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metal
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(Metal) Cleanups
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2023-01-08 05:48:06 +01:00 |
wayland
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(Wayland) Dynamically load libdecor at runtime
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2022-03-22 06:58:41 +01:00 |
angle_common.c
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Remove asserts
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2023-01-09 00:51:05 +01:00 |
angle_common.h
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Move all EGL functions to egl_common.c file
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2020-01-04 19:22:02 +01:00 |
caca_common.h
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(Caca) Put everything into the struct
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2020-03-07 16:42:12 +01:00 |
ctr_common.h
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Turn ctr_set_scale_vector into a macro
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2023-01-24 23:35:37 +01:00 |
d3d8_common.c
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(D3D8) Simplifications
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2022-05-16 14:19:17 +02:00 |
d3d8_common.h
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Revert "Header cleanups - don't include retroarch.h everywhere"
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2023-01-08 09:05:46 +01:00 |
d3d9_common.c
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(Video) use flags for FBO passes, GL2 renderchain, etc
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2022-10-26 21:21:21 +02:00 |
d3d9_common.h
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Revert "Header cleanups - don't include retroarch.h everywhere"
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2023-01-08 09:05:46 +01:00 |
d3d10_common.c
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Remove asserts
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2023-01-09 00:51:05 +01:00 |
d3d10_common.h
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(D3D10) Cleanups - get rid of some inline functions
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2023-01-24 03:36:18 +01:00 |
d3d11_common.c
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Remove asserts
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2023-01-09 00:51:05 +01:00 |
d3d11_common.h
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Remove asserts
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2023-01-09 00:51:05 +01:00 |
d3d12_common.c
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(D3D12) Get rid of some wrapper functions
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2023-01-24 18:33:52 +01:00 |
d3d12_common.h
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(D3D12) Get rid of some wrapper functions
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2023-01-24 18:33:52 +01:00 |
d3d_common.c
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Revert "Move d3d_input_driver to win32_common and rename it win32_input_driver"
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2022-05-17 12:34:12 +02:00 |
d3d_common.h
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Revert "Move d3d_input_driver to win32_common and rename it win32_input_driver"
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2022-05-17 12:34:12 +02:00 |
d3dcompiler_common.c
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Use HAVE_DYLIB more
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2022-11-16 17:09:53 +01:00 |
d3dcompiler_common.h
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(D3D) Get rid of unnecesary inline functions
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2022-06-04 23:14:15 +02:00 |
dbus_common.c
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Add TODO/FIXME notes
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2020-07-07 03:02:55 +02:00 |
dbus_common.h
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Clean up trailing whitespace
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2017-12-12 00:24:18 -08:00 |
drm_common.c
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[DRM] set the correct video mode
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2021-03-31 13:13:27 +02:00 |
drm_common.h
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[DRM] set the correct video mode
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2021-03-31 13:13:27 +02:00 |
dxgi_common.c
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Remove asserts
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2023-01-09 00:51:05 +01:00 |
dxgi_common.h
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Remove unused DXGI inline functions
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2022-09-11 23:15:25 +02:00 |
egl_common.c
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Remove asserts
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2023-01-09 00:51:05 +01:00 |
egl_common.h
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(DRM/EGL) Buildfix
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2020-01-06 00:33:28 +01:00 |
gdi_common.h
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Remove some unused variables
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2023-01-24 01:18:59 +01:00 |
gl1_common.h
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(GL1) Use flags instead of boolean variables
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2023-01-24 20:33:41 +01:00 |
gl2_common.h
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Header include cleanups
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2023-01-24 02:30:58 +01:00 |
gl3_common.h
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(GL3) Use flags instead of booleans
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2023-01-24 21:35:27 +01:00 |
gl_common.c
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(gl_common.c) Add HAVE_CONFIG_H
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2021-09-29 17:48:58 +02:00 |
gl_common.h
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Create gl_flush
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2021-09-26 22:28:28 +02:00 |
gx2_common.h
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Cleanups
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2022-12-05 14:03:21 +01:00 |
metal_common.h
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improved readability for references to the platform specific metal storage mode option; removed support for btstack since its not compiling and is less relevant for the iOS platform; removed commented out code
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2020-07-19 07:48:07 -10:00 |
orbis_common.h
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[ORBIS] Initial changes for PS4
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2022-05-21 16:31:10 +02:00 |
ps2_common.h
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[PS2] Improve Compilation (#13359)
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2021-12-15 19:01:56 +01:00 |
rsx_common.h
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[PSL1GHT] Add RSX graphics support for ps3
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2022-03-27 18:03:30 +02:00 |
sdl2_common.c
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Add OpenDingux Beta support
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2021-03-25 16:19:42 +00:00 |
sdl2_common.h
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(SDL2) Cleanups
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2023-01-24 21:54:06 +01:00 |
sixel_common.h
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Cleanups
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2020-07-18 16:54:14 +02:00 |
switch_common.h
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Cleanups
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2020-08-03 16:33:54 +02:00 |
vga_common.h
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(VGA) Move static global variables to struct
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2020-03-07 19:33:03 +01:00 |
vita2d_common.h
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Cleanups
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2022-12-05 14:03:21 +01:00 |
vksym.h
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Updated Vulkan on Metal for OSX via MoltenVK
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2023-01-07 07:38:42 +01:00 |
vulkan_common.c
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[Vulkan] Use compute shaders to upload RGB565. (#14953)
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2023-02-05 19:23:48 +01:00 |
vulkan_common.h
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[Vulkan] Use compute shaders to upload RGB565. (#14953)
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2023-02-05 19:23:48 +01:00 |
wayland_common.c
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Use HAVE_DYLIB for loading dynamic libraries instead of HAVE_DYNAMIC
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2022-11-21 05:23:43 +01:00 |
wayland_common.h
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(Wayland) Fixups
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2022-05-31 20:04:33 +02:00 |
win32_common.c
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(WIN32) Restore zero key event characters (#14848)
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2023-01-15 09:00:47 +01:00 |
win32_common.h
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(WIN32) Add support for mouse button swap (#14846)
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2023-01-14 21:33:26 +01:00 |
x11_common.c
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(X11/Xinerama) Style nits; slightly optimize x11_get_metrics
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2022-09-05 19:44:15 +02:00 |
x11_common.h
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(CodeQL) Only use 'cpp' language
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2022-09-05 18:26:08 +02:00 |
xinerama_common.c
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(X11/Xinerama) Style nits; slightly optimize x11_get_metrics
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2022-09-05 19:44:15 +02:00 |
xinerama_common.h
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Remove trailing blank lines.
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2019-01-17 19:39:38 -08:00 |