Commit Graph

493 Commits

Author SHA1 Message Date
Henrik Rydgård
53ab7ab4b2 Fix FakeJit, start preparing a little for ARM64 2014-12-23 09:36:28 +01:00
Henrik Rydgard
2e675c7b0b Move GamePauseScreen into its own file 2014-12-22 10:48:17 +01:00
Henrik Rydgard
951c5e7c0b Remove official support for armeabi devices (that is, very old ones) 2014-12-21 23:56:38 +01:00
Unknown W. Brackets
2dd9b10c8d Take screenshots with savestates. 2014-12-20 23:14:46 -08:00
Peter Tissen
df8e3bfe45 add an indicator to games when they have game settings
add slightly irregular *.zim files for now
(has some symbols from DejaVuSansCondensed and an extra symbol)
2014-12-16 00:15:36 +01:00
Henrik Rydgård
82d69fad8d Merge pull request #7146 from hrydgard/sha256
Quick implementation of sceSha256Digest from #7134
2014-12-08 10:40:56 +01:00
Unknown W. Brackets
c36992e95c Use %* for more than 1 arg in ab.cmd. 2014-12-07 15:44:09 -08:00
Unknown W. Brackets
4e8ee91c11 Add an option to build Unittest on Android. 2014-12-07 15:41:12 -08:00
Unknown W. Brackets
347a5f8151 Fix ppsspp_headless on Android Lollipop. 2014-12-07 15:41:12 -08:00
Henrik Rydgard
8102a67602 Implement sceSha256Digest (untested) 2014-12-07 19:25:45 +01:00
Henrik Rydgard
29e681808d Merge branch 'sceSha256' of https://github.com/daniel229/ppsspp into daniel229-sceSha256 2014-12-07 19:11:45 +01:00
Henrik Rydgard
ff4746cd17 Merge the rest of the old NEON branch. 2014-12-06 13:14:03 +01:00
daniel229
3d56e952f9 add files include in CMakeLists.txt and Android.mk. 2014-12-05 15:24:39 +08:00
Sacha
ee0c593258 Fix Android. 2014-11-12 03:19:46 +10:00
Unknown W. Brackets
71106328dc And fix an issue building on Android. 2014-10-31 10:11:47 -07:00
Henrik Rydgard
d24abb3af0 More GetPointer cleanup. memCardDirectory->memStickDirectory. 2014-10-19 23:20:51 +02:00
Martin Foo
b8d6a64f7a Compatibility ndk r9d armeabi-v7a-hard APP_ABI building. 2014-10-14 20:24:09 +08:00
Unknown W. Brackets
cb6634f54b Add udis86 b24baf1 (1.7.3?), not yet used.
Linked even on arm to avoid dependency complexity, might skip later.
2014-10-11 09:30:29 -07:00
Unknown W. Brackets
e4792116a7 Initial attempt at a compat report screen. 2014-09-27 16:41:33 -07:00
Unknown W. Brackets
5a0f646916 Merge pull request #6900 from hrydgard/gpu-convergence-2
Gpu convergence 2 - break out much of the Spline code into GPU/Common, fixes some minor things
2014-09-13 12:06:35 -07:00
sum2012
c6516e277f Do not need to ask directory when build Android 2014-09-13 22:48:28 +08:00
Henrik Rydgard
a4ae0f951a Move spline generation to SplineCommon, make SplineDX9.cpp identical to Spline.cpp (merge later somehow) 2014-09-13 15:13:34 +02:00
Henrik Rydgard
19a9c4481f Move GLES' SoftwareTransform to Common 2014-09-13 13:27:42 +02:00
Henrik Rydgard
37e3cf362f Move vertexdecoder files into GPU/Common 2014-09-12 02:00:32 +02:00
Unknown W. Brackets
8c229e00b4 d3d: Begin centralizing framebuffer management. 2014-09-09 08:12:42 -07:00
Unknown W. Brackets
94c1271761 Add an experiment with using a texture for tests.
Using an option for now so it's easy to test, if it works well we can
maybe remove the option.
2014-09-07 10:04:57 -07:00
Henrik Rydgard
78e9a25d59 Increase android version to 0.9.9.2 (as I pushed out a recompile of 0.9.9.1 with an older SDK with that version, there are no additional changes)
Should have done this a little while ago but whatever.
2014-09-06 13:50:49 +02:00
Henrik Rydgard
0f973a3276 Get it running on Android again 2014-08-23 09:48:08 +02:00
Itzael Martinez
a64c49e6bb Part 2: Leanback banner 2014-08-18 23:48:53 -05:00
Itzael Martinez
6d549eaeb4 Add in basic Android TV support
Edit manifest to have app appear in Leanback
2014-08-18 23:37:04 -05:00
Henrik Rydgard
bf709790c4 Update version to 0.9.9.1 2014-08-18 22:35:25 +02:00
daniel229
1ff9507f7c Add sceUsbGps module 2014-08-13 00:11:26 +08:00
Henrik Rydgard
b421e29391 Merge branch 'version-bump' of github.com:thedax/ppsspp into thedax-version-bump 2014-07-22 16:14:59 +02:00
Henrik Rydgard
b462120ee4 Turn off the automatic C++ build in eclipse (temporarily? I find it gets in the way more than it helps) 2014-07-22 15:25:48 +02:00
Henrik Rydgard
a968fca17d Simplify ab.cmd 2014-07-22 15:24:48 +02:00
Henrik Rydgard
2e38bdd51f Regenerate atlas with support for Thai and fix for korean language name 2014-07-22 15:11:04 +02:00
Henrik Rydgard
e9e680d84c Regenerate font atlas 2014-07-21 21:53:30 +02:00
Henrik Rydgard
0986f27f33 Detect screen size and choose resolution defaults accordingly.
Also prevent recreate on older Android versions where it doesn't seem reliable.
2014-07-21 00:35:36 +02:00
Henrik Rydgard
72b5d1cd8e Fix aspect ratio mistake for hw scaler affecting portrait mode 2014-07-20 21:45:17 +02:00
Henrik Rydgard
75b9da3e96 Update submodules and fix a warning 2014-07-20 17:16:02 +02:00
Henrik Rydgard
76bdd84e43 Add option to use the Android hardware scaler by setting a low resolution 2014-07-20 00:22:08 +02:00
sum2012
109ec60b85 Update Android Readme.txt 2014-07-19 21:42:31 +08:00
Sacha
d2f43889a0 Android: Fixes for CMake and Qt. 2014-06-28 02:50:24 +10:00
The Dax
b767de934a Bump version to 0.9.9. 2014-06-23 12:08:56 -04:00
Henrik Rydgard
122fa17d74 Fix android build 2014-06-22 18:37:18 +02:00
Sacha
4ed944a576 Remove redundant armv7 defines. 2014-06-11 15:15:39 +10:00
Unknown W. Brackets
089ee41d9c Implement a very basic stencil upload.
This is not fast or efficient, but works.
2014-05-31 21:48:09 -07:00
Henrik Rydgard
ee150fadbb Update CMake and Android build 2014-05-27 22:09:23 +02:00
Unknown W. Brackets
b9ede6aade Add a class to create helper threads from HLE.
This should be usable from sceIo as well.
2014-05-22 23:38:21 -07:00
Unknown W. Brackets
6ccae8f5a7 x86jit: Use a faster safemem fallback.
Really helps performance in games that use uncached addresses a lot,
without really impacting performance of most games which don't.

Of course, fastmem is faster.
2014-05-06 08:05:12 -07:00