Henrik Rydgård
53ab7ab4b2
Fix FakeJit, start preparing a little for ARM64
2014-12-23 09:36:28 +01:00
Henrik Rydgard
2e675c7b0b
Move GamePauseScreen into its own file
2014-12-22 10:48:17 +01:00
Henrik Rydgard
951c5e7c0b
Remove official support for armeabi devices (that is, very old ones)
2014-12-21 23:56:38 +01:00
Unknown W. Brackets
2dd9b10c8d
Take screenshots with savestates.
2014-12-20 23:14:46 -08:00
Peter Tissen
df8e3bfe45
add an indicator to games when they have game settings
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add slightly irregular *.zim files for now
(has some symbols from DejaVuSansCondensed and an extra symbol)
2014-12-16 00:15:36 +01:00
Henrik Rydgård
82d69fad8d
Merge pull request #7146 from hrydgard/sha256
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Quick implementation of sceSha256Digest from #7134
2014-12-08 10:40:56 +01:00
Unknown W. Brackets
c36992e95c
Use %* for more than 1 arg in ab.cmd.
2014-12-07 15:44:09 -08:00
Unknown W. Brackets
4e8ee91c11
Add an option to build Unittest on Android.
2014-12-07 15:41:12 -08:00
Unknown W. Brackets
347a5f8151
Fix ppsspp_headless on Android Lollipop.
2014-12-07 15:41:12 -08:00
Henrik Rydgard
8102a67602
Implement sceSha256Digest (untested)
2014-12-07 19:25:45 +01:00
Henrik Rydgard
29e681808d
Merge branch 'sceSha256' of https://github.com/daniel229/ppsspp into daniel229-sceSha256
2014-12-07 19:11:45 +01:00
Henrik Rydgard
ff4746cd17
Merge the rest of the old NEON branch.
2014-12-06 13:14:03 +01:00
daniel229
3d56e952f9
add files include in CMakeLists.txt and Android.mk.
2014-12-05 15:24:39 +08:00
Sacha
ee0c593258
Fix Android.
2014-11-12 03:19:46 +10:00
Unknown W. Brackets
71106328dc
And fix an issue building on Android.
2014-10-31 10:11:47 -07:00
Henrik Rydgard
d24abb3af0
More GetPointer cleanup. memCardDirectory->memStickDirectory.
2014-10-19 23:20:51 +02:00
Martin Foo
b8d6a64f7a
Compatibility ndk r9d armeabi-v7a-hard APP_ABI building.
2014-10-14 20:24:09 +08:00
Unknown W. Brackets
cb6634f54b
Add udis86 b24baf1 (1.7.3?), not yet used.
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Linked even on arm to avoid dependency complexity, might skip later.
2014-10-11 09:30:29 -07:00
Unknown W. Brackets
e4792116a7
Initial attempt at a compat report screen.
2014-09-27 16:41:33 -07:00
Unknown W. Brackets
5a0f646916
Merge pull request #6900 from hrydgard/gpu-convergence-2
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Gpu convergence 2 - break out much of the Spline code into GPU/Common, fixes some minor things
2014-09-13 12:06:35 -07:00
sum2012
c6516e277f
Do not need to ask directory when build Android
2014-09-13 22:48:28 +08:00
Henrik Rydgard
a4ae0f951a
Move spline generation to SplineCommon, make SplineDX9.cpp identical to Spline.cpp (merge later somehow)
2014-09-13 15:13:34 +02:00
Henrik Rydgard
19a9c4481f
Move GLES' SoftwareTransform to Common
2014-09-13 13:27:42 +02:00
Henrik Rydgard
37e3cf362f
Move vertexdecoder files into GPU/Common
2014-09-12 02:00:32 +02:00
Unknown W. Brackets
8c229e00b4
d3d: Begin centralizing framebuffer management.
2014-09-09 08:12:42 -07:00
Unknown W. Brackets
94c1271761
Add an experiment with using a texture for tests.
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Using an option for now so it's easy to test, if it works well we can
maybe remove the option.
2014-09-07 10:04:57 -07:00
Henrik Rydgard
78e9a25d59
Increase android version to 0.9.9.2 (as I pushed out a recompile of 0.9.9.1 with an older SDK with that version, there are no additional changes)
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Should have done this a little while ago but whatever.
2014-09-06 13:50:49 +02:00
Henrik Rydgard
0f973a3276
Get it running on Android again
2014-08-23 09:48:08 +02:00
Itzael Martinez
a64c49e6bb
Part 2: Leanback banner
2014-08-18 23:48:53 -05:00
Itzael Martinez
6d549eaeb4
Add in basic Android TV support
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Edit manifest to have app appear in Leanback
2014-08-18 23:37:04 -05:00
Henrik Rydgard
bf709790c4
Update version to 0.9.9.1
2014-08-18 22:35:25 +02:00
daniel229
1ff9507f7c
Add sceUsbGps module
2014-08-13 00:11:26 +08:00
Henrik Rydgard
b421e29391
Merge branch 'version-bump' of github.com:thedax/ppsspp into thedax-version-bump
2014-07-22 16:14:59 +02:00
Henrik Rydgard
b462120ee4
Turn off the automatic C++ build in eclipse (temporarily? I find it gets in the way more than it helps)
2014-07-22 15:25:48 +02:00
Henrik Rydgard
a968fca17d
Simplify ab.cmd
2014-07-22 15:24:48 +02:00
Henrik Rydgard
2e38bdd51f
Regenerate atlas with support for Thai and fix for korean language name
2014-07-22 15:11:04 +02:00
Henrik Rydgard
e9e680d84c
Regenerate font atlas
2014-07-21 21:53:30 +02:00
Henrik Rydgard
0986f27f33
Detect screen size and choose resolution defaults accordingly.
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Also prevent recreate on older Android versions where it doesn't seem reliable.
2014-07-21 00:35:36 +02:00
Henrik Rydgard
72b5d1cd8e
Fix aspect ratio mistake for hw scaler affecting portrait mode
2014-07-20 21:45:17 +02:00
Henrik Rydgard
75b9da3e96
Update submodules and fix a warning
2014-07-20 17:16:02 +02:00
Henrik Rydgard
76bdd84e43
Add option to use the Android hardware scaler by setting a low resolution
2014-07-20 00:22:08 +02:00
sum2012
109ec60b85
Update Android Readme.txt
2014-07-19 21:42:31 +08:00
Sacha
d2f43889a0
Android: Fixes for CMake and Qt.
2014-06-28 02:50:24 +10:00
The Dax
b767de934a
Bump version to 0.9.9.
2014-06-23 12:08:56 -04:00
Henrik Rydgard
122fa17d74
Fix android build
2014-06-22 18:37:18 +02:00
Sacha
4ed944a576
Remove redundant armv7 defines.
2014-06-11 15:15:39 +10:00
Unknown W. Brackets
089ee41d9c
Implement a very basic stencil upload.
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This is not fast or efficient, but works.
2014-05-31 21:48:09 -07:00
Henrik Rydgard
ee150fadbb
Update CMake and Android build
2014-05-27 22:09:23 +02:00
Unknown W. Brackets
b9ede6aade
Add a class to create helper threads from HLE.
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This should be usable from sceIo as well.
2014-05-22 23:38:21 -07:00
Unknown W. Brackets
6ccae8f5a7
x86jit: Use a faster safemem fallback.
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Really helps performance in games that use uncached addresses a lot,
without really impacting performance of most games which don't.
Of course, fastmem is faster.
2014-05-06 08:05:12 -07:00