twinaphex
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553c7083ca
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PACK should be defined different for Win32 based on whether
we compile with Mingw or MSVC
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2017-08-30 19:53:26 +02:00 |
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twinaphex
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157d04b2a5
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Simplify this conditional
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2017-08-30 19:47:15 +02:00 |
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twinaphex
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a9bf8e7b18
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More mingw patches pt. 2
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2017-08-29 22:41:50 +02:00 |
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twinaphex
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db404adb95
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More mingw patches
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2017-08-29 22:24:20 +02:00 |
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Henrik Rydgård
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ee6086c0f6
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Merge pull request #9938 from libretro-mirrors/master
Patches to make it possible to compile with mingw, pt. 1
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2017-08-29 22:10:47 +02:00 |
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twinaphex
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78b6636a2b
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Remove this too - we will use UNICODE and _UNICODE defines for
mingw build
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2017-08-29 18:49:36 +02:00 |
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twinaphex
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cc24b158ac
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Change this to _MSC_VER
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2017-08-29 18:46:31 +02:00 |
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twinaphex
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4e040986ec
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Removed MSVC check
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2017-08-29 18:45:15 +02:00 |
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twinaphex
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418e341b32
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Patches to make it possible to compile with mingw, pt. 1
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2017-08-29 18:27:46 +02:00 |
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Henrik Rydgård
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9888d774c8
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apple buildfix
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2017-08-29 14:51:10 +02:00 |
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Henrik Rydgård
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8d0498303a
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Fix a PIC compliance bug in the VFPU. Comment other cases properly (for easy searching).
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2017-08-29 11:45:12 +02:00 |
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Henrik Rydgård
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207f903941
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Add a hack to override the default framebuffer on non-iOS, to unblock the new RetroArch port attempt (#9936)
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2017-08-28 21:18:42 +02:00 |
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Henrik Rydgård
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871fa713ed
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Fix bug in vulkan init. Add some sanity checks to GL shader cache loading.
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2017-08-28 15:22:18 +02:00 |
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Henrik Rydgård
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6a0f65764d
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Minor cleanups
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2017-08-28 15:04:28 +02:00 |
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Henrik Rydgård
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966cbd3ebc
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Merge pull request #9935 from hrydgard/vulkan-init-fixes
Vulkan init refactor
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2017-08-28 14:55:49 +02:00 |
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Henrik Rydgård
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21d85617c1
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Buildfix
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2017-08-28 14:37:15 +02:00 |
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Henrik Rydgård
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55e9807a53
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Separate VulkanContext::CreateDevice into ChooseDevice and CreateDevice to give an opportunity to enable extensions.
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2017-08-28 14:12:56 +02:00 |
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Henrik Rydgård
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8c1bfb876f
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Assorted cleanup of Vulkan init code. Show Vulkan extensions in system info.
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2017-08-28 13:47:31 +02:00 |
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Henrik Rydgård
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4938ab786e
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Fix possible crash when loading GL shader caches. Should help #9930.
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2017-08-25 22:49:51 +02:00 |
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Henrik Rydgård
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2180b1d557
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Another couple of control mappings, see #9825
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2017-08-25 16:22:14 +02:00 |
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Henrik Rydgård
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91a0331f99
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Bump the GL shader cache version
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2017-08-24 14:58:13 +02:00 |
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Henrik Rydgård
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393b3697cd
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This might not always be 16-byte aligned.
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2017-08-21 00:50:24 +02:00 |
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Henrik Rydgård
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97b82100b8
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Merge pull request #9919 from unknownbrackets/dlist-align
GPU: Fix alignment on signal jump/call
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2017-08-20 22:43:12 +02:00 |
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Unknown W. Brackets
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b035be6367
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GPU: Fix alignment on signal jump/call.
It shouldn't be possible to make the pc unaligned, and this may have been
causing it previously.
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2017-08-20 13:30:39 -07:00 |
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Unknown W. Brackets
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d6506b3d59
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GPU: Consider bbox failed with zero verts.
This seems to match behavior in tests.
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2017-08-20 13:30:10 -07:00 |
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Henrik Rydgård
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e1f991a096
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Linux buildfix
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2017-08-20 21:51:48 +02:00 |
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Henrik Rydgård
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81a18dc4df
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Keeping descriptorsets around between frames can cause problems if we run out.. Try to prevent that. Need a better method than this though.
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2017-08-20 21:35:03 +02:00 |
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Henrik Rydgård
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dd1399e982
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Fix some missing dirty flags (affects FS_BIT_LMODE)
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2017-08-20 20:14:41 +02:00 |
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Henrik Rydgård
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9b6aece6fc
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Buildfix
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2017-08-20 19:40:50 +02:00 |
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Henrik Rydgård
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b21ed852ce
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Switch over the GL shader manager to the new hashmaps.
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2017-08-20 19:29:43 +02:00 |
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Henrik Rydgård
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9c3549f0be
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... And also for the vertex decoder (DenseHashMap)
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2017-08-20 19:18:50 +02:00 |
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Henrik Rydgård
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2f85e6516e
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Minor optimizations (use the new hashmap in a few more places)
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2017-08-20 19:18:46 +02:00 |
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Henrik Rydgård
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9bce767b73
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Merge pull request #9916 from hrydgard/faster-hashmaps
Replace the most critical unordered_maps and maps with faster maps.
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2017-08-20 17:56:31 +02:00 |
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Henrik Rydgård
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a4b97f00b6
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And yet another buildfix.
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2017-08-20 15:52:12 +02:00 |
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Henrik Rydgård
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10cebb4195
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32-bit buildfix
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2017-08-20 15:33:53 +02:00 |
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Henrik Rydgård
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6ffb3d6b53
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Buildfix
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2017-08-20 14:58:10 +02:00 |
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Henrik Rydgård
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c2bd739b49
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Optimize uniform uploads for D3D9 and GL as well.
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2017-08-20 13:53:39 +02:00 |
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Henrik Rydgård
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73a94f4b11
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Merge pull request #9917 from hrydgard/dataconv-simd
SIMD-optimize some data conv routines used in uniform updates.
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2017-08-20 13:39:10 +02:00 |
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Henrik Rydgård
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237cca683b
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Maintain the hashmap from time to time. Fix a bug in count reset on grow.
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2017-08-20 13:34:11 +02:00 |
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Henrik Rydgård
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ceb76bd89a
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Include Hashmaps.h in CMakeLists.txt.
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2017-08-20 11:44:43 +02:00 |
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Henrik Rydgård
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91783a3281
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SIMD-optimize some data conv routines used in uniform updates.
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2017-08-20 11:43:35 +02:00 |
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Henrik Rydgård
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e0e13e191f
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Replace the most critical unordered_maps and maps with two new maps: FastHashMap and PrehashMap.
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2017-08-20 11:30:19 +02:00 |
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Unknown W. Brackets
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cbd107b03d
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Merge pull request #9898 from vnctdj/master
Make more strings translatable
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2017-08-19 17:28:33 -04:00 |
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Henrik Rydgård
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641c5f36f9
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Merge pull request #9915 from unknownbrackets/marvel-copy
Add hooks for Marvel video copy func
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2017-08-19 21:30:43 +02:00 |
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Unknown W. Brackets
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1cf5e30bd6
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Add hooks for Marvel video copy func.
Not tested - but should make videos visible in Marvel Ultimate Alliance 1.
See #9852.
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2017-08-19 11:47:42 -07:00 |
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Henrik Rydgård
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7ddf704804
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Vulkan: Fix bug sometimes causing the wrong renderpass to be ended at exit, causing crashes.
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2017-08-18 17:24:03 +02:00 |
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Henrik Rydgård
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750c124c33
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Vulkan: Fix some inefficient command pool usage, might also fix a race condition
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2017-08-18 17:09:48 +02:00 |
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Henrik Rydgård
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b9b2656e93
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More vulkan microoptimizations. Add more profiler scopes.
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2017-08-18 13:48:11 +02:00 |
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Henrik Rydgård
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ed776d8c0b
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ARM: Delete obsolete comments and check
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2017-08-18 13:48:11 +02:00 |
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Henrik Rydgård
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4e2726f540
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Merge pull request #9913 from thesourcehim/master
Fixed invalid preprocessor directive
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2017-08-18 13:19:47 +02:00 |
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