Commit Graph

8974 Commits

Author SHA1 Message Date
Unknown W. Brackets
930621b7a9 Fix typos. 2013-10-01 00:29:19 -07:00
Henrik Rydgård
85e6c93e28 Merge pull request #4008 from unknownbrackets/debugger
Show more state values in the GE debugger
2013-10-01 00:02:20 -07:00
Henrik Rydgård
f5be675326 Merge pull request #4007 from raven02/patch-19
Projection mapping : initialize z as 1.0f
2013-10-01 00:01:43 -07:00
Unknown W. Brackets
a8774f0695 Add special formats for most tests. 2013-09-30 23:49:44 -07:00
Unknown W. Brackets
10e446d225 Notify of shutdown *after* setting coreState. 2013-09-30 23:36:57 -07:00
Unknown W. Brackets
4ae41d4206 Format texture types in the GE debugger. 2013-09-30 23:28:07 -07:00
Unknown W. Brackets
689b437b8f Show disabled in a less obscure way. 2013-09-30 23:22:47 -07:00
Unknown W. Brackets
540243b1f9 Add a bunch more state values to GE dbg.
This is basically all of them, I think.
2013-09-30 23:20:15 -07:00
raven02
90e77f8c30 Remove duplicate comment 2013-10-01 14:04:48 +08:00
raven02
7f3a3ccd6c Projection mapping : Initialize z as 1.0f 2013-10-01 09:01:38 +08:00
Unknown W. Brackets
80ae3f247f Merge pull request #4006 from thedax/buildFix
Build fix.
2013-09-30 13:08:56 -07:00
The Dax
dda0bfea33 Build fix. 2013-09-30 16:00:41 -04:00
Henrik Rydgård
802f60cc80 Merge pull request #4001 from thedax/conditionalSoftGPUDisable
Disable turning on/off software GPU when in-game. We don't support switching GPU backends dynamically yet.
2013-09-30 12:37:50 -07:00
Henrik Rydgård
1163c9099a Merge pull request #4004 from thedax/fixUIBug
Don't leave a gray box behind in the Recents list when a game is deleted.
2013-09-30 12:37:09 -07:00
The Dax
e1580bb8ba When a game is deleted via GameScreen, remove it from the recent ISOs list, if applicable. 2013-09-30 15:29:37 -04:00
The Dax
6504feeb0b Disable turning on software GPU when in-game. We don't support switching backends at in-game time yet. 2013-09-30 13:15:33 -04:00
Unknown W. Brackets
c86c9fe11e Merge branch 'debugger' 2013-09-30 08:31:32 -07:00
Unknown W. Brackets
45b08bc6af Clean up float formatting, oops. 2013-09-30 08:30:30 -07:00
Henrik Rydgård
27584e1171 Merge pull request #3995 from unknownbrackets/debugger
Add some state tabs to the GE debugger
2013-09-30 08:24:04 -07:00
Unknown W. Brackets
97de7a6fbd Add a tab for texture-related settings to GE dbg. 2013-09-30 08:18:28 -07:00
Unknown W. Brackets
99b449661c Improve state value formatting in GE debugger. 2013-09-30 08:13:05 -07:00
Unknown W. Brackets
d0abc03be4 Add a few more tabs (not complete.) 2013-09-30 07:48:54 -07:00
Unknown W. Brackets
37d94b041e Add a tab for flags to the ge debugger. 2013-09-30 07:48:54 -07:00
Henrik Rydgård
23bbc0bbd1 Merge pull request #3998 from Kingcom/Debugger
More tab changes
2013-09-30 07:35:25 -07:00
Kingcom
a5ae03cae1 -use tab control class for left tabs
-add a way to hide tab titles
-accelerator for GEDebugger
2013-09-30 15:56:08 +02:00
Henrik Rydgård
6b3d78adfc glDrawRangeElements seems to cause problems in monster hunter? 2013-09-30 13:22:17 +02:00
Henrik Rydgård
add0350b56 Merge pull request #3967 from raven02/patch-17
Quick fix FF4 CC missing title text in framebuffer-to-memory mode
2013-09-30 03:39:47 -07:00
Henrik Rydgård
f8bc2f6c76 Merge pull request #3909 from raven02/patch-5
Return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY when priority < 0
2013-09-30 03:27:33 -07:00
Henrik Rydgård
2f2e1460b8 Merge pull request #3929 from raven02/patch-10
Delay as sas core for sceP3daBridgeCore
2013-09-30 03:08:11 -07:00
Henrik Rydgård
ed1f4cd8d9 Merge branch 'patch-16' of https://github.com/raven02/ppsspp into raven02-patch-16
Conflicts:
	UI/GameSettingsScreen.cpp
2013-09-30 11:57:30 +02:00
Henrik Rydgård
8aba516e49 Merge pull request #3985 from Kingcom/Debugger
Better disassembly resizing
2013-09-30 02:53:36 -07:00
Henrik Rydgård
0ea2360353 Merge pull request #3916 from shenweip/patch-6
Use a separate latch for osk dialog.
2013-09-30 02:04:22 -07:00
Henrik Rydgård
a95a1a914c Merge pull request #3992 from unknownbrackets/savestates
Add rewind functionality only (no UI)
2013-09-30 01:52:49 -07:00
Kingcom
f41e5a3867 -use TabControl for bottom tabs
-show/hide bottom tabs with ctrl+x
2013-09-30 10:40:15 +02:00
Unknown W. Brackets
4fea731d61 Merge pull request #3996 from unknownbrackets/net-minor
Fix reporting's net shutdown as well
2013-09-30 01:39:06 -07:00
Unknown W. Brackets
2da30d59d1 Fix reporting's net shutdown as well. 2013-09-30 01:25:40 -07:00
Henrik Rydgard
f48e0af235 Better check for blendmode 2013-09-30 10:17:23 +02:00
Henrik Rydgard
e65d0b4791 Use EXT_blend_minmax when available. Minor tweaks. 2013-09-30 10:12:10 +02:00
Henrik Rydgård
5daa22f801 Merge pull request #3991 from unknownbrackets/dmac
Implement sceDmacTryMemcpy(), improve sceDmacMemcpy()
2013-09-30 00:29:20 -07:00
Henrik Rydgård
8fa7532c3a Merge pull request #3994 from unknownbrackets/bezier
Swap render targets when drawing spline/beziers
2013-09-30 00:25:45 -07:00
Unknown W. Brackets
9e1e64d62e Swap render targets when drawing spline/beziers. 2013-09-29 23:31:07 -07:00
Unknown W. Brackets
d7622869a9 Warning fix. 2013-09-29 20:28:19 -07:00
Unknown W. Brackets
06ae016782 Savestates now work okay between git versions. 2013-09-29 20:27:51 -07:00
Unknown W. Brackets
b7fbf5942f Make save/load fail strings more consistent. 2013-09-29 20:24:23 -07:00
Unknown W. Brackets
5950c30e7b If loading state fails, rewind instead of reset. 2013-09-29 20:20:20 -07:00
Unknown W. Brackets
021e09f53b While unthrottled, checkpoint rewind less often. 2013-09-29 20:04:23 -07:00
Unknown W. Brackets
b3c6e6c012 Add basic support for rewinding (not enabled.) 2013-09-29 19:58:39 -07:00
Unknown W. Brackets
79abca9da4 Mostly implement sceDmacTryMemcpy(). 2013-09-29 16:56:11 -07:00
Unknown W. Brackets
74908f6b38 Add errors and rescheduling to sceDmac*.
The functionality seems pretty straight-forward.
2013-09-29 16:51:49 -07:00
Henrik Rydgård
e55c05503a Merge pull request #3990 from unknownbrackets/texcache
Rehash textures a bit more often when static
2013-09-29 16:22:34 -07:00