Unknown W. Brackets
1c923611e0
Fix a typo.
2013-05-27 00:16:22 -07:00
Henrik Rydgård
8e6c093eec
Merge pull request #1938 from unknownbrackets/symbol-map
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Symbol map fixes
2013-05-27 00:06:40 -07:00
Unknown W. Brackets
5595146f56
Add reporting for jumps in delay slots.
2013-05-26 20:30:14 -07:00
Unknown W. Brackets
1beb19f827
Clear the debug symbol map on shutdown.
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Instead of polluting the next game.
2013-05-26 16:29:21 -07:00
Unknown W. Brackets
44e20fb213
Correctly detect bltzal as func calls in debug.
2013-05-26 16:24:58 -07:00
Sacha
a14a2fafa9
ARMJIT: Fix and use DIV, DIVU, INS and EXT (ARMv7 and VFPv4 implementations).
2013-05-24 08:26:19 +10:00
Henrik Rydgard
5877929fe5
Add Mersenne Twister random number generator.
2013-05-20 00:57:45 +02:00
Henrik Rydgard
5218b4e9d8
Make vwbn and the other unimplemented vfpu ops increment PC. Add commented-out attempt at implementing vwbn.
2013-05-19 13:14:02 +02:00
Unknown W. Brackets
e3e5b24bf8
Prevent some warnings in vfpu, add reporting.
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Uninitialized value and out of bounds error.
2013-05-18 10:17:58 -07:00
Unknown W. Brackets
b733bc1a2a
Clean up some indents, add some reporting.
2013-05-18 02:09:32 -07:00
Unknown W. Brackets
e16514b50d
Avoid float copy in vfpu to workaround 32-bit bug.
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This appears to be an MSVC bug (or just precision issue) when using
fast math, only on 32-bit builds. Anyway, memcpy or u32 * fixes it.
Unfortunately, matrix ops have similar issues and memcpy doesn't seem
to help there.
2013-05-18 02:09:32 -07:00
Unknown W. Brackets
fcfcadaef2
Fix potential crash looking up block_num.
2013-04-28 20:59:13 -07:00
Henrik Rydgard
f20e00315d
Add basic support for the second analog stick present in the PS3 PSP emu for HD remakes.
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Make vi2f safer.
2013-04-28 22:15:33 +02:00
Henrik Rydgard
338bc0049d
Seems block linking got too slow, speed it up again.
2013-04-27 23:40:17 +02:00
Henrik Rydgard
b603214777
Also implement vcst in x86 jit
2013-04-27 22:00:09 +02:00
Henrik Rydgard
bac7e87125
Add support for vi2f to x86 JIT
2013-04-27 21:46:00 +02:00
Henrik Rydgard
1a1c161a0d
Implement vmin/vmax in x86 jit, slots right into VecDo3
2013-04-27 20:52:42 +02:00
Henrik Rydgard
7375706d2f
Crashfix
2013-04-27 20:50:12 +02:00
Henrik Rydgard
c5c3189436
Fix some framebuffer-related crash bugs. Ignore cache instruction 'FILL'.
2013-04-27 20:06:31 +02:00
Henrik Rydgard
6f4ad05582
Remove some unused code, add some stubs to vfpu jit, some cleanup
2013-04-27 19:35:42 +02:00
Henrik Rydgard
5ced57953d
Fix a bug caused by the recent JIT optimization : ignore destroyed blocks.
2013-04-27 18:33:56 +02:00
Henrik Rydgard
78fe42fe80
Buildfix
2013-04-27 12:04:42 +02:00
Henrik Rydgard
2a39a3b972
JIT: Get rid of one memory access per dispatch, and get rid of blockcodepointers.
2013-04-27 01:32:03 +02:00
Henrik Rydgard
9eace8a80e
Combine the two JitCache implementations (x86, ARM) into one.
2013-04-27 01:32:03 +02:00
Henrik Rydgard
8a904fe478
Some JIT cleanup
2013-04-27 01:32:02 +02:00
Unknown W. Brackets
3bb5651ca7
Initial x86 jit for vtfm/vhtfm.
2013-04-20 01:52:06 -07:00
Unknown W. Brackets
9245490b53
Initial / simple vmscl for x86 jit.
2013-04-20 01:34:16 -07:00
Unknown W. Brackets
29109d25af
Non-optimal vmmul for x86 jit.
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It's faster than interpreter anyway, but it could be much better.
2013-04-20 01:15:15 -07:00
Unknown W. Brackets
cfac7324d6
Implement vscl in the x86 jit.
2013-04-20 01:15:14 -07:00
aquanull
cfa029573c
Fix capping in vf2i
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A quick and rough skim lead me to this quick and lazy fix. In short , IEEE 754 single-precision float is not precise enough for storing every int32 value, and you need double for that ;)
BTW, should there be a default case for the switch ((op >> 21) & 0x1f) right following below or dsv could be uninitialized?
2013-04-19 18:16:45 +08:00
Unknown W. Brackets
1dd738f311
Fix wrong sign if vf2i/vi2f with max imm arg.
2013-04-19 00:32:07 -07:00
Henrik Rydgard
06679fcce6
Switch to homemade isinf/isnan implementations.
2013-04-13 21:51:38 +02:00
Henrik Rydgard
e3fb88de68
Background thread for icon loading, show in game list. Switch to GNU STL in Android port.
2013-04-13 21:24:07 +02:00
Sonicadvance1
cd9b49acfd
Updates to ArmEmitter from Dolphin.
2013-04-12 10:14:18 -07:00
Sacha
1e25452eea
Buildfix for Blackberry
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Did not have nullptr defined.
rint was already defined from cmath, in std namespace.
2013-04-11 15:16:45 +10:00
raven02
39c3cf8744
Ignore MIPS break error
2013-04-09 16:13:24 +08:00
niepodam
94c2f0cd9d
Fix build with gcc 4.8.0
2013-04-04 19:16:15 +02:00
Henrik Rydgard
81444c92a1
win32-gl-ui: Cleanup
2013-03-29 21:21:27 +01:00
Henrik Rydgard
724a600381
Buildfix android, misc other fixes, some include cleanup
2013-03-29 20:55:32 +01:00
Henrik Rydgård
04b1518874
Merge pull request #1074 from xsacha/master
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Simplify armjit.
2013-03-26 01:13:56 -07:00
Unknown W. Brackets
e4223dbcb0
Simplify adding report messages, add a bunch more.
2013-03-26 00:54:00 -07:00
Sacha
471ddd6380
Simplify armjit.
2013-03-26 02:41:15 +10:00
Henrik Rydgård
b886b69c4e
NaN fix
2013-03-24 14:28:32 +01:00
Henrik Rydgård
15e3a7750f
Merge pull request #525 from raven02/vf2i-fix
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Add NaN handling to vf2i , vsge , vslt
2013-03-24 03:44:31 -07:00
Henrik Rydgard
1c05ca355d
Fix "vasin" instruction.
2013-03-24 11:36:56 +01:00
Aapo Rantalainen
2b965a6f03
Maemo5 support
2013-03-22 09:15:00 +02:00
Henrik Rydgard
5293c152c6
Untested support for Android-x86. No idea if this actually works.
2013-03-21 20:52:33 +01:00
Unknown W. Brackets
796d2c10c6
armjit: VRAM comes before RAM, fix slowmem check.
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Can't think of anything else, hopefully fixes #1021 .
2013-03-18 08:08:40 -07:00
Henrik Rydgard
688c40452e
Update pspautotest, fix a couple of minor vfpu bugs (don't seem to fix anything)
2013-03-17 21:58:32 +01:00
Unknown W. Brackets
5e537bd528
armjit: Optimize imm addresses in VFPU, slowmem path.
2013-03-16 20:31:52 -07:00