Commit Graph

79 Commits

Author SHA1 Message Date
twinaphex
8b5fb31f10 (MSVC) Should fix MSVC build 2013-05-11 21:52:19 +02:00
twinaphex
9f2eac8834 Add more internal resolutions 2013-05-11 21:51:35 +02:00
twinaphex
88b8978e1a Get rid of unnecessary iostream includes 2013-05-11 21:03:59 +02:00
twinaphex
47fe72550c (MSVC) Should compile and link now 2013-05-11 20:49:50 +02:00
twinaphex
7543a893da (MSVC) Compiles now, now has to link 2013-05-11 20:31:37 +02:00
Themaister
2ff3c4a29b Drop std::stoi/stof. 2013-05-11 20:12:16 +02:00
Themaister
c4327da426 Avoid redundant core option checking. 2013-05-11 20:09:06 +02:00
Themaister
e0fe7ddf7b Fix MinGW build. 2013-05-11 20:06:13 +02:00
twinaphex
1d37596da9 (MSVC) Add miniz deps 2013-05-11 20:07:05 +02:00
twinaphex
0793b6c16c No longer spams environment variables in log window 2013-05-11 20:05:11 +02:00
twinaphex
459db54062 Build fixes for new stderr wrapper 2013-05-11 19:58:05 +02:00
twinaphex
211ea35e48 (MSVC) Wrap writing to std::cerr/std::cout 2013-05-11 19:53:10 +02:00
twinaphex
a201b9ef3e Initial MSVC 2010 solution - will need replacing/wrapping of
std::cerr/std::cout etc. to be able to compile
2013-05-11 19:03:51 +02:00
twinaphex
e9706f296e Textures work again - C++03 conversion should be complete 2013-05-11 18:44:34 +02:00
twinaphex
92538ff38c Drop -std=gnu++03 2013-05-11 18:36:22 +02:00
twinaphex
a133885091 Initial C++11 to C++03 conversion - still needs one line
converted for textures to render again - see TODO in obj.cpp
2013-05-11 18:30:41 +02:00
Themaister
2516a1ae43 Fix LInux build. 2013-05-11 14:54:36 +02:00
Themaister
5c36376eda Update README. 2013-05-11 15:01:50 +02:00
Themaister
9ae6d821e6 Pre-lookup certain symbols. 2013-05-11 14:59:49 +02:00
Themaister
7f530c820f Add README. 2013-05-11 14:51:04 +02:00
Themaister
d6dd5889ae Fix Win32 build. 2013-05-11 14:34:04 +02:00
Themaister
34b6377cb5 Add core options for internal resolution. 2013-05-11 14:00:19 +02:00
Themaister
5fb9318120 Small fixups. 2013-05-11 13:31:54 +02:00
Themaister
009c4a4dff Add Android build. 2013-05-11 13:27:08 +02:00
Themaister
cec2430e8e Use 320x240 base size. 2013-05-11 13:08:39 +02:00
Themaister
ab23fc6474 Support multiple textures/meshes. 2013-05-11 13:06:48 +02:00
Themaister
f676c0ee5d Add GL_ES ifdef in frag shader. 2013-05-11 04:04:43 +02:00
Themaister
787596da57 Can display simple objects with single texture. 2013-05-11 04:01:04 +02:00
Themaister
2082adee2c Initial commit. 2013-05-10 18:59:30 +02:00