Henrik Rydgard
f8305e8e47
Windows: Add main menu item for Direct3D11
2017-02-17 16:04:00 +01:00
zminhquanz
99ce8d343b
Typo fix
2017-02-05 20:19:30 +07:00
zminhquanz
beaa03c0ad
Add Github choose in help
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Make more convenient if you contact github quickly
2017-02-05 20:16:22 +07:00
Chris Burgener
1e7eab9d26
Rename Movie menu to Record and move to File
2016-09-04 12:12:28 -04:00
Chris Burgener
645cb4d69e
Add Audio Dumping to File
2016-09-03 14:05:38 -04:00
Chris Burgener
3d8a49c846
Add Movie Menu to Win32
2016-09-02 12:53:31 -04:00
Unknown W. Brackets
e4ca124b0e
Debugger: Add custom breakpoint log message.
2016-08-04 13:07:56 -07:00
Unknown W. Brackets
8b5669828b
Add watchlist feature to the GE debugger.
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This way you can pick out items you want to watch.
2016-05-21 19:11:42 -07:00
Unknown W. Brackets
2cfe80ccc0
Add a basic context menu to the state list.
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This allows us to toggle breakpoints on specific commands.
2016-05-21 18:32:15 -07:00
Unknown W. Brackets
916c53c859
Add render target breakpoints to GE debugger.
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Including z buffer as well, hope it's not confusing.
2016-05-21 17:55:45 -07:00
Henrik Rydgard
52e7f06908
Add Vulkan to Win32 menu. disable gfx logging in debug by default.
2016-03-20 19:30:11 +01:00
LunaMoo
80fa2695bf
Tabs can't live in space and some other corrections.
2016-01-17 12:13:15 +01:00
LunaMoo
6061ad7579
Some improvements, comments and polishing.
2016-01-17 09:21:12 +01:00
LunaMoo
e4271fe1bc
Integrate stretching options into display layout editor.
2016-01-17 09:18:41 +01:00
LunaMoo
57c193d742
Add Display Rotation to windows menu bar.
2016-01-17 09:18:39 +01:00
Unknown W. Brackets
23fc832813
gedbg: Add option to display CLUT preview.
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This swaps the texture to the right.
2016-01-10 10:08:02 -08:00
Unknown W. Brackets
48ef1ae8ca
Change Win UI constants to use D3D9 not DX.
2016-01-05 23:08:20 -08:00
Kingcom
1f5c28ca62
GEDebugger: Add option to force texture opaqueness
2016-01-03 20:50:43 +01:00
Unknown W. Brackets
358462a7f4
Add a .gitattributes to normalize newlines.
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No code changes.
2014-09-26 21:20:50 -07:00
The Dax
24c75c96be
Add a menubar option to change the backend.
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It restarts without warning.
Also, disable software rendering when switching, similar to the command-line.
Fix some spacing and tab issues in the resource files.
2014-09-14 07:34:18 -04:00
Luna
62a1023615
Add "Screen Scaling Filter" option
2014-08-08 20:51:15 +02:00
Kingcom
dc80123b93
Add options to import/export .sym files from the menu
2014-06-30 00:02:22 +02:00
Unknown W. Brackets
d7e5b7956e
Add buttons to select texture level in ge debugger.
2014-06-15 10:01:32 -07:00
pal1000
c9983fb3da
Add some defines to separate hardcoded shortcuts from the mapped ones
2014-06-06 11:52:35 +03:00
Unknown W. Brackets
9e8e9ec62f
Add a tab to show matrices as well.
2014-02-08 23:27:05 -08:00
Unknown W. Brackets
e7eca477b0
Add a tab to show vertex values to the GE debugger.
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Should be pretty useful, especially for depth issues.
2014-02-08 22:03:29 -08:00
Kingcom
880be6d41d
Module list in Windows debugger
2014-01-27 00:35:16 +01:00
The Dax
f6606e2e2b
Win32: Add the option to the Game Settings menu, too, and add a separator in NewUI.
2014-01-07 16:08:11 -05:00
Unknown W. Brackets
2618f2ed39
Add a simple extract file command.
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Mostly useful for quickly/easily extracting pmf/atrac/etc. files.
2014-01-01 16:47:15 -08:00
Henrik Rydgård
40afbde9f6
Merge pull request #4648 from shenweip/patch-10
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Add Switch UMD to Win32 menu.
2013-11-27 07:44:41 -08:00
shenweip
7029cb293b
Add Switch UMD to Win32 menu.
2013-11-27 21:57:17 +08:00
Kingcom
5844d0107b
Rewrite SymbolTable
2013-11-27 13:33:30 +01:00
Kingcom
c85a7623cc
Allow copying 16 and 32 bit values from the memory view
2013-11-07 19:49:46 +01:00
The Dax
728101aebb
Revise how the language system works.
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On Win32, the Language menubar is eliminated in favour of displaying a NewLanguageScreen on screens that are of type UIDialogScreenWithBackground/UIScreenWithBackground; UIScreen inheriting screens (e.g. GamePauseScreen) still require manual additions.
2013-11-03 19:21:53 -05:00
Peter Tissen
d8b4ec6680
added disasm debugger features to remove and add functions
2013-10-30 16:13:18 +01:00
Unknown W. Brackets
5cf13ee84a
Add "Step Prim" button, reorganize buttons a bit.
2013-10-13 13:52:20 -07:00
The Dax
b07e14f98d
Win32: Add dynamic submenu for Postprocessing Shaders.
2013-10-12 13:44:22 -04:00
Henrik Rydgård
a9cd15d165
Merge branch 'patch-18' of https://github.com/DanyalZia/ppsspp
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Conflicts:
Windows/resource.h
2013-10-11 17:35:30 +02:00
szdarkhack
57923070a7
resolve merge conflicts
2013-10-11 17:49:18 +03:00
szdarkhack
b98a073b26
Merge remote-tracking branch 'ppssppUpstream/master' into focus_pause
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Conflicts:
Windows/resource.h
2013-10-11 17:47:43 +03:00
szdarkhack
aa792a8487
and let's fix this as well since we're at it
2013-10-11 16:52:25 +03:00
danyalzia
88c36b5b25
Add Auto-texture scaling
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Update resource.h
Update WndMainWindow.h
Update WndMainWindow.cpp
Update ppsspp.rc
position fix
Update TextureCache.cpp
Update TextureCache.cpp
2013-10-11 18:30:06 +05:00
szdarkhack
1116b59910
Implemented a "Pause When Not Focused" menu option (default false). Pause toggle overrides this.
2013-10-11 14:53:25 +03:00
Unknown W. Brackets
5a90ddcb47
Add a button to break on a particular texture.
2013-10-08 00:28:57 -07:00
Unknown W. Brackets
dd314c83bd
Add texture and frame break buttons.
2013-10-08 00:04:11 -07:00
Unknown W. Brackets
3e7f7e9abd
Add tabs for depth/stencil to ge debugger.
2013-10-06 22:17:54 -07:00
Unknown W. Brackets
77047b5ee4
Show captions on frame and texture previews.
2013-10-06 22:17:53 -07:00
Unknown W. Brackets
1cd9f01358
Add a quick way to go to a particular address.
2013-10-06 22:17:51 -07:00
Kingcom
f388697f88
Right click menu for CtrlDisplayListView
2013-10-02 00:41:37 +02:00
Kingcom
1d0ff8809b
Dump memory dialog
2013-10-01 21:11:41 +02:00