.. |
Debugger
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Replace some calls to fopen with File::OpenCFile (utf8).
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2016-01-17 15:59:20 +01:00 |
Dialog
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Remove an entry from GPUStats that didn't really belong.
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2016-04-02 11:06:05 +02:00 |
ELF
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Add some paranoid checks hoping to fix crashes reported in Google Play developer console.
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2016-04-09 18:27:35 +02:00 |
FileLoaders
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Fix various minor warnings.
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2016-03-20 14:17:51 -07:00 |
FileSystems
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Assorted cleanup
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2016-03-13 15:17:31 +01:00 |
Font
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Font: Fix clipping when x/y aren't 0.
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2016-01-23 16:01:25 -08:00 |
HLE
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Log module id as hex, clearer.
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2016-04-18 20:19:27 -07:00 |
HW
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Cleanup and clarify texture swizzling funcs.
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2016-03-26 21:55:32 -07:00 |
MIPS
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Correct some warnings reported by clang.
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2016-03-20 23:13:28 -07:00 |
Util
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Rename some GPU classes and enums to fix some consistency issues between the backends.
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2016-04-10 10:21:48 +02:00 |
Compatibility.cpp
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Bring back the depth range hack.
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2016-02-06 20:28:45 -08:00 |
Compatibility.h
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Bring back the depth range hack.
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2016-02-06 20:28:45 -08:00 |
Config.cpp
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Add config to save or load replaced textures.
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2016-04-30 14:05:03 -07:00 |
Config.h
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Add config to save or load replaced textures.
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2016-04-30 14:05:03 -07:00 |
Core.cpp
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Initial vulkan code.
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2016-03-20 19:18:35 +01:00 |
Core.h
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Fix Mac build
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2016-01-01 14:40:19 +01:00 |
Core.vcxproj
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Move TextureReplacer to Core.
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2016-05-01 00:30:40 -07:00 |
Core.vcxproj.filters
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Move TextureReplacer to Core.
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2016-05-01 00:30:40 -07:00 |
CoreParameter.h
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Rename some GPU classes and enums to fix some consistency issues between the backends.
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2016-04-10 10:21:48 +02:00 |
CoreTiming.cpp
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Standardize on just one mutex implementation.
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2016-03-06 14:49:15 -08:00 |
CoreTiming.h
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Switch to #pragma once in a few places.
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2015-03-02 22:34:51 -08:00 |
CwCheat.cpp
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Oops, fix #8234
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2015-11-25 14:23:39 +01:00 |
CwCheat.h
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Invalidate icache before letting the cwcheat engine change memory. Might fix JIT-related cheat crashes.
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2015-02-03 00:21:37 +01:00 |
HDRemaster.cpp
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Enable extra ram support for Saints Row 2 alpha
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2016-01-30 10:07:00 +08:00 |
HDRemaster.h
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Identify remasters based on UMD_DATA hash.
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2015-12-28 14:13:05 -08:00 |
Host.cpp
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
Host.h
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GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
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2016-01-01 14:40:16 +01:00 |
Loaders.cpp
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Resolve PBP directories earlier in load process.
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2015-12-28 14:13:07 -08:00 |
Loaders.h
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Resolve PBP directories earlier in load process.
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2015-12-28 14:13:07 -08:00 |
MemMap.cpp
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Use MEMSIZE SFO param to detect 64MB homebrew.
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2015-12-23 15:16:48 -08:00 |
MemMap.h
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Correct scratchpad memory range checks.
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2015-12-27 14:29:12 -08:00 |
MemMapFunctions.cpp
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Correct scratchpad memory range checks.
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2015-12-27 14:29:12 -08:00 |
MemMapHelpers.h
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Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..)
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2015-06-14 11:32:13 +02:00 |
Opcode.h
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MemMap should not be included in MIPS.h.
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2014-03-15 10:45:39 +01:00 |
PSPLoaders.cpp
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Fix minor issues in ISOFileSystem
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2016-03-06 14:28:10 +01:00 |
PSPLoaders.h
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Use MEMSIZE SFO param to detect 64MB homebrew.
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2015-12-23 15:16:48 -08:00 |
Reporting.cpp
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Add some paranoid checks hoping to fix crashes reported in Google Play developer console.
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2016-04-09 18:27:35 +02:00 |
Reporting.h
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Try a different format of HLE logging.
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2015-03-22 20:49:42 -07:00 |
SaveState.cpp
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Fix various minor warnings.
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2016-03-20 14:17:51 -07:00 |
SaveState.h
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SaveState: Clean up some constant usage.
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2016-02-28 18:21:57 -08:00 |
Screenshot.cpp
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Rename the TransformPipeline files to DrawEngine, and GLES_GPU to GPU_GLES
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2016-04-10 10:31:42 +02:00 |
Screenshot.h
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Take screenshots with savestates.
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2014-12-20 23:14:46 -08:00 |
System.cpp
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Add config to save or load replaced textures.
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2016-04-30 14:05:03 -07:00 |
System.h
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Add config to save or load replaced textures.
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2016-04-30 14:05:03 -07:00 |
TextureReplacer.cpp
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Use a same-everywhere quick hash for now.
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2016-05-01 00:30:43 -07:00 |
TextureReplacer.h
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Actually load the texture replacement ini file.
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2016-05-01 00:30:42 -07:00 |
ThreadEventQueue.h
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Native merge part 1: skip native/ in includes.
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2015-09-06 12:19:33 -07:00 |
x360_compat.h
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[Xbox] Missings files
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2014-03-02 11:16:56 -08:00 |