1542 Commits

Author SHA1 Message Date
Ced2911
28482b0341 update gpu (break disgea) 2013-09-12 09:52:34 +02:00
Ced2911
520c7a1753 some framebuffer fixes 2013-09-12 09:52:33 +02:00
Ced2911
16f68fec5c sync dx9 gpu with gles 2013-09-12 09:52:00 +02:00
Ced2911
71e64938a6 plop 2013-09-12 09:49:56 +02:00
Ced2911
92fb2ba17e Add vertex cache 2013-09-12 09:49:56 +02:00
Ced2911
fecf87e9d3 cleanup shader manager 2013-09-12 09:48:49 +02:00
Ced2911
6a4d320eac cleanup shader manager 2013-09-12 09:48:49 +02:00
Ced2911
38dbc77ea2 some fb fixes 2013-09-12 09:48:19 +02:00
Ced2911
6d3ec96706 generated code cleanup 2013-09-12 09:48:03 +02:00
Ced2911
709ea95f5b fixed stencil 2013-09-12 09:46:18 +02:00
Ced2911
9164576d8d some small fixes on gpu 2013-09-12 09:46:18 +02:00
Ced2911
e503ae1f38 some swapping optimisation 2013-09-12 09:46:17 +02:00
Ced2911
882001a371 buggy hw transformation 2013-09-12 09:46:16 +02:00
Ced2911
cde47ac1b9 Mixed Transformation start to run in rr2 2013-09-12 09:46:15 +02:00
Ced2911
abd9cbaa0d disable direct copy, crash :s 2013-09-12 09:46:15 +02:00
Ced2911
f05e1dbf5a Start of mixed transformation 2013-09-12 09:45:31 +02:00
Ced2911
0e473a7909 more on rtt effect 2013-09-12 09:45:31 +02:00
Ced2911
83d0b7f01e update gpu code 2013-09-12 09:45:30 +02:00
Ced2911
76b11b88b8 redid endian on indexed texture => fix ff2 blur 2013-09-12 09:44:52 +02:00
Ced2911
1c7cae2139 use vmx for QuickTexHash 2013-09-12 09:44:51 +02:00
Ced2911
f3612b2afb update gpu 2013-09-12 09:44:50 +02:00
Ced2911
72cb7739b6 update gpu
Conflicts:
	GPU/GPUState.cpp
2013-09-12 09:43:57 +02:00
Ced2911
3188c00629 Directx9 Gpu 2013-09-12 09:37:19 +02:00
raven02
0046357170 Fix some missing/black screens in FBO to memory mode 2013-09-12 05:50:03 +08:00
raven02
f687d704f9 Few fbo check for fbo_bind() 2013-09-12 04:59:36 +08:00
Henrik Rydgård
d617a1079d Merge pull request #3691 from raven02/patch-20
Add and apply gstate.getTextureDimension(level)
2013-09-11 13:23:14 -07:00
Henrik Rydgard
91f9161d76 Fix some bugs found in reports in the Android crash reporting console 2013-09-11 22:21:32 +02:00
Henrik Rydgard
c88920be4b Bail more gracefully if no real OpenGL driver is installed on XP 2013-09-11 21:35:44 +02:00
Henrik Rydgard
5e6c837ced Fix issue where the SoftGPU would render double size if "antialiasing" was on. 2013-09-10 22:27:05 +02:00
raven02
50edfb75d0 Add reporting for color test function 2013-09-10 09:20:50 +08:00
Henrik Rydgård
74418c13bf Merge pull request #3646 from raven02/patch-17
Toggle option "Disable Stencil Test" & "Always Depth Write"
2013-09-09 00:06:00 -07:00
raven02
89b2913455 Render-to-texture : Add | 0x04000000 to address 2013-09-09 06:20:54 +08:00
Unknown W. Brackets
8ae6694e1d Use a waiting thread list in sceGe as well. 2013-09-08 11:57:44 -07:00
raven02
65564725e8 Render-to-texture : Update game list comments 2013-09-08 19:44:36 +08:00
raven02
f6c41bfa13 Add u16 getTextureDimension(int level) 2013-09-08 16:09:40 +08:00
raven02
de1264d239 Apply gstate.getTextureDimension(level) 2013-09-08 16:08:31 +08:00
Unknown W. Brackets
c3839a53e5 Fix some minor warnings. 2013-09-07 22:40:08 -07:00
Unknown W. Brackets
bbf714c361 Provide for GPU init failure, kill a warning. 2013-09-07 22:30:30 -07:00
Unknown W. Brackets
ca1168df3c Enable the G3D log on Windows by default. 2013-09-07 13:43:07 -07:00
Unknown W. Brackets
08b41df6a2 Change a few more log types. 2013-09-07 13:31:14 -07:00
Henrik Rydgard
8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
Henrik Rydgård
f5bb0b1640 Merge pull request #3667 from raven02/patch-18
Make it invalid for subarea texture
2013-09-07 10:47:11 -07:00
Henrik Rydgard
78d3ee3d6a Misc cleanup, mostly logging code 2013-09-07 13:01:19 +02:00
raven02
b932f908d3 Make it invalid for subarea texture 2013-09-07 18:48:10 +08:00
Henrik Rydgård
8db3213ca2 Merge pull request #3666 from unknownbrackets/gpu-minor2
Don't ignore the low bits of the framebuf pointer
2013-09-07 02:10:25 -07:00
Unknown W. Brackets
2e8b475789 Don't ignore the low bits of the framebuf pointer. 2013-09-07 02:01:01 -07:00
Unknown W. Brackets
37c7b1a5c1 Check texture format changes even for renders. 2013-09-06 23:40:23 -07:00
Unknown W. Brackets
f1eb152913 Revert "Delete wrong format framebuffers instead."
This reverts commit b56c9e553328f9cb199eefd3167e383cf9f07b5c.

It was slowing down Kingdom Hearts a lot in certain areas.
2013-09-06 23:35:10 -07:00
Unknown W. Brackets
b56c9e5533 Delete wrong format framebuffers instead. 2013-09-06 11:02:33 -07:00
Unknown W. Brackets
69e4b3487b Reuse framebuffers on format change. 2013-09-06 10:56:43 -07:00