twinaphex
99aae8537b
Use string_is_equal/stdstring.h
2016-09-16 17:33:18 +02:00
twinaphex
606e37fcbd
Cleanups
2016-09-11 15:07:07 +02:00
twinaphex
7a36ea7d1c
Silence warnings
2016-09-08 06:11:02 +02:00
twinaphex
642e46779b
Cleanups
2016-09-06 23:59:43 +02:00
twinaphex
075aea2289
Header include cleanups
2016-09-06 00:56:00 +02:00
Twinaphex
ef43a573a3
Silence warnings
2016-09-05 07:28:55 +02:00
twinaphex
1a241fa9ce
Rewrite this
2016-09-05 07:22:44 +02:00
twinaphex
815c0eb3ee
Remove header includes
2016-09-01 05:46:10 +02:00
twinaphex
4791174ea3
(MSVC 2003) Fixes
2006-01-17 06:11:55 +01:00
Logan McNaughton
2daf102111
Fix GLES3 compling
2016-08-07 22:33:07 -06:00
twinaphex
fb9a2eea95
Remove one useless HAVE_OPENGLES2 ifdef, and remove some wrong
...
defines
2016-08-07 04:35:38 +02:00
Hans-Kristian Arntzen
96818a297c
Vulkan: Fix validation errors with OriginalHistory.
...
For some reason, OriginalHistory blit happened inside a render pass.
Also add more TRANSFER_SRC_BIT caps to images as they might have to be
copied to history.
2016-08-07 01:09:15 +02:00
Hans-Kristian Arntzen
fb407796e9
Vulkan: Add push constant support to slang.
...
Usually, the UBO is very small, so we can fit everything in fast-access
uniforms.
2016-08-02 12:51:30 +02:00
Hans-Kristian Arntzen
00de5aa2f0
Vulkan: Filter out duplicated parameters.
2016-08-01 22:10:14 +02:00
Hans-Kristian Arntzen
efd3067903
Vulkan: Hook up shader parameters.
2016-08-01 22:10:14 +02:00
Hans-Kristian Arntzen
a50c204d5e
Vulkan: Begin parsing parameters.
2016-08-01 22:10:14 +02:00
Hans-Kristian Arntzen
efee5d131a
Vulkan: Make glslang shaders debuggable.
...
Properly handle file names, includes, etc to make
error reports somewhat more sane.
2016-08-01 14:27:23 +02:00
Hans-Kristian Arntzen
bdcbc56507
Vulkan: Fix validation errors.
2016-07-31 19:59:36 +02:00
Hans-Kristian Arntzen
e61ec38543
Vulkan: Mipmapped FBOs work.
2016-07-31 19:52:15 +02:00
Hans-Kristian Arntzen
a48ba6c68b
Vulkan: Add mipmapping support to Framebuffer class.
2016-07-31 19:23:42 +02:00
Hans-Kristian Arntzen
9a613ef8bf
Vulkan: Actually bind correct part of the UBO.
2016-07-31 18:25:42 +02:00
Hans-Kristian Arntzen
c0e752c53c
Persistently map filter chain UBO.
2016-07-31 18:19:35 +02:00
Hans-Kristian Arntzen
10e864b26b
Hook up wrapping modes.
2016-07-31 16:32:55 +02:00
Hans-Kristian Arntzen
4ac9ebd579
Vulkan: Allow configuring mip/wrap/filter for LUTs.
...
LUTs are feature complete with CGP now.
2016-07-31 16:16:47 +02:00
Hans-Kristian Arntzen
e846bd4955
Vulkan: Hook up preliminary support for mip/wrapping modes.
2016-07-31 15:42:57 +02:00
Hans-Kristian Arntzen
e57997bb82
Make image barriers hit the entire mipchain.
2016-07-31 13:05:07 +02:00
Hans-Kristian Arntzen
cbca9513ab
Basic LUT work.
2016-07-31 13:01:31 +02:00
Hans-Kristian Arntzen
f208bba41e
Add USER semantic to match user textures.
2016-07-31 12:39:07 +02:00
Hans-Kristian Arntzen
d39a3619d6
Begin implementation of LUTs in Vulkan.
2016-07-31 12:26:14 +02:00
Hans-Kristian Arntzen
e35191765c
Vulkan: Fix PassOutput.
...
Oddly enough it worked during testing, but turns out it was never set
:')
2016-07-23 23:39:57 +02:00
Hans-Kristian Arntzen
4b7cadbae7
Vulkan: Fix silly bug with alias handling.
2016-07-23 23:23:22 +02:00
Hans-Kristian Arntzen
2174f7d99b
Vulkan: Fix wrong error handling for missing file.
...
Apparently 0/1 is returned instead of 0/-1.
2016-07-23 21:59:17 +02:00
Hans-Kristian Arntzen
1e9e1fc885
Vulkan: Update SPIRV-Cross.
...
Fixes reflection issues which have been fixed in recent spirv-cross.
2016-07-15 22:12:57 +02:00
twinaphex
2a9bf91e0d
Use MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE
2016-06-29 02:40:05 +02:00
Hans-Kristian Arntzen
54c1759f45
Vulkan: Make a more general purpose symbol loader.
...
Avoids painful manual loading and wrapping function pointers everywhere
...
Reusable for cores, so move to libretro-common.
Also update built-in Vulkan headers.
2016-06-26 13:10:58 +02:00
Hans-Kristian Arntzen
b013a9c863
Vulkan: Replace prebaked shaders with glslc -mfmt=c.
...
Far more clean and avoids illegal punning.
2016-06-25 14:55:03 +02:00
Hans-Kristian Arntzen
de36f572d1
Vulkan: Fix more validation issues.
2016-06-25 14:01:10 +02:00
twinaphex
883d9ff6b5
Add HAVE_SHADERPIPELINE define
2016-06-07 00:00:28 +02:00
twinaphex
c1f9d7b498
(shader_glsl.c) Fix dereference after null check warnings
2016-06-05 19:02:13 +02:00
twinaphex
01390f8ceb
Use retro_common_api.h
2016-06-03 08:06:49 +02:00
twinaphex
42971febba
Fix resource leaks (pointed out by Coverity)
2016-05-24 22:01:43 +02:00
twinaphex
01e3362f21
Remove unused variable
2016-05-16 07:52:26 +02:00
twinaphex
8de39f261c
(GLSL) Remove unused variables
2016-05-16 05:58:00 +02:00
twinaphex
b4abec5181
Cleanups
2016-05-15 19:59:03 +02:00
twinaphex
d63e7defb5
(GLSL) Remove more code
2016-05-15 19:58:02 +02:00
twinaphex
67d08f6790
Restore glsl_set_params
2016-05-15 19:56:53 +02:00
twinaphex
c15ec92c83
(Cg) set_params - don't use set_uniform_parameter function - fixes PS3 port
2016-05-15 19:03:39 +02:00
twinaphex
2f69c20e39
Revert "(Shaders) Get rid of third parameter"
...
This reverts commit 52d6a21e55
.
2016-05-15 17:26:23 +02:00
twinaphex
52d6a21e55
(Shaders) Get rid of third parameter
2016-05-15 17:22:55 +02:00
twinaphex
f0b99edafc
Prevent some warnings/errors from occurring with MESA_DEBUG
2016-05-12 04:29:36 +02:00
twinaphex
dde471e001
Rename gfx_ structs
2016-05-10 02:39:09 +02:00
twinaphex
0e08dbe931
Rename gfx_coord to video_coord
2016-05-10 02:32:59 +02:00
twinaphex
6ae20f2016
Create managers/ dir - move cheats.c and state_manager.c to it
2016-05-09 18:20:52 +02:00
twinaphex
372e7d94cd
Rename rewind.c to state_manager
2016-05-09 07:14:10 +02:00
twinaphex
3dfd8a0584
Split up vertex/fragment shader conditionals for XMB ribbon
2016-05-09 04:31:21 +02:00
Hans-Kristian Arntzen
ade5131833
Vulkan: Move to SPIRV-Cross.
2016-05-08 12:43:58 +02:00
twinaphex
e165954395
Rename libretro_version_1 to core_impl
2016-05-08 05:29:10 +02:00
twinaphex
6544772fb8
De-ioctl ify core_ctl
2016-05-08 01:33:57 +02:00
twinaphex
ba415b6d3a
Silence warnings
2016-04-27 23:07:36 +02:00
twinaphex
15a30dae70
CLeanups
2016-04-27 14:29:28 +02:00
twinaphex
7c4df601f8
(Cg) Call gl_cg_set_program_base_attrib for XMB pipeline shaders
2016-04-26 09:16:25 +02:00
Torsten Paul
fdd6d26d85
Add uniform lookup for menu shaders.
...
This fixes the mix-up of parameter assignments for the XMB ribbon shader
which was caused by all 4 uniform locations set to 0.
2016-04-26 00:08:24 +02:00
twinaphex
a83e6b3405
(Cg) Cleanups
2016-04-25 13:02:05 +02:00
twinaphex
0a3ca14fde
(Cg) Rename cg_data to cg
2016-04-25 12:51:01 +02:00
twinaphex
43943fe794
(Cg) Cleanups
2016-04-25 12:33:38 +02:00
twinaphex
d4184df592
(Cg) Call gl_cg_reset_attribs before initializing Cg shader backend
2016-04-25 12:22:55 +02:00
twinaphex
01a9185a2d
(Cg) Cleanups
2016-04-25 12:07:23 +02:00
twinaphex
9ff8a3c8e2
(Cg) Cleanups
2016-04-25 11:59:46 +02:00
twinaphex
242e579b89
(Cg/GLSL) Name some variables the same
2016-04-25 10:15:57 +02:00
twinaphex
8cb66dd021
Add way to switch back and forth between shader pipeline
2016-04-24 22:03:39 +02:00
twinaphex
b00202a83d
(GLES2) Use XMB ribbon simple shader for GLES2
2016-04-24 20:29:42 +02:00
twinaphex
d7b3e9cc8f
Add old shader versions of XMB ribbon
2016-04-24 20:25:56 +02:00
Twinaphex
493b6850a5
Use include dir d3d/cg files
2016-04-23 18:19:35 +02:00
twinaphex
ce077533c2
(GLSL) Increase attrib array size
2016-04-22 15:22:27 +02:00
twinaphex
99246ae3e8
(Cg) Cleanup
2016-04-22 14:37:11 +02:00
twinaphex
63f0e998db
(Cg) Code deduplication cleanups
2016-04-22 14:05:45 +02:00
twinaphex
4250161327
(GLSL/Cg) Simplify some variables
2016-04-22 14:00:30 +02:00
twinaphex
f3f6e6ff70
(Cg) Make cg_attribs bigger - would lead to overflows when sending
...
XMB ribbon to it
2016-04-22 13:27:50 +02:00
twinaphex
ec4f961348
(XMB Cg) Ribbon works with Cg now too
2016-04-17 17:59:40 +02:00
Twinaphex
c8d97d05e7
(shader_glsl.c) Fix warnings
2016-04-17 07:45:37 +02:00
twinaphex
ef835f93d5
Change function signature for set_coords
2016-04-17 07:12:48 +02:00
twinaphex
58f145282e
(XMB) Set uniform to vertex program and add 'add_prefix' to uniform_info struct
2016-04-17 06:11:48 +02:00
twinaphex
6579b5f3c8
Add XMB shader compilation to shader_gl_cg.c
2016-04-17 05:52:26 +02:00
twinaphex
46b2100132
gl_cg_set_mvp - cleanup
2016-04-17 04:55:58 +02:00
twinaphex
07d28091a2
(GLSL) CLeanups
2016-04-17 04:52:13 +02:00
twinaphex
19367da0ae
(GLSL) Cleanups
2016-04-17 04:37:38 +02:00
twinaphex
e7ab158a3b
(Cg) Refactor/cleanups
2016-04-17 03:56:20 +02:00
twinaphex
e9d16655f0
Create d3d_shaders
2016-04-17 00:16:32 +02:00
twinaphex
02e0be55a8
Move GL stock shader to gfx/drivers/gl_shaders
2016-04-17 00:11:52 +02:00
twinaphex
f0f60901ff
Move all shader files to header files (gfx/drivers/gl_shaders)
2016-04-17 00:08:45 +02:00
twinaphex
8b6abde2f9
Start moving GL shaders to gfx/drivers/gl_shaders
2016-04-16 23:57:37 +02:00
twinaphex
5d6b4d0a56
(GLSL) Refactor more code
2016-04-16 20:41:52 +02:00
twinaphex
3b5c4d963a
(shader_glsl.c) Lessen calls to glGetUniformLocation
2016-04-16 20:39:57 +02:00
twinaphex
a99dcaa929
(Cg) Get rid of pragma_cg_params
2016-04-16 20:35:08 +02:00
twinaphex
6d7dab2e66
(Cg) Fix Cg named parameter lookup
2016-04-16 20:32:45 +02:00
twinaphex
0b4ae30f6b
Fix erroneous loop variable passing
2016-04-16 20:23:55 +02:00
twinaphex
7f9249830a
set_uniform_parameter - implement parameter lookup properly
2016-04-16 20:06:18 +02:00
twinaphex
4e63113f72
Cleanups
2016-04-16 19:50:23 +02:00
twinaphex
d562bf38cb
Cleanups
2016-04-16 19:44:44 +02:00
twinaphex
0b7ee2fcf7
Change callback prototype
2016-04-16 19:41:48 +02:00
twinaphex
1230edf1ee
Add callback for setting single uniform parameter
2016-04-16 19:38:35 +02:00
twinaphex
ae218cf1a5
Expand uniform_set_parameter functions
2016-04-16 19:29:45 +02:00
twinaphex
ad627701da
(XMB) Cleanups
2016-04-16 17:57:51 +02:00
twinaphex
f45d2db0b1
Change function signature of uniform_set_parameter
2016-04-16 07:39:41 +02:00
Twinaphex
ae561de0c8
(Griffin) Buildfixes
2016-04-16 07:32:39 +02:00
Twinaphex
5bba5813cf
Cleanups - remove unused variables
2016-04-16 07:27:47 +02:00
twinaphex
1f7e6690e3
compile_program - if 'program' is NULL, then try to set program
...
to built-in shader program slot
2016-04-16 04:58:03 +02:00
twinaphex
86cb092b02
Add SHADER_CTL_COMPILE_PROGRAM
2016-04-16 04:56:15 +02:00
twinaphex
79ef0268e5
(Cg) Cleanups
2016-04-16 04:34:32 +02:00
twinaphex
1439b38b20
(Cg shader) Cleanups
2016-04-16 04:31:24 +02:00
twinaphex
2479699131
Cleanups
2016-04-16 01:51:46 +02:00
twinaphex
8a90e2777c
Rename GL_SHADER_STOCK_BLEND to VIDEO_SHADER_STOCK_BLEND
2016-04-16 01:50:20 +02:00
twinaphex
9d85afd358
Refactor SHADER_CTL_USE
2016-04-15 07:37:06 +02:00
twinaphex
0f65518118
Add set_active to 'use' function callback for shader driver
2016-04-15 05:08:03 +02:00
twinaphex
934681614f
Cleanup
2016-04-15 05:01:32 +02:00
twinaphex
6a39d504e0
Change signature of uniform_set_parameters
2016-04-14 06:24:36 +02:00
twinaphex
7cd10fd707
Start creating stub hlsl_uniform_set_parameter
2016-04-14 03:52:29 +02:00
twinaphex
f418c7fde1
Cleanups
2016-04-14 03:41:53 +02:00
twinaphex
b9bb75c193
(HLSL) Refactor hlsl_compile_program
2016-04-14 03:38:45 +02:00
twinaphex
e61e617e80
(HLSL) Cleanups
2016-04-14 03:20:19 +02:00
twinaphex
a2acb0e6f0
Cleanups
2016-04-14 03:16:24 +02:00
twinaphex
c6292a38f5
Cleanups
2016-04-14 03:11:13 +02:00
twinaphex
8701af084a
(HLSL) Cleanups
2016-04-14 03:09:15 +02:00
twinaphex
5cc1b85f70
(HLSL) Cleanups
2016-04-14 03:06:59 +02:00
twinaphex
930b854272
Refactor compile_programs functions
2016-04-14 01:53:23 +02:00
twinaphex
5f98068e7d
Add shader_program_data
2016-04-14 01:33:43 +02:00
twinaphex
90018dbbe0
(Cg) Cleanups
2016-04-14 01:18:27 +02:00
twinaphex
0093e0cbf9
(Cg) Fix state tracker params too
2016-04-14 01:15:16 +02:00
twinaphex
74be1f5906
(Cg) Should fix pragma parameters
2016-04-14 01:12:14 +02:00
twinaphex
511fbcda93
(Shaders) Refactor shader program compiling code
2016-04-13 20:14:25 +02:00
twinaphex
1e9aed1683
Create struct shader_program_info
2016-04-13 20:06:43 +02:00
twinaphex
f28c0475b5
(Shaders) Refactors
2016-04-13 19:58:40 +02:00
twinaphex
29495d4973
(Shaders) Cleanups
2016-04-13 19:27:04 +02:00
twinaphex
b63a3f8fcc
(GLSL) CLeanups
2016-04-13 06:52:36 +02:00
twinaphex
f2e3789c8e
(GLSL) Update
2016-04-13 06:40:59 +02:00
twinaphex
45d4718406
(GLSL) Refactor/cleanup
2016-04-13 06:40:40 +02:00
twinaphex
f7c0225e1a
(GLSL) More cleanups
2016-04-13 06:30:00 +02:00
twinaphex
015c166b1d
(GLSL) Cleanups
2016-04-13 06:25:49 +02:00
twinaphex
9218d57b9d
(GLSL) Cleanups
2016-04-13 06:18:53 +02:00
twinaphex
53dad5bc73
(GLSL) Cleanups
2016-04-13 06:04:29 +02:00
twinaphex
edcf3fd1ee
Cleanups
2016-04-13 05:11:22 +02:00
twinaphex
49e43dd085
(GLSL) Cleanup
2016-04-13 05:06:24 +02:00
twinaphex
ea824bdee1
Start implementing glsl_uniform_set_parameter
2016-04-13 04:44:08 +02:00
twinaphex
bf39033bc3
Add 'enabled' attribute to uniform_params
2016-04-13 04:21:17 +02:00
twinaphex
c3f77efb2c
Prepare new GLSL uniform code
2016-04-13 04:16:49 +02:00
twinaphex
c5e4c90e88
(Cg) Flesh out uniform switch
2016-04-13 02:54:01 +02:00
twinaphex
960783987d
(GLSL) Rename gl_uniforms and glsl_vbo
2016-04-13 02:36:00 +02:00
twinaphex
f68d98a6a4
Move uniform info structs to video_shader_driver.h
2016-04-13 02:31:49 +02:00
twinaphex
928f4e9e65
(Cg) Cleanup
2016-04-13 01:46:29 +02:00
twinaphex
df90f233a4
(GL Cg) Refactor uniform param code
2016-04-13 01:42:40 +02:00