mirror of
https://github.com/libretro/RetroArch.git
synced 2026-11-08 08:10:30 -10:00
Compare commits
112
Commits
v0.5-final
...
v0.6
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1b64e4b902 |
No files matched your search
@@ -16,6 +16,13 @@ else
|
||||
OSX := 0
|
||||
endif
|
||||
|
||||
BSD_LOCAL_INC =
|
||||
DYLIB_LIB = -ldl
|
||||
ifneq ($(findstring BSD,$(shell uname -a)),)
|
||||
BSD_LOCAL_INC = -I/usr/local/include
|
||||
DYLIB_LIB = -lc
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SRC), 1)
|
||||
LIBS += $(SRC_LIBS)
|
||||
DEFINES += $(SRC_CFLAGS)
|
||||
@@ -39,6 +46,13 @@ endif
|
||||
ifeq ($(HAVE_OSS), 1)
|
||||
OBJ += audio/oss.o
|
||||
endif
|
||||
ifeq ($(HAVE_OSS_BSD), 1)
|
||||
OBJ += audio/oss.o
|
||||
endif
|
||||
ifeq ($(HAVE_OSS_LIB), 1)
|
||||
LIBS += -lossaudio
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_ALSA), 1)
|
||||
OBJ += audio/alsa.o
|
||||
LIBS += -lasound
|
||||
@@ -67,8 +81,8 @@ ifeq ($(HAVE_PULSE), 1)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SDL), 1)
|
||||
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o audio/buffer.o
|
||||
DEFINES += $(SDL_CFLAGS)
|
||||
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o fifo_buffer.o
|
||||
DEFINES += $(SDL_CFLAGS) $(BSD_LOCAL_INC)
|
||||
LIBS += $(SDL_LIBS)
|
||||
ifeq ($(OSX),1)
|
||||
LIBS += -framework OpenGL
|
||||
@@ -77,13 +91,9 @@ else
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FBO), 1)
|
||||
DEFINES += -DHAVE_FBO
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XVIDEO), 1)
|
||||
OBJ += gfx/xvideo.o input/x11_input.o
|
||||
LIBS += -lXv -lX11
|
||||
LIBS += -lX11 -lXext -lXv
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_CG), 1)
|
||||
@@ -92,14 +102,14 @@ ifeq ($(HAVE_CG), 1)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XML), 1)
|
||||
OBJ += gfx/shader_glsl.o gfx/image.o sha256.o cheats.o
|
||||
OBJ += gfx/shader_glsl.o gfx/image.o gfx/snes_state.o sha256.o cheats.o
|
||||
LIBS += $(XML_LIBS)
|
||||
DEFINES += $(XML_CFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DYLIB), 1)
|
||||
OBJ += gfx/ext.o audio/ext.o
|
||||
LIBS += -ldl
|
||||
LIBS += $(DYLIB_LIB)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FREETYPE), 1)
|
||||
@@ -108,19 +118,19 @@ ifeq ($(HAVE_FREETYPE), 1)
|
||||
DEFINES += $(FREETYPE_CFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_IMLIB), 1)
|
||||
LIBS += $(IMLIB_LIBS)
|
||||
DEFINES += $(IMLIB_CFLAGS)
|
||||
ifeq ($(HAVE_SDL_IMAGE), 1)
|
||||
LIBS += $(SDL_IMAGE_LIBS)
|
||||
DEFINES += $(SDL_IMAGE_CFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FFMPEG), 1)
|
||||
OBJ += record/ffemu.o
|
||||
LIBS += $(AVCODEC_LIBS) $(AVCORE_LIBS) $(AVFORMAT_LIBS) $(AVUTIL_LIBS) $(SWSCALE_LIBS)
|
||||
DEFINES += $(AVCODEC_CFLAGS) $(AVCORE_CFLAGS) $(AVFORMAT_CFLAGS) $(AVUTIL_CFLAGS) $(SWSCALE_CFLAGS)
|
||||
LIBS += $(AVCODEC_LIBS) $(AVFORMAT_LIBS) $(AVUTIL_LIBS) $(SWSCALE_LIBS)
|
||||
DEFINES += $(AVCODEC_CFLAGS) $(AVFORMAT_CFLAGS) $(AVUTIL_CFLAGS) $(SWSCALE_CFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DYNAMIC), 1)
|
||||
LIBS += -ldl
|
||||
LIBS += $(DYLIB_LIB)
|
||||
else
|
||||
LIBS += $(libsnes)
|
||||
endif
|
||||
@@ -129,11 +139,17 @@ ifeq ($(HAVE_STRL), 1)
|
||||
DEFINES += -DHAVE_STRL
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_PYTHON), 1)
|
||||
DEFINES += $(PYTHON_CFLAGS) -Wno-unused-parameter
|
||||
LIBS += $(PYTHON_LIBS)
|
||||
OBJ += gfx/py_state/py_state.o
|
||||
endif
|
||||
|
||||
ifneq ($(V),1)
|
||||
Q := @
|
||||
endif
|
||||
|
||||
CFLAGS += -Wall -O3 -g -I.
|
||||
CFLAGS += -Wall -O3 -g -I. -pedantic
|
||||
ifneq ($(findstring icc,$(CC)),)
|
||||
CFLAGS += -std=c99
|
||||
else
|
||||
@@ -181,6 +197,7 @@ clean:
|
||||
rm -f audio/*.o
|
||||
rm -f conf/*.o
|
||||
rm -f gfx/*.o
|
||||
rm -f gfx/py_state/*.o
|
||||
rm -f record/*.o
|
||||
rm -f input/*.o
|
||||
rm -f tools/*.o
|
||||
|
||||
+32
-4
@@ -6,8 +6,10 @@ JOBJ = conf/config_file.o tools/main-stub.o tools/ssnes-joyconfig.o
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
HAVE_DINPUT = 1
|
||||
HAVE_SRC = 0
|
||||
HAVE_SDL = 1
|
||||
HAVE_SDL_IMAGE = 1
|
||||
HAVE_XML = 1
|
||||
HAVE_FREETYPE = 1
|
||||
HAVE_XAUDIO = 1
|
||||
@@ -15,7 +17,9 @@ HAVE_RSOUND = 1
|
||||
HAVE_DYLIB = 1
|
||||
HAVE_NETPLAY = 1
|
||||
HAVE_FBO = 1
|
||||
HAVE_CG = 0
|
||||
HAVE_CG = 1
|
||||
HAVE_PYTHON = 1
|
||||
HAVE_FFMPEG = 0
|
||||
libsnes ?= -lsnes
|
||||
|
||||
LIBS = -lm
|
||||
@@ -34,11 +38,16 @@ else
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SDL), 1)
|
||||
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o audio/buffer.o
|
||||
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o fifo_buffer.o
|
||||
LIBS += $(SDL_LIBS) -lopengl32
|
||||
DEFINES += $(SDL_CFLAGS) -DHAVE_SDL
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SDL_IMAGE), 1)
|
||||
LIBS += -lSDL_image
|
||||
DEFINES += -DHAVE_SDL_IMAGE
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_CG), 1)
|
||||
OBJ += gfx/shader_cg.o
|
||||
LIBS += -lcg -lcgGL
|
||||
@@ -57,7 +66,7 @@ ifeq ($(HAVE_RSOUND), 1)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XML), 1)
|
||||
OBJ += gfx/shader_glsl.o gfx/image.o sha256.o cheats.o
|
||||
OBJ += gfx/shader_glsl.o gfx/image.o gfx/snes_state.o sha256.o cheats.o
|
||||
DEFINES += $(XML_CFLAGS) -DHAVE_XML
|
||||
LIBS += -lxml2
|
||||
endif
|
||||
@@ -92,6 +101,24 @@ ifeq ($(HAVE_DYLIB), 1)
|
||||
OBJ += gfx/ext.o audio/ext.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_PYTHON), 1)
|
||||
LIBS += -lpython32
|
||||
DEFINES += -DHAVE_PYTHON -Ipython
|
||||
OBJ += gfx/py_state/py_state.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DINPUT), 1)
|
||||
LIBS += -ldinput8 -ldxguid -lole32
|
||||
DEFINES += -DHAVE_DINPUT -Iffmpeg
|
||||
OBJ += input/dinput.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FFMPEG), 1)
|
||||
LIBS += -lavformat -lavcodec -lavutil -lswscale -lws2_32 -lzlib1
|
||||
DEFINES += -DHAVE_FFMPEG
|
||||
OBJ += record/ffemu.o
|
||||
endif
|
||||
|
||||
ifneq ($(V),1)
|
||||
Q := @
|
||||
endif
|
||||
@@ -118,6 +145,7 @@ clean:
|
||||
rm -f audio/*.o
|
||||
rm -f conf/*.o
|
||||
rm -f gfx/*.o
|
||||
rm -f gfx/py_state/*.o
|
||||
rm -f record/*.o
|
||||
rm -f hqflt/*.o
|
||||
rm -f input/*.o
|
||||
@@ -127,7 +155,7 @@ clean:
|
||||
rm -f tools/*.o
|
||||
|
||||
dist: all
|
||||
zip -r ssnes-win32-0.5.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll freetype6.dll xaudio-c.dll rsound.dll pthreadGC2.dll README.win32.txt $(JTARGET)
|
||||
zip -r ssnes-win32-0.6.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll freetype6.dll xaudio-c.dll rsound.dll pthreadGC2.dll cg.dll cgGL.dll libjpeg-8.dll libpng15-15.dll python32.dll SDL_image.dll $(JTARGET)
|
||||
|
||||
libs:
|
||||
wget https://github.com/downloads/Themaister/SSNES/SSNES-win32-libs.zip --no-check-certificate
|
||||
|
||||
+17
-3
@@ -6,6 +6,7 @@ JOBJ = conf/config_file.o tools/main-stub.o tools/ssnes-joyconfig.o
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
HAVE_DINPUT = 1
|
||||
HAVE_SRC = 0
|
||||
HAVE_SDL = 1
|
||||
HAVE_XML = 1
|
||||
@@ -16,6 +17,7 @@ HAVE_DYLIB = 1
|
||||
HAVE_NETPLAY = 1
|
||||
HAVE_FBO = 1
|
||||
HAVE_CG = 0
|
||||
HAVE_PYTHON = 0
|
||||
libsnes ?= -lsnes
|
||||
|
||||
LIBS = -lm
|
||||
@@ -34,7 +36,7 @@ else
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SDL), 1)
|
||||
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o audio/buffer.o
|
||||
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o fifo_buffer.o
|
||||
LIBS += $(SDL_LIBS) -lopengl32
|
||||
DEFINES += $(SDL_CFLAGS) -DHAVE_SDL
|
||||
endif
|
||||
@@ -57,7 +59,7 @@ ifeq ($(HAVE_RSOUND), 1)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XML), 1)
|
||||
OBJ += gfx/shader_glsl.o gfx/image.o sha256.o cheats.o
|
||||
OBJ += gfx/shader_glsl.o gfx/image.o gfx/snes_state.o sha256.o cheats.o
|
||||
DEFINES += $(XML_CFLAGS) -DHAVE_XML -DLIBXML_STATIC
|
||||
LIBS += -lxml2 -lz -lws2_32
|
||||
endif
|
||||
@@ -92,6 +94,18 @@ ifeq ($(HAVE_DYLIB), 1)
|
||||
OBJ += gfx/ext.o audio/ext.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_PYTHON), 1)
|
||||
LIBS += -lpython32
|
||||
DEFINES += -DHAVE_PYTHON -Ipython
|
||||
OBJ += gfx/py_state/py_state.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DINPUT), 1)
|
||||
LIBS += -ldinput8 -ldxguid -lole32
|
||||
DEFINES += -DHAVE_DINPUT
|
||||
OBJ += input/dinput.o
|
||||
endif
|
||||
|
||||
|
||||
ifneq ($(V),1)
|
||||
Q := @
|
||||
@@ -128,7 +142,7 @@ clean:
|
||||
rm -f tools/*.o
|
||||
|
||||
dist: all
|
||||
zip -r ssnes-win64-0.5.zip $(TARGET) ssnes.cfg snes.dll xaudio-c.dll README.win32.txt $(JTARGET)
|
||||
zip -r ssnes-win64-0.6.zip $(TARGET) ssnes.cfg snes.dll xaudio-c.dll README.win32.txt $(JTARGET)
|
||||
|
||||
libs:
|
||||
wget https://github.com/downloads/Themaister/SSNES/ssnes-win64-libs.zip --no-check-certificate
|
||||
|
||||
+8
-2
@@ -64,7 +64,7 @@ static void* audio_ext_init(const char *device, unsigned rate, unsigned latency)
|
||||
goto error;
|
||||
}
|
||||
|
||||
const ssnes_audio_driver_t* (*plugin_load)(void) = dylib_proc(ext->lib, "ssnes_audio_driver_init");
|
||||
const ssnes_audio_driver_t* (*plugin_load)(void) = (const ssnes_audio_driver_t* (*)(void))dylib_proc(ext->lib, "ssnes_audio_driver_init");
|
||||
|
||||
if (!plugin_load)
|
||||
{
|
||||
@@ -83,7 +83,7 @@ static void* audio_ext_init(const char *device, unsigned rate, unsigned latency)
|
||||
|
||||
if (ext->driver->api_version != SSNES_AUDIO_API_VERSION)
|
||||
{
|
||||
SSNES_ERR("API mismatch in external video plugin. SSNES: %d, Plugin: %d ...\n", SSNES_AUDIO_API_VERSION, ext->driver->api_version);
|
||||
SSNES_ERR("API mismatch in external audio plugin. SSNES: %d, Plugin: %d ...\n", SSNES_AUDIO_API_VERSION, ext->driver->api_version);
|
||||
goto error;
|
||||
}
|
||||
|
||||
@@ -100,6 +100,12 @@ static void* audio_ext_init(const char *device, unsigned rate, unsigned latency)
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (ext->driver->sample_rate)
|
||||
g_settings.audio.out_rate = ext->driver->sample_rate(ext->handle);
|
||||
|
||||
if (!g_settings.audio.sync)
|
||||
ext->driver->set_nonblock_state(ext->handle, SSNES_TRUE);
|
||||
|
||||
return ext;
|
||||
|
||||
error:
|
||||
|
||||
+2
-2
@@ -4,10 +4,10 @@ OBJ = ssnes_iir_filter.o
|
||||
all: $(TARGET)
|
||||
|
||||
$(TARGET): $(OBJ)
|
||||
$(CC) -o $@ -shared $(OBJ)
|
||||
$(CC) -o $@ -shared $(OBJ) -lm
|
||||
|
||||
%.o: %.c
|
||||
$(CC) -c -o $@ $< -std=c99 -fPIC -O3 -march=native $(CFLAGS)
|
||||
$(CC) -c -o $@ $< -g -std=c99 -fPIC -O3 -march=native $(CFLAGS)
|
||||
|
||||
clean:
|
||||
rm -f $(TARGET)
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
TARGET = iir_filter
|
||||
OBJ = ssnes_iir_filter.o
|
||||
|
||||
all: $(TARGET)
|
||||
|
||||
$(TARGET): $(OBJ)
|
||||
$(CC) -o $@ $(OBJ) -lm
|
||||
|
||||
%.o: %.c
|
||||
$(CC) -c -o $@ $< -g -std=c99 -O3 -march=native $(CFLAGS) -DTEST -DLOG
|
||||
|
||||
clean:
|
||||
rm -f $(TARGET)
|
||||
rm -f $(OBJ)
|
||||
|
||||
.PHONY: clean
|
||||
@@ -38,7 +38,7 @@ extern "C" {
|
||||
#define SSNES_ERROR 0
|
||||
#endif
|
||||
|
||||
#define SSNES_AUDIO_API_VERSION 1
|
||||
#define SSNES_AUDIO_API_VERSION 2
|
||||
|
||||
typedef struct ssnes_audio_driver_info
|
||||
{
|
||||
@@ -103,6 +103,13 @@ typedef struct ssnes_audio_driver
|
||||
// [-1.0, 1.0].
|
||||
int (*use_float)(void *data);
|
||||
|
||||
// The driver might be forced to use a certain output frequency
|
||||
// (i.e. Jack), and thus to avoid double resampling, the driver
|
||||
// can request SSNES to resample to a different sample rate.
|
||||
// This function can be set to NULL if the driver does not
|
||||
// desire to override the sample rate.
|
||||
unsigned (*sample_rate)(void *data);
|
||||
|
||||
// Human readable identification string for the driver.
|
||||
const char *ident;
|
||||
|
||||
|
||||
+181
-16
@@ -3,8 +3,10 @@
|
||||
#include <string.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
#include <complex.h>
|
||||
|
||||
// Simple IIR filter implementation, optimized for SSE3.
|
||||
// Simple IIR/EQ filter implementation, optimized for SSE3.
|
||||
|
||||
#ifdef __SSE3__ // Build with -march=native or -msse3 to let this be detected! D:
|
||||
#define USE_SSE3
|
||||
@@ -22,20 +24,22 @@
|
||||
#include <assert.h>
|
||||
#endif
|
||||
|
||||
// Log filter coeffs for debugging
|
||||
//#define LOG
|
||||
|
||||
#define min(x, y) ((x) < (y) ? (x) : (y))
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265
|
||||
#endif
|
||||
|
||||
// Taps needs to be power-of-two.
|
||||
#define TAPS (128)
|
||||
#define TAPS (2048)
|
||||
|
||||
// FIR coefficients, up to TAPS taps.
|
||||
// Basic passthrough.
|
||||
static const float fir_coeff[] = {
|
||||
1.0
|
||||
};
|
||||
|
||||
// IIR coefficients, up to TAPS taps.
|
||||
static const float iir_coeff[] = {
|
||||
};
|
||||
static const float lp_freq = 5000.0;
|
||||
static const float hp_freq = 500.0;
|
||||
static const float bp_freq = 300.0;
|
||||
static const unsigned bp_q = 500;
|
||||
|
||||
#ifdef USE_SSE3
|
||||
typedef union
|
||||
@@ -58,6 +62,151 @@ typedef struct
|
||||
unsigned buf_ptr;
|
||||
} dsp_state;
|
||||
|
||||
// Convolve polynoms.
|
||||
static void conv(float * restrict a, const float * restrict b, unsigned a_size, unsigned b_size)
|
||||
{
|
||||
float output[a_size + b_size - 1];
|
||||
|
||||
// Lead-in
|
||||
for (int i = 0; i < b_size - 1; i++)
|
||||
{
|
||||
output[i] = 0.0;
|
||||
for (int j = 0; j < b_size; j++)
|
||||
{
|
||||
if ((i - j) >= 0)
|
||||
output[i] += a[i - j] * b[j];
|
||||
}
|
||||
}
|
||||
|
||||
// Mid-section
|
||||
for (unsigned i = b_size - 1; i < a_size; i++)
|
||||
{
|
||||
output[i] = 0.0;
|
||||
for (unsigned j = 0; j < b_size; j++)
|
||||
output[i] += a[i - j] * b[j];
|
||||
}
|
||||
|
||||
// Lead-out
|
||||
for (unsigned i = a_size; i < a_size + b_size - 1; i++)
|
||||
{
|
||||
output[i] = 0.0;
|
||||
for (unsigned j = 0; j < b_size; j++)
|
||||
{
|
||||
if ((i - j) < a_size)
|
||||
output[i] += a[i - j] * b[j];
|
||||
}
|
||||
}
|
||||
|
||||
memcpy(a, output, sizeof(output));
|
||||
}
|
||||
|
||||
#ifdef LOG
|
||||
static void print_coeff(const char *key, const float *coeff, unsigned elem)
|
||||
{
|
||||
for (unsigned i = 0; i < elem; i++)
|
||||
fprintf(stderr, "%4s [%3u] = %9.5f\n", key, i, coeff[i]);
|
||||
}
|
||||
|
||||
static void print_filter_coeffs(const float *fir, const float *iir, unsigned elem)
|
||||
{
|
||||
print_coeff("FIR", fir, elem);
|
||||
print_coeff("IIR", iir, elem);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Simulate plain 1-pole RC circuit.
|
||||
// dVc/dt = (Vin - Vc) / RC =>
|
||||
// y[n] = y[n - 1] * (1 - Ts/RC) + x[n] * Ts/RC
|
||||
// RCw = 1 => RC = 1/(2*pi*fc)
|
||||
static void generate_low_pass(float fir_out[1], float iir_out[2], float freq, float input_rate)
|
||||
{
|
||||
float ts = 1.0 / input_rate;
|
||||
float t = 1.0 / (2 * M_PI * freq);
|
||||
fir_out[0] = ts / t;
|
||||
iir_out[0] = 1.0;
|
||||
iir_out[1] = -(1.0 - ts / t);
|
||||
|
||||
#ifdef LOG
|
||||
print_coeff("FLOW", fir_out, 1);
|
||||
print_coeff("ILOW", iir_out, 2);
|
||||
#endif
|
||||
}
|
||||
|
||||
// 1-pole RC circuit (Vo taken over R).
|
||||
static void generate_high_pass(float fir_out[2], float iir_out[2], float freq, float input_rate)
|
||||
{
|
||||
float ts = 1.0 / input_rate;
|
||||
float t = 1.0 / (2 * M_PI * freq);
|
||||
fir_out[0] = 1.0;
|
||||
fir_out[1] = -1.0;
|
||||
|
||||
iir_out[0] = 1.0;
|
||||
iir_out[1] = -(1.0 - ts / t);
|
||||
|
||||
#ifdef LOG
|
||||
print_coeff("FHI", fir_out, 2);
|
||||
print_coeff("IHI", iir_out, 2);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void generate_band_pass(float *fir_out, unsigned num_fir, float freq, float input_rate)
|
||||
{
|
||||
float w_norm = 2.0 * M_PI * freq / input_rate;
|
||||
for (unsigned i = 0; i < num_fir; i++)
|
||||
fir_out[i] = cosf(i * w_norm);
|
||||
|
||||
complex float amp = 0.0;
|
||||
for (unsigned i = 0; i < num_fir; i++)
|
||||
amp += cosf(i * w_norm) * cexp(-I * w_norm * i);
|
||||
|
||||
float abs = cabs(amp);
|
||||
for (unsigned i = 0; i < num_fir; i++)
|
||||
fir_out[i] /= abs;
|
||||
}
|
||||
|
||||
// Generic low-pass. Differential equation.
|
||||
static void generate_filter_coeffs(float * restrict fir_out, float * restrict iir_out, float input_rate)
|
||||
{
|
||||
fir_out[0] = 1.0;
|
||||
iir_out[0] = 1.0;
|
||||
|
||||
unsigned fir_length = 1;
|
||||
unsigned iir_length = 1;
|
||||
|
||||
/*
|
||||
// Low pass
|
||||
float lp_fir[1];
|
||||
float lp_iir[2];
|
||||
generate_low_pass(lp_fir, lp_iir, lp_freq, input_rate);
|
||||
conv(fir_out, lp_fir, fir_length, 1);
|
||||
conv(iir_out, lp_iir, iir_length, 2);
|
||||
fir_length += 0;
|
||||
iir_length += 1;
|
||||
|
||||
// High pass
|
||||
float hp_fir[2];
|
||||
float hp_iir[2];
|
||||
generate_high_pass(hp_fir, hp_iir, hp_freq, input_rate);
|
||||
conv(fir_out, hp_fir, fir_length, 2);
|
||||
conv(iir_out, hp_iir, iir_length, 2);
|
||||
fir_length += 1;
|
||||
iir_length += 1;
|
||||
*/
|
||||
|
||||
// Band pass
|
||||
float bp_fir[bp_q];
|
||||
generate_band_pass(bp_fir, bp_q, bp_freq, input_rate);
|
||||
conv(fir_out, bp_fir, fir_length, bp_q);
|
||||
fir_length += bp_q - 1;
|
||||
iir_length += 0;
|
||||
|
||||
// Adjust from Z rational polynomial model to discrete domain.
|
||||
// We don't care about first param as it's implicitly 1.
|
||||
for (unsigned i = 0; i < TAPS; i++)
|
||||
iir_out[i] = -1.0 * iir_out[i + 1];
|
||||
}
|
||||
|
||||
|
||||
static void* dsp_init(const ssnes_dsp_info_t *info)
|
||||
{
|
||||
(void)info;
|
||||
@@ -65,11 +214,24 @@ static void* dsp_init(const ssnes_dsp_info_t *info)
|
||||
if (!state)
|
||||
return NULL;
|
||||
|
||||
memcpy(&state->fir_coeff, fir_coeff, min(sizeof(fir_coeff), TAPS * sizeof(float)));
|
||||
memcpy(&state->iir_coeff, iir_coeff, min(sizeof(iir_coeff), TAPS * sizeof(float)));
|
||||
fprintf(stderr, "Input rate = %.2f\n", (float)info->input_rate);
|
||||
|
||||
#ifdef USE_SSE3
|
||||
memcpy(state->fir_coeff.f + TAPS, fir_coeff, min(sizeof(fir_coeff), 4 * sizeof(float)));
|
||||
memcpy(state->iir_coeff.f + TAPS, iir_coeff, min(sizeof(iir_coeff), 4 * sizeof(float)));
|
||||
generate_filter_coeffs(state->fir_coeff.f, state->iir_coeff.f, info->input_rate);
|
||||
#ifdef LOG
|
||||
print_filter_coeffs(state->fir_coeff.f, state->iir_coeff.f, 3);
|
||||
#endif
|
||||
#else
|
||||
generate_filter_coeffs(state->fir_coeff, state->iir_coeff, info->input_rate);
|
||||
#ifdef LOG
|
||||
print_filter_coeffs(state->fir_coeff, state->iir_coeff, 3);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef USE_SSE3
|
||||
memcpy(state->fir_coeff.f + TAPS, state->fir_coeff.f, 4 * sizeof(float));
|
||||
memcpy(state->iir_coeff.f + TAPS, state->iir_coeff.f, 4 * sizeof(float));
|
||||
#endif
|
||||
|
||||
return state;
|
||||
@@ -216,7 +378,10 @@ int main(void)
|
||||
const ssnes_dsp_plugin_t *plug = ssnes_dsp_plugin_init();
|
||||
assert(plug);
|
||||
|
||||
ssnes_dsp_info_t info;
|
||||
ssnes_dsp_info_t info = {
|
||||
.input_rate = 44100,
|
||||
.output_rate = 44100
|
||||
};
|
||||
void *handle = plug->init(&info); // Info isn't used.
|
||||
assert(handle);
|
||||
|
||||
|
||||
+26
-16
@@ -15,28 +15,43 @@
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "driver.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifdef HAVE_OSS_BSD
|
||||
#include <soundcard.h>
|
||||
#else
|
||||
#include <sys/soundcard.h>
|
||||
#endif
|
||||
|
||||
#include <fcntl.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef HAVE_OSS_BSD
|
||||
#define DEFAULT_OSS_DEV "/dev/audio"
|
||||
#else
|
||||
#define DEFAULT_OSS_DEV "/dev/dsp"
|
||||
#endif
|
||||
|
||||
static void* __oss_init(const char* device, unsigned rate, unsigned latency)
|
||||
{
|
||||
int *fd = calloc(1, sizeof(int));
|
||||
if ( fd == NULL )
|
||||
if (fd == NULL)
|
||||
return NULL;
|
||||
|
||||
const char *oss_device = "/dev/dsp";
|
||||
const char *oss_device = DEFAULT_OSS_DEV;
|
||||
|
||||
if ( device != NULL )
|
||||
if (device != NULL)
|
||||
oss_device = device;
|
||||
|
||||
if ( (*fd = open(oss_device, O_WRONLY)) < 0 )
|
||||
if ((*fd = open(oss_device, O_WRONLY)) < 0)
|
||||
{
|
||||
free(fd);
|
||||
return NULL;
|
||||
@@ -45,7 +60,7 @@ static void* __oss_init(const char* device, unsigned rate, unsigned latency)
|
||||
int frags = (latency * rate * 4)/(1000 * (1 << 9));
|
||||
int frag = (frags << 16) | 9;
|
||||
|
||||
if ( ioctl(*fd, SNDCTL_DSP_SETFRAGMENT, &frag) < 0 )
|
||||
if (ioctl(*fd, SNDCTL_DSP_SETFRAGMENT, &frag) < 0)
|
||||
{
|
||||
close(*fd);
|
||||
free(fd);
|
||||
@@ -55,21 +70,21 @@ static void* __oss_init(const char* device, unsigned rate, unsigned latency)
|
||||
int channels = 2;
|
||||
int format = AFMT_S16_LE;
|
||||
|
||||
if ( ioctl(*fd, SNDCTL_DSP_CHANNELS, &channels) < 0 )
|
||||
if (ioctl(*fd, SNDCTL_DSP_CHANNELS, &channels) < 0)
|
||||
{
|
||||
close(*fd);
|
||||
free(fd);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if ( ioctl(*fd, SNDCTL_DSP_SETFMT, &format) < 0 )
|
||||
if (ioctl(*fd, SNDCTL_DSP_SETFMT, &format) < 0)
|
||||
{
|
||||
close(*fd);
|
||||
free(fd);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if ( ioctl(*fd, SNDCTL_DSP_SPEED, &rate) < 0 )
|
||||
if (ioctl(*fd, SNDCTL_DSP_SPEED, &rate) < 0)
|
||||
{
|
||||
close(*fd);
|
||||
free(fd);
|
||||
@@ -83,13 +98,13 @@ static ssize_t __oss_write(void* data, const void* buf, size_t size)
|
||||
{
|
||||
int *fd = data;
|
||||
|
||||
if ( size == 0 )
|
||||
if (size == 0)
|
||||
return 0;
|
||||
|
||||
ssize_t ret;
|
||||
if ( (ret = write(*fd, buf, size)) <= 0 )
|
||||
if ((ret = write(*fd, buf, size)) <= 0)
|
||||
{
|
||||
if ( (fcntl(*fd, F_GETFL) & O_NONBLOCK) && errno == EAGAIN )
|
||||
if ((fcntl(*fd, F_GETFL) & O_NONBLOCK) && errno == EAGAIN)
|
||||
return 0;
|
||||
return -1;
|
||||
}
|
||||
@@ -139,9 +154,4 @@ const audio_driver_t audio_oss = {
|
||||
.free = __oss_free,
|
||||
.ident = "oss"
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+10
-10
@@ -19,7 +19,7 @@
|
||||
#include "driver.h"
|
||||
#include <stdlib.h>
|
||||
#include <rsound.h>
|
||||
#include "buffer.h"
|
||||
#include "fifo_buffer.h"
|
||||
#include <stdbool.h>
|
||||
#include "SDL.h"
|
||||
|
||||
@@ -29,7 +29,7 @@ typedef struct rsd
|
||||
bool nonblock;
|
||||
volatile bool has_error;
|
||||
|
||||
rsound_fifo_buffer_t *buffer;
|
||||
fifo_buffer_t *buffer;
|
||||
|
||||
SDL_mutex *cond_lock;
|
||||
SDL_cond *cond;
|
||||
@@ -39,9 +39,9 @@ static ssize_t audio_cb(void *data, size_t bytes, void *userdata)
|
||||
{
|
||||
rsd_t *rsd = userdata;
|
||||
|
||||
size_t avail = rsnd_fifo_read_avail(rsd->buffer);
|
||||
size_t avail = fifo_read_avail(rsd->buffer);
|
||||
size_t write_size = bytes > avail ? avail : bytes;
|
||||
rsnd_fifo_read(rsd->buffer, data, write_size);
|
||||
fifo_read(rsd->buffer, data, write_size);
|
||||
SDL_CondSignal(rsd->cond);
|
||||
|
||||
return write_size;
|
||||
@@ -71,7 +71,7 @@ static void* __rsd_init(const char* device, unsigned rate, unsigned latency)
|
||||
rsd->cond_lock = SDL_CreateMutex();
|
||||
rsd->cond = SDL_CreateCond();
|
||||
|
||||
rsd->buffer = rsnd_fifo_new(1024 * 4);
|
||||
rsd->buffer = fifo_new(1024 * 4);
|
||||
|
||||
int channels = 2;
|
||||
int format = RSD_S16_NE;
|
||||
@@ -108,9 +108,9 @@ static ssize_t __rsd_write(void* data, const void* buf, size_t size)
|
||||
if (rsd->nonblock)
|
||||
{
|
||||
rsd_callback_lock(rsd->rd);
|
||||
size_t avail = rsnd_fifo_write_avail(rsd->buffer);
|
||||
size_t avail = fifo_write_avail(rsd->buffer);
|
||||
size_t write_amt = avail > size ? size : avail;
|
||||
rsnd_fifo_write(rsd->buffer, buf, write_amt);
|
||||
fifo_write(rsd->buffer, buf, write_amt);
|
||||
rsd_callback_unlock(rsd->rd);
|
||||
return write_amt;
|
||||
}
|
||||
@@ -120,7 +120,7 @@ static ssize_t __rsd_write(void* data, const void* buf, size_t size)
|
||||
while (written < size && !rsd->has_error)
|
||||
{
|
||||
rsd_callback_lock(rsd->rd);
|
||||
size_t avail = rsnd_fifo_write_avail(rsd->buffer);
|
||||
size_t avail = fifo_write_avail(rsd->buffer);
|
||||
|
||||
if (avail == 0)
|
||||
{
|
||||
@@ -135,7 +135,7 @@ static ssize_t __rsd_write(void* data, const void* buf, size_t size)
|
||||
else
|
||||
{
|
||||
size_t write_amt = size - written > avail ? avail : size - written;
|
||||
rsnd_fifo_write(rsd->buffer, (const char*)buf + written, write_amt);
|
||||
fifo_write(rsd->buffer, (const char*)buf + written, write_amt);
|
||||
rsd_callback_unlock(rsd->rd);
|
||||
written += write_amt;
|
||||
}
|
||||
@@ -174,7 +174,7 @@ static void __rsd_free(void *data)
|
||||
rsd_stop(rsd->rd);
|
||||
rsd_free(rsd->rd);
|
||||
|
||||
rsnd_fifo_free(rsd->buffer);
|
||||
fifo_free(rsd->buffer);
|
||||
SDL_DestroyMutex(rsd->cond_lock);
|
||||
SDL_DestroyCond(rsd->cond);
|
||||
|
||||
|
||||
+11
-11
@@ -27,7 +27,7 @@
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "general.h"
|
||||
#include "buffer.h"
|
||||
#include "fifo_buffer.h"
|
||||
|
||||
typedef struct sdl_audio
|
||||
{
|
||||
@@ -35,16 +35,16 @@ typedef struct sdl_audio
|
||||
|
||||
SDL_mutex *lock;
|
||||
SDL_cond *cond;
|
||||
rsound_fifo_buffer_t *buffer;
|
||||
fifo_buffer_t *buffer;
|
||||
} sdl_audio_t;
|
||||
|
||||
static void sdl_audio_cb(void *data, Uint8 *stream, int len)
|
||||
{
|
||||
sdl_audio_t *sdl = data;
|
||||
|
||||
size_t avail = rsnd_fifo_read_avail(sdl->buffer);
|
||||
size_t avail = fifo_read_avail(sdl->buffer);
|
||||
size_t write_size = len > avail ? avail : len;
|
||||
rsnd_fifo_read(sdl->buffer, stream, write_size);
|
||||
fifo_read(sdl->buffer, stream, write_size);
|
||||
SDL_CondSignal(sdl->cond);
|
||||
|
||||
// If underrun, fill rest with silence.
|
||||
@@ -98,10 +98,10 @@ static void* sdl_audio_init(const char* device, unsigned rate, unsigned latency)
|
||||
// Create a buffer twice as big as needed and prefill the buffer.
|
||||
size_t bufsize = out.samples * 4 * sizeof(int16_t);
|
||||
void *tmp = calloc(1, bufsize);
|
||||
sdl->buffer = rsnd_fifo_new(bufsize);
|
||||
sdl->buffer = fifo_new(bufsize);
|
||||
if (tmp)
|
||||
{
|
||||
rsnd_fifo_write(sdl->buffer, tmp, bufsize);
|
||||
fifo_write(sdl->buffer, tmp, bufsize);
|
||||
free(tmp);
|
||||
}
|
||||
|
||||
@@ -117,9 +117,9 @@ static ssize_t sdl_audio_write(void* data, const void* buf, size_t size)
|
||||
if (sdl->nonblock)
|
||||
{
|
||||
SDL_LockAudio();
|
||||
size_t avail = rsnd_fifo_write_avail(sdl->buffer);
|
||||
size_t avail = fifo_write_avail(sdl->buffer);
|
||||
size_t write_amt = avail > size ? size : avail;
|
||||
rsnd_fifo_write(sdl->buffer, buf, write_amt);
|
||||
fifo_write(sdl->buffer, buf, write_amt);
|
||||
SDL_UnlockAudio();
|
||||
ret = write_amt;
|
||||
}
|
||||
@@ -129,7 +129,7 @@ static ssize_t sdl_audio_write(void* data, const void* buf, size_t size)
|
||||
while (written < size)
|
||||
{
|
||||
SDL_LockAudio();
|
||||
size_t avail = rsnd_fifo_write_avail(sdl->buffer);
|
||||
size_t avail = fifo_write_avail(sdl->buffer);
|
||||
|
||||
if (avail == 0)
|
||||
{
|
||||
@@ -141,7 +141,7 @@ static ssize_t sdl_audio_write(void* data, const void* buf, size_t size)
|
||||
else
|
||||
{
|
||||
size_t write_amt = size - written > avail ? avail : size - written;
|
||||
rsnd_fifo_write(sdl->buffer, (const char*)buf + written, write_amt);
|
||||
fifo_write(sdl->buffer, (const char*)buf + written, write_amt);
|
||||
SDL_UnlockAudio();
|
||||
written += write_amt;
|
||||
}
|
||||
@@ -180,7 +180,7 @@ static void sdl_audio_free(void *data)
|
||||
sdl_audio_t *sdl = data;
|
||||
if (sdl)
|
||||
{
|
||||
rsnd_fifo_free(sdl->buffer);
|
||||
fifo_free(sdl->buffer);
|
||||
SDL_DestroyMutex(sdl->lock);
|
||||
SDL_DestroyCond(sdl->cond);
|
||||
}
|
||||
|
||||
@@ -72,6 +72,9 @@ static void* __xa_init(const char* device, unsigned rate, unsigned latency)
|
||||
if (!init_lib())
|
||||
return NULL;
|
||||
|
||||
if (latency < 8)
|
||||
latency = 8; // Do not allow shenanigans.
|
||||
|
||||
xa_t *xa = calloc(1, sizeof(xa_t));
|
||||
if (xa == NULL)
|
||||
return NULL;
|
||||
|
||||
@@ -223,6 +223,22 @@ bool config_get_int(config_file_t *conf, const char *key, int *in)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool config_get_hex(config_file_t *conf, const char *key, unsigned *in)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
|
||||
while (list != NULL)
|
||||
{
|
||||
if (strcmp(key, list->key) == 0)
|
||||
{
|
||||
*in = strtol(list->value, NULL, 16);
|
||||
return true;
|
||||
}
|
||||
list = list->next;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool config_get_char(config_file_t *conf, const char *key, char *in)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
|
||||
@@ -42,6 +42,8 @@ void config_file_free(config_file_t *conf);
|
||||
bool config_get_double(config_file_t *conf, const char *entry, double *in);
|
||||
// Extracts an int from config file.
|
||||
bool config_get_int(config_file_t *conf, const char *entry, int *in);
|
||||
// Extracts an int from config file. (Hexadecimal)
|
||||
bool config_get_hex(config_file_t *conf, const char *entry, unsigned *in);
|
||||
// Extracts a single char. If value consists of several chars, this is an error.
|
||||
bool config_get_char(config_file_t *conf, const char *entry, char *in);
|
||||
// Extracts an allocated string in *in. This must be free()-d if this function succeeds.
|
||||
|
||||
+13
-13
@@ -228,6 +228,7 @@ static const struct snes_keybind snes_keybinds_1[] = {
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SDLK_RETURN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SDLK_RSHIFT, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_FAST_FORWARD_KEY, SDLK_SPACE, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_FAST_FORWARD_HOLD_KEY, SDLK_l, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_SAVE_STATE_KEY, SDLK_F2, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_LOAD_STATE_KEY, SDLK_F4, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_FULLSCREEN_TOGGLE_KEY, SDLK_f, NO_BTN, AXIS_NONE },
|
||||
@@ -252,19 +253,18 @@ static const struct snes_keybind snes_keybinds_1[] = {
|
||||
|
||||
// Player 2-5
|
||||
static const struct snes_keybind snes_keybinds_rest[] = {
|
||||
// SNES button | keyboard key | js btn | js axis |
|
||||
{ SNES_DEVICE_ID_JOYPAD_A, SDLK_b, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_B, SDLK_v, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_X, SDLK_g, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_Y, SDLK_f, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_L, SDLK_r, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_R, SDLK_t, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_LEFT, SDLK_j, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_RIGHT, SDLK_l, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_UP, SDLK_i, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_DOWN, SDLK_k, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SDLK_p, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SDLK_o, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_A, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_B, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_X, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_Y, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_L, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_R, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_LEFT, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_RIGHT, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_UP, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_DOWN, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ -1 }
|
||||
};
|
||||
|
||||
|
||||
+10
-4
@@ -20,7 +20,7 @@ static const bool _alsa_supp = true;
|
||||
static const bool _alsa_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_OSS
|
||||
#if defined(HAVE_OSS) || defined(HAVE_OSS_BSD)
|
||||
static const bool _oss_supp = true;
|
||||
#else
|
||||
static const bool _oss_supp = false;
|
||||
@@ -80,10 +80,10 @@ static const bool _xml_supp = true;
|
||||
static const bool _xml_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_IMLIB
|
||||
static const bool _imlib_supp = true;
|
||||
#ifdef HAVE_SDL_IMAGE
|
||||
static const bool _sdl_image_supp = true;
|
||||
#else
|
||||
static const bool _imlib_supp = false;
|
||||
static const bool _sdl_image_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
@@ -128,4 +128,10 @@ static const bool _netplay_supp = true;
|
||||
static const bool _netplay_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
static const bool _python_supp = true;
|
||||
#else
|
||||
static const bool _python_supp = false;
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -80,6 +80,9 @@ When using Sufami, save ram paths will be inferred from the Sufami BIOS path, no
|
||||
\fB--mouse PORT, -m PORT\fR
|
||||
Connects a Super Nintendo Mouse into port number PORT of the emulated SNES. Possible values for PORT are 1 and 2.
|
||||
|
||||
\fB--nodevice PORT, -N PORT\fR
|
||||
Disconnects an input device from port number PORT of the emulated SNES. Possible values for PORT are 1 and 2. This may be needed for some odd games to run properly.
|
||||
|
||||
.TP
|
||||
\fB--scope, -p\fR
|
||||
Connects a Super Scope into port 2 of the SNES. It is controlled with your mouse.
|
||||
|
||||
@@ -32,7 +32,7 @@ static const audio_driver_t *audio_drivers[] = {
|
||||
#ifdef HAVE_ALSA
|
||||
&audio_alsa,
|
||||
#endif
|
||||
#ifdef HAVE_OSS
|
||||
#if defined(HAVE_OSS) || defined(HAVE_OSS_BSD)
|
||||
&audio_oss,
|
||||
#endif
|
||||
#ifdef HAVE_RSOUND
|
||||
@@ -132,7 +132,7 @@ static void find_input_driver(void)
|
||||
SSNES_ERR("Couldn't find any input driver named \"%s\"\n", g_settings.input.driver);
|
||||
fprintf(stderr, "Available input drivers are:\n");
|
||||
for (int i = 0; i < sizeof(input_drivers) / sizeof(input_driver_t*); i++)
|
||||
fprintf(stderr, "\t%s\n", video_drivers[i]->ident);
|
||||
fprintf(stderr, "\t%s\n", input_drivers[i]->ident);
|
||||
|
||||
exit(1);
|
||||
}
|
||||
@@ -161,7 +161,8 @@ static void init_dsp_plugin(void)
|
||||
return;
|
||||
}
|
||||
|
||||
const ssnes_dsp_plugin_t* (*SSNES_API_CALLTYPE plugin_init)(void) = dylib_proc(g_extern.audio_data.dsp_lib, "ssnes_dsp_plugin_init");
|
||||
const ssnes_dsp_plugin_t* (*SSNES_API_CALLTYPE plugin_init)(void) =
|
||||
(const ssnes_dsp_plugin_t *(*)(void))dylib_proc(g_extern.audio_data.dsp_lib, "ssnes_dsp_plugin_init");
|
||||
if (!plugin_init)
|
||||
{
|
||||
SSNES_ERR("Failed to find symbol \"ssnes_dsp_plugin_init\" in DSP plugin.\n");
|
||||
@@ -310,8 +311,12 @@ static void init_filter(void)
|
||||
return;
|
||||
}
|
||||
|
||||
g_extern.filter.psize = dylib_proc(g_extern.filter.lib, "filter_size");
|
||||
g_extern.filter.prender = dylib_proc(g_extern.filter.lib, "filter_render");
|
||||
g_extern.filter.psize =
|
||||
(void (*)(unsigned*, unsigned*))dylib_proc(g_extern.filter.lib, "filter_size");
|
||||
g_extern.filter.prender =
|
||||
(void (*)(uint32_t*, uint32_t*,
|
||||
unsigned, const uint16_t*,
|
||||
unsigned, unsigned, unsigned))dylib_proc(g_extern.filter.lib, "filter_render");
|
||||
if (!g_extern.filter.psize || !g_extern.filter.prender)
|
||||
{
|
||||
SSNES_ERR("Failed to find functions in filter...\n");
|
||||
@@ -338,7 +343,7 @@ static void init_filter(void)
|
||||
g_extern.filter.colormap = malloc(32768 * sizeof(uint32_t));
|
||||
assert(g_extern.filter.colormap);
|
||||
|
||||
// Set up conversion map from 16-bit XBGR1555 to 32-bit RGBA.
|
||||
// Set up conversion map from 16-bit XRGB1555 to 32-bit ARGB.
|
||||
for (int i = 0; i < 32768; i++)
|
||||
{
|
||||
unsigned r = (i >> 10) & 31;
|
||||
@@ -348,7 +353,7 @@ static void init_filter(void)
|
||||
r = (r << 3) | (r >> 2);
|
||||
g = (g << 3) | (g >> 2);
|
||||
b = (b << 3) | (b >> 2);
|
||||
g_extern.filter.colormap[i] = (r << 24) | (g << 16) | (b << 8);
|
||||
g_extern.filter.colormap[i] = (r << 16) | (g << 8) | (b << 0);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -447,7 +452,7 @@ void init_video_input(void)
|
||||
|
||||
if ( driver.video_data == NULL )
|
||||
{
|
||||
SSNES_ERR("Cannot open video driver... Exiting ...\n");
|
||||
SSNES_ERR("Cannot open video driver ... Exiting ...\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
enum
|
||||
{
|
||||
SSNES_FAST_FORWARD_KEY = 0x666, // Hurr, durr
|
||||
SSNES_FAST_FORWARD_HOLD_KEY,
|
||||
SSNES_LOAD_STATE_KEY,
|
||||
SSNES_SAVE_STATE_KEY,
|
||||
SSNES_FULLSCREEN_TOGGLE_KEY,
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#include "dynamic.h"
|
||||
#include "general.h"
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
@@ -34,13 +35,13 @@
|
||||
#ifdef HAVE_DYNAMIC
|
||||
#define DLSYM(lib, x) dylib_proc(lib, #x)
|
||||
|
||||
#define SYM(x) do { \
|
||||
p##x = DLSYM(lib_handle, x); \
|
||||
#define SYM(type, x) do { \
|
||||
p##x = (type)DLSYM(lib_handle, x); \
|
||||
if (p##x == NULL) { SSNES_ERR("Failed to load symbol: \"%s\"\n", #x); exit(1); } \
|
||||
} while(0)
|
||||
|
||||
#define OPT_SYM(x) do { \
|
||||
p##x = DLSYM(lib_handle, x); \
|
||||
#define OPT_SYM(type, x) do { \
|
||||
p##x = (type)DLSYM(lib_handle, x); \
|
||||
} while(0)
|
||||
|
||||
static dylib_t lib_handle = NULL;
|
||||
@@ -106,33 +107,38 @@ static void load_dynamic(void)
|
||||
exit(1);
|
||||
}
|
||||
|
||||
SYM(snes_init);
|
||||
SYM(snes_set_video_refresh);
|
||||
SYM(snes_set_audio_sample);
|
||||
SYM(snes_set_input_poll);
|
||||
SYM(snes_set_input_state);
|
||||
OPT_SYM(snes_library_id);
|
||||
SYM(snes_library_revision_minor);
|
||||
SYM(snes_library_revision_major);
|
||||
SYM(snes_cheat_reset);
|
||||
SYM(snes_cheat_set);
|
||||
SYM(snes_reset);
|
||||
SYM(snes_run);
|
||||
SYM(snes_get_region);
|
||||
SYM(snes_load_cartridge_normal);
|
||||
SYM(snes_load_cartridge_super_game_boy);
|
||||
SYM(snes_load_cartridge_bsx);
|
||||
SYM(snes_load_cartridge_bsx_slotted);
|
||||
SYM(snes_load_cartridge_sufami_turbo);
|
||||
SYM(snes_set_controller_port_device);
|
||||
SYM(snes_serialize_size);
|
||||
SYM(snes_serialize);
|
||||
SYM(snes_unserialize);
|
||||
SYM(snes_set_cartridge_basename);
|
||||
SYM(snes_get_memory_data);
|
||||
SYM(snes_get_memory_size);
|
||||
SYM(snes_unload_cartridge);
|
||||
SYM(snes_term);
|
||||
SYM(void (*)(void), snes_init);
|
||||
SYM(void (*)(snes_video_refresh_t), snes_set_video_refresh);
|
||||
SYM(void (*)(snes_audio_sample_t), snes_set_audio_sample);
|
||||
SYM(void (*)(snes_input_poll_t), snes_set_input_poll);
|
||||
SYM(void (*)(snes_input_state_t), snes_set_input_state);
|
||||
OPT_SYM(const char *(*)(void), snes_library_id);
|
||||
SYM(unsigned (*)(void), snes_library_revision_minor);
|
||||
SYM(unsigned (*)(void), snes_library_revision_major);
|
||||
SYM(void (*)(void), snes_cheat_reset);
|
||||
SYM(void (*)(unsigned, bool, const char*), snes_cheat_set);
|
||||
SYM(void (*)(void), snes_reset);
|
||||
SYM(void (*)(void), snes_run);
|
||||
SYM(bool (*)(void), snes_get_region);
|
||||
SYM(bool (*)(const char*, const uint8_t*, unsigned), snes_load_cartridge_normal);
|
||||
SYM(bool (*)(const char*, const uint8_t*, unsigned,
|
||||
const char*, const uint8_t*, unsigned), snes_load_cartridge_super_game_boy);
|
||||
SYM(bool (*)(const char*, const uint8_t*, unsigned,
|
||||
const char*, const uint8_t*, unsigned), snes_load_cartridge_bsx);
|
||||
SYM(bool (*)(const char*, const uint8_t*, unsigned,
|
||||
const char*, const uint8_t*, unsigned), snes_load_cartridge_bsx_slotted);
|
||||
SYM(bool (*)(const char*, const uint8_t*, unsigned,
|
||||
const char*, const uint8_t*, unsigned,
|
||||
const char*, const uint8_t*, unsigned), snes_load_cartridge_sufami_turbo);
|
||||
SYM(void (*)(bool, unsigned), snes_set_controller_port_device);
|
||||
SYM(unsigned (*)(void), snes_serialize_size);
|
||||
SYM(bool (*)(uint8_t*, unsigned), snes_serialize);
|
||||
SYM(bool (*)(const uint8_t*, unsigned), snes_unserialize);
|
||||
SYM(void (*)(const char*), snes_set_cartridge_basename);
|
||||
SYM(uint8_t *(*)(unsigned), snes_get_memory_data);
|
||||
SYM(unsigned (*)(unsigned), snes_get_memory_size);
|
||||
SYM(void (*)(void), snes_unload_cartridge);
|
||||
SYM(void (*)(void), snes_term);
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -174,6 +180,9 @@ static void set_statics(void)
|
||||
|
||||
void init_dlsym(void)
|
||||
{
|
||||
// Guarantee that we can do "dirty" casting. Every OS that this program supports should pass this ...
|
||||
assert(sizeof(void*) == sizeof(void (*)(void)));
|
||||
|
||||
#ifdef HAVE_DYNAMIC
|
||||
if (strlen(g_settings.libsnes) > 0)
|
||||
load_dynamic();
|
||||
@@ -205,12 +214,15 @@ dylib_t dylib_load(const char *path)
|
||||
#endif
|
||||
}
|
||||
|
||||
void* dylib_proc(dylib_t lib, const char *proc)
|
||||
function_t dylib_proc(dylib_t lib, const char *proc)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
void *sym = (void*)GetProcAddress(lib, proc);
|
||||
function_t sym = (function_t)GetProcAddress(lib, proc);
|
||||
#else
|
||||
void *sym = dlsym(lib, proc);
|
||||
// Dirty hack to workaround the non-legality of void* -> fn-pointer casts.
|
||||
void *ptr_sym = dlsym(lib, proc);
|
||||
function_t sym;
|
||||
memcpy(&sym, &ptr_sym, sizeof(void*));
|
||||
#endif
|
||||
|
||||
if (!sym)
|
||||
|
||||
@@ -25,10 +25,11 @@ void init_dlsym(void);
|
||||
void uninit_dlsym(void);
|
||||
|
||||
typedef void *dylib_t;
|
||||
typedef void (*function_t)(void);
|
||||
|
||||
dylib_t dylib_load(const char *path);
|
||||
void dylib_close(dylib_t lib);
|
||||
void* dylib_proc(dylib_t lib, const char *proc);
|
||||
function_t dylib_proc(dylib_t lib, const char *proc);
|
||||
|
||||
extern void (*psnes_init)(void);
|
||||
|
||||
|
||||
@@ -13,9 +13,9 @@
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "buffer.h"
|
||||
#include "fifo_buffer.h"
|
||||
|
||||
struct rsound_fifo_buffer
|
||||
struct fifo_buffer
|
||||
{
|
||||
char *buffer;
|
||||
size_t bufsize;
|
||||
@@ -23,9 +23,9 @@ struct rsound_fifo_buffer
|
||||
size_t end;
|
||||
};
|
||||
|
||||
rsound_fifo_buffer_t* rsnd_fifo_new(size_t size)
|
||||
fifo_buffer_t* fifo_new(size_t size)
|
||||
{
|
||||
rsound_fifo_buffer_t *buf = calloc(1, sizeof(*buf));
|
||||
fifo_buffer_t *buf = calloc(1, sizeof(*buf));
|
||||
if (buf == NULL)
|
||||
return NULL;
|
||||
|
||||
@@ -40,7 +40,7 @@ rsound_fifo_buffer_t* rsnd_fifo_new(size_t size)
|
||||
return buf;
|
||||
}
|
||||
|
||||
void rsnd_fifo_free(rsound_fifo_buffer_t* buffer)
|
||||
void fifo_free(fifo_buffer_t* buffer)
|
||||
{
|
||||
assert(buffer);
|
||||
assert(buffer->buffer);
|
||||
@@ -49,7 +49,7 @@ void rsnd_fifo_free(rsound_fifo_buffer_t* buffer)
|
||||
free(buffer);
|
||||
}
|
||||
|
||||
size_t rsnd_fifo_read_avail(rsound_fifo_buffer_t* buffer)
|
||||
size_t fifo_read_avail(fifo_buffer_t* buffer)
|
||||
{
|
||||
assert(buffer);
|
||||
assert(buffer->buffer);
|
||||
@@ -61,7 +61,7 @@ size_t rsnd_fifo_read_avail(rsound_fifo_buffer_t* buffer)
|
||||
return end - first;
|
||||
}
|
||||
|
||||
size_t rsnd_fifo_write_avail(rsound_fifo_buffer_t* buffer)
|
||||
size_t fifo_write_avail(fifo_buffer_t* buffer)
|
||||
{
|
||||
assert(buffer);
|
||||
assert(buffer->buffer);
|
||||
@@ -74,12 +74,12 @@ size_t rsnd_fifo_write_avail(rsound_fifo_buffer_t* buffer)
|
||||
return (buffer->bufsize - 1) - (end - first);
|
||||
}
|
||||
|
||||
void rsnd_fifo_write(rsound_fifo_buffer_t* buffer, const void* in_buf, size_t size)
|
||||
void fifo_write(fifo_buffer_t* buffer, const void* in_buf, size_t size)
|
||||
{
|
||||
assert(buffer);
|
||||
assert(buffer->buffer);
|
||||
assert(in_buf);
|
||||
assert(rsnd_fifo_write_avail(buffer) >= size);
|
||||
assert(fifo_write_avail(buffer) >= size);
|
||||
|
||||
size_t first_write = size;
|
||||
size_t rest_write = 0;
|
||||
@@ -97,12 +97,12 @@ void rsnd_fifo_write(rsound_fifo_buffer_t* buffer, const void* in_buf, size_t si
|
||||
}
|
||||
|
||||
|
||||
void rsnd_fifo_read(rsound_fifo_buffer_t* buffer, void* in_buf, size_t size)
|
||||
void fifo_read(fifo_buffer_t* buffer, void* in_buf, size_t size)
|
||||
{
|
||||
assert(buffer);
|
||||
assert(buffer->buffer);
|
||||
assert(in_buf);
|
||||
assert(rsnd_fifo_read_avail(buffer) >= size);
|
||||
assert(fifo_read_avail(buffer) >= size);
|
||||
|
||||
size_t first_read = size;
|
||||
size_t rest_read = 0;
|
||||
@@ -21,16 +21,16 @@
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifndef RSD_FIFO_BUF_TYPEDEF
|
||||
#define RSD_FIFO_BUF_TYPEDEF
|
||||
typedef struct rsound_fifo_buffer rsound_fifo_buffer_t;
|
||||
#ifndef FIFO_BUF_TYPEDEF
|
||||
#define FIFO_BUF_TYPEDEF
|
||||
typedef struct fifo_buffer fifo_buffer_t;
|
||||
#endif
|
||||
|
||||
rsound_fifo_buffer_t* rsnd_fifo_new(size_t size);
|
||||
void rsnd_fifo_write(rsound_fifo_buffer_t* buffer, const void* in_buf, size_t size);
|
||||
void rsnd_fifo_read(rsound_fifo_buffer_t* buffer, void* in_buf, size_t size);
|
||||
void rsnd_fifo_free(rsound_fifo_buffer_t* buffer);
|
||||
size_t rsnd_fifo_read_avail(rsound_fifo_buffer_t* buffer);
|
||||
size_t rsnd_fifo_write_avail(rsound_fifo_buffer_t* buffer);
|
||||
fifo_buffer_t* fifo_new(size_t size);
|
||||
void fifo_write(fifo_buffer_t* buffer, const void* in_buf, size_t size);
|
||||
void fifo_read(fifo_buffer_t* buffer, void* in_buf, size_t size);
|
||||
void fifo_free(fifo_buffer_t* buffer);
|
||||
size_t fifo_read_avail(fifo_buffer_t* buffer);
|
||||
size_t fifo_write_avail(fifo_buffer_t* buffer);
|
||||
|
||||
#endif
|
||||
@@ -572,15 +572,13 @@ char** dir_list_new(const char *dir, const char *ext)
|
||||
if (!dir_list[cur_ptr])
|
||||
goto error;
|
||||
|
||||
strcpy(dir_list[cur_ptr], dir);
|
||||
strlcpy(dir_list[cur_ptr], dir, final_off);
|
||||
strlcat(dir_list[cur_ptr], "/", final_off);
|
||||
#ifdef _WIN32
|
||||
dir_list[cur_ptr][path_len] = '\\';
|
||||
strcpy(&dir_list[cur_ptr][path_len + 1], utf8_buf);
|
||||
strlcat(dir_list[cur_ptr], utf8_buf, final_off);
|
||||
#else
|
||||
dir_list[cur_ptr][path_len] = '/';
|
||||
strcpy(&dir_list[cur_ptr][path_len + 1], entry->d_name);
|
||||
strlcat(dir_list[cur_ptr], entry->d_name, final_off);
|
||||
#endif
|
||||
dir_list[cur_ptr][final_off - 1] = '\0';
|
||||
|
||||
cur_ptr++;
|
||||
if (cur_ptr + 1 == cur_size) // Need to reserve for NULL.
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
|
||||
|
||||
#define MAX_PLAYERS 5
|
||||
#define MAX_BINDS 33 // Needs to be increased every time there are new binds added.
|
||||
#define MAX_BINDS 34 // Needs to be increased every time there are new binds added.
|
||||
#define SSNES_NO_JOYPAD 0xFFFF
|
||||
|
||||
enum ssnes_shader_type
|
||||
@@ -153,6 +153,7 @@ struct global
|
||||
bool has_justifier;
|
||||
bool has_justifiers;
|
||||
bool has_multitap;
|
||||
bool disconnect_device[2];
|
||||
|
||||
FILE *rom_file;
|
||||
enum ssnes_game_type game_type;
|
||||
@@ -274,19 +275,19 @@ void parse_config(void);
|
||||
extern struct settings g_settings;
|
||||
extern struct global g_extern;
|
||||
|
||||
#define SSNES_LOG(msg, args...) do { \
|
||||
#define SSNES_LOG(...) do { \
|
||||
if (g_extern.verbose) \
|
||||
fprintf(stderr, "SSNES: " msg, ##args); \
|
||||
fprintf(stderr, "SSNES: " __VA_ARGS__); \
|
||||
fflush(stderr); \
|
||||
} while(0)
|
||||
|
||||
#define SSNES_ERR(msg, args...) do { \
|
||||
fprintf(stderr, "SSNES [ERROR] :: " msg, ##args); \
|
||||
#define SSNES_ERR(...) do { \
|
||||
fprintf(stderr, "SSNES [ERROR] :: " __VA_ARGS__); \
|
||||
fflush(stderr); \
|
||||
} while(0)
|
||||
|
||||
#define SSNES_WARN(msg, args...) do { \
|
||||
fprintf(stderr, "SSNES [WARN] :: " msg, ##args); \
|
||||
#define SSNES_WARN(...) do { \
|
||||
fprintf(stderr, "SSNES [WARN] :: " __VA_ARGS__); \
|
||||
fflush(stderr); \
|
||||
} while(0)
|
||||
|
||||
|
||||
@@ -273,7 +273,8 @@ static void* video_ext_init(const video_info_t *video, const input_driver_t **in
|
||||
goto error;
|
||||
}
|
||||
|
||||
const ssnes_video_driver_t* (*video_init)(void) = dylib_proc(g_lib, "ssnes_video_init");
|
||||
const ssnes_video_driver_t* (*video_init)(void) =
|
||||
(const ssnes_video_driver_t *(*)(void))dylib_proc(g_lib, "ssnes_video_init");
|
||||
if (!video_init)
|
||||
{
|
||||
SSNES_ERR("Couldn't find function ssnes_video_init in library ...\n");
|
||||
|
||||
@@ -129,8 +129,8 @@ typedef struct ssnes_video_info
|
||||
#define SSNES_HAT_RIGHT_MASK (1 << 12)
|
||||
#define SSNES_HAT_MAP(x, hat) ((x & ((1 << 12) - 1)) | hat)
|
||||
|
||||
#define SSNES_HAT_MASK (HAT_UP_MASK | HAT_DOWN_MASK | \
|
||||
HAT_LEFT_MASK | HAT_RIGHT_MASK)
|
||||
#define SSNES_HAT_MASK (SSNES_HAT_UP_MASK | SSNES_HAT_DOWN_MASK | \
|
||||
SSNES_HAT_LEFT_MASK | SSNES_HAT_RIGHT_MASK)
|
||||
|
||||
// Test this on the joykey. If true, we want to test for a joypad hat
|
||||
// rather than a button.
|
||||
|
||||
@@ -52,13 +52,23 @@
|
||||
#include "fonts.h"
|
||||
#endif
|
||||
|
||||
static const GLfloat vertexes[] = {
|
||||
// Used for the last pass when rendering to the back buffer.
|
||||
static const GLfloat vertexes_flipped[] = {
|
||||
0, 0,
|
||||
0, 1,
|
||||
1, 1,
|
||||
1, 0
|
||||
};
|
||||
|
||||
// Used when rendering to an FBO.
|
||||
// Texture coords have to be aligned with vertex coordinates.
|
||||
static const GLfloat vertexes[] = {
|
||||
0, 1,
|
||||
0, 0,
|
||||
1, 0,
|
||||
1, 1
|
||||
};
|
||||
|
||||
static const GLfloat tex_coords[] = {
|
||||
0, 1,
|
||||
0, 0,
|
||||
@@ -66,12 +76,6 @@ static const GLfloat tex_coords[] = {
|
||||
1, 1
|
||||
};
|
||||
|
||||
static const GLfloat fbo_tex_coords[] = {
|
||||
0, 0,
|
||||
0, 1,
|
||||
1, 1,
|
||||
1, 0
|
||||
};
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
#ifdef _WIN32
|
||||
@@ -81,7 +85,7 @@ static PFNGLFRAMEBUFFERTEXTURE2DPROC pglFramebufferTexture2D = NULL;
|
||||
static PFNGLCHECKFRAMEBUFFERSTATUSPROC pglCheckFramebufferStatus = NULL;
|
||||
static PFNGLDELETEFRAMEBUFFERSPROC pglDeleteFramebuffers = NULL;
|
||||
|
||||
#define LOAD_SYM(sym) if (!p##sym) p##sym = ((void*)SDL_GL_GetProcAddress(#sym))
|
||||
#define LOAD_SYM(sym) if (!p##sym) { SDL_SYM_WRAP(p##sym, #sym) }
|
||||
static bool load_fbo_proc(void)
|
||||
{
|
||||
LOAD_SYM(glGenFramebuffers);
|
||||
@@ -103,23 +107,19 @@ static bool load_fbo_proc(void) { return true; }
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_XML) && defined(_WIN32)
|
||||
#if (defined(HAVE_XML) || defined(HAVE_CG)) && defined(_WIN32)
|
||||
PFNGLCLIENTACTIVETEXTUREPROC pglClientActiveTexture = NULL;
|
||||
PFNGLACTIVETEXTUREPROC pglActiveTexture = NULL;
|
||||
static inline bool load_gl_proc(void)
|
||||
{
|
||||
LOAD_SYM(glClientActiveTexture);
|
||||
LOAD_SYM(glActiveTexture);
|
||||
|
||||
return pglClientActiveTexture && pglActiveTexture;
|
||||
}
|
||||
#else
|
||||
#define pglClientActiveTexture glClientActiveTexture
|
||||
#define pglActiveTexture glActiveTexture
|
||||
static inline bool load_gl_proc(void) { return true; }
|
||||
#endif
|
||||
|
||||
|
||||
#define MAX_SHADERS 16
|
||||
|
||||
typedef struct gl
|
||||
@@ -128,6 +128,8 @@ typedef struct gl
|
||||
GLuint texture;
|
||||
GLuint tex_filter;
|
||||
|
||||
void *empty_buf;
|
||||
|
||||
unsigned frame_count;
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
@@ -159,7 +161,7 @@ typedef struct gl
|
||||
GLfloat fbo_tex_coords[8];
|
||||
#endif
|
||||
|
||||
GLenum texture_type; // XBGR1555 or RGBA
|
||||
GLenum texture_type; // XBGR1555 or ARGB
|
||||
GLenum texture_fmt;
|
||||
unsigned base_size; // 2 or 4
|
||||
|
||||
@@ -251,14 +253,22 @@ static void gl_shader_set_proj_matrix(void)
|
||||
static void gl_shader_set_params(unsigned width, unsigned height,
|
||||
unsigned tex_width, unsigned tex_height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count)
|
||||
unsigned frame_count,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt)
|
||||
{
|
||||
#ifdef HAVE_CG
|
||||
gl_cg_set_params(width, height, tex_width, tex_height, out_width, out_height, frame_count);
|
||||
gl_cg_set_params(width, height,
|
||||
tex_width, tex_height,
|
||||
out_width, out_height,
|
||||
frame_count, info, fbo_info, fbo_info_cnt);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_XML
|
||||
gl_glsl_set_params(width, height, tex_width, tex_height, out_width, out_height, frame_count);
|
||||
gl_glsl_set_params(width, height,
|
||||
tex_width, tex_height,
|
||||
out_width, out_height,
|
||||
frame_count, info, fbo_info, fbo_info_cnt);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -642,18 +652,64 @@ static void gl_render_msg(gl_t *gl, const char *msg)
|
||||
|
||||
// Go back to old rendering path.
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), gl->tex_coords);
|
||||
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes);
|
||||
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes_flipped);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
glDisable(GL_BLEND);
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline void set_lut_texture_coords(const GLfloat *coords)
|
||||
{
|
||||
#if defined(HAVE_XML) || defined(HAVE_CG)
|
||||
// For texture images.
|
||||
pglClientActiveTexture(GL_TEXTURE1);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), coords);
|
||||
pglClientActiveTexture(GL_TEXTURE0);
|
||||
#else
|
||||
(void)coords;
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline void set_texture_coords(GLfloat *coords, GLfloat xamt, GLfloat yamt)
|
||||
{
|
||||
coords[1] = yamt;
|
||||
coords[4] = xamt;
|
||||
coords[6] = xamt;
|
||||
coords[7] = yamt;
|
||||
}
|
||||
|
||||
static void check_window(gl_t *gl)
|
||||
{
|
||||
SDL_Event event;
|
||||
|
||||
// Search for events we care about ...
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_QUIT:
|
||||
gl->quitting = true;
|
||||
break;
|
||||
|
||||
case SDL_VIDEORESIZE:
|
||||
gl->should_resize = true;
|
||||
gl->win_width = event.resize.w;
|
||||
gl->win_height = event.resize.h;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool gl_frame(void *data, const void* frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
|
||||
{
|
||||
gl_t *gl = data;
|
||||
check_window(gl);
|
||||
|
||||
gl_shader_use(1);
|
||||
|
||||
gl->frame_count++;
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
@@ -767,39 +823,56 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
#endif
|
||||
}
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
gl_shader_set_params(width, height, gl->tex_w, gl->tex_h, gl->vp_width, gl->vp_height, gl->frame_count);
|
||||
|
||||
if (width != gl->last_width || height != gl->last_height) // Res change. need to clear out texture.
|
||||
if ((width != gl->last_width || height != gl->last_height) && gl->empty_buf) // Res change. need to clear out texture.
|
||||
{
|
||||
gl->last_width = width;
|
||||
gl->last_height = height;
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, get_alignment(pitch));
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, gl->tex_w);
|
||||
|
||||
// Can we pass NULL here, hmm?
|
||||
void *tmp = calloc(1, gl->tex_w * gl->tex_h * gl->base_size);
|
||||
glTexSubImage2D(GL_TEXTURE_2D,
|
||||
0, 0, 0, gl->tex_w, gl->tex_h, gl->texture_type,
|
||||
gl->texture_fmt, tmp);
|
||||
free(tmp);
|
||||
gl->texture_fmt, gl->empty_buf);
|
||||
|
||||
GLfloat x = (GLfloat)width / gl->tex_w;
|
||||
GLfloat y = (GLfloat)height / gl->tex_h;
|
||||
GLfloat xamt = (GLfloat)width / gl->tex_w;
|
||||
GLfloat yamt = (GLfloat)height / gl->tex_h;
|
||||
|
||||
gl->tex_coords[1] = y;
|
||||
gl->tex_coords[4] = x;
|
||||
gl->tex_coords[6] = x;
|
||||
gl->tex_coords[7] = y;
|
||||
|
||||
//SSNES_LOG("Setting last rect: %ux%u\n", width, height);
|
||||
set_texture_coords(gl->tex_coords, xamt, yamt);
|
||||
}
|
||||
|
||||
// Work around a certain issue a Cg where not using TEXUNIT0
|
||||
// in shader causes cgGLEnableTextureParameter() causes it
|
||||
// to bind to TEXUNIT0, to avoid really funny bugs, rebind
|
||||
// our texture.
|
||||
#ifdef HAVE_CG
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
// Need to preserve the "flipped" state when in FBO too to have
|
||||
// consistent texture coordinates.
|
||||
if (gl->render_to_tex)
|
||||
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes);
|
||||
#endif
|
||||
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch / gl->base_size);
|
||||
glTexSubImage2D(GL_TEXTURE_2D,
|
||||
0, 0, 0, width, height, gl->texture_type,
|
||||
gl->texture_fmt, frame);
|
||||
|
||||
struct gl_tex_info tex_info = {
|
||||
.tex = gl->texture,
|
||||
.input_size = {width, height},
|
||||
.tex_size = {gl->tex_w, gl->tex_h}
|
||||
};
|
||||
struct gl_tex_info fbo_tex_info[MAX_SHADERS];
|
||||
unsigned fbo_tex_info_cnt = 0;
|
||||
memcpy(tex_info.coord, gl->tex_coords, sizeof(gl->tex_coords));
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
gl_shader_set_params(width, height, gl->tex_w, gl->tex_h, gl->vp_width, gl->vp_height, gl->frame_count,
|
||||
&tex_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
@@ -811,20 +884,26 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
// It's kinda handy ... :)
|
||||
const struct gl_fbo_rect *prev_rect;
|
||||
const struct gl_fbo_rect *rect;
|
||||
struct gl_tex_info *fbo_info;
|
||||
|
||||
// Calculate viewports, texture coordinates etc, and render all passes from FBOs, to another FBO.
|
||||
for (int i = 1; i < gl->fbo_pass; i++)
|
||||
{
|
||||
prev_rect = &gl->fbo_rect[i - 1];
|
||||
rect = &gl->fbo_rect[i];
|
||||
fbo_info = &fbo_tex_info[i - 1];
|
||||
|
||||
GLfloat xamt = (GLfloat)prev_rect->img_width / prev_rect->width;
|
||||
GLfloat yamt = (GLfloat)prev_rect->img_height / prev_rect->height;
|
||||
|
||||
gl->fbo_tex_coords[3] = yamt;
|
||||
gl->fbo_tex_coords[4] = xamt;
|
||||
gl->fbo_tex_coords[5] = yamt;
|
||||
gl->fbo_tex_coords[6] = xamt;
|
||||
set_texture_coords(gl->fbo_tex_coords, xamt, yamt);
|
||||
|
||||
fbo_info->tex = gl->fbo_texture[i - 1];
|
||||
fbo_info->input_size[0] = prev_rect->img_width;
|
||||
fbo_info->input_size[1] = prev_rect->img_height;
|
||||
fbo_info->tex_size[0] = prev_rect->width;
|
||||
fbo_info->tex_size[1] = prev_rect->height;
|
||||
memcpy(fbo_info->coord, gl->fbo_tex_coords, sizeof(gl->fbo_tex_coords));
|
||||
|
||||
pglBindFramebuffer(GL_FRAMEBUFFER, gl->fbo[i]);
|
||||
gl_shader_use(i + 1);
|
||||
@@ -834,8 +913,14 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
|
||||
// Render to FBO with certain size.
|
||||
set_viewport(gl, rect->img_width, rect->img_height, true);
|
||||
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height, prev_rect->width, prev_rect->height, gl->vp_width, gl->vp_height, gl->frame_count);
|
||||
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height,
|
||||
prev_rect->width, prev_rect->height,
|
||||
gl->vp_width, gl->vp_height, gl->frame_count,
|
||||
&tex_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
|
||||
fbo_tex_info_cnt++;
|
||||
}
|
||||
|
||||
// Render our last FBO texture directly to screen.
|
||||
@@ -843,22 +928,25 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
GLfloat xamt = (GLfloat)prev_rect->img_width / prev_rect->width;
|
||||
GLfloat yamt = (GLfloat)prev_rect->img_height / prev_rect->height;
|
||||
|
||||
gl->fbo_tex_coords[3] = yamt;
|
||||
gl->fbo_tex_coords[4] = xamt;
|
||||
gl->fbo_tex_coords[5] = yamt;
|
||||
gl->fbo_tex_coords[6] = xamt;
|
||||
set_texture_coords(gl->fbo_tex_coords, xamt, yamt);
|
||||
|
||||
// Render our FBO texture to back buffer.
|
||||
pglBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
gl_shader_use(gl->fbo_pass + 1);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gl->fbo_texture[gl->fbo_pass - 1]);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
gl->render_to_tex = false;
|
||||
set_viewport(gl, gl->win_width, gl->win_height, false);
|
||||
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height, prev_rect->width, prev_rect->height, gl->vp_width, gl->vp_height, gl->frame_count);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->fbo_texture[gl->fbo_pass - 1]);
|
||||
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height,
|
||||
prev_rect->width, prev_rect->height,
|
||||
gl->vp_width, gl->vp_height, gl->frame_count,
|
||||
&tex_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
|
||||
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes_flipped);
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), gl->tex_coords);
|
||||
}
|
||||
#endif
|
||||
@@ -893,6 +981,9 @@ static void gl_free(void *data)
|
||||
#endif
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
|
||||
if (gl->empty_buf)
|
||||
free(gl->empty_buf);
|
||||
|
||||
free(gl);
|
||||
}
|
||||
|
||||
@@ -904,12 +995,21 @@ static void gl_set_nonblock_state(void *data, bool state)
|
||||
SSNES_LOG("GL VSync => %s\n", state ? "off" : "on");
|
||||
#ifdef _WIN32
|
||||
static BOOL (APIENTRY *wgl_swap_interval)(int) = NULL;
|
||||
if (!wgl_swap_interval) wgl_swap_interval = (BOOL (APIENTRY*)(int)) SDL_GL_GetProcAddress("wglSwapIntervalEXT");
|
||||
if (!wgl_swap_interval)
|
||||
{
|
||||
SDL_SYM_WRAP(wgl_swap_interval, "wglSwapIntervalEXT");
|
||||
}
|
||||
if (wgl_swap_interval) wgl_swap_interval(state ? 0 : 1);
|
||||
#else
|
||||
static int (*glx_swap_interval)(int) = NULL;
|
||||
if (!glx_swap_interval) glx_swap_interval = (int (*)(int))SDL_GL_GetProcAddress("glXSwapIntervalSGI");
|
||||
if (!glx_swap_interval) glx_swap_interval = (int (*)(int))SDL_GL_GetProcAddress("glXSwapIntervalMESA");
|
||||
if (!glx_swap_interval)
|
||||
{
|
||||
SDL_SYM_WRAP(glx_swap_interval, "glXSwapIntervalSGI");
|
||||
}
|
||||
if (!glx_swap_interval)
|
||||
{
|
||||
SDL_SYM_WRAP(glx_swap_interval, "glXSwapIntervalMESA");
|
||||
}
|
||||
if (glx_swap_interval) glx_swap_interval(state ? 0 : 1);
|
||||
#endif
|
||||
}
|
||||
@@ -936,16 +1036,7 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
int attr = 0;
|
||||
SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL, &attr);
|
||||
if (attr <= 0 && video->vsync)
|
||||
SSNES_WARN("GL VSync has not been enabled!\n");
|
||||
attr = 0;
|
||||
SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &attr);
|
||||
if (attr <= 0)
|
||||
SSNES_WARN("GL double buffer has not been enabled!\n");
|
||||
|
||||
#if defined(HAVE_XML) && defined(_WIN32)
|
||||
#if (defined(HAVE_XML) || defined(HAVE_CG)) && defined(_WIN32)
|
||||
// Win32 GL lib doesn't have some functions needed for XML shaders.
|
||||
// Need to load dynamically :(
|
||||
if (!load_gl_proc())
|
||||
@@ -962,6 +1053,19 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
return NULL;
|
||||
}
|
||||
|
||||
gl->vsync = video->vsync;
|
||||
int attr = 0;
|
||||
SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL, &attr);
|
||||
if (attr <= 0 && video->vsync)
|
||||
{
|
||||
SSNES_WARN("SDL failed to setup VSync, attempting to recover using native calls!\n");
|
||||
gl_set_nonblock_state(gl, false);
|
||||
}
|
||||
attr = 0;
|
||||
SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &attr);
|
||||
if (attr <= 0)
|
||||
SSNES_WARN("GL double buffer has not been enabled!\n");
|
||||
|
||||
gl->full_x = full_x;
|
||||
gl->full_y = full_y;
|
||||
|
||||
@@ -986,15 +1090,16 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SSNES_LOG("GL: Loaded %u programs(s).\n", gl_shader_num());
|
||||
SSNES_LOG("GL: Loaded %u program(s).\n", gl_shader_num());
|
||||
|
||||
// Set up render to texture.
|
||||
gl_init_fbo(gl, 256 * video->input_scale, 256 * video->input_scale);
|
||||
|
||||
gl->vsync = video->vsync;
|
||||
|
||||
gl->keep_aspect = video->force_aspect;
|
||||
|
||||
// Apparently need to set viewport for passes when we aren't using FBOs.
|
||||
gl_shader_use(0);
|
||||
set_viewport(gl, gl->win_width, gl->win_height, false);
|
||||
gl_shader_use(1);
|
||||
set_viewport(gl, gl->win_width, gl->win_height, false);
|
||||
|
||||
@@ -1004,8 +1109,8 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
else
|
||||
gl->tex_filter = video->smooth ? GL_LINEAR : GL_NEAREST;
|
||||
|
||||
gl->texture_type = video->rgb32 ? GL_RGBA : GL_BGRA;
|
||||
gl->texture_fmt = video->rgb32 ? GL_UNSIGNED_INT_8_8_8_8 : GL_UNSIGNED_SHORT_1_5_5_5_REV;
|
||||
gl->texture_type = GL_BGRA;
|
||||
gl->texture_fmt = video->rgb32 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_SHORT_1_5_5_5_REV;
|
||||
gl->base_size = video->rgb32 ? sizeof(uint32_t) : sizeof(uint16_t);
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
@@ -1033,18 +1138,12 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes);
|
||||
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes_flipped);
|
||||
|
||||
memcpy(gl->tex_coords, tex_coords, sizeof(tex_coords));
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), gl->tex_coords);
|
||||
|
||||
#ifdef HAVE_XML
|
||||
// For texture images.
|
||||
pglClientActiveTexture(GL_TEXTURE1);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), tex_coords);
|
||||
pglClientActiveTexture(GL_TEXTURE0);
|
||||
#endif
|
||||
set_lut_texture_coords(tex_coords);
|
||||
|
||||
gl->tex_w = 256 * video->input_scale;
|
||||
gl->tex_h = 256 * video->input_scale;
|
||||
@@ -1053,6 +1152,9 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
0, GL_RGBA, gl->tex_w, gl->tex_h, 0, gl->texture_type,
|
||||
gl->texture_fmt, NULL);
|
||||
|
||||
// Empty buffer that we use to clear out the texture with on res change.
|
||||
gl->empty_buf = calloc(gl->base_size, gl->tex_w * gl->tex_h);
|
||||
|
||||
gl->last_width = gl->tex_w;
|
||||
gl->last_height = gl->tex_h;
|
||||
|
||||
@@ -1060,10 +1162,6 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
sdl_input_t *sdl_input = input_sdl.init();
|
||||
if (sdl_input)
|
||||
{
|
||||
sdl_input->quitting = &gl->quitting;
|
||||
sdl_input->should_resize = &gl->should_resize;
|
||||
sdl_input->new_width = &gl->win_width;
|
||||
sdl_input->new_height = &gl->win_height;
|
||||
*input = &input_sdl;
|
||||
*input_data = sdl_input;
|
||||
}
|
||||
@@ -1071,7 +1169,7 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
*input = NULL;
|
||||
|
||||
gl_init_font(gl, g_settings.video.font_path, g_settings.video.font_size);
|
||||
|
||||
|
||||
if (!gl_check_error())
|
||||
{
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
@@ -1098,7 +1196,13 @@ static bool gl_focus(void *data)
|
||||
static bool gl_xml_shader(void *data, const char *path)
|
||||
{
|
||||
gl_t *gl = data;
|
||||
gl_shader_deinit();
|
||||
|
||||
//if (!gl_check_error())
|
||||
// SSNES_WARN("Error happened before deinit!\n");
|
||||
|
||||
|
||||
//if (!gl_check_error())
|
||||
// SSNES_WARN("Error happened in deinit!\n");
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
if (gl->fbo_inited)
|
||||
@@ -1111,13 +1215,15 @@ static bool gl_xml_shader(void *data, const char *path)
|
||||
gl->render_to_tex = false;
|
||||
gl->fbo_pass = 0;
|
||||
|
||||
if (!gl_check_error())
|
||||
SSNES_WARN("Failed to deinit FBO properly!\n");
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
}
|
||||
#endif
|
||||
|
||||
gl_shader_deinit();
|
||||
|
||||
//if (!gl_check_error())
|
||||
// SSNES_WARN("Failed to deinit rendering path properly!\n");
|
||||
|
||||
if (!gl_glsl_init(path))
|
||||
return false;
|
||||
|
||||
@@ -1125,6 +1231,8 @@ static bool gl_xml_shader(void *data, const char *path)
|
||||
gl_init_fbo(gl, gl->tex_w, gl->tex_h);
|
||||
|
||||
// Apparently need to set viewport for passes when we aren't using FBOs.
|
||||
gl_shader_use(0);
|
||||
set_viewport(gl, gl->win_width, gl->win_height, false);
|
||||
gl_shader_use(1);
|
||||
set_viewport(gl, gl->win_width, gl->win_height, false);
|
||||
|
||||
|
||||
+16
-1
@@ -98,8 +98,23 @@ struct gl_fbo_scale
|
||||
bool valid;
|
||||
};
|
||||
|
||||
struct gl_tex_info
|
||||
{
|
||||
GLuint tex;
|
||||
float input_size[2];
|
||||
float tex_size[2];
|
||||
float coord[8];
|
||||
};
|
||||
|
||||
// Not legal to cast void* to fn-pointer. Need dirty hack to be compilant.
|
||||
// sizeof(void*) == sizeof(void (*)(void)) is asserted earlier.
|
||||
#define SDL_SYM_WRAP(sym, symbol) { \
|
||||
void *sym__ = SDL_GL_GetProcAddress(symbol); \
|
||||
memcpy(&(sym), &sym__, sizeof(void*)); \
|
||||
}
|
||||
|
||||
// Windows ... <_<
|
||||
#if defined(HAVE_XML) && defined(_WIN32)
|
||||
#if (defined(HAVE_XML) || defined(HAVE_CG)) && defined(_WIN32)
|
||||
extern PFNGLCLIENTACTIVETEXTUREPROC pglClientActiveTexture;
|
||||
extern PFNGLACTIVETEXTUREPROC pglActiveTexture;
|
||||
#else
|
||||
|
||||
+55
-14
@@ -27,35 +27,76 @@
|
||||
#include <stddef.h>
|
||||
#include "general.h"
|
||||
|
||||
#ifdef HAVE_IMLIB
|
||||
#ifdef HAVE_SDL_IMAGE
|
||||
|
||||
#include <Imlib2.h>
|
||||
#include "SDL_image.h"
|
||||
bool texture_image_load(const char *path, struct texture_image *out_img)
|
||||
{
|
||||
Imlib_Image img;
|
||||
img = imlib_load_image(path);
|
||||
SDL_Surface *img = IMG_Load(path);
|
||||
if (!img)
|
||||
return false;
|
||||
|
||||
imlib_context_set_image(img);
|
||||
|
||||
out_img->width = imlib_image_get_width();
|
||||
out_img->height = imlib_image_get_height();
|
||||
out_img->width = img->w;
|
||||
out_img->height = img->h;
|
||||
|
||||
size_t size = out_img->width * out_img->height * sizeof(uint32_t);
|
||||
out_img->pixels = malloc(size);
|
||||
if (!out_img->pixels)
|
||||
{
|
||||
imlib_free_image();
|
||||
SDL_FreeSurface(img);
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint32_t *read = imlib_image_get_data_for_reading_only();
|
||||
// Convert ARGB -> RGBA.
|
||||
for (unsigned i = 0; i < size / sizeof(uint32_t); i++)
|
||||
out_img->pixels[i] = (read[i] >> 24) | (read[i] << 8);
|
||||
const SDL_PixelFormat *fmt = img->format;
|
||||
|
||||
SSNES_LOG("SDL_image: %dx%d @ %d bpp\n", img->w, img->h, img->format->BitsPerPixel);
|
||||
if (img->format->BitsPerPixel == 32)
|
||||
{
|
||||
for (unsigned y = 0; y < img->h; y++)
|
||||
{
|
||||
uint32_t *dst = out_img->pixels + y * img->w;
|
||||
const uint32_t *src = (const uint32_t*)img->pixels + y * img->pitch / sizeof(uint32_t);
|
||||
|
||||
for (unsigned x = 0; x < img->w; x++)
|
||||
{
|
||||
uint32_t r = (src[x] & fmt->Rmask) >> fmt->Rshift;
|
||||
uint32_t g = (src[x] & fmt->Gmask) >> fmt->Gshift;
|
||||
uint32_t b = (src[x] & fmt->Bmask) >> fmt->Bshift;
|
||||
uint32_t a = (src[x] & fmt->Amask) >> fmt->Ashift;
|
||||
dst[x] = (r << 24) | (g << 16) | (b << 8) | a;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (img->format->BitsPerPixel == 24)
|
||||
{
|
||||
for (unsigned y = 0; y < img->h; y++)
|
||||
{
|
||||
uint32_t *dst = out_img->pixels + y * img->w;
|
||||
const uint8_t *src = (const uint8_t*)img->pixels + y * img->pitch;
|
||||
|
||||
for (unsigned x = 0; x < img->w; x++)
|
||||
{
|
||||
// Correct?
|
||||
uint32_t color = 0;
|
||||
color |= src[3 * x + 0] << 0;
|
||||
color |= src[3 * x + 1] << 8;
|
||||
color |= src[3 * x + 2] << 16;
|
||||
uint32_t r = (color & fmt->Rmask) >> fmt->Rshift;
|
||||
uint32_t g = (color & fmt->Gmask) >> fmt->Gshift;
|
||||
uint32_t b = (color & fmt->Bmask) >> fmt->Bshift;
|
||||
dst[x] = (r << 24) | (g << 16) | (b << 8) | 0xff;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_ERR("8-bit and 16-bit image support are not implemented.\n");
|
||||
SDL_FreeSurface(img);
|
||||
return false;
|
||||
}
|
||||
|
||||
SDL_FreeSurface(img);
|
||||
|
||||
imlib_free_image();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,288 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <Python.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdlib.h>
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "dynamic.h"
|
||||
#include "libsnes.hpp"
|
||||
#include "py_state.h"
|
||||
#include "general.h"
|
||||
#include "strl.h"
|
||||
|
||||
#define PY_READ_FUNC_DECL(RAMTYPE) py_read_##RAMTYPE
|
||||
#define PY_READ_FUNC(RAMTYPE) \
|
||||
static PyObject* PY_READ_FUNC_DECL(RAMTYPE) (PyObject *self, PyObject *args) \
|
||||
{ \
|
||||
(void)self; \
|
||||
\
|
||||
const uint8_t *data = psnes_get_memory_data(SNES_MEMORY_##RAMTYPE); \
|
||||
if (!data) \
|
||||
{ \
|
||||
Py_INCREF(Py_None); \
|
||||
return Py_None; \
|
||||
} \
|
||||
unsigned max = psnes_get_memory_size(SNES_MEMORY_##RAMTYPE); \
|
||||
\
|
||||
unsigned addr; \
|
||||
if (!PyArg_ParseTuple(args, "I", &addr)) \
|
||||
return NULL; \
|
||||
\
|
||||
if (addr >= max || addr < 0) \
|
||||
{ \
|
||||
Py_INCREF(Py_None); \
|
||||
return Py_None; \
|
||||
} \
|
||||
\
|
||||
return PyLong_FromLong((long)data[addr]); \
|
||||
}
|
||||
|
||||
PY_READ_FUNC(WRAM)
|
||||
PY_READ_FUNC(VRAM)
|
||||
PY_READ_FUNC(APURAM)
|
||||
PY_READ_FUNC(CGRAM)
|
||||
PY_READ_FUNC(OAM)
|
||||
|
||||
static PyObject* py_read_input(PyObject *self, PyObject *args)
|
||||
{
|
||||
(void)self;
|
||||
|
||||
if (!driver.input_data)
|
||||
return PyBool_FromLong(0);
|
||||
|
||||
unsigned player;
|
||||
unsigned key;
|
||||
if (!PyArg_ParseTuple(args, "II", &player, &key))
|
||||
return NULL;
|
||||
|
||||
if (player > MAX_PLAYERS || player < 1)
|
||||
return NULL;
|
||||
|
||||
const struct snes_keybind *binds[MAX_PLAYERS];
|
||||
for (int i = 0; i < MAX_PLAYERS; i++)
|
||||
binds[i] = g_settings.input.binds[i];
|
||||
|
||||
int16_t res = driver.input->input_state(driver.input_data,
|
||||
binds, player > 1,
|
||||
player > 2 ? SNES_DEVICE_MULTITAP : SNES_DEVICE_JOYPAD,
|
||||
player > 2 ? player - 2 : 0,
|
||||
key);
|
||||
|
||||
return PyBool_FromLong((long)res);
|
||||
}
|
||||
|
||||
static PyMethodDef SNESMethods[] = {
|
||||
{ "read_wram", PY_READ_FUNC_DECL(WRAM), METH_VARARGS, "Read WRAM from SNES." },
|
||||
{ "read_vram", PY_READ_FUNC_DECL(VRAM), METH_VARARGS, "Read VRAM from SNES." },
|
||||
{ "read_apuram", PY_READ_FUNC_DECL(APURAM), METH_VARARGS, "Read APURAM from SNES." },
|
||||
{ "read_cgram", PY_READ_FUNC_DECL(CGRAM), METH_VARARGS, "Read CGRAM from SNES." },
|
||||
{ "read_oam", PY_READ_FUNC_DECL(OAM), METH_VARARGS, "Read OAM from SNES." },
|
||||
{ "input", py_read_input, METH_VARARGS, "Read input state from SNES." },
|
||||
{ NULL, NULL, 0, NULL }
|
||||
};
|
||||
|
||||
static void py_set_attrs(PyObject *mod)
|
||||
{
|
||||
PyObject_SetAttrString(mod, "B", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_B));
|
||||
PyObject_SetAttrString(mod, "Y", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_Y));
|
||||
PyObject_SetAttrString(mod, "SELECT", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_SELECT));
|
||||
PyObject_SetAttrString(mod, "START", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_START));
|
||||
PyObject_SetAttrString(mod, "UP", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_UP));
|
||||
PyObject_SetAttrString(mod, "DOWN", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_DOWN));
|
||||
PyObject_SetAttrString(mod, "LEFT", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_LEFT));
|
||||
PyObject_SetAttrString(mod, "RIGHT", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_RIGHT));
|
||||
PyObject_SetAttrString(mod, "A", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_A));
|
||||
PyObject_SetAttrString(mod, "X", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_X));
|
||||
PyObject_SetAttrString(mod, "L", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_L));
|
||||
PyObject_SetAttrString(mod, "R", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_R));
|
||||
}
|
||||
|
||||
static PyModuleDef SNESModule = {
|
||||
PyModuleDef_HEAD_INIT, "snes", NULL, -1, SNESMethods,
|
||||
NULL, NULL, NULL, NULL
|
||||
};
|
||||
|
||||
static PyObject* PyInit_SNES(void)
|
||||
{
|
||||
PyObject *mod = PyModule_Create(&SNESModule);
|
||||
if (!mod)
|
||||
return NULL;
|
||||
|
||||
py_set_attrs(mod);
|
||||
return mod;
|
||||
}
|
||||
|
||||
struct py_state
|
||||
{
|
||||
PyObject *main;
|
||||
PyObject *dict;
|
||||
PyObject *inst;
|
||||
|
||||
bool warned_ret;
|
||||
bool warned_type;
|
||||
};
|
||||
|
||||
static char *dupe_newline(const char *str)
|
||||
{
|
||||
if (!str)
|
||||
return NULL;
|
||||
|
||||
unsigned size = strlen(str) + 2;
|
||||
char *ret = malloc(size);
|
||||
if (!ret)
|
||||
return NULL;
|
||||
|
||||
strlcpy(ret, str, size);
|
||||
ret[size - 2] = '\n';
|
||||
ret[size - 1] = '\0';
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Need to make sure that first-line indentation is 0. :(
|
||||
static char* align_program(const char *program)
|
||||
{
|
||||
char *prog = strdup(program);
|
||||
if (!prog)
|
||||
return NULL;
|
||||
|
||||
size_t prog_size = strlen(program) + 1;
|
||||
char *new_prog = calloc(1, prog_size);
|
||||
if (!new_prog)
|
||||
return NULL;
|
||||
|
||||
char *line = dupe_newline(strtok(prog, "\n"));
|
||||
if (!line)
|
||||
{
|
||||
free(prog);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
unsigned skip_chars = 0;
|
||||
while (isblank(line[skip_chars]) && line[skip_chars])
|
||||
skip_chars++;
|
||||
|
||||
while (line)
|
||||
{
|
||||
unsigned length = strlen(line);
|
||||
unsigned skip_len = skip_chars > length ? length : skip_chars;
|
||||
|
||||
strlcat(new_prog, line + skip_len, prog_size);
|
||||
|
||||
free(line);
|
||||
line = dupe_newline(strtok(NULL, "\n"));
|
||||
}
|
||||
|
||||
free(prog);
|
||||
|
||||
return new_prog;
|
||||
}
|
||||
|
||||
py_state_t *py_state_new(const char *script, bool is_file, const char *pyclass)
|
||||
{
|
||||
PyImport_AppendInittab("snes", &PyInit_SNES);
|
||||
Py_Initialize();
|
||||
|
||||
py_state_t *handle = calloc(1, sizeof(*handle));
|
||||
|
||||
handle->main = PyImport_AddModule("__main__");
|
||||
if (!handle->main)
|
||||
goto error;
|
||||
|
||||
if (is_file)
|
||||
{
|
||||
FILE *file = fopen(script, "r");
|
||||
if (!file)
|
||||
goto error;
|
||||
PyRun_SimpleFile(file, script);
|
||||
fclose(file);
|
||||
}
|
||||
else
|
||||
{
|
||||
char *script_ = align_program(script);
|
||||
if (script_)
|
||||
{
|
||||
PyRun_SimpleString(script_);
|
||||
free(script_);
|
||||
}
|
||||
}
|
||||
|
||||
handle->dict = PyModule_GetDict(handle->main);
|
||||
if (!handle->dict)
|
||||
goto error;
|
||||
|
||||
PyObject *hook = PyDict_GetItemString(handle->dict, pyclass);
|
||||
if (!hook)
|
||||
goto error;
|
||||
|
||||
handle->inst = PyObject_CallFunction(hook, NULL);
|
||||
if (!handle->inst)
|
||||
goto error;
|
||||
|
||||
return handle;
|
||||
|
||||
error:
|
||||
PyErr_Print();
|
||||
py_state_free(handle);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void py_state_free(py_state_t *handle)
|
||||
{
|
||||
if (handle)
|
||||
{
|
||||
if (handle->main)
|
||||
Py_DECREF(handle->main);
|
||||
if (handle->dict)
|
||||
Py_DECREF(handle->dict);
|
||||
if (handle->inst)
|
||||
Py_DECREF(handle->inst);
|
||||
|
||||
free(handle);
|
||||
}
|
||||
|
||||
Py_Finalize();
|
||||
}
|
||||
|
||||
int py_state_get(py_state_t *handle, const char *id,
|
||||
unsigned frame_count)
|
||||
{
|
||||
PyObject *ret = PyObject_CallMethod(handle->inst, (char*)id, (char*)"I", frame_count);
|
||||
if (!ret)
|
||||
{
|
||||
if (!handle->warned_ret)
|
||||
SSNES_WARN("Didn't get return value from script! Bug?\n");
|
||||
handle->warned_ret = true;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int retval = 0;
|
||||
if (PyLong_Check(ret))
|
||||
retval = (int)PyLong_AsLong(ret);
|
||||
else
|
||||
{
|
||||
if (!handle->warned_type)
|
||||
SSNES_WARN("Didn't get long compatible value from script! Bug?\n");
|
||||
handle->warned_type = true;
|
||||
}
|
||||
|
||||
Py_DECREF(ret);
|
||||
return retval;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __SSNES_PY_STATE_H
|
||||
#define __SSNES_PY_STATE_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
typedef struct py_state py_state_t;
|
||||
|
||||
py_state_t *py_state_new(const char *program, bool is_file, const char *pyclass);
|
||||
void py_state_free(py_state_t *handle);
|
||||
|
||||
int py_state_get(py_state_t *handle,
|
||||
const char *id, unsigned frame_count);
|
||||
|
||||
#endif
|
||||
@@ -92,6 +92,9 @@ static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font
|
||||
static void sdl_render_msg_15(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
|
||||
{
|
||||
#ifdef HAVE_FREETYPE
|
||||
if (!vid->font)
|
||||
return;
|
||||
|
||||
struct font_output_list out;
|
||||
font_renderer_msg(vid->font, msg, &out);
|
||||
struct font_output *head = out.head;
|
||||
@@ -150,6 +153,9 @@ static void sdl_render_msg_15(sdl_video_t *vid, SDL_Surface *buffer, const char
|
||||
static void sdl_render_msg_32(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
|
||||
{
|
||||
#ifdef HAVE_FREETYPE
|
||||
if (!vid->font)
|
||||
return;
|
||||
|
||||
struct font_output_list out;
|
||||
font_renderer_msg(vid->font, msg, &out);
|
||||
struct font_output *head = out.head;
|
||||
@@ -264,7 +270,6 @@ static void* sdl_gfx_init(const video_info_t *video, const input_driver_t **inpu
|
||||
sdl_input_t *sdl_input = input_sdl.init();
|
||||
if (sdl_input)
|
||||
{
|
||||
sdl_input->quitting = &vid->quitting;
|
||||
*input = &input_sdl;
|
||||
*input_data = sdl_input;
|
||||
}
|
||||
@@ -287,7 +292,7 @@ static void* sdl_gfx_init(const video_info_t *video, const input_driver_t **inpu
|
||||
vid->convert_15_func = convert_15bit_15bit_shift;
|
||||
}
|
||||
|
||||
if (fmt->Rshift == 24 && fmt->Gshift == 16 && fmt->Bshift == 8)
|
||||
if (fmt->Rshift == 16 && fmt->Gshift == 8 && fmt->Bshift == 0)
|
||||
{
|
||||
SSNES_LOG("SDL: 32-bit format matches. Fast blit.\n");
|
||||
vid->convert_32_func = convert_32bit_32bit_direct;
|
||||
@@ -307,9 +312,9 @@ error:
|
||||
|
||||
static inline uint16_t conv_pixel_32_15(uint32_t pix, const SDL_PixelFormat *fmt)
|
||||
{
|
||||
uint16_t r = ((pix & 0xf8000000) >> 27) << fmt->Rshift;
|
||||
uint16_t g = ((pix & 0x00f80000) >> 19) << fmt->Gshift;
|
||||
uint16_t b = ((pix & 0x0000f800) >> 11) << fmt->Bshift;
|
||||
uint16_t r = ((pix & 0x00f80000) >> 19) << fmt->Rshift;
|
||||
uint16_t g = ((pix & 0x0000f800) >> 11) << fmt->Gshift;
|
||||
uint16_t b = ((pix & 0x000000f8) >> 3) << fmt->Bshift;
|
||||
return r | g | b;
|
||||
}
|
||||
|
||||
@@ -393,17 +398,35 @@ static void convert_32bit_32bit_shift(uint32_t *out, unsigned outpitch, const ui
|
||||
for (unsigned x = 0; x < width; x++)
|
||||
{
|
||||
uint32_t color = src[x];
|
||||
uint32_t r = ((color >> 24) & 0xff) << fmt->Rshift;
|
||||
uint32_t g = ((color >> 16) & 0xff) << fmt->Gshift;
|
||||
uint32_t b = ((color >> 8) & 0xff) << fmt->Bshift;
|
||||
uint32_t r = ((color >> 16) & 0xff) << fmt->Rshift;
|
||||
uint32_t g = ((color >> 8) & 0xff) << fmt->Gshift;
|
||||
uint32_t b = ((color >> 0) & 0xff) << fmt->Bshift;
|
||||
dest[x] = r | g | b;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void check_window(sdl_video_t *vid)
|
||||
{
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_QUIT:
|
||||
vid->quitting = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool sdl_gfx_frame(void *data, const void* frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
|
||||
{
|
||||
sdl_video_t *vid = data;
|
||||
check_window(vid);
|
||||
|
||||
if (SDL_MUSTLOCK(vid->buffer))
|
||||
SDL_LockSurface(vid->buffer);
|
||||
|
||||
+809
-65
@@ -20,6 +20,16 @@
|
||||
#include <Cg/cgGL.h>
|
||||
#include "general.h"
|
||||
#include <string.h>
|
||||
#include "strl.h"
|
||||
#include "conf/config_file.h"
|
||||
#include "image.h"
|
||||
#include "dynamic.h"
|
||||
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
#include "snes_state.h"
|
||||
#endif
|
||||
|
||||
//#define SSNES_CG_DEBUG
|
||||
|
||||
// Used when we call deactivate() since just unbinding the program didn't seem to work... :(
|
||||
static const char* stock_cg_program =
|
||||
@@ -33,7 +43,7 @@ static const char* stock_cg_program =
|
||||
""
|
||||
" out float4 oPosition : POSITION,"
|
||||
" out float4 oColor : COLOR,"
|
||||
" out float2 otexCoord : TEXCOORD"
|
||||
" out float2 otexCoord : TEXCOORD0"
|
||||
")"
|
||||
"{"
|
||||
" oPosition = mul(modelViewProj, position);"
|
||||
@@ -41,21 +51,51 @@ static const char* stock_cg_program =
|
||||
" otexCoord = texCoord;"
|
||||
"}"
|
||||
""
|
||||
""
|
||||
"struct output "
|
||||
"float4 main_fragment(float2 tex : TEXCOORD0, uniform sampler2D s0 : TEXUNIT0) : COLOR"
|
||||
"{"
|
||||
" float4 color : COLOR;"
|
||||
"};"
|
||||
""
|
||||
"output main_fragment(float2 texCoord : TEXCOORD0, uniform sampler2D decal : TEXUNIT0) "
|
||||
"{"
|
||||
" output OUT;"
|
||||
" OUT.color = tex2D(decal, texCoord);"
|
||||
" return OUT;"
|
||||
" return tex2D(s0, tex);"
|
||||
"}";
|
||||
|
||||
#ifdef SSNES_CG_DEBUG
|
||||
static void cg_error_handler(CGcontext ctx, CGerror error, void *data)
|
||||
{
|
||||
(void)ctx;
|
||||
(void)data;
|
||||
|
||||
switch (error)
|
||||
{
|
||||
case CG_INVALID_PARAM_HANDLE_ERROR:
|
||||
SSNES_ERR("Invalid param handle.\n");
|
||||
break;
|
||||
|
||||
case CG_INVALID_PARAMETER_ERROR:
|
||||
SSNES_ERR("Invalid parameter.\n");
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
SSNES_ERR("CG error!: \"%s\".\n", cgGetErrorString(error));
|
||||
}
|
||||
#endif
|
||||
|
||||
static CGcontext cgCtx;
|
||||
|
||||
struct cg_fbo_params
|
||||
{
|
||||
CGparameter vid_size_f;
|
||||
CGparameter tex_size_f;
|
||||
CGparameter vid_size_v;
|
||||
CGparameter tex_size_v;
|
||||
CGparameter tex;
|
||||
CGparameter coord;
|
||||
};
|
||||
|
||||
#define MAX_SHADERS 16
|
||||
#define MAX_TEXTURES 8
|
||||
#define MAX_VARIABLES 64
|
||||
|
||||
struct cg_program
|
||||
{
|
||||
CGprogram vprg;
|
||||
@@ -69,69 +109,170 @@ struct cg_program
|
||||
CGparameter out_size_v;
|
||||
CGparameter frame_cnt_v;
|
||||
CGparameter mvp;
|
||||
|
||||
struct cg_fbo_params fbo[MAX_SHADERS];
|
||||
struct cg_fbo_params orig;
|
||||
};
|
||||
|
||||
static struct cg_program prg[3];
|
||||
#define FILTER_UNSPEC 0
|
||||
#define FILTER_LINEAR 1
|
||||
#define FILTER_NEAREST 2
|
||||
|
||||
static struct cg_program prg[MAX_SHADERS];
|
||||
static bool cg_active = false;
|
||||
static CGprofile cgVProf, cgFProf;
|
||||
static unsigned active_index = 0;
|
||||
static unsigned cg_shader_num = 0;
|
||||
static struct gl_fbo_scale cg_scale[MAX_SHADERS];
|
||||
static unsigned fbo_smooth[MAX_SHADERS];
|
||||
|
||||
static unsigned lut_textures[MAX_TEXTURES];
|
||||
static unsigned lut_textures_num = 0;
|
||||
static char lut_textures_uniform[MAX_TEXTURES][64];
|
||||
|
||||
static snes_tracker_t *snes_tracker = NULL;
|
||||
|
||||
void gl_cg_set_proj_matrix(void)
|
||||
{
|
||||
if (cg_active)
|
||||
if (cg_active && prg[active_index].mvp)
|
||||
cgGLSetStateMatrixParameter(prg[active_index].mvp, CG_GL_MODELVIEW_PROJECTION_MATRIX, CG_GL_MATRIX_IDENTITY);
|
||||
}
|
||||
|
||||
#define set_param_2f(param, x, y) \
|
||||
if (param) cgGLSetParameter2f(param, x, y)
|
||||
#define set_param_1f(param, x) \
|
||||
if (param) cgGLSetParameter1f(param, x)
|
||||
|
||||
void gl_cg_set_params(unsigned width, unsigned height,
|
||||
unsigned tex_width, unsigned tex_height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count)
|
||||
unsigned frame_count,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *fbo_info,
|
||||
unsigned fbo_info_cnt)
|
||||
{
|
||||
if (cg_active)
|
||||
if (cg_active && active_index > 0)
|
||||
{
|
||||
cgGLSetParameter2f(prg[active_index].vid_size_f, width, height);
|
||||
cgGLSetParameter2f(prg[active_index].tex_size_f, tex_width, tex_height);
|
||||
cgGLSetParameter2f(prg[active_index].out_size_f, out_width, out_height);
|
||||
cgGLSetParameter1f(prg[active_index].frame_cnt_f, (float)frame_count);
|
||||
// Set frame.
|
||||
set_param_2f(prg[active_index].vid_size_f, width, height);
|
||||
set_param_2f(prg[active_index].tex_size_f, tex_width, tex_height);
|
||||
set_param_2f(prg[active_index].out_size_f, out_width, out_height);
|
||||
set_param_1f(prg[active_index].frame_cnt_f, (float)frame_count);
|
||||
|
||||
cgGLSetParameter2f(prg[active_index].vid_size_v, width, height);
|
||||
cgGLSetParameter2f(prg[active_index].tex_size_v, tex_width, tex_height);
|
||||
cgGLSetParameter2f(prg[active_index].out_size_v, out_width, out_height);
|
||||
cgGLSetParameter1f(prg[active_index].frame_cnt_v, (float)frame_count);
|
||||
set_param_2f(prg[active_index].vid_size_v, width, height);
|
||||
set_param_2f(prg[active_index].tex_size_v, tex_width, tex_height);
|
||||
set_param_2f(prg[active_index].out_size_v, out_width, out_height);
|
||||
set_param_1f(prg[active_index].frame_cnt_v, (float)frame_count);
|
||||
|
||||
// Set orig texture.
|
||||
CGparameter param = prg[active_index].orig.tex;
|
||||
if (param)
|
||||
{
|
||||
cgGLSetTextureParameter(param, info->tex);
|
||||
//fprintf(stderr, "ORIGtex = (%d) %d\n", cgGLGetTextureParameter(param), cgGLGetTextureEnum(param) - GL_TEXTURE0);
|
||||
cgGLEnableTextureParameter(param);
|
||||
}
|
||||
|
||||
set_param_2f(prg[active_index].orig.vid_size_v, info->input_size[0], info->input_size[1]);
|
||||
set_param_2f(prg[active_index].orig.vid_size_f, info->input_size[0], info->input_size[1]);
|
||||
set_param_2f(prg[active_index].orig.tex_size_v, info->tex_size[0], info->tex_size[1]);
|
||||
set_param_2f(prg[active_index].orig.tex_size_f, info->tex_size[0], info->tex_size[1]);
|
||||
if (prg[active_index].orig.coord)
|
||||
{
|
||||
cgGLSetParameterPointer(prg[active_index].orig.coord, 2, GL_FLOAT, 0, info->coord);
|
||||
cgGLEnableClientState(prg[active_index].orig.coord);
|
||||
}
|
||||
|
||||
// Set lookup textures.
|
||||
for (unsigned i = 0; i < lut_textures_num; i++)
|
||||
{
|
||||
CGparameter param = cgGetNamedParameter(prg[active_index].fprg, lut_textures_uniform[i]);
|
||||
if (param)
|
||||
{
|
||||
cgGLSetTextureParameter(param, lut_textures[i]);
|
||||
cgGLEnableTextureParameter(param);
|
||||
//fprintf(stderr, "LUTtex = (%d) %d\n", cgGLGetTextureParameter(param), cgGLGetTextureEnum(param) - GL_TEXTURE0);
|
||||
}
|
||||
}
|
||||
|
||||
// Set FBO textures.
|
||||
if (active_index > 2)
|
||||
{
|
||||
for (unsigned i = 0; i < fbo_info_cnt; i++)
|
||||
{
|
||||
if (prg[active_index].fbo[i].tex)
|
||||
{
|
||||
cgGLSetTextureParameter(prg[active_index].fbo[i].tex, fbo_info[i].tex);
|
||||
cgGLEnableTextureParameter(prg[active_index].fbo[i].tex);
|
||||
}
|
||||
|
||||
set_param_2f(prg[active_index].fbo[i].vid_size_v,
|
||||
fbo_info[i].input_size[0], fbo_info[i].input_size[1]);
|
||||
set_param_2f(prg[active_index].fbo[i].vid_size_f,
|
||||
fbo_info[i].input_size[0], fbo_info[i].input_size[1]);
|
||||
|
||||
set_param_2f(prg[active_index].fbo[i].tex_size_v,
|
||||
fbo_info[i].tex_size[0], fbo_info[i].tex_size[1]);
|
||||
set_param_2f(prg[active_index].fbo[i].tex_size_f,
|
||||
fbo_info[i].tex_size[0], fbo_info[i].tex_size[1]);
|
||||
|
||||
if (prg[active_index].fbo[i].coord)
|
||||
{
|
||||
cgGLSetParameterPointer(prg[active_index].fbo[i].coord, 2, GL_FLOAT, 0, fbo_info[i].coord);
|
||||
cgGLEnableClientState(prg[active_index].fbo[i].coord);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Set state parameters
|
||||
if (snes_tracker)
|
||||
{
|
||||
static struct snes_tracker_uniform info[MAX_VARIABLES];
|
||||
static unsigned cnt = 0;
|
||||
|
||||
if (active_index == 1)
|
||||
cnt = snes_get_uniform(snes_tracker, info, MAX_VARIABLES, frame_count);
|
||||
|
||||
for (unsigned i = 0; i < cnt; i++)
|
||||
{
|
||||
CGparameter param_v = cgGetNamedParameter(prg[active_index].vprg, info[i].id);
|
||||
CGparameter param_f = cgGetNamedParameter(prg[active_index].fprg, info[i].id);
|
||||
set_param_1f(param_v, info[i].value);
|
||||
set_param_1f(param_f, info[i].value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void gl_cg_deinit(void)
|
||||
{
|
||||
if (cg_active)
|
||||
cgDestroyContext(cgCtx);
|
||||
if (!cg_active)
|
||||
return;
|
||||
|
||||
cg_active = false;
|
||||
cg_shader_num = 0;
|
||||
memset(prg, 0, sizeof(prg));
|
||||
memset(cg_scale, 0, sizeof(cg_scale));
|
||||
memset(fbo_smooth, 0, sizeof(fbo_smooth));
|
||||
|
||||
glDeleteTextures(lut_textures_num, lut_textures);
|
||||
lut_textures_num = 0;
|
||||
|
||||
if (snes_tracker)
|
||||
{
|
||||
snes_tracker_free(snes_tracker);
|
||||
snes_tracker = NULL;
|
||||
}
|
||||
|
||||
cgDestroyContext(cgCtx);
|
||||
}
|
||||
|
||||
bool gl_cg_init(const char *path)
|
||||
static bool load_plain(const char *path)
|
||||
{
|
||||
SSNES_LOG("Loading Cg file: %s\n", path);
|
||||
if (strlen(g_settings.video.second_pass_shader) > 0)
|
||||
SSNES_LOG("Loading 2nd pass: %s\n", g_settings.video.second_pass_shader);
|
||||
|
||||
cgCtx = cgCreateContext();
|
||||
if (cgCtx == NULL)
|
||||
{
|
||||
SSNES_ERR("Failed to create Cg context\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
cgFProf = cgGLGetLatestProfile(CG_GL_FRAGMENT);
|
||||
cgVProf = cgGLGetLatestProfile(CG_GL_VERTEX);
|
||||
if (cgFProf == CG_PROFILE_UNKNOWN || cgVProf == CG_PROFILE_UNKNOWN)
|
||||
{
|
||||
SSNES_ERR("Invalid profile type\n");
|
||||
return false;
|
||||
}
|
||||
cgGLSetOptimalOptions(cgFProf);
|
||||
cgGLSetOptimalOptions(cgVProf);
|
||||
|
||||
|
||||
prg[0].fprg = cgCreateProgram(cgCtx, CG_SOURCE, stock_cg_program, cgFProf, "main_fragment", 0);
|
||||
prg[0].vprg = cgCreateProgram(cgCtx, CG_SOURCE, stock_cg_program, cgVProf, "main_vertex", 0);
|
||||
|
||||
@@ -142,13 +283,17 @@ bool gl_cg_init(const char *path)
|
||||
{
|
||||
prg[2].fprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, g_settings.video.second_pass_shader, cgFProf, "main_fragment", 0);
|
||||
prg[2].vprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, g_settings.video.second_pass_shader, cgVProf, "main_vertex", 0);
|
||||
cg_shader_num = 2;
|
||||
}
|
||||
else
|
||||
prg[2] = prg[0];
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
if (prg[i].fprg == NULL || prg[i].vprg == NULL)
|
||||
prg[2] = prg[0];
|
||||
cg_shader_num = 1;
|
||||
}
|
||||
|
||||
for (int i = 0; i < cg_shader_num + 1; i++)
|
||||
{
|
||||
if (!prg[i].fprg || !prg[i].vprg)
|
||||
{
|
||||
CGerror err = cgGetError();
|
||||
SSNES_ERR("CG error: %s\n", cgGetErrorString(err));
|
||||
@@ -159,10 +304,581 @@ bool gl_cg_init(const char *path)
|
||||
cgGLLoadProgram(prg[i].vprg);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#define print_buf(buf, ...) snprintf(buf, sizeof(buf), __VA_ARGS__)
|
||||
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
static bool load_textures(const char *dir_path, config_file_t *conf)
|
||||
{
|
||||
char *textures;
|
||||
if (!config_get_string(conf, "textures", &textures)) // No textures here ...
|
||||
return true;
|
||||
|
||||
const char *id = strtok(textures, ";");;
|
||||
while (id && lut_textures_num < MAX_TEXTURES)
|
||||
{
|
||||
char *path;
|
||||
if (!config_get_string(conf, id, &path))
|
||||
{
|
||||
SSNES_ERR("Cannot find path to texture \"%s\" ...\n", id);
|
||||
goto error;
|
||||
}
|
||||
|
||||
char id_filter[64];
|
||||
print_buf(id_filter, "%s_linear", id);
|
||||
bool smooth;
|
||||
if (!config_get_bool(conf, id_filter, &smooth))
|
||||
smooth = true;
|
||||
|
||||
char image_path[512];
|
||||
print_buf(image_path, "%s%s", dir_path, path);
|
||||
|
||||
SSNES_LOG("Loading image from: \"%s\".\n", image_path);
|
||||
struct texture_image img;
|
||||
if (!texture_image_load(image_path, &img))
|
||||
{
|
||||
SSNES_ERR("Failed to load picture ...\n");
|
||||
free(path);
|
||||
goto error;
|
||||
}
|
||||
|
||||
strlcpy(lut_textures_uniform[lut_textures_num], id, sizeof(lut_textures_uniform[lut_textures_num]));
|
||||
|
||||
glGenTextures(1, &lut_textures[lut_textures_num]);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, lut_textures[lut_textures_num]);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, smooth ? GL_LINEAR : GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, smooth ? GL_LINEAR : GL_NEAREST);
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, img.width);
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0, GL_RGBA, img.width, img.height, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, img.pixels);
|
||||
|
||||
lut_textures_num++;
|
||||
|
||||
free(img.pixels);
|
||||
free(path);
|
||||
|
||||
id = strtok(NULL, ";");;
|
||||
}
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
free(textures);
|
||||
return true;
|
||||
|
||||
error:
|
||||
if (textures)
|
||||
free(textures);
|
||||
|
||||
pglActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool load_imports(const char *dir_path, config_file_t *conf)
|
||||
{
|
||||
char *imports = NULL;
|
||||
|
||||
if (!config_get_string(conf, "imports", &imports))
|
||||
return true;
|
||||
|
||||
struct snes_tracker_uniform_info info[MAX_VARIABLES];
|
||||
unsigned info_cnt = 0;
|
||||
|
||||
const char *id = strtok(imports, ";");
|
||||
while (id && info_cnt < MAX_VARIABLES)
|
||||
{
|
||||
char semantic_buf[64];
|
||||
char wram_buf[64];
|
||||
char input_slot_buf[64];
|
||||
char apuram_buf[64];
|
||||
char oam_buf[64];
|
||||
char cgram_buf[64];
|
||||
char vram_buf[64];
|
||||
char mask_buf[64];
|
||||
|
||||
print_buf(semantic_buf, "%s_semantic", id);
|
||||
print_buf(wram_buf, "%s_wram", id);
|
||||
print_buf(input_slot_buf, "%s_input_slot", id);
|
||||
print_buf(apuram_buf, "%s_apuram", id);
|
||||
print_buf(oam_buf, "%s_oam", id);
|
||||
print_buf(cgram_buf, "%s_cgram", id);
|
||||
print_buf(vram_buf, "%s_vram", id);
|
||||
print_buf(mask_buf, "%s_mask", id);
|
||||
|
||||
char *semantic = NULL;
|
||||
|
||||
config_get_string(conf, semantic_buf, &semantic);
|
||||
|
||||
if (!semantic)
|
||||
{
|
||||
SSNES_ERR("No semantic for import variable.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
enum snes_tracker_type tracker_type;
|
||||
enum snes_ram_type ram_type = SNES_MEMORY_WRAM;
|
||||
|
||||
if (strcmp(semantic, "capture") == 0)
|
||||
tracker_type = SSNES_STATE_CAPTURE;
|
||||
else if (strcmp(semantic, "transition") == 0)
|
||||
tracker_type = SSNES_STATE_TRANSITION;
|
||||
else if (strcmp(semantic, "transition_count") == 0)
|
||||
tracker_type = SSNES_STATE_TRANSITION_COUNT;
|
||||
else if (strcmp(semantic, "capture_previous") == 0)
|
||||
tracker_type = SSNES_STATE_CAPTURE_PREV;
|
||||
else if (strcmp(semantic, "transition_previous") == 0)
|
||||
tracker_type = SSNES_STATE_TRANSITION_PREV;
|
||||
#ifdef HAVE_PYTHON
|
||||
else if (strcmp(semantic, "python") == 0)
|
||||
tracker_type = SSNES_STATE_PYTHON;
|
||||
#endif
|
||||
else
|
||||
{
|
||||
SSNES_ERR("Invalid semantic.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
unsigned addr = 0;
|
||||
#ifdef HAVE_PYTHON
|
||||
if (tracker_type != SSNES_STATE_PYTHON)
|
||||
{
|
||||
#endif
|
||||
unsigned input_slot = 0;
|
||||
if (config_get_hex(conf, input_slot_buf, &input_slot))
|
||||
{
|
||||
switch (input_slot)
|
||||
{
|
||||
case 1:
|
||||
ram_type = SSNES_STATE_INPUT_SLOT1;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
ram_type = SSNES_STATE_INPUT_SLOT2;
|
||||
break;
|
||||
|
||||
default:
|
||||
SSNES_ERR("Invalid input slot for import.\n");
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
else if (config_get_hex(conf, wram_buf, &addr))
|
||||
ram_type = SSNES_STATE_WRAM;
|
||||
else if (config_get_hex(conf, apuram_buf, &addr))
|
||||
ram_type = SSNES_STATE_APURAM;
|
||||
else if (config_get_hex(conf, oam_buf, &addr))
|
||||
ram_type = SSNES_STATE_OAM;
|
||||
else if (config_get_hex(conf, cgram_buf, &addr))
|
||||
ram_type = SSNES_STATE_CGRAM;
|
||||
else if (config_get_hex(conf, vram_buf, &addr))
|
||||
ram_type = SSNES_STATE_VRAM;
|
||||
else
|
||||
{
|
||||
SSNES_ERR("No address assigned to semantic.\n");
|
||||
goto error;
|
||||
}
|
||||
#ifdef HAVE_PYTHON
|
||||
}
|
||||
#endif
|
||||
|
||||
int memtype = 0;
|
||||
switch (ram_type)
|
||||
{
|
||||
case SSNES_STATE_WRAM:
|
||||
memtype = SNES_MEMORY_WRAM;
|
||||
break;
|
||||
case SSNES_STATE_APURAM:
|
||||
memtype = SNES_MEMORY_APURAM;
|
||||
break;
|
||||
case SSNES_STATE_VRAM:
|
||||
memtype = SNES_MEMORY_VRAM;
|
||||
break;
|
||||
case SSNES_STATE_OAM:
|
||||
memtype = SNES_MEMORY_OAM;
|
||||
break;
|
||||
case SSNES_STATE_CGRAM:
|
||||
memtype = SNES_MEMORY_CGRAM;
|
||||
break;
|
||||
|
||||
default:
|
||||
memtype = SNES_MEMORY_WRAM;
|
||||
}
|
||||
|
||||
if (addr >= psnes_get_memory_size(memtype))
|
||||
{
|
||||
SSNES_ERR("Address out of bounds.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
unsigned bitmask = 0;
|
||||
if (!config_get_hex(conf, mask_buf, &bitmask))
|
||||
bitmask = 0;
|
||||
|
||||
strlcpy(info[info_cnt].id, id, sizeof(info[info_cnt].id));
|
||||
info[info_cnt].addr = addr;
|
||||
info[info_cnt].type = tracker_type;
|
||||
info[info_cnt].ram_type = ram_type;
|
||||
info[info_cnt].mask = bitmask;
|
||||
|
||||
info_cnt++;
|
||||
free(semantic);
|
||||
|
||||
id = strtok(NULL, ";");
|
||||
}
|
||||
|
||||
struct snes_tracker_info tracker_info = {
|
||||
.wram = psnes_get_memory_data(SNES_MEMORY_WRAM),
|
||||
.vram = psnes_get_memory_data(SNES_MEMORY_VRAM),
|
||||
.cgram = psnes_get_memory_data(SNES_MEMORY_CGRAM),
|
||||
.oam = psnes_get_memory_data(SNES_MEMORY_OAM),
|
||||
.apuram = psnes_get_memory_data(SNES_MEMORY_APURAM),
|
||||
.info = info,
|
||||
.info_elem = info_cnt
|
||||
};
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
char script_path[128];
|
||||
char *script = NULL;
|
||||
char *script_class = NULL;
|
||||
if (config_get_string(conf, "import_script", &script))
|
||||
{
|
||||
strlcpy(script_path, dir_path, sizeof(script_path));
|
||||
strlcat(script_path, script, sizeof(script_path));
|
||||
|
||||
tracker_info.script = script_path;
|
||||
}
|
||||
if (config_get_string(conf, "import_script_class", &script_class))
|
||||
tracker_info.script_class = script_class;
|
||||
|
||||
tracker_info.script_is_file = true;
|
||||
#endif
|
||||
|
||||
snes_tracker = snes_tracker_init(&tracker_info);
|
||||
if (!snes_tracker)
|
||||
SSNES_WARN("Failed to init SNES tracker.\n");
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
if (script)
|
||||
free(script);
|
||||
if (script_class)
|
||||
free(script_class);
|
||||
#endif
|
||||
|
||||
free(imports);
|
||||
|
||||
return true;
|
||||
|
||||
error:
|
||||
free(imports);
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
static bool load_preset(const char *path)
|
||||
{
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
// Create passthrough shader.
|
||||
prg[0].fprg = cgCreateProgram(cgCtx, CG_SOURCE, stock_cg_program, cgFProf, "main_fragment", 0);
|
||||
prg[0].vprg = cgCreateProgram(cgCtx, CG_SOURCE, stock_cg_program, cgVProf, "main_vertex", 0);
|
||||
if (!prg[0].fprg || !prg[0].vprg)
|
||||
{
|
||||
SSNES_ERR("Failed to compile passthrough shader, is something wrong with your environment?\n");
|
||||
return false;
|
||||
}
|
||||
cgGLLoadProgram(prg[0].fprg);
|
||||
cgGLLoadProgram(prg[0].vprg);
|
||||
|
||||
SSNES_LOG("Loading Cg meta-shader: %s\n", path);
|
||||
config_file_t *conf = config_file_new(path);
|
||||
if (!conf)
|
||||
{
|
||||
SSNES_ERR("Failed to load preset.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
int shaders;
|
||||
if (!config_get_int(conf, "shaders", &shaders))
|
||||
{
|
||||
SSNES_ERR("Cannot find \"shaders\" param.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (shaders < 1)
|
||||
{
|
||||
SSNES_ERR("Need to define at least 1 shader!\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
cg_shader_num = shaders;
|
||||
if (shaders > MAX_SHADERS - 2)
|
||||
{
|
||||
SSNES_WARN("Too many shaders ... Capping shader amount to %d.\n", MAX_SHADERS - 2);
|
||||
cg_shader_num = shaders = MAX_SHADERS - 2;
|
||||
}
|
||||
// If we aren't using last pass non-FBO shader,
|
||||
// this shader will be assumed to be "fixed-function".
|
||||
// Just use prg[0] for that pass, which will be
|
||||
// pass-through.
|
||||
prg[shaders + 1] = prg[0];
|
||||
|
||||
// Check filter params.
|
||||
for (unsigned i = 0; i < shaders; i++)
|
||||
{
|
||||
bool smooth;
|
||||
char filter_name_buf[64];
|
||||
print_buf(filter_name_buf, "filter_linear%u", i);
|
||||
if (config_get_bool(conf, filter_name_buf, &smooth))
|
||||
fbo_smooth[i + 1] = smooth ? FILTER_LINEAR : FILTER_NEAREST;
|
||||
}
|
||||
|
||||
// Bigass for-loop ftw. Check scaling params.
|
||||
for (unsigned i = 0; i < shaders; i++)
|
||||
{
|
||||
char *scale_type = NULL;
|
||||
char *scale_type_x = NULL;
|
||||
char *scale_type_y = NULL;
|
||||
bool has_scale_type;
|
||||
bool has_scale_type_x;
|
||||
bool has_scale_type_y;
|
||||
|
||||
char scale_name_buf[64];
|
||||
print_buf(scale_name_buf, "scale_type%u", i);
|
||||
has_scale_type = config_get_string(conf, scale_name_buf, &scale_type);
|
||||
print_buf(scale_name_buf, "scale_type_x%u", i);
|
||||
has_scale_type_x = config_get_string(conf, scale_name_buf, &scale_type_x);
|
||||
print_buf(scale_name_buf, "scale_type_y%u", i);
|
||||
has_scale_type_y = config_get_string(conf, scale_name_buf, &scale_type_y);
|
||||
|
||||
if (!has_scale_type && !has_scale_type_x && !has_scale_type_y)
|
||||
continue;
|
||||
|
||||
if (has_scale_type)
|
||||
{
|
||||
if (scale_type_x)
|
||||
free(scale_type_x);
|
||||
if (scale_type_y)
|
||||
free(scale_type_y);
|
||||
|
||||
scale_type_x = strdup(scale_type);
|
||||
scale_type_y = strdup(scale_type);
|
||||
free(scale_type);
|
||||
}
|
||||
|
||||
char attr_name_buf[64];
|
||||
double fattr;
|
||||
int iattr;
|
||||
struct gl_fbo_scale *scale = &cg_scale[i + 1]; // Shader 0 is passthrough shader. Start at 1.
|
||||
|
||||
scale->valid = true;
|
||||
scale->type_x = SSNES_SCALE_INPUT;
|
||||
scale->type_y = SSNES_SCALE_INPUT;
|
||||
scale->scale_x = 1.0;
|
||||
scale->scale_y = 1.0;
|
||||
scale->abs_x = 256;
|
||||
scale->abs_y = 224;
|
||||
|
||||
if (strcmp(scale_type_x, "source") == 0)
|
||||
scale->type_x = SSNES_SCALE_INPUT;
|
||||
else if (strcmp(scale_type_x, "viewport") == 0)
|
||||
scale->type_x = SSNES_SCALE_VIEWPORT;
|
||||
else if (strcmp(scale_type_x, "absolute") == 0)
|
||||
scale->type_x = SSNES_SCALE_ABSOLUTE;
|
||||
else
|
||||
{
|
||||
SSNES_ERR("Invalid attribute.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (strcmp(scale_type_y, "source") == 0)
|
||||
scale->type_y = SSNES_SCALE_INPUT;
|
||||
else if (strcmp(scale_type_y, "viewport") == 0)
|
||||
scale->type_y = SSNES_SCALE_VIEWPORT;
|
||||
else if (strcmp(scale_type_y, "absolute") == 0)
|
||||
scale->type_y = SSNES_SCALE_ABSOLUTE;
|
||||
else
|
||||
{
|
||||
SSNES_ERR("Invalid attribute.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (scale->type_x == SSNES_SCALE_ABSOLUTE)
|
||||
{
|
||||
print_buf(attr_name_buf, "scale%u", i);
|
||||
if (config_get_int(conf, attr_name_buf, &iattr))
|
||||
scale->abs_x = iattr;
|
||||
else
|
||||
{
|
||||
print_buf(attr_name_buf, "scale_x%u", i);
|
||||
if (config_get_int(conf, attr_name_buf, &iattr))
|
||||
scale->abs_x = iattr;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
print_buf(attr_name_buf, "scale%u", i);
|
||||
if (config_get_double(conf, attr_name_buf, &fattr))
|
||||
scale->scale_x = fattr;
|
||||
else
|
||||
{
|
||||
print_buf(attr_name_buf, "scale_x%u", i);
|
||||
if (config_get_double(conf, attr_name_buf, &fattr))
|
||||
scale->scale_x = fattr;
|
||||
}
|
||||
}
|
||||
|
||||
if (scale->type_y == SSNES_SCALE_ABSOLUTE)
|
||||
{
|
||||
print_buf(attr_name_buf, "scale%u", i);
|
||||
if (config_get_int(conf, attr_name_buf, &iattr))
|
||||
scale->abs_y = iattr;
|
||||
else
|
||||
{
|
||||
print_buf(attr_name_buf, "scale_y%u", i);
|
||||
if (config_get_int(conf, attr_name_buf, &iattr))
|
||||
scale->abs_y = iattr;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
print_buf(attr_name_buf, "scale%u", i);
|
||||
if (config_get_double(conf, attr_name_buf, &fattr))
|
||||
scale->scale_y = fattr;
|
||||
else
|
||||
{
|
||||
print_buf(attr_name_buf, "scale_y%u", i);
|
||||
if (config_get_double(conf, attr_name_buf, &fattr))
|
||||
scale->scale_y = fattr;
|
||||
}
|
||||
}
|
||||
|
||||
if (scale_type_x)
|
||||
free(scale_type_x);
|
||||
if (scale_type_y)
|
||||
free(scale_type_y);
|
||||
}
|
||||
|
||||
// Basedir.
|
||||
char dir_path[256];
|
||||
strlcpy(dir_path, path, sizeof(dir_path));
|
||||
char *ptr = strrchr(dir_path, '/');
|
||||
if (!ptr) ptr = strrchr(dir_path, '\\');
|
||||
if (ptr)
|
||||
ptr[1] = '\0';
|
||||
else // No directory.
|
||||
dir_path[0] = '\0';
|
||||
|
||||
// Finally load shaders :)
|
||||
for (unsigned i = 0; i < shaders; i++)
|
||||
{
|
||||
char *shader_path;
|
||||
char attr_buf[64];
|
||||
char path_buf[512];
|
||||
|
||||
print_buf(attr_buf, "shader%u", i);
|
||||
if (config_get_string(conf, attr_buf, &shader_path))
|
||||
{
|
||||
strlcpy(path_buf, dir_path, sizeof(path_buf));
|
||||
strlcat(path_buf, shader_path, sizeof(path_buf));
|
||||
free(shader_path);
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_ERR("Didn't find shader path in config ...\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
SSNES_LOG("Loading Cg shader: \"%s\".\n", path_buf);
|
||||
|
||||
struct cg_program *prog = &prg[i + 1];
|
||||
prog->fprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, path_buf, cgFProf, "main_fragment", 0);
|
||||
prog->vprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, path_buf, cgVProf, "main_vertex", 0);
|
||||
|
||||
if (!prog->fprg || !prog->vprg)
|
||||
{
|
||||
CGerror err = cgGetError();
|
||||
SSNES_ERR("CG error: %s\n", cgGetErrorString(err));
|
||||
goto error;
|
||||
}
|
||||
|
||||
cgGLLoadProgram(prog->fprg);
|
||||
cgGLLoadProgram(prog->vprg);
|
||||
}
|
||||
|
||||
if (!load_textures(dir_path, conf))
|
||||
{
|
||||
SSNES_ERR("Failed to load lookup textures ...\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (!load_imports(dir_path, conf))
|
||||
{
|
||||
SSNES_ERR("Failed to load imports ...\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
config_file_free(conf);
|
||||
return true;
|
||||
|
||||
error:
|
||||
if (conf)
|
||||
config_file_free(conf);
|
||||
return false;
|
||||
#else
|
||||
(void)path;
|
||||
SSNES_ERR("No config file support compiled in.\n");
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool gl_cg_init(const char *path)
|
||||
{
|
||||
cgCtx = cgCreateContext();
|
||||
if (cgCtx == NULL)
|
||||
{
|
||||
SSNES_ERR("Failed to create Cg context\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef SSNES_CG_DEBUG
|
||||
cgGLSetDebugMode(CG_TRUE);
|
||||
cgSetErrorHandler(cg_error_handler, NULL);
|
||||
#endif
|
||||
|
||||
cgFProf = cgGLGetLatestProfile(CG_GL_FRAGMENT);
|
||||
cgVProf = cgGLGetLatestProfile(CG_GL_VERTEX);
|
||||
if (cgFProf == CG_PROFILE_UNKNOWN || cgVProf == CG_PROFILE_UNKNOWN)
|
||||
{
|
||||
SSNES_ERR("Invalid profile type\n");
|
||||
return false;
|
||||
}
|
||||
cgGLSetOptimalOptions(cgFProf);
|
||||
cgGLSetOptimalOptions(cgVProf);
|
||||
cgGLEnableProfile(cgFProf);
|
||||
cgGLEnableProfile(cgVProf);
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
if (strstr(path, ".cgp"))
|
||||
{
|
||||
if (!load_preset(path))
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!load_plain(path))
|
||||
return false;
|
||||
}
|
||||
|
||||
prg[0].mvp = cgGetNamedParameter(prg[0].vprg, "modelViewProj");
|
||||
if (prg[0].mvp)
|
||||
cgGLSetStateMatrixParameter(prg[0].mvp, CG_GL_MODELVIEW_PROJECTION_MATRIX, CG_GL_MATRIX_IDENTITY);
|
||||
|
||||
for (unsigned i = 1; i < cg_shader_num + 1; i++)
|
||||
{
|
||||
cgGLBindProgram(prg[i].fprg);
|
||||
cgGLBindProgram(prg[i].vprg);
|
||||
@@ -174,9 +890,36 @@ bool gl_cg_init(const char *path)
|
||||
prg[i].vid_size_v = cgGetNamedParameter(prg[i].vprg, "IN.video_size");
|
||||
prg[i].tex_size_v = cgGetNamedParameter(prg[i].vprg, "IN.texture_size");
|
||||
prg[i].out_size_v = cgGetNamedParameter(prg[i].vprg, "IN.output_size");
|
||||
prg[i].frame_cnt_v = cgGetNamedParameter(prg[i].fprg, "IN.frame_count");
|
||||
prg[i].frame_cnt_v = cgGetNamedParameter(prg[i].vprg, "IN.frame_count");
|
||||
prg[i].mvp = cgGetNamedParameter(prg[i].vprg, "modelViewProj");
|
||||
cgGLSetStateMatrixParameter(prg[i].mvp, CG_GL_MODELVIEW_PROJECTION_MATRIX, CG_GL_MATRIX_IDENTITY);
|
||||
if (prg[i].mvp)
|
||||
cgGLSetStateMatrixParameter(prg[i].mvp, CG_GL_MODELVIEW_PROJECTION_MATRIX, CG_GL_MATRIX_IDENTITY);
|
||||
|
||||
prg[i].orig.tex = cgGetNamedParameter(prg[i].fprg, "ORIG.texture");
|
||||
prg[i].orig.vid_size_v = cgGetNamedParameter(prg[i].vprg, "ORIG.video_size");
|
||||
prg[i].orig.vid_size_f = cgGetNamedParameter(prg[i].fprg, "ORIG.video_size");
|
||||
prg[i].orig.tex_size_v = cgGetNamedParameter(prg[i].vprg, "ORIG.texture_size");
|
||||
prg[i].orig.tex_size_f = cgGetNamedParameter(prg[i].fprg, "ORIG.texture_size");
|
||||
prg[i].orig.coord = cgGetNamedParameter(prg[i].vprg, "ORIG.tex_coord");
|
||||
|
||||
for (unsigned j = 0; j < i - 1; j++)
|
||||
{
|
||||
char attr_buf[64];
|
||||
|
||||
snprintf(attr_buf, sizeof(attr_buf), "PASS%u.texture", j + 1);
|
||||
prg[i].fbo[j].tex = cgGetNamedParameter(prg[i].fprg, attr_buf);
|
||||
|
||||
snprintf(attr_buf, sizeof(attr_buf), "PASS%u.video_size", j + 1);
|
||||
prg[i].fbo[j].vid_size_v = cgGetNamedParameter(prg[i].vprg, attr_buf);
|
||||
prg[i].fbo[j].vid_size_f = cgGetNamedParameter(prg[i].fprg, attr_buf);
|
||||
|
||||
snprintf(attr_buf, sizeof(attr_buf), "PASS%u.texture_size", j + 1);
|
||||
prg[i].fbo[j].tex_size_v = cgGetNamedParameter(prg[i].vprg, attr_buf);
|
||||
prg[i].fbo[j].tex_size_f = cgGetNamedParameter(prg[i].fprg, attr_buf);
|
||||
|
||||
snprintf(attr_buf, sizeof(attr_buf), "PASS%u.tex_coord", j + 1);
|
||||
prg[i].fbo[j].coord = cgGetNamedParameter(prg[i].vprg, attr_buf);
|
||||
}
|
||||
}
|
||||
|
||||
cgGLBindProgram(prg[1].fprg);
|
||||
@@ -188,7 +931,7 @@ bool gl_cg_init(const char *path)
|
||||
|
||||
void gl_cg_use(unsigned index)
|
||||
{
|
||||
if (cg_active)
|
||||
if (cg_active && prg[index].vprg && prg[index].fprg)
|
||||
{
|
||||
active_index = index;
|
||||
cgGLBindProgram(prg[index].vprg);
|
||||
@@ -199,27 +942,28 @@ void gl_cg_use(unsigned index)
|
||||
unsigned gl_cg_num(void)
|
||||
{
|
||||
if (cg_active)
|
||||
{
|
||||
if (prg[0].fprg == prg[2].fprg)
|
||||
return 1;
|
||||
else
|
||||
return 2;
|
||||
}
|
||||
return cg_shader_num;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool gl_cg_filter_type(unsigned index, bool *smooth)
|
||||
{
|
||||
(void)index;
|
||||
(void)smooth;
|
||||
// We don't really care since .cg doesn't have those kinds of semantics by itself ...
|
||||
return false;
|
||||
if (cg_active)
|
||||
{
|
||||
if (fbo_smooth[index] == FILTER_UNSPEC)
|
||||
return false;
|
||||
*smooth = (fbo_smooth[index] == FILTER_LINEAR);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
void gl_cg_shader_scale(unsigned index, struct gl_fbo_scale *scale)
|
||||
{
|
||||
(void)index;
|
||||
// We don't really care since .cg doesn't have those kinds of semantics by itself ...
|
||||
scale->valid = false;
|
||||
if (cg_active)
|
||||
*scale = cg_scale[index];
|
||||
else
|
||||
scale->valid = false;
|
||||
}
|
||||
+3
-1
@@ -31,7 +31,9 @@ void gl_cg_set_proj_matrix(void);
|
||||
void gl_cg_set_params(unsigned width, unsigned height,
|
||||
unsigned tex_width, unsigned tex_height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count);
|
||||
unsigned frame_count,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt);
|
||||
|
||||
void gl_cg_use(unsigned index);
|
||||
|
||||
|
||||
+429
-33
@@ -20,6 +20,8 @@
|
||||
#include "general.h"
|
||||
#include "shader_glsl.h"
|
||||
#include "strl.h"
|
||||
#include "snes_state.h"
|
||||
#include "dynamic.h"
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <OpenGL/gl.h>
|
||||
@@ -61,6 +63,9 @@
|
||||
#define pglGetProgramInfoLog glGetProgramInfoLog
|
||||
#define pglDeleteProgram glDeleteProgram
|
||||
#define pglGetAttachedShaders glGetAttachedShaders
|
||||
#define pglGetAttribLocation glGetAttribLocation
|
||||
#define pglEnableVertexAttribArray glEnableVertexAttribArray
|
||||
#define pglVertexAttribPointer glVertexAttribPointer
|
||||
#else
|
||||
static PFNGLCREATEPROGRAMPROC pglCreateProgram = NULL;
|
||||
static PFNGLUSEPROGRAMPROC pglUseProgram = NULL;
|
||||
@@ -81,10 +86,14 @@ static PFNGLGETPROGRAMIVPROC pglGetProgramiv = NULL;
|
||||
static PFNGLGETPROGRAMINFOLOGPROC pglGetProgramInfoLog = NULL;
|
||||
static PFNGLDELETEPROGRAMPROC pglDeleteProgram = NULL;
|
||||
static PFNGLGETATTACHEDSHADERSPROC pglGetAttachedShaders = NULL;
|
||||
static PFNGLGETATTRIBLOCATIONPROC pglGetAttribLocation = NULL;
|
||||
static PFNGLENABLEVERTEXATTRIBARRAYPROC pglEnableVertexAttribArray = NULL;
|
||||
static PFNGLVERTEXATTRIBPOINTERPROC pglVertexAttribPointer = NULL;
|
||||
#endif
|
||||
|
||||
#define MAX_PROGRAMS 16
|
||||
#define MAX_TEXTURES 8
|
||||
#define MAX_VARIABLES 256
|
||||
|
||||
enum filter_type
|
||||
{
|
||||
@@ -104,6 +113,13 @@ static GLuint gl_teximage[MAX_TEXTURES];
|
||||
static unsigned gl_teximage_cnt = 0;
|
||||
static char gl_teximage_uniforms[MAX_TEXTURES][64];
|
||||
|
||||
static snes_tracker_t *gl_snes_tracker = NULL;
|
||||
static struct snes_tracker_uniform_info gl_tracker_info[MAX_VARIABLES];
|
||||
static unsigned gl_tracker_info_cnt = 0;
|
||||
static char gl_tracker_script[256];
|
||||
static char gl_tracker_script_class[64];
|
||||
static xmlChar *gl_script_program = NULL;
|
||||
|
||||
struct shader_program
|
||||
{
|
||||
char *vertex;
|
||||
@@ -365,6 +381,208 @@ error:
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
static bool get_script(const char *path, xmlNodePtr ptr)
|
||||
{
|
||||
if (*gl_tracker_script || gl_script_program)
|
||||
{
|
||||
SSNES_ERR("Script already imported.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
xmlChar *script_class = xmlGetProp(ptr, (const xmlChar*)"class");
|
||||
if (script_class)
|
||||
{
|
||||
strlcpy(gl_tracker_script_class, (const char*)script_class, sizeof(gl_tracker_script_class));
|
||||
xmlFree(script_class);
|
||||
}
|
||||
|
||||
xmlChar *language = xmlGetProp(ptr, (const xmlChar*)"language");
|
||||
if (!language || strcmp((const char*)language, "python") != 0)
|
||||
{
|
||||
SSNES_ERR("Script language is not Python!\n");
|
||||
if (language)
|
||||
xmlFree(language);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (language)
|
||||
xmlFree(language);
|
||||
|
||||
xmlChar *src = xmlGetProp(ptr, (const xmlChar*)"src");
|
||||
if (src)
|
||||
{
|
||||
strlcpy(gl_tracker_script, path, sizeof(gl_tracker_script));
|
||||
char *dir_ptr = strrchr(gl_tracker_script, '/');
|
||||
if (!dir_ptr) dir_ptr = strrchr(gl_tracker_script, '\\');
|
||||
if (dir_ptr) dir_ptr[1] = '\0';
|
||||
strlcat(gl_tracker_script, (const char*)src, sizeof(gl_tracker_script));
|
||||
|
||||
xmlFree(src);
|
||||
}
|
||||
else
|
||||
{
|
||||
xmlChar *script = xmlNodeGetContent(ptr);
|
||||
if (!script)
|
||||
{
|
||||
SSNES_ERR("No content in script!\n");
|
||||
return false;
|
||||
}
|
||||
gl_script_program = script;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
static bool get_import_value(xmlNodePtr ptr)
|
||||
{
|
||||
if (gl_tracker_info_cnt >= MAX_VARIABLES)
|
||||
{
|
||||
SSNES_ERR("Too many import variables ...\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
xmlChar *id = xmlGetProp(ptr, (const xmlChar*)"id");
|
||||
xmlChar *semantic = xmlGetProp(ptr, (const xmlChar*)"semantic");
|
||||
xmlChar *wram = xmlGetProp(ptr, (const xmlChar*)"wram");
|
||||
xmlChar *input = xmlGetProp(ptr, (const xmlChar*)"input_slot");
|
||||
xmlChar *apuram = xmlGetProp(ptr, (const xmlChar*)"apuram");
|
||||
xmlChar *vram = xmlGetProp(ptr, (const xmlChar*)"vram");
|
||||
xmlChar *oam = xmlGetProp(ptr, (const xmlChar*)"oam");
|
||||
xmlChar *cgram = xmlGetProp(ptr, (const xmlChar*)"cgram");
|
||||
xmlChar *bitmask = xmlGetProp(ptr, (const xmlChar*)"mask");
|
||||
|
||||
if (!semantic || !id)
|
||||
{
|
||||
SSNES_ERR("No semantic or ID for import value!\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
enum snes_tracker_type tracker_type;
|
||||
|
||||
if (strcmp((const char*)semantic, "capture") == 0)
|
||||
tracker_type = SSNES_STATE_CAPTURE;
|
||||
else if (strcmp((const char*)semantic, "capture_previous") == 0)
|
||||
tracker_type = SSNES_STATE_CAPTURE_PREV;
|
||||
else if (strcmp((const char*)semantic, "transition") == 0)
|
||||
tracker_type = SSNES_STATE_TRANSITION;
|
||||
else if (strcmp((const char*)semantic, "transition_count") == 0)
|
||||
tracker_type = SSNES_STATE_TRANSITION_COUNT;
|
||||
else if (strcmp((const char*)semantic, "transition_previous") == 0)
|
||||
tracker_type = SSNES_STATE_TRANSITION_PREV;
|
||||
#ifdef HAVE_PYTHON
|
||||
else if (strcmp((const char*)semantic, "python") == 0)
|
||||
tracker_type = SSNES_STATE_PYTHON;
|
||||
#endif
|
||||
else
|
||||
{
|
||||
SSNES_ERR("Invalid semantic for import value.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
enum snes_ram_type ram_type = SSNES_STATE_WRAM;
|
||||
uint32_t addr = 0;
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
if (tracker_type != SSNES_STATE_PYTHON)
|
||||
{
|
||||
#endif
|
||||
if (input)
|
||||
{
|
||||
unsigned slot = strtoul((const char*)input, NULL, 0);
|
||||
switch (slot)
|
||||
{
|
||||
case 1:
|
||||
ram_type = SSNES_STATE_INPUT_SLOT1;
|
||||
break;
|
||||
case 2:
|
||||
ram_type = SSNES_STATE_INPUT_SLOT2;
|
||||
break;
|
||||
|
||||
default:
|
||||
SSNES_ERR("Invalid input slot for import!\n");
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
else if (wram) { addr = strtoul((const char*)wram, NULL, 16); ram_type = SSNES_STATE_WRAM; }
|
||||
else if (apuram) { addr = strtoul((const char*)apuram, NULL, 16); ram_type = SSNES_STATE_APURAM; }
|
||||
else if (vram) { addr = strtoul((const char*)vram, NULL, 16); ram_type = SSNES_STATE_VRAM; }
|
||||
else if (oam) { addr = strtoul((const char*)oam, NULL, 16); ram_type = SSNES_STATE_OAM; }
|
||||
else if (cgram) { addr = strtoul((const char*)cgram, NULL, 16); ram_type = SSNES_STATE_CGRAM; }
|
||||
else
|
||||
{
|
||||
SSNES_ERR("No RAM address specificed for import value.\n");
|
||||
goto error;
|
||||
}
|
||||
#ifdef HAVE_PYTHON
|
||||
}
|
||||
#endif
|
||||
|
||||
int memtype = 0;
|
||||
switch (ram_type)
|
||||
{
|
||||
case SSNES_STATE_WRAM:
|
||||
memtype = SNES_MEMORY_WRAM;
|
||||
break;
|
||||
case SSNES_STATE_APURAM:
|
||||
memtype = SNES_MEMORY_APURAM;
|
||||
break;
|
||||
case SSNES_STATE_VRAM:
|
||||
memtype = SNES_MEMORY_VRAM;
|
||||
break;
|
||||
case SSNES_STATE_OAM:
|
||||
memtype = SNES_MEMORY_OAM;
|
||||
break;
|
||||
case SSNES_STATE_CGRAM:
|
||||
memtype = SNES_MEMORY_CGRAM;
|
||||
break;
|
||||
|
||||
default:
|
||||
memtype = SNES_MEMORY_WRAM;
|
||||
}
|
||||
|
||||
if (addr >= psnes_get_memory_size(memtype))
|
||||
{
|
||||
SSNES_ERR("Address out of bounds.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
unsigned mask_value = 0;
|
||||
if (bitmask)
|
||||
mask_value = strtoul((const char*)bitmask, NULL, 16);
|
||||
|
||||
strlcpy(gl_tracker_info[gl_tracker_info_cnt].id, (const char*)id, sizeof(gl_tracker_info[0].id));
|
||||
gl_tracker_info[gl_tracker_info_cnt].addr = addr;
|
||||
gl_tracker_info[gl_tracker_info_cnt].type = tracker_type;
|
||||
gl_tracker_info[gl_tracker_info_cnt].ram_type = ram_type;
|
||||
gl_tracker_info[gl_tracker_info_cnt].mask = mask_value;
|
||||
gl_tracker_info_cnt++;
|
||||
|
||||
if (id) xmlFree(id);
|
||||
if (semantic) xmlFree(semantic);
|
||||
if (wram) xmlFree(wram);
|
||||
if (input) xmlFree(input);
|
||||
if (apuram) xmlFree(apuram);
|
||||
if (vram) xmlFree(vram);
|
||||
if (oam) xmlFree(oam);
|
||||
if (cgram) xmlFree(cgram);
|
||||
if (bitmask) xmlFree(bitmask);
|
||||
return true;
|
||||
|
||||
error:
|
||||
if (id) xmlFree(id);
|
||||
if (semantic) xmlFree(semantic);
|
||||
if (wram) xmlFree(wram);
|
||||
if (input) xmlFree(input);
|
||||
if (apuram) xmlFree(apuram);
|
||||
if (vram) xmlFree(vram);
|
||||
if (oam) xmlFree(oam);
|
||||
if (cgram) xmlFree(cgram);
|
||||
if (bitmask) xmlFree(bitmask);
|
||||
return false;
|
||||
}
|
||||
|
||||
static unsigned get_xml_shaders(const char *path, struct shader_program *prog, size_t size)
|
||||
{
|
||||
LIBXML_TEST_VERSION;
|
||||
@@ -454,6 +672,24 @@ static unsigned get_xml_shaders(const char *path, struct shader_program *prog, s
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
else if (strcmp((const char*)cur->name, "import") == 0)
|
||||
{
|
||||
if (!get_import_value(cur))
|
||||
{
|
||||
SSNES_ERR("Import value is invalid.\n");
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
#ifdef HAVE_PYTHON
|
||||
else if (strcmp((const char*)cur->name, "script") == 0)
|
||||
{
|
||||
if (!get_script(path, cur))
|
||||
{
|
||||
SSNES_ERR("Script is invalid.\n");
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
if (num == 0)
|
||||
@@ -502,13 +738,42 @@ static void print_linker_log(GLuint obj)
|
||||
SSNES_LOG("Linker log: %s\n", info_log);
|
||||
}
|
||||
|
||||
static bool compile_shader(GLuint shader, const char *program)
|
||||
{
|
||||
pglShaderSource(shader, 1, &program, 0);
|
||||
pglCompileShader(shader);
|
||||
|
||||
GLint status;
|
||||
pglGetShaderiv(shader, GL_COMPILE_STATUS, &status);
|
||||
print_shader_log(shader);
|
||||
|
||||
return status == GL_TRUE;
|
||||
}
|
||||
|
||||
static bool link_program(GLuint prog)
|
||||
{
|
||||
pglLinkProgram(prog);
|
||||
|
||||
GLint status;
|
||||
pglGetProgramiv(prog, GL_LINK_STATUS, &status);
|
||||
print_linker_log(prog);
|
||||
|
||||
if (status == GL_TRUE)
|
||||
{
|
||||
pglUseProgram(prog);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool compile_programs(GLuint *gl_prog, struct shader_program *progs, size_t num)
|
||||
{
|
||||
for (unsigned i = 0; i < num; i++)
|
||||
{
|
||||
gl_prog[i] = pglCreateProgram();
|
||||
|
||||
if (!gl_check_error() || gl_prog[i] == 0)
|
||||
if (gl_prog[i] == 0)
|
||||
{
|
||||
SSNES_ERR("Failed to create GL program #%u.\n", i);
|
||||
return false;
|
||||
@@ -518,61 +783,49 @@ static bool compile_programs(GLuint *gl_prog, struct shader_program *progs, size
|
||||
{
|
||||
SSNES_LOG("Found GLSL vertex shader.\n");
|
||||
GLuint shader = pglCreateShader(GL_VERTEX_SHADER);
|
||||
pglShaderSource(shader, 1, (const char**)&progs[i].vertex, 0);
|
||||
pglCompileShader(shader);
|
||||
print_shader_log(shader);
|
||||
if (!compile_shader(shader, progs[i].vertex))
|
||||
{
|
||||
SSNES_ERR("Failed to compile vertex shader #%u\n", i);
|
||||
return false;
|
||||
}
|
||||
|
||||
pglAttachShader(gl_prog[i], shader);
|
||||
free(progs[i].vertex);
|
||||
}
|
||||
|
||||
if (!gl_check_error())
|
||||
{
|
||||
SSNES_ERR("Failed to compile vertex shader #%u\n", i);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (progs[i].fragment)
|
||||
{
|
||||
SSNES_LOG("Found GLSL fragment shader.\n");
|
||||
GLuint shader = pglCreateShader(GL_FRAGMENT_SHADER);
|
||||
pglShaderSource(shader, 1, (const char**)&progs[i].fragment, 0);
|
||||
pglCompileShader(shader);
|
||||
print_shader_log(shader);
|
||||
if (!compile_shader(shader, progs[i].fragment))
|
||||
{
|
||||
SSNES_ERR("Failed to compile fragment shader #%u\n", i);
|
||||
return false;
|
||||
}
|
||||
|
||||
pglAttachShader(gl_prog[i], shader);
|
||||
free(progs[i].fragment);
|
||||
}
|
||||
|
||||
if (!gl_check_error())
|
||||
{
|
||||
SSNES_ERR("Failed to compile fragment shader #%u\n", i);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (progs[i].vertex || progs[i].fragment)
|
||||
{
|
||||
SSNES_LOG("Linking GLSL program.\n");
|
||||
pglLinkProgram(gl_prog[i]);
|
||||
pglUseProgram(gl_prog[i]);
|
||||
print_linker_log(gl_prog[i]);
|
||||
if (!link_program(gl_prog[i]))
|
||||
{
|
||||
SSNES_ERR("Failed to link program #%u\n", i);
|
||||
return false;
|
||||
}
|
||||
|
||||
GLint location = pglGetUniformLocation(gl_prog[i], "rubyTexture");
|
||||
pglUniform1i(location, 0);
|
||||
pglUseProgram(0);
|
||||
}
|
||||
|
||||
if (!gl_check_error())
|
||||
{
|
||||
SSNES_ERR("Failed to link program #%u\n", i);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#define LOAD_GL_SYM(SYM) if (!(pgl##SYM)) pgl##SYM = SDL_GL_GetProcAddress("gl" #SYM)
|
||||
#define LOAD_GL_SYM(SYM) if (!pgl##SYM) { SDL_SYM_WRAP(pgl##SYM, "gl" #SYM) }
|
||||
|
||||
bool gl_glsl_init(const char *path)
|
||||
{
|
||||
@@ -597,6 +850,9 @@ bool gl_glsl_init(const char *path)
|
||||
LOAD_GL_SYM(GetProgramInfoLog);
|
||||
LOAD_GL_SYM(DeleteProgram);
|
||||
LOAD_GL_SYM(GetAttachedShaders);
|
||||
LOAD_GL_SYM(GetAttribLocation);
|
||||
LOAD_GL_SYM(EnableVertexAttribArray);
|
||||
LOAD_GL_SYM(VertexAttribPointer);
|
||||
#endif
|
||||
|
||||
SSNES_LOG("Checking GLSL shader support ...\n");
|
||||
@@ -608,7 +864,9 @@ bool gl_glsl_init(const char *path)
|
||||
&& pglDetachShader && pglLinkProgram && pglGetUniformLocation
|
||||
&& pglUniform1i && pglUniform2fv && pglUniform4fv
|
||||
&& pglGetShaderiv && pglGetShaderInfoLog && pglGetProgramiv && pglGetProgramInfoLog
|
||||
&& pglDeleteProgram && pglGetAttachedShaders;
|
||||
&& pglDeleteProgram && pglGetAttachedShaders
|
||||
&& pglGetAttribLocation && pglEnableVertexAttribArray
|
||||
&& pglVertexAttribPointer;
|
||||
#endif
|
||||
|
||||
if (!shader_support)
|
||||
@@ -657,8 +915,37 @@ bool gl_glsl_init(const char *path)
|
||||
}
|
||||
}
|
||||
|
||||
if (!gl_check_error())
|
||||
return false;
|
||||
//if (!gl_check_error())
|
||||
// SSNES_WARN("Detected GL error!\n");
|
||||
|
||||
if (gl_tracker_info_cnt > 0)
|
||||
{
|
||||
struct snes_tracker_info info = {
|
||||
.wram = psnes_get_memory_data(SNES_MEMORY_WRAM),
|
||||
.vram = psnes_get_memory_data(SNES_MEMORY_VRAM),
|
||||
.cgram = psnes_get_memory_data(SNES_MEMORY_CGRAM),
|
||||
.apuram = psnes_get_memory_data(SNES_MEMORY_APURAM),
|
||||
.oam = psnes_get_memory_data(SNES_MEMORY_OAM),
|
||||
.info = gl_tracker_info,
|
||||
.info_elem = gl_tracker_info_cnt,
|
||||
};
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
if (*gl_tracker_script)
|
||||
info.script = gl_tracker_script;
|
||||
else if (gl_script_program)
|
||||
info.script = (const char*)gl_script_program;
|
||||
else
|
||||
info.script = NULL;
|
||||
|
||||
info.script_class = *gl_tracker_script_class ? gl_tracker_script_class : NULL;
|
||||
info.script_is_file = *gl_tracker_script;
|
||||
#endif
|
||||
|
||||
gl_snes_tracker = snes_tracker_init(&info);
|
||||
if (!gl_snes_tracker)
|
||||
SSNES_WARN("Failed to init SNES tracker!\n");
|
||||
}
|
||||
|
||||
glsl_enable = true;
|
||||
gl_num_programs = num_progs;
|
||||
@@ -696,12 +983,29 @@ void gl_glsl_deinit(void)
|
||||
memset(gl_program, 0, sizeof(gl_program));
|
||||
glsl_enable = false;
|
||||
active_index = 0;
|
||||
|
||||
gl_tracker_info_cnt = 0;
|
||||
memset(gl_tracker_info, 0, sizeof(gl_tracker_info));
|
||||
memset(gl_tracker_script, 0, sizeof(gl_tracker_script));
|
||||
memset(gl_tracker_script_class, 0, sizeof(gl_tracker_script_class));
|
||||
if (gl_script_program)
|
||||
{
|
||||
xmlFree(gl_script_program);
|
||||
gl_script_program = NULL;
|
||||
}
|
||||
if (gl_snes_tracker)
|
||||
{
|
||||
snes_tracker_free(gl_snes_tracker);
|
||||
gl_snes_tracker = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
unsigned tex_width, unsigned tex_height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count)
|
||||
unsigned frame_count,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt)
|
||||
{
|
||||
if (glsl_enable && gl_program[active_index] > 0)
|
||||
{
|
||||
@@ -727,6 +1031,98 @@ void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
location = pglGetUniformLocation(gl_program[active_index], gl_teximage_uniforms[i]);
|
||||
pglUniform1i(location, i + 1);
|
||||
}
|
||||
|
||||
// Set original texture unless we're in first pass (pointless).
|
||||
if (active_index > 1)
|
||||
{
|
||||
// Bind original texture.
|
||||
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 1);
|
||||
glBindTexture(GL_TEXTURE_2D, info->tex);
|
||||
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyOrigTexture");
|
||||
pglUniform1i(location, gl_teximage_cnt + 1);
|
||||
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyOrigTextureSize");
|
||||
pglUniform2fv(location, 1, info->tex_size);
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyOrigInputSize");
|
||||
pglUniform2fv(location, 1, info->input_size);
|
||||
|
||||
// Pass texture coordinates.
|
||||
location = pglGetAttribLocation(gl_program[active_index], "rubyOrigTexCoord");
|
||||
if (location >= 0)
|
||||
{
|
||||
pglEnableVertexAttribArray(location);
|
||||
pglVertexAttribPointer(location, 2, GL_FLOAT, GL_FALSE, 0, info->coord);
|
||||
}
|
||||
|
||||
GLuint base_tex = GL_TEXTURE0 + gl_teximage_cnt + 2;
|
||||
|
||||
// Bind new texture in the chain.
|
||||
if (fbo_info_cnt > 0)
|
||||
{
|
||||
pglActiveTexture(base_tex + fbo_info_cnt - 1);
|
||||
glBindTexture(GL_TEXTURE_2D, fbo_info[fbo_info_cnt - 1].tex);
|
||||
}
|
||||
|
||||
// Bind FBO textures.
|
||||
for (unsigned i = 0; i < fbo_info_cnt; i++)
|
||||
{
|
||||
char attrib_buf[64];
|
||||
|
||||
snprintf(attrib_buf, sizeof(attrib_buf), "rubyPass%uTexture", i + 1);
|
||||
location = pglGetUniformLocation(gl_program[active_index], attrib_buf);
|
||||
pglUniform1i(location, base_tex + i - GL_TEXTURE0);
|
||||
|
||||
snprintf(attrib_buf, sizeof(attrib_buf), "rubyPass%uTextureSize", i + 1);
|
||||
location = pglGetUniformLocation(gl_program[active_index], attrib_buf);
|
||||
pglUniform2fv(location, 1, fbo_info[i].tex_size);
|
||||
|
||||
snprintf(attrib_buf, sizeof(attrib_buf), "rubyPass%uInputSize", i + 1);
|
||||
location = pglGetUniformLocation(gl_program[active_index], attrib_buf);
|
||||
pglUniform2fv(location, 1, fbo_info[i].input_size);
|
||||
|
||||
snprintf(attrib_buf, sizeof(attrib_buf), "rubyPass%uTexCoord", i + 1);
|
||||
location = pglGetAttribLocation(gl_program[active_index], attrib_buf);
|
||||
if (location >= 0)
|
||||
{
|
||||
pglEnableVertexAttribArray(location);
|
||||
pglVertexAttribPointer(location, 2, GL_FLOAT, GL_FALSE, 0, fbo_info[i].coord);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// First pass, so unbind everything to avoid collitions.
|
||||
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 1);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
GLuint base_tex = GL_TEXTURE0 + gl_teximage_cnt + 2;
|
||||
// Unbind any lurking FBO passes.
|
||||
// Rendering to a texture that is bound to a texture unit
|
||||
// sounds very shaky ... ;)
|
||||
for (int i = 0; i < gl_num_programs; i++)
|
||||
{
|
||||
pglActiveTexture(GL_TEXTURE0 + base_tex + i);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
}
|
||||
|
||||
pglActiveTexture(GL_TEXTURE0);
|
||||
|
||||
if (gl_snes_tracker)
|
||||
{
|
||||
static struct snes_tracker_uniform info[MAX_VARIABLES];
|
||||
static unsigned cnt = 0;
|
||||
|
||||
if (active_index == 1)
|
||||
cnt = snes_get_uniform(gl_snes_tracker, info, MAX_VARIABLES, frame_count);
|
||||
|
||||
for (unsigned i = 0; i < cnt; i++)
|
||||
{
|
||||
location = pglGetUniformLocation(gl_program[active_index], info[i].id);
|
||||
pglUniform1i(location, info[i].value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+3
-1
@@ -31,7 +31,9 @@ void gl_glsl_set_proj_matrix(void);
|
||||
void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
unsigned tex_width, unsigned tex_height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_counter);
|
||||
unsigned frame_counter,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt);
|
||||
|
||||
void gl_glsl_use(unsigned index);
|
||||
|
||||
|
||||
@@ -0,0 +1,260 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "snes_state.h"
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
#include "strl.h"
|
||||
#include "general.h"
|
||||
#include <libsnes.hpp>
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
#include "py_state/py_state.h"
|
||||
#endif
|
||||
|
||||
struct snes_tracker_internal
|
||||
{
|
||||
char id[64];
|
||||
|
||||
bool is_input;
|
||||
const uint16_t *input_ptr;
|
||||
const uint8_t *ptr;
|
||||
#ifdef HAVE_PYTHON
|
||||
py_state_t *py;
|
||||
#endif
|
||||
|
||||
uint32_t addr;
|
||||
unsigned mask;
|
||||
|
||||
enum snes_tracker_type type;
|
||||
|
||||
uint32_t prev[2];
|
||||
int frame_count;
|
||||
int frame_count_prev;
|
||||
uint32_t old_value;
|
||||
int transition_count;
|
||||
};
|
||||
|
||||
struct snes_tracker
|
||||
{
|
||||
struct snes_tracker_internal *info;
|
||||
unsigned info_elem;
|
||||
|
||||
uint16_t input_state[2];
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
py_state_t *py;
|
||||
#endif
|
||||
};
|
||||
|
||||
snes_tracker_t* snes_tracker_init(const struct snes_tracker_info *info)
|
||||
{
|
||||
snes_tracker_t *tracker = calloc(1, sizeof(*tracker));
|
||||
if (!tracker)
|
||||
return NULL;
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
if (info->script)
|
||||
{
|
||||
tracker->py = py_state_new(info->script, info->script_is_file, info->script_class ? info->script_class : "GameAware");
|
||||
if (!tracker->py)
|
||||
{
|
||||
free(tracker);
|
||||
SSNES_ERR("Failed to init Python script.\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
tracker->info = calloc(info->info_elem, sizeof(struct snes_tracker_internal));
|
||||
tracker->info_elem = info->info_elem;
|
||||
|
||||
for (unsigned i = 0; i < info->info_elem; i++)
|
||||
{
|
||||
strlcpy(tracker->info[i].id, info->info[i].id, sizeof(tracker->info[i].id));
|
||||
tracker->info[i].addr = info->info[i].addr;
|
||||
tracker->info[i].type = info->info[i].type;
|
||||
tracker->info[i].mask = (info->info[i].mask == 0) ? 0xffffffffu : info->info[i].mask;
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
if (info->info[i].type == SSNES_STATE_PYTHON)
|
||||
tracker->info[i].py = tracker->py;
|
||||
#endif
|
||||
|
||||
assert(info->wram && info->vram && info->cgram &&
|
||||
info->oam && info->apuram);
|
||||
|
||||
switch (info->info[i].ram_type)
|
||||
{
|
||||
case SSNES_STATE_WRAM:
|
||||
tracker->info[i].ptr = info->wram;
|
||||
break;
|
||||
case SSNES_STATE_APURAM:
|
||||
tracker->info[i].ptr = info->apuram;
|
||||
break;
|
||||
case SSNES_STATE_OAM:
|
||||
tracker->info[i].ptr = info->oam;
|
||||
break;
|
||||
case SSNES_STATE_CGRAM:
|
||||
tracker->info[i].ptr = info->cgram;
|
||||
break;
|
||||
case SSNES_STATE_VRAM:
|
||||
tracker->info[i].ptr = info->vram;
|
||||
break;
|
||||
case SSNES_STATE_INPUT_SLOT1:
|
||||
tracker->info[i].input_ptr = &tracker->input_state[0];
|
||||
tracker->info[i].is_input = true;
|
||||
break;
|
||||
case SSNES_STATE_INPUT_SLOT2:
|
||||
tracker->info[i].input_ptr = &tracker->input_state[1];
|
||||
tracker->info[i].is_input = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
tracker->info[i].ptr = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
return tracker;
|
||||
}
|
||||
|
||||
void snes_tracker_free(snes_tracker_t *tracker)
|
||||
{
|
||||
free(tracker->info);
|
||||
#ifdef HAVE_PYTHON
|
||||
py_state_free(tracker->py);
|
||||
#endif
|
||||
free(tracker);
|
||||
}
|
||||
|
||||
#define fetch() ((info->is_input ? *info->input_ptr : info->ptr[info->addr]) & info->mask)
|
||||
|
||||
static void update_element(
|
||||
struct snes_tracker_uniform *uniform,
|
||||
struct snes_tracker_internal *info,
|
||||
unsigned frame_count)
|
||||
{
|
||||
uniform->id = info->id;
|
||||
|
||||
switch (info->type)
|
||||
{
|
||||
case SSNES_STATE_CAPTURE:
|
||||
uniform->value = fetch();
|
||||
break;
|
||||
|
||||
case SSNES_STATE_CAPTURE_PREV:
|
||||
if (info->prev[0] != fetch())
|
||||
{
|
||||
info->prev[1] = info->prev[0];
|
||||
info->prev[0] = fetch();
|
||||
}
|
||||
uniform->value = info->prev[1];
|
||||
break;
|
||||
|
||||
case SSNES_STATE_TRANSITION:
|
||||
if (info->old_value != fetch())
|
||||
{
|
||||
info->old_value = fetch();
|
||||
info->frame_count = frame_count;
|
||||
}
|
||||
uniform->value = info->frame_count;
|
||||
break;
|
||||
|
||||
case SSNES_STATE_TRANSITION_COUNT:
|
||||
if (info->old_value != fetch())
|
||||
{
|
||||
info->old_value = fetch();
|
||||
info->transition_count++;
|
||||
}
|
||||
uniform->value = info->transition_count;
|
||||
break;
|
||||
|
||||
case SSNES_STATE_TRANSITION_PREV:
|
||||
if (info->old_value != fetch())
|
||||
{
|
||||
info->old_value = fetch();
|
||||
info->frame_count_prev = info->frame_count;
|
||||
info->frame_count = frame_count;
|
||||
}
|
||||
uniform->value = info->frame_count_prev;
|
||||
break;
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
case SSNES_STATE_PYTHON:
|
||||
uniform->value = py_state_get(info->py, info->id, frame_count);
|
||||
break;
|
||||
#endif
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#undef fetch
|
||||
|
||||
// Updates 16-bit input in same format as SNES itself.
|
||||
static void update_input(snes_tracker_t *tracker)
|
||||
{
|
||||
if (!driver.input_data)
|
||||
return;
|
||||
|
||||
static const unsigned buttons[] = {
|
||||
SNES_DEVICE_ID_JOYPAD_R,
|
||||
SNES_DEVICE_ID_JOYPAD_L,
|
||||
SNES_DEVICE_ID_JOYPAD_X,
|
||||
SNES_DEVICE_ID_JOYPAD_A,
|
||||
SNES_DEVICE_ID_JOYPAD_RIGHT,
|
||||
SNES_DEVICE_ID_JOYPAD_LEFT,
|
||||
SNES_DEVICE_ID_JOYPAD_DOWN,
|
||||
SNES_DEVICE_ID_JOYPAD_UP,
|
||||
SNES_DEVICE_ID_JOYPAD_START,
|
||||
SNES_DEVICE_ID_JOYPAD_SELECT,
|
||||
SNES_DEVICE_ID_JOYPAD_Y,
|
||||
SNES_DEVICE_ID_JOYPAD_B
|
||||
};
|
||||
|
||||
static const struct snes_keybind *binds[MAX_PLAYERS] = {
|
||||
g_settings.input.binds[0],
|
||||
g_settings.input.binds[1],
|
||||
g_settings.input.binds[2],
|
||||
g_settings.input.binds[3],
|
||||
g_settings.input.binds[4]
|
||||
};
|
||||
|
||||
uint16_t state[2] = {0};
|
||||
for (unsigned i = 4; i < 16; i++)
|
||||
{
|
||||
state[0] |= (driver.input->input_state(driver.input_data, binds, SNES_PORT_1, SNES_DEVICE_JOYPAD, 0, buttons[i - 4]) ? 1 : 0) << i;
|
||||
state[1] |= (driver.input->input_state(driver.input_data, binds, SNES_PORT_2, SNES_DEVICE_JOYPAD, 0, buttons[i - 4]) ? 1 : 0) << i;
|
||||
}
|
||||
|
||||
for (unsigned i = 0; i < 2; i++)
|
||||
tracker->input_state[i] = state[i];
|
||||
}
|
||||
|
||||
unsigned snes_get_uniform(snes_tracker_t *tracker, struct snes_tracker_uniform *uniforms, unsigned elem, unsigned frame_count)
|
||||
{
|
||||
unsigned elems = tracker->info_elem < elem ? tracker->info_elem : elem;
|
||||
|
||||
update_input(tracker);
|
||||
|
||||
for (unsigned i = 0; i < elems; i++)
|
||||
update_element(&uniforms[i], &tracker->info[i], frame_count);
|
||||
|
||||
return elems;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,91 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __SSNES_SNES_STATE_H
|
||||
#define __SSNES_SNES_STATE_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
enum snes_tracker_type
|
||||
{
|
||||
SSNES_STATE_CAPTURE,
|
||||
SSNES_STATE_CAPTURE_PREV,
|
||||
SSNES_STATE_TRANSITION,
|
||||
SSNES_STATE_TRANSITION_COUNT,
|
||||
SSNES_STATE_TRANSITION_PREV,
|
||||
#ifdef HAVE_PYTHON
|
||||
SSNES_STATE_PYTHON
|
||||
#endif
|
||||
};
|
||||
|
||||
enum snes_ram_type
|
||||
{
|
||||
SSNES_STATE_WRAM,
|
||||
SSNES_STATE_APURAM,
|
||||
SSNES_STATE_OAM,
|
||||
SSNES_STATE_CGRAM,
|
||||
SSNES_STATE_VRAM,
|
||||
SSNES_STATE_INPUT_SLOT1,
|
||||
SSNES_STATE_INPUT_SLOT2
|
||||
};
|
||||
|
||||
struct snes_tracker_uniform_info
|
||||
{
|
||||
char id[64];
|
||||
uint32_t addr;
|
||||
enum snes_tracker_type type;
|
||||
enum snes_ram_type ram_type;
|
||||
unsigned mask;
|
||||
};
|
||||
|
||||
struct snes_tracker_info
|
||||
{
|
||||
const uint8_t *wram;
|
||||
const uint8_t *vram;
|
||||
const uint8_t *cgram;
|
||||
const uint8_t *oam;
|
||||
const uint8_t *apuram;
|
||||
|
||||
const struct snes_tracker_uniform_info *info;
|
||||
unsigned info_elem;
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
const char *script;
|
||||
const char *script_class;
|
||||
bool script_is_file;
|
||||
#endif
|
||||
};
|
||||
|
||||
struct snes_tracker_uniform
|
||||
{
|
||||
const char *id;
|
||||
int value;
|
||||
};
|
||||
|
||||
typedef struct snes_tracker snes_tracker_t;
|
||||
|
||||
snes_tracker_t* snes_tracker_init(const struct snes_tracker_info *info);
|
||||
void snes_tracker_free(snes_tracker_t *tracker);
|
||||
|
||||
unsigned snes_get_uniform(snes_tracker_t *tracker, struct snes_tracker_uniform *uniforms, unsigned elem, unsigned frame_count);
|
||||
|
||||
#endif
|
||||
+2
-2
@@ -249,7 +249,7 @@ static void render32_yuy2(xv_t *xv, const void *input_, unsigned width, unsigned
|
||||
for (unsigned x = 0; x < width; x++)
|
||||
{
|
||||
uint32_t p = *input++;
|
||||
p = ((p >> 17) & 0x7c00) | ((p >> 14) & 0x03e0) | ((p >> 11) & 0x1f); // RGBA -> RGB15
|
||||
p = ((p >> 9) & 0x7c00) | ((p >> 6) & 0x03e0) | ((p >> 3) & 0x1f); // ARGB -> RGB15
|
||||
|
||||
uint8_t y0 = xv->ytable[p];
|
||||
uint8_t u = xv->utable[p];
|
||||
@@ -278,7 +278,7 @@ static void render32_uyvy(xv_t *xv, const void *input_, unsigned width, unsigned
|
||||
for (unsigned x = 0; x < width; x++)
|
||||
{
|
||||
uint32_t p = *input++;
|
||||
p = ((p >> 17) & 0x7c00) | ((p >> 14) & 0x03e0) | ((p >> 11) & 0x1f); // RGBA -> RGB15
|
||||
p = ((p >> 9) & 0x7c00) | ((p >> 6) & 0x03e0) | ((p >> 3) & 0x1f); // ARGB -> RGB15
|
||||
|
||||
uint8_t y0 = xv->ytable[p];
|
||||
uint8_t u = xv->utable[p];
|
||||
|
||||
+249
@@ -0,0 +1,249 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_syswm.h"
|
||||
#include <stdbool.h>
|
||||
#include "ssnes_dinput.h"
|
||||
#include <stdlib.h>
|
||||
#include <stddef.h>
|
||||
#include <string.h>
|
||||
|
||||
void sdl_dinput_free(sdl_dinput_t *di)
|
||||
{
|
||||
if (di)
|
||||
{
|
||||
for (unsigned i = 0; i < MAX_PLAYERS; i++)
|
||||
{
|
||||
if (di->joypad[i])
|
||||
{
|
||||
IDirectInputDevice8_Unacquire(di->joypad[i]);
|
||||
IDirectInputDevice8_Release(di->joypad[i]);
|
||||
}
|
||||
}
|
||||
|
||||
if (di->ctx)
|
||||
IDirectInput8_Release(di->ctx);
|
||||
|
||||
free(di);
|
||||
}
|
||||
}
|
||||
|
||||
static BOOL CALLBACK enum_axes_cb(const DIDEVICEOBJECTINSTANCE *inst, void *p)
|
||||
{
|
||||
IDirectInputDevice8 *joypad = p;
|
||||
|
||||
DIPROPRANGE range;
|
||||
memset(&range, 0, sizeof(range));
|
||||
range.diph.dwSize = sizeof(DIPROPRANGE);
|
||||
range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
||||
range.diph.dwHow = DIPH_BYID;
|
||||
range.diph.dwObj = inst->dwType;
|
||||
range.lMin = -32768;
|
||||
range.lMax = 32767;
|
||||
IDirectInputDevice8_SetProperty(joypad, DIPROP_RANGE, &range.diph);
|
||||
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
static BOOL CALLBACK enum_joypad_cb(const DIDEVICEINSTANCE *inst, void *p)
|
||||
{
|
||||
sdl_dinput_t *di = p;
|
||||
|
||||
unsigned active = 0;
|
||||
unsigned n;
|
||||
for (n = 0; n < MAX_PLAYERS; n++)
|
||||
{
|
||||
if (!di->joypad[n] && g_settings.input.joypad_map[n] == di->joypad_cnt)
|
||||
break;
|
||||
|
||||
if (di->joypad[n])
|
||||
active++;
|
||||
}
|
||||
|
||||
if (active == MAX_PLAYERS) return DIENUM_STOP;
|
||||
|
||||
di->joypad_cnt++;
|
||||
if (n == MAX_PLAYERS)
|
||||
return DIENUM_CONTINUE;
|
||||
|
||||
if (FAILED(IDirectInput8_CreateDevice(di->ctx, &inst->guidInstance, &di->joypad[n], NULL)))
|
||||
return DIENUM_CONTINUE;
|
||||
|
||||
IDirectInputDevice8_SetDataFormat(di->joypad[n], &c_dfDIJoystick2);
|
||||
IDirectInputDevice8_SetCooperativeLevel(di->joypad[n], di->hWnd,
|
||||
DISCL_NONEXCLUSIVE | DISCL_BACKGROUND);
|
||||
|
||||
IDirectInputDevice8_EnumObjects(di->joypad[n], enum_axes_cb,
|
||||
di->joypad[n], DIDFT_ABSAXIS);
|
||||
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
sdl_dinput_t* sdl_dinput_init(void)
|
||||
{
|
||||
sdl_dinput_t *di = calloc(1, sizeof(*di));
|
||||
if (!di)
|
||||
return NULL;
|
||||
|
||||
CoInitialize(NULL);
|
||||
|
||||
SDL_SysWMinfo info;
|
||||
if (!SDL_GetWMInfo(&info))
|
||||
{
|
||||
SSNES_ERR("Failed to get SysWM info.\n");
|
||||
goto error;
|
||||
}
|
||||
di->hWnd = info.window;
|
||||
|
||||
if (FAILED(DirectInput8Create(
|
||||
GetModuleHandle(NULL), DIRECTINPUT_VERSION, &IID_IDirectInput8,
|
||||
(void**)&di->ctx, NULL)))
|
||||
{
|
||||
SSNES_ERR("Failed to init DirectInput.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
SSNES_LOG("Enumerating DInput devices ...\n");
|
||||
IDirectInput8_EnumDevices(di->ctx, DI8DEVCLASS_GAMECTRL, enum_joypad_cb, di, DIEDFL_ATTACHEDONLY);
|
||||
SSNES_LOG("Done enumerating DInput devices ...\n");
|
||||
|
||||
return di;
|
||||
|
||||
error:
|
||||
sdl_dinput_free(di);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static bool dinput_joykey_pressed(sdl_dinput_t *di, unsigned port_num, uint16_t joykey)
|
||||
{
|
||||
if (joykey == NO_BTN)
|
||||
return false;
|
||||
|
||||
// Check hat.
|
||||
if (GET_HAT_DIR(joykey))
|
||||
{
|
||||
unsigned hat = GET_HAT(joykey);
|
||||
|
||||
unsigned elems = sizeof(di->joy_state[0].rgdwPOV) / sizeof(di->joy_state[0].rgdwPOV[0]);
|
||||
if (hat >= elems)
|
||||
return false;
|
||||
|
||||
unsigned pov = di->joy_state[port_num].rgdwPOV[hat];
|
||||
|
||||
// Magic numbers I'm not sure where originate from.
|
||||
if (pov < 36000)
|
||||
{
|
||||
switch (GET_HAT_DIR(joykey))
|
||||
{
|
||||
case HAT_UP_MASK:
|
||||
return (pov >= 31500) || (pov <= 4500);
|
||||
case HAT_RIGHT_MASK:
|
||||
return (pov >= 4500) && (pov <= 13500);
|
||||
case HAT_DOWN_MASK:
|
||||
return (pov >= 13500) && (pov <= 22500);
|
||||
case HAT_LEFT_MASK:
|
||||
return (pov >= 22500) && (pov <= 31500);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
unsigned elems = sizeof(di->joy_state[0].rgbButtons) / sizeof(di->joy_state[0].rgbButtons[0]);
|
||||
|
||||
if (joykey < elems)
|
||||
return di->joy_state[port_num].rgbButtons[joykey];
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool dinput_joyaxis_pressed(sdl_dinput_t *di, unsigned port_num, uint32_t joyaxis)
|
||||
{
|
||||
if (joyaxis == AXIS_NONE)
|
||||
return false;
|
||||
|
||||
int min = -32678 * g_settings.input.axis_threshold;
|
||||
int max = 32677 * g_settings.input.axis_threshold;
|
||||
|
||||
switch (AXIS_NEG_GET(joyaxis))
|
||||
{
|
||||
case 0:
|
||||
return di->joy_state[port_num].lX <= min;
|
||||
case 1:
|
||||
return di->joy_state[port_num].lY <= min;
|
||||
case 2:
|
||||
return di->joy_state[port_num].lZ <= min;
|
||||
case 3:
|
||||
return di->joy_state[port_num].lRx <= min;
|
||||
case 4:
|
||||
return di->joy_state[port_num].lRy <= min;
|
||||
case 5:
|
||||
return di->joy_state[port_num].lRz <= min;
|
||||
}
|
||||
|
||||
switch (AXIS_POS_GET(joyaxis))
|
||||
{
|
||||
case 0:
|
||||
return di->joy_state[port_num].lX >= max;
|
||||
case 1:
|
||||
return di->joy_state[port_num].lY >= max;
|
||||
case 2:
|
||||
return di->joy_state[port_num].lZ >= max;
|
||||
case 3:
|
||||
return di->joy_state[port_num].lRx >= max;
|
||||
case 4:
|
||||
return di->joy_state[port_num].lRy >= max;
|
||||
case 5:
|
||||
return di->joy_state[port_num].lRz >= max;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool sdl_dinput_pressed(sdl_dinput_t *di, unsigned port_num, const struct snes_keybind *key)
|
||||
{
|
||||
if (di->joypad[port_num] == NULL)
|
||||
return false;
|
||||
if (dinput_joykey_pressed(di, port_num, key->joykey))
|
||||
return true;
|
||||
if (dinput_joyaxis_pressed(di, port_num, key->joyaxis))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void sdl_dinput_poll(sdl_dinput_t *di)
|
||||
{
|
||||
memset(di->joy_state, 0, sizeof(di->joy_state));
|
||||
for (unsigned i = 0; i < MAX_PLAYERS; i++)
|
||||
{
|
||||
if (di->joypad[i])
|
||||
{
|
||||
if (FAILED(IDirectInputDevice8_Poll(di->joypad[i])))
|
||||
{
|
||||
IDirectInputDevice8_Acquire(di->joypad[i]);
|
||||
continue;
|
||||
}
|
||||
|
||||
IDirectInputDevice8_GetDeviceState(di->joypad[i], sizeof(DIJOYSTATE2), &di->joy_state[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+59
-58
@@ -25,12 +25,22 @@
|
||||
#include <libsnes.hpp>
|
||||
#include "ssnes_sdl_input.h"
|
||||
|
||||
|
||||
static void* sdl_input_init(void)
|
||||
{
|
||||
sdl_input_t *sdl = calloc(1, sizeof(*sdl));
|
||||
if (!sdl)
|
||||
return NULL;
|
||||
|
||||
#ifdef HAVE_DINPUT
|
||||
sdl->di = sdl_dinput_init();
|
||||
if (!sdl->di)
|
||||
{
|
||||
free(sdl);
|
||||
SSNES_ERR("Failed to init SDL/DInput.\n");
|
||||
return NULL;
|
||||
}
|
||||
#else
|
||||
if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
|
||||
return NULL;
|
||||
|
||||
@@ -60,9 +70,9 @@ static void* sdl_input_init(void)
|
||||
sdl->num_hats[i] = SDL_JoystickNumHats(sdl->joysticks[i]);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
sdl->use_keyboard = true;
|
||||
|
||||
return sdl;
|
||||
}
|
||||
|
||||
@@ -78,8 +88,12 @@ static bool sdl_key_pressed(int key)
|
||||
return keymap[key];
|
||||
}
|
||||
|
||||
#ifndef HAVE_DINPUT
|
||||
static bool sdl_joykey_pressed(sdl_input_t *sdl, int port_num, uint16_t joykey)
|
||||
{
|
||||
if (joykey == NO_BTN)
|
||||
return false;
|
||||
|
||||
// Check hat.
|
||||
if (GET_HAT_DIR(joykey))
|
||||
{
|
||||
@@ -120,37 +134,43 @@ static bool sdl_joykey_pressed(sdl_input_t *sdl, int port_num, uint16_t joykey)
|
||||
|
||||
static bool sdl_axis_pressed(sdl_input_t *sdl, int port_num, uint32_t joyaxis)
|
||||
{
|
||||
if (joyaxis != AXIS_NONE)
|
||||
if (joyaxis == AXIS_NONE)
|
||||
return false;
|
||||
|
||||
if (AXIS_NEG_GET(joyaxis) < sdl->num_axes[port_num])
|
||||
{
|
||||
if (AXIS_NEG_GET(joyaxis) < sdl->num_axes[port_num])
|
||||
{
|
||||
Sint16 val = SDL_JoystickGetAxis(sdl->joysticks[port_num], AXIS_NEG_GET(joyaxis));
|
||||
float scaled = (float)val / 0x8000;
|
||||
if (scaled < -g_settings.input.axis_threshold)
|
||||
return true;
|
||||
}
|
||||
if (AXIS_POS_GET(joyaxis) < sdl->num_axes[port_num])
|
||||
{
|
||||
Sint16 val = SDL_JoystickGetAxis(sdl->joysticks[port_num], AXIS_POS_GET(joyaxis));
|
||||
float scaled = (float)val / 0x8000;
|
||||
if (scaled > g_settings.input.axis_threshold)
|
||||
return true;
|
||||
}
|
||||
Sint16 val = SDL_JoystickGetAxis(sdl->joysticks[port_num], AXIS_NEG_GET(joyaxis));
|
||||
float scaled = (float)val / 0x8000;
|
||||
if (scaled < -g_settings.input.axis_threshold)
|
||||
return true;
|
||||
}
|
||||
if (AXIS_POS_GET(joyaxis) < sdl->num_axes[port_num])
|
||||
{
|
||||
Sint16 val = SDL_JoystickGetAxis(sdl->joysticks[port_num], AXIS_POS_GET(joyaxis));
|
||||
float scaled = (float)val / 0x8000;
|
||||
if (scaled > g_settings.input.axis_threshold)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
static bool sdl_is_pressed(sdl_input_t *sdl, int port_num, const struct snes_keybind *key)
|
||||
static bool sdl_is_pressed(sdl_input_t *sdl, unsigned port_num, const struct snes_keybind *key)
|
||||
{
|
||||
if (sdl->use_keyboard && sdl_key_pressed(key->key))
|
||||
return true;
|
||||
|
||||
#ifdef HAVE_DINPUT
|
||||
return sdl_dinput_pressed(sdl->di, port_num, key);
|
||||
#else
|
||||
if (sdl->joysticks[port_num] == NULL)
|
||||
return false;
|
||||
if (sdl_joykey_pressed(sdl, port_num, key->joykey))
|
||||
return true;
|
||||
if (sdl_axis_pressed(sdl, port_num, key->joyaxis))
|
||||
return true;
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -159,7 +179,7 @@ static bool sdl_bind_button_pressed(void *data, int key)
|
||||
{
|
||||
// Only let player 1 use special binds called from main loop.
|
||||
const struct snes_keybind *binds = g_settings.input.binds[0];
|
||||
for (int i = 0; binds[i].id != -1; i++)
|
||||
for (unsigned i = 0; binds[i].id != -1; i++)
|
||||
{
|
||||
if (binds[i].id == key)
|
||||
return sdl_is_pressed(data, 0, &binds[i]);
|
||||
@@ -168,23 +188,21 @@ static bool sdl_bind_button_pressed(void *data, int key)
|
||||
}
|
||||
|
||||
static int16_t sdl_joypad_device_state(sdl_input_t *sdl, const struct snes_keybind **binds,
|
||||
int port_num, unsigned device, unsigned index, unsigned id)
|
||||
unsigned port_num, int id)
|
||||
{
|
||||
const struct snes_keybind *snes_keybinds = binds[port_num];
|
||||
|
||||
for (int i = 0; snes_keybinds[i].id != -1; i++)
|
||||
for (unsigned i = 0; snes_keybinds[i].id != -1; i++)
|
||||
{
|
||||
if (snes_keybinds[i].id == (int)id)
|
||||
return sdl_is_pressed(sdl, port_num, &snes_keybinds[i]);
|
||||
if (snes_keybinds[i].id == id)
|
||||
return sdl_is_pressed(sdl, port_num, &snes_keybinds[i]) ? 1 : 0;
|
||||
}
|
||||
|
||||
return false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int16_t sdl_mouse_device_state(sdl_input_t *sdl, bool port, unsigned id)
|
||||
static int16_t sdl_mouse_device_state(sdl_input_t *sdl, unsigned id)
|
||||
{
|
||||
// Might implement support for joypad mapping later.
|
||||
(void)port;
|
||||
switch (id)
|
||||
{
|
||||
case SNES_DEVICE_ID_MOUSE_LEFT:
|
||||
@@ -248,11 +266,11 @@ static int16_t sdl_input_state(void *data, const struct snes_keybind **binds, bo
|
||||
switch (device)
|
||||
{
|
||||
case SNES_DEVICE_JOYPAD:
|
||||
return sdl_joypad_device_state(data, binds, (port == SNES_PORT_1) ? 0 : 1, device, index, id);
|
||||
return sdl_joypad_device_state(data, binds, (port == SNES_PORT_1) ? 0 : 1, id);
|
||||
case SNES_DEVICE_MULTITAP:
|
||||
return sdl_joypad_device_state(data, binds, (port == SNES_PORT_2) ? 1 + index : 0, device, index, id);
|
||||
return sdl_joypad_device_state(data, binds, (port == SNES_PORT_2) ? 1 + index : 0, id);
|
||||
case SNES_DEVICE_MOUSE:
|
||||
return sdl_mouse_device_state(data, port, id);
|
||||
return sdl_mouse_device_state(data, id);
|
||||
case SNES_DEVICE_SUPER_SCOPE:
|
||||
return sdl_scope_device_state(data, id);
|
||||
case SNES_DEVICE_JUSTIFIER:
|
||||
@@ -273,14 +291,19 @@ static void sdl_input_free(void *data)
|
||||
while (SDL_PollEvent(&event));
|
||||
|
||||
sdl_input_t *sdl = data;
|
||||
|
||||
#ifdef HAVE_DINPUT
|
||||
sdl_dinput_free(sdl->di);
|
||||
#else
|
||||
for (int i = 0; i < MAX_PLAYERS; i++)
|
||||
{
|
||||
if (sdl->joysticks[i])
|
||||
SDL_JoystickClose(sdl->joysticks[i]);
|
||||
}
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
||||
#endif
|
||||
|
||||
free(data);
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -298,37 +321,15 @@ static void sdl_poll_mouse(sdl_input_t *sdl)
|
||||
static void sdl_input_poll(void *data)
|
||||
{
|
||||
SDL_PumpEvents();
|
||||
SDL_Event event;
|
||||
SDL_JoystickUpdate();
|
||||
sdl_poll_mouse(data);
|
||||
|
||||
sdl_input_t *sdl = data;
|
||||
// Search for events...
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_QUIT:
|
||||
if (sdl->quitting)
|
||||
{
|
||||
*sdl->quitting = true;
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_VIDEORESIZE:
|
||||
if (sdl->should_resize)
|
||||
{
|
||||
*sdl->new_width = event.resize.w;
|
||||
*sdl->new_height = event.resize.h;
|
||||
*sdl->should_resize = true;
|
||||
}
|
||||
break;
|
||||
#ifdef HAVE_DINPUT
|
||||
sdl_dinput_poll(sdl->di);
|
||||
#else
|
||||
SDL_JoystickUpdate();
|
||||
#endif
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
sdl_poll_mouse(sdl);
|
||||
}
|
||||
|
||||
const input_driver_t input_sdl = {
|
||||
|
||||
@@ -0,0 +1,48 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __SSNES_DINPUT_H
|
||||
#define __SSNES_DINPUT_H
|
||||
|
||||
#undef DIRECTINPUT_VERSION
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
|
||||
#include <dinput.h>
|
||||
#include <stdbool.h>
|
||||
#include "general.h"
|
||||
|
||||
// Piggyback joypad driver for SDL.
|
||||
|
||||
typedef struct sdl_dinput
|
||||
{
|
||||
HWND hWnd;
|
||||
IDirectInput8 *ctx;
|
||||
IDirectInputDevice8 *joypad[MAX_PLAYERS];
|
||||
unsigned joypad_cnt;
|
||||
DIJOYSTATE2 joy_state[MAX_PLAYERS];
|
||||
} sdl_dinput_t;
|
||||
|
||||
sdl_dinput_t *sdl_dinput_init(void);
|
||||
void sdl_dinput_free(sdl_dinput_t *di);
|
||||
|
||||
bool sdl_dinput_pressed(sdl_dinput_t *di, unsigned port_num,
|
||||
const struct snes_keybind *key);
|
||||
|
||||
void sdl_dinput_poll(sdl_dinput_t *di);
|
||||
|
||||
|
||||
#endif
|
||||
+10
-5
@@ -20,20 +20,25 @@
|
||||
|
||||
#include "SDL.h"
|
||||
#include "general.h"
|
||||
|
||||
#ifdef HAVE_DINPUT
|
||||
#include "ssnes_dinput.h"
|
||||
#endif
|
||||
|
||||
typedef struct sdl_input
|
||||
{
|
||||
#ifdef HAVE_DINPUT
|
||||
sdl_dinput_t *di;
|
||||
#else
|
||||
SDL_Joystick *joysticks[MAX_PLAYERS];
|
||||
unsigned num_axes[MAX_PLAYERS];
|
||||
unsigned num_buttons[MAX_PLAYERS];
|
||||
unsigned num_hats[MAX_PLAYERS];
|
||||
unsigned num_joysticks;
|
||||
#endif
|
||||
|
||||
bool use_keyboard;
|
||||
|
||||
// A video driver could pre-init with the SDL driver and have it handle resizing events...
|
||||
bool *quitting;
|
||||
bool *should_resize;
|
||||
unsigned *new_width;
|
||||
unsigned *new_height;
|
||||
int16_t mouse_x, mouse_y;
|
||||
int16_t mouse_l, mouse_r, mouse_m;
|
||||
} sdl_input_t;
|
||||
|
||||
+16
-7
@@ -3,6 +3,12 @@
|
||||
check_switch_c C99 -std=gnu99
|
||||
check_critical C99 "Cannot find C99 compatible compiler."
|
||||
|
||||
if [ "$OS" = BSD ]; then
|
||||
DYLIB=-lc
|
||||
else
|
||||
DYLIB=-ldl
|
||||
fi
|
||||
|
||||
if [ "$HAVE_DYNAMIC" = "yes" ] && [ "$HAVE_CONFIGFILE" = "no" ]; then
|
||||
echo "Cannot have dynamic loading of libsnes and no configfile support."
|
||||
echo "Dynamic loading requires config file support."
|
||||
@@ -10,16 +16,18 @@ if [ "$HAVE_DYNAMIC" = "yes" ] && [ "$HAVE_CONFIGFILE" = "no" ]; then
|
||||
fi
|
||||
|
||||
if [ $HAVE_DYNAMIC != yes ]; then
|
||||
check_lib_cxx SNES $LIBSNES snes_init -ldl
|
||||
check_lib_cxx SNES $LIBSNES snes_init $DYLIB
|
||||
check_critical SNES "Cannot find libsnes."
|
||||
add_define_make libsnes $LIBSNES
|
||||
fi
|
||||
|
||||
check_lib DYLIB -ldl dlopen
|
||||
check_lib DYLIB $DYLIB dlopen
|
||||
check_lib NETPLAY -lc socket
|
||||
|
||||
check_lib ALSA -lasound snd_pcm_open
|
||||
check_header OSS sys/soundcard.h
|
||||
check_header OSS_BSD soundcard.h
|
||||
check_lib OSS_LIB -lossaudio
|
||||
|
||||
if [ "$OS" = "Darwin" ]; then
|
||||
check_lib AL "-framework OpenAL" alcOpenDevice
|
||||
@@ -43,29 +51,30 @@ check_critical SDL "Cannot find SDL library."
|
||||
|
||||
check_lib CG -lCg cgCreateContext
|
||||
check_pkgconf XML libxml-2.0
|
||||
check_pkgconf IMLIB imlib2
|
||||
check_pkgconf SDL_IMAGE SDL_image
|
||||
|
||||
if [ $HAVE_FFMPEG != no ]; then
|
||||
check_pkgconf AVCODEC libavcodec
|
||||
check_pkgconf AVFORMAT libavformat
|
||||
check_pkgconf AVCORE libavcore
|
||||
check_pkgconf AVUTIL libavutil
|
||||
check_pkgconf SWSCALE libswscale
|
||||
|
||||
( [ $HAVE_FFMPEG = auto ] && ( [ $HAVE_AVCODEC = no ] || [ $HAVE_AVFORMAT = no ] || [ $HAVE_AVCORE = no ] || [ $HAVE_AVUTIL = no ] || [ $HAVE_SWSCALE = no ] ) && HAVE_FFMPEG=no ) || HAVE_FFMPEG=yes
|
||||
( [ $HAVE_FFMPEG = auto ] && ( [ $HAVE_AVCODEC = no ] || [ $HAVE_AVFORMAT = no ] || [ $HAVE_AVUTIL = no ] || [ $HAVE_SWSCALE = no ] ) && HAVE_FFMPEG=no ) || HAVE_FFMPEG=yes
|
||||
fi
|
||||
|
||||
check_pkgconf SRC samplerate
|
||||
|
||||
check_lib DYNAMIC -ldl dlopen
|
||||
check_lib DYNAMIC $DYLIB dlopen
|
||||
|
||||
check_pkgconf FREETYPE freetype2
|
||||
check_lib XVIDEO -lXv XvShmCreateImage
|
||||
|
||||
check_lib STRL -lc strlcpy
|
||||
|
||||
check_pkgconf PYTHON python3
|
||||
|
||||
# Creates config.mk and config.h.
|
||||
VARS="ALSA OSS AL RSOUND ROAR JACK PULSE SDL DYLIB CG XML IMLIB DYNAMIC FFMPEG AVCODEC AVFORMAT AVCORE AVUTIL SWSCALE SRC CONFIGFILE FREETYPE XVIDEO NETPLAY FBO STRL"
|
||||
VARS="ALSA OSS OSS_BSD OSS_LIB AL RSOUND ROAR JACK PULSE SDL DYLIB CG XML SDL_IMAGE DYNAMIC FFMPEG AVCODEC AVFORMAT AVUTIL SWSCALE SRC CONFIGFILE FREETYPE XVIDEO NETPLAY FBO STRL PYTHON"
|
||||
create_config_make config.mk $VARS
|
||||
create_config_header config.h $VARS
|
||||
|
||||
+3
-2
@@ -1,7 +1,7 @@
|
||||
. qb/qb.params.sh
|
||||
|
||||
PACKAGE_NAME=ssnes
|
||||
PACKAGE_VERSION=0.5
|
||||
PACKAGE_VERSION=0.6
|
||||
|
||||
# Adds a command line opt to ./configure --help
|
||||
# $1: Variable (HAVE_ALSA, HAVE_OSS, etc)
|
||||
@@ -26,4 +26,5 @@ add_command_line_enable JACK "Enable JACK support" auto
|
||||
add_command_line_enable PULSE "Enable PulseAudio support" auto
|
||||
add_command_line_enable FREETYPE "Enable FreeType support" auto
|
||||
add_command_line_enable XVIDEO "Enable XVideo support" auto
|
||||
add_command_line_enable IMLIB "Enable imlib2 support" auto
|
||||
add_command_line_enable SDL_IMAGE "Enable SDL_image support" auto
|
||||
add_command_line_enable PYTHON "Enable Python 3 support for shaders" no
|
||||
+14
-5
@@ -41,9 +41,13 @@ check_lib()
|
||||
eval tmpval=\$$tmpval
|
||||
[ "$tmpval" = "no" ] && return 0
|
||||
|
||||
echo -n "Checking function $3 in $2 ... "
|
||||
echo "void $3(void); int main(void) { $3(); return 0; }" > $TEMP_C
|
||||
|
||||
if [ -z "$3" ]; then
|
||||
echo -n "Checking existence of $2 ..."
|
||||
echo "int main(void) { return 0; }" > $TEMP_C
|
||||
else
|
||||
echo -n "Checking function $3 in $2 ... "
|
||||
echo "void $3(void); int main(void) { $3(); return 0; }" > $TEMP_C
|
||||
fi
|
||||
|
||||
eval HAVE_$1=no
|
||||
answer=no
|
||||
@@ -67,8 +71,13 @@ check_lib_cxx()
|
||||
eval tmpval=\$$tmpval
|
||||
[ "$tmpval" = "no" ] && return 0
|
||||
|
||||
echo -n "Checking function $3 in $2 ... "
|
||||
echo "extern \"C\" { void $3(void); } int main() { $3(); }" > $TEMP_CXX
|
||||
if [ -z "$3" ]; then
|
||||
echo -n "Checking existence of $2 ..."
|
||||
echo "int main(void) { return 0; }" > $TEMP_C
|
||||
else
|
||||
echo -n "Checking function $3 in $2 ... "
|
||||
echo "extern \"C\" { void $3(void); } int main() { $3(); }" > $TEMP_CXX
|
||||
fi
|
||||
|
||||
eval HAVE_$1=no
|
||||
answer=no
|
||||
|
||||
+11
-7
@@ -103,8 +103,9 @@ parse_input()
|
||||
;;
|
||||
|
||||
--enable-*)
|
||||
enable=`echo $1 | sed 's|^--enable-||'`
|
||||
if [ -z "`echo $COMMAND_LINE_OPTS_ENABLE | grep -i $enable`" ]; then
|
||||
tmp="$1"
|
||||
enable="${tmp#--enable-}"
|
||||
if [ -z "`echo $COMMAND_LINE_OPTS_ENABLE | grep -i -- $enable`" ]; then
|
||||
print_help
|
||||
exit 1
|
||||
fi
|
||||
@@ -112,8 +113,9 @@ parse_input()
|
||||
;;
|
||||
|
||||
--disable-*)
|
||||
disable=`echo $1 | sed 's|^--disable-||'`
|
||||
if [ -z "`echo $COMMAND_LINE_OPTS_ENABLE | grep -i $disable`" ]; then
|
||||
tmp="$1"
|
||||
disable="${tmp#--disable-}"
|
||||
if [ -z "`echo $COMMAND_LINE_OPTS_ENABLE | grep -i -- $disable`" ]; then
|
||||
print_help
|
||||
exit 1
|
||||
fi
|
||||
@@ -121,9 +123,11 @@ parse_input()
|
||||
;;
|
||||
|
||||
--with-*)
|
||||
arg="`echo $1 | sed 's|^--with-\S\S*=||'`"
|
||||
with=`echo $1 | sed 's|^--with-\(\S\S*\)=.*$|\1|'`
|
||||
if [ -z "`echo $COMMAND_LINE_OPTS_STRINGS | grep -i $with`" ]; then
|
||||
tmp="$1"
|
||||
arg="${tmp#--with-*=}"
|
||||
tmp="${tmp#--with-}"
|
||||
with="${tmp%%=*}"
|
||||
if [ -z "`echo $COMMAND_LINE_OPTS_STRINGS | grep -i -- $with`" ]; then
|
||||
print_help
|
||||
exit 1
|
||||
fi
|
||||
|
||||
+339
-155
@@ -2,6 +2,7 @@
|
||||
#include <libavutil/mathematics.h>
|
||||
#include <libavutil/avutil.h>
|
||||
#include <libavutil/avstring.h>
|
||||
#include <libavutil/opt.h>
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libswscale/swscale.h>
|
||||
#include <stdint.h>
|
||||
@@ -10,10 +11,11 @@
|
||||
#include <stdlib.h>
|
||||
#include <stdbool.h>
|
||||
#include "ffemu.h"
|
||||
#include "fifo_buffer.h"
|
||||
#include "SDL_thread.h"
|
||||
|
||||
struct video_info
|
||||
{
|
||||
bool enabled;
|
||||
AVCodecContext *codec;
|
||||
|
||||
AVFrame *conv_frame;
|
||||
@@ -25,11 +27,11 @@ struct video_info
|
||||
|
||||
AVFormatContext *format;
|
||||
|
||||
struct SwsContext *sws_ctx;
|
||||
} video;
|
||||
|
||||
struct audio_info
|
||||
{
|
||||
bool enabled;
|
||||
AVCodecContext *codec;
|
||||
|
||||
int16_t *buffer;
|
||||
@@ -39,6 +41,8 @@ struct audio_info
|
||||
|
||||
void *outbuf;
|
||||
size_t outbuf_size;
|
||||
|
||||
int pix_fmt;
|
||||
} audio;
|
||||
|
||||
struct muxer_info
|
||||
@@ -55,158 +59,172 @@ struct ffemu
|
||||
struct muxer_info muxer;
|
||||
|
||||
struct ffemu_params params;
|
||||
|
||||
SDL_cond *cond;
|
||||
SDL_mutex *cond_lock;
|
||||
SDL_mutex *lock;
|
||||
fifo_buffer_t *audio_fifo;
|
||||
fifo_buffer_t *video_fifo;
|
||||
fifo_buffer_t *attr_fifo;
|
||||
SDL_Thread *thread;
|
||||
volatile bool alive;
|
||||
volatile bool can_sleep;
|
||||
};
|
||||
|
||||
// Currently hardcoded atm. :)
|
||||
static int map_audio_codec(ffemu_audio_codec codec)
|
||||
static bool init_audio(struct audio_info *audio, struct ffemu_params *param)
|
||||
{
|
||||
(void)codec;
|
||||
return CODEC_ID_VORBIS;
|
||||
}
|
||||
|
||||
// Currently hardcoded atm. :)
|
||||
static int map_video_codec(ffemu_video_codec codec)
|
||||
{
|
||||
(void)codec;
|
||||
return CODEC_ID_H264;
|
||||
}
|
||||
|
||||
static int init_audio(struct audio_info *audio, struct ffemu_params *param)
|
||||
{
|
||||
AVCodec *codec = avcodec_find_encoder(map_audio_codec(param->acodec));
|
||||
AVCodec *codec = avcodec_find_encoder(CODEC_ID_FLAC);
|
||||
if (!codec)
|
||||
return -1;
|
||||
return false;
|
||||
|
||||
audio->codec = avcodec_alloc_context();
|
||||
|
||||
avcodec_get_context_defaults(audio->codec);
|
||||
|
||||
// Hardcode this atm.
|
||||
audio->codec->global_quality = 100000;
|
||||
audio->codec->flags |= CODEC_FLAG_QSCALE;
|
||||
audio->codec->sample_rate = param->samplerate;
|
||||
audio->codec->time_base = (AVRational) { 1, param->samplerate };
|
||||
audio->codec->channels = param->channels;
|
||||
audio->codec->sample_fmt = AV_SAMPLE_FMT_S16;
|
||||
if (avcodec_open(audio->codec, codec) != 0)
|
||||
return -1;
|
||||
|
||||
return false;
|
||||
|
||||
audio->buffer = av_malloc(audio->codec->frame_size * param->channels * sizeof(int16_t));
|
||||
if (!audio->buffer)
|
||||
return -1;
|
||||
return false;
|
||||
|
||||
audio->outbuf_size = 50000;
|
||||
audio->outbuf_size = 200000;
|
||||
audio->outbuf = av_malloc(audio->outbuf_size);
|
||||
if (!audio->outbuf)
|
||||
return -1;
|
||||
return false;
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Hardcode.
|
||||
static void init_x264_param(AVCodecContext *c)
|
||||
static bool init_video(struct video_info *video, struct ffemu_params *param)
|
||||
{
|
||||
c->coder_type = 1; // coder = 1
|
||||
c->flags|=CODEC_FLAG_LOOP_FILTER; // flags=+loop
|
||||
c->me_cmp|= 1; // cmp=+chroma, where CHROMA = 1
|
||||
c->partitions|=X264_PART_I8X8+X264_PART_I4X4+X264_PART_P8X8+X264_PART_B8X8; // partitions=+parti8x8+parti4x4+partp8x8+partb8x8
|
||||
c->me_method=ME_HEX; // me_method=hex
|
||||
c->me_subpel_quality = 7; // subq=7
|
||||
c->me_range = 16; // me_range=16
|
||||
c->gop_size = 250; // g=250
|
||||
c->keyint_min = 25; // keyint_min=25
|
||||
c->scenechange_threshold = 40; // sc_threshold=40
|
||||
c->i_quant_factor = 0.71; // i_qfactor=0.71
|
||||
c->b_frame_strategy = 1; // b_strategy=1
|
||||
c->qcompress = 0.6; // qcomp=0.6
|
||||
c->qmin = 10; // qmin=10
|
||||
c->qmax = 51; // qmax=51
|
||||
c->max_qdiff = 4; // qdiff=4
|
||||
c->max_b_frames = 3; // bf=3
|
||||
c->refs = 3; // refs=3
|
||||
c->directpred = 1; // directpred=1
|
||||
c->trellis = 1; // trellis=1
|
||||
c->flags2|=CODEC_FLAG2_BPYRAMID+CODEC_FLAG2_MIXED_REFS+CODEC_FLAG2_WPRED+CODEC_FLAG2_8X8DCT+CODEC_FLAG2_FASTPSKIP; // flags2=+bpyramid+mixed_refs+wpred+dct8x8+fastpskip
|
||||
c->weighted_p_pred = 2; // wpredp=2
|
||||
|
||||
// libx264-main.ffpreset preset
|
||||
c->flags2|=CODEC_FLAG2_8X8DCT;
|
||||
c->flags2^=CODEC_FLAG2_8X8DCT;
|
||||
}
|
||||
|
||||
static int init_video(struct video_info *video, struct ffemu_params *param)
|
||||
{
|
||||
AVCodec *codec = avcodec_find_encoder(map_video_codec(param->vcodec));
|
||||
AVCodec *codec = avcodec_find_encoder(CODEC_ID_FFV1);
|
||||
if (!codec)
|
||||
return -1;
|
||||
return false;
|
||||
|
||||
video->codec = avcodec_alloc_context();
|
||||
video->codec->width = param->out_width;
|
||||
video->codec->height = param->out_height;
|
||||
video->codec->time_base = (AVRational) {param->fps.den, param->fps.num};
|
||||
video->codec->crf = 25;
|
||||
// Might have to change this later to account for RGB codecs.
|
||||
video->codec->pix_fmt = PIX_FMT_YUV420P;
|
||||
///// Is this element in all recent ffmpeg versions?
|
||||
video->codec->thread_count = 4;
|
||||
/////
|
||||
video->codec->pix_fmt = PIX_FMT_RGB32;
|
||||
video->codec->sample_aspect_ratio = av_d2q(param->aspect_ratio * param->out_height / param->out_width, 255);
|
||||
init_x264_param(video->codec);
|
||||
|
||||
if (avcodec_open(video->codec, codec) != 0)
|
||||
return -1;
|
||||
return false;
|
||||
|
||||
// Allocate a big buffer :p ffmpeg API doesn't seem to give us some clues how big this buffer should be.
|
||||
video->outbuf_size = 1000000;
|
||||
video->outbuf_size = 2000000;
|
||||
video->outbuf = av_malloc(video->outbuf_size);
|
||||
|
||||
int size = avpicture_get_size(PIX_FMT_YUV420P, param->out_width, param->out_height);
|
||||
// Just to make sure we can handle the biggest frames. Seemed to crash with just 256 * 224.
|
||||
int size = avpicture_get_size(PIX_FMT_RGB32, param->fb_width, param->fb_height);
|
||||
video->conv_frame_buf = av_malloc(size);
|
||||
video->conv_frame = avcodec_alloc_frame();
|
||||
avpicture_fill((AVPicture*)video->conv_frame, video->conv_frame_buf, PIX_FMT_YUV420P, param->out_width, param->out_height);
|
||||
avpicture_fill((AVPicture*)video->conv_frame, video->conv_frame_buf, PIX_FMT_RGB32, param->fb_width, param->fb_height);
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
static int init_muxer(ffemu_t *handle)
|
||||
static bool init_muxer(ffemu_t *handle)
|
||||
{
|
||||
AVFormatContext *ctx = avformat_alloc_context();
|
||||
av_strlcpy(ctx->filename, handle->params.filename, sizeof(ctx->filename));
|
||||
ctx->oformat = av_guess_format(NULL, ctx->filename, NULL);
|
||||
#ifdef AVIO_FLAG_WRITE
|
||||
if (avio_open(&ctx->pb, ctx->filename, AVIO_FLAG_WRITE) < 0)
|
||||
#else
|
||||
if (url_fopen(&ctx->pb, ctx->filename, URL_WRONLY) < 0)
|
||||
#endif
|
||||
{
|
||||
av_free(ctx);
|
||||
return -1;
|
||||
return false;
|
||||
}
|
||||
|
||||
int stream_cnt = 0;
|
||||
if (handle->video.enabled)
|
||||
{
|
||||
AVStream *stream = av_new_stream(ctx, stream_cnt++);
|
||||
stream->codec = handle->video.codec;
|
||||
AVStream *stream = av_new_stream(ctx, stream_cnt++);
|
||||
stream->codec = handle->video.codec;
|
||||
|
||||
if (ctx->oformat->flags & AVFMT_GLOBALHEADER)
|
||||
handle->video.codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
|
||||
handle->muxer.vstream = stream;
|
||||
handle->muxer.vstream->sample_aspect_ratio = handle->video.codec->sample_aspect_ratio;
|
||||
}
|
||||
if (ctx->oformat->flags & AVFMT_GLOBALHEADER)
|
||||
handle->video.codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
|
||||
handle->muxer.vstream = stream;
|
||||
handle->muxer.vstream->sample_aspect_ratio = handle->video.codec->sample_aspect_ratio;
|
||||
|
||||
if (handle->audio.enabled)
|
||||
{
|
||||
AVStream *stream = av_new_stream(ctx, stream_cnt++);
|
||||
stream->codec = handle->audio.codec;
|
||||
stream = av_new_stream(ctx, stream_cnt++);
|
||||
stream->codec = handle->audio.codec;
|
||||
|
||||
if (ctx->oformat->flags & AVFMT_GLOBALHEADER)
|
||||
handle->audio.codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
|
||||
handle->muxer.astream = stream;
|
||||
}
|
||||
if (ctx->oformat->flags & AVFMT_GLOBALHEADER)
|
||||
handle->audio.codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
|
||||
handle->muxer.astream = stream;
|
||||
|
||||
if (av_write_header(ctx) < 0)
|
||||
return -1;
|
||||
return false;
|
||||
|
||||
handle->muxer.ctx = ctx;
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
#define MAX_FRAMES 64
|
||||
|
||||
static int SDLCALL ffemu_thread(void *data);
|
||||
|
||||
static bool init_thread(ffemu_t *handle)
|
||||
{
|
||||
assert(handle->lock = SDL_CreateMutex());
|
||||
assert(handle->cond_lock = SDL_CreateMutex());
|
||||
assert(handle->cond = SDL_CreateCond());
|
||||
assert(handle->audio_fifo = fifo_new(32000 * sizeof(int16_t) * handle->params.channels * MAX_FRAMES / 60));
|
||||
assert(handle->attr_fifo = fifo_new(sizeof(struct ffemu_video_data) * MAX_FRAMES));
|
||||
assert(handle->video_fifo = fifo_new(handle->params.fb_width * handle->params.fb_height * sizeof(int16_t) * MAX_FRAMES));
|
||||
|
||||
handle->alive = true;
|
||||
handle->can_sleep = true;
|
||||
assert(handle->thread = SDL_CreateThread(ffemu_thread, handle));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void deinit_thread(ffemu_t *handle)
|
||||
{
|
||||
if (handle->thread)
|
||||
{
|
||||
SDL_mutexP(handle->cond_lock);
|
||||
handle->alive = false;
|
||||
handle->can_sleep = false;
|
||||
SDL_mutexV(handle->cond_lock);
|
||||
|
||||
SDL_CondSignal(handle->cond);
|
||||
SDL_WaitThread(handle->thread, NULL);
|
||||
|
||||
SDL_DestroyMutex(handle->lock);
|
||||
SDL_DestroyMutex(handle->cond_lock);
|
||||
SDL_DestroyCond(handle->cond);
|
||||
|
||||
handle->thread = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void deinit_thread_buf(ffemu_t *handle)
|
||||
{
|
||||
if (handle->audio_fifo)
|
||||
{
|
||||
fifo_free(handle->audio_fifo);
|
||||
handle->audio_fifo = NULL;
|
||||
}
|
||||
|
||||
if (handle->attr_fifo)
|
||||
{
|
||||
fifo_free(handle->attr_fifo);
|
||||
handle->attr_fifo = NULL;
|
||||
}
|
||||
|
||||
if (handle->video_fifo)
|
||||
{
|
||||
fifo_free(handle->video_fifo);
|
||||
handle->video_fifo = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
ffemu_t *ffemu_new(const struct ffemu_params *params)
|
||||
@@ -219,20 +237,17 @@ ffemu_t *ffemu_new(const struct ffemu_params *params)
|
||||
goto error;
|
||||
|
||||
handle->params = *params;
|
||||
if (handle->params.vcodec != FFEMU_VIDEO_NONE)
|
||||
handle->video.enabled = true;
|
||||
if (handle->params.acodec != FFEMU_AUDIO_NONE)
|
||||
handle->audio.enabled = true;
|
||||
|
||||
if (handle->video.enabled)
|
||||
if (init_video(&handle->video, &handle->params) < 0)
|
||||
goto error;
|
||||
if (!init_video(&handle->video, &handle->params))
|
||||
goto error;
|
||||
|
||||
if (handle->audio.enabled)
|
||||
if (init_audio(&handle->audio, &handle->params) < 0)
|
||||
goto error;
|
||||
if (!init_audio(&handle->audio, &handle->params))
|
||||
goto error;
|
||||
|
||||
if (init_muxer(handle) < 0)
|
||||
if (!init_muxer(handle))
|
||||
goto error;
|
||||
|
||||
if (!init_thread(handle))
|
||||
goto error;
|
||||
|
||||
return handle;
|
||||
@@ -246,6 +261,9 @@ void ffemu_free(ffemu_t *handle)
|
||||
{
|
||||
if (handle)
|
||||
{
|
||||
deinit_thread(handle);
|
||||
deinit_thread_buf(handle);
|
||||
|
||||
if (handle->audio.codec)
|
||||
{
|
||||
avcodec_close(handle->audio.codec);
|
||||
@@ -267,25 +285,93 @@ void ffemu_free(ffemu_t *handle)
|
||||
if (handle->video.conv_frame_buf)
|
||||
av_free(handle->video.conv_frame_buf);
|
||||
|
||||
if (handle->video.sws_ctx)
|
||||
sws_freeContext(handle->video.sws_ctx);
|
||||
|
||||
free(handle);
|
||||
}
|
||||
}
|
||||
|
||||
// Need to make this thread based, but hey.
|
||||
int ffemu_push_video(ffemu_t *handle, const struct ffemu_video_data *data)
|
||||
{
|
||||
if (!handle->video.enabled)
|
||||
return -1;
|
||||
for (;;)
|
||||
{
|
||||
SDL_mutexP(handle->lock);
|
||||
unsigned avail = fifo_write_avail(handle->attr_fifo);
|
||||
SDL_mutexV(handle->lock);
|
||||
|
||||
// This is deprecated, can't find a replacement... :(
|
||||
// Hardcode pixel format for now (SNES)
|
||||
struct SwsContext *conv_ctx = sws_getContext(data->width, data->height, PIX_FMT_RGB555LE,
|
||||
handle->params.out_width, handle->params.out_height, PIX_FMT_YUV420P, handle->params.rescaler == FFEMU_RESCALER_LANCZOS ? SWS_LANCZOS : SWS_POINT,
|
||||
if (!handle->alive)
|
||||
return -1;
|
||||
|
||||
if (avail >= sizeof(*data))
|
||||
break;
|
||||
|
||||
SDL_mutexP(handle->cond_lock);
|
||||
if (handle->can_sleep)
|
||||
{
|
||||
handle->can_sleep = false;
|
||||
SDL_CondWait(handle->cond, handle->cond_lock);
|
||||
handle->can_sleep = true;
|
||||
}
|
||||
else
|
||||
SDL_CondSignal(handle->cond);
|
||||
|
||||
SDL_mutexV(handle->cond_lock);
|
||||
}
|
||||
|
||||
SDL_mutexP(handle->lock);
|
||||
fifo_write(handle->attr_fifo, data, sizeof(*data));
|
||||
fifo_write(handle->video_fifo, data->data, data->pitch * data->height);
|
||||
SDL_mutexV(handle->lock);
|
||||
SDL_CondSignal(handle->cond);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ffemu_push_audio(ffemu_t *handle, const struct ffemu_audio_data *data)
|
||||
{
|
||||
for (;;)
|
||||
{
|
||||
SDL_mutexP(handle->lock);
|
||||
unsigned avail = fifo_write_avail(handle->audio_fifo);
|
||||
SDL_mutexV(handle->lock);
|
||||
|
||||
if (!handle->alive)
|
||||
return -1;
|
||||
|
||||
if (avail >= data->frames * handle->params.channels * sizeof(int16_t))
|
||||
break;
|
||||
|
||||
SDL_mutexP(handle->cond_lock);
|
||||
if (handle->can_sleep)
|
||||
{
|
||||
handle->can_sleep = false;
|
||||
SDL_CondWait(handle->cond, handle->cond_lock);
|
||||
handle->can_sleep = true;
|
||||
}
|
||||
else
|
||||
SDL_CondSignal(handle->cond);
|
||||
|
||||
SDL_mutexV(handle->cond_lock);
|
||||
}
|
||||
|
||||
SDL_mutexP(handle->lock);
|
||||
fifo_write(handle->audio_fifo, data->data, data->frames * handle->params.channels * sizeof(int16_t));
|
||||
SDL_mutexV(handle->lock);
|
||||
SDL_CondSignal(handle->cond);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int ffemu_push_video_thread(ffemu_t *handle, const struct ffemu_video_data *data)
|
||||
{
|
||||
handle->video.sws_ctx = sws_getCachedContext(handle->video.sws_ctx, data->width, data->height, PIX_FMT_RGB555LE,
|
||||
handle->params.out_width, handle->params.out_height, PIX_FMT_RGB32, SWS_POINT,
|
||||
NULL, NULL, NULL);
|
||||
|
||||
int linesize = data->pitch;
|
||||
|
||||
sws_scale(conv_ctx, (const uint8_t* const*)&data->data, &linesize, 0, handle->params.out_width, handle->video.conv_frame->data, handle->video.conv_frame->linesize);
|
||||
sws_scale(handle->video.sws_ctx, (const uint8_t* const*)&data->data, &linesize, 0, handle->params.out_width, handle->video.conv_frame->data, handle->video.conv_frame->linesize);
|
||||
|
||||
handle->video.conv_frame->pts = handle->video.frame_cnt;
|
||||
handle->video.conv_frame->display_picture_number = handle->video.frame_cnt;
|
||||
@@ -295,8 +381,6 @@ int ffemu_push_video(ffemu_t *handle, const struct ffemu_video_data *data)
|
||||
if (outsize < 0)
|
||||
return -1;
|
||||
|
||||
sws_freeContext(conv_ctx);
|
||||
|
||||
AVPacket pkt;
|
||||
av_init_packet(&pkt);
|
||||
pkt.stream_index = handle->muxer.vstream->index;
|
||||
@@ -319,16 +403,8 @@ int ffemu_push_video(ffemu_t *handle, const struct ffemu_video_data *data)
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ffemu_push_audio(ffemu_t *handle, const struct ffemu_audio_data *data)
|
||||
static int ffemu_push_audio_thread(ffemu_t *handle, const struct ffemu_audio_data *data)
|
||||
{
|
||||
if (!handle->audio.enabled)
|
||||
return -1;
|
||||
|
||||
AVPacket pkt;
|
||||
av_init_packet(&pkt);
|
||||
pkt.stream_index = handle->muxer.astream->index;
|
||||
pkt.data = handle->audio.outbuf;
|
||||
|
||||
size_t written_frames = 0;
|
||||
while (written_frames < data->frames)
|
||||
{
|
||||
@@ -344,6 +420,10 @@ int ffemu_push_audio(ffemu_t *handle, const struct ffemu_audio_data *data)
|
||||
|
||||
if (handle->audio.frames_in_buffer == (size_t)handle->audio.codec->frame_size)
|
||||
{
|
||||
AVPacket pkt;
|
||||
av_init_packet(&pkt);
|
||||
pkt.data = handle->audio.outbuf;
|
||||
pkt.stream_index = handle->muxer.astream->index;
|
||||
|
||||
int out_size = avcodec_encode_audio(handle->audio.codec, handle->audio.outbuf, handle->audio.outbuf_size, handle->audio.buffer);
|
||||
if (out_size < 0)
|
||||
@@ -351,13 +431,9 @@ int ffemu_push_audio(ffemu_t *handle, const struct ffemu_audio_data *data)
|
||||
|
||||
pkt.size = out_size;
|
||||
if (handle->audio.codec->coded_frame && handle->audio.codec->coded_frame->pts != AV_NOPTS_VALUE)
|
||||
{
|
||||
pkt.pts = av_rescale_q(handle->audio.codec->coded_frame->pts, handle->audio.codec->time_base, handle->muxer.astream->time_base);
|
||||
}
|
||||
else
|
||||
{
|
||||
pkt.pts = av_rescale_q(handle->audio.frame_cnt, handle->audio.codec->time_base, handle->muxer.astream->time_base);
|
||||
}
|
||||
|
||||
pkt.flags |= AV_PKT_FLAG_KEY;
|
||||
handle->audio.frames_in_buffer = 0;
|
||||
@@ -375,38 +451,146 @@ int ffemu_push_audio(ffemu_t *handle, const struct ffemu_audio_data *data)
|
||||
|
||||
int ffemu_finalize(ffemu_t *handle)
|
||||
{
|
||||
// Push out delayed frames. (MPEG codecs)
|
||||
if (handle->video.enabled)
|
||||
deinit_thread(handle);
|
||||
|
||||
// Push out frames still stuck in queue.
|
||||
uint16_t *video_buf = av_malloc(handle->params.fb_width * handle->params.fb_height * sizeof(uint16_t));
|
||||
if (video_buf)
|
||||
{
|
||||
AVPacket pkt;
|
||||
av_init_packet(&pkt);
|
||||
pkt.stream_index = handle->muxer.vstream->index;
|
||||
pkt.data = handle->video.outbuf;
|
||||
|
||||
int out_size = 0;
|
||||
do
|
||||
struct ffemu_video_data attr_buf;
|
||||
while (fifo_read_avail(handle->attr_fifo) >= sizeof(attr_buf))
|
||||
{
|
||||
out_size = avcodec_encode_video(handle->video.codec, handle->video.outbuf, handle->video.outbuf_size, NULL);
|
||||
pkt.pts = av_rescale_q(handle->video.codec->coded_frame->pts, handle->video.codec->time_base, handle->muxer.vstream->time_base);
|
||||
|
||||
if (handle->video.codec->coded_frame->key_frame)
|
||||
pkt.flags |= AV_PKT_FLAG_KEY;
|
||||
|
||||
pkt.size = out_size;
|
||||
|
||||
if (pkt.size > 0)
|
||||
{
|
||||
int err = av_interleaved_write_frame(handle->muxer.ctx, &pkt);
|
||||
if (err < 0)
|
||||
break;
|
||||
}
|
||||
|
||||
} while (out_size > 0);
|
||||
fifo_read(handle->attr_fifo, &attr_buf, sizeof(attr_buf));
|
||||
fifo_read(handle->video_fifo, video_buf, attr_buf.height * attr_buf.pitch);
|
||||
attr_buf.data = video_buf;
|
||||
ffemu_push_video_thread(handle, &attr_buf);
|
||||
}
|
||||
av_free(video_buf);
|
||||
}
|
||||
|
||||
size_t audio_buf_size = 128 * handle->params.channels * sizeof(int16_t);
|
||||
int16_t *audio_buf = av_malloc(audio_buf_size);
|
||||
if (audio_buf)
|
||||
{
|
||||
while (fifo_read_avail(handle->audio_fifo) >= audio_buf_size)
|
||||
{
|
||||
fifo_read(handle->audio_fifo, audio_buf, sizeof(audio_buf_size));
|
||||
|
||||
struct ffemu_audio_data aud = {
|
||||
.frames = 128,
|
||||
.data = audio_buf
|
||||
};
|
||||
|
||||
ffemu_push_audio_thread(handle, &aud);
|
||||
}
|
||||
av_free(audio_buf);
|
||||
}
|
||||
|
||||
deinit_thread_buf(handle);
|
||||
|
||||
// Push out delayed frames. (MPEG codecs)
|
||||
AVPacket pkt;
|
||||
av_init_packet(&pkt);
|
||||
pkt.stream_index = handle->muxer.vstream->index;
|
||||
pkt.data = handle->video.outbuf;
|
||||
|
||||
int out_size = 0;
|
||||
do
|
||||
{
|
||||
out_size = avcodec_encode_video(handle->video.codec, handle->video.outbuf, handle->video.outbuf_size, NULL);
|
||||
pkt.pts = av_rescale_q(handle->video.codec->coded_frame->pts, handle->video.codec->time_base, handle->muxer.vstream->time_base);
|
||||
|
||||
if (handle->video.codec->coded_frame->key_frame)
|
||||
pkt.flags |= AV_PKT_FLAG_KEY;
|
||||
|
||||
pkt.size = out_size;
|
||||
|
||||
if (pkt.size > 0)
|
||||
{
|
||||
int err = av_interleaved_write_frame(handle->muxer.ctx, &pkt);
|
||||
if (err < 0)
|
||||
break;
|
||||
}
|
||||
|
||||
} while (out_size > 0);
|
||||
|
||||
// Write final data.
|
||||
av_write_trailer(handle->muxer.ctx);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int SDLCALL ffemu_thread(void *data)
|
||||
{
|
||||
ffemu_t *ff = data;
|
||||
|
||||
uint16_t *video_buf = av_malloc(ff->params.fb_width * ff->params.fb_height * sizeof(uint16_t));
|
||||
assert(video_buf);
|
||||
|
||||
size_t audio_buf_size = 128 * ff->params.channels * sizeof(int16_t);
|
||||
int16_t *audio_buf = av_malloc(audio_buf_size);
|
||||
assert(audio_buf);
|
||||
|
||||
struct ffemu_video_data attr_buf;
|
||||
|
||||
while (ff->alive)
|
||||
{
|
||||
bool avail_video = false;
|
||||
bool avail_audio = false;
|
||||
|
||||
SDL_mutexP(ff->lock);
|
||||
if (fifo_read_avail(ff->attr_fifo) >= sizeof(attr_buf))
|
||||
avail_video = true;
|
||||
|
||||
if (fifo_read_avail(ff->audio_fifo) >= audio_buf_size)
|
||||
avail_audio = true;
|
||||
SDL_mutexV(ff->lock);
|
||||
|
||||
if (!avail_video && !avail_audio)
|
||||
{
|
||||
SDL_mutexP(ff->cond_lock);
|
||||
if (ff->can_sleep)
|
||||
{
|
||||
ff->can_sleep = false;
|
||||
SDL_CondWait(ff->cond, ff->cond_lock);
|
||||
ff->can_sleep = true;
|
||||
}
|
||||
else
|
||||
SDL_CondSignal(ff->cond);
|
||||
|
||||
SDL_mutexV(ff->cond_lock);
|
||||
}
|
||||
|
||||
if (avail_video)
|
||||
{
|
||||
SDL_mutexP(ff->lock);
|
||||
fifo_read(ff->attr_fifo, &attr_buf, sizeof(attr_buf));
|
||||
fifo_read(ff->video_fifo, video_buf, attr_buf.height * attr_buf.pitch);
|
||||
SDL_mutexV(ff->lock);
|
||||
SDL_CondSignal(ff->cond);
|
||||
|
||||
attr_buf.data = video_buf;
|
||||
ffemu_push_video_thread(ff, &attr_buf);
|
||||
}
|
||||
|
||||
if (avail_audio)
|
||||
{
|
||||
SDL_mutexP(ff->lock);
|
||||
fifo_read(ff->audio_fifo, audio_buf, audio_buf_size);
|
||||
SDL_mutexV(ff->lock);
|
||||
SDL_CondSignal(ff->cond);
|
||||
|
||||
struct ffemu_audio_data aud = {
|
||||
.frames = 128,
|
||||
.data = audio_buf
|
||||
};
|
||||
|
||||
ffemu_push_audio_thread(ff, &aud);
|
||||
}
|
||||
}
|
||||
|
||||
av_free(video_buf);
|
||||
av_free(audio_buf);
|
||||
|
||||
return 0;
|
||||
}
|
||||
+5
-17
@@ -11,30 +11,23 @@ extern "C" {
|
||||
// Available video codecs
|
||||
typedef enum ffemu_video_codec
|
||||
{
|
||||
FFEMU_VIDEO_NONE,
|
||||
FFEMU_VIDEO_H264,
|
||||
FFEMU_VIDEO_MPEG4,
|
||||
FFEMU_VIDEO_FFV1,
|
||||
} ffemu_video_codec;
|
||||
|
||||
// Available audio codecs
|
||||
typedef enum ffemu_audio_codec
|
||||
{
|
||||
FFEMU_AUDIO_NONE,
|
||||
FFEMU_AUDIO_VORBIS,
|
||||
FFEMU_AUDIO_MP3,
|
||||
FFEMU_AUDIO_AAC,
|
||||
} ffemu_audio_codec;
|
||||
|
||||
// Available pixel formats
|
||||
typedef enum ffemu_pixel_format
|
||||
{
|
||||
FFEMU_FMT_XBGR1555,
|
||||
FFEMU_FMT_RGB888,
|
||||
} ffemu_pixel_format;
|
||||
|
||||
typedef enum ffemu_rescaler
|
||||
{
|
||||
FFEMU_RESCALER_LANCZOS,
|
||||
FFEMU_RESCALER_POINT
|
||||
} ffemu_rescaler;
|
||||
|
||||
@@ -53,14 +46,12 @@ struct ffemu_params
|
||||
// Desired output resolution.
|
||||
unsigned out_width;
|
||||
unsigned out_height;
|
||||
|
||||
// Total size of framebuffer used in input.
|
||||
unsigned fb_width;
|
||||
unsigned fb_height;
|
||||
float aspect_ratio;
|
||||
|
||||
// Rescaler for video.
|
||||
ffemu_rescaler rescaler;
|
||||
|
||||
// Pixel format for video input.
|
||||
ffemu_pixel_format format;
|
||||
|
||||
// FPS of video input.
|
||||
struct ffemu_rational fps;
|
||||
|
||||
@@ -71,9 +62,6 @@ struct ffemu_params
|
||||
// Define some video codec dependent option. (E.g. h264 profiles)
|
||||
uint64_t video_opt;
|
||||
|
||||
// Audio codec. If not recording audio, select FFEMU_AUDIO_NONE.
|
||||
ffemu_audio_codec acodec;
|
||||
|
||||
// Audio sample rate.
|
||||
unsigned samplerate;
|
||||
|
||||
|
||||
+15
-8
@@ -181,6 +181,7 @@ void parse_config(void)
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
static config_file_t *open_default_config_file(void)
|
||||
{
|
||||
config_file_t *conf = NULL;
|
||||
@@ -193,8 +194,8 @@ static config_file_t *open_default_config_file(void)
|
||||
if (appdata)
|
||||
{
|
||||
char conf_path[strlen(appdata) + strlen("/ssnes.cfg ")];
|
||||
strcpy(conf_path, appdata);
|
||||
strcat(conf_path, "/ssnes.cfg");
|
||||
strlcpy(conf_path, appdata, sizeof(conf_path));
|
||||
strlcat(conf_path, "/ssnes.cfg", sizeof(conf_path));
|
||||
conf = config_file_new(conf_path);
|
||||
}
|
||||
}
|
||||
@@ -203,8 +204,8 @@ static config_file_t *open_default_config_file(void)
|
||||
if (home)
|
||||
{
|
||||
char conf_path[strlen(home) + strlen("/.ssnes.cfg ")];
|
||||
strcpy(conf_path, home);
|
||||
strcat(conf_path, "/.ssnes.cfg");
|
||||
strlcpy(conf_path, home, sizeof(conf_path));
|
||||
strlcat(conf_path, "/.ssnes.cfg", sizeof(conf_path));
|
||||
conf = config_file_new(conf_path);
|
||||
}
|
||||
if (!conf)
|
||||
@@ -218,15 +219,15 @@ static config_file_t *open_default_config_file(void)
|
||||
if (xdg)
|
||||
{
|
||||
char conf_path[strlen(xdg) + strlen("/ssnes/ssnes.cfg ")];
|
||||
strcpy(conf_path, xdg);
|
||||
strcat(conf_path, "/ssnes/ssnes.cfg");
|
||||
strlcpy(conf_path, xdg, sizeof(conf_path));
|
||||
strlcat(conf_path, "/ssnes/ssnes.cfg", sizeof(conf_path));
|
||||
conf = config_file_new(conf_path);
|
||||
}
|
||||
else if (home)
|
||||
{
|
||||
char conf_path[strlen(home) + strlen("/.ssnes.cfg ")];
|
||||
strcpy(conf_path, home);
|
||||
strcat(conf_path, "/.ssnes.cfg");
|
||||
strlcpy(conf_path, home, sizeof(conf_path));
|
||||
strlcat(conf_path, "/.ssnes.cfg", sizeof(conf_path));
|
||||
conf = config_file_new(conf_path);
|
||||
}
|
||||
// Try this as a last chance...
|
||||
@@ -236,6 +237,7 @@ static config_file_t *open_default_config_file(void)
|
||||
|
||||
return conf;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Macros to ease config getting.
|
||||
#define CONFIG_GET_BOOL(var, key) if (config_get_bool(conf, key, &tmp_bool)) \
|
||||
@@ -414,6 +416,7 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(player1_up, SNES_DEVICE_ID_JOYPAD_UP)
|
||||
DECLARE_BIND(player1_down, SNES_DEVICE_ID_JOYPAD_DOWN)
|
||||
DECLARE_BIND(toggle_fast_forward, SSNES_FAST_FORWARD_KEY)
|
||||
DECLARE_BIND(hold_fast_forward, SSNES_FAST_FORWARD_HOLD_KEY)
|
||||
DECLARE_BIND(save_state, SSNES_SAVE_STATE_KEY)
|
||||
DECLARE_BIND(load_state, SSNES_LOAD_STATE_KEY)
|
||||
DECLARE_BIND(state_slot_increase, SSNES_STATE_SLOT_PLUS)
|
||||
@@ -448,6 +451,7 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(player2_up, SNES_DEVICE_ID_JOYPAD_UP)
|
||||
DECLARE_BIND(player2_down, SNES_DEVICE_ID_JOYPAD_DOWN)
|
||||
DECLARE_BIND(toggle_fast_forward, SSNES_FAST_FORWARD_KEY)
|
||||
DECLARE_BIND(hold_fast_forward, SSNES_FAST_FORWARD_HOLD_KEY)
|
||||
DECLARE_BIND(save_state, SSNES_SAVE_STATE_KEY)
|
||||
DECLARE_BIND(load_state, SSNES_LOAD_STATE_KEY)
|
||||
DECLARE_BIND(state_slot_increase, SSNES_STATE_SLOT_PLUS)
|
||||
@@ -482,6 +486,7 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(player3_up, SNES_DEVICE_ID_JOYPAD_UP)
|
||||
DECLARE_BIND(player3_down, SNES_DEVICE_ID_JOYPAD_DOWN)
|
||||
DECLARE_BIND(toggle_fast_forward, SSNES_FAST_FORWARD_KEY)
|
||||
DECLARE_BIND(hold_fast_forward, SSNES_FAST_FORWARD_HOLD_KEY)
|
||||
DECLARE_BIND(save_state, SSNES_SAVE_STATE_KEY)
|
||||
DECLARE_BIND(load_state, SSNES_LOAD_STATE_KEY)
|
||||
DECLARE_BIND(state_slot_increase, SSNES_STATE_SLOT_PLUS)
|
||||
@@ -516,6 +521,7 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(player4_up, SNES_DEVICE_ID_JOYPAD_UP)
|
||||
DECLARE_BIND(player4_down, SNES_DEVICE_ID_JOYPAD_DOWN)
|
||||
DECLARE_BIND(toggle_fast_forward, SSNES_FAST_FORWARD_KEY)
|
||||
DECLARE_BIND(hold_fast_forward, SSNES_FAST_FORWARD_HOLD_KEY)
|
||||
DECLARE_BIND(save_state, SSNES_SAVE_STATE_KEY)
|
||||
DECLARE_BIND(load_state, SSNES_LOAD_STATE_KEY)
|
||||
DECLARE_BIND(state_slot_increase, SSNES_STATE_SLOT_PLUS)
|
||||
@@ -550,6 +556,7 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(player5_up, SNES_DEVICE_ID_JOYPAD_UP)
|
||||
DECLARE_BIND(player5_down, SNES_DEVICE_ID_JOYPAD_DOWN)
|
||||
DECLARE_BIND(toggle_fast_forward, SSNES_FAST_FORWARD_KEY)
|
||||
DECLARE_BIND(hold_fast_forward, SSNES_FAST_FORWARD_HOLD_KEY)
|
||||
DECLARE_BIND(save_state, SSNES_SAVE_STATE_KEY)
|
||||
DECLARE_BIND(load_state, SSNES_LOAD_STATE_KEY)
|
||||
DECLARE_BIND(state_slot_increase, SSNES_STATE_SLOT_PLUS)
|
||||
|
||||
@@ -31,7 +31,10 @@ extract_zip()
|
||||
die "Cannot find .smc nor .sfc file in archive"
|
||||
fi
|
||||
|
||||
unzip -p "$1" "$FILENAME" > "$TMPROM"
|
||||
# The people who made the [!] naming convention obviously have never used regex ... <_<
|
||||
FILENAME_FIXED="`echo $FILENAME | sed -e 's|\[|\\\\[|g' -e 's|!|\\\\!|g' -e 's|\]|\\\\]|g'`"
|
||||
|
||||
unzip -p "$1" "$FILENAME_FIXED" > "$TMPROM"
|
||||
}
|
||||
|
||||
extract_7z()
|
||||
@@ -79,13 +82,14 @@ esac
|
||||
SAVENAME="`basename \"$COMP_FILE\" $EXTENSION`"
|
||||
DIRNAME="`dirname \"$COMP_FILE\"`"
|
||||
SAVENAME="${SAVENAME}.srm"
|
||||
echo "Savename: ${DIRNAME}/${SAVENAME}"
|
||||
|
||||
SSNES_PATH="`which ssnes`"
|
||||
if [ -z "$SSNES_PATH" ]; then
|
||||
die "Cannot find SSNES in path."
|
||||
fi
|
||||
|
||||
echo "Temp ROM: $TMPROM"
|
||||
echo "Savename: ${DIRNAME}/${SAVENAME}"
|
||||
"$SSNES_PATH" "$TMPROM" -s "${DIRNAME}/${SAVENAME}" "$@"
|
||||
rm "$TMPROM"
|
||||
rm -r "$TMPDIR"
|
||||
@@ -59,13 +59,26 @@ struct global g_extern = {
|
||||
};
|
||||
|
||||
// To avoid continous switching if we hold the button down, we require that the button must go from pressed, unpressed back to pressed to be able to toggle between then.
|
||||
static void set_fast_forward_button(bool new_button_state)
|
||||
static void set_fast_forward_button(bool new_button_state, bool new_hold_button_state)
|
||||
{
|
||||
bool update_sync = false;
|
||||
static bool old_button_state = false;
|
||||
static bool old_hold_button_state = false;
|
||||
static bool syncing_state = false;
|
||||
|
||||
if (new_button_state && !old_button_state)
|
||||
{
|
||||
syncing_state = !syncing_state;
|
||||
update_sync = true;
|
||||
}
|
||||
else if (old_hold_button_state != new_hold_button_state)
|
||||
{
|
||||
syncing_state = new_hold_button_state;
|
||||
update_sync = true;
|
||||
}
|
||||
|
||||
if (update_sync)
|
||||
{
|
||||
if (g_extern.video_active)
|
||||
driver.video->set_nonblock_state(driver.video_data, syncing_state);
|
||||
if (g_extern.audio_active)
|
||||
@@ -76,7 +89,9 @@ static void set_fast_forward_button(bool new_button_state)
|
||||
else
|
||||
g_extern.audio_data.chunk_size = g_extern.audio_data.block_chunk_size;
|
||||
}
|
||||
|
||||
old_button_state = new_button_state;
|
||||
old_hold_button_state = new_hold_button_state;
|
||||
}
|
||||
|
||||
static void take_screenshot(const uint16_t *frame, unsigned width, unsigned height)
|
||||
@@ -163,32 +178,35 @@ static void video_frame(const uint16_t *data, unsigned width, unsigned height)
|
||||
|
||||
static void audio_sample(uint16_t left, uint16_t right)
|
||||
{
|
||||
if ( !g_extern.audio_active )
|
||||
if (!g_extern.audio_active)
|
||||
return;
|
||||
|
||||
const float *output_data = NULL;
|
||||
unsigned output_frames = 0;
|
||||
|
||||
#ifdef HAVE_FFMPEG
|
||||
g_extern.audio_data.conv_outsamples[g_extern.audio_data.data_ptr] = left;
|
||||
#endif
|
||||
g_extern.audio_data.data[g_extern.audio_data.data_ptr++] = (float)(int16_t)left/0x8000;
|
||||
#ifdef HAVE_FFMPEG
|
||||
g_extern.audio_data.conv_outsamples[g_extern.audio_data.data_ptr] = right;
|
||||
#endif
|
||||
g_extern.audio_data.data[g_extern.audio_data.data_ptr++] = (float)(int16_t)right/0x8000;
|
||||
|
||||
if (g_extern.audio_data.data_ptr < g_extern.audio_data.chunk_size)
|
||||
return;
|
||||
|
||||
#ifdef HAVE_FFMPEG
|
||||
if (g_extern.recording)
|
||||
{
|
||||
static int16_t static_data[2];
|
||||
static_data[0] = left;
|
||||
static_data[1] = right;
|
||||
struct ffemu_audio_data ffemu_data = {
|
||||
.data = static_data,
|
||||
.frames = 1
|
||||
.data = g_extern.audio_data.conv_outsamples,
|
||||
.frames = g_extern.audio_data.data_ptr / 2
|
||||
};
|
||||
ffemu_push_audio(g_extern.rec, &ffemu_data);
|
||||
}
|
||||
#endif
|
||||
|
||||
const float *output_data = NULL;
|
||||
unsigned output_frames = 0;
|
||||
|
||||
g_extern.audio_data.data[g_extern.audio_data.data_ptr++] = (float)(int16_t)left/0x8000;
|
||||
g_extern.audio_data.data[g_extern.audio_data.data_ptr++] = (float)(int16_t)right/0x8000;
|
||||
|
||||
if (g_extern.audio_data.data_ptr < g_extern.audio_data.chunk_size)
|
||||
return;
|
||||
|
||||
ssnes_dsp_input_t dsp_input = {
|
||||
.samples = g_extern.audio_data.data,
|
||||
.frames = g_extern.audio_data.data_ptr / 2
|
||||
@@ -280,9 +298,13 @@ static int16_t input_state(bool port, unsigned device, unsigned index, unsigned
|
||||
}
|
||||
}
|
||||
|
||||
const struct snes_keybind *binds[MAX_PLAYERS];
|
||||
for (int i = 0; i < MAX_PLAYERS; i++)
|
||||
binds[i] = g_settings.input.binds[i];
|
||||
static const struct snes_keybind *binds[MAX_PLAYERS] = {
|
||||
g_settings.input.binds[0],
|
||||
g_settings.input.binds[1],
|
||||
g_settings.input.binds[2],
|
||||
g_settings.input.binds[3],
|
||||
g_settings.input.binds[4]
|
||||
};
|
||||
|
||||
int16_t res = driver.input->input_state(driver.input_data, binds, port, device, index, id);
|
||||
if (g_extern.bsv_movie && !g_extern.bsv_movie_playback)
|
||||
@@ -310,15 +332,15 @@ static void fill_pathname_noext(char *out_path, const char *in_path, const char
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#define SSNES_DEFAULT_CONF_PATH_STR "\n\tDefaults to ssnes.cfg in same directory as ssnes.exe"
|
||||
#define SSNES_DEFAULT_CONF_PATH_STR "\n\tDefaults to ssnes.cfg in same directory as ssnes.exe."
|
||||
#elif defined(__APPLE__)
|
||||
#define SSNES_DEFAULT_CONF_PATH_STR " Defaults to $HOME/.ssnes.cfg"
|
||||
#define SSNES_DEFAULT_CONF_PATH_STR " Defaults to $HOME/.ssnes.cfg."
|
||||
#else
|
||||
#define SSNES_DEFAULT_CONF_PATH_STR " Defaults to $XDG_CONFIG_HOME/ssnes/ssnes.cfg"
|
||||
#define SSNES_DEFAULT_CONF_PATH_STR " Defaults to $XDG_CONFIG_HOME/ssnes/ssnes.cfg,\n\t\tor $HOME/.ssnes.cfg, if $XDG_CONFIG_HOME is not defined."
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#define PACKAGE_VERSION "0.5"
|
||||
#define PACKAGE_VERSION "0.6"
|
||||
#endif
|
||||
|
||||
#include "config.features.h"
|
||||
@@ -340,7 +362,7 @@ static void print_features(void)
|
||||
_PSUPP(dylib, "External", "External filter and driver support");
|
||||
_PSUPP(cg, "Cg", "Cg pixel shaders");
|
||||
_PSUPP(xml, "XML", "bSNES XML pixel shaders");
|
||||
_PSUPP(imlib, "Imlib2", "Imlib2 image loading");
|
||||
_PSUPP(sdl_image, "SDL_image", "SDL_image image loading");
|
||||
_PSUPP(fbo, "FBO", "OpenGL render-to-texture (multi-pass shaders)");
|
||||
_PSUPP(dynamic, "Dynamic", "Dynamic run-time loading of libsnes library");
|
||||
_PSUPP(ffmpeg, "FFmpeg", "On-the-fly recording of gameplay with libavcodec");
|
||||
@@ -348,6 +370,7 @@ static void print_features(void)
|
||||
_PSUPP(configfile, "Config file", "Configuration file support");
|
||||
_PSUPP(freetype, "FreeType", "TTF font rendering with FreeType");
|
||||
_PSUPP(netplay, "Netplay", "Peer-to-peer netplay");
|
||||
_PSUPP(python, "Python", "Script support in shaders");
|
||||
}
|
||||
#undef _PSUPP
|
||||
|
||||
@@ -357,8 +380,8 @@ static void print_help(void)
|
||||
puts("ssnes: Simple Super Nintendo Emulator (libsnes) -- v" PACKAGE_VERSION " --");
|
||||
puts("===================================================================");
|
||||
puts("Usage: ssnes [rom file] [options...]");
|
||||
puts("\t-h/--help: Show this help message");
|
||||
puts("\t-s/--save: Path for save file (*.srm). Required when rom is input from stdin");
|
||||
puts("\t-h/--help: Show this help message.");
|
||||
puts("\t-s/--save: Path for save file (*.srm). Required when rom is input from stdin.");
|
||||
puts("\t-S/--savestate: Path to use for save states. If not selected, *.state will be assumed.");
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
puts("\t-c/--config: Path for config file." SSNES_DEFAULT_CONF_PATH_STR);
|
||||
@@ -369,6 +392,7 @@ static void print_help(void)
|
||||
puts("\t--sufamiA: Path to A slot of Sufami Turbo. Load Sufami base cart as regular rom.");
|
||||
puts("\t--sufamiB: Path to B slot of Sufami Turbo.");
|
||||
puts("\t-m/--mouse: Connect a virtual mouse into designated port of the SNES (1 or 2).");
|
||||
puts("\t-N/--nodevice: Disconnects the controller device connected to the emulated SNES (1 or 2).");
|
||||
puts("\t\tThis argument can be specified several times to connect more mice.");
|
||||
puts("\t-p/--scope: Connect a virtual SuperScope into port 2 of the SNES.");
|
||||
puts("\t-j/--justifier: Connect a virtual Konami Justifier into port 2 of the SNES.");
|
||||
@@ -385,7 +409,7 @@ static void print_help(void)
|
||||
#ifdef HAVE_FFMPEG
|
||||
puts("\t-r/--record: Path to record video file. Settings for video/audio codecs are found in config file.");
|
||||
#endif
|
||||
puts("\t-v/--verbose: Verbose logging");
|
||||
puts("\t-v/--verbose: Verbose logging.");
|
||||
puts("\t-U/--ups: Specifies path for UPS patch that will be applied to ROM.");
|
||||
puts("\t-D/--detach: Detach SSNES from the running console. Not relevant for all platforms.\n");
|
||||
|
||||
@@ -395,7 +419,7 @@ static void print_help(void)
|
||||
static void set_basename(const char *path)
|
||||
{
|
||||
char tmp[strlen(path) + 1];
|
||||
strcpy(tmp, path);
|
||||
strlcpy(tmp, path, sizeof(tmp));
|
||||
char *dst = strrchr(tmp, '.');
|
||||
if (dst)
|
||||
*dst = '\0';
|
||||
@@ -424,6 +448,7 @@ static void parse_input(int argc, char *argv[])
|
||||
{ "config", 0, NULL, 'c' },
|
||||
#endif
|
||||
{ "mouse", 1, NULL, 'm' },
|
||||
{ "nodevice", 1, NULL, 'N' },
|
||||
{ "scope", 0, NULL, 'p' },
|
||||
{ "savestate", 1, NULL, 'S' },
|
||||
{ "bsx", 1, NULL, 'b' },
|
||||
@@ -457,7 +482,7 @@ static void parse_input(int argc, char *argv[])
|
||||
#define CONFIG_FILE_ARG
|
||||
#endif
|
||||
|
||||
char optstring[] = "hs:vS:m:p4jJg:b:B:Y:Z:P:HC:F:U:D" FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
|
||||
char optstring[] = "hs:vS:m:p4jJg:b:B:Y:Z:P:HC:F:U:DN:" FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
|
||||
for(;;)
|
||||
{
|
||||
val = 0;
|
||||
@@ -535,6 +560,17 @@ static void parse_input(int argc, char *argv[])
|
||||
g_extern.has_mouse[port - 1] = true;
|
||||
break;
|
||||
|
||||
case 'N':
|
||||
port = strtol(optarg, NULL, 0);
|
||||
if (port < 1 || port > 2)
|
||||
{
|
||||
SSNES_ERR("Disconnected device from port 1 or 2.\n");
|
||||
print_help();
|
||||
exit(1);
|
||||
}
|
||||
g_extern.disconnect_device[port - 1] = true;
|
||||
break;
|
||||
|
||||
case 'p':
|
||||
g_extern.has_scope[1] = true;
|
||||
break;
|
||||
@@ -649,21 +685,26 @@ static void init_controllers(void)
|
||||
}
|
||||
else if (g_extern.has_multitap)
|
||||
{
|
||||
SSNES_LOG("Connecting multitap to port 2.\n");
|
||||
SSNES_LOG("Connecting Multitap to port 2.\n");
|
||||
psnes_set_controller_port_device(SNES_PORT_2, SNES_DEVICE_MULTITAP);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < 2; i++)
|
||||
for (unsigned i = 0; i < 2; i++)
|
||||
{
|
||||
if (g_extern.has_mouse[i])
|
||||
if (g_extern.disconnect_device[i])
|
||||
{
|
||||
SSNES_LOG("Connecting mouse to port %d\n", i + 1);
|
||||
SSNES_LOG("Disconnecting device from port %u.\n", i + 1);
|
||||
psnes_set_controller_port_device(i, SNES_DEVICE_NONE);
|
||||
}
|
||||
else if (g_extern.has_mouse[i])
|
||||
{
|
||||
SSNES_LOG("Connecting mouse to port %u.\n", i + 1);
|
||||
psnes_set_controller_port_device(i, SNES_DEVICE_MOUSE);
|
||||
}
|
||||
else if (g_extern.has_scope[i])
|
||||
{
|
||||
SSNES_LOG("Connecting scope to port %d\n", i + 1);
|
||||
SSNES_LOG("Connecting scope to port %u.\n", i + 1);
|
||||
psnes_set_controller_port_device(i, SNES_DEVICE_SUPER_SCOPE);
|
||||
}
|
||||
}
|
||||
@@ -744,11 +785,10 @@ static void init_recording(void)
|
||||
struct ffemu_rational ntsc_fps = {60000, 1000};
|
||||
struct ffemu_rational pal_fps = {50000, 1000};
|
||||
struct ffemu_params params = {
|
||||
.vcodec = FFEMU_VIDEO_H264,
|
||||
.acodec = FFEMU_AUDIO_VORBIS,
|
||||
.rescaler = FFEMU_RESCALER_POINT,
|
||||
.out_width = 512,
|
||||
.out_height = 448,
|
||||
.out_width = 256,
|
||||
.out_height = 224,
|
||||
.fb_width = 1024,
|
||||
.fb_height = 512,
|
||||
.channels = 2,
|
||||
.samplerate = 32000,
|
||||
.filename = g_extern.record_path,
|
||||
@@ -762,6 +802,8 @@ static void init_recording(void)
|
||||
SSNES_ERR("Failed to start FFmpeg recording.\n");
|
||||
g_extern.recording = false;
|
||||
}
|
||||
else
|
||||
g_settings.video.crop_overscan = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -835,6 +877,7 @@ static void init_movie(void)
|
||||
}
|
||||
|
||||
msg_queue_push(g_extern.msg_queue, "Starting movie playback!", 2, 180);
|
||||
g_settings.rewind_granularity = 1;
|
||||
SSNES_LOG("Starting movie playback!\n");
|
||||
}
|
||||
}
|
||||
@@ -1140,8 +1183,7 @@ static void check_rewind(void)
|
||||
|
||||
if (g_extern.bsv_movie)
|
||||
{
|
||||
for (unsigned i = 0; i < (g_settings.rewind_granularity ? g_settings.rewind_granularity : 1); i++)
|
||||
bsv_movie_frame_rewind(g_extern.bsv_movie);
|
||||
bsv_movie_frame_rewind(g_extern.bsv_movie);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1175,6 +1217,7 @@ static void check_movie_record(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
g_settings.rewind_granularity = 1;
|
||||
char path[512];
|
||||
if (g_extern.state_slot > 0)
|
||||
snprintf(path, sizeof(path), "%s%d.bsv", g_extern.bsv_movie_path, g_extern.state_slot);
|
||||
@@ -1375,7 +1418,9 @@ static void do_state_checks(void)
|
||||
if (g_extern.is_paused)
|
||||
return;
|
||||
|
||||
set_fast_forward_button(driver.input->key_pressed(driver.input_data, SSNES_FAST_FORWARD_KEY));
|
||||
set_fast_forward_button(
|
||||
driver.input->key_pressed(driver.input_data, SSNES_FAST_FORWARD_KEY),
|
||||
driver.input->key_pressed(driver.input_data, SSNES_FAST_FORWARD_HOLD_KEY));
|
||||
|
||||
if (!g_extern.bsv_movie)
|
||||
{
|
||||
|
||||
@@ -225,6 +225,9 @@
|
||||
# Toggles between fast-forwarding and normal speed.
|
||||
# input_toggle_fast_forward = space
|
||||
|
||||
# Hold for fast-forward. Releasing button disables fast-forward.
|
||||
# input_hold_fast_forward = l
|
||||
|
||||
# Key to exit emulator cleanly.
|
||||
# Killing it in any hard way (SIGTERM, SIGKILL, etc, will terminate emulator without saving RAM, etc.)
|
||||
# input_exit_emulator = escape
|
||||
|
||||
@@ -86,6 +86,7 @@ static struct bind binds[] = {
|
||||
MISC_BIND("Save state slot increase", state_slot_increase)
|
||||
MISC_BIND("Save state slot decrease", state_slot_decrease)
|
||||
MISC_BIND("Toggle fast forward", toggle_fast_forward)
|
||||
MISC_BIND("Hold fast forward", hold_fast_forward)
|
||||
MISC_BIND("Audio input rate step up", rate_step_up)
|
||||
MISC_BIND("Audio input rate step down", rate_step_down)
|
||||
MISC_BIND("Rewind", rewind)
|
||||
|
||||
Reference in new issue
Block a user