sum2012
bbeaf67cd6
Support port offset by @ANR2ME
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Useful of adhoc of non-windows
2016-01-24 16:52:39 +08:00
daniel229
d032c3895b
Replace function in Omerta Chinmoku No Okite The Legacy
2016-01-24 11:58:20 +08:00
daniel229
0ab6c544b7
Replace function in unENDing Bloody Call
2016-01-24 11:55:56 +08:00
daniel229
80952d5e06
Replace function in ATV Offroad Fury Pro (US) demo
2016-01-24 11:53:46 +08:00
Unknown W. Brackets
9232a0cdb4
Merge branch 'font-subpixel'
2016-01-23 16:02:21 -08:00
Unknown W. Brackets
e8fb61cf43
Font: Fix clipping when x/y aren't 0.
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The final X2/Y2 are relative to the glyph at x,y.
2016-01-23 16:01:25 -08:00
Unknown W. Brackets
b8a2a6647d
Font: Turns out this happens a lot.
2016-01-23 15:59:47 -08:00
Henrik Rydgård
fac38ba624
Merge pull request #8491 from unknownbrackets/font-subpixel
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Respect subpixel offsets in PGF rendering
2016-01-24 00:58:01 +01:00
Unknown W. Brackets
621f86c7f1
Font: Blend after swizzling to 8 bit.
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This is much closer, but the values still are slightly off.
2016-01-23 15:42:42 -08:00
Unknown W. Brackets
1860180c2e
Font: Implement subpixel rendering.
2016-01-23 15:37:19 -08:00
Unknown W. Brackets
9ff8d719de
Add function to determine ppst title.
2016-01-23 13:06:30 -08:00
Unknown W. Brackets
6a5096e546
Save the game title in savestates, if available.
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So that the UI can show them. Old savestates still load fine, just don't
have the title.
2016-01-23 12:56:36 -08:00
Henrik Rydgard
e866d83547
Temporarily revert "Mpeg: Return errors when no audio is available."
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This reverts commit c03f6c23ed4958e95f931c38f0eaf35597fca1ba.
This caused trouble as seen in #8464 , but is probably right - needs other fixes though so
it will have to wait until after 1.2.0.
2016-01-23 17:08:01 +01:00
Henrik Rydgård
c306312b80
Merge pull request #8473 from unknownbrackets/hashmap
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Don't trust symbol map func defines
2016-01-22 10:39:28 +01:00
Unknown W. Brackets
67450f2625
Don't trust symbol map func defines.
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Unfortunately, some games dynamically load modules that all have the same
name, but different content. This tries to detect that situation better,
by at least not using the name if the address is different.
This will also track the right sizes for hashing, making incorrect
identification of functions much less likely.
Fixes #8420 .
2016-01-22 00:39:31 -08:00
Henrik Rydgård
2abf848a80
Merge pull request #8472 from unknownbrackets/mpeg-mono
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Mpeg: Correctly handle mono audio in videos
2016-01-22 09:24:53 +01:00
Unknown W. Brackets
0b1102a622
Mpeg: Correctly handle mono audio in videos.
2016-01-21 23:19:03 -08:00
Unknown W. Brackets
bc48509f33
Add a bit more safety to func replacements.
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In case somehow the replacement changes.
2016-01-21 22:17:25 -08:00
Henrik Rydgård
cd35684a46
Merge pull request #8454 from unknownbrackets/gpu-depth-round
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Add pixel depth rounding to d3d9, gles2 and support forcing via config
2016-01-21 09:41:26 +01:00
Unknown W. Brackets
8713e532e0
arm64jit: Log if HI is set an an imm.
2016-01-20 23:26:49 -08:00
Unknown W. Brackets
79750ed1ad
Add a config setting to control depth quality.
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For those who want 1x PSP like behavior.
2016-01-20 22:11:00 -08:00
Henrik Rydgard
dedcc149d8
ARM64: Fix typo in mfhi and mflo instructions. May help #8383
2016-01-19 23:26:43 +01:00
Henrik Rydgård
27fac6e226
Merge pull request #8451 from unknownbrackets/volume
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Add a volume configuration setting
2016-01-19 21:59:35 +01:00
Unknown W. Brackets
1b72d3a67a
Atrac: Correct remaining frame count for streaming.
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This makes more sense, I think this is the right value.
2016-01-18 22:05:01 -08:00
Unknown W. Brackets
600df17eb6
Atrac: Correct loop read pos with offset.
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In case it doesn't loop from the start.
2016-01-18 18:11:25 -08:00
Unknown W. Brackets
3466fb1755
Atrac: Adjust loop/nonloop remaining full values.
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These are tricky, but it seems like this is right.
2016-01-18 18:00:48 -08:00
Unknown W. Brackets
e2f2c1af90
Atrac: Mark the leading frame consumed on loop.
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This is the frame we skip samples from. Might need smarter logic.
2016-01-18 18:00:48 -08:00
Unknown W. Brackets
3130b7a489
Atrac: Correct stream offset after non-loop end.
2016-01-18 18:00:47 -08:00
Unknown W. Brackets
036c965cf5
Atrac: Correct stream write offset after seek.
2016-01-18 18:00:46 -08:00
Unknown W. Brackets
4c25072328
Atrac: Never ask for more bytes than filesize.
2016-01-18 18:00:46 -08:00
Unknown W. Brackets
fb831b0f48
Add a global volume config setting.
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This applies to all audio, UI, game, etc. Fixes #7749 .
2016-01-17 22:47:29 -08:00
Unknown W. Brackets
0a5bf7e12c
Add a means to apply volume in the resampler.
2016-01-17 22:34:48 -08:00
Unknown W. Brackets
59523f1327
Atrac: Fix logging of new atrac ID.
2016-01-17 20:10:11 -08:00
Unknown W. Brackets
516147680c
Merge pull request #8182 from LunaMoo/minor_cleaning
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Move "Display Rotation" and stretching options to display layout editor.
2016-01-17 14:54:39 -08:00
Unknown W. Brackets
6d6c415f2b
Merge pull request #8443 from hrydgard/pseudo-shader-cache-gl-2
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GL shader disk cache .. kind of
2016-01-17 14:28:05 -08:00
Henrik Rydgård
2e2904c796
Merge pull request #8442 from unknownbrackets/atrac-remaining
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Atrac: Correct remaining values when looping
2016-01-17 22:40:08 +01:00
Unknown W. Brackets
face527d7e
Atrac: Correct remaining values when looping.
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Otherwise it was going negative, which was wrong.
2016-01-17 13:22:12 -08:00
Henrik Rydgard
b39206f922
Use the app cache directory on Android for the shader cache.
2016-01-17 22:15:23 +01:00
Unknown W. Brackets
48729b90d8
Correct buffer size when writing a video range.
2016-01-17 12:57:27 -08:00
Unknown W. Brackets
f60aef2e16
Add a more specific interface for video frames.
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Since we know more about them. No functional change yet.
2016-01-17 12:57:26 -08:00
Unknown W. Brackets
63aa4291eb
Atrac: Fix savestates.
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Darn, totally forgot. This should populate acceptable values for old
streamed atrac as well.
2016-01-17 10:05:15 -08:00
Unknown W. Brackets
d5196b44f9
Minor tweaks.
2016-01-17 09:45:55 -08:00
Henrik Rydgard
3ba911bf07
Replace some calls to fopen with File::OpenCFile (utf8).
2016-01-17 15:59:20 +01:00
Henrik Rydgård
b2140d73e7
Merge pull request #8435 from unknownbrackets/atrac-stream
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Calculate stream data info a bit more accurately
2016-01-17 10:30:09 +01:00
Henrik Rydgård
93490f5329
Merge pull request #8436 from unknownbrackets/atrac-lowlevel
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Simplify lowlevel atrac decoding a lot
2016-01-17 10:26:59 +01:00
Unknown W. Brackets
74d40115a0
Mpeg: Initialize esBuffer to safer values.
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Makes the audio work properly in Dan Ball Senki W (#4786.)
2016-01-17 00:31:22 -08:00
Unknown W. Brackets
c03f6c23ed
Mpeg: Return errors when no audio is available.
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Before, we were only returning an error once, in an effort to log only
once. This meant sometimes games would not realize they needed to add
packets.
2016-01-17 00:22:46 -08:00
LunaMoo
55903cee77
Set default partial stretch only for blackberry devices without ws.
2016-01-17 09:21:14 +01:00
LunaMoo
6061ad7579
Some improvements, comments and polishing.
2016-01-17 09:21:12 +01:00
LunaMoo
e4271fe1bc
Integrate stretching options into display layout editor.
2016-01-17 09:18:41 +01:00