Commit Graph

48473 Commits

Author SHA1 Message Date
twinaphex
7311aa6a69 (menu displaylist) More simplifications 2019-04-23 03:06:07 +02:00
twinaphex
52874b6316 Make the two parse_settings functions more alike 2019-04-23 02:51:44 +02:00
twinaphex
e4f48fac19 (C89_BUILD) Fix C89_BUILD 2019-04-23 02:23:27 +02:00
twinaphex
8811a4a8f9 (menu displaylist) More cleanups 2019-04-23 02:11:34 +02:00
twinaphex
8c3c34f984 (menu_displaylist) More cleanups 2019-04-23 01:32:05 +02:00
twinaphex
70ece8435c (menu displaylist) Code cleanups 2019-04-23 01:21:51 +02:00
twinaphex
a6e18f23a8 (stb font unicode) Put MSVC check in again - MSVC 2005 and up get
Unicode STB font
2019-04-23 00:35:04 +02:00
twinaphex
566abd0cfd (MSVC 2012) Start making the code in pixconv.c more backwards compatible 2019-04-23 00:08:34 +02:00
twinaphex
656283322e (Griffin) Take out these ifdefs for XMB/MaterialUI/Ozone 2019-04-22 23:54:58 +02:00
twinaphex
a48dbcb52e (MSVC 2005) Add HAVE_UPDATE_ASSETS 2019-04-22 23:43:27 +02:00
twinaphex
31c7abce64 (MSVC 2003) Fonts now show up for GL 2019-04-22 23:30:24 +02:00
twinaphex
c4d99586ba (MSVC 2003) Compile in STB unicode for MSVC 2003 2019-04-22 23:07:10 +02:00
twinaphex
563253f268 More work to make HAVE_OPENGL1 independent 2019-04-22 22:59:48 +02:00
twinaphex
04d062b3d4 (MSVC2003) Enable HAVE_OPENGL1; make HAVE_OPENGL1 independent from
HAVE_OPENGL
2019-04-22 22:48:23 +02:00
twinaphex
3680c264d9 (PS3) Hopefully fix PS3 build finally 2019-04-22 20:47:48 +02:00
twinaphex
d08f9cb212 (menu_displaylist) menu_displaylist_parse_core_info - cut down on more
code duplication
2019-04-22 20:22:24 +02:00
twinaphex
799872e59d (menu_displaylist) Remove tons of code duplication 2019-04-22 20:11:34 +02:00
twinaphex
4133da0fcf (OSX) Add OSX 10.7 solution - not done yet - will use HAVE_GL_CORE
and HAVE_SLANG/HAVE_SPIRV_CROSS
2019-04-22 10:52:52 +02:00
Twinaphex
077a5dd685 (OSX) CXX_BUILD buildfix 2019-04-22 10:33:30 +02:00
Twinaphex
64dea335ff (OSX) Cleanups 2019-04-22 10:05:18 +02:00
twinaphex
63c8eb1a4c Simplify config_load_shader_preset 2019-04-22 09:27:59 +02:00
twinaphex
1bb293ebae (configuration.c) Cleanups 2019-04-22 08:55:52 +02:00
twinaphex
a2ec579689 (configuration) Cleanups 2019-04-22 08:46:58 +02:00
twinaphex
5171d167c8 Update log messages 2019-04-22 08:29:29 +02:00
twinaphex
cec7037839 (configuration.c) Cleanups 2019-04-22 08:21:57 +02:00
twinaphex
85c4a29d38 Simplify config_save_autoconf_profile 2019-04-22 08:13:26 +02:00
twinaphex
b69c7ec558 Cleanup config_load_file 2019-04-22 07:38:44 +02:00
twinaphex
f18407a011 config_load_shader_preset/config_load_override - use config_file_read 2019-04-22 07:21:01 +02:00
twinaphex
64ee26baae More cleanups/refactors 2019-04-22 04:41:16 +02:00
twinaphex
9bd38b7011 Small style nits/cleanups 2019-04-22 04:25:43 +02:00
twinaphex
dcd5cb2602 (paths.c) Style nit 2019-04-22 04:05:58 +02:00
twinaphex
def9210cdc (PS3) Buildfix 2019-04-22 04:01:20 +02:00
twinaphex
31fc95a6cf Style nits 2019-04-22 03:08:30 +02:00
twinaphex
c38ed7f843 Use path_is_directory to check if directories exist instead of
filestream_exists
2019-04-22 02:43:09 +02:00
twinaphex
33e5a92867 We should be able to rely on the return value of path_mkdir
instead of doing an additional negative path_is_directory check
afterwards
2019-04-22 02:33:12 +02:00
twinaphex
146b4ccc50 Use config_file_read in more places 2019-04-22 02:20:04 +02:00
twinaphex
317a443741 Use config_file_read in more places 2019-04-22 02:10:12 +02:00
twinaphex
955a149ce9 Use config_file_read where we can assume we are reading a file 2019-04-22 01:56:24 +02:00
twinaphex
16e2db25c4 Prefer config_file_read instead of config_file_new when we are
sure the path cannot be a directory path
2019-04-22 01:23:50 +02:00
twinaphex
69168ec6bc Core info list iteration was calling path_stat two times on the same
paths - unnecessary file I/O is an issue with UWP/WinRT so let's cut
this down to only one path_stat. config_file_read function created -
acts the same as config_file_new except it doesn't check if the path
provided is actually a directory, which in turn would lead to another path_stat call
2019-04-22 01:13:19 +02:00
twinaphex
b41384a0d0 (input_driver) Cleanups 2019-04-22 00:05:12 +02:00
twinaphex
d281e3f889 (retroarch.c) Cleanups 2019-04-21 23:42:21 +02:00
twinaphex
b998bda5a1 Fix crash that can occur with Discord netplay 2019-04-21 21:56:40 +02:00
Twinaphex
3f1a516696
Merge pull request #8616 from orbea/wayland
wayland: Fix build.
2019-04-21 18:28:42 +02:00
twinaphex
2509ee9646 (paths.c) Cleanups - string cannot be empty at this point 2019-04-21 17:57:32 +02:00
twinaphex
435c80a844 path_set_redirect - simplifications 2019-04-21 17:46:55 +02:00
orbea
1e86824e96 wayland: Fix build.
Fixes https://github.com/libretro/RetroArch/issues/8614
2019-04-21 08:11:26 -07:00
twinaphex
b0b1b0b782 (input_driver) Cleanup 2019-04-21 16:57:35 +02:00
twinaphex
f292524031 Cleanup 2019-04-21 16:50:25 +02:00
twinaphex
8165b43170 (input_driver) Further simplifications 2019-04-21 16:30:12 +02:00