mirror of
https://github.com/libretro/RetroArch.git
synced 2026-11-09 11:41:35 -10:00
Compare commits
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No files matched your search
@@ -9,7 +9,7 @@ HEADERS = $(wildcard */*.h) $(wildcard *.h)
|
||||
LIBS = -lm
|
||||
DEFINES = -DHAVE_CONFIG_H
|
||||
|
||||
ifneq ($(findstring Darwin,$(shell uname -a)),)
|
||||
ifneq ($(findstring Darwin,$(OS)),)
|
||||
OSX := 1
|
||||
LIBS += -framework AppKit
|
||||
else
|
||||
@@ -18,7 +18,7 @@ endif
|
||||
|
||||
BSD_LOCAL_INC =
|
||||
DYLIB_LIB = -ldl
|
||||
ifneq ($(findstring BSD,$(shell uname -a)),)
|
||||
ifneq ($(findstring BSD,$(OS)),)
|
||||
BSD_LOCAL_INC = -I/usr/local/include
|
||||
DYLIB_LIB = -lc
|
||||
endif
|
||||
@@ -40,7 +40,8 @@ endif
|
||||
|
||||
ifeq ($(HAVE_RSOUND), 1)
|
||||
OBJ += audio/rsound.o
|
||||
LIBS += -lrsound
|
||||
LIBS += $(RSOUND_LIBS)
|
||||
DEFINES += $(RSOUND_CFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_OSS), 1)
|
||||
@@ -55,11 +56,13 @@ endif
|
||||
|
||||
ifeq ($(HAVE_ALSA), 1)
|
||||
OBJ += audio/alsa.o
|
||||
LIBS += -lasound
|
||||
LIBS += $(ALSA_LIBS)
|
||||
DEFINES += $(ALSA_CFLAGS)
|
||||
endif
|
||||
ifeq ($(HAVE_ROAR), 1)
|
||||
OBJ += audio/roar.o
|
||||
LIBS += -lroar
|
||||
LIBS += $(ROAR_LIBS)
|
||||
DEFINES += $(ROAR_CFLAGS)
|
||||
endif
|
||||
ifeq ($(HAVE_AL), 1)
|
||||
OBJ += audio/openal.o
|
||||
@@ -93,7 +96,8 @@ endif
|
||||
|
||||
ifeq ($(HAVE_XVIDEO), 1)
|
||||
OBJ += gfx/xvideo.o input/x11_input.o
|
||||
LIBS += -lX11 -lXext -lXv
|
||||
LIBS += $(XVIDEO_LIBS)
|
||||
DEFINES += $(XVIDEO_CFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_CG), 1)
|
||||
|
||||
+1
-1
@@ -155,7 +155,7 @@ clean:
|
||||
rm -f tools/*.o
|
||||
|
||||
dist: all
|
||||
zip -r ssnes-win32-0.6.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll freetype6.dll xaudio-c.dll rsound.dll pthreadGC2.dll cg.dll cgGL.dll libjpeg-8.dll libpng15-15.dll python32.dll SDL_image.dll $(JTARGET)
|
||||
zip -r ssnes-win32-0.6.2.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll freetype6.dll xaudio-c.dll rsound.dll pthreadGC2.dll cg.dll cgGL.dll libjpeg-8.dll libpng15-15.dll python32.dll SDL_image.dll $(JTARGET)
|
||||
|
||||
libs:
|
||||
wget https://github.com/downloads/Themaister/SSNES/SSNES-win32-libs.zip --no-check-certificate
|
||||
|
||||
+1
-1
@@ -142,7 +142,7 @@ clean:
|
||||
rm -f tools/*.o
|
||||
|
||||
dist: all
|
||||
zip -r ssnes-win64-0.6.zip $(TARGET) ssnes.cfg snes.dll xaudio-c.dll README.win32.txt $(JTARGET)
|
||||
zip -r ssnes-win64-0.6.2.zip $(TARGET) ssnes.cfg snes.dll xaudio-c.dll README.win32.txt $(JTARGET)
|
||||
|
||||
libs:
|
||||
wget https://github.com/downloads/Themaister/SSNES/ssnes-win64-libs.zip --no-check-certificate
|
||||
|
||||
+1
-1
@@ -18,7 +18,7 @@
|
||||
|
||||
#include "driver.h"
|
||||
#include <stdlib.h>
|
||||
#include <alsa/asoundlib.h>
|
||||
#include <asoundlib.h>
|
||||
#include "general.h"
|
||||
|
||||
#define TRY_ALSA(x) if ( x < 0 ) { \
|
||||
|
||||
+1
-1
@@ -198,7 +198,7 @@ static const bool pause_nonactive = true;
|
||||
static const unsigned autosave_interval = 0;
|
||||
|
||||
// When being client over netplay, use keybinds for player 1 rather than player 2.
|
||||
static const bool netplay_client_swap_input = false;
|
||||
static const bool netplay_client_swap_input = true;
|
||||
|
||||
|
||||
////////////////////
|
||||
|
||||
@@ -14,6 +14,12 @@ static const bool _sdl_supp = true;
|
||||
static const bool _sdl_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_XVIDEO
|
||||
static const bool _xvideo_supp = true;
|
||||
#else
|
||||
static const bool _xvideo_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ALSA
|
||||
static const bool _alsa_supp = true;
|
||||
#else
|
||||
|
||||
@@ -134,6 +134,11 @@ Network port used for netplay. This defaults to 55435. This option affects both
|
||||
Attempts to apply an UPS patch to the current ROM image. No files are altered.
|
||||
If this flag is not specified, SSNES will look for a .ups file with same basename as ROM specified.
|
||||
|
||||
.TP
|
||||
\fB--xml MAP, -X MAP\fR
|
||||
Specifies path to XML memory map for the given ROM.
|
||||
If this flag is not specified, SSNES will look for a .xml file with same basename as ROM specified.
|
||||
|
||||
.TP
|
||||
\fB-D, --detach\fR
|
||||
Detach from the current console. This is currently only relevant for Microsoft Windows.
|
||||
|
||||
@@ -51,7 +51,7 @@ ssize_t read_file(const char *path, void **buf)
|
||||
long len = ftell(file);
|
||||
ssize_t rc = 0;
|
||||
rewind(file);
|
||||
rom_buf = malloc(len);
|
||||
rom_buf = malloc(len + 1);
|
||||
if (!rom_buf)
|
||||
{
|
||||
SSNES_ERR("Couldn't allocate memory!\n");
|
||||
@@ -62,6 +62,9 @@ ssize_t read_file(const char *path, void **buf)
|
||||
SSNES_WARN("Didn't read whole file.\n");
|
||||
|
||||
*buf = rom_buf;
|
||||
// Allow for easy reading of strings to be safe.
|
||||
// Will only work with sane character formatting (Unix).
|
||||
((char*)rom_buf)[len] = '\0';
|
||||
fclose(file);
|
||||
return rc;
|
||||
|
||||
@@ -73,6 +76,46 @@ error:
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Reads file content as one string.
|
||||
bool read_file_string(const char *path, char **buf)
|
||||
{
|
||||
*buf = NULL;
|
||||
FILE *file = fopen(path, "r");
|
||||
if (!file)
|
||||
goto error;
|
||||
|
||||
fseek(file, 0, SEEK_END);
|
||||
long len = ftell(file) + 2; // Takes account of being able to read in EOF and '\0' at end.
|
||||
rewind(file);
|
||||
|
||||
*buf = calloc(len, sizeof(char));
|
||||
if (!*buf)
|
||||
goto error;
|
||||
|
||||
char *ptr = *buf;
|
||||
|
||||
while (ptr && !feof(file))
|
||||
{
|
||||
size_t bufsize = (size_t)(((ptrdiff_t)*buf + (ptrdiff_t)len) - (ptrdiff_t)ptr);
|
||||
fgets(ptr, bufsize, file);
|
||||
|
||||
ptr = strchr(ptr, '\0');
|
||||
}
|
||||
|
||||
ptr = strchr(ptr, EOF);
|
||||
if (ptr) *ptr = '\0';
|
||||
|
||||
fclose(file);
|
||||
return true;
|
||||
|
||||
error:
|
||||
if (file)
|
||||
fclose(file);
|
||||
if (*buf)
|
||||
free(*buf);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Load SNES rom only. Applies a hack for headered ROMs.
|
||||
static ssize_t read_rom_file(FILE* file, void** buf)
|
||||
{
|
||||
@@ -270,6 +313,20 @@ void save_ram_file(const char* path, int type)
|
||||
dump_to_file(path, data, size);
|
||||
}
|
||||
|
||||
static char* load_xml_map(const char *path)
|
||||
{
|
||||
char *xml_buf = NULL;
|
||||
if (*path)
|
||||
{
|
||||
if (!read_file_string(path, &xml_buf))
|
||||
SSNES_LOG("Did not find XML memory map in \"%s\"\n", path);
|
||||
else
|
||||
SSNES_LOG("Found XML memory map in \"%s\"\n", path);
|
||||
}
|
||||
|
||||
return xml_buf;
|
||||
}
|
||||
|
||||
static bool load_sgb_rom(void)
|
||||
{
|
||||
void *rom_buf = NULL;
|
||||
@@ -291,14 +348,19 @@ static bool load_sgb_rom(void)
|
||||
goto error;
|
||||
}
|
||||
|
||||
char *xml_buf = load_xml_map(g_extern.xml_name);
|
||||
|
||||
if (!psnes_load_cartridge_super_game_boy(
|
||||
NULL, rom_buf, rom_len,
|
||||
xml_buf, rom_buf, rom_len,
|
||||
NULL, extra_rom_buf, extra_rom_len))
|
||||
{
|
||||
SSNES_ERR("Cannot load SGB/GameBoy rom.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (xml_buf)
|
||||
free(xml_buf);
|
||||
|
||||
if (g_extern.rom_file)
|
||||
fclose(g_extern.rom_file);
|
||||
if (extra_rom)
|
||||
@@ -338,10 +400,12 @@ static bool load_bsx_rom(bool slotted)
|
||||
goto error;
|
||||
}
|
||||
|
||||
char *xml_buf = load_xml_map(g_extern.xml_name);
|
||||
|
||||
if (slotted)
|
||||
{
|
||||
if (!psnes_load_cartridge_bsx_slotted(
|
||||
NULL, rom_buf, rom_len,
|
||||
xml_buf, rom_buf, rom_len,
|
||||
NULL, extra_rom_buf, extra_rom_len))
|
||||
{
|
||||
SSNES_ERR("Cannot load BSX slotted rom.\n");
|
||||
@@ -360,6 +424,9 @@ static bool load_bsx_rom(bool slotted)
|
||||
}
|
||||
}
|
||||
|
||||
if (xml_buf)
|
||||
free(xml_buf);
|
||||
|
||||
if (g_extern.rom_file)
|
||||
fclose(g_extern.rom_file);
|
||||
if (extra_rom)
|
||||
@@ -407,8 +474,10 @@ static bool load_sufami_rom(void)
|
||||
}
|
||||
}
|
||||
|
||||
char *xml_buf = load_xml_map(g_extern.xml_name);
|
||||
|
||||
if (!psnes_load_cartridge_sufami_turbo(
|
||||
NULL, rom_buf, rom_len,
|
||||
xml_buf, rom_buf, rom_len,
|
||||
NULL, extra_rom_buf[0], extra_rom_len[0],
|
||||
NULL, extra_rom_buf[1], extra_rom_len[1]))
|
||||
{
|
||||
@@ -416,6 +485,8 @@ static bool load_sufami_rom(void)
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (xml_buf)
|
||||
free(xml_buf);
|
||||
|
||||
if (g_extern.rom_file)
|
||||
fclose(g_extern.rom_file);
|
||||
@@ -457,13 +528,18 @@ static bool load_normal_rom(void)
|
||||
|
||||
SSNES_LOG("ROM size: %d bytes\n", (int)rom_len);
|
||||
|
||||
if (!psnes_load_cartridge_normal(NULL, rom_buf, rom_len))
|
||||
char *xml_buf = load_xml_map(g_extern.xml_name);
|
||||
|
||||
if (!psnes_load_cartridge_normal(xml_buf, rom_buf, rom_len))
|
||||
{
|
||||
SSNES_ERR("ROM file is not valid!\n");
|
||||
free(rom_buf);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (xml_buf)
|
||||
free(xml_buf);
|
||||
|
||||
free(rom_buf);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -177,6 +177,7 @@ struct global
|
||||
char savefile_name_bsrm[512];
|
||||
char savestate_name[256];
|
||||
char ups_name[512];
|
||||
char xml_name[512];
|
||||
|
||||
unsigned state_slot;
|
||||
|
||||
|
||||
@@ -125,7 +125,9 @@ static inline bool load_gl_proc(void) { return true; }
|
||||
typedef struct gl
|
||||
{
|
||||
bool vsync;
|
||||
GLuint texture;
|
||||
GLuint texture[2];
|
||||
unsigned tex_index; // For use with PREV.
|
||||
struct gl_tex_info prev_info;
|
||||
GLuint tex_filter;
|
||||
|
||||
void *empty_buf;
|
||||
@@ -153,8 +155,8 @@ typedef struct gl
|
||||
unsigned win_height;
|
||||
unsigned vp_width, vp_out_width;
|
||||
unsigned vp_height, vp_out_height;
|
||||
unsigned last_width;
|
||||
unsigned last_height;
|
||||
unsigned last_width[2];
|
||||
unsigned last_height[2];
|
||||
unsigned tex_w, tex_h;
|
||||
GLfloat tex_coords[8];
|
||||
#ifdef HAVE_FBO
|
||||
@@ -255,20 +257,21 @@ static void gl_shader_set_params(unsigned width, unsigned height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *prev_info,
|
||||
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt)
|
||||
{
|
||||
#ifdef HAVE_CG
|
||||
gl_cg_set_params(width, height,
|
||||
tex_width, tex_height,
|
||||
out_width, out_height,
|
||||
frame_count, info, fbo_info, fbo_info_cnt);
|
||||
frame_count, info, prev_info, fbo_info, fbo_info_cnt);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_XML
|
||||
gl_glsl_set_params(width, height,
|
||||
tex_width, tex_height,
|
||||
out_width, out_height,
|
||||
frame_count, info, fbo_info, fbo_info_cnt);
|
||||
frame_count, info, prev_info, fbo_info, fbo_info_cnt);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -338,7 +341,7 @@ static inline void gl_init_font(gl_t *gl, const char *font_path, unsigned font_s
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
}
|
||||
else
|
||||
SSNES_WARN("Couldn't init font renderer with font \"%s\"...\n", font_path);
|
||||
@@ -653,7 +656,7 @@ static void gl_render_msg(gl_t *gl, const char *msg)
|
||||
// Go back to old rendering path.
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), gl->tex_coords);
|
||||
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes_flipped);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
glDisable(GL_BLEND);
|
||||
#endif
|
||||
}
|
||||
@@ -712,6 +715,10 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
gl_shader_use(1);
|
||||
gl->frame_count++;
|
||||
|
||||
#if defined(HAVE_XML) || defined(HAVE_CG)
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
// Render to texture in first pass.
|
||||
if (gl->fbo_inited)
|
||||
@@ -767,7 +774,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
last_max_height = gl->fbo_rect[i].max_img_height;
|
||||
}
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
pglBindFramebuffer(GL_FRAMEBUFFER, gl->fbo[0]);
|
||||
gl->render_to_tex = true;
|
||||
set_viewport(gl, gl->fbo_rect[0].img_width, gl->fbo_rect[0].img_height, true);
|
||||
@@ -814,7 +821,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
}
|
||||
|
||||
// Go back to what we're supposed to do, render to FBO #0 :D
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
pglBindFramebuffer(GL_FRAMEBUFFER, gl->fbo[0]);
|
||||
set_viewport(gl, gl->fbo_rect[0].img_width, gl->fbo_rect[0].img_height, true);
|
||||
}
|
||||
@@ -823,10 +830,10 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
#endif
|
||||
}
|
||||
|
||||
if ((width != gl->last_width || height != gl->last_height) && gl->empty_buf) // Res change. need to clear out texture.
|
||||
if ((width != gl->last_width[gl->tex_index] || height != gl->last_height[gl->tex_index]) && gl->empty_buf) // Res change. need to clear out texture.
|
||||
{
|
||||
gl->last_width = width;
|
||||
gl->last_height = height;
|
||||
gl->last_width[gl->tex_index] = width;
|
||||
gl->last_height[gl->tex_index] = height;
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, get_alignment(pitch));
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, gl->tex_w);
|
||||
|
||||
@@ -839,13 +846,13 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
|
||||
set_texture_coords(gl->tex_coords, xamt, yamt);
|
||||
}
|
||||
|
||||
// Work around a certain issue a Cg where not using TEXUNIT0
|
||||
// in shader causes cgGLEnableTextureParameter() causes it
|
||||
// to bind to TEXUNIT0, to avoid really funny bugs, rebind
|
||||
// our texture.
|
||||
#ifdef HAVE_CG
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
#if defined(HAVE_XML) || defined(HAVE_CG)
|
||||
else if (width != gl->last_width[1 - gl->tex_index] || height != gl->last_height[1 - gl->tex_index])
|
||||
{
|
||||
GLfloat xamt = (GLfloat)width / gl->tex_w;
|
||||
GLfloat yamt = (GLfloat)height / gl->tex_h;
|
||||
set_texture_coords(gl->tex_coords, xamt, yamt);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
@@ -861,7 +868,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
gl->texture_fmt, frame);
|
||||
|
||||
struct gl_tex_info tex_info = {
|
||||
.tex = gl->texture,
|
||||
.tex = gl->texture[gl->tex_index],
|
||||
.input_size = {width, height},
|
||||
.tex_size = {gl->tex_w, gl->tex_h}
|
||||
};
|
||||
@@ -871,7 +878,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
gl_shader_set_params(width, height, gl->tex_w, gl->tex_h, gl->vp_width, gl->vp_height, gl->frame_count,
|
||||
&tex_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
&tex_info, &gl->prev_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
|
||||
@@ -916,7 +923,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height,
|
||||
prev_rect->width, prev_rect->height,
|
||||
gl->vp_width, gl->vp_height, gl->frame_count,
|
||||
&tex_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
&tex_info, &gl->prev_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
|
||||
@@ -942,7 +949,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height,
|
||||
prev_rect->width, prev_rect->height,
|
||||
gl->vp_width, gl->vp_height, gl->frame_count,
|
||||
&tex_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
&tex_info, &gl->prev_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
|
||||
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes_flipped);
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
@@ -951,6 +958,11 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_XML) || defined(HAVE_CG)
|
||||
memcpy(&gl->prev_info, &tex_info, sizeof(tex_info));
|
||||
gl->tex_index = 1 - gl->tex_index;
|
||||
#endif
|
||||
|
||||
if (msg)
|
||||
gl_render_msg(gl, msg);
|
||||
|
||||
@@ -970,7 +982,7 @@ static void gl_free(void *data)
|
||||
gl_shader_deinit();
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glDeleteTextures(1, &gl->texture);
|
||||
glDeleteTextures(2, gl->texture);
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
if (gl->fbo_inited)
|
||||
@@ -987,19 +999,26 @@ static void gl_free(void *data)
|
||||
free(gl);
|
||||
}
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <OpenGL/OpenGL.h>
|
||||
#endif
|
||||
|
||||
static void gl_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
gl_t *gl = data;
|
||||
if (gl->vsync)
|
||||
{
|
||||
SSNES_LOG("GL VSync => %s\n", state ? "off" : "on");
|
||||
#ifdef _WIN32
|
||||
#if defined(_WIN32)
|
||||
static BOOL (APIENTRY *wgl_swap_interval)(int) = NULL;
|
||||
if (!wgl_swap_interval)
|
||||
{
|
||||
SDL_SYM_WRAP(wgl_swap_interval, "wglSwapIntervalEXT");
|
||||
}
|
||||
if (wgl_swap_interval) wgl_swap_interval(state ? 0 : 1);
|
||||
#elif defined(__APPLE__)
|
||||
GLint val = state ? 0 : 1;
|
||||
CGLSetParameter(CGLGetCurrentContext(), kCGLCPSwapInterval, &val);
|
||||
#else
|
||||
static int (*glx_swap_interval)(int) = NULL;
|
||||
if (!glx_swap_interval)
|
||||
@@ -1126,15 +1145,18 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glGenTextures(1, &gl->texture);
|
||||
glGenTextures(2, gl->texture);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
for (unsigned i = 0; i < 2; i++)
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[i]);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter);
|
||||
}
|
||||
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
@@ -1148,15 +1170,30 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
gl->tex_w = 256 * video->input_scale;
|
||||
gl->tex_h = 256 * video->input_scale;
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0, GL_RGBA, gl->tex_w, gl->tex_h, 0, gl->texture_type,
|
||||
gl->texture_fmt, NULL);
|
||||
|
||||
// Empty buffer that we use to clear out the texture with on res change.
|
||||
gl->empty_buf = calloc(gl->base_size, gl->tex_w * gl->tex_h);
|
||||
|
||||
gl->last_width = gl->tex_w;
|
||||
gl->last_height = gl->tex_h;
|
||||
for (unsigned i = 0; i < 2; i++)
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[i]);
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0, GL_RGBA, gl->tex_w, gl->tex_h, 0, gl->texture_type,
|
||||
gl->texture_fmt, gl->empty_buf ? gl->empty_buf : NULL);
|
||||
}
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
|
||||
for (unsigned i = 0; i < 2; i++)
|
||||
{
|
||||
gl->last_width[i] = gl->tex_w;
|
||||
gl->last_height[i] = gl->tex_h;
|
||||
}
|
||||
|
||||
gl->prev_info.tex = gl->texture[1 - gl->tex_index];
|
||||
gl->prev_info.input_size[0] = gl->tex_w;
|
||||
gl->prev_info.tex_size[0] = gl->tex_w;
|
||||
gl->prev_info.input_size[1] = gl->tex_h;
|
||||
gl->prev_info.tex_size[1] = gl->tex_h;
|
||||
memcpy(gl->prev_info.coord, tex_coords, sizeof(tex_coords));
|
||||
|
||||
// Hook up SDL input driver to get SDL_QUIT events and RESIZE.
|
||||
sdl_input_t *sdl_input = input_sdl.init();
|
||||
@@ -1215,7 +1252,7 @@ static bool gl_xml_shader(void *data, const char *path)
|
||||
gl->render_to_tex = false;
|
||||
gl->fbo_pass = 0;
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
+3
-3
@@ -101,9 +101,9 @@ struct gl_fbo_scale
|
||||
struct gl_tex_info
|
||||
{
|
||||
GLuint tex;
|
||||
float input_size[2];
|
||||
float tex_size[2];
|
||||
float coord[8];
|
||||
GLfloat input_size[2];
|
||||
GLfloat tex_size[2];
|
||||
GLfloat coord[8];
|
||||
};
|
||||
|
||||
// Not legal to cast void* to fn-pointer. Need dirty hack to be compilant.
|
||||
|
||||
+58
-8
@@ -36,18 +36,15 @@ static const char* stock_cg_program =
|
||||
"void main_vertex"
|
||||
"("
|
||||
" float4 position : POSITION,"
|
||||
" float4 color : COLOR,"
|
||||
" float2 texCoord : TEXCOORD0,"
|
||||
""
|
||||
" uniform float4x4 modelViewProj,"
|
||||
""
|
||||
" out float4 oPosition : POSITION,"
|
||||
" out float4 oColor : COLOR,"
|
||||
" out float2 otexCoord : TEXCOORD0"
|
||||
")"
|
||||
"{"
|
||||
" oPosition = mul(modelViewProj, position);"
|
||||
" oColor = color;"
|
||||
" otexCoord = texCoord;"
|
||||
"}"
|
||||
""
|
||||
@@ -112,6 +109,7 @@ struct cg_program
|
||||
|
||||
struct cg_fbo_params fbo[MAX_SHADERS];
|
||||
struct cg_fbo_params orig;
|
||||
struct cg_fbo_params prev;
|
||||
};
|
||||
|
||||
#define FILTER_UNSPEC 0
|
||||
@@ -148,6 +146,7 @@ void gl_cg_set_params(unsigned width, unsigned height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *prev_info,
|
||||
const struct gl_tex_info *fbo_info,
|
||||
unsigned fbo_info_cnt)
|
||||
{
|
||||
@@ -169,7 +168,6 @@ void gl_cg_set_params(unsigned width, unsigned height,
|
||||
if (param)
|
||||
{
|
||||
cgGLSetTextureParameter(param, info->tex);
|
||||
//fprintf(stderr, "ORIGtex = (%d) %d\n", cgGLGetTextureParameter(param), cgGLGetTextureEnum(param) - GL_TEXTURE0);
|
||||
cgGLEnableTextureParameter(param);
|
||||
}
|
||||
|
||||
@@ -183,6 +181,24 @@ void gl_cg_set_params(unsigned width, unsigned height,
|
||||
cgGLEnableClientState(prg[active_index].orig.coord);
|
||||
}
|
||||
|
||||
// Set prev texture
|
||||
param = prg[active_index].prev.tex;
|
||||
if (param)
|
||||
{
|
||||
cgGLSetTextureParameter(param, prev_info->tex);
|
||||
cgGLEnableTextureParameter(param);
|
||||
}
|
||||
|
||||
set_param_2f(prg[active_index].prev.vid_size_v, prev_info->input_size[0], prev_info->input_size[1]);
|
||||
set_param_2f(prg[active_index].prev.vid_size_f, prev_info->input_size[0], prev_info->input_size[1]);
|
||||
set_param_2f(prg[active_index].prev.tex_size_v, prev_info->tex_size[0], prev_info->tex_size[1]);
|
||||
set_param_2f(prg[active_index].prev.tex_size_f, prev_info->tex_size[0], prev_info->tex_size[1]);
|
||||
if (prg[active_index].prev.coord)
|
||||
{
|
||||
cgGLSetParameterPointer(prg[active_index].prev.coord, 2, GL_FLOAT, 0, prev_info->coord);
|
||||
cgGLEnableClientState(prg[active_index].prev.coord);
|
||||
}
|
||||
|
||||
// Set lookup textures.
|
||||
for (unsigned i = 0; i < lut_textures_num; i++)
|
||||
{
|
||||
@@ -191,7 +207,6 @@ void gl_cg_set_params(unsigned width, unsigned height,
|
||||
{
|
||||
cgGLSetTextureParameter(param, lut_textures[i]);
|
||||
cgGLEnableTextureParameter(param);
|
||||
//fprintf(stderr, "LUTtex = (%d) %d\n", cgGLGetTextureParameter(param), cgGLGetTextureEnum(param) - GL_TEXTURE0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -273,16 +288,31 @@ static bool load_plain(const char *path)
|
||||
if (strlen(g_settings.video.second_pass_shader) > 0)
|
||||
SSNES_LOG("Loading 2nd pass: %s\n", g_settings.video.second_pass_shader);
|
||||
|
||||
char *listing[3] = {NULL};
|
||||
const char *list = NULL;
|
||||
|
||||
prg[0].fprg = cgCreateProgram(cgCtx, CG_SOURCE, stock_cg_program, cgFProf, "main_fragment", 0);
|
||||
prg[0].vprg = cgCreateProgram(cgCtx, CG_SOURCE, stock_cg_program, cgVProf, "main_vertex", 0);
|
||||
|
||||
list = cgGetLastListing(cgCtx);
|
||||
if (list)
|
||||
listing[0] = strdup(list);
|
||||
|
||||
prg[1].fprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, path, cgFProf, "main_fragment", 0);
|
||||
prg[1].vprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, path, cgVProf, "main_vertex", 0);
|
||||
|
||||
list = cgGetLastListing(cgCtx);
|
||||
if (list)
|
||||
listing[1] = strdup(list);
|
||||
|
||||
if (strlen(g_settings.video.second_pass_shader) > 0)
|
||||
{
|
||||
prg[2].fprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, g_settings.video.second_pass_shader, cgFProf, "main_fragment", 0);
|
||||
prg[2].vprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, g_settings.video.second_pass_shader, cgVProf, "main_vertex", 0);
|
||||
|
||||
list = cgGetLastListing(cgCtx);
|
||||
if (list)
|
||||
listing[2] = strdup(list);
|
||||
cg_shader_num = 2;
|
||||
}
|
||||
else
|
||||
@@ -291,13 +321,15 @@ static bool load_plain(const char *path)
|
||||
cg_shader_num = 1;
|
||||
}
|
||||
|
||||
for (int i = 0; i < cg_shader_num + 1; i++)
|
||||
for (unsigned i = 0; i <= cg_shader_num; i++)
|
||||
{
|
||||
if (!prg[i].fprg || !prg[i].vprg)
|
||||
{
|
||||
CGerror err = cgGetError();
|
||||
SSNES_ERR("CG error: %s\n", cgGetErrorString(err));
|
||||
return false;
|
||||
if (listing[i])
|
||||
SSNES_ERR("%s\n", listing[i]);
|
||||
goto error;
|
||||
}
|
||||
|
||||
cgGLLoadProgram(prg[i].fprg);
|
||||
@@ -305,6 +337,14 @@ static bool load_plain(const char *path)
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
error:
|
||||
for (unsigned i = 0; i < 3; i++)
|
||||
{
|
||||
if (listing[i])
|
||||
free(listing[i]);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#define print_buf(buf, ...) snprintf(buf, sizeof(buf), __VA_ARGS__)
|
||||
@@ -802,8 +842,11 @@ static bool load_preset(const char *path)
|
||||
|
||||
if (!prog->fprg || !prog->vprg)
|
||||
{
|
||||
const char *listing = cgGetLastListing(cgCtx);
|
||||
CGerror err = cgGetError();
|
||||
SSNES_ERR("CG error: %s\n", cgGetErrorString(err));
|
||||
if (listing)
|
||||
SSNES_ERR("%s\n", listing);
|
||||
goto error;
|
||||
}
|
||||
|
||||
@@ -878,7 +921,7 @@ bool gl_cg_init(const char *path)
|
||||
if (prg[0].mvp)
|
||||
cgGLSetStateMatrixParameter(prg[0].mvp, CG_GL_MODELVIEW_PROJECTION_MATRIX, CG_GL_MATRIX_IDENTITY);
|
||||
|
||||
for (unsigned i = 1; i < cg_shader_num + 1; i++)
|
||||
for (unsigned i = 1; i <= cg_shader_num; i++)
|
||||
{
|
||||
cgGLBindProgram(prg[i].fprg);
|
||||
cgGLBindProgram(prg[i].vprg);
|
||||
@@ -902,6 +945,13 @@ bool gl_cg_init(const char *path)
|
||||
prg[i].orig.tex_size_f = cgGetNamedParameter(prg[i].fprg, "ORIG.texture_size");
|
||||
prg[i].orig.coord = cgGetNamedParameter(prg[i].vprg, "ORIG.tex_coord");
|
||||
|
||||
prg[i].prev.tex = cgGetNamedParameter(prg[i].fprg, "PREV.texture");
|
||||
prg[i].prev.vid_size_v = cgGetNamedParameter(prg[i].vprg, "PREV.video_size");
|
||||
prg[i].prev.vid_size_f = cgGetNamedParameter(prg[i].fprg, "PREV.video_size");
|
||||
prg[i].prev.tex_size_v = cgGetNamedParameter(prg[i].vprg, "PREV.texture_size");
|
||||
prg[i].prev.tex_size_f = cgGetNamedParameter(prg[i].fprg, "PREV.texture_size");
|
||||
prg[i].prev.coord = cgGetNamedParameter(prg[i].vprg, "PREV.tex_coord");
|
||||
|
||||
for (unsigned j = 0; j < i - 1; j++)
|
||||
{
|
||||
char attr_buf[64];
|
||||
|
||||
@@ -33,6 +33,7 @@ void gl_cg_set_params(unsigned width, unsigned height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *prev_info,
|
||||
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt);
|
||||
|
||||
void gl_cg_use(unsigned index);
|
||||
|
||||
+38
-10
@@ -712,8 +712,8 @@ error:
|
||||
|
||||
static void print_shader_log(GLuint obj)
|
||||
{
|
||||
int info_len = 0;
|
||||
int max_len;
|
||||
GLint info_len = 0;
|
||||
GLint max_len;
|
||||
|
||||
pglGetShaderiv(obj, GL_INFO_LOG_LENGTH, &max_len);
|
||||
|
||||
@@ -726,8 +726,8 @@ static void print_shader_log(GLuint obj)
|
||||
|
||||
static void print_linker_log(GLuint obj)
|
||||
{
|
||||
int info_len = 0;
|
||||
int max_len;
|
||||
GLint info_len = 0;
|
||||
GLint max_len;
|
||||
|
||||
pglGetProgramiv(obj, GL_INFO_LOG_LENGTH, &max_len);
|
||||
|
||||
@@ -1005,8 +1005,16 @@ void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *prev_info,
|
||||
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt)
|
||||
{
|
||||
// We enforce a certain layout for our various texture types in the texunits.
|
||||
// Unit 0: Regular SNES frame (rubyTexture).
|
||||
// Unit 1-A: LUT textures.
|
||||
// Unit A+1: Previous texture.
|
||||
// Unit A+2: Original texture.
|
||||
// Unit A+3-B: FBO textures.
|
||||
|
||||
if (glsl_enable && gl_program[active_index] > 0)
|
||||
{
|
||||
GLint location;
|
||||
@@ -1032,15 +1040,34 @@ void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
pglUniform1i(location, i + 1);
|
||||
}
|
||||
|
||||
// Set previous texture.
|
||||
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 1);
|
||||
glBindTexture(GL_TEXTURE_2D, prev_info->tex);
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyPrevTexture");
|
||||
pglUniform1i(location, gl_teximage_cnt + 1);
|
||||
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyPrevTextureSize");
|
||||
pglUniform2fv(location, 1, prev_info->tex_size);
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyPrevInputSize");
|
||||
pglUniform2fv(location, 1, prev_info->input_size);
|
||||
|
||||
// Pass texture coordinates.
|
||||
location = pglGetAttribLocation(gl_program[active_index], "rubyPrevTexCoord");
|
||||
if (location >= 0)
|
||||
{
|
||||
pglEnableVertexAttribArray(location);
|
||||
pglVertexAttribPointer(location, 2, GL_FLOAT, GL_FALSE, 0, prev_info->coord);
|
||||
}
|
||||
|
||||
// Set original texture unless we're in first pass (pointless).
|
||||
if (active_index > 1)
|
||||
{
|
||||
// Bind original texture.
|
||||
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 1);
|
||||
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 2);
|
||||
glBindTexture(GL_TEXTURE_2D, info->tex);
|
||||
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyOrigTexture");
|
||||
pglUniform1i(location, gl_teximage_cnt + 1);
|
||||
pglUniform1i(location, gl_teximage_cnt + 2);
|
||||
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyOrigTextureSize");
|
||||
pglUniform2fv(location, 1, info->tex_size);
|
||||
@@ -1055,7 +1082,7 @@ void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
pglVertexAttribPointer(location, 2, GL_FLOAT, GL_FALSE, 0, info->coord);
|
||||
}
|
||||
|
||||
GLuint base_tex = GL_TEXTURE0 + gl_teximage_cnt + 2;
|
||||
GLuint base_tex = GL_TEXTURE0 + gl_teximage_cnt + 3;
|
||||
|
||||
// Bind new texture in the chain.
|
||||
if (fbo_info_cnt > 0)
|
||||
@@ -1093,14 +1120,15 @@ void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
else
|
||||
{
|
||||
// First pass, so unbind everything to avoid collitions.
|
||||
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 1);
|
||||
// Unbind ORIG.
|
||||
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 2);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
GLuint base_tex = GL_TEXTURE0 + gl_teximage_cnt + 2;
|
||||
GLuint base_tex = GL_TEXTURE0 + gl_teximage_cnt + 3;
|
||||
// Unbind any lurking FBO passes.
|
||||
// Rendering to a texture that is bound to a texture unit
|
||||
// sounds very shaky ... ;)
|
||||
for (int i = 0; i < gl_num_programs; i++)
|
||||
for (unsigned i = 0; i < gl_num_programs; i++)
|
||||
{
|
||||
pglActiveTexture(GL_TEXTURE0 + base_tex + i);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
@@ -33,6 +33,7 @@ void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_counter,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *prev_info,
|
||||
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt);
|
||||
|
||||
void gl_glsl_use(unsigned index);
|
||||
|
||||
@@ -96,10 +96,7 @@ struct netplay
|
||||
void input_poll_net(void)
|
||||
{
|
||||
if (!netplay_should_skip(g_extern.netplay) && netplay_can_poll(g_extern.netplay))
|
||||
{
|
||||
netplay_callbacks(g_extern.netplay)->poll_cb();
|
||||
netplay_poll(g_extern.netplay);
|
||||
}
|
||||
}
|
||||
|
||||
void video_frame_net(const uint16_t *data, unsigned width, unsigned height)
|
||||
@@ -243,7 +240,7 @@ static bool init_socket(netplay_t *handle, const char *server, uint16_t port)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
WSADATA wsaData;
|
||||
if (WSAStartup(MAKEWORD(2,2), &wsaData) != 0)
|
||||
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
|
||||
{
|
||||
WSACleanup();
|
||||
return false;
|
||||
@@ -470,7 +467,7 @@ static bool get_self_input_state(netplay_t *handle)
|
||||
if (handle->frame_count > 0) // First frame we always give zero input since relying on input from first frame screws up when we use -F 0.
|
||||
{
|
||||
snes_input_state_t cb = handle->cbs.state_cb;
|
||||
for (int i = 0; i <= 11; i++)
|
||||
for (unsigned i = 0; i <= 11; i++)
|
||||
{
|
||||
int16_t tmp = cb(g_settings.input.netplay_client_swap_input ? 0 : !handle->port, SNES_DEVICE_JOYPAD, 0, i);
|
||||
state |= tmp ? 1 << i : 0;
|
||||
@@ -659,6 +656,8 @@ void netplay_pre_frame(netplay_t *handle)
|
||||
{
|
||||
psnes_serialize(handle->buffer[handle->self_ptr].state, handle->state_size);
|
||||
handle->can_poll = true;
|
||||
|
||||
input_poll_net();
|
||||
}
|
||||
|
||||
// Here we check if we have new input and replay from recorded input.
|
||||
|
||||
@@ -34,7 +34,6 @@ struct snes_callbacks
|
||||
{
|
||||
snes_video_refresh_t frame_cb;
|
||||
snes_audio_sample_t sample_cb;
|
||||
snes_input_poll_t poll_cb;
|
||||
snes_input_state_t state_cb;
|
||||
};
|
||||
|
||||
|
||||
File renamed without changes.
+11
-4
@@ -24,7 +24,7 @@ fi
|
||||
check_lib DYLIB $DYLIB dlopen
|
||||
check_lib NETPLAY -lc socket
|
||||
|
||||
check_lib ALSA -lasound snd_pcm_open
|
||||
check_pkgconf ALSA alsa
|
||||
check_header OSS sys/soundcard.h
|
||||
check_header OSS_BSD soundcard.h
|
||||
check_lib OSS_LIB -lossaudio
|
||||
@@ -42,12 +42,17 @@ else
|
||||
fi
|
||||
|
||||
check_pkgconf RSOUND rsound 1.1
|
||||
check_lib ROAR -lroar roar_vs_new
|
||||
check_pkgconf ROAR libroar
|
||||
check_pkgconf JACK jack 0.120.1
|
||||
check_pkgconf PULSE libpulse
|
||||
|
||||
check_pkgconf SDL sdl 1.2.10
|
||||
check_critical SDL "Cannot find SDL library."
|
||||
check_critical SDL "Cannot find SDL 1.2 library."
|
||||
check_pkgconf SDL_NEW sdl 1.3
|
||||
if [ $HAVE_SDL_NEW = yes ]; then
|
||||
echo "SSNES is not compatible with SDL 1.3 API, please use a recent 1.2 release."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
check_lib CG -lCg cgCreateContext
|
||||
check_pkgconf XML libxml-2.0
|
||||
@@ -67,12 +72,14 @@ check_pkgconf SRC samplerate
|
||||
check_lib DYNAMIC $DYLIB dlopen
|
||||
|
||||
check_pkgconf FREETYPE freetype2
|
||||
check_lib XVIDEO -lXv XvShmCreateImage
|
||||
check_pkgconf XVIDEO xv
|
||||
|
||||
check_lib STRL -lc strlcpy
|
||||
|
||||
check_pkgconf PYTHON python3
|
||||
|
||||
add_define_make OS $OS
|
||||
|
||||
# Creates config.mk and config.h.
|
||||
VARS="ALSA OSS OSS_BSD OSS_LIB AL RSOUND ROAR JACK PULSE SDL DYLIB CG XML SDL_IMAGE DYNAMIC FFMPEG AVCODEC AVFORMAT AVUTIL SWSCALE SRC CONFIGFILE FREETYPE XVIDEO NETPLAY FBO STRL PYTHON"
|
||||
create_config_make config.mk $VARS
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
. qb/qb.params.sh
|
||||
|
||||
PACKAGE_NAME=ssnes
|
||||
PACKAGE_VERSION=0.6
|
||||
PACKAGE_VERSION=0.6.2
|
||||
|
||||
# Adds a command line opt to ./configure --help
|
||||
# $1: Variable (HAVE_ALSA, HAVE_OSS, etc)
|
||||
|
||||
+13
-12
@@ -1,24 +1,25 @@
|
||||
. qb/conf.comp.sh
|
||||
. qb/config.comp.sh
|
||||
|
||||
TEMP_C=.tmp.c
|
||||
TEMP_CXX=.tmp.cxx
|
||||
TEMP_EXE=.tmp
|
||||
|
||||
echo -n "Checking operating system ... "
|
||||
ECHOBUF="Checking operating system ... "
|
||||
OS="Win32" # whatever ;D
|
||||
unamestr="`uname -a`"
|
||||
if [ ! -z "`echo $unamestr | grep -i Linux`" ]; then
|
||||
if [ ! -z "`echo "$unamestr" | grep -i Linux`" ]; then
|
||||
OS="Linux"
|
||||
elif [ ! -z "`echo $unamestr | grep -i Darwin`" ]; then
|
||||
elif [ ! -z "`echo "$unamestr" | grep -i Darwin`" ]; then
|
||||
OS="Darwin"
|
||||
elif [ ! -z "`echo $unamestr | grep -i BSD`" ]; then
|
||||
elif [ ! -z "`echo "$unamestr" | grep -i BSD`" ]; then
|
||||
OS="BSD"
|
||||
elif [ ! -z "`echo $unamestr | grep -i NT`" ]; then
|
||||
elif [ ! -z "`echo "$unamestr" | grep -i MINGW32`" ]; then
|
||||
OS="MinGW"
|
||||
elif [ ! -z "`echo "$unamestr" | grep -i NT`" ]; then
|
||||
OS="Cygwin"
|
||||
fi
|
||||
|
||||
echo $OS
|
||||
|
||||
echo $ECHOBUF $OS
|
||||
|
||||
# Checking for working C compiler
|
||||
if [ "$USE_LANG_C" = yes ]; then
|
||||
@@ -31,12 +32,12 @@ if [ "$USE_LANG_C" = yes ]; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo -n "Checking if $CC is a suitable compiler ... "
|
||||
ECHOBUF="Checking if $CC is a suitable compiler ..."
|
||||
answer=no
|
||||
echo "#include <stdio.h>" > $TEMP_C
|
||||
echo "int main(void) { puts(\"Hai world!\"); return 0; }" >> $TEMP_C
|
||||
$CC -o $TEMP_EXE $TEMP_C 2>/dev/null >/dev/null && answer=yes
|
||||
echo $answer
|
||||
echo $ECHOBUF $answer
|
||||
|
||||
rm -rf $TEMP_C $TEMP_EXE
|
||||
|
||||
@@ -54,12 +55,12 @@ if [ "$USE_LANG_CXX" = "yes" ]; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo -n "Checking if $CXX is a suitable compiler ... "
|
||||
ECHOBUF="Checking if $CXX is a suitable compiler ..."
|
||||
answer=no
|
||||
echo "#include <iostream>" > $TEMP_CXX
|
||||
echo "int main() { std::cout << \"Hai guise\" << std::endl; return 0; }" >> $TEMP_CXX
|
||||
$CXX -o $TEMP_EXE $TEMP_CXX 2>/dev/null >/dev/null && answer=yes
|
||||
echo $answer
|
||||
echo $ECHOBUF $answer
|
||||
|
||||
rm -rf $TEMP_CXX $TEMP_EXE
|
||||
|
||||
|
||||
+52
-23
@@ -42,10 +42,10 @@ check_lib()
|
||||
[ "$tmpval" = "no" ] && return 0
|
||||
|
||||
if [ -z "$3" ]; then
|
||||
echo -n "Checking existence of $2 ..."
|
||||
ECHOBUF="Checking existence of $2 ..."
|
||||
echo "int main(void) { return 0; }" > $TEMP_C
|
||||
else
|
||||
echo -n "Checking function $3 in $2 ... "
|
||||
ECHOBUF="Checking function $3 in $2 ..."
|
||||
echo "void $3(void); int main(void) { $3(); return 0; }" > $TEMP_C
|
||||
fi
|
||||
|
||||
@@ -56,9 +56,9 @@ check_lib()
|
||||
|
||||
$CC -o $TEMP_EXE $TEMP_C $INCLUDE_DIRS $LIBRARY_DIRS $extralibs $CFLAGS $LDFLAGS $2 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
|
||||
|
||||
echo $answer
|
||||
echo $ECHOBUF $answer
|
||||
|
||||
rm -rf $TEMP_C $TEMP_EXE
|
||||
rm -f $TEMP_C $TEMP_EXE
|
||||
if [ "$tmpval" = "yes" ] && [ "$answer" = "no" ]; then
|
||||
echo "Forced to build with library $2, but cannot locate. Exiting ..."
|
||||
exit 1
|
||||
@@ -72,10 +72,10 @@ check_lib_cxx()
|
||||
[ "$tmpval" = "no" ] && return 0
|
||||
|
||||
if [ -z "$3" ]; then
|
||||
echo -n "Checking existence of $2 ..."
|
||||
echo "int main(void) { return 0; }" > $TEMP_C
|
||||
ECHOBUF="Checking existence of $2 ..."
|
||||
echo "int main() { return 0; }" > $TEMP_CXX
|
||||
else
|
||||
echo -n "Checking function $3 in $2 ... "
|
||||
ECHOBUF="Checking function $3 in $2 ..."
|
||||
echo "extern \"C\" { void $3(void); } int main() { $3(); }" > $TEMP_CXX
|
||||
fi
|
||||
|
||||
@@ -86,25 +86,55 @@ check_lib_cxx()
|
||||
|
||||
$CXX -o $TEMP_EXE $TEMP_CXX $INCLUDE_DIRS $LIBRARY_DIRS $extralibs $CFLAGS $LDFLAGS $2 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
|
||||
|
||||
echo $answer
|
||||
echo $ECHOBUF $answer
|
||||
|
||||
rm -rf $TEMP_CXX $TEMP_EXE
|
||||
rm -f $TEMP_CXX $TEMP_EXE
|
||||
if [ "$tmpval" = "yes" ] && [ "$answer" = "no" ]; then
|
||||
echo "Forced to build with library $2, but cannot locate. Exiting ..."
|
||||
exit 1
|
||||
fi
|
||||
}
|
||||
|
||||
check_code_c()
|
||||
{
|
||||
tmpval="HAVE_$1"
|
||||
eval tmpval=\$$tmpval
|
||||
[ "$tmpval" = "no" ] && return 0
|
||||
|
||||
ECHOBUF="Checking C code snippet \"$3\" ..."
|
||||
eval HAVE_$1=no
|
||||
answer=no
|
||||
$CC -o $TEMP_EXE $TEMP_C $INCLUDE_DIRS $LIBRARY_DIRS $2 $CFLAGS $LDFLAGS 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
|
||||
|
||||
echo $ECHOBUF $answer
|
||||
rm -f $TEMP_C $TEMP_EXE
|
||||
}
|
||||
|
||||
check_code_cxx()
|
||||
{
|
||||
tmpval="HAVE_$1"
|
||||
eval tmpval=\$$tmpval
|
||||
[ "$tmpval" = "no" ] && return 0
|
||||
|
||||
ECHOBUF="Checking C++ code snippet \"$3\" ..."
|
||||
eval HAVE_$1=no
|
||||
answer=no
|
||||
$CXX -o $TEMP_EXE $TEMP_CXX $INCLUDE_DIRS $LIBRARY_DIRS $2 $CXXFLAGS $LDFLAGS 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
|
||||
|
||||
echo $ECHOBUF $answer
|
||||
rm -f $TEMP_CXX $TEMP_EXE
|
||||
}
|
||||
|
||||
locate_pkg_conf()
|
||||
{
|
||||
echo -n "Checking for pkg-config ... "
|
||||
ECHOBUF="Checking for pkg-config ... "
|
||||
PKG_CONF_PATH="`which pkg-config | grep ^/ | head -n1`"
|
||||
if [ -z $PKG_CONF_PATH ]; then
|
||||
echo "not found"
|
||||
echo "Cannot locate pkg-config. Exiting ..."
|
||||
exit 1
|
||||
fi
|
||||
echo "$PKG_CONF_PATH"
|
||||
echo $ECHOBUF $PKG_CONF_PATH
|
||||
}
|
||||
|
||||
check_pkgconf()
|
||||
@@ -115,16 +145,16 @@ check_pkgconf()
|
||||
eval tmpval=\$$tmpval
|
||||
[ "$tmpval" = "no" ] && return 0
|
||||
|
||||
echo -n "Checking presence of package $2"
|
||||
ECHOBUF="Checking presence of package $2"
|
||||
eval HAVE_$1=no
|
||||
eval $1_CFLAGS=""
|
||||
eval $1_LIBS=""
|
||||
answer=no
|
||||
minver=0.0
|
||||
[ ! -z $3 ] && minver=$3 && echo -n " with minimum version $minver"
|
||||
echo -n " ... "
|
||||
[ ! -z $3 ] && minver=$3 && ECHOBUF="$ECHOBUF with minimum version $minver"
|
||||
ECHOBUF="$ECHOBUF ... "
|
||||
pkg-config --atleast-version=$minver "$2" && eval HAVE_$1=yes && eval $1_CFLAGS='"`pkg-config $2 --cflags`"' && eval $1_LIBS='"`pkg-config $2 --libs`"' && answer=yes
|
||||
echo $answer
|
||||
echo $ECHOBUF $answer
|
||||
|
||||
PKG_CONF_USED="$PKG_CONF_USED $1"
|
||||
|
||||
@@ -140,7 +170,7 @@ check_header()
|
||||
eval tmpval=\$$tmpval
|
||||
[ "$tmpval" = "no" ] && return 0
|
||||
|
||||
echo -n "Checking presence of header file $2 ... "
|
||||
ECHOBUF="Checking presence of header file $2 ..."
|
||||
echo "#include<$2>" > $TEMP_C
|
||||
echo "int main(void) { return 0; }" >> $TEMP_C
|
||||
eval HAVE_$1=no
|
||||
@@ -148,7 +178,7 @@ check_header()
|
||||
|
||||
$CC -o $TEMP_EXE $TEMP_C $INCLUDE_DIRS 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
|
||||
|
||||
echo $answer
|
||||
echo $ECHOBUF $answer
|
||||
|
||||
rm -rf $TEMP_C $TEMP_EXE
|
||||
if [ "$tmpval" = "yes" ] && [ "$answer" = "no" ]; then
|
||||
@@ -159,7 +189,7 @@ check_header()
|
||||
|
||||
check_switch_c()
|
||||
{
|
||||
echo -n "Checking for availability of switch $2 in $CC ... "
|
||||
ECHOBUF="Checking for availability of switch $2 in $CC ..."
|
||||
if [ -z "$CC" ]; then
|
||||
echo "No C compiler, cannot check ..."
|
||||
exit 1
|
||||
@@ -169,14 +199,14 @@ check_switch_c()
|
||||
answer=no
|
||||
$CC -o $TEMP_EXE $TEMP_C $2 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
|
||||
|
||||
echo $answer
|
||||
echo $ECHOBUF $answer
|
||||
|
||||
rm -rf $TEMP_C $TEMP_EXE
|
||||
}
|
||||
|
||||
check_switch_cxx()
|
||||
{
|
||||
echo -n "Checking for availability of switch $2 in $CXX ... "
|
||||
ECHOBUF="Checking for availability of switch $2 in $CXX ... "
|
||||
if [ -z "$CXX" ]; then
|
||||
echo "No C++ compiler, cannot check ..."
|
||||
exit 1
|
||||
@@ -186,7 +216,7 @@ check_switch_cxx()
|
||||
answer=no
|
||||
$CXX -o $TEMP_EXE $TEMP_CXX $2 2>/dev/null >/dev/null && answer=yes && eval HAVE_$1=yes
|
||||
|
||||
echo $answer
|
||||
echo $ECHOBUF $answer
|
||||
|
||||
rm -rf $TEMP_CXX $TEMP_EXE
|
||||
}
|
||||
@@ -216,7 +246,7 @@ create_config_header()
|
||||
|
||||
echo "Creating config header: $outfile"
|
||||
|
||||
name="`echo __$outfile | sed 's|[\./]|_|g' | tr '[a-z]' '[A-Z]'`"
|
||||
name="`echo QB_${outfile}__ | sed 's|[\./]|_|g' | tr '[a-z]' '[A-Z]'`"
|
||||
echo "#ifndef $name" > "$outfile"
|
||||
echo "#define $name" >> "$outfile"
|
||||
echo "" >> "$outfile"
|
||||
@@ -260,7 +290,6 @@ output_define_make()
|
||||
|
||||
create_config_make()
|
||||
{
|
||||
|
||||
outfile="$1"
|
||||
shift
|
||||
|
||||
|
||||
+1
-2
@@ -64,8 +64,7 @@ print_sub_opt()
|
||||
lowertext="`echo $arg1 | tr '[A-Z]' '[a-z]'`"
|
||||
|
||||
if [ "$arg3" = "auto" ]; then
|
||||
echo -n "--enable-$lowertext: "
|
||||
echo $arg2
|
||||
echo "--enable-$lowertext: $arg2"
|
||||
echo "--disable-$lowertext"
|
||||
elif [ "$arg3" = "yes" ]; then
|
||||
echo "--disable-$lowertext: $arg2"
|
||||
|
||||
@@ -340,7 +340,7 @@ static void fill_pathname_noext(char *out_path, const char *in_path, const char
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#define PACKAGE_VERSION "0.6"
|
||||
#define PACKAGE_VERSION "0.6.2"
|
||||
#endif
|
||||
|
||||
#include "config.features.h"
|
||||
@@ -351,6 +351,7 @@ static void print_features(void)
|
||||
puts("");
|
||||
puts("Features:");
|
||||
_PSUPP(sdl, "SDL", "SDL drivers");
|
||||
_PSUPP(xvideo, "XVideo", "XVideo output");
|
||||
_PSUPP(alsa, "ALSA", "audio driver");
|
||||
_PSUPP(oss, "OSS", "audio driver");
|
||||
_PSUPP(jack, "Jack", "audio driver");
|
||||
@@ -407,10 +408,11 @@ static void print_help(void)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FFMPEG
|
||||
puts("\t-r/--record: Path to record video file. Settings for video/audio codecs are found in config file.");
|
||||
puts("\t-r/--record: Path to record video file.\n\t\tSettings for video/audio codecs are found in config file.");
|
||||
#endif
|
||||
puts("\t-v/--verbose: Verbose logging.");
|
||||
puts("\t-U/--ups: Specifies path for UPS patch that will be applied to ROM.");
|
||||
puts("\t-X/--xml: Specifies path to XML memory map.");
|
||||
puts("\t-D/--detach: Detach SSNES from the running console. Not relevant for all platforms.\n");
|
||||
|
||||
print_features();
|
||||
@@ -464,6 +466,7 @@ static void parse_input(int argc, char *argv[])
|
||||
{ "frames", 1, NULL, 'F' },
|
||||
{ "port", 1, &val, 'p' },
|
||||
{ "ups", 1, NULL, 'U' },
|
||||
{ "xml", 1, NULL, 'X' },
|
||||
{ "detach", 0, NULL, 'D' },
|
||||
{ NULL, 0, NULL, 0 }
|
||||
};
|
||||
@@ -482,7 +485,7 @@ static void parse_input(int argc, char *argv[])
|
||||
#define CONFIG_FILE_ARG
|
||||
#endif
|
||||
|
||||
char optstring[] = "hs:vS:m:p4jJg:b:B:Y:Z:P:HC:F:U:DN:" FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
|
||||
char optstring[] = "hs:vS:m:p4jJg:b:B:Y:Z:P:HC:F:U:DN:X:" FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
|
||||
for(;;)
|
||||
{
|
||||
val = 0;
|
||||
@@ -612,6 +615,10 @@ static void parse_input(int argc, char *argv[])
|
||||
strlcpy(g_extern.ups_name, optarg, sizeof(g_extern.ups_name));
|
||||
break;
|
||||
|
||||
case 'X':
|
||||
strlcpy(g_extern.xml_name, optarg, sizeof(g_extern.xml_name));
|
||||
break;
|
||||
|
||||
case 'D':
|
||||
#ifdef _WIN32
|
||||
FreeConsole();
|
||||
@@ -898,7 +905,6 @@ static void init_netplay(void)
|
||||
struct snes_callbacks cbs = {
|
||||
.frame_cb = video_frame,
|
||||
.sample_cb = audio_sample,
|
||||
.poll_cb = input_poll,
|
||||
.state_cb = input_state
|
||||
};
|
||||
|
||||
@@ -1029,6 +1035,9 @@ static void fill_pathnames(void)
|
||||
|
||||
if (!(*g_extern.ups_name) && *g_extern.basename)
|
||||
fill_pathname_noext(g_extern.ups_name, g_extern.basename, ".ups", sizeof(g_extern.ups_name));
|
||||
|
||||
if (!(*g_extern.xml_name) && *g_extern.basename)
|
||||
fill_pathname_noext(g_extern.xml_name, g_extern.basename, ".xml", sizeof(g_extern.xml_name));
|
||||
}
|
||||
|
||||
// Save or load state here.
|
||||
@@ -1500,14 +1509,13 @@ int main(int argc, char *argv[])
|
||||
#ifdef HAVE_NETPLAY
|
||||
psnes_set_video_refresh(g_extern.netplay ? video_frame_net : video_frame);
|
||||
psnes_set_audio_sample(g_extern.netplay ? audio_sample_net : audio_sample);
|
||||
psnes_set_input_poll(g_extern.netplay ? input_poll_net : input_poll);
|
||||
psnes_set_input_state(g_extern.netplay ? input_state_net : input_state);
|
||||
#else
|
||||
psnes_set_video_refresh(video_frame);
|
||||
psnes_set_audio_sample(audio_sample);
|
||||
psnes_set_input_poll(input_poll);
|
||||
psnes_set_input_state(input_state);
|
||||
#endif
|
||||
psnes_set_input_poll(input_poll);
|
||||
|
||||
init_controllers();
|
||||
|
||||
|
||||
Reference in new issue
Block a user