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https://github.com/libretro/RetroArch.git
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Commits
v0.4-final
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v0.5-final
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No files matched your search
@@ -1,4 +1,6 @@
|
||||
*.o
|
||||
*.so
|
||||
*.dll
|
||||
ssnes
|
||||
/config.h
|
||||
/config.mk
|
||||
|
||||
@@ -2,7 +2,7 @@ include config.mk
|
||||
|
||||
TARGET = ssnes tools/ssnes-joyconfig
|
||||
|
||||
OBJ = ssnes.o file.o driver.o settings.o dynamic.o message.o rewind.o movie.o autosave.o gfx/gfx_common.o ups.o strl.o
|
||||
OBJ = ssnes.o file.o driver.o settings.o dynamic.o message.o rewind.o movie.o autosave.o gfx/gfx_common.o ups.o strl.o screenshot.o
|
||||
JOYCONFIG_OBJ = tools/ssnes-joyconfig.o conf/config_file.o
|
||||
HEADERS = $(wildcard */*.h) $(wildcard *.h)
|
||||
|
||||
@@ -67,7 +67,7 @@ ifeq ($(HAVE_PULSE), 1)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SDL), 1)
|
||||
OBJ += gfx/gl.o input/sdl.o audio/sdl.o audio/buffer.o
|
||||
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o audio/buffer.o
|
||||
DEFINES += $(SDL_CFLAGS)
|
||||
LIBS += $(SDL_LIBS)
|
||||
ifeq ($(OSX),1)
|
||||
@@ -92,12 +92,13 @@ ifeq ($(HAVE_CG), 1)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XML), 1)
|
||||
OBJ += gfx/shader_glsl.o
|
||||
OBJ += gfx/shader_glsl.o gfx/image.o sha256.o cheats.o
|
||||
LIBS += $(XML_LIBS)
|
||||
DEFINES += $(XML_CFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FILTER), 1)
|
||||
ifeq ($(HAVE_DYLIB), 1)
|
||||
OBJ += gfx/ext.o audio/ext.o
|
||||
LIBS += -ldl
|
||||
endif
|
||||
|
||||
@@ -107,6 +108,11 @@ ifeq ($(HAVE_FREETYPE), 1)
|
||||
DEFINES += $(FREETYPE_CFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_IMLIB), 1)
|
||||
LIBS += $(IMLIB_LIBS)
|
||||
DEFINES += $(IMLIB_CFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FFMPEG), 1)
|
||||
OBJ += record/ffemu.o
|
||||
LIBS += $(AVCODEC_LIBS) $(AVCORE_LIBS) $(AVFORMAT_LIBS) $(AVUTIL_LIBS) $(SWSCALE_LIBS)
|
||||
@@ -153,9 +159,9 @@ tools/ssnes-joyconfig: $(JOYCONFIG_OBJ)
|
||||
@$(if $(Q), $(shell echo echo CC $<),)
|
||||
|
||||
install: $(TARGET)
|
||||
mkdir -p $(DESTDIR)$(PREFIX)/bin
|
||||
mkdir -p $(DESTDIR)/etc
|
||||
mkdir -p $(DESTDIR)$(PREFIX)/share/man/man1
|
||||
mkdir -p $(DESTDIR)$(PREFIX)/bin 2>/dev/null || /bin/true
|
||||
mkdir -p $(DESTDIR)/etc 2>/dev/null || /bin/true
|
||||
mkdir -p $(DESTDIR)$(PREFIX)/share/man/man1 2>/dev/null || /bin/true
|
||||
install -m755 $(TARGET) $(DESTDIR)$(PREFIX)/bin
|
||||
install -m644 ssnes.cfg $(DESTDIR)/etc/ssnes.cfg
|
||||
install -m644 docs/ssnes.1 $(DESTDIR)$(PREFIX)/share/man/man1
|
||||
@@ -163,9 +169,12 @@ install: $(TARGET)
|
||||
install -m755 ssnes-zip $(DESTDIR)$(PREFIX)/bin
|
||||
|
||||
uninstall:
|
||||
rm -f $(DESTDIR)$(PREFIX)/bin/{ssnes,ssnes-joyconfig,ssnes-zip}
|
||||
rm -f $(DESTDIR)$(PREFIX)/bin/ssnes
|
||||
rm -f $(DESTDIR)$(PREFIX)/bin/ssnes-joyconfig
|
||||
rm -f $(DESTDIR)$(PREFIX)/bin/ssnes-zip
|
||||
rm -f $(DESTDIR)/etc/ssnes.cfg
|
||||
rm -f $(DESTDIR)$(PREFIX)/share/man/man1/{ssnes,ssnes-joyconfig}.1
|
||||
rm -f $(DESTDIR)$(PREFIX)/share/man/man1/ssnes.1
|
||||
rm -f $(DESTDIR)$(PREFIX)/share/man/man1/ssnes-joyconfig.1
|
||||
|
||||
clean:
|
||||
rm -f *.o
|
||||
@@ -173,8 +182,6 @@ clean:
|
||||
rm -f conf/*.o
|
||||
rm -f gfx/*.o
|
||||
rm -f record/*.o
|
||||
rm -f hqflt/*.o
|
||||
rm -f hqflt/snes_ntsc/*.o
|
||||
rm -f input/*.o
|
||||
rm -f tools/*.o
|
||||
rm -f $(TARGET)
|
||||
|
||||
+18
-7
@@ -1,6 +1,6 @@
|
||||
TARGET = ssnes.exe
|
||||
JTARGET = ssnes-joyconfig.exe
|
||||
OBJ = ssnes.o file.o driver.o conf/config_file.o settings.o dynamic.o message.o rewind.o movie.o autosave.o gfx/gfx_common.o ups.o strl.o
|
||||
OBJ = ssnes.o file.o driver.o conf/config_file.o settings.o dynamic.o message.o rewind.o movie.o autosave.o gfx/gfx_common.o ups.o strl.o screenshot.o
|
||||
JOBJ = conf/config_file.o tools/main-stub.o tools/ssnes-joyconfig.o
|
||||
|
||||
CC = gcc
|
||||
@@ -12,9 +12,10 @@ HAVE_XML = 1
|
||||
HAVE_FREETYPE = 1
|
||||
HAVE_XAUDIO = 1
|
||||
HAVE_RSOUND = 1
|
||||
HAVE_FILTER = 1
|
||||
HAVE_DYLIB = 1
|
||||
HAVE_NETPLAY = 1
|
||||
HAVE_FBO = 1
|
||||
HAVE_CG = 0
|
||||
libsnes ?= -lsnes
|
||||
|
||||
LIBS = -lm
|
||||
@@ -33,11 +34,17 @@ else
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SDL), 1)
|
||||
OBJ += gfx/gl.o input/sdl.o audio/sdl.o audio/buffer.o
|
||||
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o audio/buffer.o
|
||||
LIBS += $(SDL_LIBS) -lopengl32
|
||||
DEFINES += $(SDL_CFLAGS) -DHAVE_SDL
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_CG), 1)
|
||||
OBJ += gfx/shader_cg.o
|
||||
LIBS += -lcg -lcgGL
|
||||
DEFINES += -DHAVE_CG
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XAUDIO), 1)
|
||||
OBJ += audio/xaudio.o
|
||||
DEFINES += -DHAVE_XAUDIO
|
||||
@@ -50,13 +57,13 @@ ifeq ($(HAVE_RSOUND), 1)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XML), 1)
|
||||
OBJ += gfx/shader_glsl.o
|
||||
OBJ += gfx/shader_glsl.o gfx/image.o sha256.o cheats.o
|
||||
DEFINES += $(XML_CFLAGS) -DHAVE_XML
|
||||
LIBS += -lxml2
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FILTER), 1)
|
||||
DEFINES += -DHAVE_FILTER
|
||||
ifeq ($(HAVE_DYLIB), 1)
|
||||
DEFINES += -DHAVE_DYLIB
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_NETPLAY), 1)
|
||||
@@ -81,6 +88,10 @@ ifeq ($(HAVE_FBO), 1)
|
||||
DEFINES += -DHAVE_FBO
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DYLIB), 1)
|
||||
OBJ += gfx/ext.o audio/ext.o
|
||||
endif
|
||||
|
||||
ifneq ($(V),1)
|
||||
Q := @
|
||||
endif
|
||||
@@ -116,7 +127,7 @@ clean:
|
||||
rm -f tools/*.o
|
||||
|
||||
dist: all
|
||||
zip -r ssnes-win32-0.4-beta.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll freetype6.dll xaudio-c.dll rsound.dll pthreadGC2.dll README.win32.txt $(JTARGET)
|
||||
zip -r ssnes-win32-0.5.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll freetype6.dll xaudio-c.dll rsound.dll pthreadGC2.dll README.win32.txt $(JTARGET)
|
||||
|
||||
libs:
|
||||
wget https://github.com/downloads/Themaister/SSNES/SSNES-win32-libs.zip --no-check-certificate
|
||||
|
||||
+137
@@ -0,0 +1,137 @@
|
||||
TARGET = ssnes.exe
|
||||
JTARGET = ssnes-joyconfig.exe
|
||||
OBJ = ssnes.o file.o driver.o conf/config_file.o settings.o dynamic.o message.o rewind.o movie.o autosave.o gfx/gfx_common.o ups.o strl.o screenshot.o
|
||||
JOBJ = conf/config_file.o tools/main-stub.o tools/ssnes-joyconfig.o
|
||||
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
HAVE_SRC = 0
|
||||
HAVE_SDL = 1
|
||||
HAVE_XML = 1
|
||||
HAVE_FREETYPE = 1
|
||||
HAVE_XAUDIO = 1
|
||||
HAVE_RSOUND = 0
|
||||
HAVE_DYLIB = 1
|
||||
HAVE_NETPLAY = 1
|
||||
HAVE_FBO = 1
|
||||
HAVE_CG = 0
|
||||
libsnes ?= -lsnes
|
||||
|
||||
LIBS = -lm
|
||||
DEFINES = -I. -DHAVE_CONFIGFILE
|
||||
LDFLAGS = -L. -static-libgcc -s
|
||||
|
||||
SRC_LIBS = -lsamplerate-0
|
||||
SDL_LIBS = -lmingw32 -lSDL -lSDLmain -lwinmm -mwindows -lm -luser32 -lgdi32 -lwinmm -ldxguid
|
||||
SDL_CFLAGS = -ISDL
|
||||
|
||||
ifeq ($(HAVE_SRC), 1)
|
||||
LIBS += $(SRC_LIBS)
|
||||
DEFINES += $(SRC_CFLAGS) -DHAVE_SRC
|
||||
else
|
||||
OBJ += audio/hermite.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SDL), 1)
|
||||
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o audio/buffer.o
|
||||
LIBS += $(SDL_LIBS) -lopengl32
|
||||
DEFINES += $(SDL_CFLAGS) -DHAVE_SDL
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_CG), 1)
|
||||
OBJ += gfx/shader_cg.o
|
||||
LIBS += -lcg -lcgGL
|
||||
DEFINES += -DHAVE_CG
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XAUDIO), 1)
|
||||
OBJ += audio/xaudio.o
|
||||
DEFINES += -DHAVE_XAUDIO
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_RSOUND), 1)
|
||||
OBJ += audio/rsound.o
|
||||
DEFINES += -DHAVE_RSOUND
|
||||
LIBS += -lrsound
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XML), 1)
|
||||
OBJ += gfx/shader_glsl.o gfx/image.o sha256.o cheats.o
|
||||
DEFINES += $(XML_CFLAGS) -DHAVE_XML -DLIBXML_STATIC
|
||||
LIBS += -lxml2 -lz -lws2_32
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DYLIB), 1)
|
||||
DEFINES += -DHAVE_DYLIB
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_NETPLAY), 1)
|
||||
DEFINES += -DHAVE_NETPLAY
|
||||
OBJ += netplay.o
|
||||
LIBS += -lws2_32
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FREETYPE), 1)
|
||||
OBJ += gfx/fonts.o
|
||||
DEFINES += -DHAVE_FREETYPE -Ifreetype2
|
||||
LIBS += -lz -lfreetype6
|
||||
endif
|
||||
|
||||
ifeq ($(DYNAMIC), 1)
|
||||
DEFINES += -DHAVE_DYNAMIC
|
||||
else
|
||||
LIBS += $(libsnes)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FBO), 1)
|
||||
DEFINES += -DHAVE_FBO
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DYLIB), 1)
|
||||
OBJ += gfx/ext.o audio/ext.o
|
||||
endif
|
||||
|
||||
|
||||
ifneq ($(V),1)
|
||||
Q := @
|
||||
endif
|
||||
|
||||
|
||||
CFLAGS = -Wall -O3 -std=gnu99 -I.
|
||||
|
||||
all: $(TARGET) $(JTARGET)
|
||||
|
||||
$(TARGET): $(OBJ)
|
||||
$(Q)$(CXX) -o $@ $(OBJ) $(LIBS) $(LDFLAGS)
|
||||
@$(if $(Q), $(shell echo echo LD $@),)
|
||||
|
||||
%.o: %.c
|
||||
$(Q)$(CC) $(CFLAGS) $(DEFINES) -c -o $@ $<
|
||||
@$(if $(Q), $(shell echo echo CC $<),)
|
||||
|
||||
$(JTARGET): $(JOBJ)
|
||||
$(Q)$(CC) -o $@ $(JOBJ) $(SDL_LIBS) $(LDFLAGS)
|
||||
@$(if $(Q), $(shell echo echo LD $@),)
|
||||
|
||||
clean:
|
||||
rm -f *.o
|
||||
rm -f audio/*.o
|
||||
rm -f conf/*.o
|
||||
rm -f gfx/*.o
|
||||
rm -f record/*.o
|
||||
rm -f hqflt/*.o
|
||||
rm -f input/*.o
|
||||
rm -f hqflt/snes_ntsc/*.o
|
||||
rm -f $(TARGET)
|
||||
rm -f ssnes-joyconfig.exe
|
||||
rm -f tools/*.o
|
||||
|
||||
dist: all
|
||||
zip -r ssnes-win64-0.5.zip $(TARGET) ssnes.cfg snes.dll xaudio-c.dll README.win32.txt $(JTARGET)
|
||||
|
||||
libs:
|
||||
wget https://github.com/downloads/Themaister/SSNES/ssnes-win64-libs.zip --no-check-certificate
|
||||
unzip ssnes-win64-libs.zip
|
||||
|
||||
.PHONY: all install uninstall clean dist libs
|
||||
+1
-1
@@ -49,7 +49,7 @@ static bool find_float_format(snd_pcm_t *pcm, snd_pcm_hw_params_t *params)
|
||||
return false;
|
||||
}
|
||||
|
||||
static void* __alsa_init(const char* device, int rate, int latency)
|
||||
static void* __alsa_init(const char* device, unsigned rate, unsigned latency)
|
||||
{
|
||||
alsa_t *alsa = calloc(1, sizeof(alsa_t));
|
||||
if ( alsa == NULL )
|
||||
|
||||
+157
@@ -0,0 +1,157 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ext/ssnes_audio.h"
|
||||
#include <stdbool.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include "driver.h"
|
||||
#include "dynamic.h"
|
||||
#include "general.h"
|
||||
#include <sys/types.h>
|
||||
|
||||
typedef struct audio_ext
|
||||
{
|
||||
dylib_t lib;
|
||||
const ssnes_audio_driver_t *driver;
|
||||
void *handle;
|
||||
bool is_float;
|
||||
} audio_ext_t;
|
||||
|
||||
static void audio_ext_free(void *data)
|
||||
{
|
||||
audio_ext_t *ext = data;
|
||||
if (ext)
|
||||
{
|
||||
if (ext->driver && ext->handle)
|
||||
ext->driver->free(ext->handle);
|
||||
if (ext->lib)
|
||||
dylib_close(ext->lib);
|
||||
free(ext);
|
||||
}
|
||||
}
|
||||
|
||||
static void* audio_ext_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
if (!(*g_settings.audio.external_driver))
|
||||
{
|
||||
SSNES_ERR("Please define an external audio driver.\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
audio_ext_t *ext = calloc(1, sizeof(*ext));
|
||||
if (!ext)
|
||||
return NULL;
|
||||
|
||||
ext->lib = dylib_load(g_settings.audio.external_driver);
|
||||
if (!ext->lib)
|
||||
{
|
||||
SSNES_ERR("Failed to load external library \"%s\"\n", g_settings.audio.external_driver);
|
||||
goto error;
|
||||
}
|
||||
|
||||
const ssnes_audio_driver_t* (*plugin_load)(void) = dylib_proc(ext->lib, "ssnes_audio_driver_init");
|
||||
|
||||
if (!plugin_load)
|
||||
{
|
||||
SSNES_ERR("Failed to find symbol \"ssnes_audio_driver_init\" in plugin.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
ext->driver = plugin_load();
|
||||
if (!ext->driver)
|
||||
{
|
||||
SSNES_ERR("Received invalid driver from plugin.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
SSNES_LOG("Loaded external audio driver: \"%s\"\n", ext->driver->ident ? ext->driver->ident : "Unknown");
|
||||
|
||||
if (ext->driver->api_version != SSNES_AUDIO_API_VERSION)
|
||||
{
|
||||
SSNES_ERR("API mismatch in external video plugin. SSNES: %d, Plugin: %d ...\n", SSNES_AUDIO_API_VERSION, ext->driver->api_version);
|
||||
goto error;
|
||||
}
|
||||
|
||||
ssnes_audio_driver_info_t info = {
|
||||
.device = device,
|
||||
.sample_rate = rate,
|
||||
.latency = latency
|
||||
};
|
||||
|
||||
ext->handle = ext->driver->init(&info);
|
||||
if (!ext->handle)
|
||||
{
|
||||
SSNES_ERR("Failed to init audio driver.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
return ext;
|
||||
|
||||
error:
|
||||
audio_ext_free(ext);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static ssize_t audio_ext_write(void *data, const void *buf, size_t size)
|
||||
{
|
||||
audio_ext_t *ext = data;
|
||||
unsigned frame_size = ext->is_float ? (2 * sizeof(float)) : (2 * sizeof(int16_t));
|
||||
size /= frame_size;
|
||||
|
||||
int ret = ext->driver->write(ext->handle, buf, size);
|
||||
if (ret < 0)
|
||||
return -1;
|
||||
return ret * frame_size;
|
||||
}
|
||||
|
||||
static bool audio_ext_start(void *data)
|
||||
{
|
||||
audio_ext_t *ext = data;
|
||||
return ext->driver->start(ext->handle);
|
||||
}
|
||||
|
||||
static bool audio_ext_stop(void *data)
|
||||
{
|
||||
audio_ext_t *ext = data;
|
||||
return ext->driver->stop(ext->handle);
|
||||
}
|
||||
|
||||
static void audio_ext_set_nonblock_state(void *data, bool toggle)
|
||||
{
|
||||
audio_ext_t *ext = data;
|
||||
ext->driver->set_nonblock_state(ext->handle, toggle);
|
||||
}
|
||||
|
||||
static bool audio_ext_use_float(void *data)
|
||||
{
|
||||
audio_ext_t *ext = data;
|
||||
ext->is_float = ext->driver->use_float(ext->handle);
|
||||
return ext->is_float;
|
||||
}
|
||||
|
||||
|
||||
const audio_driver_t audio_ext = {
|
||||
.init = audio_ext_init,
|
||||
.write = audio_ext_write,
|
||||
.stop = audio_ext_stop,
|
||||
.start = audio_ext_start,
|
||||
.set_nonblock_state = audio_ext_set_nonblock_state,
|
||||
.use_float = audio_ext_use_float,
|
||||
.free = audio_ext_free,
|
||||
.ident = "ext"
|
||||
};
|
||||
@@ -0,0 +1,16 @@
|
||||
TARGET = ssnes_iir_filter.so
|
||||
OBJ = ssnes_iir_filter.o
|
||||
|
||||
all: $(TARGET)
|
||||
|
||||
$(TARGET): $(OBJ)
|
||||
$(CC) -o $@ -shared $(OBJ)
|
||||
|
||||
%.o: %.c
|
||||
$(CC) -c -o $@ $< -std=c99 -fPIC -O3 -march=native $(CFLAGS)
|
||||
|
||||
clean:
|
||||
rm -f $(TARGET)
|
||||
rm -f $(OBJ)
|
||||
|
||||
.PHONY: clean
|
||||
@@ -0,0 +1,121 @@
|
||||
/////
|
||||
// API header for external SSNES audio driver plugins.
|
||||
//
|
||||
//
|
||||
|
||||
#ifndef __SSNES_AUDIO_DRIVER_PLUGIN_H
|
||||
#define __SSNES_AUDIO_DRIVER_PLUGIN_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef SSNES_DLL_IMPORT
|
||||
#define SSNES_API_EXPORT __declspec(dllimport)
|
||||
#else
|
||||
#define SSNES_API_EXPORT __declspec(dllexport)
|
||||
#endif
|
||||
#define SSNES_API_CALLTYPE __cdecl
|
||||
#else
|
||||
#define SSNES_API_EXPORT
|
||||
#define SSNES_API_CALLTYPE
|
||||
#endif
|
||||
|
||||
#ifndef SSNES_TRUE
|
||||
#define SSNES_TRUE 1
|
||||
#endif
|
||||
|
||||
#ifndef SSNES_FALSE
|
||||
#define SSNES_FALSE 0
|
||||
#endif
|
||||
|
||||
#ifndef SSNES_OK
|
||||
#define SSNES_OK 1
|
||||
#endif
|
||||
|
||||
#ifndef SSNES_ERROR
|
||||
#define SSNES_ERROR 0
|
||||
#endif
|
||||
|
||||
#define SSNES_AUDIO_API_VERSION 1
|
||||
|
||||
typedef struct ssnes_audio_driver_info
|
||||
{
|
||||
// A hint for a subdevice of the audio driver.
|
||||
// This is driver independent, and not relevant for all
|
||||
// audio drivers. I.e. ALSA driver might use "hw:0",
|
||||
// OSS "/dev/audio", etc.
|
||||
const char *device;
|
||||
|
||||
// Audio sample rate.
|
||||
unsigned sample_rate;
|
||||
|
||||
// Maximum audio latency requested for output,
|
||||
// measured in milliseconds.
|
||||
// If driver is not able to provide this latency, it can
|
||||
// be disregarded.
|
||||
unsigned latency;
|
||||
} ssnes_audio_driver_info_t;
|
||||
|
||||
typedef struct ssnes_audio_driver
|
||||
{
|
||||
// Initializes the device.
|
||||
void* (*init)(const ssnes_audio_driver_info_t *info);
|
||||
|
||||
// Write data in buffer to audio driver.
|
||||
// A frame here is defined as one combined sample of left and right
|
||||
// channels. (I.e. 44.1kHz, 16-bit stereo has 88.2k samples/s, and
|
||||
// 44.1k frames/s.)
|
||||
//
|
||||
// Samples are interleaved in format LRLRLRLRLR ...
|
||||
// If the driver returns true in use_float(), a floating point
|
||||
// format will be used, with range [-1.0, 1.0].
|
||||
// If not, signed 16-bit samples in native byte ordering will be used.
|
||||
//
|
||||
// This function returns the number of frames successfully written.
|
||||
// If an error occurs, -1 should be returned.
|
||||
// Note that non-blocking behavior that cannot write at this time
|
||||
// should return 0 as returning -1 will terminate the driver.
|
||||
//
|
||||
// Unless said otherwise with set_nonblock_state(), all writes
|
||||
// are blocking, and it should block till it has written all frames.
|
||||
int (*write)(void *data, const void *buffer, unsigned frames);
|
||||
|
||||
// Temporarily pauses the audio driver.
|
||||
int (*stop)(void *data);
|
||||
|
||||
// Resumes audio driver from the paused state.
|
||||
int (*start)(void *data);
|
||||
|
||||
// If state is true, nonblocking operation is assumed.
|
||||
// This is typically used for fast-forwarding. If driver cannot
|
||||
// implement nonblocking writes, this can be disregarded, but should
|
||||
// log a message to stderr.
|
||||
void (*set_nonblock_state)(void *data, int state);
|
||||
|
||||
// Stops and frees the audio driver.
|
||||
void (*free)(void *data);
|
||||
|
||||
// If true is returned, the audio driver is capable of using
|
||||
// floating point data. This will likely increase performance as the
|
||||
// resampler unit uses floating point. The sample range is
|
||||
// [-1.0, 1.0].
|
||||
int (*use_float)(void *data);
|
||||
|
||||
// Human readable identification string for the driver.
|
||||
const char *ident;
|
||||
|
||||
// Must be set to SSNES_AUDIO_API_VERSION.
|
||||
// Used for detecting API mismatch.
|
||||
int api_version;
|
||||
} ssnes_audio_driver_t;
|
||||
|
||||
SSNES_API_EXPORT const ssnes_audio_driver_t* SSNES_API_CALLTYPE
|
||||
ssnes_audio_driver_init(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,124 @@
|
||||
/////
|
||||
// API header for external SSNES DSP plugins.
|
||||
//
|
||||
//
|
||||
|
||||
#ifndef __SSNES_DSP_PLUGIN_H
|
||||
#define __SSNES_DSP_PLUGIN_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef SSNES_DLL_IMPORT
|
||||
#define SSNES_API_EXPORT __declspec(dllimport)
|
||||
#else
|
||||
#define SSNES_API_EXPORT __declspec(dllexport)
|
||||
#endif
|
||||
#define SSNES_API_CALLTYPE __cdecl
|
||||
#else
|
||||
#define SSNES_API_EXPORT
|
||||
#define SSNES_API_CALLTYPE
|
||||
#endif
|
||||
|
||||
#ifndef SSNES_FALSE
|
||||
#define SSNES_FALSE 0
|
||||
#endif
|
||||
|
||||
#ifndef SSNES_TRUE
|
||||
#define SSNES_TRUE 1
|
||||
#endif
|
||||
|
||||
#define SSNES_DSP_API_VERSION 2
|
||||
|
||||
typedef struct ssnes_dsp_info
|
||||
{
|
||||
// Input sample rate that the DSP plugin receives. This is generally ~32kHz.
|
||||
// Some small variance is allowed due to syncing behavior.
|
||||
float input_rate;
|
||||
|
||||
// SSNES requests that the DSP plugin resamples the
|
||||
// input to a certain frequency.
|
||||
//
|
||||
// However, the plugin might ignore this
|
||||
// using the resample field in ssnes_dsp_output_t (see below).
|
||||
float output_rate;
|
||||
} ssnes_dsp_info_t;
|
||||
|
||||
typedef struct ssnes_dsp_output
|
||||
{
|
||||
// The DSP plugin has to provide the buffering for the output samples.
|
||||
// This is for performance reasons to avoid redundant copying of data.
|
||||
// The samples are laid out in interleaving order: LRLRLRLR
|
||||
// The range of the samples are [-1.0, 1.0].
|
||||
// This range cannot be exceeded without horrible audio glitches.
|
||||
const float *samples;
|
||||
|
||||
// Frames which the DSP plugin outputted for the current process.
|
||||
// One frame is here defined as a combined sample of
|
||||
// left and right channels.
|
||||
// (I.e. 44.1kHz, 16bit stereo will have
|
||||
// 88.2k samples/sec and 44.1k frames/sec.)
|
||||
unsigned frames;
|
||||
|
||||
// If true, the DSP plugin did not resample the input audio,
|
||||
// and requests resampling to the proper frequency to be
|
||||
// performed outside the plugin.
|
||||
// If false,
|
||||
// it is assumed that the output has the same sample rate as given
|
||||
// in output_rate.
|
||||
int should_resample;
|
||||
} ssnes_dsp_output_t;
|
||||
|
||||
typedef struct ssnes_dsp_input
|
||||
{
|
||||
// Input data for the DSP. The samples are interleaved in order: LRLRLRLR
|
||||
const float *samples;
|
||||
|
||||
// Number of frames for input data.
|
||||
// One frame is here defined as a combined sample of
|
||||
// left and right channels.
|
||||
// (I.e. 44.1kHz, 16bit stereo will have
|
||||
// 88.2k samples/sec and 44.1k frames/sec.)
|
||||
unsigned frames;
|
||||
} ssnes_dsp_input_t;
|
||||
|
||||
typedef struct ssnes_dsp_plugin
|
||||
{
|
||||
// Creates a handle of the plugin. Returns NULL if failed.
|
||||
void* (*init)(const ssnes_dsp_info_t *info);
|
||||
|
||||
// Processes input data.
|
||||
// The plugin is allowed to return variable sizes for output data.
|
||||
void (*process)(void *data, ssnes_dsp_output_t *output,
|
||||
const ssnes_dsp_input_t *input);
|
||||
|
||||
// Frees the handle.
|
||||
void (*free)(void *data);
|
||||
|
||||
// API version used to compile the plugin.
|
||||
// Used to detect mismatches in API.
|
||||
// Must be set to SSNES_DSP_API_VERSION on compile.
|
||||
int api_version;
|
||||
|
||||
// Signal plugin that it may open a configuring window or
|
||||
// something similiar. The behavior of this function
|
||||
// is thus plugin dependent. Implementing this is optional,
|
||||
// and can be set to NULL.
|
||||
void (*config)(void *data);
|
||||
|
||||
// Human readable identification string.
|
||||
const char *ident;
|
||||
} ssnes_dsp_plugin_t;
|
||||
|
||||
// Called by SSNES at startup to get the callback struct.
|
||||
// This is NOT dynamically allocated!
|
||||
SSNES_API_EXPORT const ssnes_dsp_plugin_t* SSNES_API_CALLTYPE
|
||||
ssnes_dsp_plugin_init(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,253 @@
|
||||
#include "ssnes_dsp.h"
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
|
||||
// Simple IIR filter implementation, optimized for SSE3.
|
||||
|
||||
#ifdef __SSE3__ // Build with -march=native or -msse3 to let this be detected! D:
|
||||
#define USE_SSE3
|
||||
#endif
|
||||
|
||||
#ifdef USE_SSE3
|
||||
#include <pmmintrin.h>
|
||||
#endif
|
||||
|
||||
// Make a test build with standalone main()
|
||||
//#define TEST
|
||||
|
||||
#ifdef TEST
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#endif
|
||||
|
||||
#define min(x, y) ((x) < (y) ? (x) : (y))
|
||||
|
||||
// Taps needs to be power-of-two.
|
||||
#define TAPS (128)
|
||||
|
||||
// FIR coefficients, up to TAPS taps.
|
||||
// Basic passthrough.
|
||||
static const float fir_coeff[] = {
|
||||
1.0
|
||||
};
|
||||
|
||||
// IIR coefficients, up to TAPS taps.
|
||||
static const float iir_coeff[] = {
|
||||
};
|
||||
|
||||
#ifdef USE_SSE3
|
||||
typedef union
|
||||
{
|
||||
__m128 vec[TAPS / 4 + 1]; // Wraparound for unaligned reads.
|
||||
float f[TAPS + 4];
|
||||
} vec_filt;
|
||||
#else
|
||||
typedef float vec_filt[TAPS + 4];
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
vec_filt buffer[2];
|
||||
vec_filt iir_buffer[2];
|
||||
vec_filt fir_coeff;
|
||||
vec_filt iir_coeff;
|
||||
|
||||
float out_buffer[4096];
|
||||
unsigned buf_ptr;
|
||||
} dsp_state;
|
||||
|
||||
static void* dsp_init(const ssnes_dsp_info_t *info)
|
||||
{
|
||||
(void)info;
|
||||
dsp_state *state = calloc(1, sizeof(*state));
|
||||
if (!state)
|
||||
return NULL;
|
||||
|
||||
memcpy(&state->fir_coeff, fir_coeff, min(sizeof(fir_coeff), TAPS * sizeof(float)));
|
||||
memcpy(&state->iir_coeff, iir_coeff, min(sizeof(iir_coeff), TAPS * sizeof(float)));
|
||||
#ifdef USE_SSE3
|
||||
memcpy(state->fir_coeff.f + TAPS, fir_coeff, min(sizeof(fir_coeff), 4 * sizeof(float)));
|
||||
memcpy(state->iir_coeff.f + TAPS, iir_coeff, min(sizeof(iir_coeff), 4 * sizeof(float)));
|
||||
#endif
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
#ifdef USE_SSE3
|
||||
static void calculate_iir(float *out, dsp_state *dsp)
|
||||
{
|
||||
unsigned buf_ptr = (dsp->buf_ptr - 1) & (TAPS - 1);
|
||||
unsigned iir_ptr = (TAPS - dsp->buf_ptr) & (TAPS - 1);
|
||||
|
||||
const float * restrict samples_left = dsp->buffer[0].f;
|
||||
const float * restrict samples_right = dsp->buffer[1].f;
|
||||
const float * restrict iir_left = dsp->iir_buffer[0].f;
|
||||
const float * restrict iir_right = dsp->iir_buffer[1].f;
|
||||
|
||||
__m128 sum_left = _mm_setzero_ps();
|
||||
__m128 sum_right = _mm_setzero_ps();
|
||||
|
||||
for (unsigned i = 0; i < TAPS; i += 4)
|
||||
{
|
||||
__m128 left = _mm_load_ps(samples_left + i);
|
||||
__m128 right = _mm_load_ps(samples_right + i);
|
||||
const __m128 ileft = _mm_load_ps(iir_left + i);
|
||||
const __m128 iright = _mm_load_ps(iir_right + i);
|
||||
|
||||
// Need unaligned reads here.
|
||||
const __m128 fir = _mm_loadu_ps(dsp->fir_coeff.f + iir_ptr);
|
||||
const __m128 iir = _mm_loadu_ps(dsp->iir_coeff.f + iir_ptr);
|
||||
|
||||
const __m128 fir_res_left = _mm_mul_ps(fir, left);
|
||||
const __m128 fir_res_right = _mm_mul_ps(fir, right);
|
||||
const __m128 iir_res_left = _mm_mul_ps(iir, ileft);
|
||||
const __m128 iir_res_right = _mm_mul_ps(iir, iright);
|
||||
|
||||
left = _mm_add_ps(fir_res_left, iir_res_left);
|
||||
right = _mm_add_ps(fir_res_right, iir_res_right);
|
||||
|
||||
sum_left = _mm_add_ps(sum_left, left);
|
||||
sum_right = _mm_add_ps(sum_right, right);
|
||||
|
||||
iir_ptr = (iir_ptr + 4) & (TAPS - 1);
|
||||
}
|
||||
|
||||
__m128 res = _mm_hadd_ps(sum_left, sum_right);
|
||||
res = _mm_hadd_ps(res, res);
|
||||
|
||||
union
|
||||
{
|
||||
__m128 vec;
|
||||
float f[4];
|
||||
} u;
|
||||
u.vec = res;
|
||||
|
||||
out[0] = u.f[0];
|
||||
out[1] = u.f[1];
|
||||
dsp->iir_buffer[0].f[buf_ptr] = u.f[0];
|
||||
dsp->iir_buffer[1].f[buf_ptr] = u.f[1];
|
||||
}
|
||||
#else
|
||||
static void calculate_iir(float *out, dsp_state *dsp)
|
||||
{
|
||||
const float * restrict samples_left = dsp->buffer[0];
|
||||
const float * restrict samples_right = dsp->buffer[1];
|
||||
const float * restrict iir_left = dsp->iir_buffer[0];
|
||||
const float * restrict iir_right = dsp->iir_buffer[1];
|
||||
const float * restrict fir = dsp->fir_coeff;
|
||||
const float * restrict iir = dsp->iir_coeff;
|
||||
|
||||
unsigned iir_ptr = 0;
|
||||
unsigned sample_ptr = dsp->buf_ptr;
|
||||
|
||||
float sum[2] = { 0.0f, 0.0f };
|
||||
for (unsigned i = 0; i < TAPS; i++)
|
||||
{
|
||||
sum[0] += fir[iir_ptr] * samples_left[sample_ptr] + iir[iir_ptr] * iir_left[sample_ptr];
|
||||
sum[1] += fir[iir_ptr] * samples_right[sample_ptr] + iir[iir_ptr] * iir_right[sample_ptr];
|
||||
iir_ptr++;
|
||||
sample_ptr = (sample_ptr + 1) & (TAPS - 1);
|
||||
}
|
||||
|
||||
// Stick our output value in the IIR buffer.
|
||||
for (unsigned i = 0; i < 2; i++)
|
||||
{
|
||||
out[i] = sum[i];
|
||||
dsp->iir_buffer[i][(dsp->buf_ptr - 1) & (TAPS - 1)] = sum[i];
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static void dsp_process(void *data, ssnes_dsp_output_t *output, const ssnes_dsp_input_t *input)
|
||||
{
|
||||
dsp_state *dsp = data;
|
||||
output->should_resample = SSNES_TRUE;
|
||||
output->frames = input->frames;
|
||||
output->samples = dsp->out_buffer;
|
||||
|
||||
for (unsigned i = 0; i < input->frames; i++)
|
||||
{
|
||||
#ifdef USE_SSE3
|
||||
dsp->buffer[0].f[dsp->buf_ptr] = input->samples[(i << 1) + 0];
|
||||
dsp->buffer[1].f[dsp->buf_ptr] = input->samples[(i << 1) + 1];
|
||||
#else
|
||||
dsp->buffer[0][dsp->buf_ptr] = input->samples[(i << 1) + 0];
|
||||
dsp->buffer[1][dsp->buf_ptr] = input->samples[(i << 1) + 1];
|
||||
#endif
|
||||
|
||||
calculate_iir(&dsp->out_buffer[i << 1], dsp);
|
||||
dsp->buf_ptr = (dsp->buf_ptr - 1) & (TAPS - 1);
|
||||
}
|
||||
}
|
||||
|
||||
static void dsp_config(void *data)
|
||||
{
|
||||
(void)data;
|
||||
// Normally we unhide a GUI window or something,
|
||||
// but we're just going to print to the log instead.
|
||||
fprintf(stderr, "DSP_CONFIG\n");
|
||||
}
|
||||
|
||||
static void dsp_free(void *data)
|
||||
{
|
||||
free(data);
|
||||
}
|
||||
|
||||
const ssnes_dsp_plugin_t dsp_plug = {
|
||||
.init = dsp_init,
|
||||
.process = dsp_process,
|
||||
.free = dsp_free,
|
||||
.config = dsp_config,
|
||||
.api_version = SSNES_DSP_API_VERSION,
|
||||
.ident = "IIR filter"
|
||||
};
|
||||
|
||||
SSNES_API_EXPORT const ssnes_dsp_plugin_t*
|
||||
SSNES_API_CALLTYPE ssnes_dsp_plugin_init(void)
|
||||
{
|
||||
return &dsp_plug;
|
||||
}
|
||||
|
||||
#ifdef TEST
|
||||
int main(void)
|
||||
{
|
||||
const ssnes_dsp_plugin_t *plug = ssnes_dsp_plugin_init();
|
||||
assert(plug);
|
||||
|
||||
ssnes_dsp_info_t info;
|
||||
void *handle = plug->init(&info); // Info isn't used.
|
||||
assert(handle);
|
||||
|
||||
int16_t buf[64];
|
||||
float fbuf[64];
|
||||
|
||||
for (;;)
|
||||
{
|
||||
size_t rd = fread(buf, sizeof(int16_t), 64, stdin);
|
||||
for (unsigned i = 0; i < rd; i++)
|
||||
fbuf[i] = (float)buf[i];
|
||||
|
||||
ssnes_dsp_input_t input = {
|
||||
.samples = fbuf,
|
||||
.frames = rd >> 1
|
||||
};
|
||||
ssnes_dsp_output_t output;
|
||||
plug->process(handle, &output, &input);
|
||||
|
||||
for (unsigned i = 0; i < output.frames << 1; i++)
|
||||
{
|
||||
int32_t sample = (int32_t)output.samples[i];
|
||||
buf[i] = (sample > 0x7fff) ? 0x7fff : ((sample < -0x8000) ? -0x8000 : (int16_t)sample);
|
||||
}
|
||||
|
||||
fwrite(buf, sizeof(int16_t), output.frames << 1, stdout);
|
||||
|
||||
if (rd < 64)
|
||||
break;
|
||||
}
|
||||
|
||||
plug->free(handle);
|
||||
}
|
||||
#endif
|
||||
+1
-1
@@ -124,7 +124,7 @@ static size_t find_buffersize(jack_t *jd, int latency)
|
||||
return buffer_frames * sizeof(jack_default_audio_sample_t);
|
||||
}
|
||||
|
||||
static void* __jack_init(const char* device, int rate, int latency)
|
||||
static void* __jack_init(const char* device, unsigned rate, unsigned latency)
|
||||
{
|
||||
jack_t *jd = calloc(1, sizeof(jack_t));
|
||||
if ( jd == NULL )
|
||||
|
||||
+1
-1
@@ -56,7 +56,7 @@ typedef struct al
|
||||
|
||||
} al_t;
|
||||
|
||||
static void* __al_init(const char* device, int rate, int latency)
|
||||
static void* __al_init(const char* device, unsigned rate, unsigned latency)
|
||||
{
|
||||
(void)device;
|
||||
al_t *al = calloc(1, sizeof(al_t));
|
||||
|
||||
+1
-1
@@ -25,7 +25,7 @@
|
||||
#include <errno.h>
|
||||
#include <stdio.h>
|
||||
|
||||
static void* __oss_init(const char* device, int rate, int latency)
|
||||
static void* __oss_init(const char* device, unsigned rate, unsigned latency)
|
||||
{
|
||||
int *fd = calloc(1, sizeof(int));
|
||||
if ( fd == NULL )
|
||||
|
||||
+1
-1
@@ -115,7 +115,7 @@ static void stream_latency_update_cb(pa_stream *s, void *data)
|
||||
pa_threaded_mainloop_signal(pa->mainloop, 0);
|
||||
}
|
||||
|
||||
static void* __pulse_init(const char* device, int rate, int latency)
|
||||
static void* __pulse_init(const char* device, unsigned rate, unsigned latency)
|
||||
{
|
||||
pa_t *pa = calloc(1, sizeof(*pa));
|
||||
if (!pa)
|
||||
|
||||
+1
-1
@@ -30,7 +30,7 @@ typedef struct
|
||||
bool nonblocking;
|
||||
} roar_t;
|
||||
|
||||
static void* __roar_init(const char* device, int rate, int latency)
|
||||
static void* __roar_init(const char* device, unsigned rate, unsigned latency)
|
||||
{
|
||||
int err;
|
||||
roar_t *roar = calloc(1, sizeof(roar_t));
|
||||
|
||||
+1
-1
@@ -54,7 +54,7 @@ static void err_cb(void *userdata)
|
||||
SDL_CondSignal(rsd->cond);
|
||||
}
|
||||
|
||||
static void* __rsd_init(const char* device, int rate, int latency)
|
||||
static void* __rsd_init(const char* device, unsigned rate, unsigned latency)
|
||||
{
|
||||
rsd_t *rsd = calloc(1, sizeof(rsd_t));
|
||||
if ( rsd == NULL )
|
||||
|
||||
+1
-1
@@ -58,7 +58,7 @@ static inline int find_num_frames(int rate, int latency)
|
||||
return next_pow2(frames);
|
||||
}
|
||||
|
||||
static void* sdl_audio_init(const char* device, int rate, int latency)
|
||||
static void* sdl_audio_init(const char* device, unsigned rate, unsigned latency)
|
||||
{
|
||||
(void)device;
|
||||
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
|
||||
|
||||
+1
-1
@@ -67,7 +67,7 @@ static bool init_lib(void)
|
||||
return true;
|
||||
}
|
||||
|
||||
static void* __xa_init(const char* device, int rate, int latency)
|
||||
static void* __xa_init(const char* device, unsigned rate, unsigned latency)
|
||||
{
|
||||
if (!init_lib())
|
||||
return NULL;
|
||||
|
||||
@@ -0,0 +1,261 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "cheats.h"
|
||||
#include "sha256.h"
|
||||
#include "dynamic.h"
|
||||
#include "general.h"
|
||||
#include "strl.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stddef.h>
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include <libxml/parser.h>
|
||||
#include <libxml/tree.h>
|
||||
|
||||
struct cheat
|
||||
{
|
||||
char *desc;
|
||||
bool state;
|
||||
char *code;
|
||||
};
|
||||
|
||||
struct cheat_manager
|
||||
{
|
||||
struct cheat *cheats;
|
||||
unsigned ptr;
|
||||
unsigned size;
|
||||
unsigned buf_size;
|
||||
};
|
||||
|
||||
static char* strcat_alloc(char *dest, const char *input)
|
||||
{
|
||||
size_t dest_len = dest ? strlen(dest) : 0;
|
||||
size_t input_len = strlen(input);
|
||||
size_t required_len = dest_len + input_len + 1;
|
||||
|
||||
char *output = realloc(dest, required_len);
|
||||
assert(output);
|
||||
|
||||
if (dest)
|
||||
strlcat(output, input, required_len);
|
||||
else
|
||||
strlcpy(output, input, required_len);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
static void xml_grab_cheat(struct cheat *cht, xmlNodePtr ptr)
|
||||
{
|
||||
memset(cht, 0, sizeof(struct cheat));
|
||||
bool first = true;
|
||||
for (xmlNodePtr node = ptr; node; node = node->next)
|
||||
{
|
||||
if (strcmp((const char*)node->name, "description") == 0)
|
||||
{
|
||||
cht->desc = (char*)xmlNodeGetContent(node);
|
||||
}
|
||||
else if (strcmp((const char*)node->name, "code") == 0)
|
||||
{
|
||||
if (!first)
|
||||
cht->code = strcat_alloc(cht->code, "+");
|
||||
|
||||
xmlChar *code = xmlNodeGetContent(node);
|
||||
assert(code);
|
||||
|
||||
cht->code = strcat_alloc(cht->code, (const char*)code);
|
||||
xmlFree(code);
|
||||
|
||||
first = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void xml_grab_cheats(cheat_manager_t *handle, xmlNodePtr ptr)
|
||||
{
|
||||
xmlNodePtr node = NULL;
|
||||
for (node = ptr; node; node = node->next)
|
||||
{
|
||||
if (strcmp((const char*)node->name, "name") == 0)
|
||||
{
|
||||
xmlChar *name = xmlNodeGetContent(node);
|
||||
if (name)
|
||||
{
|
||||
SSNES_LOG("Found cheat for game: \"%s\"\n", name);
|
||||
xmlFree(name);
|
||||
}
|
||||
}
|
||||
else if (strcmp((const char*)node->name, "cheat") == 0)
|
||||
{
|
||||
if (handle->size == handle->buf_size)
|
||||
{
|
||||
handle->buf_size *= 2;
|
||||
handle->cheats = realloc(handle->cheats, handle->buf_size * sizeof(struct cheat));
|
||||
assert(handle->cheats);
|
||||
}
|
||||
|
||||
xml_grab_cheat(&handle->cheats[handle->size++], node->children);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cheat_manager_t* cheat_manager_new(const char *path)
|
||||
{
|
||||
psnes_cheat_reset();
|
||||
|
||||
xmlParserCtxtPtr ctx = NULL;
|
||||
xmlDocPtr doc = NULL;
|
||||
cheat_manager_t *handle = calloc(1, sizeof(struct cheat_manager));
|
||||
if (!handle)
|
||||
return NULL;
|
||||
|
||||
handle->buf_size = 32;
|
||||
handle->cheats = malloc(handle->buf_size * sizeof(struct cheat));
|
||||
if (!handle->cheats)
|
||||
{
|
||||
handle->buf_size = 0;
|
||||
goto error;
|
||||
}
|
||||
|
||||
ctx = xmlNewParserCtxt();
|
||||
if (!ctx)
|
||||
goto error;
|
||||
|
||||
doc = xmlCtxtReadFile(ctx, path, NULL, 0);
|
||||
if (!doc)
|
||||
{
|
||||
SSNES_ERR("Failed to parse XML file: %s\n", path);
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (ctx->valid == 0)
|
||||
{
|
||||
SSNES_ERR("Cannot validate XML file: %s\n", path);
|
||||
goto error;
|
||||
}
|
||||
|
||||
xmlNodePtr head = xmlDocGetRootElement(doc);
|
||||
xmlNodePtr cur = NULL;
|
||||
for (cur = head; cur; cur = cur->next)
|
||||
{
|
||||
if (cur->type == XML_ELEMENT_NODE && strcmp((const char*)cur->name, "database") == 0)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!cur)
|
||||
goto error;
|
||||
|
||||
for (cur = cur->children; cur; cur = cur->next)
|
||||
{
|
||||
if (cur->type != XML_ELEMENT_NODE)
|
||||
continue;
|
||||
|
||||
if (strcmp((const char*)cur->name, "cartridge") == 0)
|
||||
{
|
||||
xmlChar *sha256 = xmlGetProp(cur, (const xmlChar*)"sha256");
|
||||
if (!sha256)
|
||||
continue;
|
||||
|
||||
if (memcmp(sha256, g_extern.sha256, 64) == 0)
|
||||
{
|
||||
xmlFree(sha256);
|
||||
break;
|
||||
}
|
||||
|
||||
xmlFree(sha256);
|
||||
}
|
||||
}
|
||||
|
||||
if (!cur)
|
||||
goto error;
|
||||
|
||||
xml_grab_cheats(handle, cur->children);
|
||||
|
||||
xmlFreeDoc(doc);
|
||||
xmlFreeParserCtxt(ctx);
|
||||
return handle;
|
||||
|
||||
error:
|
||||
cheat_manager_free(handle);
|
||||
if (doc)
|
||||
xmlFreeDoc(doc);
|
||||
if (ctx)
|
||||
xmlFreeParserCtxt(ctx);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void cheat_manager_free(cheat_manager_t *handle)
|
||||
{
|
||||
if (!handle)
|
||||
return;
|
||||
|
||||
if (handle->cheats)
|
||||
{
|
||||
for (unsigned i = 0; i < handle->size; i++)
|
||||
{
|
||||
xmlFree(handle->cheats[i].desc);
|
||||
free(handle->cheats[i].code);
|
||||
}
|
||||
|
||||
free(handle->cheats);
|
||||
}
|
||||
|
||||
free(handle);
|
||||
}
|
||||
|
||||
static void cheat_manager_update(cheat_manager_t *handle)
|
||||
{
|
||||
msg_queue_clear(g_extern.msg_queue);
|
||||
char msg[256];
|
||||
snprintf(msg, sizeof(msg), "Cheat: #%u [%s]: %s", handle->ptr, handle->cheats[handle->ptr].state ? "ON" : "OFF", handle->cheats[handle->ptr].desc);
|
||||
msg_queue_push(g_extern.msg_queue, msg, 1, 180);
|
||||
SSNES_LOG("%s\n", msg);
|
||||
}
|
||||
|
||||
void cheat_manager_toggle(cheat_manager_t *handle)
|
||||
{
|
||||
handle->cheats[handle->ptr].state ^= true;
|
||||
|
||||
unsigned index = 0;
|
||||
psnes_cheat_reset();
|
||||
for (unsigned i = 0; i < handle->size; i++)
|
||||
{
|
||||
if (handle->cheats[handle->ptr].state)
|
||||
psnes_cheat_set(index++, true, handle->cheats[handle->ptr].code);
|
||||
}
|
||||
|
||||
cheat_manager_update(handle);
|
||||
}
|
||||
|
||||
void cheat_manager_index_next(cheat_manager_t *handle)
|
||||
{
|
||||
handle->ptr = (handle->ptr + 1) % handle->size;
|
||||
cheat_manager_update(handle);
|
||||
}
|
||||
|
||||
void cheat_manager_index_prev(cheat_manager_t *handle)
|
||||
{
|
||||
if (handle->ptr == 0)
|
||||
handle->ptr = handle->size - 1;
|
||||
else
|
||||
handle->ptr--;
|
||||
|
||||
cheat_manager_update(handle);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __SSNES_CHEATS_H
|
||||
#define __SSNES_CHEATS_H
|
||||
|
||||
typedef struct cheat_manager cheat_manager_t;
|
||||
|
||||
cheat_manager_t* cheat_manager_new(const char *path);
|
||||
void cheat_manager_free(cheat_manager_t *handle);
|
||||
|
||||
void cheat_manager_index_next(cheat_manager_t *handle);
|
||||
void cheat_manager_index_prev(cheat_manager_t *handle);
|
||||
void cheat_manager_toggle(cheat_manager_t *handle);
|
||||
|
||||
#endif
|
||||
+53
-83
@@ -33,7 +33,7 @@
|
||||
#ifdef HAVE_SDL
|
||||
#include "SDL.h"
|
||||
#else
|
||||
#error HAVE_SDL is not defined!
|
||||
#error "HAVE_SDL is not defined!"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SRC
|
||||
@@ -44,6 +44,8 @@
|
||||
///////////////// Drivers
|
||||
#define VIDEO_GL 0
|
||||
#define VIDEO_XVIDEO 11
|
||||
#define VIDEO_SDL 13
|
||||
#define VIDEO_EXT 14
|
||||
////////////////////////
|
||||
#define AUDIO_RSOUND 1
|
||||
#define AUDIO_OSS 2
|
||||
@@ -54,6 +56,7 @@
|
||||
#define AUDIO_SDL 8
|
||||
#define AUDIO_XAUDIO 9
|
||||
#define AUDIO_PULSE 10
|
||||
#define AUDIO_EXT 15
|
||||
////////////////////////
|
||||
#define INPUT_SDL 7
|
||||
#define INPUT_X 12
|
||||
@@ -63,6 +66,12 @@
|
||||
#define VIDEO_DEFAULT_DRIVER VIDEO_GL
|
||||
#elif defined(HAVE_XVIDEO)
|
||||
#define VIDEO_DEFAULT_DRIVER VIDEO_XVIDEO
|
||||
#elif defined(HAVE_SDL)
|
||||
#define VIDEO_DEFAULT_DRIVER VIDEO_SDL
|
||||
#elif defined(HAVE_DYLIB)
|
||||
#define VIDEO_DEFAULT_DRIVER VIDEO_EXT
|
||||
#else
|
||||
#error "Need at least one video driver!"
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_ALSA)
|
||||
@@ -83,14 +92,18 @@
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_RSOUND
|
||||
#elif defined(HAVE_ROAR)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_ROAR
|
||||
#elif defined(HAVE_DYLIB)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_EXT
|
||||
#else
|
||||
#error Need at least one audio driver!
|
||||
#error "Need at least one audio driver!"
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_SDL)
|
||||
#define INPUT_DEFAULT_DRIVER INPUT_SDL
|
||||
#elif defined(HAVE_XVIDEO)
|
||||
#define INPUT_DEFAULT_DRIVER INPUT_X
|
||||
#else
|
||||
#error "Need at least one input driver!"
|
||||
#endif
|
||||
|
||||
|
||||
@@ -107,6 +120,9 @@ static const bool fullscreen = false; // To start in Fullscreen or not
|
||||
static const unsigned fullscreen_x = 0; // Fullscreen resolution. A value of 0 uses the desktop resolution.
|
||||
static const unsigned fullscreen_y = 0;
|
||||
|
||||
// Force 16-bit colors.
|
||||
static const bool force_16bit = false;
|
||||
|
||||
// Video VSYNC (recommended)
|
||||
static const bool vsync = true;
|
||||
|
||||
@@ -116,6 +132,9 @@ static const bool video_smooth = true;
|
||||
// On resize and fullscreen, rendering area will stay 4:3
|
||||
static const bool force_aspect = true;
|
||||
|
||||
// Crop overscanned frames (7/8 or 15/15 for interlaced frames).
|
||||
static const bool crop_overscan = false;
|
||||
|
||||
// Font size for on-screen messages.
|
||||
static const unsigned font_size = 48;
|
||||
|
||||
@@ -196,19 +215,19 @@ static const bool netplay_client_swap_input = false;
|
||||
// Player 1
|
||||
static const struct snes_keybind snes_keybinds_1[] = {
|
||||
// SNES button | keyboard key | js btn | js axis |
|
||||
{ SNES_DEVICE_ID_JOYPAD_A, SDLK_x, 1, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_B, SDLK_z, 0, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_X, SDLK_s, 3, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_Y, SDLK_a, 2, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_L, SDLK_q, 4, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_R, SDLK_w, 5, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_LEFT, SDLK_LEFT, 11, AXIS_NEG(0) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_RIGHT, SDLK_RIGHT, 12, AXIS_POS(0) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_UP, SDLK_UP, 13, AXIS_NEG(1) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_DOWN, SDLK_DOWN, 14, AXIS_POS(1) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SDLK_RETURN, 7, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SDLK_RSHIFT, 6, AXIS_NONE },
|
||||
{ SSNES_FAST_FORWARD_KEY, SDLK_SPACE, 10, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_A, SDLK_x, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_B, SDLK_z, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_X, SDLK_s, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_Y, SDLK_a, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_L, SDLK_q, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_R, SDLK_w, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_LEFT, SDLK_LEFT, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_RIGHT, SDLK_RIGHT, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_UP, SDLK_UP, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_DOWN, SDLK_DOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SDLK_RETURN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SDLK_RSHIFT, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_FAST_FORWARD_KEY, SDLK_SPACE, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_SAVE_STATE_KEY, SDLK_F2, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_LOAD_STATE_KEY, SDLK_F4, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_FULLSCREEN_TOGGLE_KEY, SDLK_f, NO_BTN, AXIS_NONE },
|
||||
@@ -223,78 +242,29 @@ static const struct snes_keybind snes_keybinds_1[] = {
|
||||
{ SSNES_RESET, SDLK_h, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_SHADER_NEXT, SDLK_m, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_SHADER_PREV, SDLK_n, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_CHEAT_INDEX_PLUS, SDLK_y, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_CHEAT_INDEX_MINUS, SDLK_t, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_CHEAT_TOGGLE, SDLK_u, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_SCREENSHOT, SDLK_PRINT, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_DSP_CONFIG, SDLK_c, NO_BTN, AXIS_NONE },
|
||||
{ -1 }
|
||||
};
|
||||
|
||||
// Player 2
|
||||
static const struct snes_keybind snes_keybinds_2[] = {
|
||||
// Player 2-5
|
||||
static const struct snes_keybind snes_keybinds_rest[] = {
|
||||
// SNES button | keyboard key | js btn | js axis |
|
||||
{ SNES_DEVICE_ID_JOYPAD_A, SDLK_b, 1, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_B, SDLK_v, 0, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_X, SDLK_g, 3, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_Y, SDLK_f, 2, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_L, SDLK_r, 4, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_R, SDLK_t, 5, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_LEFT, SDLK_j, 11, AXIS_NEG(0) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_RIGHT, SDLK_l, 12, AXIS_POS(0) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_UP, SDLK_i, 13, AXIS_NEG(1) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_DOWN, SDLK_k, 14, AXIS_POS(1) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SDLK_p, 6, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SDLK_o, 7, AXIS_NONE },
|
||||
{ -1 }
|
||||
};
|
||||
|
||||
// Player 3
|
||||
static const struct snes_keybind snes_keybinds_3[] = {
|
||||
// SNES button | keyboard key | js btn | js axis |
|
||||
{ SNES_DEVICE_ID_JOYPAD_A, SDLK_b, 1, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_B, SDLK_v, 0, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_X, SDLK_g, 3, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_Y, SDLK_f, 2, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_L, SDLK_r, 4, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_R, SDLK_t, 5, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_LEFT, SDLK_j, 11, AXIS_NEG(0) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_RIGHT, SDLK_l, 12, AXIS_POS(0) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_UP, SDLK_i, 13, AXIS_NEG(1) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_DOWN, SDLK_k, 14, AXIS_POS(1) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SDLK_p, 6, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SDLK_o, 7, AXIS_NONE },
|
||||
{ -1 }
|
||||
};
|
||||
|
||||
// Player 4
|
||||
static const struct snes_keybind snes_keybinds_4[] = {
|
||||
// SNES button | keyboard key | js btn | js axis |
|
||||
{ SNES_DEVICE_ID_JOYPAD_A, SDLK_b, 1, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_B, SDLK_v, 0, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_X, SDLK_g, 3, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_Y, SDLK_f, 2, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_L, SDLK_r, 4, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_R, SDLK_t, 5, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_LEFT, SDLK_j, 11, AXIS_NEG(0) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_RIGHT, SDLK_l, 12, AXIS_POS(0) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_UP, SDLK_i, 13, AXIS_NEG(1) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_DOWN, SDLK_k, 14, AXIS_POS(1) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SDLK_p, 6, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SDLK_o, 7, AXIS_NONE },
|
||||
{ -1 }
|
||||
};
|
||||
|
||||
// Player 5
|
||||
static const struct snes_keybind snes_keybinds_5[] = {
|
||||
// SNES button | keyboard key | js btn | js axis |
|
||||
{ SNES_DEVICE_ID_JOYPAD_A, SDLK_b, 1, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_B, SDLK_v, 0, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_X, SDLK_g, 3, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_Y, SDLK_f, 2, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_L, SDLK_r, 4, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_R, SDLK_t, 5, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_LEFT, SDLK_j, 11, AXIS_NEG(0) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_RIGHT, SDLK_l, 12, AXIS_POS(0) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_UP, SDLK_i, 13, AXIS_NEG(1) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_DOWN, SDLK_k, 14, AXIS_POS(1) },
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SDLK_p, 6, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SDLK_o, 7, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_A, SDLK_b, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_B, SDLK_v, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_X, SDLK_g, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_Y, SDLK_f, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_L, SDLK_r, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_R, SDLK_t, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_LEFT, SDLK_j, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_RIGHT, SDLK_l, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_UP, SDLK_i, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_DOWN, SDLK_k, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SDLK_p, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SDLK_o, NO_BTN, AXIS_NONE },
|
||||
{ -1 }
|
||||
};
|
||||
|
||||
|
||||
+9
-3
@@ -62,10 +62,10 @@ static const bool _xaudio_supp = true;
|
||||
static const bool _xaudio_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FILTER
|
||||
static const bool _filter_supp = true;
|
||||
#ifdef HAVE_DYLIB
|
||||
static const bool _dylib_supp = true;
|
||||
#else
|
||||
static const bool _filter_supp = false;
|
||||
static const bool _dylib_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CG
|
||||
@@ -80,6 +80,12 @@ static const bool _xml_supp = true;
|
||||
static const bool _xml_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_IMLIB
|
||||
static const bool _imlib_supp = true;
|
||||
#else
|
||||
static const bool _imlib_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
static const bool _fbo_supp = true;
|
||||
#else
|
||||
|
||||
@@ -131,5 +131,9 @@ Network port used for netplay. This defaults to 55435. This option affects both
|
||||
Attempts to apply an UPS patch to the current ROM image. No files are altered.
|
||||
If this flag is not specified, SSNES will look for a .ups file with same basename as ROM specified.
|
||||
|
||||
.TP
|
||||
\fB-D, --detach\fR
|
||||
Detach from the current console. This is currently only relevant for Microsoft Windows.
|
||||
|
||||
.SH "SEE ALSO"
|
||||
\fBssnes-joyconfig\fR(1)
|
||||
@@ -56,24 +56,31 @@ static const audio_driver_t *audio_drivers[] = {
|
||||
#ifdef HAVE_PULSE
|
||||
&audio_pulse,
|
||||
#endif
|
||||
#ifdef HAVE_DYLIB
|
||||
&audio_ext,
|
||||
#endif
|
||||
};
|
||||
|
||||
static const video_driver_t *video_drivers[] = {
|
||||
#ifdef HAVE_SDL
|
||||
&video_gl,
|
||||
&video_sdl,
|
||||
#endif
|
||||
#ifdef HAVE_XVIDEO
|
||||
&video_xvideo,
|
||||
#endif
|
||||
#ifdef HAVE_DYLIB
|
||||
&video_ext,
|
||||
#endif
|
||||
};
|
||||
|
||||
static const input_driver_t *input_drivers[] = {
|
||||
#ifdef HAVE_SDL
|
||||
&input_sdl,
|
||||
#endif
|
||||
//#ifdef HAVE_XVIDEO
|
||||
// &input_x,
|
||||
//#endif
|
||||
#ifdef HAVE_XVIDEO
|
||||
&input_x,
|
||||
#endif
|
||||
};
|
||||
|
||||
static void find_audio_driver(void)
|
||||
@@ -142,6 +149,70 @@ void uninit_drivers(void)
|
||||
uninit_audio();
|
||||
}
|
||||
|
||||
static void init_dsp_plugin(void)
|
||||
{
|
||||
if (!(*g_settings.audio.dsp_plugin))
|
||||
return;
|
||||
|
||||
g_extern.audio_data.dsp_lib = dylib_load(g_settings.audio.dsp_plugin);
|
||||
if (!g_extern.audio_data.dsp_lib)
|
||||
{
|
||||
SSNES_ERR("Failed to open DSP plugin: \"%s\" ...\n", g_settings.audio.dsp_plugin);
|
||||
return;
|
||||
}
|
||||
|
||||
const ssnes_dsp_plugin_t* (*SSNES_API_CALLTYPE plugin_init)(void) = dylib_proc(g_extern.audio_data.dsp_lib, "ssnes_dsp_plugin_init");
|
||||
if (!plugin_init)
|
||||
{
|
||||
SSNES_ERR("Failed to find symbol \"ssnes_dsp_plugin_init\" in DSP plugin.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
g_extern.audio_data.dsp_plugin = plugin_init();
|
||||
if (!g_extern.audio_data.dsp_plugin)
|
||||
{
|
||||
SSNES_ERR("Failed to get a valid DSP plugin.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (g_extern.audio_data.dsp_plugin->api_version != SSNES_DSP_API_VERSION)
|
||||
{
|
||||
SSNES_ERR("DSP plugin API mismatch! SSNES: %d, Plugin: %d\n", SSNES_DSP_API_VERSION, g_extern.audio_data.dsp_plugin->api_version);
|
||||
goto error;
|
||||
}
|
||||
|
||||
SSNES_LOG("Loaded DSP plugin: \"%s\"\n", g_extern.audio_data.dsp_plugin->ident ? g_extern.audio_data.dsp_plugin->ident : "Unknown");
|
||||
|
||||
ssnes_dsp_info_t info = {
|
||||
.input_rate = g_settings.audio.in_rate,
|
||||
.output_rate = g_settings.audio.out_rate
|
||||
};
|
||||
|
||||
g_extern.audio_data.dsp_handle = g_extern.audio_data.dsp_plugin->init(&info);
|
||||
if (!g_extern.audio_data.dsp_handle)
|
||||
{
|
||||
SSNES_ERR("Failed to init DSP plugin.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
return;
|
||||
|
||||
error:
|
||||
if (g_extern.audio_data.dsp_lib)
|
||||
dylib_close(g_extern.audio_data.dsp_lib);
|
||||
g_extern.audio_data.dsp_plugin = NULL;
|
||||
g_extern.audio_data.dsp_lib = NULL;
|
||||
}
|
||||
|
||||
static void deinit_dsp_plugin(void)
|
||||
{
|
||||
if (g_extern.audio_data.dsp_lib && g_extern.audio_data.dsp_plugin)
|
||||
{
|
||||
g_extern.audio_data.dsp_plugin->free(g_extern.audio_data.dsp_handle);
|
||||
dylib_close(g_extern.audio_data.dsp_lib);
|
||||
}
|
||||
}
|
||||
|
||||
#define AUDIO_CHUNK_SIZE_BLOCKING 64
|
||||
#define AUDIO_CHUNK_SIZE_NONBLOCKING 2048 // So we don't get complete line-noise when fast-forwarding audio.
|
||||
#define AUDIO_MAX_RATIO 16
|
||||
@@ -192,6 +263,8 @@ void init_audio(void)
|
||||
g_extern.audio_data.data_ptr = 0;
|
||||
assert((g_extern.audio_data.outsamples = malloc(max_bufsamples * sizeof(float) * AUDIO_MAX_RATIO)));
|
||||
assert((g_extern.audio_data.conv_outsamples = malloc(max_bufsamples * sizeof(int16_t) * AUDIO_MAX_RATIO)));
|
||||
|
||||
init_dsp_plugin();
|
||||
}
|
||||
|
||||
void uninit_audio(void)
|
||||
@@ -217,9 +290,11 @@ void uninit_audio(void)
|
||||
free(g_extern.audio_data.data); g_extern.audio_data.data = NULL;
|
||||
free(g_extern.audio_data.outsamples); g_extern.audio_data.outsamples = NULL;
|
||||
free(g_extern.audio_data.conv_outsamples); g_extern.audio_data.conv_outsamples = NULL;
|
||||
|
||||
deinit_dsp_plugin();
|
||||
}
|
||||
|
||||
#ifdef HAVE_FILTER
|
||||
#ifdef HAVE_DYLIB
|
||||
static void init_filter(void)
|
||||
{
|
||||
if (g_extern.filter.active)
|
||||
@@ -318,7 +393,7 @@ static void deinit_shader_dir(void)
|
||||
|
||||
void init_video_input(void)
|
||||
{
|
||||
#ifdef HAVE_FILTER
|
||||
#ifdef HAVE_DYLIB
|
||||
init_filter();
|
||||
#endif
|
||||
|
||||
@@ -335,9 +410,30 @@ void init_video_input(void)
|
||||
if (g_extern.filter.active)
|
||||
scale = g_extern.filter.scale;
|
||||
|
||||
unsigned width;
|
||||
unsigned height;
|
||||
if (g_settings.video.fullscreen)
|
||||
{
|
||||
width = g_settings.video.fullscreen_x;
|
||||
height = g_settings.video.fullscreen_y;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (g_settings.video.force_aspect)
|
||||
{
|
||||
width = 224 * g_settings.video.xscale * g_settings.video.aspect_ratio;
|
||||
height = 224 * g_settings.video.yscale;
|
||||
}
|
||||
else
|
||||
{
|
||||
width = 256 * g_settings.video.xscale;
|
||||
height = 224 * g_settings.video.yscale;
|
||||
}
|
||||
}
|
||||
|
||||
video_info_t video = {
|
||||
.width = (g_settings.video.fullscreen) ? g_settings.video.fullscreen_x : (296 * g_settings.video.xscale),
|
||||
.height = (g_settings.video.fullscreen) ? g_settings.video.fullscreen_y : (224 * g_settings.video.yscale),
|
||||
.width = width,
|
||||
.height = height,
|
||||
.fullscreen = g_settings.video.fullscreen,
|
||||
.vsync = g_settings.video.vsync,
|
||||
.force_aspect = g_settings.video.force_aspect,
|
||||
|
||||
@@ -42,6 +42,11 @@ enum
|
||||
SSNES_RESET,
|
||||
SSNES_SHADER_NEXT,
|
||||
SSNES_SHADER_PREV,
|
||||
SSNES_CHEAT_INDEX_PLUS,
|
||||
SSNES_CHEAT_INDEX_MINUS,
|
||||
SSNES_CHEAT_TOGGLE,
|
||||
SSNES_SCREENSHOT,
|
||||
SSNES_DSP_CONFIG
|
||||
};
|
||||
|
||||
|
||||
@@ -55,8 +60,8 @@ struct snes_keybind
|
||||
|
||||
typedef struct video_info
|
||||
{
|
||||
int width;
|
||||
int height;
|
||||
unsigned width;
|
||||
unsigned height;
|
||||
bool fullscreen;
|
||||
bool vsync;
|
||||
bool force_aspect;
|
||||
@@ -67,7 +72,7 @@ typedef struct video_info
|
||||
|
||||
typedef struct audio_driver
|
||||
{
|
||||
void* (*init)(const char* device, int rate, int latency);
|
||||
void* (*init)(const char* device, unsigned rate, unsigned latency);
|
||||
ssize_t (*write)(void* data, const void* buf, size_t size);
|
||||
bool (*stop)(void* data);
|
||||
bool (*start)(void* data);
|
||||
@@ -108,7 +113,7 @@ typedef struct input_driver
|
||||
|
||||
typedef struct video_driver
|
||||
{
|
||||
void* (*init)(video_info_t *video, const input_driver_t **input, void **input_data);
|
||||
void* (*init)(const video_info_t *video, const input_driver_t **input, void **input_data);
|
||||
// Should the video driver act as an input driver as well? :) The video init might preinitialize an input driver to override the settings in case the video driver relies on input driver for event handling, e.g.
|
||||
bool (*frame)(void* data, const void* frame, unsigned width, unsigned height, unsigned pitch, const char *msg); // msg is for showing a message on the screen along with the video frame.
|
||||
void (*set_nonblock_state)(void* data, bool toggle); // Should we care about syncing to vblank? Fast forwarding.
|
||||
@@ -151,8 +156,11 @@ extern const audio_driver_t audio_jack;
|
||||
extern const audio_driver_t audio_sdl;
|
||||
extern const audio_driver_t audio_xa;
|
||||
extern const audio_driver_t audio_pulse;
|
||||
extern const audio_driver_t audio_ext;
|
||||
extern const video_driver_t video_gl;
|
||||
extern const video_driver_t video_xvideo;
|
||||
extern const video_driver_t video_sdl;
|
||||
extern const video_driver_t video_ext;
|
||||
extern const input_driver_t input_sdl;
|
||||
extern const input_driver_t input_x;
|
||||
////////////////////////////////////////////////
|
||||
|
||||
@@ -57,6 +57,9 @@ void (*psnes_set_input_state)(snes_input_state_t);
|
||||
void (*psnes_reset)(void);
|
||||
void (*psnes_run)(void);
|
||||
|
||||
void (*psnes_cheat_reset)(void);
|
||||
void (*psnes_cheat_set)(unsigned, bool, const char*);
|
||||
|
||||
const char *(*psnes_library_id)(void) = NULL;
|
||||
unsigned (*psnes_library_revision_minor)(void);
|
||||
unsigned (*psnes_library_revision_major)(void);
|
||||
@@ -111,6 +114,8 @@ static void load_dynamic(void)
|
||||
OPT_SYM(snes_library_id);
|
||||
SYM(snes_library_revision_minor);
|
||||
SYM(snes_library_revision_major);
|
||||
SYM(snes_cheat_reset);
|
||||
SYM(snes_cheat_set);
|
||||
SYM(snes_reset);
|
||||
SYM(snes_run);
|
||||
SYM(snes_get_region);
|
||||
@@ -145,6 +150,8 @@ static void set_statics(void)
|
||||
SSYM(snes_set_input_state);
|
||||
SSYM(snes_library_revision_minor);
|
||||
SSYM(snes_library_revision_major);
|
||||
SSYM(snes_cheat_reset);
|
||||
SSYM(snes_cheat_set);
|
||||
SSYM(snes_reset);
|
||||
SSYM(snes_run);
|
||||
SSYM(snes_get_region);
|
||||
|
||||
@@ -37,6 +37,9 @@ extern void (*psnes_set_audio_sample)(snes_audio_sample_t);
|
||||
extern void (*psnes_set_input_poll)(snes_input_poll_t);
|
||||
extern void (*psnes_set_input_state)(snes_input_state_t);
|
||||
|
||||
extern void (*psnes_cheat_reset)(void);
|
||||
extern void (*psnes_cheat_set)(unsigned, bool, const char*);
|
||||
|
||||
extern const char* (*psnes_library_id)(void);
|
||||
extern unsigned (*psnes_library_revision_minor)(void);
|
||||
extern unsigned (*psnes_library_revision_major)(void);
|
||||
|
||||
@@ -26,6 +26,10 @@
|
||||
#include "ups.h"
|
||||
#include "strl.h"
|
||||
|
||||
#ifdef HAVE_XML
|
||||
#include "sha256.h"
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <io.h>
|
||||
#include <fcntl.h>
|
||||
@@ -36,7 +40,7 @@
|
||||
#endif
|
||||
|
||||
// Generic file loader.
|
||||
static ssize_t read_file(const char *path, void **buf)
|
||||
ssize_t read_file(const char *path, void **buf)
|
||||
{
|
||||
void *rom_buf = NULL;
|
||||
FILE *file = fopen(path, "rb");
|
||||
@@ -175,6 +179,10 @@ static ssize_t read_rom_file(FILE* file, void** buf)
|
||||
}
|
||||
|
||||
g_extern.cart_crc = crc32_calculate(ret_buf, ret);
|
||||
#ifdef HAVE_XML
|
||||
sha256_hash(g_extern.sha256, ret_buf, ret);
|
||||
SSNES_LOG("SHA256 sum: %s\n", g_extern.sha256);
|
||||
#endif
|
||||
*buf = ret_buf;
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -26,6 +26,8 @@
|
||||
#include <sys/types.h>
|
||||
#include "general.h"
|
||||
|
||||
ssize_t read_file(const char *path, void **buf);
|
||||
|
||||
bool load_state(const char* path);
|
||||
bool save_state(const char* path);
|
||||
|
||||
|
||||
@@ -29,6 +29,8 @@
|
||||
#include "autosave.h"
|
||||
#include "netplay.h"
|
||||
#include "dynamic.h"
|
||||
#include "cheats.h"
|
||||
#include "audio/ext/ssnes_dsp.h"
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
@@ -42,7 +44,7 @@
|
||||
|
||||
|
||||
#define MAX_PLAYERS 5
|
||||
#define MAX_BINDS 28 // Needs to be increased every time there are new binds added.
|
||||
#define MAX_BINDS 33 // Needs to be increased every time there are new binds added.
|
||||
#define SSNES_NO_JOYPAD 0xFFFF
|
||||
|
||||
enum ssnes_shader_type
|
||||
@@ -67,6 +69,7 @@ struct settings
|
||||
bool vsync;
|
||||
bool smooth;
|
||||
bool force_aspect;
|
||||
bool crop_overscan;
|
||||
float aspect_ratio;
|
||||
char cg_shader_path[256];
|
||||
char bsnes_shader_path[256];
|
||||
@@ -85,6 +88,9 @@ struct settings
|
||||
float msg_pos_x;
|
||||
float msg_pos_y;
|
||||
|
||||
bool force_16bit;
|
||||
|
||||
char external_driver[256];
|
||||
} video;
|
||||
|
||||
struct
|
||||
@@ -98,6 +104,9 @@ struct settings
|
||||
unsigned latency;
|
||||
bool sync;
|
||||
int src_quality;
|
||||
|
||||
char dsp_plugin[256];
|
||||
char external_driver[256];
|
||||
} audio;
|
||||
|
||||
struct
|
||||
@@ -110,6 +119,9 @@ struct settings
|
||||
} input;
|
||||
|
||||
char libsnes[256];
|
||||
char cheat_database[256];
|
||||
|
||||
char screenshot_directory[256];
|
||||
|
||||
bool rewind_enable;
|
||||
unsigned rewind_buffer_size;
|
||||
@@ -185,6 +197,10 @@ struct global
|
||||
|
||||
float *outsamples;
|
||||
int16_t *conv_outsamples;
|
||||
|
||||
dylib_t dsp_lib;
|
||||
const ssnes_dsp_plugin_t *dsp_plugin;
|
||||
void *dsp_handle;
|
||||
} audio_data;
|
||||
|
||||
struct
|
||||
@@ -243,6 +259,14 @@ struct global
|
||||
size_t size;
|
||||
size_t ptr;
|
||||
} shader_dir;
|
||||
|
||||
char sha256[64 + 1];
|
||||
|
||||
bool do_screenshot;
|
||||
|
||||
#ifdef HAVE_XML
|
||||
cheat_manager_t *cheat;
|
||||
#endif
|
||||
};
|
||||
|
||||
void parse_config(void);
|
||||
|
||||
@@ -0,0 +1,313 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
// Loader for external API plugins.
|
||||
|
||||
#define SSNES_DLL_IMPORT
|
||||
#include "ext/ssnes_video.h"
|
||||
#include <stdbool.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include "dynamic.h"
|
||||
#include "general.h"
|
||||
|
||||
static bool g_input_dead = true;
|
||||
static bool g_video_dead = true;
|
||||
static dylib_t g_lib = NULL;
|
||||
|
||||
/////////// Input hook
|
||||
|
||||
typedef struct
|
||||
{
|
||||
const ssnes_input_driver_t *driver;
|
||||
void *handle;
|
||||
} input_ext_t;
|
||||
|
||||
static void* input_ext_init(void)
|
||||
{
|
||||
g_input_dead = false;
|
||||
return calloc(1, sizeof(input_ext_t));
|
||||
}
|
||||
|
||||
static void input_ext_poll(void *data)
|
||||
{
|
||||
input_ext_t *ext = data;
|
||||
ext->driver->poll(ext->handle);
|
||||
}
|
||||
|
||||
static int16_t input_ext_input_state(void *data, const struct snes_keybind **snes_keybinds, bool port, unsigned device, unsigned index, unsigned id)
|
||||
{
|
||||
input_ext_t *ext = data;
|
||||
|
||||
unsigned player = 0;
|
||||
if (device == SNES_DEVICE_MULTITAP)
|
||||
player = (port == SNES_PORT_1) ? 1 : index + 2;
|
||||
else
|
||||
player = (port == SNES_PORT_1) ? 1 : 2;
|
||||
|
||||
const struct snes_keybind *ssnes_bind = NULL;
|
||||
|
||||
for (unsigned i = 0; g_settings.input.binds[player - 1][i].id != -1; i++)
|
||||
{
|
||||
if (g_settings.input.binds[player - 1][i].id == id)
|
||||
{
|
||||
ssnes_bind = &g_settings.input.binds[player - 1][i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (ssnes_bind)
|
||||
{
|
||||
struct ssnes_keybind bind = {
|
||||
.key = ssnes_bind->key,
|
||||
.joykey = ssnes_bind->joykey,
|
||||
.joyaxis = ssnes_bind->joyaxis
|
||||
};
|
||||
|
||||
return ext->driver->input_state(ext->handle, &bind, player);
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool input_ext_key_pressed(void *data, int key)
|
||||
{
|
||||
input_ext_t *ext = data;
|
||||
|
||||
const struct snes_keybind *ssnes_bind = NULL;
|
||||
for (unsigned i = 0; g_settings.input.binds[0][i].id != -1; i++)
|
||||
{
|
||||
if (g_settings.input.binds[0][i].id == key)
|
||||
{
|
||||
ssnes_bind = &g_settings.input.binds[0][i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (ssnes_bind)
|
||||
{
|
||||
struct ssnes_keybind bind = {
|
||||
.key = ssnes_bind->key,
|
||||
.joykey = ssnes_bind->joykey,
|
||||
.joyaxis = ssnes_bind->joyaxis
|
||||
};
|
||||
|
||||
return ext->driver->input_state(ext->handle, &bind, 1);
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
static void input_ext_free(void *data)
|
||||
{
|
||||
input_ext_t *ext = data;
|
||||
if (ext)
|
||||
{
|
||||
if (ext->driver && ext->handle)
|
||||
ext->driver->free(ext->handle);
|
||||
|
||||
if (g_video_dead)
|
||||
{
|
||||
dylib_close(g_lib);
|
||||
g_lib = NULL;
|
||||
}
|
||||
|
||||
g_input_dead = true;
|
||||
|
||||
free(ext);
|
||||
}
|
||||
}
|
||||
|
||||
static const input_driver_t input_ext = {
|
||||
.init = input_ext_init,
|
||||
.poll = input_ext_poll,
|
||||
.input_state = input_ext_input_state,
|
||||
.key_pressed = input_ext_key_pressed,
|
||||
.free = input_ext_free,
|
||||
.ident = "ext"
|
||||
};
|
||||
|
||||
|
||||
//////////// Video hook
|
||||
typedef struct
|
||||
{
|
||||
const ssnes_video_driver_t *driver;
|
||||
void *handle;
|
||||
} ext_t;
|
||||
|
||||
static void video_ext_free(void *data)
|
||||
{
|
||||
ext_t *ext = data;
|
||||
if (ext)
|
||||
{
|
||||
if (ext->driver && ext->handle)
|
||||
ext->driver->free(ext->handle);
|
||||
|
||||
if (g_input_dead)
|
||||
{
|
||||
dylib_close(g_lib);
|
||||
g_lib = NULL;
|
||||
}
|
||||
|
||||
g_video_dead = true;
|
||||
|
||||
free(ext);
|
||||
}
|
||||
}
|
||||
|
||||
static bool video_ext_focus(void *data)
|
||||
{
|
||||
ext_t *ext = data;
|
||||
return ext->driver->focus(ext->handle);
|
||||
}
|
||||
|
||||
static bool video_ext_alive(void *data)
|
||||
{
|
||||
ext_t *ext = data;
|
||||
return ext->driver->alive(ext->handle);
|
||||
}
|
||||
|
||||
static void video_ext_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
ext_t *ext = data;
|
||||
ext->driver->set_nonblock_state(ext->handle, state);
|
||||
}
|
||||
|
||||
static bool video_ext_frame(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
|
||||
{
|
||||
ext_t *ext = data;
|
||||
return ext->driver->frame(ext->handle, frame, width, height, pitch, msg);
|
||||
}
|
||||
|
||||
static void* setup_input(ext_t *ext, const ssnes_input_driver_t *driver)
|
||||
{
|
||||
int joypad_index[5];
|
||||
for (unsigned i = 0; i < 5; i++)
|
||||
joypad_index[i] = g_settings.input.joypad_map[i] == SSNES_NO_JOYPAD ? -1 : g_settings.input.joypad_map[i];
|
||||
|
||||
void *handle = driver->init(joypad_index, g_settings.input.axis_threshold);
|
||||
if (!handle)
|
||||
return NULL;
|
||||
|
||||
input_ext_t *wrap_handle = input_ext.init();
|
||||
if (!wrap_handle)
|
||||
return NULL;
|
||||
|
||||
wrap_handle->handle = handle;
|
||||
wrap_handle->driver = driver;
|
||||
|
||||
return wrap_handle;
|
||||
}
|
||||
|
||||
static bool setup_video(ext_t *ext, const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
{
|
||||
SSNES_LOG("Loaded driver: \"%s\"\n", ext->driver->ident ? ext->driver->ident : "Unknown");
|
||||
|
||||
if (SSNES_GRAPHICS_API_VERSION != ext->driver->api_version)
|
||||
{
|
||||
SSNES_ERR("API version mismatch detected!\n");
|
||||
SSNES_ERR("Required API version: %d, Library version: %d\n", SSNES_GRAPHICS_API_VERSION, ext->driver->api_version);
|
||||
return false;
|
||||
}
|
||||
|
||||
ssnes_video_info_t info = {
|
||||
.width = video->width,
|
||||
.height = video->height,
|
||||
.fullscreen = video->fullscreen,
|
||||
.vsync = video->vsync,
|
||||
.force_aspect = video->force_aspect,
|
||||
.aspect_ratio = g_settings.video.aspect_ratio,
|
||||
.smooth = video->smooth,
|
||||
.input_scale = video->input_scale,
|
||||
.color_format = video->rgb32 ? SSNES_COLOR_FORMAT_ARGB8888 : SSNES_COLOR_FORMAT_XRGB1555,
|
||||
.xml_shader = g_settings.video.bsnes_shader_path,
|
||||
.cg_shader = g_settings.video.cg_shader_path,
|
||||
.ttf_font = *g_settings.video.font_path ? g_settings.video.font_path : NULL,
|
||||
.ttf_font_size = g_settings.video.font_size
|
||||
};
|
||||
|
||||
const ssnes_input_driver_t *input_driver = NULL;
|
||||
ext->handle = ext->driver->init(&info, &input_driver);
|
||||
if (!ext->handle)
|
||||
return false;
|
||||
|
||||
*input = input_driver ? &input_ext : NULL;
|
||||
if (input_driver)
|
||||
*input_data = setup_input(ext, input_driver);
|
||||
else
|
||||
*input_data = NULL;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void* video_ext_init(const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
{
|
||||
ext_t *ext = calloc(1, sizeof(*ext));
|
||||
if (!ext)
|
||||
return NULL;
|
||||
|
||||
if (!(*g_settings.video.external_driver))
|
||||
{
|
||||
SSNES_ERR("External driver needs video_external_driver path to be set!\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
g_lib = dylib_load(g_settings.video.external_driver);
|
||||
if (!g_lib)
|
||||
{
|
||||
SSNES_ERR("Failed to open library: \"%s\"\n", g_settings.video.external_driver);
|
||||
goto error;
|
||||
}
|
||||
|
||||
const ssnes_video_driver_t* (*video_init)(void) = dylib_proc(g_lib, "ssnes_video_init");
|
||||
if (!video_init)
|
||||
{
|
||||
SSNES_ERR("Couldn't find function ssnes_video_init in library ...\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
ext->driver = video_init();
|
||||
if (!ext->driver)
|
||||
{
|
||||
SSNES_ERR("External driver returned invalid driver handle.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (!setup_video(ext, video, input, input_data))
|
||||
{
|
||||
SSNES_ERR("Failed to start driver.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
g_video_dead = false;
|
||||
return ext;
|
||||
|
||||
error:
|
||||
video_ext_free(ext);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const video_driver_t video_ext = {
|
||||
.init = video_ext_init,
|
||||
.frame = video_ext_frame,
|
||||
.alive = video_ext_alive,
|
||||
.set_nonblock_state = video_ext_set_nonblock_state,
|
||||
.focus = video_ext_focus,
|
||||
.free = video_ext_free,
|
||||
.ident = "ext"
|
||||
};
|
||||
|
||||
@@ -0,0 +1,251 @@
|
||||
/////
|
||||
// API header for external SSNES video and input plugins.
|
||||
//
|
||||
//
|
||||
|
||||
#ifndef __SSNES_VIDEO_DRIVER_H
|
||||
#define __SSNES_VIDEO_DRIVER_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef SSNES_DLL_IMPORT
|
||||
#define SSNES_API_EXPORT __declspec(dllimport)
|
||||
#else
|
||||
#define SSNES_API_EXPORT __declspec(dllexport)
|
||||
#endif
|
||||
#define SSNES_API_CALLTYPE __cdecl
|
||||
#else
|
||||
#define SSNES_API_EXPORT
|
||||
#define SSNES_API_CALLTYPE
|
||||
#endif
|
||||
|
||||
#define SSNES_GRAPHICS_API_VERSION 1
|
||||
|
||||
// Since we don't want to rely on C++ or C99 for a proper boolean type,
|
||||
// and make sure return semantics are perfectly clear ... ;)
|
||||
|
||||
#ifndef SSNES_OK
|
||||
#define SSNES_OK 1
|
||||
#endif
|
||||
|
||||
#ifndef SSNES_ERROR
|
||||
#define SSNES_ERROR 0
|
||||
#endif
|
||||
|
||||
#ifndef SSNES_TRUE
|
||||
#define SSNES_TRUE 1
|
||||
#endif
|
||||
|
||||
#ifndef SSNES_FALSE
|
||||
#define SSNES_FALSE 0
|
||||
#endif
|
||||
|
||||
#define SSNES_COLOR_FORMAT_XRGB1555 0
|
||||
#define SSNES_COLOR_FORMAT_ARGB8888 1
|
||||
|
||||
typedef struct ssnes_video_info
|
||||
{
|
||||
// Width of window.
|
||||
// If fullscreen mode is requested,
|
||||
// a width of 0 means the resolution of the desktop should be used.
|
||||
unsigned width;
|
||||
|
||||
// Height of window.
|
||||
// If fullscreen mode is requested,
|
||||
// a height of 0 means the resolutiof the desktop should be used.
|
||||
unsigned height;
|
||||
|
||||
// If true, start the window in fullscreen mode.
|
||||
int fullscreen;
|
||||
|
||||
// If true, VSync should be enabled.
|
||||
int vsync;
|
||||
|
||||
// If true, the output image should have the aspect ratio
|
||||
// as set in aspect_ratio.
|
||||
int force_aspect;
|
||||
|
||||
// Aspect ratio. Only takes effect if force_aspect is enabled.
|
||||
float aspect_ratio;
|
||||
|
||||
// Requests that the image is smoothed,
|
||||
// using bilinear filtering or otherwise.
|
||||
// If this cannot be implemented efficiently, this can be disregarded.
|
||||
// If smooth is false, nearest-neighbor scaling is requested.
|
||||
int smooth;
|
||||
|
||||
// input_scale defines the maximum size of the picture that will
|
||||
// ever be used with the frame callback.
|
||||
// The maximum resolution is a multiple of 256x256 size,
|
||||
// so an input scale of 2
|
||||
// means you should allocate a texture or of 512x512.
|
||||
// It is normally set to 2 due to the possibility of
|
||||
// pseudo-hires on the SNES.
|
||||
// CPU filters or otherwise might increase this value.
|
||||
unsigned input_scale;
|
||||
|
||||
// Defines the coloring format used of the input frame.
|
||||
// XRGB1555 format is 16-bit and has byte ordering: 0RRRRRGGGGGBBBBB,
|
||||
// in native endian.
|
||||
// ARGB8888 is AAAAAAAARRRRRRRRGGGGGGGGBBBBBBBB, native endian.
|
||||
// Alpha channel should be disregarded.
|
||||
int color_format;
|
||||
|
||||
// If non-NULL, requests the use of an XML shader.
|
||||
// Can be disregarded.
|
||||
const char *xml_shader;
|
||||
// If non-NULL, requests the use of a Cg shader.
|
||||
// Can be disregarded.
|
||||
// If both are non-NULL,
|
||||
// Cg or XML could be used at the discretion of the plugin.
|
||||
const char *cg_shader;
|
||||
|
||||
// Requestes that a certain
|
||||
// TTF font is used for rendering messages to the screen.
|
||||
// Can be disregarded.
|
||||
const char *ttf_font;
|
||||
unsigned ttf_font_size;
|
||||
|
||||
} ssnes_video_info_t;
|
||||
|
||||
// Some convenience macros.
|
||||
// Extract which axes to test for in negative or positive direction.
|
||||
// May be equal to SSNES_NO_AXIS, which means testing should not occur.
|
||||
#define SSNES_AXIS_NEG_GET(x) (((unsigned)(x) >> 16) & 0xFFFFU)
|
||||
#define SSNES_AXIS_POS_GET(x) ((unsigned)(x) & 0xFFFFU)
|
||||
|
||||
// I hope no joypad will ever have this many buttons or axes ... ;)
|
||||
// If joykey is this value, do not check that button.
|
||||
#define SSNES_NO_AXIS ((unsigned short)0xFFFFU)
|
||||
#define SSNES_NO_BTN ((unsigned short)0xFFFFU)
|
||||
|
||||
// Masks to test on joykey which hat direction is to be tested for.
|
||||
#define SSNES_HAT_UP_MASK (1 << 15)
|
||||
#define SSNES_HAT_DOWN_MASK (1 << 14)
|
||||
#define SSNES_HAT_LEFT_MASK (1 << 13)
|
||||
#define SSNES_HAT_RIGHT_MASK (1 << 12)
|
||||
#define SSNES_HAT_MAP(x, hat) ((x & ((1 << 12) - 1)) | hat)
|
||||
|
||||
#define SSNES_HAT_MASK (HAT_UP_MASK | HAT_DOWN_MASK | \
|
||||
HAT_LEFT_MASK | HAT_RIGHT_MASK)
|
||||
|
||||
// Test this on the joykey. If true, we want to test for a joypad hat
|
||||
// rather than a button.
|
||||
#define SSNES_GET_HAT_DIR(x) (x & SSNES_HAT_MASK)
|
||||
|
||||
// Gets the joypad hat to be tested for.
|
||||
// Only valid when SSNES_GET_HAT_DIR() returns true.
|
||||
#define SSNES_GET_HAT(x) (x & (~SSNES_HAT_MASK))
|
||||
|
||||
// key, joykey and joyaxis are all checked at the same time.
|
||||
// If any one of these are pressed, return 1 in state callback.
|
||||
struct ssnes_keybind
|
||||
{
|
||||
// If analog_x is true, we request an analog device to be polled
|
||||
// rather than normal keys.
|
||||
// The returned value should be the delta of
|
||||
// last frame and current frame in the X-axis.
|
||||
int analog_x;
|
||||
// If analog_y is true, we request an analog device to be polled
|
||||
// rather than normal keys.
|
||||
// The returned value should be the delta of
|
||||
// last frame and current frame in the Y-axis.
|
||||
int analog_y;
|
||||
|
||||
// Keyboard key. The key values use the SDL keysyms,
|
||||
// which probably need to be transformed to the native format.
|
||||
unsigned short key;
|
||||
|
||||
// Joypad key. Joypad POV (hats) are embedded into this key as well.
|
||||
unsigned short joykey;
|
||||
|
||||
// Joypad axis. Negative and positive axes are embedded into this variable.
|
||||
unsigned joyaxis;
|
||||
};
|
||||
|
||||
typedef struct ssnes_input_driver
|
||||
{
|
||||
// Inits input driver.
|
||||
// Joypad index denotes which joypads are desired for the various players.
|
||||
// Should an entry be negative,
|
||||
// do not open joypad for that player.
|
||||
// Threshold states the minimum offset that a joypad axis
|
||||
// has to be held for it to be registered.
|
||||
// The range of this is [0, 1],
|
||||
// where 0 means any displacement will register,
|
||||
// and 1 means the axis has to be pressed all the way to register.
|
||||
void* (*init)(const int joypad_index[5], float axis_threshold);
|
||||
|
||||
// Polls input. Called once every frame.
|
||||
void (*poll)(void* data);
|
||||
|
||||
// Queries input state for a certain key on a certain player.
|
||||
// Players are 1 - 5.
|
||||
// For digital inputs, pressed key is 1, not pressed key is 0.
|
||||
// Analog values have same range as a signed 16-bit integer.
|
||||
int (*input_state)(void* data, const struct ssnes_keybind *bind,
|
||||
unsigned player);
|
||||
|
||||
// Frees the input struct.
|
||||
void (*free)(void* data);
|
||||
|
||||
// Human readable indentification string.
|
||||
const char *ident;
|
||||
} ssnes_input_driver_t;
|
||||
|
||||
typedef struct ssnes_video_driver
|
||||
{
|
||||
// Inits the video driver. Returns an opaque handle pointer to the driver.
|
||||
// Returns NULL on error.
|
||||
//
|
||||
// Should the video driver request that a certain input driver is used,
|
||||
// it is possible to set the driver to *input.
|
||||
// If no certain driver is desired, set *input to NULL.
|
||||
void* (*init)(const ssnes_video_info_t *video,
|
||||
const ssnes_input_driver_t **input);
|
||||
|
||||
// Updates frame on the screen.
|
||||
// Frame can be either XRGB1555 or ARGB32 format
|
||||
// depending on rgb32 setting in ssnes_video_info_t.
|
||||
// Pitch is the distance in bytes between two scanlines in memory.
|
||||
//
|
||||
// When msg is non-NULL,
|
||||
// it's a message that should be displayed to the user.
|
||||
int (*frame)(void* data, const void* frame,
|
||||
unsigned width, unsigned height, unsigned pitch, const char *msg);
|
||||
|
||||
// Requests nonblocking operation.
|
||||
// True = VSync is turned off.
|
||||
// False = VSync is turned on.
|
||||
void (*set_nonblock_state)(void* data, int toggle);
|
||||
|
||||
// This must return false when the user exits the emulator.
|
||||
int (*alive)(void *data);
|
||||
|
||||
// Does the window have focus?
|
||||
int (*focus)(void *data);
|
||||
|
||||
// Frees the video driver.
|
||||
void (*free)(void* data);
|
||||
|
||||
// A human-readable identification of the video driver.
|
||||
const char *ident;
|
||||
|
||||
// Needs to be defined to SSNES_GRAPHICS_API_VERSION.
|
||||
// This is used to detect API mismatches.
|
||||
int api_version;
|
||||
} ssnes_video_driver_t;
|
||||
|
||||
// Called by SSNES on startup to get a driver handle.
|
||||
// This is NOT dynamically allocated.
|
||||
SSNES_API_EXPORT const ssnes_video_driver_t* SSNES_API_CALLTYPE
|
||||
ssnes_video_init(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
+1
-1
@@ -35,7 +35,7 @@ bool gfx_window_title(char *buf, size_t size)
|
||||
if (frames == 0)
|
||||
{
|
||||
gettimeofday(&tv, NULL);
|
||||
snprintf(buf, size, g_extern.title_buf);
|
||||
snprintf(buf, size, "%s", g_extern.title_buf);
|
||||
ret = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -103,6 +103,23 @@ static bool load_fbo_proc(void) { return true; }
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_XML) && defined(_WIN32)
|
||||
PFNGLCLIENTACTIVETEXTUREPROC pglClientActiveTexture = NULL;
|
||||
PFNGLACTIVETEXTUREPROC pglActiveTexture = NULL;
|
||||
static inline bool load_gl_proc(void)
|
||||
{
|
||||
LOAD_SYM(glClientActiveTexture);
|
||||
LOAD_SYM(glActiveTexture);
|
||||
|
||||
return pglClientActiveTexture && pglActiveTexture;
|
||||
}
|
||||
#else
|
||||
#define pglClientActiveTexture glClientActiveTexture
|
||||
#define pglActiveTexture glActiveTexture
|
||||
static inline bool load_gl_proc(void) { return true; }
|
||||
#endif
|
||||
|
||||
|
||||
#define MAX_SHADERS 16
|
||||
|
||||
typedef struct gl
|
||||
@@ -111,6 +128,8 @@ typedef struct gl
|
||||
GLuint texture;
|
||||
GLuint tex_filter;
|
||||
|
||||
unsigned frame_count;
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
// Render-to-texture, multipass shaders
|
||||
GLuint fbo[MAX_SHADERS];
|
||||
@@ -231,14 +250,15 @@ static void gl_shader_set_proj_matrix(void)
|
||||
|
||||
static void gl_shader_set_params(unsigned width, unsigned height,
|
||||
unsigned tex_width, unsigned tex_height,
|
||||
unsigned out_width, unsigned out_height)
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count)
|
||||
{
|
||||
#ifdef HAVE_CG
|
||||
gl_cg_set_params(width, height, tex_width, tex_height, out_width, out_height);
|
||||
gl_cg_set_params(width, height, tex_width, tex_height, out_width, out_height, frame_count);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_XML
|
||||
gl_glsl_set_params(width, height, tex_width, tex_height, out_width, out_height);
|
||||
gl_glsl_set_params(width, height, tex_width, tex_height, out_width, out_height, frame_count);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -634,6 +654,8 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
|
||||
gl_shader_use(1);
|
||||
|
||||
gl->frame_count++;
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
// Render to texture in first pass.
|
||||
if (gl->fbo_inited)
|
||||
@@ -746,7 +768,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
}
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
gl_shader_set_params(width, height, gl->tex_w, gl->tex_h, gl->vp_width, gl->vp_height);
|
||||
gl_shader_set_params(width, height, gl->tex_w, gl->tex_h, gl->vp_width, gl->vp_height, gl->frame_count);
|
||||
|
||||
if (width != gl->last_width || height != gl->last_height) // Res change. need to clear out texture.
|
||||
{
|
||||
@@ -812,7 +834,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
|
||||
// Render to FBO with certain size.
|
||||
set_viewport(gl, rect->img_width, rect->img_height, true);
|
||||
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height, prev_rect->width, prev_rect->height, gl->vp_width, gl->vp_height);
|
||||
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height, prev_rect->width, prev_rect->height, gl->vp_width, gl->vp_height, gl->frame_count);
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
}
|
||||
|
||||
@@ -833,7 +855,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
gl->render_to_tex = false;
|
||||
set_viewport(gl, gl->win_width, gl->win_height, false);
|
||||
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height, prev_rect->width, prev_rect->height, gl->vp_width, gl->vp_height);
|
||||
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height, prev_rect->width, prev_rect->height, gl->vp_width, gl->vp_height, gl->frame_count);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->fbo_texture[gl->fbo_pass - 1]);
|
||||
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
@@ -893,7 +915,7 @@ static void gl_set_nonblock_state(void *data, bool state)
|
||||
}
|
||||
}
|
||||
|
||||
static void* gl_init(video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
static void* gl_init(const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
{
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0)
|
||||
return NULL;
|
||||
@@ -907,7 +929,7 @@ static void* gl_init(video_info_t *video, const input_driver_t **input, void **i
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, video->vsync ? 1 : 0);
|
||||
|
||||
if (!SDL_SetVideoMode(video->width, video->height, 0, SDL_OPENGL | SDL_RESIZABLE | (video->fullscreen ? SDL_FULLSCREEN : 0)))
|
||||
if (!SDL_SetVideoMode(video->width, video->height, g_settings.video.force_16bit ? 16 : 0, SDL_OPENGL | SDL_RESIZABLE | (video->fullscreen ? SDL_FULLSCREEN : 0)))
|
||||
return NULL;
|
||||
|
||||
// Remove that ugly mouse :D
|
||||
@@ -923,10 +945,22 @@ static void* gl_init(video_info_t *video, const input_driver_t **input, void **i
|
||||
if (attr <= 0)
|
||||
SSNES_WARN("GL double buffer has not been enabled!\n");
|
||||
|
||||
#if defined(HAVE_XML) && defined(_WIN32)
|
||||
// Win32 GL lib doesn't have some functions needed for XML shaders.
|
||||
// Need to load dynamically :(
|
||||
if (!load_gl_proc())
|
||||
{
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
gl_t *gl = calloc(1, sizeof(gl_t));
|
||||
if (!gl)
|
||||
{
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
gl->full_x = full_x;
|
||||
gl->full_y = full_y;
|
||||
@@ -1004,6 +1038,14 @@ static void* gl_init(video_info_t *video, const input_driver_t **input, void **i
|
||||
memcpy(gl->tex_coords, tex_coords, sizeof(tex_coords));
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), gl->tex_coords);
|
||||
|
||||
#ifdef HAVE_XML
|
||||
// For texture images.
|
||||
pglClientActiveTexture(GL_TEXTURE1);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), tex_coords);
|
||||
pglClientActiveTexture(GL_TEXTURE0);
|
||||
#endif
|
||||
|
||||
gl->tex_w = 256 * video->input_scale;
|
||||
gl->tex_h = 256 * video->input_scale;
|
||||
|
||||
|
||||
@@ -19,6 +19,11 @@
|
||||
#define __GL_COMMON_H
|
||||
|
||||
#include "general.h"
|
||||
#include <assert.h>
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <OpenGL/gl.h>
|
||||
@@ -93,4 +98,13 @@ struct gl_fbo_scale
|
||||
bool valid;
|
||||
};
|
||||
|
||||
// Windows ... <_<
|
||||
#if defined(HAVE_XML) && defined(_WIN32)
|
||||
extern PFNGLCLIENTACTIVETEXTUREPROC pglClientActiveTexture;
|
||||
extern PFNGLACTIVETEXTUREPROC pglActiveTexture;
|
||||
#else
|
||||
#define pglClientActiveTexture glClientActiveTexture
|
||||
#define pglActiveTexture glActiveTexture
|
||||
#endif
|
||||
|
||||
#endif
|
||||
+142
@@ -0,0 +1,142 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "image.h"
|
||||
#include "file.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stddef.h>
|
||||
#include "general.h"
|
||||
|
||||
#ifdef HAVE_IMLIB
|
||||
|
||||
#include <Imlib2.h>
|
||||
bool texture_image_load(const char *path, struct texture_image *out_img)
|
||||
{
|
||||
Imlib_Image img;
|
||||
img = imlib_load_image(path);
|
||||
if (!img)
|
||||
return false;
|
||||
|
||||
imlib_context_set_image(img);
|
||||
|
||||
out_img->width = imlib_image_get_width();
|
||||
out_img->height = imlib_image_get_height();
|
||||
|
||||
size_t size = out_img->width * out_img->height * sizeof(uint32_t);
|
||||
out_img->pixels = malloc(size);
|
||||
if (!out_img->pixels)
|
||||
{
|
||||
imlib_free_image();
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint32_t *read = imlib_image_get_data_for_reading_only();
|
||||
// Convert ARGB -> RGBA.
|
||||
for (unsigned i = 0; i < size / sizeof(uint32_t); i++)
|
||||
out_img->pixels[i] = (read[i] >> 24) | (read[i] << 8);
|
||||
|
||||
imlib_free_image();
|
||||
return true;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
bool texture_image_load(const char *path, struct texture_image *out_img)
|
||||
{
|
||||
// TODO: Check more gracefully.
|
||||
if (!strstr(path, ".tga"))
|
||||
return false;
|
||||
|
||||
void *raw_buf = NULL;
|
||||
ssize_t len = read_file(path, &raw_buf);
|
||||
if (len < 0)
|
||||
return false;
|
||||
|
||||
uint8_t *buf = raw_buf;
|
||||
|
||||
if (buf[2] != 2) // Uncompressed RGB
|
||||
{
|
||||
free(buf);
|
||||
return false;
|
||||
}
|
||||
|
||||
unsigned width = 0;
|
||||
unsigned height = 0;
|
||||
|
||||
uint8_t info[6];
|
||||
memcpy(info, buf + 12, 6);
|
||||
|
||||
width = info[0] + ((unsigned)info[1] * 256);
|
||||
height = info[2] + ((unsigned)info[3] * 256);
|
||||
unsigned bits = info[4];
|
||||
|
||||
SSNES_LOG("Loaded TGA: (%ux%u @ %u bpp)\n", width, height, bits);
|
||||
|
||||
unsigned size = width * height * sizeof(uint32_t);
|
||||
out_img->pixels = malloc(size);
|
||||
out_img->width = width;
|
||||
out_img->height = height;
|
||||
if (!out_img->pixels)
|
||||
{
|
||||
free(buf);
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint8_t *tmp = buf + 18;
|
||||
if (bits == 32)
|
||||
{
|
||||
for (unsigned i = 0; i < width * height; i++)
|
||||
{
|
||||
uint32_t r = tmp[i * 4 + 2];
|
||||
uint32_t g = tmp[i * 4 + 1];
|
||||
uint32_t b = tmp[i * 4 + 0];
|
||||
uint32_t a = tmp[i * 4 + 3];
|
||||
|
||||
out_img->pixels[i] = (r << 24) | (g << 16) | (b << 8) | a;
|
||||
}
|
||||
}
|
||||
else if (bits == 24)
|
||||
{
|
||||
for (unsigned i = 0; i < width * height; i++)
|
||||
{
|
||||
uint32_t r = tmp[i * 3 + 2];
|
||||
uint32_t g = tmp[i * 3 + 1];
|
||||
uint32_t b = tmp[i * 3 + 0];
|
||||
uint32_t a = 0xff;
|
||||
|
||||
out_img->pixels[i] = (r << 24) | (g << 16) | (b << 8) | a;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
free(buf);
|
||||
free(out_img->pixels);
|
||||
out_img->pixels = NULL;
|
||||
return false;
|
||||
}
|
||||
|
||||
free(buf);
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif
|
||||
+34
@@ -0,0 +1,34 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __SSNES_IMAGE_H
|
||||
#define __SSNES_IMAGE_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
struct texture_image
|
||||
{
|
||||
unsigned width;
|
||||
unsigned height;
|
||||
uint32_t *pixels;
|
||||
};
|
||||
|
||||
bool texture_image_load(const char *path, struct texture_image* img);
|
||||
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,497 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "SDL.h"
|
||||
#include "driver.h"
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "general.h"
|
||||
#include "input/ssnes_sdl_input.h"
|
||||
#include "gfx_common.h"
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FREETYPE
|
||||
#include "fonts.h"
|
||||
#endif
|
||||
|
||||
static void convert_15bit_15bit_direct(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
|
||||
static void convert_32bit_32bit_direct(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
|
||||
static void convert_15bit_15bit_shift(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
|
||||
static void convert_32bit_32bit_shift(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
|
||||
|
||||
typedef struct sdl_video sdl_video_t;
|
||||
struct sdl_video
|
||||
{
|
||||
SDL_Surface *screen, *buffer;
|
||||
bool quitting;
|
||||
bool rgb32;
|
||||
bool upsample;
|
||||
|
||||
void (*convert_15_func)(uint16_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*);
|
||||
void (*convert_32_func)(uint32_t*, unsigned, const uint32_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*);
|
||||
|
||||
#ifdef HAVE_FREETYPE
|
||||
font_renderer_t *font;
|
||||
#endif
|
||||
};
|
||||
|
||||
static void sdl_gfx_free(void *data)
|
||||
{
|
||||
sdl_video_t *vid = data;
|
||||
if (!vid)
|
||||
return;
|
||||
|
||||
if (vid->buffer)
|
||||
SDL_FreeSurface(vid->buffer);
|
||||
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
|
||||
#ifdef HAVE_FREETYPE
|
||||
if (vid->font)
|
||||
font_renderer_free(vid->font);
|
||||
#endif
|
||||
|
||||
free(vid);
|
||||
}
|
||||
|
||||
static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font_size)
|
||||
{
|
||||
#ifdef HAVE_FREETYPE
|
||||
if (*font_path)
|
||||
{
|
||||
vid->font = font_renderer_new(font_path, font_size);
|
||||
if (!vid->font)
|
||||
SSNES_WARN("Failed to init font.\n");
|
||||
}
|
||||
#else
|
||||
(void)vid;
|
||||
(void)font_path;
|
||||
(void)font_size;
|
||||
#endif
|
||||
}
|
||||
|
||||
// Not very optimized, but hey :D
|
||||
static void sdl_render_msg_15(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
|
||||
{
|
||||
#ifdef HAVE_FREETYPE
|
||||
struct font_output_list out;
|
||||
font_renderer_msg(vid->font, msg, &out);
|
||||
struct font_output *head = out.head;
|
||||
|
||||
int base_x = g_settings.video.msg_pos_x * width;
|
||||
int base_y = (1.0 - g_settings.video.msg_pos_y) * height;
|
||||
|
||||
unsigned rshift = fmt->Rshift;
|
||||
unsigned gshift = fmt->Gshift;
|
||||
unsigned bshift = fmt->Bshift;
|
||||
|
||||
while (head)
|
||||
{
|
||||
int rbase_x = base_x + head->off_x;
|
||||
int rbase_y = base_y - head->off_y;
|
||||
if (rbase_y >= 0)
|
||||
{
|
||||
for (int y = 0; y < head->height && (y + rbase_y) < height; y++)
|
||||
{
|
||||
if (rbase_x < 0)
|
||||
continue;
|
||||
|
||||
const uint8_t *a = head->output + head->pitch * y;
|
||||
uint16_t *out = (uint16_t*)buffer->pixels + (rbase_y - head->height + y) * (buffer->pitch >> 1) + rbase_x;
|
||||
|
||||
for (int x = 0; x < head->width && (x + rbase_x) < width; x++)
|
||||
{
|
||||
unsigned blend = a[x];
|
||||
unsigned out_pix = out[x];
|
||||
unsigned r = (out_pix >> rshift) & 0x1f;
|
||||
unsigned g = (out_pix >> gshift) & 0x1f;
|
||||
unsigned b = (out_pix >> bshift) & 0x1f;
|
||||
|
||||
unsigned out_r = (r * (256 - blend) + 0x1f * blend) >> 8;
|
||||
unsigned out_g = (g * (256 - blend) + 0x1f * blend) >> 8;
|
||||
unsigned out_b = (b * (256 - blend) + 0x1f * blend) >> 8;
|
||||
out[x] = (out_r << rshift) | (out_g << gshift) | (out_b << bshift);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
head = head->next;
|
||||
}
|
||||
|
||||
font_renderer_free_output(&out);
|
||||
|
||||
#else
|
||||
(void)vid;
|
||||
(void)buffer;
|
||||
(void)msg;
|
||||
(void)width;
|
||||
(void)height;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void sdl_render_msg_32(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
|
||||
{
|
||||
#ifdef HAVE_FREETYPE
|
||||
struct font_output_list out;
|
||||
font_renderer_msg(vid->font, msg, &out);
|
||||
struct font_output *head = out.head;
|
||||
|
||||
int base_x = g_settings.video.msg_pos_x * width;
|
||||
int base_y = (1.0 - g_settings.video.msg_pos_y) * height;
|
||||
|
||||
unsigned rshift = fmt->Rshift;
|
||||
unsigned gshift = fmt->Gshift;
|
||||
unsigned bshift = fmt->Bshift;
|
||||
|
||||
while (head)
|
||||
{
|
||||
int rbase_x = base_x + head->off_x;
|
||||
int rbase_y = base_y - head->off_y;
|
||||
if (rbase_y >= 0)
|
||||
{
|
||||
for (int y = 0; y < head->height && (y + rbase_y) < height; y++)
|
||||
{
|
||||
if (rbase_x < 0)
|
||||
continue;
|
||||
|
||||
const uint8_t *a = head->output + head->pitch * y;
|
||||
uint32_t *out = (uint32_t*)buffer->pixels + (rbase_y - head->height + y) * (buffer->pitch >> 2) + rbase_x;
|
||||
|
||||
for (int x = 0; x < head->width && (x + rbase_x) < width; x++)
|
||||
{
|
||||
unsigned blend = a[x];
|
||||
unsigned out_pix = out[x];
|
||||
unsigned r = (out_pix >> rshift) & 0xff;
|
||||
unsigned g = (out_pix >> gshift) & 0xff;
|
||||
unsigned b = (out_pix >> bshift) & 0xff;
|
||||
|
||||
unsigned out_r = (r * (256 - blend) + 0xff * blend) >> 8;
|
||||
unsigned out_g = (g * (256 - blend) + 0xff * blend) >> 8;
|
||||
unsigned out_b = (b * (256 - blend) + 0xff * blend) >> 8;
|
||||
out[x] = (out_r << rshift) | (out_g << gshift) | (out_b << bshift);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
head = head->next;
|
||||
}
|
||||
|
||||
font_renderer_free_output(&out);
|
||||
|
||||
#else
|
||||
(void)vid;
|
||||
(void)buffer;
|
||||
(void)msg;
|
||||
(void)width;
|
||||
(void)height;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void* sdl_gfx_init(const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
{
|
||||
SDL_InitSubSystem(SDL_INIT_VIDEO);
|
||||
|
||||
sdl_video_t *vid = calloc(1, sizeof(*vid));
|
||||
if (!vid)
|
||||
return NULL;
|
||||
|
||||
const SDL_VideoInfo *video_info = SDL_GetVideoInfo();
|
||||
assert(video_info);
|
||||
unsigned full_x = video_info->current_w;
|
||||
unsigned full_y = video_info->current_h;
|
||||
SSNES_LOG("Detecting desktop resolution %ux%u.\n", full_x, full_y);
|
||||
|
||||
if (!video->fullscreen)
|
||||
SSNES_LOG("Creating window @ %ux%u\n", video->width, video->height);
|
||||
|
||||
vid->screen = SDL_SetVideoMode(video->width, video->height, (g_settings.video.force_16bit || !video->rgb32) ? 15 : 32, SDL_HWSURFACE | SDL_HWACCEL | SDL_DOUBLEBUF | (video->fullscreen ? SDL_FULLSCREEN : 0));
|
||||
|
||||
if (!vid->screen && !g_settings.video.force_16bit && !video->rgb32)
|
||||
{
|
||||
vid->upsample = true;
|
||||
vid->screen = SDL_SetVideoMode(video->width, video->height, 32, SDL_HWSURFACE | SDL_HWACCEL | SDL_DOUBLEBUF | (video->fullscreen ? SDL_FULLSCREEN : 0));
|
||||
SSNES_WARN("SDL: 15-bit colors failed, attempting 32-bit colors.\n");
|
||||
}
|
||||
|
||||
if (!vid->screen)
|
||||
{
|
||||
SSNES_ERR("Failed to init SDL surface: %s\n", SDL_GetError());
|
||||
goto error;
|
||||
}
|
||||
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
|
||||
const SDL_PixelFormat *fmt = vid->screen->format;
|
||||
if (!g_settings.video.force_16bit && (video->rgb32 || vid->upsample))
|
||||
{
|
||||
SSNES_LOG("SDL: Creating 32-bit buffer.\n");
|
||||
vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, 256 * video->input_scale, 256 * video->input_scale, 32,
|
||||
fmt->Rmask, fmt->Bmask, fmt->Gmask, fmt->Amask);
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("SDL: Creating 15-bit buffer.\n");
|
||||
vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, 256 * video->input_scale, 256 * video->input_scale, 15,
|
||||
fmt->Rmask, fmt->Gmask, fmt->Bmask, fmt->Amask);
|
||||
}
|
||||
SSNES_LOG("[Debug]: SDL Pixel format: Rshift = %u, Gshift = %u, Bshift = %u\n",
|
||||
(unsigned)fmt->Rshift, (unsigned)fmt->Gshift, (unsigned)fmt->Bshift);
|
||||
|
||||
if (!vid->buffer)
|
||||
{
|
||||
SSNES_ERR("SDL_CreateRGBSurface failed: %s\n", SDL_GetError());
|
||||
goto error;
|
||||
}
|
||||
|
||||
sdl_input_t *sdl_input = input_sdl.init();
|
||||
if (sdl_input)
|
||||
{
|
||||
sdl_input->quitting = &vid->quitting;
|
||||
*input = &input_sdl;
|
||||
*input_data = sdl_input;
|
||||
}
|
||||
else
|
||||
*input = NULL;
|
||||
|
||||
vid->rgb32 = video->rgb32;
|
||||
|
||||
sdl_init_font(vid, g_settings.video.font_path, g_settings.video.font_size);
|
||||
|
||||
|
||||
if (fmt->Rshift == 10 && fmt->Gshift == 5 && fmt->Bshift == 0)
|
||||
{
|
||||
SSNES_LOG("SDL: 15-bit format matches. Fast blit.\n");
|
||||
vid->convert_15_func = convert_15bit_15bit_direct;
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("SDL: 15-bit format does not match. Needs conversion.\n");
|
||||
vid->convert_15_func = convert_15bit_15bit_shift;
|
||||
}
|
||||
|
||||
if (fmt->Rshift == 24 && fmt->Gshift == 16 && fmt->Bshift == 8)
|
||||
{
|
||||
SSNES_LOG("SDL: 32-bit format matches. Fast blit.\n");
|
||||
vid->convert_32_func = convert_32bit_32bit_direct;
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("SDL: 32-bit format does not match. Needs conversion.\n");
|
||||
vid->convert_32_func = convert_32bit_32bit_shift;
|
||||
}
|
||||
|
||||
return vid;
|
||||
|
||||
error:
|
||||
sdl_gfx_free(vid);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static inline uint16_t conv_pixel_32_15(uint32_t pix, const SDL_PixelFormat *fmt)
|
||||
{
|
||||
uint16_t r = ((pix & 0xf8000000) >> 27) << fmt->Rshift;
|
||||
uint16_t g = ((pix & 0x00f80000) >> 19) << fmt->Gshift;
|
||||
uint16_t b = ((pix & 0x0000f800) >> 11) << fmt->Bshift;
|
||||
return r | g | b;
|
||||
}
|
||||
|
||||
static inline uint32_t conv_pixel_15_32(uint16_t pix, const SDL_PixelFormat *fmt)
|
||||
{
|
||||
uint32_t r = ((pix >> 10) & 0x1f) << (fmt->Rshift + 3);
|
||||
uint32_t g = ((pix >> 5) & 0x1f) << (fmt->Gshift + 3);
|
||||
uint32_t b = ((pix >> 0) & 0x1f) << (fmt->Bshift + 3);
|
||||
return r | g | b;
|
||||
}
|
||||
|
||||
static void convert_32bit_15bit(uint16_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt)
|
||||
{
|
||||
for (unsigned y = 0; y < height; y++)
|
||||
{
|
||||
for (unsigned x = 0; x < width; x++)
|
||||
out[x] = conv_pixel_32_15(input[x], fmt);
|
||||
|
||||
out += outpitch >> 1;
|
||||
input += pitch >> 2;
|
||||
}
|
||||
}
|
||||
|
||||
static void convert_15bit_32bit(uint32_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt)
|
||||
{
|
||||
for (unsigned y = 0; y < height; y++)
|
||||
{
|
||||
for (unsigned x = 0; x < width; x++)
|
||||
out[x] = conv_pixel_15_32(input[x], fmt);
|
||||
|
||||
out += outpitch >> 2;
|
||||
input += pitch >> 1;
|
||||
}
|
||||
}
|
||||
|
||||
static void convert_15bit_15bit_direct(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt)
|
||||
{
|
||||
for (unsigned y = 0; y < height; y++)
|
||||
{
|
||||
uint16_t *dest = out + ((y * outpitch) >> 1);
|
||||
const uint16_t *src = input + ((y * pitch) >> 1);
|
||||
memcpy(dest, src, width * sizeof(uint16_t));
|
||||
}
|
||||
(void)fmt;
|
||||
}
|
||||
|
||||
static void convert_32bit_32bit_direct(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt)
|
||||
{
|
||||
for (unsigned y = 0; y < height; y++)
|
||||
{
|
||||
uint32_t *dest = out + ((y * outpitch) >> 2);
|
||||
const uint32_t *src = input + ((y * pitch) >> 2);
|
||||
memcpy(dest, src, width * sizeof(uint32_t));
|
||||
}
|
||||
(void)fmt;
|
||||
}
|
||||
|
||||
static void convert_15bit_15bit_shift(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt)
|
||||
{
|
||||
for (unsigned y = 0; y < height; y++)
|
||||
{
|
||||
uint16_t *dest = out + ((y * outpitch) >> 1);
|
||||
const uint16_t *src = input + ((y * pitch) >> 1);
|
||||
for (unsigned x = 0; x < width; x++)
|
||||
{
|
||||
uint16_t color = src[x];
|
||||
uint16_t r = ((color >> 10) & 0x1f) << fmt->Rshift;
|
||||
uint16_t g = ((color >> 5) & 0x1f) << fmt->Gshift;
|
||||
uint16_t b = ((color >> 0) & 0x1f) << fmt->Bshift;
|
||||
dest[x] = r | g | b;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void convert_32bit_32bit_shift(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt)
|
||||
{
|
||||
for (unsigned y = 0; y < height; y++)
|
||||
{
|
||||
uint32_t *dest = out + ((y * outpitch) >> 2);
|
||||
const uint32_t *src = input + ((y * pitch) >> 2);
|
||||
for (unsigned x = 0; x < width; x++)
|
||||
{
|
||||
uint32_t color = src[x];
|
||||
uint32_t r = ((color >> 24) & 0xff) << fmt->Rshift;
|
||||
uint32_t g = ((color >> 16) & 0xff) << fmt->Gshift;
|
||||
uint32_t b = ((color >> 8) & 0xff) << fmt->Bshift;
|
||||
dest[x] = r | g | b;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool sdl_gfx_frame(void *data, const void* frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
|
||||
{
|
||||
sdl_video_t *vid = data;
|
||||
|
||||
if (SDL_MUSTLOCK(vid->buffer))
|
||||
SDL_LockSurface(vid->buffer);
|
||||
|
||||
// :(
|
||||
// 15-bit -> 32-bit (Sometimes 15-bit won't work on "modern" OSes :\)
|
||||
if (vid->upsample)
|
||||
{
|
||||
convert_15bit_32bit(vid->buffer->pixels, vid->buffer->pitch, frame, width, height, pitch, vid->screen->format);
|
||||
}
|
||||
// 15-bit -> 15-bit
|
||||
else if (!vid->rgb32)
|
||||
{
|
||||
vid->convert_15_func(vid->buffer->pixels, vid->buffer->pitch, frame, width, height, pitch, vid->screen->format);
|
||||
}
|
||||
// 32-bit -> 15-bit
|
||||
else if (vid->rgb32 && g_settings.video.force_16bit)
|
||||
{
|
||||
convert_32bit_15bit(vid->buffer->pixels, vid->buffer->pitch, frame, width, height, pitch, vid->screen->format);
|
||||
}
|
||||
// 32-bit -> 32-bit
|
||||
else
|
||||
{
|
||||
vid->convert_32_func(vid->buffer->pixels, vid->buffer->pitch, frame, width, height, pitch, vid->screen->format);
|
||||
}
|
||||
|
||||
if (msg)
|
||||
{
|
||||
if ((!vid->rgb32 || g_settings.video.force_16bit) && !vid->upsample)
|
||||
sdl_render_msg_15(vid, vid->buffer, msg, width, height, vid->screen->format);
|
||||
else
|
||||
sdl_render_msg_32(vid, vid->buffer, msg, width, height, vid->screen->format);
|
||||
}
|
||||
|
||||
if (SDL_MUSTLOCK(vid->buffer))
|
||||
SDL_UnlockSurface(vid->buffer);
|
||||
|
||||
SDL_Rect src = {
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.w = width,
|
||||
.h = height
|
||||
};
|
||||
|
||||
SDL_Rect dest = {
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.w = vid->screen->w,
|
||||
.h = vid->screen->h
|
||||
};
|
||||
|
||||
SDL_SoftStretch(vid->buffer, &src, vid->screen, &dest);
|
||||
|
||||
char buf[128];
|
||||
if (gfx_window_title(buf, sizeof(buf)))
|
||||
SDL_WM_SetCaption(buf, NULL);
|
||||
|
||||
SDL_Flip(vid->screen);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void sdl_gfx_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
(void)data; // Can SDL even do this?
|
||||
(void)state;
|
||||
}
|
||||
|
||||
static bool sdl_gfx_alive(void *data)
|
||||
{
|
||||
sdl_video_t *vid = data;
|
||||
return !vid->quitting;
|
||||
}
|
||||
|
||||
static bool sdl_gfx_focus(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return (SDL_GetAppState() & (SDL_APPINPUTFOCUS | SDL_APPACTIVE)) == (SDL_APPINPUTFOCUS | SDL_APPACTIVE);
|
||||
}
|
||||
|
||||
|
||||
const video_driver_t video_sdl = {
|
||||
.init = sdl_gfx_init,
|
||||
.frame = sdl_gfx_frame,
|
||||
.alive = sdl_gfx_alive,
|
||||
.set_nonblock_state = sdl_gfx_set_nonblock_state,
|
||||
.focus = sdl_gfx_focus,
|
||||
.free = sdl_gfx_free,
|
||||
.ident = "sdl"
|
||||
};
|
||||
|
||||
+8
-1
@@ -63,9 +63,11 @@ struct cg_program
|
||||
CGparameter vid_size_f;
|
||||
CGparameter tex_size_f;
|
||||
CGparameter out_size_f;
|
||||
CGparameter frame_cnt_f;
|
||||
CGparameter vid_size_v;
|
||||
CGparameter tex_size_v;
|
||||
CGparameter out_size_v;
|
||||
CGparameter frame_cnt_v;
|
||||
CGparameter mvp;
|
||||
};
|
||||
|
||||
@@ -82,17 +84,20 @@ void gl_cg_set_proj_matrix(void)
|
||||
|
||||
void gl_cg_set_params(unsigned width, unsigned height,
|
||||
unsigned tex_width, unsigned tex_height,
|
||||
unsigned out_width, unsigned out_height)
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count)
|
||||
{
|
||||
if (cg_active)
|
||||
{
|
||||
cgGLSetParameter2f(prg[active_index].vid_size_f, width, height);
|
||||
cgGLSetParameter2f(prg[active_index].tex_size_f, tex_width, tex_height);
|
||||
cgGLSetParameter2f(prg[active_index].out_size_f, out_width, out_height);
|
||||
cgGLSetParameter1f(prg[active_index].frame_cnt_f, (float)frame_count);
|
||||
|
||||
cgGLSetParameter2f(prg[active_index].vid_size_v, width, height);
|
||||
cgGLSetParameter2f(prg[active_index].tex_size_v, tex_width, tex_height);
|
||||
cgGLSetParameter2f(prg[active_index].out_size_v, out_width, out_height);
|
||||
cgGLSetParameter1f(prg[active_index].frame_cnt_v, (float)frame_count);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -165,9 +170,11 @@ bool gl_cg_init(const char *path)
|
||||
prg[i].vid_size_f = cgGetNamedParameter(prg[i].fprg, "IN.video_size");
|
||||
prg[i].tex_size_f = cgGetNamedParameter(prg[i].fprg, "IN.texture_size");
|
||||
prg[i].out_size_f = cgGetNamedParameter(prg[i].fprg, "IN.output_size");
|
||||
prg[i].frame_cnt_f = cgGetNamedParameter(prg[i].fprg, "IN.frame_count");
|
||||
prg[i].vid_size_v = cgGetNamedParameter(prg[i].vprg, "IN.video_size");
|
||||
prg[i].tex_size_v = cgGetNamedParameter(prg[i].vprg, "IN.texture_size");
|
||||
prg[i].out_size_v = cgGetNamedParameter(prg[i].vprg, "IN.output_size");
|
||||
prg[i].frame_cnt_v = cgGetNamedParameter(prg[i].fprg, "IN.frame_count");
|
||||
prg[i].mvp = cgGetNamedParameter(prg[i].vprg, "modelViewProj");
|
||||
cgGLSetStateMatrixParameter(prg[i].mvp, CG_GL_MODELVIEW_PROJECTION_MATRIX, CG_GL_MATRIX_IDENTITY);
|
||||
}
|
||||
|
||||
+2
-1
@@ -30,7 +30,8 @@ void gl_cg_set_proj_matrix(void);
|
||||
|
||||
void gl_cg_set_params(unsigned width, unsigned height,
|
||||
unsigned tex_width, unsigned tex_height,
|
||||
unsigned out_width, unsigned out_height);
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count);
|
||||
|
||||
void gl_cg_use(unsigned index);
|
||||
|
||||
|
||||
+115
-1
@@ -19,6 +19,7 @@
|
||||
#include <string.h>
|
||||
#include "general.h"
|
||||
#include "shader_glsl.h"
|
||||
#include "strl.h"
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <OpenGL/gl.h>
|
||||
@@ -37,6 +38,8 @@
|
||||
#include <libxml/tree.h>
|
||||
|
||||
#include "gl_common.h"
|
||||
#include "image.h"
|
||||
|
||||
|
||||
#ifdef __APPLE__
|
||||
#define pglCreateProgram glCreateProgram
|
||||
@@ -81,6 +84,7 @@ static PFNGLGETATTACHEDSHADERSPROC pglGetAttachedShaders = NULL;
|
||||
#endif
|
||||
|
||||
#define MAX_PROGRAMS 16
|
||||
#define MAX_TEXTURES 8
|
||||
|
||||
enum filter_type
|
||||
{
|
||||
@@ -96,6 +100,10 @@ static struct gl_fbo_scale gl_scale[MAX_PROGRAMS];
|
||||
static unsigned gl_num_programs = 0;
|
||||
static unsigned active_index = 0;
|
||||
|
||||
static GLuint gl_teximage[MAX_TEXTURES];
|
||||
static unsigned gl_teximage_cnt = 0;
|
||||
static char gl_teximage_uniforms[MAX_TEXTURES][64];
|
||||
|
||||
struct shader_program
|
||||
{
|
||||
char *vertex;
|
||||
@@ -273,6 +281,90 @@ static bool get_xml_attrs(struct shader_program *prog, xmlNodePtr ptr)
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool get_texture_image(const char *shader_path, xmlNodePtr ptr)
|
||||
{
|
||||
if (gl_teximage_cnt >= MAX_TEXTURES)
|
||||
{
|
||||
SSNES_WARN("Too many texture images! Ignoring ...\n");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool linear = true;
|
||||
xmlChar *filename = xmlGetProp(ptr, (const xmlChar*)"file");
|
||||
xmlChar *filter = xmlGetProp(ptr, (const xmlChar*)"filter");
|
||||
xmlChar *id = xmlGetProp(ptr, (const xmlChar*)"id");
|
||||
|
||||
if (!id)
|
||||
{
|
||||
SSNES_ERR("Could not find ID in texture.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (!filename)
|
||||
{
|
||||
SSNES_ERR("Could not find filename in texture.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (filter && strcmp((const char*)filter, "nearest") == 0)
|
||||
linear = false;
|
||||
|
||||
char tex_path[256];
|
||||
strlcpy(tex_path, shader_path, sizeof(tex_path));
|
||||
|
||||
char *last = strrchr(tex_path, '/');
|
||||
if (!last) last = strrchr(tex_path, '\\');
|
||||
if (last) last[1] = '\0';
|
||||
|
||||
strlcat(tex_path, (const char*)filename, sizeof(tex_path));
|
||||
|
||||
struct texture_image img;
|
||||
SSNES_LOG("Loading texture image from: \"%s\" ...\n", tex_path);
|
||||
if (!texture_image_load(tex_path, &img))
|
||||
{
|
||||
SSNES_ERR("Failed to load texture image from: \"%s\"\n", tex_path);
|
||||
goto error;
|
||||
}
|
||||
|
||||
strlcpy(gl_teximage_uniforms[gl_teximage_cnt], (const char*)id, sizeof(gl_teximage_uniforms[0]));
|
||||
|
||||
glGenTextures(1, &gl_teximage[gl_teximage_cnt]);
|
||||
|
||||
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 1);
|
||||
glBindTexture(GL_TEXTURE_2D, gl_teximage[gl_teximage_cnt]);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, linear ? GL_LINEAR : GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, linear ? GL_LINEAR : GL_NEAREST);
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, img.width);
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0, GL_RGBA, img.width, img.height, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, img.pixels);
|
||||
|
||||
pglActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
free(img.pixels);
|
||||
|
||||
xmlFree(filename);
|
||||
xmlFree(id);
|
||||
if (filter)
|
||||
xmlFree(filter);
|
||||
|
||||
gl_teximage_cnt++;
|
||||
|
||||
return true;
|
||||
|
||||
error:
|
||||
if (filename)
|
||||
xmlFree(filename);
|
||||
if (filter)
|
||||
xmlFree(filter);
|
||||
if (filter)
|
||||
xmlFree(id);
|
||||
return false;
|
||||
}
|
||||
|
||||
static unsigned get_xml_shaders(const char *path, struct shader_program *prog, size_t size)
|
||||
{
|
||||
LIBXML_TEST_VERSION;
|
||||
@@ -354,6 +446,14 @@ static unsigned get_xml_shaders(const char *path, struct shader_program *prog, s
|
||||
}
|
||||
num++;
|
||||
}
|
||||
else if (strcmp((const char*)cur->name, "texture") == 0)
|
||||
{
|
||||
if (!get_texture_image(path, cur))
|
||||
{
|
||||
SSNES_ERR("Texture image failed to load.\n");
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (num == 0)
|
||||
@@ -587,6 +687,10 @@ void gl_glsl_deinit(void)
|
||||
|
||||
pglDeleteProgram(gl_program[i]);
|
||||
}
|
||||
|
||||
glDeleteTextures(gl_teximage_cnt, gl_teximage);
|
||||
gl_teximage_cnt = 0;
|
||||
memset(gl_teximage_uniforms, 0, sizeof(gl_teximage_uniforms));
|
||||
}
|
||||
|
||||
memset(gl_program, 0, sizeof(gl_program));
|
||||
@@ -596,7 +700,8 @@ void gl_glsl_deinit(void)
|
||||
|
||||
void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
unsigned tex_width, unsigned tex_height,
|
||||
unsigned out_width, unsigned out_height)
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count)
|
||||
{
|
||||
if (glsl_enable && gl_program[active_index] > 0)
|
||||
{
|
||||
@@ -613,6 +718,15 @@ void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
float textureSize[2] = {tex_width, tex_height};
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyTextureSize");
|
||||
pglUniform2fv(location, 1, textureSize);
|
||||
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyFrameCount");
|
||||
pglUniform1i(location, frame_count);
|
||||
|
||||
for (unsigned i = 0; i < gl_teximage_cnt; i++)
|
||||
{
|
||||
location = pglGetUniformLocation(gl_program[active_index], gl_teximage_uniforms[i]);
|
||||
pglUniform1i(location, i + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+2
-1
@@ -30,7 +30,8 @@ void gl_glsl_set_proj_matrix(void);
|
||||
|
||||
void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
unsigned tex_width, unsigned tex_height,
|
||||
unsigned out_width, unsigned out_height);
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_counter);
|
||||
|
||||
void gl_glsl_use(unsigned index);
|
||||
|
||||
|
||||
+5
-5
@@ -77,7 +77,7 @@ static void xv_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
xv_t *xv = data;
|
||||
Atom atom = XInternAtom(xv->display, "XV_SYNC_TO_VBLANK", true);
|
||||
if (atom != None && xv->port >= 0)
|
||||
if (atom != None && xv->port)
|
||||
XvSetPortAttribute(xv->display, xv->port, atom, !state);
|
||||
else
|
||||
SSNES_WARN("Failed to set SYNC_TO_VBLANK attribute.\n");
|
||||
@@ -177,7 +177,7 @@ static void xv_init_font(xv_t *xv, const char *font_path, unsigned font_size)
|
||||
{
|
||||
xv->font = font_renderer_new(font_path, font_size);
|
||||
if (!xv->font)
|
||||
SSNES_WARN("Failed to init font\n");
|
||||
SSNES_WARN("Failed to init font.\n");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -298,7 +298,7 @@ static void render32_uyvy(xv_t *xv, const void *input_, unsigned width, unsigned
|
||||
}
|
||||
|
||||
|
||||
static void* xv_init(video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
static void* xv_init(const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
{
|
||||
xv_t *xv = calloc(1, sizeof(*xv));
|
||||
if (!xv)
|
||||
@@ -315,7 +315,7 @@ static void* xv_init(video_info_t *video, const input_driver_t **input, void **i
|
||||
xv->keep_aspect = video->force_aspect;
|
||||
|
||||
// Find an appropriate Xv port.
|
||||
xv->port = -1;
|
||||
xv->port = 0;
|
||||
XvAdaptorInfo *adaptor_info;
|
||||
unsigned adaptor_count = 0;
|
||||
XvQueryAdaptors(xv->display, DefaultRootWindow(xv->display), &adaptor_count, &adaptor_info);
|
||||
@@ -333,7 +333,7 @@ static void* xv_init(video_info_t *video, const input_driver_t **input, void **i
|
||||
}
|
||||
XvFreeAdaptorInfo(adaptor_info);
|
||||
|
||||
if (xv->port < 0)
|
||||
if (xv->port == 0)
|
||||
{
|
||||
SSNES_ERR("XVideo: Failed to find valid XvPort.\n");
|
||||
goto error;
|
||||
|
||||
@@ -59,6 +59,33 @@ static const struct key_bind lut_binds[] = {
|
||||
{ XK_Escape, SDLK_ESCAPE },
|
||||
{ XK_KP_Add, SDLK_KP_PLUS },
|
||||
{ XK_KP_Subtract, SDLK_KP_MINUS },
|
||||
{ XK_BackSpace, SDLK_BACKSPACE },
|
||||
{ XK_KP_Enter, SDLK_KP_ENTER },
|
||||
{ XK_KP_Add, SDLK_KP_PLUS },
|
||||
{ XK_KP_Subtract, SDLK_KP_MINUS },
|
||||
{ XK_KP_Multiply, SDLK_KP_MULTIPLY },
|
||||
{ XK_KP_Divide, SDLK_KP_DIVIDE },
|
||||
{ XK_grave, SDLK_BACKQUOTE },
|
||||
{ XK_KP_0, SDLK_KP0 },
|
||||
{ XK_KP_1, SDLK_KP1 },
|
||||
{ XK_KP_2, SDLK_KP2 },
|
||||
{ XK_KP_3, SDLK_KP3 },
|
||||
{ XK_KP_4, SDLK_KP4 },
|
||||
{ XK_KP_5, SDLK_KP5 },
|
||||
{ XK_KP_6, SDLK_KP6 },
|
||||
{ XK_KP_7, SDLK_KP7 },
|
||||
{ XK_KP_8, SDLK_KP8 },
|
||||
{ XK_KP_9, SDLK_KP9 },
|
||||
{ XK_0, SDLK_0 },
|
||||
{ XK_1, SDLK_1 },
|
||||
{ XK_2, SDLK_2 },
|
||||
{ XK_3, SDLK_3 },
|
||||
{ XK_4, SDLK_4 },
|
||||
{ XK_5, SDLK_5 },
|
||||
{ XK_6, SDLK_6 },
|
||||
{ XK_7, SDLK_7 },
|
||||
{ XK_8, SDLK_8 },
|
||||
{ XK_9, SDLK_9 },
|
||||
{ XK_F1, SDLK_F1 },
|
||||
{ XK_F2, SDLK_F2 },
|
||||
{ XK_F3, SDLK_F3 },
|
||||
|
||||
+3
-2
@@ -15,7 +15,7 @@ if [ $HAVE_DYNAMIC != yes ]; then
|
||||
add_define_make libsnes $LIBSNES
|
||||
fi
|
||||
|
||||
check_lib FILTER -ldl dlopen
|
||||
check_lib DYLIB -ldl dlopen
|
||||
check_lib NETPLAY -lc socket
|
||||
|
||||
check_lib ALSA -lasound snd_pcm_open
|
||||
@@ -43,6 +43,7 @@ check_critical SDL "Cannot find SDL library."
|
||||
|
||||
check_lib CG -lCg cgCreateContext
|
||||
check_pkgconf XML libxml-2.0
|
||||
check_pkgconf IMLIB imlib2
|
||||
|
||||
if [ $HAVE_FFMPEG != no ]; then
|
||||
check_pkgconf AVCODEC libavcodec
|
||||
@@ -64,7 +65,7 @@ check_lib XVIDEO -lXv XvShmCreateImage
|
||||
check_lib STRL -lc strlcpy
|
||||
|
||||
# Creates config.mk and config.h.
|
||||
VARS="ALSA OSS AL RSOUND ROAR JACK PULSE SDL FILTER CG XML DYNAMIC FFMPEG AVCODEC AVFORMAT AVCORE AVUTIL SWSCALE SRC CONFIGFILE FREETYPE XVIDEO NETPLAY FBO STRL"
|
||||
VARS="ALSA OSS AL RSOUND ROAR JACK PULSE SDL DYLIB CG XML IMLIB DYNAMIC FFMPEG AVCODEC AVFORMAT AVCORE AVUTIL SWSCALE SRC CONFIGFILE FREETYPE XVIDEO NETPLAY FBO STRL"
|
||||
create_config_make config.mk $VARS
|
||||
create_config_header config.h $VARS
|
||||
|
||||
+3
-2
@@ -1,7 +1,7 @@
|
||||
. qb/qb.params.sh
|
||||
|
||||
PACKAGE_NAME=ssnes
|
||||
PACKAGE_VERSION=0.4
|
||||
PACKAGE_VERSION=0.5
|
||||
|
||||
# Adds a command line opt to ./configure --help
|
||||
# $1: Variable (HAVE_ALSA, HAVE_OSS, etc)
|
||||
@@ -10,7 +10,7 @@ PACKAGE_VERSION=0.4
|
||||
add_command_line_enable DYNAMIC "Enable dynamic loading of libsnes library." no
|
||||
add_command_line_string LIBSNES "libsnes library used" "-lsnes"
|
||||
add_command_line_enable FFMPEG "Enable FFmpeg recording support" no
|
||||
add_command_line_enable FILTER "Enable CPU filter support" auto
|
||||
add_command_line_enable DYLIB "Enable dynamic loading support" auto
|
||||
add_command_line_enable NETPLAY "Enable netplay support" auto
|
||||
add_command_line_enable SRC "Enable libsamplerate support" no
|
||||
add_command_line_enable CONFIGFILE "Disable support for config file" yes
|
||||
@@ -26,3 +26,4 @@ add_command_line_enable JACK "Enable JACK support" auto
|
||||
add_command_line_enable PULSE "Enable PulseAudio support" auto
|
||||
add_command_line_enable FREETYPE "Enable FreeType support" auto
|
||||
add_command_line_enable XVIDEO "Enable XVideo support" auto
|
||||
add_command_line_enable IMLIB "Enable imlib2 support" auto
|
||||
+111
@@ -0,0 +1,111 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "screenshot.h"
|
||||
#include "strl.h"
|
||||
#include <stdio.h>
|
||||
#include <time.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
#include "general.h"
|
||||
|
||||
// Simple 24bpp .BMP writer.
|
||||
|
||||
static void write_header(FILE *file, unsigned width, unsigned height)
|
||||
{
|
||||
unsigned line_size = (width * 3 + 3) & ~3;
|
||||
unsigned size = line_size * height + 54;
|
||||
unsigned size_array = line_size * height;
|
||||
|
||||
// Generic BMP stuff.
|
||||
const uint8_t header[] = {
|
||||
'B', 'M',
|
||||
(size >> 0) & 0xff, (size >> 8) & 0xff, (size >> 16) & 0xff, (size >> 24) & 0xff,
|
||||
0, 0, 0, 0,
|
||||
54, 0, 0, 0,
|
||||
40, 0, 0, 0,
|
||||
(width >> 0) & 0xff, (width >> 8) & 0xff, (width >> 16) & 0xff, (width >> 24) & 0xff,
|
||||
(height >> 0) & 0xff, (height >> 8) & 0xff, (height >> 16) & 0xff, (height >> 24) & 0xff,
|
||||
1, 0,
|
||||
24, 0,
|
||||
0, 0, 0, 0,
|
||||
(size_array >> 0) & 0xff, (size_array >> 8) & 0xff, (size_array >> 16) & 0xff, (size_array >> 24) & 0xff,
|
||||
19, 11, 0, 0,
|
||||
19, 11, 0, 0,
|
||||
0, 0, 0, 0,
|
||||
0, 0, 0, 0
|
||||
};
|
||||
|
||||
fwrite(header, 1, sizeof(header), file);
|
||||
}
|
||||
|
||||
static void dump_content(FILE *file, const uint16_t *frame, unsigned width, unsigned height, unsigned pitch)
|
||||
{
|
||||
pitch >>= 1;
|
||||
unsigned line_size = (width * 3 + 3) & ~3;
|
||||
uint8_t line[line_size];
|
||||
memset(line, 0, sizeof(line));
|
||||
|
||||
// BMP likes reverse ordering for some reason :v
|
||||
for (int j = height - 1; j >= 0; j--)
|
||||
{
|
||||
uint8_t *dst = line;
|
||||
const uint16_t *src = frame + j * pitch;
|
||||
for (unsigned i = 0; i < width; i++)
|
||||
{
|
||||
uint16_t pixel = *src++;
|
||||
uint8_t b = (pixel & 0x1f) << 3;
|
||||
uint8_t g = (pixel & 0x03e0) >> 2;
|
||||
uint8_t r = (pixel & 0x7c00) >> 7;
|
||||
*dst++ = b;
|
||||
*dst++ = g;
|
||||
*dst++ = r;
|
||||
}
|
||||
|
||||
fwrite(line, 1, sizeof(line), file);
|
||||
}
|
||||
}
|
||||
|
||||
bool screenshot_dump(const char *folder, const uint16_t *frame,
|
||||
unsigned width, unsigned height, unsigned pitch)
|
||||
{
|
||||
time_t cur_time;
|
||||
time(&cur_time);
|
||||
|
||||
char timefmt[128];
|
||||
strftime(timefmt, sizeof(timefmt), "SSNES-%m%d-%H%M%S.bmp", localtime(&cur_time));
|
||||
|
||||
char filename[256];
|
||||
strlcpy(filename, folder, sizeof(filename));
|
||||
strlcat(filename, "/", sizeof(filename));
|
||||
strlcat(filename, timefmt, sizeof(filename));
|
||||
|
||||
FILE *file = fopen(filename, "wb");
|
||||
if (!file)
|
||||
{
|
||||
SSNES_ERR("Failed to open file \"%s\" for screenshot.\n", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
write_header(file, width, height);
|
||||
dump_content(file, frame, width, height, pitch);
|
||||
|
||||
fclose(file);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __SSNES_SCREENSHOT_H
|
||||
#define __SSNES_SCREENSHOT_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
bool screenshot_dump(const char *folder, const uint16_t *frame,
|
||||
unsigned width, unsigned height, unsigned pitch);
|
||||
|
||||
#endif
|
||||
+85
-12
@@ -47,6 +47,12 @@ static void set_defaults(void)
|
||||
case VIDEO_XVIDEO:
|
||||
def_video = "xvideo";
|
||||
break;
|
||||
case VIDEO_SDL:
|
||||
def_video = "sdl";
|
||||
break;
|
||||
case VIDEO_EXT:
|
||||
def_video = "ext";
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -77,6 +83,9 @@ static void set_defaults(void)
|
||||
case AUDIO_PULSE:
|
||||
def_audio = "pulse";
|
||||
break;
|
||||
case AUDIO_EXT:
|
||||
def_audio = "ext";
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -105,9 +114,11 @@ static void set_defaults(void)
|
||||
g_settings.video.fullscreen = fullscreen;
|
||||
g_settings.video.fullscreen_x = fullscreen_x;
|
||||
g_settings.video.fullscreen_y = fullscreen_y;
|
||||
g_settings.video.force_16bit = force_16bit;
|
||||
g_settings.video.vsync = vsync;
|
||||
g_settings.video.smooth = video_smooth;
|
||||
g_settings.video.force_aspect = force_aspect;
|
||||
g_settings.video.crop_overscan = crop_overscan;
|
||||
g_settings.video.aspect_ratio = SNES_ASPECT_RATIO;
|
||||
g_settings.video.shader_type = SSNES_SHADER_AUTO;
|
||||
|
||||
@@ -144,15 +155,10 @@ static void set_defaults(void)
|
||||
g_settings.autosave_interval = autosave_interval;
|
||||
|
||||
assert(sizeof(g_settings.input.binds[0]) >= sizeof(snes_keybinds_1));
|
||||
assert(sizeof(g_settings.input.binds[1]) >= sizeof(snes_keybinds_2));
|
||||
assert(sizeof(g_settings.input.binds[2]) >= sizeof(snes_keybinds_3));
|
||||
assert(sizeof(g_settings.input.binds[3]) >= sizeof(snes_keybinds_4));
|
||||
assert(sizeof(g_settings.input.binds[4]) >= sizeof(snes_keybinds_5));
|
||||
assert(sizeof(g_settings.input.binds[1]) >= sizeof(snes_keybinds_rest));
|
||||
memcpy(g_settings.input.binds[0], snes_keybinds_1, sizeof(snes_keybinds_1));
|
||||
memcpy(g_settings.input.binds[1], snes_keybinds_2, sizeof(snes_keybinds_2));
|
||||
memcpy(g_settings.input.binds[2], snes_keybinds_3, sizeof(snes_keybinds_3));
|
||||
memcpy(g_settings.input.binds[3], snes_keybinds_4, sizeof(snes_keybinds_4));
|
||||
memcpy(g_settings.input.binds[4], snes_keybinds_5, sizeof(snes_keybinds_5));
|
||||
for (unsigned i = 1; i < 5; i++)
|
||||
memcpy(g_settings.input.binds[i], snes_keybinds_rest, sizeof(snes_keybinds_rest));
|
||||
|
||||
g_settings.input.axis_threshold = AXIS_THRESHOLD;
|
||||
g_settings.input.netplay_client_swap_input = netplay_client_swap_input;
|
||||
@@ -206,7 +212,7 @@ static config_file_t *open_default_config_file(void)
|
||||
#else
|
||||
const char *xdg = getenv("XDG_CONFIG_HOME");
|
||||
if (!xdg)
|
||||
SSNES_WARN("XDG_CONFIG_HOME is not defined. Will look for config in $HOME/.ssnesrc ...\n");
|
||||
SSNES_WARN("XDG_CONFIG_HOME is not defined. Will look for config in $HOME/.ssnes.cfg ...\n");
|
||||
|
||||
const char *home = getenv("HOME");
|
||||
if (xdg)
|
||||
@@ -282,9 +288,11 @@ static void parse_config_file(void)
|
||||
CONFIG_GET_INT(video.fullscreen_x, "video_fullscreen_x");
|
||||
CONFIG_GET_INT(video.fullscreen_y, "video_fullscreen_y");
|
||||
CONFIG_GET_BOOL(video.fullscreen, "video_fullscreen");
|
||||
CONFIG_GET_BOOL(video.force_16bit, "video_force_16bit");
|
||||
CONFIG_GET_BOOL(video.vsync, "video_vsync");
|
||||
CONFIG_GET_BOOL(video.smooth, "video_smooth");
|
||||
CONFIG_GET_BOOL(video.force_aspect, "video_force_aspect");
|
||||
CONFIG_GET_BOOL(video.crop_overscan, "video_crop_overscan");
|
||||
CONFIG_GET_DOUBLE(video.aspect_ratio, "video_aspect_ratio");
|
||||
|
||||
CONFIG_GET_STRING(video.cg_shader_path, "video_cg_shader");
|
||||
@@ -302,8 +310,10 @@ static void parse_config_file(void)
|
||||
CONFIG_GET_DOUBLE(video.msg_pos_y, "video_message_pos_y");
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FILTER
|
||||
#ifdef HAVE_DYLIB
|
||||
CONFIG_GET_STRING(video.filter_path, "video_filter");
|
||||
CONFIG_GET_STRING(video.external_driver, "video_external_driver");
|
||||
CONFIG_GET_STRING(audio.external_driver, "audio_external_driver");
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_CG) || defined(HAVE_XML)
|
||||
@@ -356,8 +366,10 @@ static void parse_config_file(void)
|
||||
|
||||
CONFIG_GET_STRING(video.driver, "video_driver");
|
||||
CONFIG_GET_STRING(audio.driver, "audio_driver");
|
||||
CONFIG_GET_STRING(audio.dsp_plugin, "audio_dsp_plugin");
|
||||
CONFIG_GET_STRING(input.driver, "input_driver");
|
||||
CONFIG_GET_STRING(libsnes, "libsnes_path");
|
||||
CONFIG_GET_STRING(screenshot_directory, "screenshot_directory");
|
||||
|
||||
CONFIG_GET_BOOL(rewind_enable, "rewind_enable");
|
||||
|
||||
@@ -369,6 +381,8 @@ static void parse_config_file(void)
|
||||
CONFIG_GET_BOOL(pause_nonactive, "pause_nonactive");
|
||||
CONFIG_GET_INT(autosave_interval, "autosave_interval");
|
||||
|
||||
CONFIG_GET_STRING(cheat_database, "cheat_database_path");
|
||||
|
||||
read_keybinds(conf);
|
||||
|
||||
config_file_free(conf);
|
||||
@@ -414,6 +428,11 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(reset, SSNES_RESET)
|
||||
DECLARE_BIND(shader_next, SSNES_SHADER_NEXT)
|
||||
DECLARE_BIND(shader_prev, SSNES_SHADER_PREV)
|
||||
DECLARE_BIND(cheat_index_plus, SSNES_CHEAT_INDEX_PLUS)
|
||||
DECLARE_BIND(cheat_index_minus, SSNES_CHEAT_INDEX_MINUS)
|
||||
DECLARE_BIND(cheat_toggle, SSNES_CHEAT_TOGGLE)
|
||||
DECLARE_BIND(screenshot, SSNES_SCREENSHOT)
|
||||
DECLARE_BIND(dsp_config, SSNES_DSP_CONFIG)
|
||||
},
|
||||
{
|
||||
DECLARE_BIND(player2_a, SNES_DEVICE_ID_JOYPAD_A)
|
||||
@@ -443,6 +462,11 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(reset, SSNES_RESET)
|
||||
DECLARE_BIND(shader_next, SSNES_SHADER_NEXT)
|
||||
DECLARE_BIND(shader_prev, SSNES_SHADER_PREV)
|
||||
DECLARE_BIND(cheat_index_plus, SSNES_CHEAT_INDEX_PLUS)
|
||||
DECLARE_BIND(cheat_index_minus, SSNES_CHEAT_INDEX_MINUS)
|
||||
DECLARE_BIND(cheat_toggle, SSNES_CHEAT_TOGGLE)
|
||||
DECLARE_BIND(screenshot, SSNES_SCREENSHOT)
|
||||
DECLARE_BIND(dsp_config, SSNES_DSP_CONFIG)
|
||||
},
|
||||
{
|
||||
DECLARE_BIND(player3_a, SNES_DEVICE_ID_JOYPAD_A)
|
||||
@@ -472,6 +496,11 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(reset, SSNES_RESET)
|
||||
DECLARE_BIND(shader_next, SSNES_SHADER_NEXT)
|
||||
DECLARE_BIND(shader_prev, SSNES_SHADER_PREV)
|
||||
DECLARE_BIND(cheat_index_plus, SSNES_CHEAT_INDEX_PLUS)
|
||||
DECLARE_BIND(cheat_index_minus, SSNES_CHEAT_INDEX_MINUS)
|
||||
DECLARE_BIND(cheat_toggle, SSNES_CHEAT_TOGGLE)
|
||||
DECLARE_BIND(screenshot, SSNES_SCREENSHOT)
|
||||
DECLARE_BIND(dsp_config, SSNES_DSP_CONFIG)
|
||||
},
|
||||
{
|
||||
DECLARE_BIND(player4_a, SNES_DEVICE_ID_JOYPAD_A)
|
||||
@@ -501,6 +530,11 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(reset, SSNES_RESET)
|
||||
DECLARE_BIND(shader_next, SSNES_SHADER_NEXT)
|
||||
DECLARE_BIND(shader_prev, SSNES_SHADER_PREV)
|
||||
DECLARE_BIND(cheat_index_plus, SSNES_CHEAT_INDEX_PLUS)
|
||||
DECLARE_BIND(cheat_index_minus, SSNES_CHEAT_INDEX_MINUS)
|
||||
DECLARE_BIND(cheat_toggle, SSNES_CHEAT_TOGGLE)
|
||||
DECLARE_BIND(screenshot, SSNES_SCREENSHOT)
|
||||
DECLARE_BIND(dsp_config, SSNES_DSP_CONFIG)
|
||||
},
|
||||
{
|
||||
DECLARE_BIND(player5_a, SNES_DEVICE_ID_JOYPAD_A)
|
||||
@@ -530,6 +564,11 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(reset, SSNES_RESET)
|
||||
DECLARE_BIND(shader_next, SSNES_SHADER_NEXT)
|
||||
DECLARE_BIND(shader_prev, SSNES_SHADER_PREV)
|
||||
DECLARE_BIND(cheat_index_plus, SSNES_CHEAT_INDEX_PLUS)
|
||||
DECLARE_BIND(cheat_index_minus, SSNES_CHEAT_INDEX_MINUS)
|
||||
DECLARE_BIND(cheat_toggle, SSNES_CHEAT_TOGGLE)
|
||||
DECLARE_BIND(screenshot, SSNES_SCREENSHOT)
|
||||
DECLARE_BIND(dsp_config, SSNES_DSP_CONFIG)
|
||||
},
|
||||
};
|
||||
|
||||
@@ -547,17 +586,20 @@ static const struct key_map sdlk_map[] = {
|
||||
{ "up", SDLK_UP },
|
||||
{ "down", SDLK_DOWN },
|
||||
{ "enter", SDLK_RETURN },
|
||||
{ "kp_enter", SDLK_KP_ENTER },
|
||||
{ "tab", SDLK_TAB },
|
||||
{ "insert", SDLK_INSERT },
|
||||
{ "del", SDLK_DELETE },
|
||||
{ "end", SDLK_END },
|
||||
{ "home", SDLK_HOME },
|
||||
{ "rshift", SDLK_RSHIFT },
|
||||
{ "shift", SDLK_LSHIFT },
|
||||
{ "ctrl", SDLK_LCTRL },
|
||||
{ "alt", SDLK_LALT },
|
||||
{ "space", SDLK_SPACE },
|
||||
{ "escape", SDLK_ESCAPE },
|
||||
{ "kp_plus", SDLK_KP_PLUS },
|
||||
{ "kp_minus", SDLK_KP_MINUS },
|
||||
{ "add", SDLK_KP_PLUS },
|
||||
{ "subtract", SDLK_KP_MINUS },
|
||||
{ "f1", SDLK_F1 },
|
||||
{ "f2", SDLK_F2 },
|
||||
{ "f3", SDLK_F3 },
|
||||
@@ -570,6 +612,37 @@ static const struct key_map sdlk_map[] = {
|
||||
{ "f10", SDLK_F10 },
|
||||
{ "f11", SDLK_F11 },
|
||||
{ "f12", SDLK_F12 },
|
||||
{ "num0", SDLK_0 },
|
||||
{ "num1", SDLK_1 },
|
||||
{ "num2", SDLK_2 },
|
||||
{ "num3", SDLK_3 },
|
||||
{ "num4", SDLK_4 },
|
||||
{ "num5", SDLK_5 },
|
||||
{ "num6", SDLK_6 },
|
||||
{ "num7", SDLK_7 },
|
||||
{ "num8", SDLK_8 },
|
||||
{ "num9", SDLK_9 },
|
||||
{ "pageup", SDLK_PAGEUP },
|
||||
{ "pagedown", SDLK_PAGEDOWN },
|
||||
{ "keypad0", SDLK_KP0 },
|
||||
{ "keypad1", SDLK_KP1 },
|
||||
{ "keypad2", SDLK_KP2 },
|
||||
{ "keypad3", SDLK_KP3 },
|
||||
{ "keypad4", SDLK_KP4 },
|
||||
{ "keypad5", SDLK_KP5 },
|
||||
{ "keypad6", SDLK_KP6 },
|
||||
{ "keypad7", SDLK_KP7 },
|
||||
{ "keypad8", SDLK_KP8 },
|
||||
{ "keypad9", SDLK_KP9 },
|
||||
{ "period", SDLK_PERIOD },
|
||||
{ "capslock", SDLK_CAPSLOCK },
|
||||
{ "numlock", SDLK_NUMLOCK },
|
||||
{ "backspace", SDLK_BACKSPACE },
|
||||
{ "multiply", SDLK_KP_MULTIPLY },
|
||||
{ "divide", SDLK_KP_DIVIDE },
|
||||
{ "print_screen", SDLK_PRINT },
|
||||
{ "scroll_lock", SDLK_SCROLLOCK },
|
||||
{ "tilde", SDLK_BACKQUOTE },
|
||||
{ "nul", SDLK_UNKNOWN },
|
||||
};
|
||||
|
||||
|
||||
@@ -0,0 +1,180 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
// SHA256 implementation from bSNES. Written by valditx.
|
||||
//
|
||||
|
||||
#include "sha256.h"
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#define PTR(t, a) ((t*)(a))
|
||||
|
||||
#define SWAP32(x) ((uint32_t)( \
|
||||
(((uint32_t)(x) & 0x000000ff) << 24) | \
|
||||
(((uint32_t)(x) & 0x0000ff00) << 8) | \
|
||||
(((uint32_t)(x) & 0x00ff0000) >> 8) | \
|
||||
(((uint32_t)(x) & 0xff000000) >> 24) \
|
||||
))
|
||||
|
||||
#define ST32(a, d) *PTR(uint32_t, a) = (d)
|
||||
#define ST32BE(a, d) ST32(a, SWAP32(d))
|
||||
|
||||
#define LD32(a) *PTR(uint32_t, a)
|
||||
#define LD32BE(a) SWAP32(LD32(a))
|
||||
|
||||
#define LSL32(x, n) ((uint32_t)(x) << (n))
|
||||
#define LSR32(x, n) ((uint32_t)(x) >> (n))
|
||||
#define ROR32(x, n) (LSR32(x, n) | LSL32(x, 32 - (n)))
|
||||
|
||||
// First 32 bits of the fractional parts of the square roots of the first 8 primes 2..19
|
||||
static const uint32_t T_H[8] = {
|
||||
0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a, 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19,
|
||||
};
|
||||
|
||||
// First 32 bits of the fractional parts of the cube roots of the first 64 primes 2..311
|
||||
static const uint32_t T_K[64] = {
|
||||
0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
|
||||
0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,
|
||||
0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
|
||||
0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,
|
||||
0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,
|
||||
0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
|
||||
0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,
|
||||
0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2,
|
||||
};
|
||||
|
||||
struct sha256_ctx
|
||||
{
|
||||
uint8_t in[64];
|
||||
unsigned inlen;
|
||||
|
||||
uint32_t w[64];
|
||||
uint32_t h[8];
|
||||
uint64_t len;
|
||||
};
|
||||
|
||||
static void sha256_init(struct sha256_ctx *p)
|
||||
{
|
||||
memset(p, 0, sizeof(struct sha256_ctx));
|
||||
memcpy(p->h, T_H, sizeof(T_H));
|
||||
}
|
||||
|
||||
static void sha256_block(struct sha256_ctx *p)
|
||||
{
|
||||
unsigned i;
|
||||
uint32_t s0, s1;
|
||||
uint32_t a, b, c, d, e, f, g, h;
|
||||
uint32_t t1, t2, maj, ch;
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
p->w[i] = LD32BE(p->in + i * 4);
|
||||
|
||||
for (i = 16; i < 64; i++)
|
||||
{
|
||||
s0 = ROR32(p->w[i - 15], 7) ^ ROR32(p->w[i - 15], 18) ^ LSR32(p->w[i - 15], 3);
|
||||
s1 = ROR32(p->w[i - 2], 17) ^ ROR32(p->w[i - 2], 19) ^ LSR32(p->w[i - 2], 10);
|
||||
p->w[i] = p->w[i - 16] + s0 + p->w[i - 7] + s1;
|
||||
}
|
||||
|
||||
a = p->h[0]; b = p->h[1]; c = p->h[2]; d = p->h[3];
|
||||
e = p->h[4]; f = p->h[5]; g = p->h[6]; h = p->h[7];
|
||||
|
||||
for (i = 0; i < 64; i++)
|
||||
{
|
||||
s0 = ROR32(a, 2) ^ ROR32(a, 13) ^ ROR32(a, 22);
|
||||
maj = (a & b) ^ (a & c) ^ (b & c);
|
||||
t2 = s0 + maj;
|
||||
s1 = ROR32(e, 6) ^ ROR32(e, 11) ^ ROR32(e, 25);
|
||||
ch = (e & f) ^ (~e & g);
|
||||
t1 = h + s1 + ch + T_K[i] + p->w[i];
|
||||
|
||||
h = g; g = f; f = e; e = d + t1;
|
||||
d = c; c = b; b = a; a = t1 + t2;
|
||||
}
|
||||
|
||||
p->h[0] += a; p->h[1] += b; p->h[2] += c; p->h[3] += d;
|
||||
p->h[4] += e; p->h[5] += f; p->h[6] += g; p->h[7] += h;
|
||||
|
||||
// Next block
|
||||
p->inlen = 0;
|
||||
}
|
||||
|
||||
static void sha256_chunk(struct sha256_ctx *p, const uint8_t *s, unsigned len)
|
||||
{
|
||||
unsigned l;
|
||||
p->len += len;
|
||||
|
||||
while (len)
|
||||
{
|
||||
l = 64 - p->inlen;
|
||||
l = (len < l) ? len : l;
|
||||
|
||||
memcpy(p->in + p->inlen, s, l);
|
||||
s += l;
|
||||
p->inlen += l;
|
||||
len -= l;
|
||||
|
||||
if (p->inlen == 64)
|
||||
sha256_block(p);
|
||||
}
|
||||
}
|
||||
|
||||
static void sha256_final(struct sha256_ctx *p)
|
||||
{
|
||||
uint64_t len;
|
||||
p->in[p->inlen++] = 0x80;
|
||||
|
||||
if (p->inlen > 56)
|
||||
{
|
||||
memset(p->in + p->inlen, 0, 64 - p->inlen);
|
||||
sha256_block(p);
|
||||
}
|
||||
|
||||
memset(p->in + p->inlen, 0, 56 - p->inlen);
|
||||
|
||||
len = p->len << 3;
|
||||
ST32BE(p->in + 56, len >> 32);
|
||||
ST32BE(p->in + 60, len);
|
||||
sha256_block(p);
|
||||
}
|
||||
|
||||
static void sha256_subhash(struct sha256_ctx *p, uint32_t *t)
|
||||
{
|
||||
for (unsigned i = 0; i < 8; i++)
|
||||
ST32BE(t++, p->h[i]);
|
||||
}
|
||||
|
||||
void sha256_hash(char *out, const uint8_t *in, size_t size)
|
||||
{
|
||||
struct sha256_ctx sha;
|
||||
|
||||
union
|
||||
{
|
||||
uint32_t u32[8];
|
||||
uint8_t u8[32];
|
||||
} shahash;
|
||||
|
||||
sha256_init(&sha);
|
||||
sha256_chunk(&sha, in, size);
|
||||
sha256_final(&sha);
|
||||
sha256_subhash(&sha, shahash.u32);
|
||||
|
||||
for (unsigned i = 0; i < 32; i++)
|
||||
snprintf(out + 2 * i, 3, "%02x", (unsigned)shahash.u8[i]);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __SSNES_SHA256_H
|
||||
#define __SSNES_SHA256_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
|
||||
// Hashes sha256 and outputs a human readable string for comparing with the cheat XML values.
|
||||
void sha256_hash(char *out, const uint8_t *in, size_t size);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -32,6 +32,8 @@
|
||||
#include "movie.h"
|
||||
#include "netplay.h"
|
||||
#include "strl.h"
|
||||
#include "screenshot.h"
|
||||
#include "cheats.h"
|
||||
#include <assert.h>
|
||||
#ifdef HAVE_SRC
|
||||
#include <samplerate.h>
|
||||
@@ -77,13 +79,54 @@ static void set_fast_forward_button(bool new_button_state)
|
||||
old_button_state = new_button_state;
|
||||
}
|
||||
|
||||
static void take_screenshot(const uint16_t *frame, unsigned width, unsigned height)
|
||||
{
|
||||
if (!*(g_settings.screenshot_directory))
|
||||
return;
|
||||
|
||||
bool ret = screenshot_dump(g_settings.screenshot_directory, frame,
|
||||
width, height, (height == 448 || height == 478) ? 1024 : 2048);
|
||||
|
||||
const char *msg = NULL;
|
||||
if (ret)
|
||||
{
|
||||
SSNES_LOG("Taking screenshot!\n");
|
||||
msg = "Taking screenshot!";
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_WARN("Failed to take screenshot ...\n");
|
||||
msg = "Failed to take screenshot!";
|
||||
}
|
||||
|
||||
msg_queue_clear(g_extern.msg_queue);
|
||||
msg_queue_push(g_extern.msg_queue, msg, 1, 180);
|
||||
}
|
||||
|
||||
// libsnes: 0.065
|
||||
// Format received is 16-bit 0RRRRRGGGGGBBBBB
|
||||
static void video_frame(const uint16_t *data, unsigned width, unsigned height)
|
||||
{
|
||||
if ( !g_extern.video_active )
|
||||
if (!g_extern.video_active)
|
||||
return;
|
||||
|
||||
if (g_settings.video.crop_overscan)
|
||||
{
|
||||
if (height == 239)
|
||||
{
|
||||
data += 7 * 1024; // Skip 7 top scanlines.
|
||||
height = 224;
|
||||
}
|
||||
else if (height == 478)
|
||||
{
|
||||
data += 15 * 512; // Skip 15 top scanlines.
|
||||
height = 448;
|
||||
}
|
||||
}
|
||||
|
||||
if (g_extern.do_screenshot)
|
||||
take_screenshot(data, width, height);
|
||||
|
||||
#ifdef HAVE_FFMPEG
|
||||
if (g_extern.recording)
|
||||
{
|
||||
@@ -99,7 +142,7 @@ static void video_frame(const uint16_t *data, unsigned width, unsigned height)
|
||||
|
||||
const char *msg = msg_queue_pull(g_extern.msg_queue);
|
||||
|
||||
#ifdef HAVE_FILTER
|
||||
#ifdef HAVE_DYLIB
|
||||
if (g_extern.filter.active)
|
||||
{
|
||||
unsigned owidth = width;
|
||||
@@ -137,58 +180,85 @@ static void audio_sample(uint16_t left, uint16_t right)
|
||||
}
|
||||
#endif
|
||||
|
||||
const float *output_data = NULL;
|
||||
unsigned output_frames = 0;
|
||||
|
||||
g_extern.audio_data.data[g_extern.audio_data.data_ptr++] = (float)(int16_t)left/0x8000;
|
||||
g_extern.audio_data.data[g_extern.audio_data.data_ptr++] = (float)(int16_t)right/0x8000;
|
||||
|
||||
if (g_extern.audio_data.data_ptr >= g_extern.audio_data.chunk_size)
|
||||
{
|
||||
if (g_extern.audio_data.data_ptr < g_extern.audio_data.chunk_size)
|
||||
return;
|
||||
|
||||
if (g_extern.frame_is_reverse) // Disable fucked up audio when rewinding...
|
||||
memset(g_extern.audio_data.data, 0, g_extern.audio_data.chunk_size * sizeof(float));
|
||||
ssnes_dsp_input_t dsp_input = {
|
||||
.samples = g_extern.audio_data.data,
|
||||
.frames = g_extern.audio_data.data_ptr / 2
|
||||
};
|
||||
|
||||
ssnes_dsp_output_t dsp_output = {
|
||||
.should_resample = SSNES_TRUE
|
||||
};
|
||||
|
||||
if (g_extern.audio_data.dsp_plugin)
|
||||
g_extern.audio_data.dsp_plugin->process(g_extern.audio_data.dsp_handle, &dsp_output, &dsp_input);
|
||||
|
||||
if (g_extern.frame_is_reverse) // Disable fucked up audio when rewinding...
|
||||
memset(g_extern.audio_data.data, 0, g_extern.audio_data.chunk_size * sizeof(float));
|
||||
|
||||
#ifdef HAVE_SRC
|
||||
SRC_DATA src_data = {
|
||||
SRC_DATA src_data = {
|
||||
#else
|
||||
struct hermite_data src_data = {
|
||||
struct hermite_data src_data = {
|
||||
#endif
|
||||
.data_in = g_extern.audio_data.data,
|
||||
.data_out = g_extern.audio_data.outsamples,
|
||||
.input_frames = g_extern.audio_data.chunk_size / 2,
|
||||
.output_frames = g_extern.audio_data.chunk_size * 8,
|
||||
.end_of_input = 0,
|
||||
.src_ratio = (double)g_settings.audio.out_rate / (double)g_settings.audio.in_rate,
|
||||
};
|
||||
.data_in = dsp_output.samples ? dsp_output.samples : g_extern.audio_data.data,
|
||||
.data_out = g_extern.audio_data.outsamples,
|
||||
.input_frames = dsp_output.samples ? dsp_output.frames : (g_extern.audio_data.data_ptr / 2),
|
||||
.output_frames = g_extern.audio_data.chunk_size * 8,
|
||||
.end_of_input = 0,
|
||||
.src_ratio = (double)g_settings.audio.out_rate / (double)g_settings.audio.in_rate,
|
||||
};
|
||||
|
||||
if (dsp_output.should_resample)
|
||||
{
|
||||
#ifdef HAVE_SRC
|
||||
src_process(g_extern.audio_data.source, &src_data);
|
||||
#else
|
||||
hermite_process(g_extern.audio_data.source, &src_data);
|
||||
#endif
|
||||
if (g_extern.audio_data.use_float)
|
||||
{
|
||||
if (driver.audio->write(driver.audio_data, g_extern.audio_data.outsamples, src_data.output_frames_gen * sizeof(float) * 2) < 0)
|
||||
{
|
||||
fprintf(stderr, "SSNES [ERROR]: Audio backend failed to write. Will continue without sound.\n");
|
||||
g_extern.audio_active = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (unsigned i = 0; i < src_data.output_frames_gen * 2; i++)
|
||||
{
|
||||
int32_t val = g_extern.audio_data.outsamples[i] * 0x8000;
|
||||
g_extern.audio_data.conv_outsamples[i] = (val > 0x7FFF) ? 0x7FFF : (val < -0x8000 ? -0x8000 : (int16_t)val);
|
||||
}
|
||||
|
||||
if (driver.audio->write(driver.audio_data, g_extern.audio_data.conv_outsamples, src_data.output_frames_gen * sizeof(int16_t) * 2) < 0)
|
||||
{
|
||||
fprintf(stderr, "SSNES [ERROR]: Audio backend failed to write. Will continue without sound.\n");
|
||||
g_extern.audio_active = false;
|
||||
}
|
||||
}
|
||||
|
||||
g_extern.audio_data.data_ptr = 0;
|
||||
output_data = g_extern.audio_data.outsamples;
|
||||
output_frames = src_data.output_frames_gen;
|
||||
}
|
||||
else
|
||||
{
|
||||
output_data = dsp_output.samples;
|
||||
output_frames = dsp_output.frames;
|
||||
}
|
||||
|
||||
|
||||
if (g_extern.audio_data.use_float)
|
||||
{
|
||||
if (driver.audio->write(driver.audio_data, output_data, output_frames * sizeof(float) * 2) < 0)
|
||||
{
|
||||
fprintf(stderr, "SSNES [ERROR]: Audio backend failed to write. Will continue without sound.\n");
|
||||
g_extern.audio_active = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (unsigned i = 0; i < output_frames * 2; i++)
|
||||
{
|
||||
int32_t val = output_data[i] * 0x8000;
|
||||
g_extern.audio_data.conv_outsamples[i] = (val > 0x7FFF) ? 0x7FFF : (val < -0x8000 ? -0x8000 : (int16_t)val);
|
||||
}
|
||||
|
||||
if (driver.audio->write(driver.audio_data, g_extern.audio_data.conv_outsamples, output_frames * sizeof(int16_t) * 2) < 0)
|
||||
{
|
||||
fprintf(stderr, "SSNES [ERROR]: Audio backend failed to write. Will continue without sound.\n");
|
||||
g_extern.audio_active = false;
|
||||
}
|
||||
}
|
||||
|
||||
g_extern.audio_data.data_ptr = 0;
|
||||
}
|
||||
|
||||
static void input_poll(void)
|
||||
@@ -248,7 +318,7 @@ static void fill_pathname_noext(char *out_path, const char *in_path, const char
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#define PACKAGE_VERSION "0.4"
|
||||
#define PACKAGE_VERSION "0.5"
|
||||
#endif
|
||||
|
||||
#include "config.features.h"
|
||||
@@ -267,9 +337,10 @@ static void print_features(void)
|
||||
_PSUPP(pulse, "PulseAudio", "audio driver");
|
||||
_PSUPP(xaudio, "XAudio2", "audio driver");
|
||||
_PSUPP(al, "OpenAL", "audio driver");
|
||||
_PSUPP(filter, "Filter", "CPU based video filters");
|
||||
_PSUPP(dylib, "External", "External filter and driver support");
|
||||
_PSUPP(cg, "Cg", "Cg pixel shaders");
|
||||
_PSUPP(xml, "XML", "bSNES XML pixel shaders");
|
||||
_PSUPP(imlib, "Imlib2", "Imlib2 image loading");
|
||||
_PSUPP(fbo, "FBO", "OpenGL render-to-texture (multi-pass shaders)");
|
||||
_PSUPP(dynamic, "Dynamic", "Dynamic run-time loading of libsnes library");
|
||||
_PSUPP(ffmpeg, "FFmpeg", "On-the-fly recording of gameplay with libavcodec");
|
||||
@@ -315,7 +386,8 @@ static void print_help(void)
|
||||
puts("\t-r/--record: Path to record video file. Settings for video/audio codecs are found in config file.");
|
||||
#endif
|
||||
puts("\t-v/--verbose: Verbose logging");
|
||||
puts("\t-U/--ups: Specifies path for UPS patch that will be applied to ROM.\n");
|
||||
puts("\t-U/--ups: Specifies path for UPS patch that will be applied to ROM.");
|
||||
puts("\t-D/--detach: Detach SSNES from the running console. Not relevant for all platforms.\n");
|
||||
|
||||
print_features();
|
||||
}
|
||||
@@ -367,6 +439,7 @@ static void parse_input(int argc, char *argv[])
|
||||
{ "frames", 1, NULL, 'F' },
|
||||
{ "port", 1, &val, 'p' },
|
||||
{ "ups", 1, NULL, 'U' },
|
||||
{ "detach", 0, NULL, 'D' },
|
||||
{ NULL, 0, NULL, 0 }
|
||||
};
|
||||
|
||||
@@ -384,7 +457,7 @@ static void parse_input(int argc, char *argv[])
|
||||
#define CONFIG_FILE_ARG
|
||||
#endif
|
||||
|
||||
char optstring[] = "hs:vS:m:p4jJg:b:B:Y:Z:P:HC:F:U:" FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
|
||||
char optstring[] = "hs:vS:m:p4jJg:b:B:Y:Z:P:HC:F:U:D" FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
|
||||
for(;;)
|
||||
{
|
||||
val = 0;
|
||||
@@ -503,6 +576,12 @@ static void parse_input(int argc, char *argv[])
|
||||
strlcpy(g_extern.ups_name, optarg, sizeof(g_extern.ups_name));
|
||||
break;
|
||||
|
||||
case 'D':
|
||||
#ifdef _WIN32
|
||||
FreeConsole();
|
||||
#endif
|
||||
break;
|
||||
|
||||
case 0:
|
||||
switch (val)
|
||||
{
|
||||
@@ -708,6 +787,20 @@ static void deinit_msg_queue(void)
|
||||
msg_queue_free(g_extern.msg_queue);
|
||||
}
|
||||
|
||||
#ifdef HAVE_XML
|
||||
static void init_cheats(void)
|
||||
{
|
||||
if (*g_settings.cheat_database)
|
||||
g_extern.cheat = cheat_manager_new(g_settings.cheat_database);
|
||||
}
|
||||
|
||||
static void deinit_cheats(void)
|
||||
{
|
||||
if (g_extern.cheat)
|
||||
cheat_manager_free(g_extern.cheat);
|
||||
}
|
||||
#endif
|
||||
|
||||
static void init_rewind(void)
|
||||
{
|
||||
if (g_settings.rewind_enable)
|
||||
@@ -953,13 +1046,17 @@ static void check_savestates(void)
|
||||
|
||||
static void check_fullscreen(void)
|
||||
{
|
||||
static bool was_pressed = false;
|
||||
bool pressed;
|
||||
// If we go fullscreen we drop all drivers and reinit to be safe.
|
||||
if (driver.input->key_pressed(driver.input_data, SSNES_FULLSCREEN_TOGGLE_KEY))
|
||||
if ((pressed = driver.input->key_pressed(driver.input_data, SSNES_FULLSCREEN_TOGGLE_KEY)) && !was_pressed)
|
||||
{
|
||||
g_settings.video.fullscreen = !g_settings.video.fullscreen;
|
||||
uninit_drivers();
|
||||
init_drivers();
|
||||
}
|
||||
|
||||
was_pressed = pressed;
|
||||
}
|
||||
|
||||
static void check_stateslots(void)
|
||||
@@ -1173,7 +1270,7 @@ static void check_reset(void)
|
||||
static void check_shader_dir(void)
|
||||
{
|
||||
static bool old_pressed_next = false;
|
||||
static bool old_pressed_prev = true;
|
||||
static bool old_pressed_prev = false;
|
||||
|
||||
if (!g_extern.shader_dir.elems || !driver.video->xml_shader)
|
||||
return;
|
||||
@@ -1216,6 +1313,54 @@ static void check_shader_dir(void)
|
||||
old_pressed_prev = pressed_prev;
|
||||
|
||||
}
|
||||
|
||||
static void check_cheats(void)
|
||||
{
|
||||
if (!g_extern.cheat)
|
||||
return;
|
||||
|
||||
static bool old_pressed_prev = false;
|
||||
static bool old_pressed_next = false;
|
||||
static bool old_pressed_toggle = false;
|
||||
|
||||
bool pressed_next = driver.input->key_pressed(driver.input_data, SSNES_CHEAT_INDEX_PLUS);
|
||||
bool pressed_prev = driver.input->key_pressed(driver.input_data, SSNES_CHEAT_INDEX_MINUS);
|
||||
bool pressed_toggle = driver.input->key_pressed(driver.input_data, SSNES_CHEAT_TOGGLE);
|
||||
|
||||
if (pressed_next && !old_pressed_next)
|
||||
cheat_manager_index_next(g_extern.cheat);
|
||||
else if (pressed_prev && !old_pressed_prev)
|
||||
cheat_manager_index_prev(g_extern.cheat);
|
||||
else if (pressed_toggle && !old_pressed_toggle)
|
||||
cheat_manager_toggle(g_extern.cheat);
|
||||
|
||||
old_pressed_prev = pressed_prev;
|
||||
old_pressed_next = pressed_next;
|
||||
old_pressed_toggle = pressed_toggle;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void check_screenshot(void)
|
||||
{
|
||||
static bool old_pressed = false;
|
||||
bool pressed = driver.input->key_pressed(driver.input_data, SSNES_SCREENSHOT);
|
||||
g_extern.do_screenshot = pressed && !old_pressed;
|
||||
old_pressed = pressed;
|
||||
}
|
||||
|
||||
#ifdef HAVE_DYLIB
|
||||
static void check_dsp_config(void)
|
||||
{
|
||||
if (!g_extern.audio_data.dsp_plugin || !g_extern.audio_data.dsp_plugin->config)
|
||||
return;
|
||||
|
||||
static bool old_pressed = false;
|
||||
bool pressed = driver.input->key_pressed(driver.input_data, SSNES_DSP_CONFIG);
|
||||
if (pressed && !old_pressed)
|
||||
g_extern.audio_data.dsp_plugin->config(g_extern.audio_data.dsp_handle);
|
||||
|
||||
old_pressed = pressed;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void do_state_checks(void)
|
||||
@@ -1223,6 +1368,9 @@ static void do_state_checks(void)
|
||||
if (!g_extern.netplay)
|
||||
{
|
||||
check_reset();
|
||||
#ifdef HAVE_XML
|
||||
check_cheats();
|
||||
#endif
|
||||
check_pause();
|
||||
if (g_extern.is_paused)
|
||||
return;
|
||||
@@ -1242,10 +1390,21 @@ static void do_state_checks(void)
|
||||
#ifdef HAVE_XML
|
||||
check_shader_dir();
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DYLIB
|
||||
check_dsp_config();
|
||||
#endif
|
||||
}
|
||||
|
||||
check_fullscreen();
|
||||
check_input_rate();
|
||||
|
||||
#ifdef HAVE_DYLIB
|
||||
// DSP plugin doesn't use variable input rate.
|
||||
if (!g_extern.audio_data.dsp_plugin)
|
||||
#endif
|
||||
check_input_rate();
|
||||
|
||||
check_screenshot();
|
||||
}
|
||||
|
||||
static void fill_title_buf(void)
|
||||
@@ -1275,6 +1434,10 @@ int main(int argc, char *argv[])
|
||||
if (!init_rom_file(g_extern.game_type))
|
||||
goto error;
|
||||
|
||||
#ifdef HAVE_XML
|
||||
init_cheats();
|
||||
#endif
|
||||
|
||||
init_msg_queue();
|
||||
init_movie();
|
||||
|
||||
@@ -1376,6 +1539,10 @@ int main(int argc, char *argv[])
|
||||
if (!g_extern.netplay)
|
||||
deinit_rewind();
|
||||
|
||||
#ifdef HAVE_XML
|
||||
deinit_cheats();
|
||||
#endif
|
||||
|
||||
deinit_movie();
|
||||
deinit_msg_queue();
|
||||
|
||||
|
||||
@@ -5,7 +5,13 @@
|
||||
|
||||
#### Video
|
||||
|
||||
# Windowed xscale and yscale (Real x res: 296 * xscale, real y scale: 224 * xscale)
|
||||
# Video driver to use. "gl", "xvideo", "sdl" or "ext" (external API driver)
|
||||
# video_driver = "gl"
|
||||
|
||||
# Path to external video driver using the SSNES driver API.
|
||||
# video_external_driver =
|
||||
|
||||
# Windowed xscale and yscale (Real x res: 224 * xscale * aspect_ratio, real y scale: 224 * xscale)
|
||||
# video_xscale = 3.0
|
||||
# video_yscale = 3.0
|
||||
|
||||
@@ -16,6 +22,9 @@
|
||||
# Start in fullscreen. Can be changed at runtime.
|
||||
# video_fullscreen = false
|
||||
|
||||
# Force 16-bit colors. Apparently some video cards in use today have troubles with 32-bit ...
|
||||
# video_force_16bit = false
|
||||
|
||||
# Video vsync.
|
||||
# video_vsync = true
|
||||
|
||||
@@ -28,6 +37,9 @@
|
||||
# A floating point value for video aspect ratio (width / height)
|
||||
# video_aspect_ratio = 1.333
|
||||
|
||||
# Forces cropping of overscanned frames. Crops away top 7 scanlines and 8 bottom scanlines. (15/15 for interlaced frames).
|
||||
# video_crop_overscan = false
|
||||
|
||||
# Path to Cg shader.
|
||||
# video_cg_shader = "/path/to/cg/shader.cg"
|
||||
|
||||
@@ -87,12 +99,18 @@
|
||||
# When altering audio_in_rate on-the-fly, define by how much each time.
|
||||
# audio_rate_step = 0.25
|
||||
|
||||
# Audio driver backend. Depending on configuration possible candidates are: alsa, pulse, oss, jack, rsound, roar, openal, sdl and xaudio
|
||||
# Audio driver backend. Depending on configuration possible candidates are: alsa, pulse, oss, jack, rsound, roar, openal, sdl, xaudio and ext (external driver).
|
||||
# audio_driver =
|
||||
|
||||
# Path to external audio driver using the SSNES audio driver API.
|
||||
# audio_external_driver =
|
||||
|
||||
# Override the default audio device the audio_driver uses. This is driver dependant. E.g. ALSA wants a PCM device, OSS wants a path (e.g. /dev/dsp), Jack wants portnames (e.g. system:playback1,system:playback_2), and so on ...
|
||||
# audio_device =
|
||||
|
||||
# External DSP plugin that processes audio before it's sent to the driver.
|
||||
# audio_dsp_plugin =
|
||||
|
||||
# Will sync (block) on audio. Recommended.
|
||||
# audio_sync = true
|
||||
|
||||
@@ -242,6 +260,9 @@
|
||||
# Reset the emulated SNES.
|
||||
# input_reset = h
|
||||
|
||||
# Configures DSP plugin
|
||||
# input_dsp_config = c
|
||||
|
||||
# Pause gameplay when window focus is lost.
|
||||
# pause_nonactive = true
|
||||
|
||||
@@ -252,3 +273,17 @@
|
||||
# When being client over netplay, use keybinds for player 1.
|
||||
# netplay_client_swap_input = false
|
||||
|
||||
|
||||
# Path to XML cheat database (as used by bSNES).
|
||||
# cheat_database_path =
|
||||
|
||||
# Cheats.
|
||||
# input_cheat_index_plus = y
|
||||
# input_cheat_index_minus = t
|
||||
# input_cheat_toggle = u
|
||||
|
||||
# Take screenshot
|
||||
# input_screenshot = print_screen
|
||||
|
||||
# Directory to dump screenshots to.
|
||||
# screenshot_directory =
|
||||
@@ -41,7 +41,12 @@ size_t strlcat(char *dest, const char *source, size_t size)
|
||||
{
|
||||
size_t len = strlen(dest);
|
||||
dest += len;
|
||||
size -= len;
|
||||
|
||||
if (len > size)
|
||||
size = 0;
|
||||
else
|
||||
size -= len;
|
||||
|
||||
return len + strlcpy(dest, source, size);
|
||||
}
|
||||
#endif
|
||||
@@ -20,7 +20,10 @@
|
||||
|
||||
#include <string.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#ifdef HAVE_CONFIG
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#ifndef HAVE_STRL
|
||||
// Avoid possible naming collitions during link since we prefer to use the actual name.
|
||||
|
||||
@@ -94,6 +94,11 @@ static struct bind binds[] = {
|
||||
MISC_BIND("Reset", reset)
|
||||
MISC_BIND("Next shader", shader_next)
|
||||
MISC_BIND("Previous shader", shader_prev)
|
||||
MISC_BIND("Toggle cheat on/off", cheat_toggle)
|
||||
MISC_BIND("Cheat index plus", cheat_index_plus)
|
||||
MISC_BIND("Cheat index minus", cheat_index_minus)
|
||||
MISC_BIND("Screenshot", screenshot)
|
||||
MISC_BIND("DSP config", dsp_config)
|
||||
};
|
||||
|
||||
static void get_binds(config_file_t *conf, int player, int joypad)
|
||||
|
||||
Reference in new issue
Block a user