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56 Commits
Author SHA1 Message Date
Themaister ab601ee3dc v0.6.2 2011-07-06 16:54:54 +02:00
Themaister 783ab7acd5 Improve error handling. 2011-07-04 13:33:09 +02:00
Themaister 19a46b1f8b Seems to work in Cg as well. 2011-07-03 15:53:56 +02:00
Themaister 508cfdbda7 Start implementing access to previous texture. 2011-07-03 15:39:35 +02:00
Themaister d81b9ee0a7 Print full compile error in Cg. 2011-07-03 13:41:24 +02:00
Themaister 36c6c21194 Use RSOUND_CFLAGS, etc. 2011-06-29 04:54:30 +02:00
Themaister 1631e940f6 Fix up VSync calls for OSX. 2011-06-29 03:45:52 +02:00
Themaister 26ac00ad76 Fix incompatible type. 2011-06-29 03:26:21 +02:00
Themaister bafc4f596f Add nonused VSync code for OSX. 2011-06-28 03:20:36 +02:00
Themaister eee89dddb1 Check for SDL 1.3 API and report it as an error. 2011-06-28 02:31:41 +02:00
Themaister 089b4fbba0 Updates for 0.6.1. 2011-06-27 02:28:35 +02:00
Themaister 80727cef5a Nitpick. 2011-06-26 18:47:54 +02:00
Themaister 346a9f2b4e Remove debug messages. 2011-06-26 17:06:05 +02:00
Themaister 363d8ca5b4 More proper string reading function. 2011-06-26 17:05:29 +02:00
Themaister 06a574225d Merge branch 'master' of github.com:Themaister/SSNES 2011-06-26 16:04:13 +02:00
Themaister fa777b8356 Should fix netplay for bSNES as well.
Do not rely on when polling takes place in the emu core.
We earlier assumed that this occured always at the start of the main
loop. We now do not care about when the poll callback is called, and we
manually poll the network ourselves in pre_frame.
2011-06-26 16:02:18 +02:00
Themaister 7cf01318cb Should fix netplay for bSNES as well. 2011-06-26 15:32:24 +02:00
Themaister 7c538274b4 Do not check twice for OS. 2011-06-25 17:22:47 +02:00
Themaister 72fb694e97 Use pkg-config more where appropriate. 2011-06-25 17:15:58 +02:00
Themaister 59c92dddc3 Slight QB cleanup. 2011-06-25 17:11:18 +02:00
Themaister 3f60fdd106 Fix build for XVideo. 2011-06-25 18:11:04 +02:00
Themaister d221c480e6 Fix aliasing issue. 2011-06-25 16:49:34 +02:00
Themaister 59d9ff0d29 Add check_code_c/cxx. 2011-06-25 14:44:45 +02:00
Themaister d279ea79e8 Fix some standard compliance. 2011-06-25 14:17:31 +02:00
Themaister 77cf9423cc Abolish use of echo -n as it isn't perfectly standard. 2011-06-25 14:10:40 +02:00
Themaister 60b94bbe43 Add some additional checks in qb. 2011-06-25 13:57:46 +02:00
Themaister b6272f9653 Small bug. 2011-06-24 13:31:21 +02:00
Themaister 25fce1a6c6 Allow XML mapping. 2011-06-24 13:29:30 +02:00
Themaister 59229f99c5 Swap client by default. 2011-06-22 21:56:04 +02:00
Themaister db3e1ae053 Updates for 0.6. 2011-06-21 22:37:48 +02:00
Themaister ec1401e657 Fix build error on Win32. 2011-06-21 02:33:59 +02:00
Themaister f85fd50fa1 Add --nodevice. 2011-06-19 11:11:04 +02:00
Themaister c39b0ab09b Merge branch 'master' of github.com:Themaister/SSNES
Conflicts:
	Makefile
	qb/config.libs.sh
2011-06-16 23:54:40 +02:00
Themaister 4b5ed0fa41 Do not force -lossaudio. 2011-06-16 23:50:33 +02:00
Themaister 75d1155a23 Fix OSS build for BSD. 2011-06-16 23:20:12 +02:00
Themaister 753d2057bb Fix BSD build. Convert strcpy()/strcat() to strl* variants. 2011-06-16 22:47:37 +02:00
Themaister b06d814d9c Fix OSS build for BSD. 2011-06-16 21:20:59 +02:00
Themaister eb085a8068 Fix BSD build. Convert strcpy()/strcat() to strl* variants. 2011-06-16 20:59:48 +02:00
Themaister 45904ccd73 Fix issue when input_slot is 2. 2011-06-16 15:00:04 +02:00
Themaister 3b0606bbd6 Ifdef for AVIO. 2011-06-15 12:20:51 +02:00
Themaister 0f1a76f932 POSIX stuff for Quickbuild. 2011-06-15 04:34:28 +02:00
Themaister d3e0140f01 Holy crap, now that was painful. 2011-06-15 04:16:53 +02:00
Themaister ea7dded915 Fix up alignment issues. 2011-06-15 03:04:20 +02:00
Themaister f187f3db29 Small regex change. 2011-06-15 00:42:09 +02:00
Themaister 3099a79bac Should fix grep error. 2011-06-15 00:26:44 +02:00
Themaister 7cdea39c95 Can build with FFmpeg if desired :) 2011-06-14 23:59:00 +02:00
Themaister 95f6a5116a Just to be sure ... ;) 2011-06-14 22:59:47 +02:00
Themaister da94877155 Less magic numbers ... ;) 2011-06-14 22:44:54 +02:00
Themaister b1feed9d2b Allocate from heap. 2011-06-14 22:20:09 +02:00
Themaister a3816bffa1 Force rewind granularity to 1 when we're using movies. 2011-06-14 22:09:16 +02:00
Themaister 612270ec9b Aww yeah :3 2011-06-14 21:52:31 +02:00
Themaister 54bc0a8d96 Heyhey :D 2011-06-14 21:35:31 +02:00
Themaister f761811189 Move buffer to top-level as it's not audio only. 2011-06-14 19:58:12 +02:00
Themaister 0e964c5cc2 More generic naming for FIFO buffer. 2011-06-14 19:55:08 +02:00
Themaister c34a944fcf Fix deprecation, yay. :) 2011-06-14 18:52:02 +02:00
Themaister 3feade6b6e Update FFemu a bit. Convert to lossless HuffYUV/FLAC. 2011-06-14 18:45:30 +02:00
34 changed files with 928 additions and 432 deletions

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+29 -11
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@@ -9,13 +9,20 @@ HEADERS = $(wildcard */*.h) $(wildcard *.h)
LIBS = -lm
DEFINES = -DHAVE_CONFIG_H
ifneq ($(findstring Darwin,$(shell uname -a)),)
ifneq ($(findstring Darwin,$(OS)),)
OSX := 1
LIBS += -framework AppKit
else
OSX := 0
endif
BSD_LOCAL_INC =
DYLIB_LIB = -ldl
ifneq ($(findstring BSD,$(OS)),)
BSD_LOCAL_INC = -I/usr/local/include
DYLIB_LIB = -lc
endif
ifeq ($(HAVE_SRC), 1)
LIBS += $(SRC_LIBS)
DEFINES += $(SRC_CFLAGS)
@@ -33,19 +40,29 @@ endif
ifeq ($(HAVE_RSOUND), 1)
OBJ += audio/rsound.o
LIBS += -lrsound
LIBS += $(RSOUND_LIBS)
DEFINES += $(RSOUND_CFLAGS)
endif
ifeq ($(HAVE_OSS), 1)
OBJ += audio/oss.o
endif
ifeq ($(HAVE_OSS_BSD), 1)
OBJ += audio/oss.o
endif
ifeq ($(HAVE_OSS_LIB), 1)
LIBS += -lossaudio
endif
ifeq ($(HAVE_ALSA), 1)
OBJ += audio/alsa.o
LIBS += -lasound
LIBS += $(ALSA_LIBS)
DEFINES += $(ALSA_CFLAGS)
endif
ifeq ($(HAVE_ROAR), 1)
OBJ += audio/roar.o
LIBS += -lroar
LIBS += $(ROAR_LIBS)
DEFINES += $(ROAR_CFLAGS)
endif
ifeq ($(HAVE_AL), 1)
OBJ += audio/openal.o
@@ -67,8 +84,8 @@ ifeq ($(HAVE_PULSE), 1)
endif
ifeq ($(HAVE_SDL), 1)
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o audio/buffer.o
DEFINES += $(SDL_CFLAGS)
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o fifo_buffer.o
DEFINES += $(SDL_CFLAGS) $(BSD_LOCAL_INC)
LIBS += $(SDL_LIBS)
ifeq ($(OSX),1)
LIBS += -framework OpenGL
@@ -79,7 +96,8 @@ endif
ifeq ($(HAVE_XVIDEO), 1)
OBJ += gfx/xvideo.o input/x11_input.o
LIBS += -lX11 -lXext -lXv
LIBS += $(XVIDEO_LIBS)
DEFINES += $(XVIDEO_CFLAGS)
endif
ifeq ($(HAVE_CG), 1)
@@ -95,7 +113,7 @@ endif
ifeq ($(HAVE_DYLIB), 1)
OBJ += gfx/ext.o audio/ext.o
LIBS += -ldl
LIBS += $(DYLIB_LIB)
endif
ifeq ($(HAVE_FREETYPE), 1)
@@ -111,12 +129,12 @@ endif
ifeq ($(HAVE_FFMPEG), 1)
OBJ += record/ffemu.o
LIBS += $(AVCODEC_LIBS) $(AVCORE_LIBS) $(AVFORMAT_LIBS) $(AVUTIL_LIBS) $(SWSCALE_LIBS)
DEFINES += $(AVCODEC_CFLAGS) $(AVCORE_CFLAGS) $(AVFORMAT_CFLAGS) $(AVUTIL_CFLAGS) $(SWSCALE_CFLAGS)
LIBS += $(AVCODEC_LIBS) $(AVFORMAT_LIBS) $(AVUTIL_LIBS) $(SWSCALE_LIBS)
DEFINES += $(AVCODEC_CFLAGS) $(AVFORMAT_CFLAGS) $(AVUTIL_CFLAGS) $(SWSCALE_CFLAGS)
endif
ifeq ($(HAVE_DYNAMIC), 1)
LIBS += -ldl
LIBS += $(DYLIB_LIB)
else
LIBS += $(libsnes)
endif
+10 -3
View File
@@ -19,6 +19,7 @@ HAVE_NETPLAY = 1
HAVE_FBO = 1
HAVE_CG = 1
HAVE_PYTHON = 1
HAVE_FFMPEG = 0
libsnes ?= -lsnes
LIBS = -lm
@@ -37,7 +38,7 @@ else
endif
ifeq ($(HAVE_SDL), 1)
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o audio/buffer.o
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o fifo_buffer.o
LIBS += $(SDL_LIBS) -lopengl32
DEFINES += $(SDL_CFLAGS) -DHAVE_SDL
endif
@@ -108,10 +109,16 @@ endif
ifeq ($(HAVE_DINPUT), 1)
LIBS += -ldinput8 -ldxguid -lole32
DEFINES += -DHAVE_DINPUT
DEFINES += -DHAVE_DINPUT -Iffmpeg
OBJ += input/dinput.o
endif
ifeq ($(HAVE_FFMPEG), 1)
LIBS += -lavformat -lavcodec -lavutil -lswscale -lws2_32 -lzlib1
DEFINES += -DHAVE_FFMPEG
OBJ += record/ffemu.o
endif
ifneq ($(V),1)
Q := @
endif
@@ -148,7 +155,7 @@ clean:
rm -f tools/*.o
dist: all
zip -r ssnes-win32-0.5.2.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll freetype6.dll xaudio-c.dll rsound.dll pthreadGC2.dll cg.dll cgGL.dll libjpeg-8.dll libpng15-15.dll python32.dll SDL_image.dll $(JTARGET)
zip -r ssnes-win32-0.6.2.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll freetype6.dll xaudio-c.dll rsound.dll pthreadGC2.dll cg.dll cgGL.dll libjpeg-8.dll libpng15-15.dll python32.dll SDL_image.dll $(JTARGET)
libs:
wget https://github.com/downloads/Themaister/SSNES/SSNES-win32-libs.zip --no-check-certificate
+2 -2
View File
@@ -36,7 +36,7 @@ else
endif
ifeq ($(HAVE_SDL), 1)
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o audio/buffer.o
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o fifo_buffer.o
LIBS += $(SDL_LIBS) -lopengl32
DEFINES += $(SDL_CFLAGS) -DHAVE_SDL
endif
@@ -142,7 +142,7 @@ clean:
rm -f tools/*.o
dist: all
zip -r ssnes-win64-0.5.zip $(TARGET) ssnes.cfg snes.dll xaudio-c.dll README.win32.txt $(JTARGET)
zip -r ssnes-win64-0.6.2.zip $(TARGET) ssnes.cfg snes.dll xaudio-c.dll README.win32.txt $(JTARGET)
libs:
wget https://github.com/downloads/Themaister/SSNES/ssnes-win64-libs.zip --no-check-certificate
+1 -1
View File
@@ -18,7 +18,7 @@
#include "driver.h"
#include <stdlib.h>
#include <alsa/asoundlib.h>
#include <asoundlib.h>
#include "general.h"
#define TRY_ALSA(x) if ( x < 0 ) { \
+26 -16
View File
@@ -15,28 +15,43 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "driver.h"
#include <stdlib.h>
#ifdef HAVE_OSS_BSD
#include <soundcard.h>
#else
#include <sys/soundcard.h>
#endif
#include <fcntl.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <errno.h>
#include <stdio.h>
#ifdef HAVE_OSS_BSD
#define DEFAULT_OSS_DEV "/dev/audio"
#else
#define DEFAULT_OSS_DEV "/dev/dsp"
#endif
static void* __oss_init(const char* device, unsigned rate, unsigned latency)
{
int *fd = calloc(1, sizeof(int));
if ( fd == NULL )
if (fd == NULL)
return NULL;
const char *oss_device = "/dev/dsp";
const char *oss_device = DEFAULT_OSS_DEV;
if ( device != NULL )
if (device != NULL)
oss_device = device;
if ( (*fd = open(oss_device, O_WRONLY)) < 0 )
if ((*fd = open(oss_device, O_WRONLY)) < 0)
{
free(fd);
return NULL;
@@ -45,7 +60,7 @@ static void* __oss_init(const char* device, unsigned rate, unsigned latency)
int frags = (latency * rate * 4)/(1000 * (1 << 9));
int frag = (frags << 16) | 9;
if ( ioctl(*fd, SNDCTL_DSP_SETFRAGMENT, &frag) < 0 )
if (ioctl(*fd, SNDCTL_DSP_SETFRAGMENT, &frag) < 0)
{
close(*fd);
free(fd);
@@ -55,21 +70,21 @@ static void* __oss_init(const char* device, unsigned rate, unsigned latency)
int channels = 2;
int format = AFMT_S16_LE;
if ( ioctl(*fd, SNDCTL_DSP_CHANNELS, &channels) < 0 )
if (ioctl(*fd, SNDCTL_DSP_CHANNELS, &channels) < 0)
{
close(*fd);
free(fd);
return NULL;
}
if ( ioctl(*fd, SNDCTL_DSP_SETFMT, &format) < 0 )
if (ioctl(*fd, SNDCTL_DSP_SETFMT, &format) < 0)
{
close(*fd);
free(fd);
return NULL;
}
if ( ioctl(*fd, SNDCTL_DSP_SPEED, &rate) < 0 )
if (ioctl(*fd, SNDCTL_DSP_SPEED, &rate) < 0)
{
close(*fd);
free(fd);
@@ -83,13 +98,13 @@ static ssize_t __oss_write(void* data, const void* buf, size_t size)
{
int *fd = data;
if ( size == 0 )
if (size == 0)
return 0;
ssize_t ret;
if ( (ret = write(*fd, buf, size)) <= 0 )
if ((ret = write(*fd, buf, size)) <= 0)
{
if ( (fcntl(*fd, F_GETFL) & O_NONBLOCK) && errno == EAGAIN )
if ((fcntl(*fd, F_GETFL) & O_NONBLOCK) && errno == EAGAIN)
return 0;
return -1;
}
@@ -139,9 +154,4 @@ const audio_driver_t audio_oss = {
.free = __oss_free,
.ident = "oss"
};
+10 -10
View File
@@ -19,7 +19,7 @@
#include "driver.h"
#include <stdlib.h>
#include <rsound.h>
#include "buffer.h"
#include "fifo_buffer.h"
#include <stdbool.h>
#include "SDL.h"
@@ -29,7 +29,7 @@ typedef struct rsd
bool nonblock;
volatile bool has_error;
rsound_fifo_buffer_t *buffer;
fifo_buffer_t *buffer;
SDL_mutex *cond_lock;
SDL_cond *cond;
@@ -39,9 +39,9 @@ static ssize_t audio_cb(void *data, size_t bytes, void *userdata)
{
rsd_t *rsd = userdata;
size_t avail = rsnd_fifo_read_avail(rsd->buffer);
size_t avail = fifo_read_avail(rsd->buffer);
size_t write_size = bytes > avail ? avail : bytes;
rsnd_fifo_read(rsd->buffer, data, write_size);
fifo_read(rsd->buffer, data, write_size);
SDL_CondSignal(rsd->cond);
return write_size;
@@ -71,7 +71,7 @@ static void* __rsd_init(const char* device, unsigned rate, unsigned latency)
rsd->cond_lock = SDL_CreateMutex();
rsd->cond = SDL_CreateCond();
rsd->buffer = rsnd_fifo_new(1024 * 4);
rsd->buffer = fifo_new(1024 * 4);
int channels = 2;
int format = RSD_S16_NE;
@@ -108,9 +108,9 @@ static ssize_t __rsd_write(void* data, const void* buf, size_t size)
if (rsd->nonblock)
{
rsd_callback_lock(rsd->rd);
size_t avail = rsnd_fifo_write_avail(rsd->buffer);
size_t avail = fifo_write_avail(rsd->buffer);
size_t write_amt = avail > size ? size : avail;
rsnd_fifo_write(rsd->buffer, buf, write_amt);
fifo_write(rsd->buffer, buf, write_amt);
rsd_callback_unlock(rsd->rd);
return write_amt;
}
@@ -120,7 +120,7 @@ static ssize_t __rsd_write(void* data, const void* buf, size_t size)
while (written < size && !rsd->has_error)
{
rsd_callback_lock(rsd->rd);
size_t avail = rsnd_fifo_write_avail(rsd->buffer);
size_t avail = fifo_write_avail(rsd->buffer);
if (avail == 0)
{
@@ -135,7 +135,7 @@ static ssize_t __rsd_write(void* data, const void* buf, size_t size)
else
{
size_t write_amt = size - written > avail ? avail : size - written;
rsnd_fifo_write(rsd->buffer, (const char*)buf + written, write_amt);
fifo_write(rsd->buffer, (const char*)buf + written, write_amt);
rsd_callback_unlock(rsd->rd);
written += write_amt;
}
@@ -174,7 +174,7 @@ static void __rsd_free(void *data)
rsd_stop(rsd->rd);
rsd_free(rsd->rd);
rsnd_fifo_free(rsd->buffer);
fifo_free(rsd->buffer);
SDL_DestroyMutex(rsd->cond_lock);
SDL_DestroyCond(rsd->cond);
+11 -11
View File
@@ -27,7 +27,7 @@
#include "SDL_audio.h"
#include "SDL_thread.h"
#include "general.h"
#include "buffer.h"
#include "fifo_buffer.h"
typedef struct sdl_audio
{
@@ -35,16 +35,16 @@ typedef struct sdl_audio
SDL_mutex *lock;
SDL_cond *cond;
rsound_fifo_buffer_t *buffer;
fifo_buffer_t *buffer;
} sdl_audio_t;
static void sdl_audio_cb(void *data, Uint8 *stream, int len)
{
sdl_audio_t *sdl = data;
size_t avail = rsnd_fifo_read_avail(sdl->buffer);
size_t avail = fifo_read_avail(sdl->buffer);
size_t write_size = len > avail ? avail : len;
rsnd_fifo_read(sdl->buffer, stream, write_size);
fifo_read(sdl->buffer, stream, write_size);
SDL_CondSignal(sdl->cond);
// If underrun, fill rest with silence.
@@ -98,10 +98,10 @@ static void* sdl_audio_init(const char* device, unsigned rate, unsigned latency)
// Create a buffer twice as big as needed and prefill the buffer.
size_t bufsize = out.samples * 4 * sizeof(int16_t);
void *tmp = calloc(1, bufsize);
sdl->buffer = rsnd_fifo_new(bufsize);
sdl->buffer = fifo_new(bufsize);
if (tmp)
{
rsnd_fifo_write(sdl->buffer, tmp, bufsize);
fifo_write(sdl->buffer, tmp, bufsize);
free(tmp);
}
@@ -117,9 +117,9 @@ static ssize_t sdl_audio_write(void* data, const void* buf, size_t size)
if (sdl->nonblock)
{
SDL_LockAudio();
size_t avail = rsnd_fifo_write_avail(sdl->buffer);
size_t avail = fifo_write_avail(sdl->buffer);
size_t write_amt = avail > size ? size : avail;
rsnd_fifo_write(sdl->buffer, buf, write_amt);
fifo_write(sdl->buffer, buf, write_amt);
SDL_UnlockAudio();
ret = write_amt;
}
@@ -129,7 +129,7 @@ static ssize_t sdl_audio_write(void* data, const void* buf, size_t size)
while (written < size)
{
SDL_LockAudio();
size_t avail = rsnd_fifo_write_avail(sdl->buffer);
size_t avail = fifo_write_avail(sdl->buffer);
if (avail == 0)
{
@@ -141,7 +141,7 @@ static ssize_t sdl_audio_write(void* data, const void* buf, size_t size)
else
{
size_t write_amt = size - written > avail ? avail : size - written;
rsnd_fifo_write(sdl->buffer, (const char*)buf + written, write_amt);
fifo_write(sdl->buffer, (const char*)buf + written, write_amt);
SDL_UnlockAudio();
written += write_amt;
}
@@ -180,7 +180,7 @@ static void sdl_audio_free(void *data)
sdl_audio_t *sdl = data;
if (sdl)
{
rsnd_fifo_free(sdl->buffer);
fifo_free(sdl->buffer);
SDL_DestroyMutex(sdl->lock);
SDL_DestroyCond(sdl->cond);
}
+1 -1
View File
@@ -198,7 +198,7 @@ static const bool pause_nonactive = true;
static const unsigned autosave_interval = 0;
// When being client over netplay, use keybinds for player 1 rather than player 2.
static const bool netplay_client_swap_input = false;
static const bool netplay_client_swap_input = true;
////////////////////
+7 -1
View File
@@ -14,13 +14,19 @@ static const bool _sdl_supp = true;
static const bool _sdl_supp = false;
#endif
#ifdef HAVE_XVIDEO
static const bool _xvideo_supp = true;
#else
static const bool _xvideo_supp = false;
#endif
#ifdef HAVE_ALSA
static const bool _alsa_supp = true;
#else
static const bool _alsa_supp = false;
#endif
#ifdef HAVE_OSS
#if defined(HAVE_OSS) || defined(HAVE_OSS_BSD)
static const bool _oss_supp = true;
#else
static const bool _oss_supp = false;
+8
View File
@@ -80,6 +80,9 @@ When using Sufami, save ram paths will be inferred from the Sufami BIOS path, no
\fB--mouse PORT, -m PORT\fR
Connects a Super Nintendo Mouse into port number PORT of the emulated SNES. Possible values for PORT are 1 and 2.
\fB--nodevice PORT, -N PORT\fR
Disconnects an input device from port number PORT of the emulated SNES. Possible values for PORT are 1 and 2. This may be needed for some odd games to run properly.
.TP
\fB--scope, -p\fR
Connects a Super Scope into port 2 of the SNES. It is controlled with your mouse.
@@ -131,6 +134,11 @@ Network port used for netplay. This defaults to 55435. This option affects both
Attempts to apply an UPS patch to the current ROM image. No files are altered.
If this flag is not specified, SSNES will look for a .ups file with same basename as ROM specified.
.TP
\fB--xml MAP, -X MAP\fR
Specifies path to XML memory map for the given ROM.
If this flag is not specified, SSNES will look for a .xml file with same basename as ROM specified.
.TP
\fB-D, --detach\fR
Detach from the current console. This is currently only relevant for Microsoft Windows.
+1 -1
View File
@@ -32,7 +32,7 @@ static const audio_driver_t *audio_drivers[] = {
#ifdef HAVE_ALSA
&audio_alsa,
#endif
#ifdef HAVE_OSS
#if defined(HAVE_OSS) || defined(HAVE_OSS_BSD)
&audio_oss,
#endif
#ifdef HAVE_RSOUND
+11 -11
View File
@@ -13,9 +13,9 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "buffer.h"
#include "fifo_buffer.h"
struct rsound_fifo_buffer
struct fifo_buffer
{
char *buffer;
size_t bufsize;
@@ -23,9 +23,9 @@ struct rsound_fifo_buffer
size_t end;
};
rsound_fifo_buffer_t* rsnd_fifo_new(size_t size)
fifo_buffer_t* fifo_new(size_t size)
{
rsound_fifo_buffer_t *buf = calloc(1, sizeof(*buf));
fifo_buffer_t *buf = calloc(1, sizeof(*buf));
if (buf == NULL)
return NULL;
@@ -40,7 +40,7 @@ rsound_fifo_buffer_t* rsnd_fifo_new(size_t size)
return buf;
}
void rsnd_fifo_free(rsound_fifo_buffer_t* buffer)
void fifo_free(fifo_buffer_t* buffer)
{
assert(buffer);
assert(buffer->buffer);
@@ -49,7 +49,7 @@ void rsnd_fifo_free(rsound_fifo_buffer_t* buffer)
free(buffer);
}
size_t rsnd_fifo_read_avail(rsound_fifo_buffer_t* buffer)
size_t fifo_read_avail(fifo_buffer_t* buffer)
{
assert(buffer);
assert(buffer->buffer);
@@ -61,7 +61,7 @@ size_t rsnd_fifo_read_avail(rsound_fifo_buffer_t* buffer)
return end - first;
}
size_t rsnd_fifo_write_avail(rsound_fifo_buffer_t* buffer)
size_t fifo_write_avail(fifo_buffer_t* buffer)
{
assert(buffer);
assert(buffer->buffer);
@@ -74,12 +74,12 @@ size_t rsnd_fifo_write_avail(rsound_fifo_buffer_t* buffer)
return (buffer->bufsize - 1) - (end - first);
}
void rsnd_fifo_write(rsound_fifo_buffer_t* buffer, const void* in_buf, size_t size)
void fifo_write(fifo_buffer_t* buffer, const void* in_buf, size_t size)
{
assert(buffer);
assert(buffer->buffer);
assert(in_buf);
assert(rsnd_fifo_write_avail(buffer) >= size);
assert(fifo_write_avail(buffer) >= size);
size_t first_write = size;
size_t rest_write = 0;
@@ -97,12 +97,12 @@ void rsnd_fifo_write(rsound_fifo_buffer_t* buffer, const void* in_buf, size_t si
}
void rsnd_fifo_read(rsound_fifo_buffer_t* buffer, void* in_buf, size_t size)
void fifo_read(fifo_buffer_t* buffer, void* in_buf, size_t size)
{
assert(buffer);
assert(buffer->buffer);
assert(in_buf);
assert(rsnd_fifo_read_avail(buffer) >= size);
assert(fifo_read_avail(buffer) >= size);
size_t first_read = size;
size_t rest_read = 0;
+9 -9
View File
@@ -21,16 +21,16 @@
#include <stdio.h>
#include <string.h>
#ifndef RSD_FIFO_BUF_TYPEDEF
#define RSD_FIFO_BUF_TYPEDEF
typedef struct rsound_fifo_buffer rsound_fifo_buffer_t;
#ifndef FIFO_BUF_TYPEDEF
#define FIFO_BUF_TYPEDEF
typedef struct fifo_buffer fifo_buffer_t;
#endif
rsound_fifo_buffer_t* rsnd_fifo_new(size_t size);
void rsnd_fifo_write(rsound_fifo_buffer_t* buffer, const void* in_buf, size_t size);
void rsnd_fifo_read(rsound_fifo_buffer_t* buffer, void* in_buf, size_t size);
void rsnd_fifo_free(rsound_fifo_buffer_t* buffer);
size_t rsnd_fifo_read_avail(rsound_fifo_buffer_t* buffer);
size_t rsnd_fifo_write_avail(rsound_fifo_buffer_t* buffer);
fifo_buffer_t* fifo_new(size_t size);
void fifo_write(fifo_buffer_t* buffer, const void* in_buf, size_t size);
void fifo_read(fifo_buffer_t* buffer, void* in_buf, size_t size);
void fifo_free(fifo_buffer_t* buffer);
size_t fifo_read_avail(fifo_buffer_t* buffer);
size_t fifo_write_avail(fifo_buffer_t* buffer);
#endif
+85 -11
View File
@@ -51,7 +51,7 @@ ssize_t read_file(const char *path, void **buf)
long len = ftell(file);
ssize_t rc = 0;
rewind(file);
rom_buf = malloc(len);
rom_buf = malloc(len + 1);
if (!rom_buf)
{
SSNES_ERR("Couldn't allocate memory!\n");
@@ -62,6 +62,9 @@ ssize_t read_file(const char *path, void **buf)
SSNES_WARN("Didn't read whole file.\n");
*buf = rom_buf;
// Allow for easy reading of strings to be safe.
// Will only work with sane character formatting (Unix).
((char*)rom_buf)[len] = '\0';
fclose(file);
return rc;
@@ -73,6 +76,46 @@ error:
return -1;
}
// Reads file content as one string.
bool read_file_string(const char *path, char **buf)
{
*buf = NULL;
FILE *file = fopen(path, "r");
if (!file)
goto error;
fseek(file, 0, SEEK_END);
long len = ftell(file) + 2; // Takes account of being able to read in EOF and '\0' at end.
rewind(file);
*buf = calloc(len, sizeof(char));
if (!*buf)
goto error;
char *ptr = *buf;
while (ptr && !feof(file))
{
size_t bufsize = (size_t)(((ptrdiff_t)*buf + (ptrdiff_t)len) - (ptrdiff_t)ptr);
fgets(ptr, bufsize, file);
ptr = strchr(ptr, '\0');
}
ptr = strchr(ptr, EOF);
if (ptr) *ptr = '\0';
fclose(file);
return true;
error:
if (file)
fclose(file);
if (*buf)
free(*buf);
return false;
}
// Load SNES rom only. Applies a hack for headered ROMs.
static ssize_t read_rom_file(FILE* file, void** buf)
{
@@ -270,6 +313,20 @@ void save_ram_file(const char* path, int type)
dump_to_file(path, data, size);
}
static char* load_xml_map(const char *path)
{
char *xml_buf = NULL;
if (*path)
{
if (!read_file_string(path, &xml_buf))
SSNES_LOG("Did not find XML memory map in \"%s\"\n", path);
else
SSNES_LOG("Found XML memory map in \"%s\"\n", path);
}
return xml_buf;
}
static bool load_sgb_rom(void)
{
void *rom_buf = NULL;
@@ -291,14 +348,19 @@ static bool load_sgb_rom(void)
goto error;
}
char *xml_buf = load_xml_map(g_extern.xml_name);
if (!psnes_load_cartridge_super_game_boy(
NULL, rom_buf, rom_len,
xml_buf, rom_buf, rom_len,
NULL, extra_rom_buf, extra_rom_len))
{
SSNES_ERR("Cannot load SGB/GameBoy rom.\n");
goto error;
}
if (xml_buf)
free(xml_buf);
if (g_extern.rom_file)
fclose(g_extern.rom_file);
if (extra_rom)
@@ -338,10 +400,12 @@ static bool load_bsx_rom(bool slotted)
goto error;
}
char *xml_buf = load_xml_map(g_extern.xml_name);
if (slotted)
{
if (!psnes_load_cartridge_bsx_slotted(
NULL, rom_buf, rom_len,
xml_buf, rom_buf, rom_len,
NULL, extra_rom_buf, extra_rom_len))
{
SSNES_ERR("Cannot load BSX slotted rom.\n");
@@ -360,6 +424,9 @@ static bool load_bsx_rom(bool slotted)
}
}
if (xml_buf)
free(xml_buf);
if (g_extern.rom_file)
fclose(g_extern.rom_file);
if (extra_rom)
@@ -407,8 +474,10 @@ static bool load_sufami_rom(void)
}
}
char *xml_buf = load_xml_map(g_extern.xml_name);
if (!psnes_load_cartridge_sufami_turbo(
NULL, rom_buf, rom_len,
xml_buf, rom_buf, rom_len,
NULL, extra_rom_buf[0], extra_rom_len[0],
NULL, extra_rom_buf[1], extra_rom_len[1]))
{
@@ -416,6 +485,8 @@ static bool load_sufami_rom(void)
goto error;
}
if (xml_buf)
free(xml_buf);
if (g_extern.rom_file)
fclose(g_extern.rom_file);
@@ -457,13 +528,18 @@ static bool load_normal_rom(void)
SSNES_LOG("ROM size: %d bytes\n", (int)rom_len);
if (!psnes_load_cartridge_normal(NULL, rom_buf, rom_len))
char *xml_buf = load_xml_map(g_extern.xml_name);
if (!psnes_load_cartridge_normal(xml_buf, rom_buf, rom_len))
{
SSNES_ERR("ROM file is not valid!\n");
free(rom_buf);
return false;
}
if (xml_buf)
free(xml_buf);
free(rom_buf);
return true;
}
@@ -572,15 +648,13 @@ char** dir_list_new(const char *dir, const char *ext)
if (!dir_list[cur_ptr])
goto error;
strcpy(dir_list[cur_ptr], dir);
strlcpy(dir_list[cur_ptr], dir, final_off);
strlcat(dir_list[cur_ptr], "/", final_off);
#ifdef _WIN32
dir_list[cur_ptr][path_len] = '\\';
strcpy(&dir_list[cur_ptr][path_len + 1], utf8_buf);
strlcat(dir_list[cur_ptr], utf8_buf, final_off);
#else
dir_list[cur_ptr][path_len] = '/';
strcpy(&dir_list[cur_ptr][path_len + 1], entry->d_name);
strlcat(dir_list[cur_ptr], entry->d_name, final_off);
#endif
dir_list[cur_ptr][final_off - 1] = '\0';
cur_ptr++;
if (cur_ptr + 1 == cur_size) // Need to reserve for NULL.
+2
View File
@@ -153,6 +153,7 @@ struct global
bool has_justifier;
bool has_justifiers;
bool has_multitap;
bool disconnect_device[2];
FILE *rom_file;
enum ssnes_game_type game_type;
@@ -176,6 +177,7 @@ struct global
char savefile_name_bsrm[512];
char savestate_name[256];
char ups_name[512];
char xml_name[512];
unsigned state_slot;
+75 -38
View File
@@ -125,7 +125,9 @@ static inline bool load_gl_proc(void) { return true; }
typedef struct gl
{
bool vsync;
GLuint texture;
GLuint texture[2];
unsigned tex_index; // For use with PREV.
struct gl_tex_info prev_info;
GLuint tex_filter;
void *empty_buf;
@@ -153,8 +155,8 @@ typedef struct gl
unsigned win_height;
unsigned vp_width, vp_out_width;
unsigned vp_height, vp_out_height;
unsigned last_width;
unsigned last_height;
unsigned last_width[2];
unsigned last_height[2];
unsigned tex_w, tex_h;
GLfloat tex_coords[8];
#ifdef HAVE_FBO
@@ -255,20 +257,21 @@ static void gl_shader_set_params(unsigned width, unsigned height,
unsigned out_width, unsigned out_height,
unsigned frame_count,
const struct gl_tex_info *info,
const struct gl_tex_info *prev_info,
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt)
{
#ifdef HAVE_CG
gl_cg_set_params(width, height,
tex_width, tex_height,
out_width, out_height,
frame_count, info, fbo_info, fbo_info_cnt);
frame_count, info, prev_info, fbo_info, fbo_info_cnt);
#endif
#ifdef HAVE_XML
gl_glsl_set_params(width, height,
tex_width, tex_height,
out_width, out_height,
frame_count, info, fbo_info, fbo_info_cnt);
frame_count, info, prev_info, fbo_info, fbo_info_cnt);
#endif
}
@@ -338,7 +341,7 @@ static inline void gl_init_font(gl_t *gl, const char *font_path, unsigned font_s
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glBindTexture(GL_TEXTURE_2D, gl->texture);
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
}
else
SSNES_WARN("Couldn't init font renderer with font \"%s\"...\n", font_path);
@@ -653,7 +656,7 @@ static void gl_render_msg(gl_t *gl, const char *msg)
// Go back to old rendering path.
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), gl->tex_coords);
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes_flipped);
glBindTexture(GL_TEXTURE_2D, gl->texture);
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
glDisable(GL_BLEND);
#endif
}
@@ -712,6 +715,10 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
gl_shader_use(1);
gl->frame_count++;
#if defined(HAVE_XML) || defined(HAVE_CG)
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
#endif
#ifdef HAVE_FBO
// Render to texture in first pass.
if (gl->fbo_inited)
@@ -767,7 +774,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
last_max_height = gl->fbo_rect[i].max_img_height;
}
glBindTexture(GL_TEXTURE_2D, gl->texture);
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
pglBindFramebuffer(GL_FRAMEBUFFER, gl->fbo[0]);
gl->render_to_tex = true;
set_viewport(gl, gl->fbo_rect[0].img_width, gl->fbo_rect[0].img_height, true);
@@ -814,7 +821,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
}
// Go back to what we're supposed to do, render to FBO #0 :D
glBindTexture(GL_TEXTURE_2D, gl->texture);
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
pglBindFramebuffer(GL_FRAMEBUFFER, gl->fbo[0]);
set_viewport(gl, gl->fbo_rect[0].img_width, gl->fbo_rect[0].img_height, true);
}
@@ -823,10 +830,10 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
#endif
}
if ((width != gl->last_width || height != gl->last_height) && gl->empty_buf) // Res change. need to clear out texture.
if ((width != gl->last_width[gl->tex_index] || height != gl->last_height[gl->tex_index]) && gl->empty_buf) // Res change. need to clear out texture.
{
gl->last_width = width;
gl->last_height = height;
gl->last_width[gl->tex_index] = width;
gl->last_height[gl->tex_index] = height;
glPixelStorei(GL_UNPACK_ALIGNMENT, get_alignment(pitch));
glPixelStorei(GL_UNPACK_ROW_LENGTH, gl->tex_w);
@@ -839,13 +846,13 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
set_texture_coords(gl->tex_coords, xamt, yamt);
}
// Work around a certain issue a Cg where not using TEXUNIT0
// in shader causes cgGLEnableTextureParameter() causes it
// to bind to TEXUNIT0, to avoid really funny bugs, rebind
// our texture.
#ifdef HAVE_CG
glBindTexture(GL_TEXTURE_2D, gl->texture);
#if defined(HAVE_XML) || defined(HAVE_CG)
else if (width != gl->last_width[1 - gl->tex_index] || height != gl->last_height[1 - gl->tex_index])
{
GLfloat xamt = (GLfloat)width / gl->tex_w;
GLfloat yamt = (GLfloat)height / gl->tex_h;
set_texture_coords(gl->tex_coords, xamt, yamt);
}
#endif
#ifdef HAVE_FBO
@@ -861,7 +868,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
gl->texture_fmt, frame);
struct gl_tex_info tex_info = {
.tex = gl->texture,
.tex = gl->texture[gl->tex_index],
.input_size = {width, height},
.tex_size = {gl->tex_w, gl->tex_h}
};
@@ -871,7 +878,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
glClear(GL_COLOR_BUFFER_BIT);
gl_shader_set_params(width, height, gl->tex_w, gl->tex_h, gl->vp_width, gl->vp_height, gl->frame_count,
&tex_info, fbo_tex_info, fbo_tex_info_cnt);
&tex_info, &gl->prev_info, fbo_tex_info, fbo_tex_info_cnt);
glDrawArrays(GL_QUADS, 0, 4);
@@ -916,7 +923,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height,
prev_rect->width, prev_rect->height,
gl->vp_width, gl->vp_height, gl->frame_count,
&tex_info, fbo_tex_info, fbo_tex_info_cnt);
&tex_info, &gl->prev_info, fbo_tex_info, fbo_tex_info_cnt);
glDrawArrays(GL_QUADS, 0, 4);
@@ -942,7 +949,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height,
prev_rect->width, prev_rect->height,
gl->vp_width, gl->vp_height, gl->frame_count,
&tex_info, fbo_tex_info, fbo_tex_info_cnt);
&tex_info, &gl->prev_info, fbo_tex_info, fbo_tex_info_cnt);
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes_flipped);
glDrawArrays(GL_QUADS, 0, 4);
@@ -951,6 +958,11 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
}
#endif
#if defined(HAVE_XML) || defined(HAVE_CG)
memcpy(&gl->prev_info, &tex_info, sizeof(tex_info));
gl->tex_index = 1 - gl->tex_index;
#endif
if (msg)
gl_render_msg(gl, msg);
@@ -970,7 +982,7 @@ static void gl_free(void *data)
gl_shader_deinit();
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDeleteTextures(1, &gl->texture);
glDeleteTextures(2, gl->texture);
#ifdef HAVE_FBO
if (gl->fbo_inited)
@@ -987,19 +999,26 @@ static void gl_free(void *data)
free(gl);
}
#ifdef __APPLE__
#include <OpenGL/OpenGL.h>
#endif
static void gl_set_nonblock_state(void *data, bool state)
{
gl_t *gl = data;
if (gl->vsync)
{
SSNES_LOG("GL VSync => %s\n", state ? "off" : "on");
#ifdef _WIN32
#if defined(_WIN32)
static BOOL (APIENTRY *wgl_swap_interval)(int) = NULL;
if (!wgl_swap_interval)
{
SDL_SYM_WRAP(wgl_swap_interval, "wglSwapIntervalEXT");
}
if (wgl_swap_interval) wgl_swap_interval(state ? 0 : 1);
#elif defined(__APPLE__)
GLint val = state ? 0 : 1;
CGLSetParameter(CGLGetCurrentContext(), kCGLCPSwapInterval, &val);
#else
static int (*glx_swap_interval)(int) = NULL;
if (!glx_swap_interval)
@@ -1126,15 +1145,18 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glGenTextures(1, &gl->texture);
glGenTextures(2, gl->texture);
glBindTexture(GL_TEXTURE_2D, gl->texture);
for (unsigned i = 0; i < 2; i++)
{
glBindTexture(GL_TEXTURE_2D, gl->texture[i]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter);
}
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -1148,15 +1170,30 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
gl->tex_w = 256 * video->input_scale;
gl->tex_h = 256 * video->input_scale;
glTexImage2D(GL_TEXTURE_2D,
0, GL_RGBA, gl->tex_w, gl->tex_h, 0, gl->texture_type,
gl->texture_fmt, NULL);
// Empty buffer that we use to clear out the texture with on res change.
gl->empty_buf = calloc(gl->base_size, gl->tex_w * gl->tex_h);
gl->last_width = gl->tex_w;
gl->last_height = gl->tex_h;
for (unsigned i = 0; i < 2; i++)
{
glBindTexture(GL_TEXTURE_2D, gl->texture[i]);
glTexImage2D(GL_TEXTURE_2D,
0, GL_RGBA, gl->tex_w, gl->tex_h, 0, gl->texture_type,
gl->texture_fmt, gl->empty_buf ? gl->empty_buf : NULL);
}
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
for (unsigned i = 0; i < 2; i++)
{
gl->last_width[i] = gl->tex_w;
gl->last_height[i] = gl->tex_h;
}
gl->prev_info.tex = gl->texture[1 - gl->tex_index];
gl->prev_info.input_size[0] = gl->tex_w;
gl->prev_info.tex_size[0] = gl->tex_w;
gl->prev_info.input_size[1] = gl->tex_h;
gl->prev_info.tex_size[1] = gl->tex_h;
memcpy(gl->prev_info.coord, tex_coords, sizeof(tex_coords));
// Hook up SDL input driver to get SDL_QUIT events and RESIZE.
sdl_input_t *sdl_input = input_sdl.init();
@@ -1215,7 +1252,7 @@ static bool gl_xml_shader(void *data, const char *path)
gl->render_to_tex = false;
gl->fbo_pass = 0;
glBindTexture(GL_TEXTURE_2D, gl->texture);
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
}
#endif
+3 -3
View File
@@ -101,9 +101,9 @@ struct gl_fbo_scale
struct gl_tex_info
{
GLuint tex;
float input_size[2];
float tex_size[2];
float coord[8];
GLfloat input_size[2];
GLfloat tex_size[2];
GLfloat coord[8];
};
// Not legal to cast void* to fn-pointer. Need dirty hack to be compilant.
+58 -8
View File
@@ -36,18 +36,15 @@ static const char* stock_cg_program =
"void main_vertex"
"("
" float4 position : POSITION,"
" float4 color : COLOR,"
" float2 texCoord : TEXCOORD0,"
""
" uniform float4x4 modelViewProj,"
""
" out float4 oPosition : POSITION,"
" out float4 oColor : COLOR,"
" out float2 otexCoord : TEXCOORD0"
")"
"{"
" oPosition = mul(modelViewProj, position);"
" oColor = color;"
" otexCoord = texCoord;"
"}"
""
@@ -112,6 +109,7 @@ struct cg_program
struct cg_fbo_params fbo[MAX_SHADERS];
struct cg_fbo_params orig;
struct cg_fbo_params prev;
};
#define FILTER_UNSPEC 0
@@ -148,6 +146,7 @@ void gl_cg_set_params(unsigned width, unsigned height,
unsigned out_width, unsigned out_height,
unsigned frame_count,
const struct gl_tex_info *info,
const struct gl_tex_info *prev_info,
const struct gl_tex_info *fbo_info,
unsigned fbo_info_cnt)
{
@@ -169,7 +168,6 @@ void gl_cg_set_params(unsigned width, unsigned height,
if (param)
{
cgGLSetTextureParameter(param, info->tex);
//fprintf(stderr, "ORIGtex = (%d) %d\n", cgGLGetTextureParameter(param), cgGLGetTextureEnum(param) - GL_TEXTURE0);
cgGLEnableTextureParameter(param);
}
@@ -183,6 +181,24 @@ void gl_cg_set_params(unsigned width, unsigned height,
cgGLEnableClientState(prg[active_index].orig.coord);
}
// Set prev texture
param = prg[active_index].prev.tex;
if (param)
{
cgGLSetTextureParameter(param, prev_info->tex);
cgGLEnableTextureParameter(param);
}
set_param_2f(prg[active_index].prev.vid_size_v, prev_info->input_size[0], prev_info->input_size[1]);
set_param_2f(prg[active_index].prev.vid_size_f, prev_info->input_size[0], prev_info->input_size[1]);
set_param_2f(prg[active_index].prev.tex_size_v, prev_info->tex_size[0], prev_info->tex_size[1]);
set_param_2f(prg[active_index].prev.tex_size_f, prev_info->tex_size[0], prev_info->tex_size[1]);
if (prg[active_index].prev.coord)
{
cgGLSetParameterPointer(prg[active_index].prev.coord, 2, GL_FLOAT, 0, prev_info->coord);
cgGLEnableClientState(prg[active_index].prev.coord);
}
// Set lookup textures.
for (unsigned i = 0; i < lut_textures_num; i++)
{
@@ -191,7 +207,6 @@ void gl_cg_set_params(unsigned width, unsigned height,
{
cgGLSetTextureParameter(param, lut_textures[i]);
cgGLEnableTextureParameter(param);
//fprintf(stderr, "LUTtex = (%d) %d\n", cgGLGetTextureParameter(param), cgGLGetTextureEnum(param) - GL_TEXTURE0);
}
}
@@ -273,16 +288,31 @@ static bool load_plain(const char *path)
if (strlen(g_settings.video.second_pass_shader) > 0)
SSNES_LOG("Loading 2nd pass: %s\n", g_settings.video.second_pass_shader);
char *listing[3] = {NULL};
const char *list = NULL;
prg[0].fprg = cgCreateProgram(cgCtx, CG_SOURCE, stock_cg_program, cgFProf, "main_fragment", 0);
prg[0].vprg = cgCreateProgram(cgCtx, CG_SOURCE, stock_cg_program, cgVProf, "main_vertex", 0);
list = cgGetLastListing(cgCtx);
if (list)
listing[0] = strdup(list);
prg[1].fprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, path, cgFProf, "main_fragment", 0);
prg[1].vprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, path, cgVProf, "main_vertex", 0);
list = cgGetLastListing(cgCtx);
if (list)
listing[1] = strdup(list);
if (strlen(g_settings.video.second_pass_shader) > 0)
{
prg[2].fprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, g_settings.video.second_pass_shader, cgFProf, "main_fragment", 0);
prg[2].vprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, g_settings.video.second_pass_shader, cgVProf, "main_vertex", 0);
list = cgGetLastListing(cgCtx);
if (list)
listing[2] = strdup(list);
cg_shader_num = 2;
}
else
@@ -291,13 +321,15 @@ static bool load_plain(const char *path)
cg_shader_num = 1;
}
for (int i = 0; i < cg_shader_num + 1; i++)
for (unsigned i = 0; i <= cg_shader_num; i++)
{
if (!prg[i].fprg || !prg[i].vprg)
{
CGerror err = cgGetError();
SSNES_ERR("CG error: %s\n", cgGetErrorString(err));
return false;
if (listing[i])
SSNES_ERR("%s\n", listing[i]);
goto error;
}
cgGLLoadProgram(prg[i].fprg);
@@ -305,6 +337,14 @@ static bool load_plain(const char *path)
}
return true;
error:
for (unsigned i = 0; i < 3; i++)
{
if (listing[i])
free(listing[i]);
}
return false;
}
#define print_buf(buf, ...) snprintf(buf, sizeof(buf), __VA_ARGS__)
@@ -802,8 +842,11 @@ static bool load_preset(const char *path)
if (!prog->fprg || !prog->vprg)
{
const char *listing = cgGetLastListing(cgCtx);
CGerror err = cgGetError();
SSNES_ERR("CG error: %s\n", cgGetErrorString(err));
if (listing)
SSNES_ERR("%s\n", listing);
goto error;
}
@@ -878,7 +921,7 @@ bool gl_cg_init(const char *path)
if (prg[0].mvp)
cgGLSetStateMatrixParameter(prg[0].mvp, CG_GL_MODELVIEW_PROJECTION_MATRIX, CG_GL_MATRIX_IDENTITY);
for (unsigned i = 1; i < cg_shader_num + 1; i++)
for (unsigned i = 1; i <= cg_shader_num; i++)
{
cgGLBindProgram(prg[i].fprg);
cgGLBindProgram(prg[i].vprg);
@@ -902,6 +945,13 @@ bool gl_cg_init(const char *path)
prg[i].orig.tex_size_f = cgGetNamedParameter(prg[i].fprg, "ORIG.texture_size");
prg[i].orig.coord = cgGetNamedParameter(prg[i].vprg, "ORIG.tex_coord");
prg[i].prev.tex = cgGetNamedParameter(prg[i].fprg, "PREV.texture");
prg[i].prev.vid_size_v = cgGetNamedParameter(prg[i].vprg, "PREV.video_size");
prg[i].prev.vid_size_f = cgGetNamedParameter(prg[i].fprg, "PREV.video_size");
prg[i].prev.tex_size_v = cgGetNamedParameter(prg[i].vprg, "PREV.texture_size");
prg[i].prev.tex_size_f = cgGetNamedParameter(prg[i].fprg, "PREV.texture_size");
prg[i].prev.coord = cgGetNamedParameter(prg[i].vprg, "PREV.tex_coord");
for (unsigned j = 0; j < i - 1; j++)
{
char attr_buf[64];
+1
View File
@@ -33,6 +33,7 @@ void gl_cg_set_params(unsigned width, unsigned height,
unsigned out_width, unsigned out_height,
unsigned frame_count,
const struct gl_tex_info *info,
const struct gl_tex_info *prev_info,
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt);
void gl_cg_use(unsigned index);
+38 -10
View File
@@ -712,8 +712,8 @@ error:
static void print_shader_log(GLuint obj)
{
int info_len = 0;
int max_len;
GLint info_len = 0;
GLint max_len;
pglGetShaderiv(obj, GL_INFO_LOG_LENGTH, &max_len);
@@ -726,8 +726,8 @@ static void print_shader_log(GLuint obj)
static void print_linker_log(GLuint obj)
{
int info_len = 0;
int max_len;
GLint info_len = 0;
GLint max_len;
pglGetProgramiv(obj, GL_INFO_LOG_LENGTH, &max_len);
@@ -1005,8 +1005,16 @@ void gl_glsl_set_params(unsigned width, unsigned height,
unsigned out_width, unsigned out_height,
unsigned frame_count,
const struct gl_tex_info *info,
const struct gl_tex_info *prev_info,
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt)
{
// We enforce a certain layout for our various texture types in the texunits.
// Unit 0: Regular SNES frame (rubyTexture).
// Unit 1-A: LUT textures.
// Unit A+1: Previous texture.
// Unit A+2: Original texture.
// Unit A+3-B: FBO textures.
if (glsl_enable && gl_program[active_index] > 0)
{
GLint location;
@@ -1032,15 +1040,34 @@ void gl_glsl_set_params(unsigned width, unsigned height,
pglUniform1i(location, i + 1);
}
// Set previous texture.
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 1);
glBindTexture(GL_TEXTURE_2D, prev_info->tex);
location = pglGetUniformLocation(gl_program[active_index], "rubyPrevTexture");
pglUniform1i(location, gl_teximage_cnt + 1);
location = pglGetUniformLocation(gl_program[active_index], "rubyPrevTextureSize");
pglUniform2fv(location, 1, prev_info->tex_size);
location = pglGetUniformLocation(gl_program[active_index], "rubyPrevInputSize");
pglUniform2fv(location, 1, prev_info->input_size);
// Pass texture coordinates.
location = pglGetAttribLocation(gl_program[active_index], "rubyPrevTexCoord");
if (location >= 0)
{
pglEnableVertexAttribArray(location);
pglVertexAttribPointer(location, 2, GL_FLOAT, GL_FALSE, 0, prev_info->coord);
}
// Set original texture unless we're in first pass (pointless).
if (active_index > 1)
{
// Bind original texture.
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 1);
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 2);
glBindTexture(GL_TEXTURE_2D, info->tex);
location = pglGetUniformLocation(gl_program[active_index], "rubyOrigTexture");
pglUniform1i(location, gl_teximage_cnt + 1);
pglUniform1i(location, gl_teximage_cnt + 2);
location = pglGetUniformLocation(gl_program[active_index], "rubyOrigTextureSize");
pglUniform2fv(location, 1, info->tex_size);
@@ -1055,7 +1082,7 @@ void gl_glsl_set_params(unsigned width, unsigned height,
pglVertexAttribPointer(location, 2, GL_FLOAT, GL_FALSE, 0, info->coord);
}
GLuint base_tex = GL_TEXTURE0 + gl_teximage_cnt + 2;
GLuint base_tex = GL_TEXTURE0 + gl_teximage_cnt + 3;
// Bind new texture in the chain.
if (fbo_info_cnt > 0)
@@ -1093,14 +1120,15 @@ void gl_glsl_set_params(unsigned width, unsigned height,
else
{
// First pass, so unbind everything to avoid collitions.
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 1);
// Unbind ORIG.
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 2);
glBindTexture(GL_TEXTURE_2D, 0);
GLuint base_tex = GL_TEXTURE0 + gl_teximage_cnt + 2;
GLuint base_tex = GL_TEXTURE0 + gl_teximage_cnt + 3;
// Unbind any lurking FBO passes.
// Rendering to a texture that is bound to a texture unit
// sounds very shaky ... ;)
for (int i = 0; i < gl_num_programs; i++)
for (unsigned i = 0; i < gl_num_programs; i++)
{
pglActiveTexture(GL_TEXTURE0 + base_tex + i);
glBindTexture(GL_TEXTURE_2D, 0);
+1
View File
@@ -33,6 +33,7 @@ void gl_glsl_set_params(unsigned width, unsigned height,
unsigned out_width, unsigned out_height,
unsigned frame_counter,
const struct gl_tex_info *info,
const struct gl_tex_info *prev_info,
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt);
void gl_glsl_use(unsigned index);
+1 -4
View File
@@ -31,7 +31,6 @@ struct snes_tracker_internal
char id[64];
bool is_input;
unsigned input_slot;
const uint16_t *input_ptr;
const uint8_t *ptr;
#ifdef HAVE_PYTHON
@@ -118,12 +117,10 @@ snes_tracker_t* snes_tracker_init(const struct snes_tracker_info *info)
break;
case SSNES_STATE_INPUT_SLOT1:
tracker->info[i].input_ptr = &tracker->input_state[0];
tracker->info[i].input_slot = 0;
tracker->info[i].is_input = true;
break;
case SSNES_STATE_INPUT_SLOT2:
tracker->info[i].input_ptr = &tracker->input_state[1];
tracker->info[i].input_slot = 1;
tracker->info[i].is_input = true;
break;
@@ -144,7 +141,7 @@ void snes_tracker_free(snes_tracker_t *tracker)
free(tracker);
}
#define fetch() ((info->is_input ? info->input_ptr[info->input_slot] : info->ptr[info->addr]) & info->mask)
#define fetch() ((info->is_input ? *info->input_ptr : info->ptr[info->addr]) & info->mask)
static void update_element(
struct snes_tracker_uniform *uniform,
+4 -5
View File
@@ -96,10 +96,7 @@ struct netplay
void input_poll_net(void)
{
if (!netplay_should_skip(g_extern.netplay) && netplay_can_poll(g_extern.netplay))
{
netplay_callbacks(g_extern.netplay)->poll_cb();
netplay_poll(g_extern.netplay);
}
}
void video_frame_net(const uint16_t *data, unsigned width, unsigned height)
@@ -243,7 +240,7 @@ static bool init_socket(netplay_t *handle, const char *server, uint16_t port)
{
#ifdef _WIN32
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2,2), &wsaData) != 0)
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
{
WSACleanup();
return false;
@@ -470,7 +467,7 @@ static bool get_self_input_state(netplay_t *handle)
if (handle->frame_count > 0) // First frame we always give zero input since relying on input from first frame screws up when we use -F 0.
{
snes_input_state_t cb = handle->cbs.state_cb;
for (int i = 0; i <= 11; i++)
for (unsigned i = 0; i <= 11; i++)
{
int16_t tmp = cb(g_settings.input.netplay_client_swap_input ? 0 : !handle->port, SNES_DEVICE_JOYPAD, 0, i);
state |= tmp ? 1 << i : 0;
@@ -659,6 +656,8 @@ void netplay_pre_frame(netplay_t *handle)
{
psnes_serialize(handle->buffer[handle->self_ptr].state, handle->state_size);
handle->can_poll = true;
input_poll_net();
}
// Here we check if we have new input and replay from recorded input.
-1
View File
@@ -34,7 +34,6 @@ struct snes_callbacks
{
snes_video_refresh_t frame_cb;
snes_audio_sample_t sample_cb;
snes_input_poll_t poll_cb;
snes_input_state_t state_cb;
};
File renamed without changes.
+24 -10
View File
@@ -3,6 +3,12 @@
check_switch_c C99 -std=gnu99
check_critical C99 "Cannot find C99 compatible compiler."
if [ "$OS" = BSD ]; then
DYLIB=-lc
else
DYLIB=-ldl
fi
if [ "$HAVE_DYNAMIC" = "yes" ] && [ "$HAVE_CONFIGFILE" = "no" ]; then
echo "Cannot have dynamic loading of libsnes and no configfile support."
echo "Dynamic loading requires config file support."
@@ -10,16 +16,18 @@ if [ "$HAVE_DYNAMIC" = "yes" ] && [ "$HAVE_CONFIGFILE" = "no" ]; then
fi
if [ $HAVE_DYNAMIC != yes ]; then
check_lib_cxx SNES $LIBSNES snes_init -ldl
check_lib_cxx SNES $LIBSNES snes_init $DYLIB
check_critical SNES "Cannot find libsnes."
add_define_make libsnes $LIBSNES
fi
check_lib DYLIB -ldl dlopen
check_lib DYLIB $DYLIB dlopen
check_lib NETPLAY -lc socket
check_lib ALSA -lasound snd_pcm_open
check_pkgconf ALSA alsa
check_header OSS sys/soundcard.h
check_header OSS_BSD soundcard.h
check_lib OSS_LIB -lossaudio
if [ "$OS" = "Darwin" ]; then
check_lib AL "-framework OpenAL" alcOpenDevice
@@ -34,12 +42,17 @@ else
fi
check_pkgconf RSOUND rsound 1.1
check_lib ROAR -lroar roar_vs_new
check_pkgconf ROAR libroar
check_pkgconf JACK jack 0.120.1
check_pkgconf PULSE libpulse
check_pkgconf SDL sdl 1.2.10
check_critical SDL "Cannot find SDL library."
check_critical SDL "Cannot find SDL 1.2 library."
check_pkgconf SDL_NEW sdl 1.3
if [ $HAVE_SDL_NEW = yes ]; then
echo "SSNES is not compatible with SDL 1.3 API, please use a recent 1.2 release."
exit 1
fi
check_lib CG -lCg cgCreateContext
check_pkgconf XML libxml-2.0
@@ -48,26 +61,27 @@ check_pkgconf SDL_IMAGE SDL_image
if [ $HAVE_FFMPEG != no ]; then
check_pkgconf AVCODEC libavcodec
check_pkgconf AVFORMAT libavformat
check_pkgconf AVCORE libavcore
check_pkgconf AVUTIL libavutil
check_pkgconf SWSCALE libswscale
( [ $HAVE_FFMPEG = auto ] && ( [ $HAVE_AVCODEC = no ] || [ $HAVE_AVFORMAT = no ] || [ $HAVE_AVCORE = no ] || [ $HAVE_AVUTIL = no ] || [ $HAVE_SWSCALE = no ] ) && HAVE_FFMPEG=no ) || HAVE_FFMPEG=yes
( [ $HAVE_FFMPEG = auto ] && ( [ $HAVE_AVCODEC = no ] || [ $HAVE_AVFORMAT = no ] || [ $HAVE_AVUTIL = no ] || [ $HAVE_SWSCALE = no ] ) && HAVE_FFMPEG=no ) || HAVE_FFMPEG=yes
fi
check_pkgconf SRC samplerate
check_lib DYNAMIC -ldl dlopen
check_lib DYNAMIC $DYLIB dlopen
check_pkgconf FREETYPE freetype2
check_lib XVIDEO -lXv XvShmCreateImage
check_pkgconf XVIDEO xv
check_lib STRL -lc strlcpy
check_pkgconf PYTHON python3
add_define_make OS $OS
# Creates config.mk and config.h.
VARS="ALSA OSS AL RSOUND ROAR JACK PULSE SDL DYLIB CG XML SDL_IMAGE DYNAMIC FFMPEG AVCODEC AVFORMAT AVCORE AVUTIL SWSCALE SRC CONFIGFILE FREETYPE XVIDEO NETPLAY FBO STRL PYTHON"
VARS="ALSA OSS OSS_BSD OSS_LIB AL RSOUND ROAR JACK PULSE SDL DYLIB CG XML SDL_IMAGE DYNAMIC FFMPEG AVCODEC AVFORMAT AVUTIL SWSCALE SRC CONFIGFILE FREETYPE XVIDEO NETPLAY FBO STRL PYTHON"
create_config_make config.mk $VARS
create_config_header config.h $VARS
+1 -1
View File
@@ -1,7 +1,7 @@
. qb/qb.params.sh
PACKAGE_NAME=ssnes
PACKAGE_VERSION=0.5.2
PACKAGE_VERSION=0.6.2
# Adds a command line opt to ./configure --help
# $1: Variable (HAVE_ALSA, HAVE_OSS, etc)
+13 -12
View File
@@ -1,24 +1,25 @@
. qb/conf.comp.sh
. qb/config.comp.sh
TEMP_C=.tmp.c
TEMP_CXX=.tmp.cxx
TEMP_EXE=.tmp
echo -n "Checking operating system ... "
ECHOBUF="Checking operating system ... "
OS="Win32" # whatever ;D
unamestr="`uname -a`"
if [ ! -z "`echo $unamestr | grep -i Linux`" ]; then
if [ ! -z "`echo "$unamestr" | grep -i Linux`" ]; then
OS="Linux"
elif [ ! -z "`echo $unamestr | grep -i Darwin`" ]; then
elif [ ! -z "`echo "$unamestr" | grep -i Darwin`" ]; then
OS="Darwin"
elif [ ! -z "`echo $unamestr | grep -i BSD`" ]; then
elif [ ! -z "`echo "$unamestr" | grep -i BSD`" ]; then
OS="BSD"
elif [ ! -z "`echo $unamestr | grep -i NT`" ]; then
elif [ ! -z "`echo "$unamestr" | grep -i MINGW32`" ]; then
OS="MinGW"
elif [ ! -z "`echo "$unamestr" | grep -i NT`" ]; then
OS="Cygwin"
fi
echo $OS
echo $ECHOBUF $OS
# Checking for working C compiler
if [ "$USE_LANG_C" = yes ]; then
@@ -31,12 +32,12 @@ if [ "$USE_LANG_C" = yes ]; then
exit 1
fi
echo -n "Checking if $CC is a suitable compiler ... "
ECHOBUF="Checking if $CC is a suitable compiler ..."
answer=no
echo "#include <stdio.h>" > $TEMP_C
echo "int main(void) { puts(\"Hai world!\"); return 0; }" >> $TEMP_C
$CC -o $TEMP_EXE $TEMP_C 2>/dev/null >/dev/null && answer=yes
echo $answer
echo $ECHOBUF $answer
rm -rf $TEMP_C $TEMP_EXE
@@ -54,12 +55,12 @@ if [ "$USE_LANG_CXX" = "yes" ]; then
exit 1
fi
echo -n "Checking if $CXX is a suitable compiler ... "
ECHOBUF="Checking if $CXX is a suitable compiler ..."
answer=no
echo "#include <iostream>" > $TEMP_CXX
echo "int main() { std::cout << \"Hai guise\" << std::endl; return 0; }" >> $TEMP_CXX
$CXX -o $TEMP_EXE $TEMP_CXX 2>/dev/null >/dev/null && answer=yes
echo $answer
echo $ECHOBUF $answer
rm -rf $TEMP_CXX $TEMP_EXE
+61 -23
View File
@@ -41,9 +41,13 @@ check_lib()
eval tmpval=\$$tmpval
[ "$tmpval" = "no" ] && return 0
echo -n "Checking function $3 in $2 ... "
echo "void $3(void); int main(void) { $3(); return 0; }" > $TEMP_C
if [ -z "$3" ]; then
ECHOBUF="Checking existence of $2 ..."
echo "int main(void) { return 0; }" > $TEMP_C
else
ECHOBUF="Checking function $3 in $2 ..."
echo "void $3(void); int main(void) { $3(); return 0; }" > $TEMP_C
fi
eval HAVE_$1=no
answer=no
@@ -52,9 +56,9 @@ check_lib()
$CC -o $TEMP_EXE $TEMP_C $INCLUDE_DIRS $LIBRARY_DIRS $extralibs $CFLAGS $LDFLAGS $2 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
echo $answer
echo $ECHOBUF $answer
rm -rf $TEMP_C $TEMP_EXE
rm -f $TEMP_C $TEMP_EXE
if [ "$tmpval" = "yes" ] && [ "$answer" = "no" ]; then
echo "Forced to build with library $2, but cannot locate. Exiting ..."
exit 1
@@ -67,8 +71,13 @@ check_lib_cxx()
eval tmpval=\$$tmpval
[ "$tmpval" = "no" ] && return 0
echo -n "Checking function $3 in $2 ... "
echo "extern \"C\" { void $3(void); } int main() { $3(); }" > $TEMP_CXX
if [ -z "$3" ]; then
ECHOBUF="Checking existence of $2 ..."
echo "int main() { return 0; }" > $TEMP_CXX
else
ECHOBUF="Checking function $3 in $2 ..."
echo "extern \"C\" { void $3(void); } int main() { $3(); }" > $TEMP_CXX
fi
eval HAVE_$1=no
answer=no
@@ -77,25 +86,55 @@ check_lib_cxx()
$CXX -o $TEMP_EXE $TEMP_CXX $INCLUDE_DIRS $LIBRARY_DIRS $extralibs $CFLAGS $LDFLAGS $2 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
echo $answer
echo $ECHOBUF $answer
rm -rf $TEMP_CXX $TEMP_EXE
rm -f $TEMP_CXX $TEMP_EXE
if [ "$tmpval" = "yes" ] && [ "$answer" = "no" ]; then
echo "Forced to build with library $2, but cannot locate. Exiting ..."
exit 1
fi
}
check_code_c()
{
tmpval="HAVE_$1"
eval tmpval=\$$tmpval
[ "$tmpval" = "no" ] && return 0
ECHOBUF="Checking C code snippet \"$3\" ..."
eval HAVE_$1=no
answer=no
$CC -o $TEMP_EXE $TEMP_C $INCLUDE_DIRS $LIBRARY_DIRS $2 $CFLAGS $LDFLAGS 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
echo $ECHOBUF $answer
rm -f $TEMP_C $TEMP_EXE
}
check_code_cxx()
{
tmpval="HAVE_$1"
eval tmpval=\$$tmpval
[ "$tmpval" = "no" ] && return 0
ECHOBUF="Checking C++ code snippet \"$3\" ..."
eval HAVE_$1=no
answer=no
$CXX -o $TEMP_EXE $TEMP_CXX $INCLUDE_DIRS $LIBRARY_DIRS $2 $CXXFLAGS $LDFLAGS 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
echo $ECHOBUF $answer
rm -f $TEMP_CXX $TEMP_EXE
}
locate_pkg_conf()
{
echo -n "Checking for pkg-config ... "
ECHOBUF="Checking for pkg-config ... "
PKG_CONF_PATH="`which pkg-config | grep ^/ | head -n1`"
if [ -z $PKG_CONF_PATH ]; then
echo "not found"
echo "Cannot locate pkg-config. Exiting ..."
exit 1
fi
echo "$PKG_CONF_PATH"
echo $ECHOBUF $PKG_CONF_PATH
}
check_pkgconf()
@@ -106,16 +145,16 @@ check_pkgconf()
eval tmpval=\$$tmpval
[ "$tmpval" = "no" ] && return 0
echo -n "Checking presence of package $2"
ECHOBUF="Checking presence of package $2"
eval HAVE_$1=no
eval $1_CFLAGS=""
eval $1_LIBS=""
answer=no
minver=0.0
[ ! -z $3 ] && minver=$3 && echo -n " with minimum version $minver"
echo -n " ... "
[ ! -z $3 ] && minver=$3 && ECHOBUF="$ECHOBUF with minimum version $minver"
ECHOBUF="$ECHOBUF ... "
pkg-config --atleast-version=$minver "$2" && eval HAVE_$1=yes && eval $1_CFLAGS='"`pkg-config $2 --cflags`"' && eval $1_LIBS='"`pkg-config $2 --libs`"' && answer=yes
echo $answer
echo $ECHOBUF $answer
PKG_CONF_USED="$PKG_CONF_USED $1"
@@ -131,7 +170,7 @@ check_header()
eval tmpval=\$$tmpval
[ "$tmpval" = "no" ] && return 0
echo -n "Checking presence of header file $2 ... "
ECHOBUF="Checking presence of header file $2 ..."
echo "#include<$2>" > $TEMP_C
echo "int main(void) { return 0; }" >> $TEMP_C
eval HAVE_$1=no
@@ -139,7 +178,7 @@ check_header()
$CC -o $TEMP_EXE $TEMP_C $INCLUDE_DIRS 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
echo $answer
echo $ECHOBUF $answer
rm -rf $TEMP_C $TEMP_EXE
if [ "$tmpval" = "yes" ] && [ "$answer" = "no" ]; then
@@ -150,7 +189,7 @@ check_header()
check_switch_c()
{
echo -n "Checking for availability of switch $2 in $CC ... "
ECHOBUF="Checking for availability of switch $2 in $CC ..."
if [ -z "$CC" ]; then
echo "No C compiler, cannot check ..."
exit 1
@@ -160,14 +199,14 @@ check_switch_c()
answer=no
$CC -o $TEMP_EXE $TEMP_C $2 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
echo $answer
echo $ECHOBUF $answer
rm -rf $TEMP_C $TEMP_EXE
}
check_switch_cxx()
{
echo -n "Checking for availability of switch $2 in $CXX ... "
ECHOBUF="Checking for availability of switch $2 in $CXX ... "
if [ -z "$CXX" ]; then
echo "No C++ compiler, cannot check ..."
exit 1
@@ -177,7 +216,7 @@ check_switch_cxx()
answer=no
$CXX -o $TEMP_EXE $TEMP_CXX $2 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
echo $answer
echo $ECHOBUF $answer
rm -rf $TEMP_CXX $TEMP_EXE
}
@@ -207,7 +246,7 @@ create_config_header()
echo "Creating config header: $outfile"
name="`echo __$outfile | sed 's|[\./]|_|g' | tr '[a-z]' '[A-Z]'`"
name="`echo QB_${outfile}__ | sed 's|[\./]|_|g' | tr '[a-z]' '[A-Z]'`"
echo "#ifndef $name" > "$outfile"
echo "#define $name" >> "$outfile"
echo "" >> "$outfile"
@@ -251,7 +290,6 @@ output_define_make()
create_config_make()
{
outfile="$1"
shift
+12 -9
View File
@@ -64,8 +64,7 @@ print_sub_opt()
lowertext="`echo $arg1 | tr '[A-Z]' '[a-z]'`"
if [ "$arg3" = "auto" ]; then
echo -n "--enable-$lowertext: "
echo $arg2
echo "--enable-$lowertext: $arg2"
echo "--disable-$lowertext"
elif [ "$arg3" = "yes" ]; then
echo "--disable-$lowertext: $arg2"
@@ -103,8 +102,9 @@ parse_input()
;;
--enable-*)
enable=`echo $1 | sed 's|^--enable-||'`
if [ -z "`echo $COMMAND_LINE_OPTS_ENABLE | grep -i $enable`" ]; then
tmp="$1"
enable="${tmp#--enable-}"
if [ -z "`echo $COMMAND_LINE_OPTS_ENABLE | grep -i -- $enable`" ]; then
print_help
exit 1
fi
@@ -112,8 +112,9 @@ parse_input()
;;
--disable-*)
disable=`echo $1 | sed 's|^--disable-||'`
if [ -z "`echo $COMMAND_LINE_OPTS_ENABLE | grep -i $disable`" ]; then
tmp="$1"
disable="${tmp#--disable-}"
if [ -z "`echo $COMMAND_LINE_OPTS_ENABLE | grep -i -- $disable`" ]; then
print_help
exit 1
fi
@@ -121,9 +122,11 @@ parse_input()
;;
--with-*)
arg="`echo $1 | sed 's|^--with-\S\S*=||'`"
with=`echo $1 | sed 's|^--with-\(\S\S*\)=.*$|\1|'`
if [ -z "`echo $COMMAND_LINE_OPTS_STRINGS | grep -i $with`" ]; then
tmp="$1"
arg="${tmp#--with-*=}"
tmp="${tmp#--with-}"
with="${tmp%%=*}"
if [ -z "`echo $COMMAND_LINE_OPTS_STRINGS | grep -i -- $with`" ]; then
print_help
exit 1
fi
+339 -155
View File
@@ -2,6 +2,7 @@
#include <libavutil/mathematics.h>
#include <libavutil/avutil.h>
#include <libavutil/avstring.h>
#include <libavutil/opt.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
#include <stdint.h>
@@ -10,10 +11,11 @@
#include <stdlib.h>
#include <stdbool.h>
#include "ffemu.h"
#include "fifo_buffer.h"
#include "SDL_thread.h"
struct video_info
{
bool enabled;
AVCodecContext *codec;
AVFrame *conv_frame;
@@ -25,11 +27,11 @@ struct video_info
AVFormatContext *format;
struct SwsContext *sws_ctx;
} video;
struct audio_info
{
bool enabled;
AVCodecContext *codec;
int16_t *buffer;
@@ -39,6 +41,8 @@ struct audio_info
void *outbuf;
size_t outbuf_size;
int pix_fmt;
} audio;
struct muxer_info
@@ -55,158 +59,172 @@ struct ffemu
struct muxer_info muxer;
struct ffemu_params params;
SDL_cond *cond;
SDL_mutex *cond_lock;
SDL_mutex *lock;
fifo_buffer_t *audio_fifo;
fifo_buffer_t *video_fifo;
fifo_buffer_t *attr_fifo;
SDL_Thread *thread;
volatile bool alive;
volatile bool can_sleep;
};
// Currently hardcoded atm. :)
static int map_audio_codec(ffemu_audio_codec codec)
static bool init_audio(struct audio_info *audio, struct ffemu_params *param)
{
(void)codec;
return CODEC_ID_VORBIS;
}
// Currently hardcoded atm. :)
static int map_video_codec(ffemu_video_codec codec)
{
(void)codec;
return CODEC_ID_H264;
}
static int init_audio(struct audio_info *audio, struct ffemu_params *param)
{
AVCodec *codec = avcodec_find_encoder(map_audio_codec(param->acodec));
AVCodec *codec = avcodec_find_encoder(CODEC_ID_FLAC);
if (!codec)
return -1;
return false;
audio->codec = avcodec_alloc_context();
avcodec_get_context_defaults(audio->codec);
// Hardcode this atm.
audio->codec->global_quality = 100000;
audio->codec->flags |= CODEC_FLAG_QSCALE;
audio->codec->sample_rate = param->samplerate;
audio->codec->time_base = (AVRational) { 1, param->samplerate };
audio->codec->channels = param->channels;
audio->codec->sample_fmt = AV_SAMPLE_FMT_S16;
if (avcodec_open(audio->codec, codec) != 0)
return -1;
return false;
audio->buffer = av_malloc(audio->codec->frame_size * param->channels * sizeof(int16_t));
if (!audio->buffer)
return -1;
return false;
audio->outbuf_size = 50000;
audio->outbuf_size = 200000;
audio->outbuf = av_malloc(audio->outbuf_size);
if (!audio->outbuf)
return -1;
return false;
return 0;
return true;
}
// Hardcode.
static void init_x264_param(AVCodecContext *c)
static bool init_video(struct video_info *video, struct ffemu_params *param)
{
c->coder_type = 1; // coder = 1
c->flags|=CODEC_FLAG_LOOP_FILTER; // flags=+loop
c->me_cmp|= 1; // cmp=+chroma, where CHROMA = 1
c->partitions|=X264_PART_I8X8+X264_PART_I4X4+X264_PART_P8X8+X264_PART_B8X8; // partitions=+parti8x8+parti4x4+partp8x8+partb8x8
c->me_method=ME_HEX; // me_method=hex
c->me_subpel_quality = 7; // subq=7
c->me_range = 16; // me_range=16
c->gop_size = 250; // g=250
c->keyint_min = 25; // keyint_min=25
c->scenechange_threshold = 40; // sc_threshold=40
c->i_quant_factor = 0.71; // i_qfactor=0.71
c->b_frame_strategy = 1; // b_strategy=1
c->qcompress = 0.6; // qcomp=0.6
c->qmin = 10; // qmin=10
c->qmax = 51; // qmax=51
c->max_qdiff = 4; // qdiff=4
c->max_b_frames = 3; // bf=3
c->refs = 3; // refs=3
c->directpred = 1; // directpred=1
c->trellis = 1; // trellis=1
c->flags2|=CODEC_FLAG2_BPYRAMID+CODEC_FLAG2_MIXED_REFS+CODEC_FLAG2_WPRED+CODEC_FLAG2_8X8DCT+CODEC_FLAG2_FASTPSKIP; // flags2=+bpyramid+mixed_refs+wpred+dct8x8+fastpskip
c->weighted_p_pred = 2; // wpredp=2
// libx264-main.ffpreset preset
c->flags2|=CODEC_FLAG2_8X8DCT;
c->flags2^=CODEC_FLAG2_8X8DCT;
}
static int init_video(struct video_info *video, struct ffemu_params *param)
{
AVCodec *codec = avcodec_find_encoder(map_video_codec(param->vcodec));
AVCodec *codec = avcodec_find_encoder(CODEC_ID_FFV1);
if (!codec)
return -1;
return false;
video->codec = avcodec_alloc_context();
video->codec->width = param->out_width;
video->codec->height = param->out_height;
video->codec->time_base = (AVRational) {param->fps.den, param->fps.num};
video->codec->crf = 25;
// Might have to change this later to account for RGB codecs.
video->codec->pix_fmt = PIX_FMT_YUV420P;
///// Is this element in all recent ffmpeg versions?
video->codec->thread_count = 4;
/////
video->codec->pix_fmt = PIX_FMT_RGB32;
video->codec->sample_aspect_ratio = av_d2q(param->aspect_ratio * param->out_height / param->out_width, 255);
init_x264_param(video->codec);
if (avcodec_open(video->codec, codec) != 0)
return -1;
return false;
// Allocate a big buffer :p ffmpeg API doesn't seem to give us some clues how big this buffer should be.
video->outbuf_size = 1000000;
video->outbuf_size = 2000000;
video->outbuf = av_malloc(video->outbuf_size);
int size = avpicture_get_size(PIX_FMT_YUV420P, param->out_width, param->out_height);
// Just to make sure we can handle the biggest frames. Seemed to crash with just 256 * 224.
int size = avpicture_get_size(PIX_FMT_RGB32, param->fb_width, param->fb_height);
video->conv_frame_buf = av_malloc(size);
video->conv_frame = avcodec_alloc_frame();
avpicture_fill((AVPicture*)video->conv_frame, video->conv_frame_buf, PIX_FMT_YUV420P, param->out_width, param->out_height);
avpicture_fill((AVPicture*)video->conv_frame, video->conv_frame_buf, PIX_FMT_RGB32, param->fb_width, param->fb_height);
return 0;
return true;
}
static int init_muxer(ffemu_t *handle)
static bool init_muxer(ffemu_t *handle)
{
AVFormatContext *ctx = avformat_alloc_context();
av_strlcpy(ctx->filename, handle->params.filename, sizeof(ctx->filename));
ctx->oformat = av_guess_format(NULL, ctx->filename, NULL);
#ifdef AVIO_FLAG_WRITE
if (avio_open(&ctx->pb, ctx->filename, AVIO_FLAG_WRITE) < 0)
#else
if (url_fopen(&ctx->pb, ctx->filename, URL_WRONLY) < 0)
#endif
{
av_free(ctx);
return -1;
return false;
}
int stream_cnt = 0;
if (handle->video.enabled)
{
AVStream *stream = av_new_stream(ctx, stream_cnt++);
stream->codec = handle->video.codec;
AVStream *stream = av_new_stream(ctx, stream_cnt++);
stream->codec = handle->video.codec;
if (ctx->oformat->flags & AVFMT_GLOBALHEADER)
handle->video.codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
handle->muxer.vstream = stream;
handle->muxer.vstream->sample_aspect_ratio = handle->video.codec->sample_aspect_ratio;
}
if (ctx->oformat->flags & AVFMT_GLOBALHEADER)
handle->video.codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
handle->muxer.vstream = stream;
handle->muxer.vstream->sample_aspect_ratio = handle->video.codec->sample_aspect_ratio;
if (handle->audio.enabled)
{
AVStream *stream = av_new_stream(ctx, stream_cnt++);
stream->codec = handle->audio.codec;
stream = av_new_stream(ctx, stream_cnt++);
stream->codec = handle->audio.codec;
if (ctx->oformat->flags & AVFMT_GLOBALHEADER)
handle->audio.codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
handle->muxer.astream = stream;
}
if (ctx->oformat->flags & AVFMT_GLOBALHEADER)
handle->audio.codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
handle->muxer.astream = stream;
if (av_write_header(ctx) < 0)
return -1;
return false;
handle->muxer.ctx = ctx;
return 0;
return true;
}
#define MAX_FRAMES 64
static int SDLCALL ffemu_thread(void *data);
static bool init_thread(ffemu_t *handle)
{
assert(handle->lock = SDL_CreateMutex());
assert(handle->cond_lock = SDL_CreateMutex());
assert(handle->cond = SDL_CreateCond());
assert(handle->audio_fifo = fifo_new(32000 * sizeof(int16_t) * handle->params.channels * MAX_FRAMES / 60));
assert(handle->attr_fifo = fifo_new(sizeof(struct ffemu_video_data) * MAX_FRAMES));
assert(handle->video_fifo = fifo_new(handle->params.fb_width * handle->params.fb_height * sizeof(int16_t) * MAX_FRAMES));
handle->alive = true;
handle->can_sleep = true;
assert(handle->thread = SDL_CreateThread(ffemu_thread, handle));
return true;
}
static void deinit_thread(ffemu_t *handle)
{
if (handle->thread)
{
SDL_mutexP(handle->cond_lock);
handle->alive = false;
handle->can_sleep = false;
SDL_mutexV(handle->cond_lock);
SDL_CondSignal(handle->cond);
SDL_WaitThread(handle->thread, NULL);
SDL_DestroyMutex(handle->lock);
SDL_DestroyMutex(handle->cond_lock);
SDL_DestroyCond(handle->cond);
handle->thread = NULL;
}
}
static void deinit_thread_buf(ffemu_t *handle)
{
if (handle->audio_fifo)
{
fifo_free(handle->audio_fifo);
handle->audio_fifo = NULL;
}
if (handle->attr_fifo)
{
fifo_free(handle->attr_fifo);
handle->attr_fifo = NULL;
}
if (handle->video_fifo)
{
fifo_free(handle->video_fifo);
handle->video_fifo = NULL;
}
}
ffemu_t *ffemu_new(const struct ffemu_params *params)
@@ -219,20 +237,17 @@ ffemu_t *ffemu_new(const struct ffemu_params *params)
goto error;
handle->params = *params;
if (handle->params.vcodec != FFEMU_VIDEO_NONE)
handle->video.enabled = true;
if (handle->params.acodec != FFEMU_AUDIO_NONE)
handle->audio.enabled = true;
if (handle->video.enabled)
if (init_video(&handle->video, &handle->params) < 0)
goto error;
if (!init_video(&handle->video, &handle->params))
goto error;
if (handle->audio.enabled)
if (init_audio(&handle->audio, &handle->params) < 0)
goto error;
if (!init_audio(&handle->audio, &handle->params))
goto error;
if (init_muxer(handle) < 0)
if (!init_muxer(handle))
goto error;
if (!init_thread(handle))
goto error;
return handle;
@@ -246,6 +261,9 @@ void ffemu_free(ffemu_t *handle)
{
if (handle)
{
deinit_thread(handle);
deinit_thread_buf(handle);
if (handle->audio.codec)
{
avcodec_close(handle->audio.codec);
@@ -267,25 +285,93 @@ void ffemu_free(ffemu_t *handle)
if (handle->video.conv_frame_buf)
av_free(handle->video.conv_frame_buf);
if (handle->video.sws_ctx)
sws_freeContext(handle->video.sws_ctx);
free(handle);
}
}
// Need to make this thread based, but hey.
int ffemu_push_video(ffemu_t *handle, const struct ffemu_video_data *data)
{
if (!handle->video.enabled)
return -1;
for (;;)
{
SDL_mutexP(handle->lock);
unsigned avail = fifo_write_avail(handle->attr_fifo);
SDL_mutexV(handle->lock);
// This is deprecated, can't find a replacement... :(
// Hardcode pixel format for now (SNES)
struct SwsContext *conv_ctx = sws_getContext(data->width, data->height, PIX_FMT_RGB555LE,
handle->params.out_width, handle->params.out_height, PIX_FMT_YUV420P, handle->params.rescaler == FFEMU_RESCALER_LANCZOS ? SWS_LANCZOS : SWS_POINT,
if (!handle->alive)
return -1;
if (avail >= sizeof(*data))
break;
SDL_mutexP(handle->cond_lock);
if (handle->can_sleep)
{
handle->can_sleep = false;
SDL_CondWait(handle->cond, handle->cond_lock);
handle->can_sleep = true;
}
else
SDL_CondSignal(handle->cond);
SDL_mutexV(handle->cond_lock);
}
SDL_mutexP(handle->lock);
fifo_write(handle->attr_fifo, data, sizeof(*data));
fifo_write(handle->video_fifo, data->data, data->pitch * data->height);
SDL_mutexV(handle->lock);
SDL_CondSignal(handle->cond);
return 0;
}
int ffemu_push_audio(ffemu_t *handle, const struct ffemu_audio_data *data)
{
for (;;)
{
SDL_mutexP(handle->lock);
unsigned avail = fifo_write_avail(handle->audio_fifo);
SDL_mutexV(handle->lock);
if (!handle->alive)
return -1;
if (avail >= data->frames * handle->params.channels * sizeof(int16_t))
break;
SDL_mutexP(handle->cond_lock);
if (handle->can_sleep)
{
handle->can_sleep = false;
SDL_CondWait(handle->cond, handle->cond_lock);
handle->can_sleep = true;
}
else
SDL_CondSignal(handle->cond);
SDL_mutexV(handle->cond_lock);
}
SDL_mutexP(handle->lock);
fifo_write(handle->audio_fifo, data->data, data->frames * handle->params.channels * sizeof(int16_t));
SDL_mutexV(handle->lock);
SDL_CondSignal(handle->cond);
return 0;
}
static int ffemu_push_video_thread(ffemu_t *handle, const struct ffemu_video_data *data)
{
handle->video.sws_ctx = sws_getCachedContext(handle->video.sws_ctx, data->width, data->height, PIX_FMT_RGB555LE,
handle->params.out_width, handle->params.out_height, PIX_FMT_RGB32, SWS_POINT,
NULL, NULL, NULL);
int linesize = data->pitch;
sws_scale(conv_ctx, (const uint8_t* const*)&data->data, &linesize, 0, handle->params.out_width, handle->video.conv_frame->data, handle->video.conv_frame->linesize);
sws_scale(handle->video.sws_ctx, (const uint8_t* const*)&data->data, &linesize, 0, handle->params.out_width, handle->video.conv_frame->data, handle->video.conv_frame->linesize);
handle->video.conv_frame->pts = handle->video.frame_cnt;
handle->video.conv_frame->display_picture_number = handle->video.frame_cnt;
@@ -295,8 +381,6 @@ int ffemu_push_video(ffemu_t *handle, const struct ffemu_video_data *data)
if (outsize < 0)
return -1;
sws_freeContext(conv_ctx);
AVPacket pkt;
av_init_packet(&pkt);
pkt.stream_index = handle->muxer.vstream->index;
@@ -319,16 +403,8 @@ int ffemu_push_video(ffemu_t *handle, const struct ffemu_video_data *data)
return 0;
}
int ffemu_push_audio(ffemu_t *handle, const struct ffemu_audio_data *data)
static int ffemu_push_audio_thread(ffemu_t *handle, const struct ffemu_audio_data *data)
{
if (!handle->audio.enabled)
return -1;
AVPacket pkt;
av_init_packet(&pkt);
pkt.stream_index = handle->muxer.astream->index;
pkt.data = handle->audio.outbuf;
size_t written_frames = 0;
while (written_frames < data->frames)
{
@@ -344,6 +420,10 @@ int ffemu_push_audio(ffemu_t *handle, const struct ffemu_audio_data *data)
if (handle->audio.frames_in_buffer == (size_t)handle->audio.codec->frame_size)
{
AVPacket pkt;
av_init_packet(&pkt);
pkt.data = handle->audio.outbuf;
pkt.stream_index = handle->muxer.astream->index;
int out_size = avcodec_encode_audio(handle->audio.codec, handle->audio.outbuf, handle->audio.outbuf_size, handle->audio.buffer);
if (out_size < 0)
@@ -351,13 +431,9 @@ int ffemu_push_audio(ffemu_t *handle, const struct ffemu_audio_data *data)
pkt.size = out_size;
if (handle->audio.codec->coded_frame && handle->audio.codec->coded_frame->pts != AV_NOPTS_VALUE)
{
pkt.pts = av_rescale_q(handle->audio.codec->coded_frame->pts, handle->audio.codec->time_base, handle->muxer.astream->time_base);
}
else
{
pkt.pts = av_rescale_q(handle->audio.frame_cnt, handle->audio.codec->time_base, handle->muxer.astream->time_base);
}
pkt.flags |= AV_PKT_FLAG_KEY;
handle->audio.frames_in_buffer = 0;
@@ -375,38 +451,146 @@ int ffemu_push_audio(ffemu_t *handle, const struct ffemu_audio_data *data)
int ffemu_finalize(ffemu_t *handle)
{
// Push out delayed frames. (MPEG codecs)
if (handle->video.enabled)
deinit_thread(handle);
// Push out frames still stuck in queue.
uint16_t *video_buf = av_malloc(handle->params.fb_width * handle->params.fb_height * sizeof(uint16_t));
if (video_buf)
{
AVPacket pkt;
av_init_packet(&pkt);
pkt.stream_index = handle->muxer.vstream->index;
pkt.data = handle->video.outbuf;
int out_size = 0;
do
struct ffemu_video_data attr_buf;
while (fifo_read_avail(handle->attr_fifo) >= sizeof(attr_buf))
{
out_size = avcodec_encode_video(handle->video.codec, handle->video.outbuf, handle->video.outbuf_size, NULL);
pkt.pts = av_rescale_q(handle->video.codec->coded_frame->pts, handle->video.codec->time_base, handle->muxer.vstream->time_base);
if (handle->video.codec->coded_frame->key_frame)
pkt.flags |= AV_PKT_FLAG_KEY;
pkt.size = out_size;
if (pkt.size > 0)
{
int err = av_interleaved_write_frame(handle->muxer.ctx, &pkt);
if (err < 0)
break;
}
} while (out_size > 0);
fifo_read(handle->attr_fifo, &attr_buf, sizeof(attr_buf));
fifo_read(handle->video_fifo, video_buf, attr_buf.height * attr_buf.pitch);
attr_buf.data = video_buf;
ffemu_push_video_thread(handle, &attr_buf);
}
av_free(video_buf);
}
size_t audio_buf_size = 128 * handle->params.channels * sizeof(int16_t);
int16_t *audio_buf = av_malloc(audio_buf_size);
if (audio_buf)
{
while (fifo_read_avail(handle->audio_fifo) >= audio_buf_size)
{
fifo_read(handle->audio_fifo, audio_buf, sizeof(audio_buf_size));
struct ffemu_audio_data aud = {
.frames = 128,
.data = audio_buf
};
ffemu_push_audio_thread(handle, &aud);
}
av_free(audio_buf);
}
deinit_thread_buf(handle);
// Push out delayed frames. (MPEG codecs)
AVPacket pkt;
av_init_packet(&pkt);
pkt.stream_index = handle->muxer.vstream->index;
pkt.data = handle->video.outbuf;
int out_size = 0;
do
{
out_size = avcodec_encode_video(handle->video.codec, handle->video.outbuf, handle->video.outbuf_size, NULL);
pkt.pts = av_rescale_q(handle->video.codec->coded_frame->pts, handle->video.codec->time_base, handle->muxer.vstream->time_base);
if (handle->video.codec->coded_frame->key_frame)
pkt.flags |= AV_PKT_FLAG_KEY;
pkt.size = out_size;
if (pkt.size > 0)
{
int err = av_interleaved_write_frame(handle->muxer.ctx, &pkt);
if (err < 0)
break;
}
} while (out_size > 0);
// Write final data.
av_write_trailer(handle->muxer.ctx);
return 0;
}
static int SDLCALL ffemu_thread(void *data)
{
ffemu_t *ff = data;
uint16_t *video_buf = av_malloc(ff->params.fb_width * ff->params.fb_height * sizeof(uint16_t));
assert(video_buf);
size_t audio_buf_size = 128 * ff->params.channels * sizeof(int16_t);
int16_t *audio_buf = av_malloc(audio_buf_size);
assert(audio_buf);
struct ffemu_video_data attr_buf;
while (ff->alive)
{
bool avail_video = false;
bool avail_audio = false;
SDL_mutexP(ff->lock);
if (fifo_read_avail(ff->attr_fifo) >= sizeof(attr_buf))
avail_video = true;
if (fifo_read_avail(ff->audio_fifo) >= audio_buf_size)
avail_audio = true;
SDL_mutexV(ff->lock);
if (!avail_video && !avail_audio)
{
SDL_mutexP(ff->cond_lock);
if (ff->can_sleep)
{
ff->can_sleep = false;
SDL_CondWait(ff->cond, ff->cond_lock);
ff->can_sleep = true;
}
else
SDL_CondSignal(ff->cond);
SDL_mutexV(ff->cond_lock);
}
if (avail_video)
{
SDL_mutexP(ff->lock);
fifo_read(ff->attr_fifo, &attr_buf, sizeof(attr_buf));
fifo_read(ff->video_fifo, video_buf, attr_buf.height * attr_buf.pitch);
SDL_mutexV(ff->lock);
SDL_CondSignal(ff->cond);
attr_buf.data = video_buf;
ffemu_push_video_thread(ff, &attr_buf);
}
if (avail_audio)
{
SDL_mutexP(ff->lock);
fifo_read(ff->audio_fifo, audio_buf, audio_buf_size);
SDL_mutexV(ff->lock);
SDL_CondSignal(ff->cond);
struct ffemu_audio_data aud = {
.frames = 128,
.data = audio_buf
};
ffemu_push_audio_thread(ff, &aud);
}
}
av_free(video_buf);
av_free(audio_buf);
return 0;
}
+5 -17
View File
@@ -11,30 +11,23 @@ extern "C" {
// Available video codecs
typedef enum ffemu_video_codec
{
FFEMU_VIDEO_NONE,
FFEMU_VIDEO_H264,
FFEMU_VIDEO_MPEG4,
FFEMU_VIDEO_FFV1,
} ffemu_video_codec;
// Available audio codecs
typedef enum ffemu_audio_codec
{
FFEMU_AUDIO_NONE,
FFEMU_AUDIO_VORBIS,
FFEMU_AUDIO_MP3,
FFEMU_AUDIO_AAC,
} ffemu_audio_codec;
// Available pixel formats
typedef enum ffemu_pixel_format
{
FFEMU_FMT_XBGR1555,
FFEMU_FMT_RGB888,
} ffemu_pixel_format;
typedef enum ffemu_rescaler
{
FFEMU_RESCALER_LANCZOS,
FFEMU_RESCALER_POINT
} ffemu_rescaler;
@@ -53,14 +46,12 @@ struct ffemu_params
// Desired output resolution.
unsigned out_width;
unsigned out_height;
// Total size of framebuffer used in input.
unsigned fb_width;
unsigned fb_height;
float aspect_ratio;
// Rescaler for video.
ffemu_rescaler rescaler;
// Pixel format for video input.
ffemu_pixel_format format;
// FPS of video input.
struct ffemu_rational fps;
@@ -71,9 +62,6 @@ struct ffemu_params
// Define some video codec dependent option. (E.g. h264 profiles)
uint64_t video_opt;
// Audio codec. If not recording audio, select FFEMU_AUDIO_NONE.
ffemu_audio_codec acodec;
// Audio sample rate.
unsigned samplerate;
+8 -8
View File
@@ -194,8 +194,8 @@ static config_file_t *open_default_config_file(void)
if (appdata)
{
char conf_path[strlen(appdata) + strlen("/ssnes.cfg ")];
strcpy(conf_path, appdata);
strcat(conf_path, "/ssnes.cfg");
strlcpy(conf_path, appdata, sizeof(conf_path));
strlcat(conf_path, "/ssnes.cfg", sizeof(conf_path));
conf = config_file_new(conf_path);
}
}
@@ -204,8 +204,8 @@ static config_file_t *open_default_config_file(void)
if (home)
{
char conf_path[strlen(home) + strlen("/.ssnes.cfg ")];
strcpy(conf_path, home);
strcat(conf_path, "/.ssnes.cfg");
strlcpy(conf_path, home, sizeof(conf_path));
strlcat(conf_path, "/.ssnes.cfg", sizeof(conf_path));
conf = config_file_new(conf_path);
}
if (!conf)
@@ -219,15 +219,15 @@ static config_file_t *open_default_config_file(void)
if (xdg)
{
char conf_path[strlen(xdg) + strlen("/ssnes/ssnes.cfg ")];
strcpy(conf_path, xdg);
strcat(conf_path, "/ssnes/ssnes.cfg");
strlcpy(conf_path, xdg, sizeof(conf_path));
strlcat(conf_path, "/ssnes/ssnes.cfg", sizeof(conf_path));
conf = config_file_new(conf_path);
}
else if (home)
{
char conf_path[strlen(home) + strlen("/.ssnes.cfg ")];
strcpy(conf_path, home);
strcat(conf_path, "/.ssnes.cfg");
strlcpy(conf_path, home, sizeof(conf_path));
strlcat(conf_path, "/.ssnes.cfg", sizeof(conf_path));
conf = config_file_new(conf_path);
}
// Try this as a last chance...
+71 -40
View File
@@ -178,32 +178,35 @@ static void video_frame(const uint16_t *data, unsigned width, unsigned height)
static void audio_sample(uint16_t left, uint16_t right)
{
if ( !g_extern.audio_active )
if (!g_extern.audio_active)
return;
const float *output_data = NULL;
unsigned output_frames = 0;
#ifdef HAVE_FFMPEG
g_extern.audio_data.conv_outsamples[g_extern.audio_data.data_ptr] = left;
#endif
g_extern.audio_data.data[g_extern.audio_data.data_ptr++] = (float)(int16_t)left/0x8000;
#ifdef HAVE_FFMPEG
g_extern.audio_data.conv_outsamples[g_extern.audio_data.data_ptr] = right;
#endif
g_extern.audio_data.data[g_extern.audio_data.data_ptr++] = (float)(int16_t)right/0x8000;
if (g_extern.audio_data.data_ptr < g_extern.audio_data.chunk_size)
return;
#ifdef HAVE_FFMPEG
if (g_extern.recording)
{
static int16_t static_data[2];
static_data[0] = left;
static_data[1] = right;
struct ffemu_audio_data ffemu_data = {
.data = static_data,
.frames = 1
.data = g_extern.audio_data.conv_outsamples,
.frames = g_extern.audio_data.data_ptr / 2
};
ffemu_push_audio(g_extern.rec, &ffemu_data);
}
#endif
const float *output_data = NULL;
unsigned output_frames = 0;
g_extern.audio_data.data[g_extern.audio_data.data_ptr++] = (float)(int16_t)left/0x8000;
g_extern.audio_data.data[g_extern.audio_data.data_ptr++] = (float)(int16_t)right/0x8000;
if (g_extern.audio_data.data_ptr < g_extern.audio_data.chunk_size)
return;
ssnes_dsp_input_t dsp_input = {
.samples = g_extern.audio_data.data,
.frames = g_extern.audio_data.data_ptr / 2
@@ -329,15 +332,15 @@ static void fill_pathname_noext(char *out_path, const char *in_path, const char
}
#ifdef _WIN32
#define SSNES_DEFAULT_CONF_PATH_STR "\n\tDefaults to ssnes.cfg in same directory as ssnes.exe"
#define SSNES_DEFAULT_CONF_PATH_STR "\n\tDefaults to ssnes.cfg in same directory as ssnes.exe."
#elif defined(__APPLE__)
#define SSNES_DEFAULT_CONF_PATH_STR " Defaults to $HOME/.ssnes.cfg"
#define SSNES_DEFAULT_CONF_PATH_STR " Defaults to $HOME/.ssnes.cfg."
#else
#define SSNES_DEFAULT_CONF_PATH_STR " Defaults to $XDG_CONFIG_HOME/ssnes/ssnes.cfg"
#define SSNES_DEFAULT_CONF_PATH_STR " Defaults to $XDG_CONFIG_HOME/ssnes/ssnes.cfg,\n\t\tor $HOME/.ssnes.cfg, if $XDG_CONFIG_HOME is not defined."
#endif
#ifdef _WIN32
#define PACKAGE_VERSION "0.5.2"
#define PACKAGE_VERSION "0.6.2"
#endif
#include "config.features.h"
@@ -348,6 +351,7 @@ static void print_features(void)
puts("");
puts("Features:");
_PSUPP(sdl, "SDL", "SDL drivers");
_PSUPP(xvideo, "XVideo", "XVideo output");
_PSUPP(alsa, "ALSA", "audio driver");
_PSUPP(oss, "OSS", "audio driver");
_PSUPP(jack, "Jack", "audio driver");
@@ -377,8 +381,8 @@ static void print_help(void)
puts("ssnes: Simple Super Nintendo Emulator (libsnes) -- v" PACKAGE_VERSION " --");
puts("===================================================================");
puts("Usage: ssnes [rom file] [options...]");
puts("\t-h/--help: Show this help message");
puts("\t-s/--save: Path for save file (*.srm). Required when rom is input from stdin");
puts("\t-h/--help: Show this help message.");
puts("\t-s/--save: Path for save file (*.srm). Required when rom is input from stdin.");
puts("\t-S/--savestate: Path to use for save states. If not selected, *.state will be assumed.");
#ifdef HAVE_CONFIGFILE
puts("\t-c/--config: Path for config file." SSNES_DEFAULT_CONF_PATH_STR);
@@ -389,6 +393,7 @@ static void print_help(void)
puts("\t--sufamiA: Path to A slot of Sufami Turbo. Load Sufami base cart as regular rom.");
puts("\t--sufamiB: Path to B slot of Sufami Turbo.");
puts("\t-m/--mouse: Connect a virtual mouse into designated port of the SNES (1 or 2).");
puts("\t-N/--nodevice: Disconnects the controller device connected to the emulated SNES (1 or 2).");
puts("\t\tThis argument can be specified several times to connect more mice.");
puts("\t-p/--scope: Connect a virtual SuperScope into port 2 of the SNES.");
puts("\t-j/--justifier: Connect a virtual Konami Justifier into port 2 of the SNES.");
@@ -403,10 +408,11 @@ static void print_help(void)
#endif
#ifdef HAVE_FFMPEG
puts("\t-r/--record: Path to record video file. Settings for video/audio codecs are found in config file.");
puts("\t-r/--record: Path to record video file.\n\t\tSettings for video/audio codecs are found in config file.");
#endif
puts("\t-v/--verbose: Verbose logging");
puts("\t-v/--verbose: Verbose logging.");
puts("\t-U/--ups: Specifies path for UPS patch that will be applied to ROM.");
puts("\t-X/--xml: Specifies path to XML memory map.");
puts("\t-D/--detach: Detach SSNES from the running console. Not relevant for all platforms.\n");
print_features();
@@ -415,7 +421,7 @@ static void print_help(void)
static void set_basename(const char *path)
{
char tmp[strlen(path) + 1];
strcpy(tmp, path);
strlcpy(tmp, path, sizeof(tmp));
char *dst = strrchr(tmp, '.');
if (dst)
*dst = '\0';
@@ -444,6 +450,7 @@ static void parse_input(int argc, char *argv[])
{ "config", 0, NULL, 'c' },
#endif
{ "mouse", 1, NULL, 'm' },
{ "nodevice", 1, NULL, 'N' },
{ "scope", 0, NULL, 'p' },
{ "savestate", 1, NULL, 'S' },
{ "bsx", 1, NULL, 'b' },
@@ -459,6 +466,7 @@ static void parse_input(int argc, char *argv[])
{ "frames", 1, NULL, 'F' },
{ "port", 1, &val, 'p' },
{ "ups", 1, NULL, 'U' },
{ "xml", 1, NULL, 'X' },
{ "detach", 0, NULL, 'D' },
{ NULL, 0, NULL, 0 }
};
@@ -477,7 +485,7 @@ static void parse_input(int argc, char *argv[])
#define CONFIG_FILE_ARG
#endif
char optstring[] = "hs:vS:m:p4jJg:b:B:Y:Z:P:HC:F:U:D" FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
char optstring[] = "hs:vS:m:p4jJg:b:B:Y:Z:P:HC:F:U:DN:X:" FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
for(;;)
{
val = 0;
@@ -555,6 +563,17 @@ static void parse_input(int argc, char *argv[])
g_extern.has_mouse[port - 1] = true;
break;
case 'N':
port = strtol(optarg, NULL, 0);
if (port < 1 || port > 2)
{
SSNES_ERR("Disconnected device from port 1 or 2.\n");
print_help();
exit(1);
}
g_extern.disconnect_device[port - 1] = true;
break;
case 'p':
g_extern.has_scope[1] = true;
break;
@@ -596,6 +615,10 @@ static void parse_input(int argc, char *argv[])
strlcpy(g_extern.ups_name, optarg, sizeof(g_extern.ups_name));
break;
case 'X':
strlcpy(g_extern.xml_name, optarg, sizeof(g_extern.xml_name));
break;
case 'D':
#ifdef _WIN32
FreeConsole();
@@ -669,21 +692,26 @@ static void init_controllers(void)
}
else if (g_extern.has_multitap)
{
SSNES_LOG("Connecting multitap to port 2.\n");
SSNES_LOG("Connecting Multitap to port 2.\n");
psnes_set_controller_port_device(SNES_PORT_2, SNES_DEVICE_MULTITAP);
}
else
{
for (int i = 0; i < 2; i++)
for (unsigned i = 0; i < 2; i++)
{
if (g_extern.has_mouse[i])
if (g_extern.disconnect_device[i])
{
SSNES_LOG("Connecting mouse to port %d\n", i + 1);
SSNES_LOG("Disconnecting device from port %u.\n", i + 1);
psnes_set_controller_port_device(i, SNES_DEVICE_NONE);
}
else if (g_extern.has_mouse[i])
{
SSNES_LOG("Connecting mouse to port %u.\n", i + 1);
psnes_set_controller_port_device(i, SNES_DEVICE_MOUSE);
}
else if (g_extern.has_scope[i])
{
SSNES_LOG("Connecting scope to port %d\n", i + 1);
SSNES_LOG("Connecting scope to port %u.\n", i + 1);
psnes_set_controller_port_device(i, SNES_DEVICE_SUPER_SCOPE);
}
}
@@ -764,11 +792,10 @@ static void init_recording(void)
struct ffemu_rational ntsc_fps = {60000, 1000};
struct ffemu_rational pal_fps = {50000, 1000};
struct ffemu_params params = {
.vcodec = FFEMU_VIDEO_H264,
.acodec = FFEMU_AUDIO_VORBIS,
.rescaler = FFEMU_RESCALER_POINT,
.out_width = 512,
.out_height = 448,
.out_width = 256,
.out_height = 224,
.fb_width = 1024,
.fb_height = 512,
.channels = 2,
.samplerate = 32000,
.filename = g_extern.record_path,
@@ -782,6 +809,8 @@ static void init_recording(void)
SSNES_ERR("Failed to start FFmpeg recording.\n");
g_extern.recording = false;
}
else
g_settings.video.crop_overscan = true;
}
}
@@ -855,6 +884,7 @@ static void init_movie(void)
}
msg_queue_push(g_extern.msg_queue, "Starting movie playback!", 2, 180);
g_settings.rewind_granularity = 1;
SSNES_LOG("Starting movie playback!\n");
}
}
@@ -875,7 +905,6 @@ static void init_netplay(void)
struct snes_callbacks cbs = {
.frame_cb = video_frame,
.sample_cb = audio_sample,
.poll_cb = input_poll,
.state_cb = input_state
};
@@ -1006,6 +1035,9 @@ static void fill_pathnames(void)
if (!(*g_extern.ups_name) && *g_extern.basename)
fill_pathname_noext(g_extern.ups_name, g_extern.basename, ".ups", sizeof(g_extern.ups_name));
if (!(*g_extern.xml_name) && *g_extern.basename)
fill_pathname_noext(g_extern.xml_name, g_extern.basename, ".xml", sizeof(g_extern.xml_name));
}
// Save or load state here.
@@ -1160,8 +1192,7 @@ static void check_rewind(void)
if (g_extern.bsv_movie)
{
for (unsigned i = 0; i < (g_settings.rewind_granularity ? g_settings.rewind_granularity : 1); i++)
bsv_movie_frame_rewind(g_extern.bsv_movie);
bsv_movie_frame_rewind(g_extern.bsv_movie);
}
}
else
@@ -1195,6 +1226,7 @@ static void check_movie_record(void)
}
else
{
g_settings.rewind_granularity = 1;
char path[512];
if (g_extern.state_slot > 0)
snprintf(path, sizeof(path), "%s%d.bsv", g_extern.bsv_movie_path, g_extern.state_slot);
@@ -1477,14 +1509,13 @@ int main(int argc, char *argv[])
#ifdef HAVE_NETPLAY
psnes_set_video_refresh(g_extern.netplay ? video_frame_net : video_frame);
psnes_set_audio_sample(g_extern.netplay ? audio_sample_net : audio_sample);
psnes_set_input_poll(g_extern.netplay ? input_poll_net : input_poll);
psnes_set_input_state(g_extern.netplay ? input_state_net : input_state);
#else
psnes_set_video_refresh(video_frame);
psnes_set_audio_sample(audio_sample);
psnes_set_input_poll(input_poll);
psnes_set_input_state(input_state);
#endif
psnes_set_input_poll(input_poll);
init_controllers();