Commit Graph

15878 Commits

Author SHA1 Message Date
Unknown W. Brackets
518cabd991 Correct vertex preview of throughmode rects.
The texture was not highlighted correctly, since we didn't normalize all
coords.
2015-02-25 21:25:49 -08:00
Henrik Rydgård
1170331b53 Merge pull request #7520 from unknownbrackets/gpu-blend
Avoid using constant color when blending
2015-02-23 20:18:09 +01:00
Unknown W. Brackets
a3342a72d7 Fix copy/paste mistake from 808eeb3a25.
I'm pretty sure this was not intentional.
2015-02-23 11:06:44 -08:00
Unknown W. Brackets
b5126f7236 Use ONE/ZERO in place of CONSTANT_ALPHA if okay. 2015-02-23 09:58:46 -08:00
Unknown W. Brackets
3ff51588f7 Avoid using constant color when blending.
If it's just ONE/ZERO or etc., we can keep those constants.  May be
faster, and apparently less buggy in some drivers.
2015-02-23 08:37:00 -08:00
Henrik Rydgård
f2cde73587 Merge pull request #7519 from thedax/d3d9-hack
Add the Phantasy Star Portable 2 depth range hack to Direct3D9 as well.
2015-02-23 11:17:36 +01:00
The Dax
7104629b24 Add the Phantasy Star Portable 2 depth range hack to Direct3D9 as well.
It seems to work fine for me..
2015-02-23 04:42:04 -05:00
Henrik Rydgård
4d7877fa33 Merge pull request #7518 from thedax/touch-tweak
On Maemo, iOS, and Symbian, make sure to always show the menu touch button.
2015-02-23 10:23:50 +01:00
The Dax
c84343e9ae On Maemo, iOS, and Symbian, make sure to always show the menu touch button, regardless of touch control visibility. 2015-02-23 04:13:26 -05:00
Henrik Rydgård
d694ea24fe Merge pull request #7516 from unknownbrackets/gpu-depth
Floor float z coords in throughmode
2015-02-23 09:57:13 +01:00
Henrik Rydgård
cbe8696b64 Merge pull request #7517 from thedax/sound-tweak
If audio is disabled, don't play background audio.
2015-02-23 09:21:17 +01:00
The Dax
31fafe3b32 If audio is disabled, don't play background audio. 2015-02-23 03:07:34 -05:00
Unknown W. Brackets
29e6197e6f Floor float z coords in throughmode.
Fixes #6766 in 32-bit mode only.
2015-02-22 21:04:48 -08:00
Henrik Rydgård
9489f80a46 Merge pull request #7514 from unknownbrackets/warnings
Fix a few type comparison warnings
2015-02-22 22:34:59 +01:00
Unknown W. Brackets
036b606ef0 Update native. 2015-02-22 13:31:56 -08:00
Unknown W. Brackets
a8b59e171b Fix a few type comparison warnings. 2015-02-22 13:31:23 -08:00
Henrik Rydgård
3f4cb7fb3e Merge pull request #7508 from unknownbrackets/replace-minor
Allow multiple replacements on the same func
2015-02-22 01:02:33 +01:00
Unknown W. Brackets
4c15afa905 Allow multiple replacements on the same func.
Or, more specifically, hooks.  This allows enter and exit on the same
func, which can obviously be useful for debugging.
2015-02-21 15:48:09 -08:00
Henrik Rydgard
879baec692 With this, Jak and Daxter works again (but does warn at startup and has one illegal GetPointer later).
I really don't understand what's going on..
2015-02-21 13:07:13 +01:00
Henrik Rydgard
1ecfd6cebc More replacement function accuracy improvements. Makes J&D happy, "fixing" #7502. 2015-02-20 00:17:47 +01:00
Henrik Rydgard
f1a856c53c Update README.md for 1.0.1 2015-02-19 11:16:16 +01:00
Henrik Rydgard
23492d8d90 Jak and Daxter relies on implementation details of memcpy (scary!), fix our replacement. Fixes #7502 2015-02-19 11:16:16 +01:00
Unknown W. Brackets
e89c881e4a Merge pull request #7493 from clienthax/master
Fix VideoCore detection for rpi
2015-02-17 12:13:14 -08:00
clienthax
c70fe1c381 Update CMakeLists.txt 2015-02-17 19:15:54 +00:00
clienthax
d8e6a995eb Update CMakeLists.txt 2015-02-17 19:15:08 +00:00
Henrik Rydgård
1d7b0ae4a8 Merge pull request #7491 from thedax/ge-environmentmap-ded9
Update GE_TEXMAP_ENVIRONMENT_MAP in Direct3D9 so it matches OpenGL's behaviour
2015-02-17 09:35:47 +01:00
The Dax
3239e27e84 Update GE_TEXMAP_ENVIRONMENT_MAP in Direct3D9 so it matches OpenGL's behaviour.
Improves the car colours in Outrun 2006, but like OpenGL, it's still got some areas with the wrong blue hue.
2015-02-17 02:17:24 -05:00
Henrik Rydgård
635f43ba7d Merge pull request #7477 from LunaMoo/remove-obsolete-save
Remove 2 more game specific config saves.
2015-02-16 23:14:13 +01:00
Henrik Rydgård
f2bb413fed Merge pull request #7484 from daniel229/fix1
Small fix in sceSfmt19937
2015-02-16 23:13:44 +01:00
Henrik Rydgard
7e38ca38b3 Pause UI: Increase vertical spacing between savestate slots, allow changing the "current" slot by choosing an empty one 2015-02-16 22:41:01 +01:00
daniel229
f8378d0d7f sceSfmt19937 fix 2015-02-16 23:38:45 +08:00
Henrik Rydgard
7f51cd6003 Cleaner fix for compilation problem in SFMT.h, though had to patch it. 2015-02-15 23:14:54 +01:00
Henrik Rydgard
66e9877561 Fix #7480 where we would lose the keyboard after activating fullscreen with the mouse 2015-02-15 23:07:24 +01:00
Henrik Rydgard
83f81eaaf1 Remove unnecessary Clear() from UI background drawing code 2015-02-15 20:41:36 +01:00
Henrik Rydgård
8abd22a35b Merge pull request #7478 from daniel229/sceSfmt19937
Trying to implement sceSfmt19937 module.
2015-02-15 17:25:25 +01:00
Henrik Rydgård
e7e7c9aeed Merge pull request #7481 from sum2012/lang
Update lang
2015-02-15 17:23:11 +01:00
sum2012
ca74b4175f Update lang 2015-02-15 23:45:48 +08:00
daniel229
937dc2a231 Include path in Qt/Core.pro. 2015-02-15 19:16:34 +08:00
daniel229
aa4822bedb Chang pointers type. 2015-02-15 19:05:34 +08:00
Henrik Rydgard
c9e6938801 UI: Add "overscroll" when keyboard navigating, to show a bit of the next item. Add some shadows. 2015-02-15 11:22:24 +01:00
Henrik Rydgard
8fa7a9cd41 Remove redist submodule 2015-02-15 11:22:23 +01:00
daniel229
763e684bf7 agains 2015-02-15 17:26:54 +08:00
daniel229
f3bd527bf5 build fix 2015-02-15 17:08:19 +08:00
daniel229
21b0c2992b Implement sceSfmt19937 module. 2015-02-15 13:22:20 +08:00
LunaMoo
872d898307 Remove 2 more game specific config saves.
ba96b7b31c now saves it.:3
2015-02-15 03:49:01 +01:00
Henrik Rydgård
77693633d7 Merge pull request #7476 from Bigpet/confsave
Just save the current config every time the config file is switched
2015-02-14 23:04:35 +01:00
Peter Tissen
ba96b7b31c Just save the current config every time the config file is switched
also undo #7473 because it would now introduce redundant writes.
2015-02-14 19:21:26 +01:00
Henrik Rydgård
ad345f9746 Merge pull request #7473 from Bigpet/master
Save after changing recent list
2015-02-13 16:50:11 +01:00
Peter Tissen
aa6985f5c2 Save after changing recent list
regarding #7472 . If this is not done then the config file (the main config,
the per-game config files do not have recent entries) is loaded when a game
with game-specific settings is touched.
2015-02-13 10:27:11 +01:00
Henrik Rydgård
6f0ea8fcf4 Merge pull request #7469 from daniel229/replace_func_in_photokano
Another replace frame download in Photo Kano.
2015-02-12 15:56:57 +01:00