The Dax
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d9ea545556
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Fix some minor styling issues in PSPNetconfDialog.cpp.
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2014-04-25 21:43:00 -04:00 |
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Unknown W. Brackets
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996fa39684
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Reduce some unnecessary includes in Core/.
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2014-03-15 10:41:07 -07:00 |
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chinhodado
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586eb76ddf
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fix a mistake in a logic condition
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2014-02-21 19:43:24 -05:00 |
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Unknown W. Brackets
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77acd0729f
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Use the latch in dialogs throughout.
This makes it so that rapid fire works for them as well.
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2014-02-02 15:48:29 -08:00 |
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The Dax
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abe98775b2
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Add/clarify some comments.
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2014-01-31 23:18:34 -05:00 |
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The Dax
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9174e9772d
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Shorten translation key.
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2014-01-31 19:20:26 -05:00 |
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The Dax
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7be82a89ab
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Flesh out the netconf dialog a bit by having it display an error, and add a stub for sceNetApctlDisconnect.
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2014-01-31 19:08:52 -05:00 |
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Henrik Rydgård
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87f203a5b8
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More include untangling
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2013-12-29 23:44:35 +01:00 |
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Kyhel
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0f7f90d0ac
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Added windows changes for a unified build. Added Dialog fix which
prevented from saving after going online. Added windows « errno » use
redefinition to suit WSAGetLastError and protocl needs.
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2013-11-25 02:57:08 +01:00 |
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Igor Calabria
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0574e6e1d1
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More functions and support for games that use the netdiag
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2013-10-29 21:39:45 +00:00 |
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Henrik Rydgard
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1ec0a977e4
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Fix too-slow fade in/out of save dialogs and others in 30hz games.
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2013-10-16 18:54:40 +02:00 |
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shenweip
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8a6d36dcb0
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Fix
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2013-10-13 11:56:47 +08:00 |
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shenweip
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1ff4b9c8ce
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Add PSPNetconfDialog.
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2013-10-13 10:26:51 +08:00 |
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