2015-04-03 23:51:36 -07:00
|
|
|
0.3.0: (Future)
|
2015-04-05 01:25:25 -07:00
|
|
|
Features:
|
|
|
|
- Ability to hide individual background layers, or OBJs
|
2015-04-05 01:39:10 -07:00
|
|
|
- Ability to mute individual audio channels
|
2015-05-29 00:03:09 -07:00
|
|
|
- Palette viewer and exporter
|
2015-04-08 00:32:29 -07:00
|
|
|
- Volume control
|
2015-04-18 22:20:53 -07:00
|
|
|
- More shortcuts are editable (e.g. quick save/load)
|
2015-04-12 20:22:04 -07:00
|
|
|
- Rewind now shows the frame after rewinding
|
2015-04-15 04:17:28 -07:00
|
|
|
- Import/Export of GameShark/Action Replay snapshots
|
2015-04-15 21:12:05 -07:00
|
|
|
- Add "Step backwards" item for single increment rewind
|
2015-04-17 23:55:38 -07:00
|
|
|
- Deadzone estimation for game controllers
|
2015-04-18 01:11:41 -07:00
|
|
|
- Analog inputs can be used for shortcuts
|
2015-04-18 22:20:53 -07:00
|
|
|
- Menu items for specific solar sensor brightness levels
|
2015-04-21 20:36:53 -07:00
|
|
|
- Remappable controls for tilt and gyroscope sensors
|
2015-04-26 15:00:15 -07:00
|
|
|
- Status messages for actions taken while a game is running (e.g. save/load state)
|
2015-05-01 23:06:33 -07:00
|
|
|
- Memory inspector
|
2015-05-05 22:43:44 -07:00
|
|
|
- Screensaver can now be suspended while a game is running
|
2015-05-10 23:13:33 -07:00
|
|
|
- Load/save the most recent savestate slot
|
2015-05-21 22:31:26 -07:00
|
|
|
- Support varible speed (PWM) rumble
|
2015-05-23 22:59:07 -07:00
|
|
|
- Ability to cap fast forward speed
|
2015-05-23 23:17:31 -07:00
|
|
|
- Finer control over FPS target
|
2015-05-26 20:38:33 -07:00
|
|
|
- Holdable shortcut for rewinding one frame at a time
|
2015-06-08 00:19:13 -07:00
|
|
|
- Ability to boot directly into the BIOS
|
2015-06-19 01:12:46 -07:00
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|
|
- Preliminary support for yanking out the game pak while a game is running
|
2015-07-01 21:30:14 -07:00
|
|
|
- Thumb-drive mode by putting a file called portable.ini in the same folder
|
2015-07-03 00:05:55 -07:00
|
|
|
- Configurable display driver, between software and OpenGL
|
2015-07-14 20:45:29 -07:00
|
|
|
- Undo-able savestate loading and saving
|
2015-07-14 22:51:27 -07:00
|
|
|
- Controller profiles now store shortcut settings
|
2015-07-16 23:45:55 -07:00
|
|
|
- Default controller profiles for several common controllers
|
2015-07-30 23:27:39 -07:00
|
|
|
- Libretro now supports BIOS, rumble and solar sensor
|
2015-07-19 18:12:56 -07:00
|
|
|
- Implement BIOS call Stop, for sleep mode
|
2015-08-04 19:35:14 -07:00
|
|
|
- Automatically load patches, if found
|
2015-04-03 23:51:36 -07:00
|
|
|
Bugfixes:
|
2015-04-05 18:06:31 -07:00
|
|
|
- ARM7: Fix SWI and IRQ timings
|
2015-04-06 02:34:21 -07:00
|
|
|
- GBA Audio: Force audio FIFOs to 32-bit
|
2015-04-17 03:20:09 -07:00
|
|
|
- GBA Memory: Improve Thumb open bus behavior
|
2015-04-22 22:08:09 -07:00
|
|
|
- VFS: Fix resource leaks if some allocations fail
|
2015-04-23 23:57:06 -07:00
|
|
|
- Video: Fix an issue with very long filenames
|
2015-05-15 01:33:29 -07:00
|
|
|
- GBA Video: Blended sprites should never have other effects applied
|
2015-05-15 01:54:07 -07:00
|
|
|
- GBA: Fix crash if a 512kb flash save is loaded when a game has a 1Mb flash override
|
2015-05-17 15:06:35 -07:00
|
|
|
- Qt: Better cleanup when a game crashes
|
2015-05-19 00:18:07 -07:00
|
|
|
- Qt: Fix open ROM dialog filtering for archive formats
|
2015-05-29 01:45:27 -07:00
|
|
|
- ARM7: Fix Thumb MUL timing
|
2015-05-30 00:34:53 -07:00
|
|
|
- Qt: Cap the maximum number of multiplayer windows
|
2015-05-30 23:36:22 -07:00
|
|
|
- Qt: Fix maximum year in sensor override
|
2015-06-01 00:33:16 -07:00
|
|
|
- GBA: Cap audio FIFO read size during deserialization
|
2015-06-01 20:52:45 -07:00
|
|
|
- GBA: Check for corrupted savestates when loading
|
2015-06-01 20:53:41 -07:00
|
|
|
- GBA: Check for improperly sized savestates when loading
|
2015-06-02 21:50:42 -07:00
|
|
|
- GBA: Check for savestates made from differently sized ROMs
|
2015-06-02 22:52:13 -07:00
|
|
|
- GBA Video: Fix out-of-bounds tiles in mosaic
|
2015-06-04 23:37:42 -07:00
|
|
|
- GBA Memory: Fix potential DMA issue when loading a savestate
|
2015-06-07 22:47:13 -07:00
|
|
|
- GBA Audio: Fix audio pitch changing when adjusting buffer size
|
2015-06-12 00:52:06 -07:00
|
|
|
- SDL: Fix SDL build when OpenGL is missing
|
2015-06-12 03:26:50 -07:00
|
|
|
- ARM7: Fix timing of multiplies to use N cycles
|
2015-06-16 05:15:17 -07:00
|
|
|
- GBA: Fix calls to endian-independent loadstores
|
2015-06-16 22:02:19 -07:00
|
|
|
- GBA Video: Fix windows not affecting sprites
|
2015-06-18 01:26:46 -07:00
|
|
|
- VFS: Fix line-reading to return proper values
|
2015-06-19 02:44:50 -07:00
|
|
|
- GBA Memory: Fix load/store multiple video memory waitstates
|
2015-06-22 22:32:46 -07:00
|
|
|
- GBA: Fix timing of reading from timer registers
|
2015-06-28 02:00:33 -07:00
|
|
|
- Util: Allow loading IPS patches that grow the ROM
|
2015-06-29 01:08:14 -07:00
|
|
|
- GBA Audio: Fix sample order in audio channel 3
|
2015-06-29 01:30:59 -07:00
|
|
|
- GBA Audio: Fix 8-bit writes to audio channel 3 frequency
|
2015-06-29 19:23:23 -07:00
|
|
|
- ARM7: ARMHotplugDetach should call deinit
|
2015-06-29 22:47:07 -07:00
|
|
|
- Qt: Fix window being too tall after exiting fullscreen
|
2015-07-02 10:13:10 -04:00
|
|
|
- Qt: Fix a missing va_end call in the log handler lambda within the GameController constructor
|
2015-07-06 23:12:06 -07:00
|
|
|
- GBA Cheats: Fix Pro Action Replay and GameShark issues when used together
|
2015-07-25 22:02:16 -07:00
|
|
|
- Qt: Fix analog buttons not getting unmapped
|
2015-07-29 01:17:51 -07:00
|
|
|
- GBA Video: Prevent tiles < 512 from being used in modes 3 - 5
|
2015-08-05 18:04:07 -07:00
|
|
|
- Qt: Fix passing command line options
|
2015-05-13 22:04:43 -07:00
|
|
|
Misc:
|
|
|
|
- Qt: Handle saving input settings better
|
|
|
|
- Debugger: Free watchpoints in addition to breakpoints
|
|
|
|
- Qt: Move GL frame drawing back onto its own thread
|
|
|
|
- GBA: Add status log level
|
|
|
|
- GBA Thread: Add functionality for running callbacks on the GBA thread
|
|
|
|
- Qt: Fast forward (held) option moved from Other to Emulation menu
|
|
|
|
- All: Add --help flag for command line programs
|
2015-05-15 09:11:12 -07:00
|
|
|
- Qt: Show version info in window title
|
2015-05-23 23:48:07 -07:00
|
|
|
- All: Fix sanitize-deb script to set file permissions properly if run as (fake)root
|
2015-05-24 23:51:49 -07:00
|
|
|
- GBA SIO: Add a dummy driver for Normal mode
|
2015-05-26 20:36:04 -07:00
|
|
|
- GBA: GBARewind now returns how many states it has rewound
|
2015-05-28 00:20:02 -07:00
|
|
|
- All: Enable static linking for Windows
|
2015-05-29 20:45:58 -07:00
|
|
|
- All: Enable static linking for OS X
|
2015-05-29 22:57:30 -07:00
|
|
|
- Qt: Migrate multiplayer window handling into GBAApp
|
2015-05-30 00:45:53 -07:00
|
|
|
- Qt: Unified file opening and saving with last location
|
2015-05-30 23:33:08 -07:00
|
|
|
- Qt: Fix windows being resizable when they shouldn't have been
|
2015-05-31 19:55:05 -07:00
|
|
|
- Qt: Only hide cursor in full screen
|
2015-05-31 23:49:31 -07:00
|
|
|
- Perf: Ability to load savestates immediately on launch
|
2015-06-01 23:55:44 -07:00
|
|
|
- Qt: Replace pause-after-frame mutex with an atomic
|
2015-06-03 20:37:45 -07:00
|
|
|
- Util: Allow disabling the threading code entirely
|
2015-06-08 22:30:28 -07:00
|
|
|
- GBA: SIO logging layer
|
2015-06-10 01:08:01 -07:00
|
|
|
- Qt: Add application icon and XDG desktop files
|
2015-06-10 01:06:09 -07:00
|
|
|
- GBA Thread: Split GBASync into a separate file
|
2015-06-12 00:53:15 -07:00
|
|
|
- SDL: Properly check for initialization
|
2015-06-12 00:54:16 -07:00
|
|
|
- SDL: Clean up initialization functions
|
2015-06-13 01:41:07 -07:00
|
|
|
- All: Threads are now named
|
2015-06-13 12:25:08 -07:00
|
|
|
- Qt: Rename "Fullscreen" to "Toggle fullscreen"
|
2015-06-13 12:38:42 -07:00
|
|
|
- Qt: Don't save window size when entering fullscreen
|
2015-06-17 22:08:23 -07:00
|
|
|
- Qt: Make the default fullscreen binding for Windows be Alt-Enter
|
2015-06-19 00:33:26 -07:00
|
|
|
- GBA Video: Refactor software renderer into separate files
|
2015-06-19 00:59:52 -07:00
|
|
|
- ARM7: Add emulation for Undefined CPU mode
|
2015-06-19 04:25:29 -07:00
|
|
|
- GBA: More accurate cycle estimation for ROM prefetch and flash save chips
|
2015-06-21 16:19:23 -07:00
|
|
|
- ARM7: Reduce the size of the Thumb instruction table
|
2015-06-22 19:44:49 -07:00
|
|
|
- GBA: Don't include GBACLIDebugger struct unless needed
|
2015-06-26 02:15:05 -07:00
|
|
|
- SDL: Clean up GL context
|
2015-06-29 00:24:52 -07:00
|
|
|
- GBA Audio: Implement audio reset for channels A/B
|
2015-06-29 21:09:36 -07:00
|
|
|
- GBA Hardware: Backport generic RTC source into core
|
2015-06-29 21:45:32 -07:00
|
|
|
- All: Proper handling of Unicode file paths
|
2015-07-05 02:12:22 -07:00
|
|
|
- GBA Video: Slightly optimize mode 0 mosaic rendering
|
2015-07-07 00:26:31 -07:00
|
|
|
- VFS: Add sync method to force syncing with backing
|
2015-07-07 00:30:10 -07:00
|
|
|
- GBA: Savedata is now synced shortly after data finishes being written
|
2015-07-17 18:22:01 -07:00
|
|
|
- GBA Input: Allow axes and buttons to be mapped to the same key
|
2015-07-19 18:14:09 -07:00
|
|
|
- GBA BIOS: Stub out SoundBias
|
2015-07-25 22:03:31 -07:00
|
|
|
- Qt: Gamepads can now have both buttons and analog axes mapped to the same key
|
2015-08-02 15:28:53 -07:00
|
|
|
- Qt: Increase usability of key mapper
|
2015-08-05 18:09:47 -07:00
|
|
|
- Qt: Show checkmark for window sizes
|
2015-08-05 18:10:33 -07:00
|
|
|
- Qt: Set window path to loaded ROM
|
2015-05-13 22:04:43 -07:00
|
|
|
|
|
|
|
0.2.1: (2015-05-13)
|
|
|
|
Bugfixes:
|
|
|
|
- All: Fix sanitize-deb script not cleaning up after itself
|
|
|
|
- All: Fix dependencies for libavcodec on Debian-derived platforms
|
2015-05-08 01:23:44 -07:00
|
|
|
- ARM7: Handle writeback for PC in addressing modes 2 and 3
|
2015-05-13 22:04:43 -07:00
|
|
|
- ARM7: Make illegal instruction decoding consistent between ARM and Thumb
|
|
|
|
- ARM7: Fix ARM multiply instructions when PC is a destination register
|
|
|
|
- Debugger: Fix use-after-free in breakpoint clearing code
|
|
|
|
- Debugger: Fix boundary conditions in tab completion
|
|
|
|
- GBA: Fix timers not updating timing when writing to only the reload register
|
|
|
|
- GBA: Fix rewind boundary conditions
|
|
|
|
- GBA: Add initial I/O register settings for background matrix registers
|
|
|
|
- GBA: Fix hang when loading a savestate if sync to video is enabled
|
2015-05-08 01:48:22 -07:00
|
|
|
- GBA: Handle out-of-bounds I/O access
|
2015-05-09 00:09:37 -07:00
|
|
|
- GBA: Fix bounds-checking on EEPROM access
|
2015-05-13 22:04:43 -07:00
|
|
|
- GBA Audio: FIFOs should not poll DMAs that are not scheduled for audio
|
2015-05-09 00:29:52 -07:00
|
|
|
- GBA BIOS: Initialize a variable that may be uninitialized in very rare cases
|
2015-05-13 22:04:43 -07:00
|
|
|
- GBA Memory: Allow SRAM to be 64kB
|
|
|
|
- GBA Memory: Fix 32-bit loads from unaddress cartridge space
|
2015-05-09 17:07:26 -07:00
|
|
|
- GBA Memory: Fix jumping to invalid memory when switching from Thumb to ARM
|
2015-05-09 17:28:13 -07:00
|
|
|
- GBA Video: Fix second frame mode 5
|
2015-05-10 08:22:03 -07:00
|
|
|
- Perf: Fix race condition if a game crashes immediately on start
|
2015-05-13 22:04:43 -07:00
|
|
|
- Qt: Fix Display object leak when closing a window
|
|
|
|
- Qt: Fix .deb dependencies
|
|
|
|
- Qt: Fix "QOpenGLContext::swapBuffers() called with non-exposed window" warning
|
|
|
|
- Qt: Fix window not regaining focus after exiting savestate window
|
|
|
|
- Qt: Fix regression where video would not record if the game had already started
|
|
|
|
- Qt: Fix potential crash if a gamepad causes focus to change
|
|
|
|
- Qt: Fix controller axis querying
|
|
|
|
- Qt: Fix multiplayer windows opening as the wrong size
|
|
|
|
- Qt: Fix controllers sometimes not loading the right profile
|
|
|
|
- SDL: Fix boundary conditions for joystick adjustments
|
|
|
|
- SDL: Allocate properly sized input maps
|
|
|
|
- SDL: Fix potential build issues when Qt and SDL2 are in use
|
|
|
|
- Util: Fix resource leak in UTF-8 handling code
|
|
|
|
- Util: Fix a null-pointer issue when attempting to delete a key
|
|
|
|
- VFS: Fix resource leaks if some allocations fail
|
|
|
|
- Video: Fix an issue with very long filenames
|
2015-04-09 23:16:17 -07:00
|
|
|
Misc:
|
2015-05-08 00:34:01 -07:00
|
|
|
- GBA Memory: Soft-crash if jumping past the end of a ROM
|
2015-05-13 22:04:43 -07:00
|
|
|
- Qt: Show multiplayer numbers in window title
|
|
|
|
- Qt: Solar sensor can have shortcuts set
|
2015-04-03 23:51:36 -07:00
|
|
|
|
2015-04-03 21:25:25 -07:00
|
|
|
0.2.0: (2015-04-03)
|
2014-12-16 00:21:29 -08:00
|
|
|
Features:
|
2014-12-14 21:12:08 -08:00
|
|
|
- Support for gamepad axes, e.g. analog sticks or triggers
|
2014-12-16 22:23:58 -08:00
|
|
|
- Add scale presets for up to 6x
|
2014-12-21 16:29:56 -08:00
|
|
|
- Settings window
|
2014-12-21 16:50:55 -08:00
|
|
|
- Bilinear resampling option
|
2014-12-21 17:48:36 -08:00
|
|
|
- Add option to skip BIOS start screen
|
2014-12-22 23:00:31 -08:00
|
|
|
- List of recently opened games
|
2014-12-26 01:39:37 -08:00
|
|
|
- Support for games using the Solar Sensor
|
2014-12-29 00:48:23 -08:00
|
|
|
- Better audio resampling via blip-buf
|
2014-12-30 23:23:16 -08:00
|
|
|
- Game Pak overrides dialog for setting savetype and sensor values
|
2015-01-01 03:23:20 -08:00
|
|
|
- Support for games using the tilt sensor
|
2015-01-05 00:13:57 -08:00
|
|
|
- Remappable shortcuts for keyboard and gamepad
|
2015-01-05 23:12:44 -08:00
|
|
|
- Rewinding of emulation
|
2015-01-07 22:33:16 -08:00
|
|
|
- Implemented BIOS routines SoftReset, RegisterRamReset, Diff8bitUnFilterWram, Diff8bitUnFilterVram, and Diff16bitUnFilter
|
2015-01-09 02:03:42 -08:00
|
|
|
- Support IPv6
|
2015-01-10 22:46:59 -08:00
|
|
|
- Save directory of last loaded file
|
2015-01-11 01:38:04 -08:00
|
|
|
- Support BPS patches
|
2015-01-10 14:20:09 -08:00
|
|
|
- Automatically detect and optimize out idle loops
|
2015-01-13 01:18:07 -08:00
|
|
|
- Configurable game overrides
|
2015-01-25 00:11:05 -08:00
|
|
|
- Support loading 7-Zip files
|
2015-01-25 04:53:24 -08:00
|
|
|
- Drag and drop game loading
|
2015-02-05 03:20:02 -08:00
|
|
|
- Cheat code support
|
2015-02-21 01:54:50 -08:00
|
|
|
- Runtime configurable audio driver
|
2015-03-08 22:52:52 -07:00
|
|
|
- Libretro core for use with RetroArch and other front-ends
|
2015-03-15 19:33:38 -07:00
|
|
|
- Controller profiles for setting different bindings for different controllers
|
2015-03-16 00:10:59 -07:00
|
|
|
- Ability to lock aspect ratio
|
2015-03-21 17:10:30 -07:00
|
|
|
- Local link cable support
|
|
|
|
- Ability to switch which game controller is in use per instance
|
2015-03-23 00:11:19 -07:00
|
|
|
- Ability to prevent opposing directional input
|
2015-03-23 22:12:57 -07:00
|
|
|
- Warning dialog if an unimplemented BIOS feature is called
|
2015-04-03 21:25:25 -07:00
|
|
|
- Debugger: Add CLI "frame", frame advance command
|
|
|
|
- Debugger: Add CLI functions for writing to memory
|
|
|
|
- Debugger: Add CLI functions for examining memory regions
|
|
|
|
- Debugger: Add CLI function for writing a register
|
2014-12-16 00:21:29 -08:00
|
|
|
Bugfixes:
|
2014-12-20 05:19:16 -08:00
|
|
|
- ARM7: Extend prefetch by one stage
|
2015-04-03 21:25:25 -07:00
|
|
|
- ARM7: Fix cycle counting for loads
|
|
|
|
- Debugger: Disassembly now lists PSR bitmasks (fixes #191)
|
|
|
|
- GBA: Fix savestate loading of DISPSTAT and WAITCNT registers
|
|
|
|
- GBA: Initialize gba.sync to null
|
|
|
|
- GBA: Fix timer initialization
|
2014-12-21 12:47:48 -08:00
|
|
|
- GBA Audio: Support 16-bit writes to FIFO audio
|
2014-12-21 21:30:59 -08:00
|
|
|
- GBA Audio: Audio buffer sizes are now correct sizes for both sample rates
|
2015-01-24 16:43:39 -08:00
|
|
|
- GBA BIOS: Fix BIOS prefetch after returning from an IRQ
|
|
|
|
- GBA BIOS: Fix BIOS prefetch after reset
|
2015-01-27 21:43:28 -08:00
|
|
|
- GBA BIOS: Prevent CpuSet and CpuFastSet from using BIOS addresses as a source (fixes #184)
|
2015-04-03 21:25:25 -07:00
|
|
|
- GBA BIOS: Fix BIOS decompression routines with invalid source addresses
|
|
|
|
- GBA Memory: Fix alignment of open bus 8- and 16-bit loads
|
|
|
|
- GBA Memory: Fix I cycles that had been moved to ARM7 core
|
|
|
|
- GBA Memory: Fix cycle counting for 32-bit load/stores
|
2015-02-05 23:36:51 -08:00
|
|
|
- GBA RR: Fix fallthrough error when reading tags from a movie
|
2015-04-03 21:25:25 -07:00
|
|
|
- GBA Thread: Fix possible hang when loading an archive
|
2015-02-17 22:20:37 -08:00
|
|
|
- GBA Thread: Fix possible deadlock in video sync
|
2015-04-03 21:25:25 -07:00
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|
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- Perf: Fix crash when the GBA thread fails to start
|
2015-02-20 00:23:03 -08:00
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|
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- Qt: Fix crash starting a GDB stub if a game isn't loaded
|
2015-02-21 01:59:33 -08:00
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|
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- Qt: Fix crash when adjusting settings after closing a game
|
2015-02-21 02:01:55 -08:00
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|
|
- Qt: Fix crash when starting GDB stub after closing a game
|
2015-02-21 11:35:27 -08:00
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- Qt: Fix patch loading while a game is running
|
2015-02-28 15:28:34 -08:00
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|
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- Qt: Fix crash when loading a game after stopping GDB server
|
2015-04-02 22:32:38 -07:00
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|
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- Qt: Pause game while open file dialogs are open (fixes #6 on GitHub)
|
2015-04-03 21:07:26 -07:00
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- Qt: Fix crash when attempting to pause if a game is not running
|
2015-04-03 21:25:25 -07:00
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- SDL: Properly clean up if a game doesn't launch
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|
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- Util: Fix sockets on Windows
|
2015-01-24 16:43:39 -08:00
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Misc:
|
2015-04-03 21:25:25 -07:00
|
|
|
- All: Enable link-time optimization
|
2015-01-24 16:43:39 -08:00
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|
|
- Debugger: Watchpoints now work on STM/LDM instructions
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|
|
|
- Debugger: Clean up GDB stub network interfacing
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|
|
|
- Debugger: Simplify debugger state machine to play nicer with the GBA thread loop
|
|
|
|
- Debugger: Merge Thumb BL instructions when disassembling
|
2015-01-25 13:28:14 -08:00
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|
|
- Debugger: Clean up debugger interface, removing obsolete state (fixes #67)
|
2015-01-26 01:12:20 -08:00
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|
|
- Debugger: Watchpoints now report address watched (fixes #68)
|
2015-02-03 03:08:37 -08:00
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|
|
- Debugger: Add support for soft breakpoints
|
2015-02-13 00:49:13 -08:00
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|
|
- Debugger: Make I/O register names be addresses instead of values
|
2015-02-13 00:56:43 -08:00
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|
|
- Debugger: Rename read/write commands
|
2015-04-03 21:25:25 -07:00
|
|
|
- GBA: Improve accuracy of event timing
|
|
|
|
- GBA: Add API for getting Configuration structs for overrides and input
|
|
|
|
- GBA: Refactor gba-sensors and gba-gpio into gba-hardware
|
|
|
|
- GBA: Refactor gba directory, dropping gba- prefix and making supervisor directory
|
2015-03-08 20:56:42 -07:00
|
|
|
- GBA: Move A/V stream interface into core
|
2015-03-21 01:12:39 -07:00
|
|
|
- GBA: Savestates now take into account savedata state machines (fixes #109)
|
2015-04-03 21:25:25 -07:00
|
|
|
- GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
|
|
|
|
- GBA Memory: Simplify memory API and use fixed bus width
|
|
|
|
- GBA Thread: Make GBASyncWaitFrameStart time out
|
|
|
|
- GBA Video: Start video at the last scanline instead of the first
|
|
|
|
- Qt: Optimize logo drawing
|
|
|
|
- Qt: Move frame upload back onto main thread
|
2015-03-28 23:14:10 -07:00
|
|
|
- Qt: Remember window position
|
2015-03-29 17:12:39 -07:00
|
|
|
- Qt: Double-clicking on the window toggles full screen
|
2015-04-03 21:25:25 -07:00
|
|
|
- Util: Use proper locale for reading and writing float values
|
2015-01-24 16:43:39 -08:00
|
|
|
|
|
|
|
0.1.1: (2015-01-24)
|
|
|
|
Bugfixes:
|
|
|
|
- ARM7: Fix LDM writeback to a register already written
|
|
|
|
- GBA: Fix timers 2 and 3 updating incorrectly
|
|
|
|
- GBA Audio: Make larger buffer sizes than 2048 actually work properly
|
|
|
|
- GBA Audio: Fix GB audio channels being too quiet (fixes #159)
|
|
|
|
- GBA Audio: Properly initialize audio FIFO channels
|
|
|
|
- GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
|
|
|
|
- GBA BIOS: Fix BIOS prefetch after returning from a SWI
|
|
|
|
- GBA BIOS: Fix LZ77UnCompVram to use 16-bit loads from decompressed memory
|
|
|
|
- GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length
|
|
|
|
- GBA BIOS: Fix GetBiosChecksum to return the value of a real GBA, regardless of used BIOS
|
|
|
|
- GBA BIOS: Fix HuffUnComp boundary conditions
|
|
|
|
- GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
|
|
|
|
- GBA Memory: Properly initialize 1 Mb flash, and add debug logging
|
|
|
|
- GBA Memory: Filter out top nybble of DMA addresses
|
|
|
|
- GBA Memory: Properly bounds-check VRAM accesses
|
|
|
|
- GBA Memory: Fix initial DMA state
|
|
|
|
- GBA Thread: Allow halted games to exit cleanly
|
2014-12-23 00:10:08 -08:00
|
|
|
- GBA Video: Fix blend issues with obscured middle layers
|
2014-12-24 20:25:25 -08:00
|
|
|
- GBA Video: Fix windows not disabling target 1 appropriately (fixes #161)
|
2014-12-29 23:33:12 -08:00
|
|
|
- GBA Video: Fix sprite mis-ordering behavior in some cases (fixes #168)
|
2014-12-31 19:59:26 -08:00
|
|
|
- GBA Video: Fix window interactions with 16-color mode 0 mosaic
|
2014-12-31 20:53:50 -08:00
|
|
|
- GBA Video: Fix sprite boundary conditions with mosaic
|
2015-01-24 16:43:39 -08:00
|
|
|
- GBA Video: Fix mode 0 being able to read tiles above appropriate tile range
|
|
|
|
- Qt: Fix issue with set frame sizes being the wrong height
|
|
|
|
- Qt: Fix emulator crashing when full screen if a game is not running
|
|
|
|
- Qt: Fix window focus issues
|
|
|
|
- Qt: Properly set default video recording settings
|
2015-01-04 19:01:26 -08:00
|
|
|
- Qt: Fix a race condition when a game crashes immediately
|
2015-01-04 22:30:23 -08:00
|
|
|
- Qt: Fix some cases where key mapping can break if focus is adjusted
|
2015-01-24 16:43:39 -08:00
|
|
|
- Qt: Fix crash if a game pauses before any frames are shown
|
|
|
|
- Debugger: Negative PC-relative loads now properly subtract the offset
|
|
|
|
- Debugger: Align PC-relative loads in Thumb
|
|
|
|
- Debugger: Fix watchpoints triggering too late
|
2015-01-08 01:03:06 -08:00
|
|
|
- Debugger: Fix binary print putting spaces between digits
|
2015-01-24 16:43:39 -08:00
|
|
|
- Video: Ensure FFmpeg encoder has audio frames
|
|
|
|
- Video: Fix uncompressed PCM audio recording
|
|
|
|
- Video: Fix FFmpeg crashing when the file extension is wrong
|
2015-01-16 00:11:50 -08:00
|
|
|
- Util: Fix SOCKET_FAILED macro
|
2014-12-16 22:16:22 -08:00
|
|
|
Misc:
|
2014-12-19 20:34:19 -08:00
|
|
|
- GBA: Exit cleanly on FATAL if the port supports it
|
2015-01-24 16:43:39 -08:00
|
|
|
- GBA Memory: Implement 16- and 32-bit loads from SRAM
|
|
|
|
- Qt: Disable sync to video by default
|
2014-12-19 20:34:48 -08:00
|
|
|
- Qt: Handle a game crash without crashing
|
2014-12-21 20:22:49 -08:00
|
|
|
- Qt: Set default log level to FATAL, ERROR and WARN
|
2014-12-21 22:24:19 -08:00
|
|
|
- Qt: Clarify some phrasing in the menus
|
2015-01-02 02:03:12 -08:00
|
|
|
- Qt: Clear active buttons when focus is lost
|
2014-12-14 21:12:08 -08:00
|
|
|
|
2014-12-13 17:26:11 -08:00
|
|
|
0.1.0: (2014-12-13)
|
|
|
|
- Initial release
|