Commit Graph

13 Commits

Author SHA1 Message Date
The Dax
d9ea545556 Fix some minor styling issues in PSPNetconfDialog.cpp. 2014-04-25 21:43:00 -04:00
Unknown W. Brackets
996fa39684 Reduce some unnecessary includes in Core/. 2014-03-15 10:41:07 -07:00
chinhodado
586eb76ddf fix a mistake in a logic condition 2014-02-21 19:43:24 -05:00
Unknown W. Brackets
77acd0729f Use the latch in dialogs throughout.
This makes it so that rapid fire works for them as well.
2014-02-02 15:48:29 -08:00
The Dax
abe98775b2 Add/clarify some comments. 2014-01-31 23:18:34 -05:00
The Dax
9174e9772d Shorten translation key. 2014-01-31 19:20:26 -05:00
The Dax
7be82a89ab Flesh out the netconf dialog a bit by having it display an error, and add a stub for sceNetApctlDisconnect. 2014-01-31 19:08:52 -05:00
Henrik Rydgård
87f203a5b8 More include untangling 2013-12-29 23:44:35 +01:00
Kyhel
0f7f90d0ac Added windows changes for a unified build. Added Dialog fix which
prevented from saving after going online. Added windows « errno » use
redefinition to suit WSAGetLastError and protocl needs.
2013-11-25 02:57:08 +01:00
Igor Calabria
0574e6e1d1 More functions and support for games that use the netdiag 2013-10-29 21:39:45 +00:00
Henrik Rydgard
1ec0a977e4 Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
shenweip
8a6d36dcb0 Fix 2013-10-13 11:56:47 +08:00
shenweip
1ff4b9c8ce Add PSPNetconfDialog. 2013-10-13 10:26:51 +08:00