JS Deck
|
b69915ab50
|
Fix "almost" infinite loop in Suikoden
|
2020-09-26 19:44:47 -03:00 |
|
Autechre
|
1a104f0559
|
Merge pull request #734 from xzn/scanout_wrap
VRAM wraparound for adaptive smoothing and copy_vram_to_cpu_synchronous
|
2020-09-26 18:07:24 +02:00 |
|
JS Deck
|
ea3ac0b3b1
|
VRAM wrap around possible missing graphics
|
2020-09-26 10:12:24 -03:00 |
|
JS Deck
|
8c7977dbec
|
VRAM wraparound for copy_vram_to_cpu_synchronous
|
2020-09-26 10:06:22 -03:00 |
|
JS Deck
|
59848ce4e7
|
VRAM wraparound for adaptive smoothing
|
2020-09-26 09:48:44 -03:00 |
|
twinaphex
|
a7c353c456
|
Cleanups
|
2020-09-24 08:28:56 +02:00 |
|
Autechre
|
eff7afb232
|
Merge pull request #732 from xzn/pgxp_cull
Add PGXP NCLIP on off switch
|
2020-09-23 02:06:27 +02:00 |
|
Autechre
|
319f394acc
|
Merge pull request #731 from xzn/pgxp_clamp
Correct pgxp 2d tolerance for quads
|
2020-09-23 02:05:43 +02:00 |
|
JS Deck
|
7c3875b0c6
|
Add PGXP NCLIP on off switch
|
2020-09-22 20:19:18 -03:00 |
|
JS Deck
|
cfdb0c8216
|
Correct pgxp 2d tol for quads
|
2020-09-22 14:45:40 -03:00 |
|
twinaphex
|
839e620c73
|
Header cleanups + getting rid of IsAbsolutePath - using libretro-common
equivalent
|
2020-09-22 06:39:03 +02:00 |
|
Autechre
|
0c191c231d
|
Merge pull request #729 from xzn/wild_arms_2
Fix Wild Arms 2 overworld forest sprite for software mode with scaling
|
2020-09-21 14:04:37 +02:00 |
|
JS Deck
|
79405a92f9
|
Fix Wild Arms 2 overworld forest sprite for software mode with scaling
|
2020-09-20 17:27:44 -03:00 |
|
Autechre
|
9b400733ff
|
Merge pull request #727 from xzn/pgxp_clamp
Fix non-pgxp being completely broken by previous commit in this pr
|
2020-09-20 03:09:08 +02:00 |
|
JS Deck
|
7fefbe3743
|
Fix non-pgxp being completely broken in previous commit in this pr
|
2020-09-19 21:15:12 -03:00 |
|
JS Deck
|
d9d2dd1afd
|
Merge branch 'master' of https://github.com/libretro/beetle-psx-libretro into master
|
2020-09-18 21:20:12 -03:00 |
|
twinaphex
|
7e009bd600
|
Get rid of MD5 calculation
|
2020-09-18 22:14:03 +02:00 |
|
twinaphex
|
fee398f94f
|
Cleanups
|
2020-09-18 22:02:33 +02:00 |
|
Autechre
|
7a26d73901
|
Merge pull request #725 from xzn/pgxp_clamp
"Clamp" pgxp coordinates if lacking w components
|
2020-09-18 21:58:40 +02:00 |
|
Autechre
|
4da89eadaa
|
Merge pull request #726 from xzn/wild_arms_2
Copy adjusted vert for first vert in quad
|
2020-09-18 21:58:20 +02:00 |
|
JS Deck
|
9c506bcd58
|
Merge branch 'pgxp_clamp' into master
|
2020-09-18 13:36:53 -03:00 |
|
JS Deck
|
cc678f4fc7
|
Use signed integer for comparison
|
2020-09-18 13:36:36 -03:00 |
|
JS Deck
|
173c6e12be
|
Merge branch 'pgxp_clamp' into master
|
2020-09-18 13:13:03 -03:00 |
|
JS Deck
|
fb893b3b95
|
Make pgxp tolerance an option
|
2020-09-18 13:10:35 -03:00 |
|
JS Deck
|
7e35b76379
|
Merge branch 'pgxp_clamp' into master
|
2020-09-18 11:09:16 -03:00 |
|
JS Deck
|
97aa8f1cc2
|
Copy adjusted vert for first vert in quad
|
2020-09-18 10:22:26 -03:00 |
|
Autechre
|
3b80afbf82
|
Merge pull request #724 from xzn/wild_arms_2
Fix Wild Arms 2 overworld forest sprite; some rearranging of code;
|
2020-09-18 15:16:10 +02:00 |
|
JS Deck
|
5de64cdbfd
|
"Clamp" pgxp coordinates if lacking w components
|
2020-09-18 10:12:07 -03:00 |
|
JS Deck
|
e328a5dd9b
|
Fix Wild Arms 2 overworld forest sprite; some rearranging of code;
|
2020-09-18 10:07:30 -03:00 |
|
twinaphex
|
b35af2ad42
|
Cleanups
|
2020-09-18 01:53:54 +02:00 |
|
twinaphex
|
8f7796f060
|
Revert "Cleanups"
This reverts commit 6a0bbd5120 .
|
2020-09-18 01:39:40 +02:00 |
|
twinaphex
|
6a0bbd5120
|
Cleanups
|
2020-09-18 01:00:02 +02:00 |
|
twinaphex
|
2bcb270743
|
Cleanups
|
2020-09-18 00:50:32 +02:00 |
|
twinaphex
|
37eea5b3b5
|
Cleanups
|
2020-09-18 00:14:34 +02:00 |
|
Autechre
|
a0a08bb4a5
|
Merge pull request #722 from xzn/scaled_read
Scaled read (fix performance regression)
|
2020-09-17 21:13:02 +02:00 |
|
Autechre
|
d676df6104
|
Merge pull request #723 from xzn/scanout_wrap
Wrap around in vram on scanout
|
2020-09-17 21:10:39 +02:00 |
|
JS Deck
|
8ecc2bc99f
|
Simplify hack to avoid texture filtering on scaled read
|
2020-09-17 13:23:42 -03:00 |
|
JS Deck
|
e53d1edf97
|
Wrap around in vram on scanout
|
2020-09-17 13:03:21 -03:00 |
|
JS Deck
|
6124a0639f
|
Add barrier to prevent flickering in location titles in Valkyrie Profile
|
2020-09-16 20:02:58 -03:00 |
|
JS Deck
|
928befab4e
|
Merge branch 'master' into scaled_read
|
2020-09-16 16:46:02 -03:00 |
|
twinaphex
|
9490cb4b39
|
Cleanups
|
2020-09-16 20:29:13 +02:00 |
|
twinaphex
|
3537b45f0b
|
Cleanups
|
2020-09-16 20:19:03 +02:00 |
|
twinaphex
|
3cbd1dbe0d
|
Get rid of HAVE_CDROM_NEW
|
2020-09-16 19:56:33 +02:00 |
|
JS Deck
|
b16264646d
|
Add shift variable to spec constant
|
2020-09-16 12:01:25 -03:00 |
|
JS Deck
|
ac16efdadd
|
Avoid textureLod path that requires division; fix performance regression
|
2020-09-16 11:40:15 -03:00 |
|
twinaphex
|
0bb1b98b7e
|
Remove this variable
|
2020-09-14 11:45:24 +02:00 |
|
twinaphex
|
89cc1d6a7f
|
Cleanups
|
2020-09-14 10:15:42 +02:00 |
|
twinaphex
|
4ab8759468
|
Get rid of overloading
|
2020-09-14 09:58:05 +02:00 |
|
twinaphex
|
4b9a772646
|
Cleanups
|
2020-09-14 06:57:20 +02:00 |
|
twinaphex
|
b53abf36a1
|
Convert settings.cpp to C
|
2020-09-14 06:52:05 +02:00 |
|