:00
twinaphex
ee87ef0ae9
Turn path_core_specific_config into static variable
2016-07-23 14:27:17 +02:00
twinaphex
f7c57d7ae1
Hotkey messages should have precedence over FPS display
2016-07-19 18:34:17 +02:00
twinaphex
8345ad2aba
Cleanups
2016-07-18 07:11:08 +02:00
radius
c38adcabd3
fix shader next/prev
2016-07-17 23:47:43 -05:00
twinaphex
34fd48c961
Refactor runloop_iterate_menu
2016-07-11 02:47:46 +02:00
twinaphex
38005a4b0a
Create runloop_iterate_menu
2016-07-11 02:46:16 +02:00
Twinaphex
a2c435ab2c
Reintroduce deinit and get rid of slock_unlock at bottom of threaded_worker function
2016-07-06 16:35:00 +02:00
twinaphex
51e2da2cbd
Revert this back - reintroduce the leak but should hopefully
...
solve issues on newer Intel CPUs
2016-07-06 13:21:08 +02:00
twinaphex
241670cec2
Dehardcode some more strings
2016-07-01 06:02:57 +02:00
twinaphex
86fa52a2ea
Add FILE_PATH_BSV_EXTENSION
2016-07-01 05:59:36 +02:00
Jean-André Santoni
8c442985cb
Forgot to add a break here
2016-06-30 19:17:06 +02:00
Jean-André Santoni
b409ced5ad
Add start+select to the list of gamepad combos
2016-06-29 10:46:07 +02:00
twinaphex
2a9bf91e0d
Use MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE
2016-06-29 02:40:05 +02:00
twinaphex
fd5d19eaab
Cleanup
2016-06-27 07:48:37 +02:00
twinaphex
f6bbe69096
Use string_is_empty
2016-06-26 10:33:46 +02:00
twinaphex
3dff698644
Turn retro_input_t into struct
2016-06-25 09:04:00 +02:00
twinaphex
7ca00fafc0
Cleanup
2016-06-20 21:58:19 +02:00
twinaphex
9aa29d9fc5
runloop_check_shader_dir - cleanups
2016-06-20 21:54:06 +02:00
twinaphex
d2eeb6fab0
Create FILE_PATH_CORE_OPTIONS_CONFIG
2016-06-20 05:29:53 +02:00
twinaphex
48987918e4
Cleanups
2016-06-03 04:37:10 +02:00
twinaphex
7d26034ebe
Rename rarch_task_* to task_*
2016-05-27 18:14:47 +02:00
Twinaphex
86ef11e756
Prevent another memory leak
2016-05-23 14:45:43 +02:00
twinaphex
aabb1e409c
Move netplay code to network/netplay dir
2016-05-19 11:46:54 +02:00
twinaphex
fcf2decb2e
Remove persist argument
2016-05-17 09:07:41 +02:00
twinaphex
bb1d1da693
Remove runloop_iterate_data
2016-05-16 17:29:02 +02:00
twinaphex
e10270d459
Delete runloop_prepare_dummy
2016-05-16 17:19:16 +02:00
twinaphex
d681d30249
Move code to task_content.c
2016-05-16 17:14:05 +02:00
twinaphex
f70dc77a61
Pass content_ctx_info_t pointer to rarch_task_push_content
2016-05-16 16:25:16 +02:00
twinaphex
fe2eb7f4c1
Add mode to rarch_task_push_content_load_default to make
...
it explicit what each call does
2016-05-16 14:20:26 +02:00
twinaphex
57fedb9fa8
Use rarch_task_push_content_load_default
2016-05-16 13:43:14 +02:00
twinaphex
a9c959b7e5
REmove RUNLOOP_CTL_CHECK_IDLE_STATE
2016-05-15 10:14:23 +02:00
twinaphex
73cc9c4b15
Rename RUNLOOP_CTL_COREOPTS_GET
2016-05-15 10:09:41 +02:00
twinaphex
df3b090d7a
Revert "Create runloop_get_system_info/runloop_free_system_info/runloop_init_system_info"
...
This reverts commit 35bf38e05c
.
2016-05-12 09:37:21 +02:00
twinaphex
35bf38e05c
Create runloop_get_system_info/runloop_free_system_info/runloop_init_system_info
2016-05-12 09:25:52 +02:00
twinaphex
c1bfe795f8
Create runloop_prepare_dummy
2016-05-12 09:04:31 +02:00
twinaphex
22bea3a50b
Remove some RUNLOOP_CTL_ enums
2016-05-11 19:28:22 +02:00
twinaphex
daf031173f
Remove unused variable
2016-05-11 19:25:15 +02:00
twinaphex
b9df6f52f5
Kill off a bunch of RARCH_CTL_LOAD_CONTENT enums
2016-05-11 04:22:22 +02:00
Twinaphex
d9393d5872
Merge pull request #2986 from leiradel/master
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implemented the RETRO_ENVIRONMENT_SET_MEMORY_MAPS callback
2016-05-10 22:22:40 +02:00
twinaphex
9aed52ac65
Move performance.c to libretro-common/features/features_cpu.c
2016-05-10 20:31:27 +02:00
Andre Leiradella
723463149e
implemented the RETRO_ENVIRONMENT_SET_MEMORY_MAPS callback
2016-05-10 08:04:41 -03:00
twinaphex
35ea37b37f
Revert "Move cpu_features to libretro-common"
...
This reverts commit 2b8ff3bf38
.
2016-05-10 09:32:24 +02:00
twinaphex
2b8ff3bf38
Move cpu_features to libretro-common
2016-05-10 09:27:29 +02:00
twinaphex
0d371def5c
Refactor performance.c code
2016-05-10 09:17:04 +02:00
twinaphex
d0f6facc0f
(runloop.c) Rename functions
2016-05-10 01:44:13 +02:00
twinaphex
5d821f42a3
Turn another runloop_ctl action into a static function
2016-05-10 01:41:58 +02:00
twinaphex
af2a33a8cb
Move core_option_manager to managers/
2016-05-10 01:25:47 +02:00
twinaphex
2c6d6a223c
Rename core_option functions
2016-05-10 01:21:55 +02:00
twinaphex
2691ab0c7d
Rename command_event enums
2016-05-09 20:51:53 +02:00
twinaphex
a98ef36d36
Rename event_cmd_ctl to command_event
2016-05-09 20:20:50 +02:00
twinaphex
6ae20f2016
Create managers/ dir - move cheats.c and state_manager.c to it
2016-05-09 18:20:52 +02:00
twinaphex
3722826e0a
Rename netplay/ to network/
2016-05-09 17:43:38 +02:00
twinaphex
d57574a2ca
Rename some autosve functions
2016-05-09 08:17:35 +02:00
twinaphex
372e7d94cd
Rename rewind.c to state_manager
2016-05-09 07:14:10 +02:00
twinaphex
f8a7154557
Rename rarch_ functions
2016-05-09 07:09:26 +02:00
twinaphex
725c202498
Remove input_driver_ctl
2016-05-08 23:12:04 +02:00
twinaphex
de71776405
(audio driver) Cleanups
2016-05-08 18:03:09 +02:00
Hans-Kristian Arntzen
d723411436
De ioctl video_driver.
2016-05-08 14:00:51 +02:00
twinaphex
b909342e12
Cleanup
2016-05-08 07:00:28 +02:00
twinaphex
b21f098119
Cleanups
2016-05-08 06:58:52 +02:00
twinaphex
a9cec38c1d
Remove RUNLOOP_CTL_IS_FRAME_COUNT_END
2016-05-08 06:36:52 +02:00
twinaphex
8e599379f6
Create runloop_is_focused
2016-05-08 06:34:25 +02:00
twinaphex
3f36c7f877
Get rid of RUNLOOP_CTL_FRAME_TIME
2016-05-08 06:31:12 +02:00
twinaphex
13e67aa44e
Create runloop_iterate_data
2016-05-08 06:29:11 +02:00
twinaphex
0f7cdeaf78
Reduce two enums
2016-05-08 06:09:39 +02:00
twinaphex
e165954395
Rename libretro_version_1 to core_impl
2016-05-08 05:29:10 +02:00
twinaphex
7e9eb5b6c4
Cleanup
2016-05-08 05:21:31 +02:00
radius
6999322a53
add a function to retrieve the current OSD line
2016-05-07 19:51:51 -05:00
twinaphex
a64fe6ce63
Move static variables outside of runloop_ctl
2016-05-08 01:41:32 +02:00
twinaphex
6544772fb8
De-ioctl ify core_ctl
2016-05-08 01:33:57 +02:00
twinaphex
42019bd02f
People don't like ioctl functions - so here goes
2016-05-08 00:15:21 +02:00
twinaphex
895783d854
Move some variables
2016-04-28 20:49:13 +02:00
twinaphex
65dec874a8
Move some path settings
2016-04-28 19:52:25 +02:00
twinaphex
00dce981c8
(runloop.c) Create static functions
2016-04-10 15:40:46 +02:00
twinaphex
dba04c73e4
Move core options variable
2016-04-06 02:30:20 +02:00
twinaphex
c7a9182d59
Create CORE_CTL_{INPUT_DESCRIPTORS}
2016-04-06 01:57:02 +02:00
twinaphex
9a90008543
Frame time needs to be reset back to defaults after we close the
...
core and its contents - this was causing a crash when jumping
from a core that supports frame time callback (2048) to a core
that doesn't (Mupen64plus)
2016-04-06 01:29:32 +02:00
twinaphex
2fee5edba4
Move linefeed enable enums to input_keyboard.c
2016-03-23 06:18:09 +01:00
twinaphex
ac6362cae4
Combine list_special files
2016-03-20 17:28:24 +01:00
twinaphex
93b7dc1bdd
(libretro-common) move 'lists' files to lists/
2016-03-20 14:53:54 +01:00
twinaphex
91d14cbb62
Revert "Create RARCH_NETPLAY_CTL_IS_ENABLED, RARCH_NETPLAY_CTL_SET_ENABLE,"
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This reverts commit 1a978b0f3c
.
2016-03-18 00:32:02 +01:00
twinaphex
1a978b0f3c
Create RARCH_NETPLAY_CTL_IS_ENABLED, RARCH_NETPLAY_CTL_SET_ENABLE,
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and RARCH_NETPLAY_CTL_USNET_ENABLE
2016-03-14 15:03:42 +01:00
David Skywalker
1a5273a73b
just check hardcore mode changes on menu
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also fix a rewind deinit
2016-03-14 12:53:56 +01:00
twinaphex
69998b0d6c
Memset runloop_frame_time to NULL at RUNLOOP_CTL_PREPARE_DUMMY
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time
2016-03-12 15:17:02 +01:00
twinaphex
3d19ec2e9e
Reimplement frame time code
2016-03-12 14:47:10 +01:00
twinaphex
b7d3f3b01c
Remove functions audio_driver_set_callback/audio_driver_unset_callback
2016-03-04 21:44:44 +01:00
twinaphex
e9a0aba85b
Silence bunch of warnings and fix an error
2016-03-04 19:42:30 +01:00
twinaphex
90fbc6330c
Create RARCH_DISPLAY_CTL_SET_TITLE_BUF
2016-03-04 19:38:15 +01:00
twinaphex
2d158b809c
Cleanups
2016-03-04 19:29:22 +01:00
twinaphex
05ce32efe4
Add RUNLOOP_CTL_FORCED_NONBLOCK_{} actions
2016-03-04 19:20:00 +01:00
twinaphex
e34943194c
Refactor camera driver code
2016-03-04 18:16:07 +01:00
twinaphex
9ba753993b
Create RUNLOOP_CTL_{GET/SET}_FRAME_TIME
2016-03-04 17:54:54 +01:00
twinaphex
50f0e19263
Remove unused variable
2016-03-02 06:11:03 +01:00
twinaphex
5dfc3f31db
Move game_options_path to paths
2016-03-02 05:29:24 +01:00
twinaphex
34f3963e4e
Simplify RUNLOOP_CTL_IS_SLOWMOTION
2016-02-29 01:33:14 +01:00
twinaphex
0f8f980c8f
Start reimplementing Zarch joypad input
2016-02-26 22:29:10 +01:00
twinaphex
2f98073fc1
Add setting 'Menu Throttle Framerate' to 'Frame Throttle'
2016-02-24 21:24:32 +01:00
twinaphex
6512e5ff6e
Move this check - this should serve as a framerate limiter for the
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menu
2016-02-21 12:11:08 +01:00
Hans-Kristian Arntzen
adbf9fed16
Vulkan implementation.
2016-02-16 20:42:02 +01:00
twinaphex
a36382b938
Create CHEEVOS_CTL_TEST
2016-02-13 06:09:37 +01:00
twinaphex
8c8ea6c167
Cleanups
2016-02-13 05:22:07 +01:00
twinaphex
f1ea400456
Refactor away runloop_msg_queue_pull
2016-02-13 05:17:36 +01:00
Twinaphex
cf4d31cd80
Shouldn't repeat keys now
2016-02-12 07:49:49 +01:00
twinaphex
37875fb242
Add MENU_CTL_*PENDING_ACTION
2016-02-12 07:30:34 +01:00
twinaphex
774ec5b7ca
Some runloop_ctl changes
2016-02-11 01:47:24 +01:00
twinaphex
b5e28cda58
Create RARCH_MENU_CTL_ITERATE
2016-02-10 20:13:12 +01:00
twinaphex
9db5d45361
Change return value to menu_driver_iterate
2016-02-10 20:08:10 +01:00
twinaphex
d9de92f48b
Buildfix
2016-02-09 18:38:57 +01:00
twinaphex
5b6d310abd
Rename enums
2016-02-09 18:26:27 +01:00
twinaphex
8b9c7a47e4
Move task_queue to queues/ dir
2016-02-09 18:13:47 +01:00
twinaphex
31112e937b
Move task_queue.c to libretro-common
2016-02-09 18:11:11 +01:00
twinaphex
4210ee197b
Rename tasks.c to task_queue.c
2016-02-09 17:55:15 +01:00
twinaphex
6e9bc55dd6
Rename task_ctl to task_queue_ctl
2016-02-09 17:51:51 +01:00
twinaphex
0378463130
Remove configuration.h dependencies from tasks.c
2016-02-09 17:41:30 +01:00
radius
14cd4af752
don't create directories when checking for game options, only create when the user selects the menu entry
2016-02-08 00:07:41 -05:00
twinaphex
490c023fe3
Add core_info_ctl actions
2016-02-07 02:37:57 +01:00
twinaphex
7a01fb1616
Create CORE_INFO_CTL commands
2016-02-07 02:24:08 +01:00
twinaphex
0643b83f7d
Header include changes
2016-02-05 13:57:08 +01:00
twinaphex
24adcc8e68
Create RUNLOOP_CTL_MSG_QUEUE_PUSH
2016-02-03 17:56:40 +01:00