scummvm/simon/simon.cpp

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001/2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
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#include "simon/simon.h"
#include "simon/intern.h"
#include "simon/vga.h"
#include "sound/mididrv.h"
#include "common/file.h"
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#include "common/gameDetector.h"
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#include <errno.h>
#include <time.h>
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#ifdef _WIN32_WCE
extern bool toolbar_drawn;
extern bool draw_keyboard;
#endif
static const GameSpecificSettings simon1_settings = {
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1, /* VGA_DELAY_BASE */
1576 / 4, /* TABLE_INDEX_BASE */
1460 / 4, /* TEXT_INDEX_BASE */
64, /* NUM_VIDEO_OP_CODES */
1000000, /* VGA_MEM_SIZE */
50000, /* TABLES_MEM_SIZE */
1316 / 4, /* MUSIC_INDEX_BASE */
0, /* SOUND_INDEX_BASE */
"SIMON.GME", /* gme_filename */
"SIMON.WAV", /* wav_filename */
"SIMON.VOC", /* voc_filename */
"SIMON.MP3", /* mp3_filename */
"EFFECTS.VOC", /* voc_effects_filename */
"EFFECTS.MP3", /* mp3_effects_filename */
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"GAMEPC", /* gamepc_filename */
};
static const GameSpecificSettings simon1amiga_settings = {
1, /* VGA_DELAY_BASE */
1576 / 4, /* TABLE_INDEX_BASE */
1460 / 4, /* TEXT_INDEX_BASE */
64, /* NUM_VIDEO_OP_CODES */
1000000, /* VGA_MEM_SIZE */
50000, /* TABLES_MEM_SIZE */
1316 / 4, /* MUSIC_INDEX_BASE */
0, /* SOUND_INDEX_BASE */
"", /* gme_filename */
"", /* wav_filename */
"", /* voc_filename */
"SIMON.MP3", /* mp3_filename */
"", /* voc_effects_filename */
"", /* mp3_effects_filename */
"gameamiga", /* gamepc_filename */
};
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static const GameSpecificSettings simon1demo_settings = {
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1, /* VGA_DELAY_BASE */
1576 / 4, /* TABLE_INDEX_BASE */
1460 / 4, /* TEXT_INDEX_BASE */
64, /* NUM_VIDEO_OP_CODES */
1000000, /* VGA_MEM_SIZE */
50000, /* TABLES_MEM_SIZE */
1316 / 4, /* MUSIC_INDEX_BASE */
0, /* SOUND_INDEX_BASE */
"", /* gme_filename */
"", /* wav_filename */
"", /* voc_filename */
"", /* mp3_filename */
"", /* voc_effects_filename */
"", /* mp3_effects_filename */
"GDEMO", /* gamepc_filename */
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};
static const GameSpecificSettings simon2win_settings = {
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5, /* VGA_DELAY_BASE */
1580 / 4, /* TABLE_INDEX_BASE */
1500 / 4, /* TEXT_INDEX_BASE */
75, /* NUM_VIDEO_OP_CODES */
2000000, /* VGA_MEM_SIZE */
100000, /* TABLES_MEM_SIZE */
1128 / 4, /* MUSIC_INDEX_BASE */
1660 / 4, /* SOUND_INDEX_BASE */
"SIMON2.GME", /* gme_filename */
"SIMON2.WAV", /* wav_filename */
"SIMON2.VOC", /* voc_filename */
"SIMON2.MP3", /* mp3_filename */
"", /* voc_effects_filename */
"", /* mp3_effects_filename */
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"GSPTR30", /* gamepc_filename */
};
static const GameSpecificSettings simon2mac_settings = {
5, /* VGA_DELAY_BASE */
1580 / 4, /* TABLE_INDEX_BASE */
1500 / 4, /* TEXT_INDEX_BASE */
75, /* NUM_VIDEO_OP_CODES */
2000000, /* VGA_MEM_SIZE */
100000, /* TABLES_MEM_SIZE */
1128 / 4, /* MUSIC_INDEX_BASE */
1660 / 4, /* SOUND_INDEX_BASE */
"Simon2.gme", /* gme_filename */
"", /* wav_filename */
"", /* voc_filename */
"SIMON2.MP3", /* mp3_filename */
"", /* voc_effects_filename */
"", /* mp3_effects_filename */
"gsptr30", /* gamepc_filename */
};
static const GameSpecificSettings simon2dos_settings = {
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5, /* VGA_DELAY_BASE */
1580 / 4, /* TABLE_INDEX_BASE */
1500 / 4, /* TEXT_INDEX_BASE */
75, /* NUM_VIDEO_OP_CODES */
2000000, /* VGA_MEM_SIZE */
100000, /* TABLES_MEM_SIZE */
1128 / 4, /* MUSIC_INDEX_BASE */
1660 / 4, /* SOUND_INDEX_BASE */
"SIMON2.GME", /* gme_filename */
"", /* wav_filename */
"", /* voc_filename */
"", /* mp3_filename */
"", /* voc_effects_filename */
"", /* mp3_effects_filename */
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"GAME32", /* gamepc_filename */
};
Engine *Engine_SIMON_create(GameDetector *detector, OSystem *syst)
{
return new SimonState(detector, syst);
}
SimonState::SimonState(GameDetector *detector, OSystem *syst)
: Engine(detector, syst)
{
MidiDriver *driver = detector->createMidi();
_dummy_item_1 = new Item();
_dummy_item_2 = new Item();
_dummy_item_3 = new Item();
_fcs_list = new FillOrCopyStruct[16];
/* Setup midi driver */
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if (!driver)
driver = MidiDriver_NULL_create();
midi.set_driver(driver);
_game = detector->_gameId;
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/* Setup mixer */
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if (!_mixer->bindToSystem(syst))
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warning("Sound initialization failed. "
"Features of the game that depend on sound synchronization will most likely break");
midi.set_volume(detector->_music_volume);
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set_volume(detector->_sfx_volume);
_debugMode = detector->_debugMode;
_debugLevel = detector->_debugLevel;
_language = detector->_language;
_effects_paused = false;
_ambient_paused = false;
_music_paused = false;
}
SimonState::~SimonState()
{
delete _dummy_item_1;
delete _dummy_item_2;
delete _dummy_item_3;
delete [] _fcs_list;
}
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void palette_fadeout(uint32 *pal_values, uint num)
{
byte *p = (byte *)pal_values;
do {
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if (p[0] >= 8)
p[0] -= 8;
else
p[0] = 0;
if (p[1] >= 8)
p[1] -= 8;
else
p[1] = 0;
if (p[2] >= 8)
p[2] -= 8;
else
p[2] = 0;
p += sizeof(uint32);
} while (--num);
}
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byte *SimonState::allocateItem(uint size)
{
byte *org = _itemheap_ptr;
size = (size + 3) & ~3;
_itemheap_ptr += size;
_itemheap_curpos += size;
if (_itemheap_curpos > _itemheap_size)
error("Itemheap overflow");
return org;
}
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void SimonState::alignTableMem()
{
if ((uint32)_tablesheap_ptr & 3) {
_tablesheap_ptr += 2;
_tablesheap_curpos += 2;
}
}
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byte *SimonState::allocateTable(uint size)
{
byte *org = _tablesheap_ptr;
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size = (size + 1) & ~1;
_tablesheap_ptr += size;
_tablesheap_curpos += size;
if (_tablesheap_curpos > _tablesheap_size)
error("Tablesheap overflow");
return org;
}
int SimonState::allocGamePcVars(File *in)
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{
uint item_array_size, item_array_inited, stringtable_num;
uint32 version;
uint i;
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item_array_size = in->readUint32BE();
version = in->readUint32BE();
item_array_inited = in->readUint32BE();
stringtable_num = in->readUint32BE();
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item_array_inited += 2; /* first two items are predefined */
item_array_size += 2;
if (version != 0x80)
error("Not a runtime database");
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_itemarray_ptr = (Item **)calloc(item_array_size, sizeof(Item *));
if (_itemarray_ptr == NULL)
error("Out of memory for Item array");
_itemarray_size = item_array_size;
_itemarray_inited = item_array_inited;
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for (i = 2; i != item_array_inited; i++) {
_itemarray_ptr[i] = (Item *)allocateItem(sizeof(Item));
}
/* The rest is cleared automatically by calloc */
allocateStringTable(stringtable_num + 10);
_stringtab_num = stringtable_num;
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return item_array_inited;
}
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Item *SimonState::allocItem1()
{
Item *item = (Item *)allocateItem(sizeof(Item));
_itemarray_ptr[1] = item;
return item;
}
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void SimonState::loginPlayerHelper(Item *item, int a, int b)
{
Child9 *child;
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child = (Child9 *) findChildOfType(item, 9);
if (child == NULL) {
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child = (Child9 *) allocateChildBlock(item, 9, sizeof(Child9));
}
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if (a >= 0 && a <= 3)
child->array[a] = b;
}
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void SimonState::loginPlayer()
{
Item *item;
Child *child;
item = _itemarray_ptr[1];
item->unk2 = -1;
item->unk1 = 10000;
_item_1 = item;
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child = (Child *)allocateChildBlock(item, 3, sizeof(Child));
if (child == NULL)
error("player create failure");
loginPlayerHelper(item, 0, 0);
}
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void SimonState::allocateStringTable(int num)
{
_stringtab_ptr = (byte **)calloc(num, sizeof(byte *));
_stringtab_pos = 0;
_stringtab_numalloc = num;
}
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void SimonState::setupStringTable(byte *mem, int num)
{
int i = 0;
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for (;;) {
_stringtab_ptr[i++] = mem;
if (--num == 0)
break;
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for (; *mem; mem++);
mem++;
}
_stringtab_pos = i;
}
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void SimonState::setupLocalStringTable(byte *mem, int num)
{
int i = 0;
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for (;;) {
_local_stringtable[i++] = mem;
if (--num == 0)
break;
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for (; *mem; mem++);
mem++;
}
}
void SimonState::readSubroutineLine(File *in, SubroutineLine *sl, Subroutine *sub)
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{
byte line_buffer[1024], *q = line_buffer;
int size;
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if (sub->id == 0) {
sl->cond_a = in->readUint16BE();
sl->cond_b = in->readUint16BE();
sl->cond_c = in->readUint16BE();
}
while ((*q = in->readByte()) != 0xFF) {
if (*q == 87) {
in->readUint16BE();
} else {
q = readSingleOpcode(in, q);
}
}
size = q - line_buffer + 1;
memcpy(allocateTable(size), line_buffer, size);
}
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SubroutineLine *SimonState::createSubroutineLine(Subroutine *sub, int where)
{
SubroutineLine *sl, *cur_sl = NULL, *last_sl = NULL;
if (sub->id == 0)
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sl = (SubroutineLine *)allocateTable(SUBROUTINE_LINE_BIG_SIZE);
else
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sl = (SubroutineLine *)allocateTable(SUBROUTINE_LINE_SMALL_SIZE);
/* where is what offset to insert the line at, locate the proper beginning line */
if (sub->first != 0) {
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cur_sl = (SubroutineLine *)((byte *)sub + sub->first);
while (where) {
last_sl = cur_sl;
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cur_sl = (SubroutineLine *)((byte *)sub + cur_sl->next);
if ((byte *)cur_sl == (byte *)sub)
break;
where--;
}
}
if (last_sl != NULL) {
/* Insert the subroutine line in the middle of the link */
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last_sl->next = (byte *)sl - (byte *)sub;
sl->next = (byte *)cur_sl - (byte *)sub;
} else {
/* Insert the subroutine line at the head of the link */
sl->next = sub->first;
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sub->first = (byte *)sl - (byte *)sub;
}
return sl;
}
void SimonState::readSubroutine(File *in, Subroutine *sub)
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{
while (in->readUint16BE() == 0) {
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readSubroutineLine(in, createSubroutineLine(sub, 0xFFFF), sub);
}
}
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Subroutine *SimonState::createSubroutine(uint id)
{
Subroutine *sub;
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alignTableMem();
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sub = (Subroutine *)allocateTable(sizeof(Subroutine));
sub->id = id;
sub->first = 0;
sub->next = _subroutine_list;
_subroutine_list = sub;
return sub;
}
void SimonState::readSubroutineBlock(File *in)
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{
while (in->readUint16BE() == 0) {
readSubroutine(in, createSubroutine(in->readUint16BE()));
}
}
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Child *SimonState::findChildOfType(Item *i, uint type)
{
Child *child = i->children;
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for (; child; child = child->next)
if (child->type == type)
return child;
return NULL;
}
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bool SimonState::hasChildOfType1(Item *item)
{
return findChildOfType(item, 1) != NULL;
}
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bool SimonState::hasChildOfType2(Item *item)
{
return findChildOfType(item, 2) != NULL;
}
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uint SimonState::getOffsetOfChild2Param(Child2 *child, uint prop)
{
uint m = 1;
uint offset = 0;
while (m != prop) {
if (child->avail_props & m)
offset++;
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m <<= 1;
}
return offset;
}
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Child *SimonState::allocateChildBlock(Item *i, uint type, uint size)
{
Child *child = (Child *)allocateItem(size);
child->next = i->children;
i->children = child;
child->type = type;
return child;
}
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void SimonState::allocItemHeap()
{
_itemheap_size = 10000;
_itemheap_curpos = 0;
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_itemheap_ptr = (byte *)calloc(10000, 1);
}
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void SimonState::allocTablesHeap()
{
_tablesheap_size = gss->TABLES_MEM_SIZE;
_tablesheap_curpos = 0;
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_tablesheap_ptr = (byte *)calloc(gss->TABLES_MEM_SIZE, 1);
}
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void SimonState::setItemUnk3(Item *item, int value)
{
item->unk3 = value;
}
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int SimonState::getNextWord()
{
_code_ptr += 2;
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return (int16)((_code_ptr[-2] << 8) | _code_ptr[-1]);
}
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uint SimonState::getNextStringID()
{
return (uint16)getNextWord();
}
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uint SimonState::getVarOrByte()
{
uint a = *_code_ptr++;
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if (a != 255)
return a;
return readVariable(*_code_ptr++);
}
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uint SimonState::getVarOrWord()
{
uint a = (_code_ptr[0] << 8) | _code_ptr[1];
_code_ptr += 2;
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if (a >= 30000 && a < 30512)
return readVariable(a - 30000);
return a;
}
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Item *SimonState::getNextItemPtr()
{
int a = getNextWord();
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switch (a) {
case -1:
return _subject_item;
case -3:
return _object_item;
case -5:
return getItem1Ptr();
case -7:
return getItemPtrB();
case -9:
return derefItem(getItem1Ptr()->parent);
default:
return derefItem(a);
}
}
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Item *SimonState::getNextItemPtrStrange()
{
int a = getNextWord();
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switch (a) {
case -1:
return _subject_item;
case -3:
return _object_item;
case -5:
return _dummy_item_2;
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case -7:
return NULL;
case -9:
return _dummy_item_3;
default:
return derefItem(a);
}
}
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uint SimonState::getNextItemID()
{
int a = getNextWord();
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switch (a) {
case -1:
return itemPtrToID(_subject_item);
case -3:
return itemPtrToID(_object_item);
case -5:
return getItem1ID();
case -7:
return 0;
case -9:
return getItem1Ptr()->parent;
default:
return a;
}
}
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Item *SimonState::getItem1Ptr()
{
if (_item_1_ptr)
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return _item_1_ptr;
return _dummy_item_1;
}
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Item *SimonState::getItemPtrB()
{
error("getItemPtrB: is this code ever used?");
if (_item_ptr_B)
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return _item_ptr_B;
return _dummy_item_1;
}
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uint SimonState::getNextVarContents()
{
return (uint16)readVariable(getVarOrByte());
}
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uint SimonState::readVariable(uint variable)
{
if (variable >= 255)
error("Variable %d out of range in read", variable);
return _variableArray[variable];
}
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void SimonState::writeNextVarContents(uint16 contents)
{
writeVariable(getVarOrByte(), contents);
}
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void SimonState::writeVariable(uint variable, uint16 contents)
{
if (variable >= 256)
error("Variable %d out of range in write", variable);
_variableArray[variable] = contents;
}
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void SimonState::setItemParent(Item *item, Item *parent)
{
Item *old_parent = derefItem(item->parent);
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if (item == parent)
error("Trying to set item as its own parent");
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/* unlink it if it has a parent */
if (old_parent)
unlinkItem(item);
itemChildrenChanged(old_parent);
linkItem(item, parent);
itemChildrenChanged(parent);
}
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void SimonState::itemChildrenChanged(Item *item)
{
int i;
FillOrCopyStruct *fcs;
if (_no_parent_notify)
return;
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lock();
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for (i = 0; i != 8; i++) {
fcs = _fcs_ptr_array_3[i];
if (fcs && fcs->fcs_data && fcs->fcs_data->item_ptr == item) {
if (_fcs_data_1[i]) {
_fcs_data_2[i] = true;
} else {
_fcs_data_2[i] = false;
fcs_unk_proc_1(i, item, fcs->fcs_data->unk1, fcs->fcs_data->unk2);
}
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}
}
unlock();
}
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void SimonState::unlinkItem(Item *item)
{
Item *first, *parent, *next;
/* can't unlink item without parent */
if (item->parent == 0)
return;
/* get parent and first child of parent */
parent = derefItem(item->parent);
first = derefItem(parent->child);
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/* the node to remove is first in the parent's children? */
if (first == item) {
parent->child = item->sibling;
item->parent = 0;
item->sibling = 0;
return;
}
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for (;;) {
if (!first)
error("unlinkItem: parent empty");
if (first->sibling == 0)
error("unlinkItem: parent does not contain child");
next = derefItem(first->sibling);
if (next == item) {
first->sibling = next->sibling;
item->parent = 0;
item->sibling = 0;
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return;
}
first = next;
}
}
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void SimonState::linkItem(Item *item, Item *parent)
{
uint id;
/* Don't allow that an item that is already linked is relinked */
if (item->parent)
return;
id = itemPtrToID(parent);
item->parent = id;
if (parent != 0) {
item->sibling = parent->child;
parent->child = itemPtrToID(item);
} else {
item->sibling = 0;
}
}
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const byte *SimonState::getStringPtrByID(uint string_id)
{
const byte *string_ptr;
byte *dst;
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_free_string_slot ^= 1;
if (string_id < 0x8000) {
string_ptr = _stringtab_ptr[string_id];
} else {
string_ptr = getLocalStringByID(string_id);
}
dst = &_stringReturnBuffer[_free_string_slot][0];
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strcpy((char *)dst, (const char *)string_ptr);
return dst;
}
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const byte *SimonState::getLocalStringByID(uint string_id)
{
if (string_id < _string_id_local_min || string_id >= _string_id_local_max) {
loadTextIntoMem(string_id);
}
return _local_stringtable[string_id - _string_id_local_min];
}
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void SimonState::loadTextIntoMem(uint string_id)
{
byte *p;
char filename[30];
int i;
uint base_min = 0x8000, base_max, size;
_tablesheap_ptr = _tablesheap_ptr_new;
_tablesheap_curpos = _tablesheap_curpos_new;
p = _stripped_txt_mem;
/* get filename */
while (*p) {
2002-07-07 19:06:48 +00:00
for (i = 0; *p; p++, i++)
filename[i] = *p;
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filename[i] = 0;
p++;
2002-07-07 19:06:48 +00:00
base_max = (p[0] << 8) | p[1];
p += 2;
if (string_id < base_max) {
_string_id_local_min = base_min;
_string_id_local_max = base_max;
2002-07-07 19:06:48 +00:00
_local_stringtable = (byte **)_tablesheap_ptr;
size = (base_max - base_min + 1) * sizeof(byte *);
_tablesheap_ptr += size;
_tablesheap_curpos += size;
size = loadTextFile(filename, _tablesheap_ptr);
setupLocalStringTable(_tablesheap_ptr, base_max - base_min + 1);
_tablesheap_ptr += size;
_tablesheap_curpos += size;
if (_tablesheap_curpos > _tablesheap_size) {
error("loadTextIntoMem: Out of table memory");
}
return;
}
base_min = base_max;
}
error("loadTextIntoMem: didn't find %d", string_id);
}
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void SimonState::loadTablesIntoMem(uint subr_id)
{
byte *p;
int i;
uint min_num, max_num;
char filename[30];
File *in;
p = _tbl_list;
if (p == NULL)
2002-07-07 19:06:48 +00:00
return;
while (*p) {
2002-07-07 19:06:48 +00:00
for (i = 0; *p; p++, i++)
filename[i] = *p;
filename[i] = 0;
p++;
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for (;;) {
min_num = (p[0] << 8) | p[1];
p += 2;
2002-07-07 19:06:48 +00:00
if (min_num == 0)
break;
2002-07-07 19:06:48 +00:00
max_num = (p[0] << 8) | p[1];
p += 2;
if (subr_id >= min_num && subr_id <= max_num) {
_subroutine_list = _subroutine_list_org;
_tablesheap_ptr = _tablesheap_ptr_org;
_tablesheap_curpos = _tablesheap_curpos_org;
_string_id_local_min = 1;
_string_id_local_max = 0;
in = openTablesFile(filename);
readSubroutineBlock(in);
closeTablesFile(in);
memcpy(filename, "SFXXXX", 6);
if (_game == GAME_SIMON1WIN)
2002-11-24 12:53:01 +00:00
_sound->readSfxFile(filename, _gameDataPath);
else if (_game & GAME_SIMON2) {
2002-11-26 16:35:20 +00:00
_sound->loadSfxTable(_game_file, _game_offsets_ptr[atoi(filename + 6) - 1 + gss->SOUND_INDEX_BASE]);
2002-11-24 12:53:01 +00:00
}
alignTableMem();
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_tablesheap_ptr_new = _tablesheap_ptr;
_tablesheap_curpos_new = _tablesheap_curpos;
if (_tablesheap_curpos > _tablesheap_size)
error("loadTablesIntoMem: Out of table memory");
return;
}
}
}
if (_debugMode)
warning("loadTablesIntoMem: didn't find %d", subr_id);
}
2003-01-05 00:47:49 +00:00
void SimonState::playSting(uint a)
{
2003-01-05 00:47:49 +00:00
if (!midi._midi_sfx_toggle)
return;
char filename[11];
uint16 size;
_mus_file = new File();
sprintf(filename, "STINGS%i.MUS", _midi_sfx);
_mus_file->open(filename, _gameDataPath);
if (!_mus_file->isOpen()) {
warning("Can't load sound effect from '%s'", filename);
2003-01-05 00:47:49 +00:00
return;
}
size = _mus_file->readUint16LE();
_mus_offsets = (uint16 *)malloc(size);
_mus_file->seek(0, SEEK_SET);
if (_mus_file->read(_mus_offsets, size) != size)
2003-01-12 02:42:59 +00:00
error("Can't read offsets");
midi.shutdown();
_mus_file->seek(_mus_offsets[a], SEEK_SET);
midi.read_all_songs_old(_mus_file, a, _mus_offsets[a+1] - _mus_offsets[a]);
midi.initialize();
midi.play();
}
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Subroutine *SimonState::getSubroutineByID(uint subroutine_id)
{
Subroutine *cur;
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for (cur = _subroutine_list; cur; cur = cur->next) {
if (cur->id == subroutine_id)
return cur;
}
loadTablesIntoMem(subroutine_id);
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for (cur = _subroutine_list; cur; cur = cur->next) {
if (cur->id == subroutine_id)
return cur;
}
if (_debugMode)
warning("getSubroutineByID: subroutine %d not found", subroutine_id);
return NULL;
}
2002-07-07 19:06:48 +00:00
uint SimonState::loadTextFile_gme(const char *filename, byte *dst)
{
uint res;
uint32 offs;
uint32 size;
res = atoi(filename + 4) + gss->TEXT_INDEX_BASE - 1;
offs = _game_offsets_ptr[res];
2002-07-07 19:06:48 +00:00
size = _game_offsets_ptr[res + 1] - offs;
resfile_read(dst, offs, size);
return size;
}
File *SimonState::openTablesFile_gme(const char *filename)
2002-07-07 19:06:48 +00:00
{
uint res;
uint32 offs;
res = atoi(filename + 6) + gss->TABLE_INDEX_BASE - 1;
offs = _game_offsets_ptr[res];
_game_file->seek(offs, SEEK_SET);
return _game_file;
}
void SimonState::closeTablesFile_gme(File *in)
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{
/* not needed */
}
/* Simon1DOS load tables file */
2002-07-07 19:06:48 +00:00
uint SimonState::loadTextFile_simon1(const char *filename, byte *dst)
{
File fo;
fo.open(filename, _gameDataPath);
uint32 size;
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if (fo.isOpen() == false)
error("loadTextFile: Can't open '%s'", filename);
size = fo.size();
if (fo.read(dst, size) != size)
error("loadTextFile: fread failed");
fo.close();
return size;
}
File *SimonState::openTablesFile_simon1(const char *filename)
2002-07-07 19:06:48 +00:00
{
File *fo = new File();
fo->open(filename, _gameDataPath);
if (fo->isOpen() == false)
error("openTablesFile: Can't open '%s'", filename);
return fo;
}
void SimonState::closeTablesFile_simon1(File *in)
2002-07-07 19:06:48 +00:00
{
in->close();
}
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uint SimonState::loadTextFile(const char *filename, byte *dst)
{
if (_game & GAME_AMIGA || _game == GAME_SIMON1DEMO || _game == GAME_SIMON1DOS)
return loadTextFile_simon1(filename, dst);
else
return loadTextFile_gme(filename, dst);
}
File *SimonState::openTablesFile(const char *filename)
2002-07-07 19:06:48 +00:00
{
if (_game & GAME_AMIGA || _game == GAME_SIMON1DEMO || _game == GAME_SIMON1DOS)
return openTablesFile_simon1(filename);
else
return openTablesFile_gme(filename);
}
void SimonState::closeTablesFile(File *in)
2002-07-07 19:06:48 +00:00
{
if (_game & GAME_AMIGA || _game == GAME_SIMON1DEMO || _game == GAME_SIMON1DOS)
closeTablesFile_simon1(in);
else
closeTablesFile_gme(in);
}
2002-07-07 19:06:48 +00:00
void SimonState::addTimeEvent(uint timeout, uint subroutine_id)
{
TimeEvent *te = (TimeEvent *)malloc(sizeof(TimeEvent)), *first, *last = NULL;
time_t cur_time;
time(&cur_time);
te->time = cur_time + timeout - _base_time;
te->subroutine_id = subroutine_id;
first = _first_time_struct;
while (first) {
if (te->time <= first->time) {
if (last) {
last->next = te;
te->next = first;
return;
}
te->next = _first_time_struct;
_first_time_struct = te;
return;
}
last = first;
first = first->next;
}
if (last) {
last->next = te;
te->next = NULL;
} else {
_first_time_struct = te;
te->next = NULL;
}
}
2002-07-07 19:06:48 +00:00
void SimonState::delTimeEvent(TimeEvent *te)
{
TimeEvent *cur;
if (te == _pending_delete_time_event)
_pending_delete_time_event = NULL;
if (te == _first_time_struct) {
_first_time_struct = te->next;
free(te);
return;
}
cur = _first_time_struct;
if (cur == NULL)
error("delTimeEvent: none available");
2002-07-07 19:06:48 +00:00
for (;;) {
if (cur->next == NULL)
error("delTimeEvent: no such te");
if (te == cur->next) {
cur->next = te->next;
free(te);
return;
}
cur = cur->next;
}
}
2002-07-07 19:06:48 +00:00
void SimonState::killAllTimers()
{
TimeEvent *cur, *next;
2002-07-07 19:06:48 +00:00
for (cur = _first_time_struct; cur; cur = next) {
next = cur->next;
delTimeEvent(cur);
}
}
2002-07-07 19:06:48 +00:00
bool SimonState::kickoffTimeEvents()
{
time_t cur_time;
TimeEvent *te;
bool result = false;
time(&cur_time);
cur_time -= _base_time;
2002-07-07 19:06:48 +00:00
while ((te = _first_time_struct) != NULL && te->time <= (uint32)cur_time) {
result = true;
_pending_delete_time_event = te;
invokeTimeEvent(te);
if (_pending_delete_time_event) {
_pending_delete_time_event = NULL;
delTimeEvent(te);
}
}
return result;
}
2002-07-07 19:06:48 +00:00
void SimonState::invokeTimeEvent(TimeEvent *te)
{
Subroutine *sub;
_script_cond_a = 0;
if (_run_script_return_1)
return;
sub = getSubroutineByID(te->subroutine_id);
if (sub != NULL)
startSubroutineEx(sub);
_run_script_return_1 = false;
}
2002-07-07 19:06:48 +00:00
void SimonState::o_setup_cond_c()
{
Item *item = _item_1;
setup_cond_c_helper();
_item_1_ptr = item;
_object_item = _hitarea_object_item;
2002-07-07 19:06:48 +00:00
if (_object_item == _dummy_item_2)
_object_item = getItem1Ptr();
2002-07-07 19:06:48 +00:00
if (_object_item == _dummy_item_3)
_object_item = derefItem(getItem1Ptr()->parent);
if (_object_item != NULL) {
_script_cond_c = _object_item->unk1;
} else {
_script_cond_c = -1;
}
}
2002-07-07 19:06:48 +00:00
void SimonState::setup_cond_c_helper()
{
HitArea *last;
2002-11-05 02:34:05 +00:00
if (_game & GAME_SIMON2) {
_mouse_cursor = 0;
2002-07-07 19:06:48 +00:00
if (_hitarea_unk_4 != 999) {
_mouse_cursor = 9;
_need_hitarea_recalc++;
_hitarea_unk_4 = 0;
}
}
_last_hitarea = 0;
_hitarea_object_item = NULL;
_hitarea_unk_6 = true;
2002-07-07 19:06:48 +00:00
last = _last_hitarea_2_ptr;
defocusHitarea();
_last_hitarea_2_ptr = last;
2002-07-07 19:06:48 +00:00
for (;;) {
_last_hitarea = NULL;
_last_hitarea_3 = 0;
_left_button_down = 0;
do {
2002-12-07 18:00:25 +00:00
if (_exit_cutscene && (_bit_array[0] & 0x200)) {
startSubroutine170();
goto out_of_here;
}
delay(100);
2002-07-07 19:06:48 +00:00
} while (_last_hitarea_3 == (HitArea *) 0xFFFFFFFF || _last_hitarea_3 == 0);
if (_last_hitarea == NULL) {
} else if (_last_hitarea->id == 0x7FFB) {
handle_unk2_hitarea(_last_hitarea->fcs);
} else if (_last_hitarea->id == 0x7FFC) {
handle_unk_hitarea(_last_hitarea->fcs);
} else if (_last_hitarea->item_ptr != NULL) {
_hitarea_object_item = _last_hitarea->item_ptr;
2002-07-07 19:06:48 +00:00
_variableArray[60] = (_last_hitarea->flags & 1) ? (_last_hitarea->flags >> 8) : 0xFFFF;
break;
}
}
out_of_here:
_last_hitarea_3 = 0;
_last_hitarea = 0;
_last_hitarea_2_ptr = NULL;
_hitarea_unk_6 = false;
}
2002-07-07 19:06:48 +00:00
void SimonState::startSubroutine170()
{
Subroutine *sub;
_sound->stopVoice();
sub = getSubroutineByID(170);
if (sub != NULL)
startSubroutineEx(sub);
_run_script_return_1 = true;
}
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uint SimonState::get_fcs_ptr_3_index(FillOrCopyStruct *fcs)
{
uint i;
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for (i = 0; i != ARRAYSIZE(_fcs_ptr_array_3); i++)
if (_fcs_ptr_array_3[i] == fcs)
return i;
error("get_fcs_ptr_3_index: not found");
}
2002-07-07 19:06:48 +00:00
void SimonState::lock()
{
_lock_counter++;
}
2002-07-07 19:06:48 +00:00
void SimonState::unlock()
{
_lock_word |= 1;
2002-12-07 18:00:25 +00:00
if (_lock_counter != 0)
_lock_counter--;
2002-12-07 18:00:25 +00:00
_lock_word &= ~1;
}
2002-07-07 19:06:48 +00:00
void SimonState::handle_mouse_moved()
{
uint x;
if (_lock_counter)
return;
pollMouseXY();
if (_mouse_x >= 32768)
_mouse_x = 0;
2002-07-07 19:06:48 +00:00
if (_mouse_x >= 638 / 2)
_mouse_x = 638 / 2;
if (_mouse_y >= 32768)
_mouse_y = 0;
if (_mouse_y >= 199)
_mouse_y = 199;
if (_hitarea_unk_4) {
uint id = 101;
if (_mouse_y >= 136)
id = 102;
if (_hitarea_unk_4 != id)
hitarea_proc_1();
}
if (_game & GAME_SIMON2) {
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if (_bit_array[4] & 0x8000) {
if (!_vga_var9) {
2002-07-07 19:06:48 +00:00
if (_mouse_x >= 630 / 2 || _mouse_x < 9)
goto get_out2;
_vga_var9 = 1;
}
2002-07-07 19:06:48 +00:00
if (_vga_var2 == 0) {
if (_mouse_x >= 631 / 2) {
if (_x_scroll != _vga_var1)
_vga_var3 = 1;
} else if (_mouse_x < 8) {
if (_x_scroll != 0)
_vga_var3 = -1;
}
}
} else {
2002-07-07 19:06:48 +00:00
get_out2:;
_vga_var9 = 0;
}
}
if (_mouse_x != _mouse_x_old || _mouse_y != _mouse_y_old)
_need_hitarea_recalc++;
x = 0;
if (_last_hitarea_3 == 0 && _left_button_down != 0) {
_left_button_down = 0;
x = 1;
} else {
2002-07-07 19:06:48 +00:00
if (_hitarea_unk_3 == 0 && _need_hitarea_recalc == 0)
goto get_out;
}
setup_hitarea_from_pos(_mouse_x, _mouse_y, x);
_last_hitarea_3 = _last_hitarea;
2002-07-07 19:06:48 +00:00
if (x == 1 && _last_hitarea == NULL)
_last_hitarea_3 = (HitArea *) - 1;
get_out:
draw_mouse_pointer();
_need_hitarea_recalc = 0;
}
2002-07-07 19:06:48 +00:00
void SimonState::fcs_unk_proc_1(uint fcs_index, Item *item_ptr, int unk1, int unk2)
{
Item *item_ptr_org = item_ptr;
FillOrCopyStruct *fcs_ptr;
uint width_div_3, height_div_3;
2002-07-07 19:06:48 +00:00
uint j, k, i, num_sibs_with_flag;
bool item_again;
uint x_pos, y_pos;
2002-07-07 19:06:48 +00:00
fcs_ptr = _fcs_ptr_array_3[fcs_index & 7];
if (!(_game & GAME_SIMON2)) {
width_div_3 = fcs_ptr->width / 3;
height_div_3 = fcs_ptr->height / 3;
} else {
width_div_3 = 100;
height_div_3 = 40;
}
i = 0;
if (fcs_ptr == NULL)
return;
if (fcs_ptr->fcs_data)
fcs_unk1(fcs_index);
2002-07-07 19:06:48 +00:00
fcs_ptr->fcs_data = (FillOrCopyData *) malloc(sizeof(FillOrCopyData));
fcs_ptr->fcs_data->item_ptr = item_ptr;
fcs_ptr->fcs_data->unk3 = -1;
fcs_ptr->fcs_data->unk4 = -1;
fcs_ptr->fcs_data->unk1 = unk1;
fcs_ptr->fcs_data->unk2 = unk2;
item_ptr = derefItem(item_ptr->child);
while (item_ptr && unk1-- != 0) {
num_sibs_with_flag = 0;
while (item_ptr && width_div_3 > num_sibs_with_flag) {
2002-07-07 19:06:48 +00:00
if ((unk2 == 0 || item_ptr->unk4 & unk2) && has_item_childflag_0x10(item_ptr))
if (!(_game & GAME_SIMON2)) {
num_sibs_with_flag++;
} else {
2002-07-07 19:06:48 +00:00
num_sibs_with_flag += 20;
}
item_ptr = derefItem(item_ptr->sibling);
}
}
if (item_ptr == NULL) {
fcs_ptr->fcs_data->unk1 = 0;
item_ptr = derefItem(item_ptr_org->child);
}
x_pos = 0;
y_pos = 0;
item_again = false;
k = 0;
j = 0;
while (item_ptr) {
2002-07-07 19:06:48 +00:00
if ((unk2 == 0 || item_ptr->unk4 & unk2) && has_item_childflag_0x10(item_ptr)) {
if (item_again == false) {
fcs_ptr->fcs_data->e[k].item = item_ptr;
if (!(_game & GAME_SIMON2)) {
2002-07-07 19:06:48 +00:00
draw_icon_c(fcs_ptr, item_get_icon_number(item_ptr), x_pos * 3, y_pos);
fcs_ptr->fcs_data->e[k].hit_area =
setup_icon_hit_area(fcs_ptr, x_pos * 3, y_pos,
item_get_icon_number(item_ptr), item_ptr);
} else {
draw_icon_c(fcs_ptr, item_get_icon_number(item_ptr), x_pos, y_pos);
2002-07-07 19:06:48 +00:00
fcs_ptr->fcs_data->e[k].hit_area =
setup_icon_hit_area(fcs_ptr, x_pos, y_pos, item_get_icon_number(item_ptr), item_ptr);
}
k++;
} else {
fcs_ptr->fcs_data->e[k].item = NULL;
j = 1;
}
2002-07-07 19:06:48 +00:00
x_pos += (_game & GAME_SIMON2) ? 20 : 1;
if (x_pos >= width_div_3) {
x_pos = 0;
2002-07-07 19:06:48 +00:00
y_pos += (_game & GAME_SIMON2) ? 20 : 1;
if (y_pos >= height_div_3)
item_again = true;
}
}
item_ptr = derefItem(item_ptr->sibling);
}
fcs_ptr->fcs_data->e[k].item = NULL;
2002-07-07 19:06:48 +00:00
if (j != 0 || fcs_ptr->fcs_data->unk1 != 0) {
fcs_unk_proc_2(fcs_ptr, fcs_index);
}
}
2002-07-07 19:06:48 +00:00
void SimonState::fcs_unk_proc_2(FillOrCopyStruct *fcs, uint fcs_index)
{
setup_hit_areas(fcs, fcs_index);
fcs->fcs_data->unk3 = _scroll_up_hit_area;
fcs->fcs_data->unk4 = _scroll_down_hit_area;
}
2002-07-07 19:06:48 +00:00
void SimonState::setup_hit_areas(FillOrCopyStruct *fcs, uint fcs_index)
{
HitArea *ha;
ha = findEmptyHitArea();
_scroll_up_hit_area = ha - _hit_areas;
if (!(_game & GAME_SIMON2)) {
ha->x = 308;
ha->y = 149;
ha->width = 12;
ha->height = 17;
ha->flags = 0x24;
ha->id = 0x7FFB;
ha->layer = 100;
ha->fcs = fcs;
ha->unk3 = 1;
} else {
ha->x = 81;
ha->y = 158;
ha->width = 12;
ha->height = 26;
ha->flags = 36;
ha->id = 0x7FFB;
ha->layer = 100;
ha->fcs = fcs;
ha->unk3 = 1;
}
ha = findEmptyHitArea();
_scroll_down_hit_area = ha - _hit_areas;
if (!(_game & GAME_SIMON2)) {
ha->x = 308;
ha->y = 176;
ha->width = 12;
ha->height = 17;
ha->flags = 0x24;
ha->id = 0x7FFC;
ha->layer = 100;
ha->fcs = fcs;
ha->unk3 = 1;
/* Simon1 specific */
o_unk_99_simon1(0x80);
start_vga_code(0, 1, 0x80, 0, 0, 0xE);
} else {
ha->x = 227;
ha->y = 162;
ha->width = 12;
ha->height = 26;
ha->flags = 36;
ha->id = 0x7FFC;
ha->layer = 100;
ha->fcs = fcs;
ha->unk3 = 1;
}
}
2002-07-07 19:06:48 +00:00
bool SimonState::has_item_childflag_0x10(Item *item)
{
Child2 *child = (Child2 *)findChildOfType(item, 2);
return child && (child->avail_props & 0x10) != 0;
}
2002-07-07 19:06:48 +00:00
uint SimonState::item_get_icon_number(Item *item)
{
Child2 *child = (Child2 *)findChildOfType(item, 2);
uint offs;
2002-07-07 19:06:48 +00:00
if (child == NULL || !(child->avail_props & 0x10))
return 0;
offs = getOffsetOfChild2Param(child, 0x10);
return child->array[offs];
}
2002-07-07 19:06:48 +00:00
void SimonState::loadIconFile()
{
File in;
if (_game & GAME_AMIGA)
in.open("icon.pkd", _gameDataPath);
else
in.open("ICON.DAT", _gameDataPath);
uint size;
if (in.isOpen() == false)
error("Can't open icons file 'ICON.DAT'");
2002-07-07 19:06:48 +00:00
size = in.size();
2002-07-07 19:06:48 +00:00
_icon_file_ptr = (byte *)malloc(size);
if (_icon_file_ptr == NULL)
error("Out of icon memory");
in.read(_icon_file_ptr, size);
in.close();
}
2002-07-07 19:06:48 +00:00
uint SimonState::setup_icon_hit_area(FillOrCopyStruct *fcs, uint x, uint y, uint icon_number,
Item *item_ptr)
{
HitArea *ha;
ha = findEmptyHitArea();
if (!(_game & GAME_SIMON2)) {
2002-07-07 19:06:48 +00:00
ha->x = (x + fcs->x) << 3;
ha->y = y * 25 + fcs->y;
ha->item_ptr = item_ptr;
ha->width = 24;
ha->height = 24;
ha->flags = 0xB0;
ha->id = 0x7FFD;
ha->layer = 100;
ha->unk3 = 0xD0;
} else {
ha->x = x + 110;
ha->y = fcs->y + y;
ha->item_ptr = item_ptr;
ha->width = 20;
ha->height = 20;
ha->flags = 0xB0;
ha->id = 0x7FFD;
ha->layer = 100;
ha->unk3 = 0xD0;
}
return ha - _hit_areas;
}
void SimonState::f10_key()
{
HitArea *ha;
uint count;
uint y_, x_;
byte *dst;
uint b;
_lock_word |= 0x8000;
for (int i = 0; i < 5; i++) {
ha = _hit_areas;
count = ARRAYSIZE(_hit_areas);
timer_vga_sprites();
do {
if (ha->id != 0 && ha->flags & 0x20 && !(ha->flags & 0x40)) {
if (ha->y >= 0xc8 || ha->y >= _vga_var8)
continue;
y_ = (ha->height >> 1) - 4 + ha->y;
x_ = (ha->width >> 1) - 4 + ha->x - (_x_scroll << 3);
if (x_ < 0 || x_ >= 0x137)
continue;
dst = dx_lock_attached();
dst += (((_dx_surface_pitch >> 2) * y_) << 2) + x_;
b = _dx_surface_pitch;
dst[4] = 0xec;
dst[b+1] = 0xec;
dst[b+4] = 0xec;
dst[b+7] = 0xec;
b += _dx_surface_pitch;
dst[b+2] = 0xec;
dst[b+4] = 0xec;
dst[b+6] = 0xec;
b += _dx_surface_pitch;
dst[b+3] = 0xec;
dst[b+5] = 0xec;
b += _dx_surface_pitch;
dst[b] = 0xec;
dst[b+1] = 0xec;
dst[b+2] = 0xec;
dst[b+6] = 0xec;
dst[b+7] = 0xec;
dst[b+8] = 0xec;
b += _dx_surface_pitch;
dst[b+3] = 0xec;
dst[b+5] = 0xec;
b += _dx_surface_pitch;
dst[b+2] = 0xec;
dst[b+4] = 0xec;
dst[b+6] = 0xec;
b += _dx_surface_pitch;
dst[b+1] = 0xec;
dst[b+4] = 0xec;
dst[b+7] = 0xec;
b += _dx_surface_pitch;
dst[b+4] = 0xec;
dx_unlock_attached();
}
} while (ha++, --count);
dx_update_screen_and_palette();
delay(100);
timer_vga_sprites();
dx_update_screen_and_palette();
delay(100);
}
_lock_word &= ~0x8000;
}
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void SimonState::hitarea_stuff()
{
HitArea *ha;
uint id;
_left_button_down = 0;
_last_hitarea = 0;
_verb_hitarea = 0;
_hitarea_subject_item = NULL;
_hitarea_object_item = NULL;
hitarea_proc_1();
startOver:
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for (;;) {
_last_hitarea = NULL;
_last_hitarea_3 = NULL;
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for (;;) {
if (_game & GAME_SIMON2 && _key_pressed == 35)
f10_key();
processSpecialKeys();
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if (_last_hitarea_3 == (HitArea *) 0xFFFFFFFF)
goto startOver;
if (_last_hitarea_3 != 0)
break;
hitarea_stuff_helper();
delay(100);
}
ha = _last_hitarea;
if (ha == NULL) {
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} else if (ha->id == 0x7FFB) {
handle_unk2_hitarea(ha->fcs);
} else if (ha->id == 0x7FFC) {
handle_unk_hitarea(ha->fcs);
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} else if (ha->id >= 101 && ha->id < 113) {
_verb_hitarea = ha->unk3;
handle_verb_hitarea(ha);
_hitarea_unk_4 = 0;
} else {
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if ((_verb_hitarea != 0 || _hitarea_subject_item != ha->item_ptr && ha->flags & 0x80) &&
ha->item_ptr) {
if_1:;
_hitarea_subject_item = ha->item_ptr;
id = 0xFFFF;
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if (ha->flags & 1)
id = ha->flags >> 8;
_variableArray[60] = id;
new_current_hitarea(ha);
if (_verb_hitarea != 0)
break;
} else {
/* else 1 */
if (ha->unk3 == 0) {
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if (ha->item_ptr)
goto if_1;
} else {
_verb_hitarea = ha->unk3 & 0xBFFF;
if (ha->unk3 & 0x4000) {
_hitarea_subject_item = ha->item_ptr;
break;
}
if (_hitarea_subject_item != NULL)
break;
}
}
}
}
_need_hitarea_recalc++;
}
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void SimonState::hitarea_stuff_helper()
{
time_t cur_time;
if (!(_game & GAME_SIMON2)) {
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uint subr_id = _variableArray[0x1FC / 2];
if (subr_id != 0) {
Subroutine *sub = getSubroutineByID(subr_id);
if (sub != NULL) {
startSubroutineEx(sub);
startUp_helper_2();
}
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_variableArray[0x1FC / 2] = 0;
_run_script_return_1 = false;
}
} else {
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if (_variableArray[0x1FC / 2] || _variableArray[0x1F2 / 2]) {
hitarea_stuff_helper_2();
}
}
time(&cur_time);
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if ((uint) cur_time != _last_time) {
_last_time = cur_time;
if (kickoffTimeEvents())
startUp_helper_2();
}
}
/* Simon 2 specific */
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void SimonState::hitarea_stuff_helper_2()
{
uint subr_id;
Subroutine *sub;
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subr_id = _variableArray[0x1F2 / 2];
if (subr_id != 0) {
sub = getSubroutineByID(subr_id);
if (sub != NULL) {
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_variableArray[0x1F2 / 2] = 0;
startSubroutineEx(sub);
startUp_helper_2();
}
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_variableArray[0x1F2 / 2] = 0;
}
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subr_id = _variableArray[0x1FC / 2];
if (subr_id != 0) {
sub = getSubroutineByID(subr_id);
if (sub != NULL) {
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_variableArray[0x1FC / 2] = 0;
startSubroutineEx(sub);
startUp_helper_2();
}
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_variableArray[0x1FC / 2] = 0;
}
_run_script_return_1 = false;
}
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void SimonState::startUp_helper_2()
{
if (!_mortal_flag) {
_mortal_flag = true;
startUp_helper_3();
_fcs_unk_1 = 0;
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if (_fcs_ptr_array_3[0] != 0) {
_fcs_ptr_1 = _fcs_ptr_array_3[0];
showmessage_helper_3(_fcs_ptr_1->textLength,
_fcs_ptr_1->textMaxLength);
}
_mortal_flag = false;
}
}
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void SimonState::startUp_helper_3()
{
showmessage_print_char(0);
}
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void SimonState::showmessage_helper_3(uint a, uint b)
{
_print_char_unk_1 = a;
_print_char_unk_2 = b;
_num_letters_to_print = 0;
}
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void SimonState::pollMouseXY()
{
_mouse_x = _sdl_mouse_x;
_mouse_y = _sdl_mouse_y;
}
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void SimonState::handle_verb_clicked(uint verb)
{
Subroutine *sub;
int result;
_item_1_ptr = _item_1;
_object_item = _hitarea_object_item;
if (_object_item == _dummy_item_2) {
_object_item = getItem1Ptr();
}
if (_object_item == _dummy_item_3) {
_object_item = derefItem(getItem1Ptr()->parent);
}
_subject_item = _hitarea_subject_item;
if (_subject_item == _dummy_item_2) {
_subject_item = getItem1Ptr();
}
if (_subject_item == _dummy_item_3) {
_subject_item = derefItem(getItem1Ptr()->parent);
}
if (_subject_item) {
_script_cond_b = _subject_item->unk1;
} else {
_script_cond_b = -1;
}
if (_object_item) {
_script_cond_c = _object_item->unk1;
} else {
_script_cond_c = -1;
}
_script_cond_a = _verb_hitarea;
sub = getSubroutineByID(0);
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if (sub == NULL)
return;
result = startSubroutine(sub);
if (result == -1)
showMessageFormat("I don't understand");
_run_script_return_1 = false;
sub = getSubroutineByID(100);
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if (sub)
startSubroutine(sub);
if (_game & GAME_SIMON2)
_run_script_return_1 = false;
startUp_helper_2();
}
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ThreeValues *SimonState::getThreeValues(uint a)
{
switch (a) {
case 1:
return &_threevalues_1;
case 2:
return &_threevalues_2;
case 101:
return &_threevalues_3;
break;
case 102:
return &_threevalues_4;
break;
default:
error("text, invalid value %d", a);
}
}
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void SimonState::o_print_str()
{
uint num_1 = getVarOrByte();
uint num_2 = getVarOrByte();
uint string_id = getNextStringID();
const byte *string_ptr = NULL;
uint speech_id = 0;
ThreeValues *tv;
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if (_game & GAME_TALKIE) {
if (string_id != 0xFFFF)
string_ptr = getStringPtrByID(string_id);
speech_id = (uint16)getNextWord();
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} else {
string_ptr = getStringPtrByID(string_id);
}
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tv = getThreeValues(num_1);
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switch (_game) {
case GAME_SIMON1TALKIE:
case GAME_SIMON1WIN:
case GAME_SIMON1CD32:
if (speech_id != 0 && !_vk_t_toggle) {
talk_with_speech(speech_id, num_1);
} else if (string_ptr != NULL) {
talk_with_text(num_1, num_2, (char *)string_ptr, tv->a, tv->b, tv->c);
}
break;
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case GAME_SIMON1DEMO:
case GAME_SIMON1DOS:
case GAME_SIMON1AMIGA:
case GAME_SIMON2DOS:
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talk_with_text(num_1, num_2, (char *)string_ptr, tv->a, tv->b, tv->c);
break;
case GAME_SIMON2TALKIE:
case GAME_SIMON2WIN:
case GAME_SIMON2MAC:
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if (speech_id != 0 && num_1 == 1 && !_vk_t_toggle)
talk_with_speech(speech_id, num_1);
if (speech_id != 0 && !_vk_t_toggle)
return;
if (speech_id == 0)
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o_unk_99_simon2(2, num_1 + 2);
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talk_with_text(num_1, num_2, (char *)string_ptr, tv->a, tv->b, tv->c);
break;
}
}
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void SimonState::ensureVgaResLoadedC(uint vga_res)
{
_lock_word |= 0x80;
ensureVgaResLoaded(vga_res);
_lock_word &= ~0x80;
}
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void SimonState::ensureVgaResLoaded(uint vga_res)
{
VgaPointersEntry *vpe;
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CHECK_BOUNDS(vga_res, _vga_buffer_pointers);
vpe = _vga_buffer_pointers + vga_res;
if (vpe->vgaFile1 != NULL)
return;
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vpe->vgaFile2 = read_vga_from_datfile_2(vga_res * 2 + 1);
vpe->vgaFile1 = read_vga_from_datfile_2(vga_res * 2);
}
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byte *SimonState::setup_vga_destination(uint32 size)
{
byte *dest, *end;
_video_var_4 = 0;
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for (;;) {
dest = _vga_buf_free_start;
end = dest + size;
if (end >= _vga_buf_end) {
_vga_buf_free_start = _vga_buf_start;
} else {
_video_var_5 = false;
vga_buf_unk_proc3(end);
if (_video_var_5)
continue;
vga_buf_unk_proc1(end);
if (_video_var_5)
continue;
delete_memptr_range(end);
_vga_buf_free_start = end;
return dest;
}
}
}
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void SimonState::setup_vga_file_buf_pointers()
{
byte *alloced;
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alloced = (byte *)malloc(gss->VGA_MEM_SIZE);
_vga_buf_free_start = alloced;
_vga_buf_start = alloced;
_vga_file_buf_org = alloced;
_vga_file_buf_org_2 = alloced;
_vga_buf_end = alloced + gss->VGA_MEM_SIZE;
}
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void SimonState::vga_buf_unk_proc3(byte *end)
{
VgaPointersEntry *vpe;
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if (_video_var_7 == 0xFFFF)
return;
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if (_video_var_4 == 2)
error("vga_buf_unk_proc3: _video_var_4 == 2");
vpe = &_vga_buffer_pointers[_video_var_7];
if (_vga_buf_free_start <= vpe->vgaFile1 && end >= vpe->vgaFile1 ||
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_vga_buf_free_start <= vpe->vgaFile2 && end >= vpe->vgaFile2) {
_video_var_5 = 1;
_video_var_4++;
_vga_buf_free_start = vpe->vgaFile1 + 0x5000;
} else {
_video_var_5 = 0;
}
}
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void SimonState::vga_buf_unk_proc1(byte *end)
{
VgaSprite *vsp;
if (_lock_word & 0x20)
return;
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for (vsp = _vga_sprites; vsp->id; vsp++) {
vga_buf_unk_proc2(vsp->unk7, end);
if (_video_var_5 == true)
return;
}
}
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void SimonState::delete_memptr_range(byte *end)
{
uint count = ARRAYSIZE(_vga_buffer_pointers);
VgaPointersEntry *vpe = _vga_buffer_pointers;
do {
if (_vga_buf_free_start <= vpe->vgaFile1 && end >= vpe->vgaFile1 ||
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_vga_buf_free_start <= vpe->vgaFile2 && end >= vpe->vgaFile2) {
vpe->dd = 0;
vpe->vgaFile1 = NULL;
vpe->vgaFile2 = NULL;
}
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} while (++vpe, --count);
}
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void SimonState::vga_buf_unk_proc2(uint a, byte *end)
{
VgaPointersEntry *vpe;
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vpe = &_vga_buffer_pointers[a];
if (_vga_buf_free_start <= vpe->vgaFile1 && end >= vpe->vgaFile1 ||
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_vga_buf_free_start <= vpe->vgaFile2 && end >= vpe->vgaFile2) {
_video_var_5 = true;
_video_var_4++;
_vga_buf_free_start = vpe->vgaFile1 + 0x5000;
} else {
_video_var_5 = false;
}
}
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void SimonState::o_clear_vgapointer_entry(uint a)
{
VgaPointersEntry *vpe;
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vpe = &_vga_buffer_pointers[a];
vpe->dd = 0;
vpe->vgaFile1 = NULL;
vpe->vgaFile2 = NULL;
}
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void SimonState::o_set_video_mode(uint mode, uint vga_res)
{
if (mode == 4)
vc_29_stop_all_sounds();
if (_lock_word & 0x10) {
error("o_set_video_mode_ex: _lock_word & 0x10");
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// _unk21_word_array[a] = b;
} else {
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set_video_mode(mode, vga_res);
}
}
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void SimonState::set_video_mode_internal(uint mode, uint vga_res_id)
{
uint num;
VgaPointersEntry *vpe;
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byte *bb, *b;
uint16 c;
byte *vc_ptr_org;
if (_debugMode)
warning("Set video mode internal: %d, %d", mode, vga_res_id);
_video_palette_mode = mode;
_lock_word |= 0x20;
if (vga_res_id == 0) {
if (!(_game & GAME_SIMON2)) {
_unk_pal_flag = true;
} else {
_dx_use_3_or_4_for_lock = true;
_vga_var6 = true;
}
}
_vga_cur_file_2 = num = vga_res_id / 100;
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for (;;) {
vpe = &_vga_buffer_pointers[num];
_cur_vga_file_1 = vpe->vgaFile1;
_cur_vga_file_2 = vpe->vgaFile2;
if (vpe->vgaFile1 != NULL)
break;
ensureVgaResLoaded(num);
}
/* ensure flipping complete */
bb = _cur_vga_file_1;
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b = bb + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header *) bb)->hdr2_start);
c = READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2 *) b)->unk1);
b = bb + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2 *) b)->unk2_offs);
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while (READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x8 *) b)->id) != vga_res_id)
b += sizeof(VgaFile1Struct0x8);
if (!(_game & GAME_SIMON2)) {
if (num == 16300) {
dx_clear_attached_from_top(134);
_use_palette_delay = true;
}
} else {
_x_scroll = 0;
_vga_var1 = 0;
_vga_var2 = 0;
_vga_var3 = 0;
_vga_var5 = 134;
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if (_variableArray[34] != -1)
_variableArray[502 / 2] = 0;
}
vc_ptr_org = _vc_ptr;
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_vc_ptr = _cur_vga_file_1 + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x8 *) b)->script_offs);
//dump_vga_script(_vc_ptr, num, vga_res_id);
run_vga_script();
_vc_ptr = vc_ptr_org;
if (_game & GAME_SIMON2) {
if (!_dx_use_3_or_4_for_lock) {
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uint num_lines = _video_palette_mode == 4 ? 134 : 200;
_vga_var8 = num_lines;
dx_copy_from_attached_to_2(0, 0, 320, num_lines);
dx_copy_from_attached_to_3(num_lines);
_sync_flag_2 = 1;
}
_dx_use_3_or_4_for_lock = false;
} else {
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uint num_lines = _video_palette_mode == 4 ? 134 : 200;
dx_copy_from_attached_to_2(0, 0, 320, num_lines);
dx_copy_from_attached_to_3(num_lines);
_sync_flag_2 = 1;
_timer_5 = 0;
}
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_lock_word &= ~0x20;
/* XXX: fix */
if (!(_game & GAME_SIMON2)) {
if (_unk_pal_flag) {
_unk_pal_flag = false;
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while (*(volatile int *)&_palette_color_count != 0) {
delay(10);
}
}
}
}
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void SimonState::set_video_mode(uint mode, uint vga_res_id)
{
if (_lock_counter == 0) {
lock();
if (_lock_word == 0) {
_sync_flag_1 = true;
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while ((*(volatile bool *)&_sync_flag_1) == true) {
delay(10);
}
}
}
_lock_word |= 0x20;
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while ((*(volatile uint16*)&_lock_word) & 2) {
delay(10);
}
unlock();
set_video_mode_internal(mode, vga_res_id);
}
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void SimonState::o_fade_to_black()
{
uint i;
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memcpy(_video_buf_1, _palette_backup, 256 * sizeof(uint32));
i = NUM_PALETTE_FADEOUT;
do {
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palette_fadeout((uint32 *)_video_buf_1, 32);
palette_fadeout((uint32 *)_video_buf_1 + 32 + 16, 144);
palette_fadeout((uint32 *)_video_buf_1 + 32 + 16 + 144 + 16, 48);
_system->set_palette(_video_buf_1, 0, 256);
_system->update_screen();
delay(5);
} while (--i);
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memcpy(_palette_backup, _video_buf_1, 256 * sizeof(uint32));
memcpy(_palette, _video_buf_1, 256 * sizeof(uint32));
}
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void SimonState::delete_vga_timer(VgaTimerEntry * vte)
{
_lock_word |= 1;
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if (vte + 1 <= _next_vga_timer_to_process) {
_next_vga_timer_to_process--;
}
do {
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memcpy(vte, vte + 1, sizeof(VgaTimerEntry));
vte++;
} while (vte->delay);
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_lock_word &= ~1;
}
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void SimonState::expire_vga_timers()
{
if (_game & GAME_SIMON2) {
VgaTimerEntry *vte = _vga_timer_list;
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_vga_tick_counter++;
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while (vte->delay) {
/* not quite ok, good enough */
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if ((int16)(vte->delay -= 5) <= 0) {
uint16 cur_file = vte->cur_vga_file;
uint16 cur_unk = vte->sprite_id;
byte *script_ptr = vte->script_pointer;
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_next_vga_timer_to_process = vte + 1;
delete_vga_timer(vte);
if (script_ptr == NULL) {
/* special scroll timer */
scroll_timeout();
} else {
vc_resume_thread(script_ptr, cur_file, cur_unk);
}
vte = _next_vga_timer_to_process;
} else {
vte++;
}
}
} else {
VgaTimerEntry *vte = _vga_timer_list;
2002-07-07 19:06:48 +00:00
_vga_tick_counter++;
2002-07-07 19:06:48 +00:00
while (vte->delay) {
if (!--vte->delay) {
uint16 cur_file = vte->cur_vga_file;
uint16 cur_unk = vte->sprite_id;
byte *script_ptr = vte->script_pointer;
2002-07-07 19:06:48 +00:00
_next_vga_timer_to_process = vte + 1;
delete_vga_timer(vte);
vc_resume_thread(script_ptr, cur_file, cur_unk);
vte = _next_vga_timer_to_process;
} else {
vte++;
}
}
}
}
/* Simon2 specific */
2002-07-07 19:06:48 +00:00
void SimonState::scroll_timeout()
{
if (_vga_var2 == 0)
return;
2002-07-07 19:06:48 +00:00
if (_vga_var2 < 0) {
2002-07-07 19:06:48 +00:00
if (_vga_var3 != -1) {
_vga_var3 = -1;
if (++_vga_var2 == 0)
return;
}
} else {
2002-07-07 19:06:48 +00:00
if (_vga_var3 != 1) {
_vga_var3 = 1;
if (--_vga_var2 == 0)
return;
}
2002-07-07 19:06:48 +00:00
}
add_vga_timer(10, NULL, 0, 0);
}
2002-07-07 19:06:48 +00:00
void SimonState::vc_resume_thread(byte *code_ptr, uint16 cur_file, uint16 cur_sprite)
{
VgaPointersEntry *vpe;
_vga_cur_sprite_id = cur_sprite;
2002-07-07 19:06:48 +00:00
_vga_cur_file_id = cur_file;
_vga_cur_file_2 = cur_file;
vpe = &_vga_buffer_pointers[cur_file];
_cur_vga_file_1 = vpe->vgaFile1;
_cur_vga_file_2 = vpe->vgaFile2;
_vc_ptr = code_ptr;
run_vga_script();
}
2002-07-07 19:06:48 +00:00
void SimonState::add_vga_timer(uint num, byte *code_ptr, uint cur_sprite, uint cur_file)
{
VgaTimerEntry *vte;
2002-07-07 19:06:48 +00:00
// assert( (uint)READ_BE_UINT16_UNALIGNED(&*(uint16*)code_ptr) <= 63);
_lock_word |= 1;
2002-07-07 19:06:48 +00:00
for (vte = _vga_timer_list; vte->delay; vte++) {
}
vte->delay = num;
vte->script_pointer = code_ptr;
vte->sprite_id = cur_sprite;
vte->cur_vga_file = cur_file;
_lock_word &= ~1;
}
2002-07-07 19:06:48 +00:00
void SimonState::o_force_unlock()
{
if (_game & GAME_SIMON2 && _bit_array[4] & 0x8000)
_mouse_cursor = 0;
_lock_counter = 0;
}
2002-07-07 19:06:48 +00:00
void SimonState::o_force_lock()
{
if (_game & GAME_SIMON2) {
_lock_word |= 0x8000;
vc_34_force_lock();
_lock_word &= ~0x8000;
} else {
_lock_word |= 0x4000;
vc_34_force_lock();
_lock_word &= ~0x4000;
}
}
2002-07-07 19:06:48 +00:00
void SimonState::o_save_game()
{
save_or_load_dialog(false);
}
2002-07-07 19:06:48 +00:00
void SimonState::o_load_game()
{
save_or_load_dialog(true);
}
2002-07-07 19:06:48 +00:00
int SimonState::display_savegame_list(int curpos, bool load, char *dst)
{
int slot, last_slot;
File in;
showMessageFormat("\xC");
2002-07-07 19:06:48 +00:00
memset(dst, 0, 18 * 6);
slot = curpos;
while (curpos + 6 > slot) {
in.open(gen_savename(slot), getSavePath());
if (in.isOpen() == false)
2002-07-07 19:06:48 +00:00
break;
in.read(dst, 18);
in.close();
last_slot = slot;
if (slot < 10)
showMessageFormat(" ");
showMessageFormat("%d", slot);
showMessageFormat(".%s\n", dst);
2002-07-07 19:06:48 +00:00
dst += 18;
slot++;
}
/* while_break */
if (!load) {
if (curpos + 6 == slot)
slot++;
else {
if (slot < 10)
showMessageFormat(" ");
showMessageFormat("%d.\n", slot);
}
} else {
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if (curpos + 6 == slot) {
in.open(gen_savename(slot), getSavePath());
if (in.isOpen() == true) {
slot++;
in.close();
}
}
}
return slot - curpos;
}
2002-07-07 19:06:48 +00:00
void SimonState::savegame_dialog(char *buf)
{
int i;
o_unk_132_helper_3();
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i = display_savegame_list(_saveload_row_curpos, _save_or_load, buf);
_savedialog_flag = true;
if (i != 7) {
i++;
if (!_save_or_load)
i++;
_savedialog_flag = false;
}
if (!--i)
return;
do {
clear_hitarea_bit_0x40(0xd0 + i - 1);
} while (--i);
}
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void SimonState::save_or_load_dialog(bool load)
{
time_t save_time;
int num = _number_of_savegames;
int i;
int unk132_result;
FillOrCopyStruct *fcs;
char *name;
int name_len;
bool b;
char buf[108];
_save_or_load = load;
save_time = time(NULL);
_copy_partial_mode = 1;
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num = _number_of_savegames;
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if (!load)
num++;
num -= 6;
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if (num < 0)
num = 0;
num++;
_num_savegame_rows = num;
_saveload_row_curpos = 1;
if (!load)
_saveload_row_curpos = num;
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_saveload_flag = false;
restart:;
do {
i = o_unk_132_helper(&b, buf);
} while (!b);
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if (i == 205)
goto get_out;
if (!load) {
/* if_1 */
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if_1:;
unk132_result = i;
set_hitarea_bit_0x40(0xd0 + i);
leaveHitAreaById(0xd0 + i);
/* some code here */
fcs = _fcs_ptr_array_3[5];
fcs->textRow = unk132_result;
// init x offset with a 2 character savegame number + a period (18 pix)
fcs->textColumn = 2;
fcs->textColumnOffset = 2;
fcs->textLength = 3;
name = buf + i * 18;
// now process entire savegame name to get correct x offset for cursor
name_len = 0;
while (name[name_len]) {
fcs->textLength++;
fcs->textColumnOffset += 6;
if (name[name_len] == 'i' || name[name_len] == 'l')
fcs->textColumnOffset -= 2;
if (fcs->textColumnOffset >= 8) {
fcs->textColumnOffset -= 8;
fcs->textColumn++;
}
name_len++;
}
/* while_1_end */
/* do_3_start */
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for (;;) {
video_putchar(fcs, 0x7f);
_saveload_flag = true;
/* do_2 */
do {
i = o_unk_132_helper(&b, buf);
if (b) {
2002-07-07 19:06:48 +00:00
if (i == 205)
goto get_out;
clear_hitarea_bit_0x40(0xd0 + unk132_result);
if (_saveload_flag) {
o_unk_132_helper_2(_fcs_ptr_array_3[5], 8);
/* move code */
2002-07-07 19:06:48 +00:00
}
goto if_1;
}
/* is_not_b */
if (!_saveload_flag) {
clear_hitarea_bit_0x40(0xd0 + unk132_result);
goto restart;
}
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} while (i >= 0x80 || i == 0);
/* after_do_2 */
o_unk_132_helper_2(_fcs_ptr_array_3[5], 8);
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if (i == 10 || i == 13)
break;
if (i == 8) {
/* do_backspace */
if (name_len != 0) {
int x;
name_len--;
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x = (name[name_len] == 'i' || name[name_len] == 'l') ? 1 : 8;
name[name_len] = 0;
o_unk_132_helper_2(_fcs_ptr_array_3[5], x);
}
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} else if (i >= 32 && name_len != 17) {
name[name_len++] = i;
video_putchar(_fcs_ptr_array_3[5], i);
}
}
/* do_save */
if (!save_game(_saveload_row_curpos + unk132_result, buf + unk132_result * 18))
warning("Save failed");
} else {
if (!load_game(_saveload_row_curpos + i))
warning("Load failed");
}
get_out:;
o_unk_132_helper_3();
_base_time = time(NULL) - save_time + _base_time;
_copy_partial_mode = 0;
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dx_copy_rgn_from_3_to_2(94, 208, 46, 80);
i = _timer_4;
do {
delay(10);
} while (i == _timer_4);
2002-07-18 22:51:29 +00:00
#ifdef _WIN32_WCE
if (draw_keyboard) {
draw_keyboard = false;
toolbar_drawn = false;
}
#endif
}
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void SimonState::o_wait_for_vga(uint a)
{
_vga_wait_for = a;
_timer_1 = 0;
_exit_cutscene = false;
_skip_speech = false;
_system->show_mouse(false);
while (_vga_wait_for != 0) {
if (_skip_speech) {
if (_game & GAME_SIMON2) {
if (_vga_wait_for == 200 && !vc_get_bit(14)) {
skip_speech();
break;
}
}
} else if (_exit_cutscene) {
if (vc_get_bit(9)) {
_system->show_mouse(true);
startSubroutine170();
break;
}
} else {
processSpecialKeys();
}
delay(10);
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2002-11-29 16:50:15 +00:00
if (_game & GAME_SIMON2) {
if (_timer_1 >= 1000) {
warning("wait timed out");
break;
}
} else if (_timer_1 >= 500) {
warning("wait timed out");
break;
}
2002-11-29 11:42:00 +00:00
}
2002-11-16 15:59:40 +00:00
_system->show_mouse(true);
}
void SimonState::skip_speech()
{
_sound->stopVoice();
if (!(_bit_array[1] & 0x1000)) {
_bit_array[0] |= 0x4000;
_variableArray[100] = 5;
start_vga_code(4, 1, 0x1e, 0, 0, 0);
o_wait_for_vga(0x82);
o_unk_99_simon2(2, 1);
}
}
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void SimonState::timer_vga_sprites()
{
VgaSprite *vsp;
VgaPointersEntry *vpe;
byte *vc_ptr_org = _vc_ptr;
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uint16 params[5]; /* parameters to vc_10 */
if (_video_var_9 == 2)
_video_var_9 = 1;
#ifdef DRAW_THREE_STARS
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fprintf(_dump_file, "***\n");
#endif
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if (_game & GAME_SIMON2 && _vga_var3) {
timer_vga_sprites_helper();
}
vsp = _vga_sprites;
while (vsp->id != 0) {
vsp->unk6 &= 0x7FFF;
vpe = &_vga_buffer_pointers[vsp->unk7];
_cur_vga_file_1 = vpe->vgaFile1;
_cur_vga_file_2 = vpe->vgaFile2;
_video_palette_mode = vsp->unk6;
_vga_cur_sprite_id = vsp->id;
2002-04-13 20:08:58 +00:00
params[0] = READ_BE_UINT16_UNALIGNED(&vsp->image);
params[1] = READ_BE_UINT16_UNALIGNED(&vsp->base_color);
params[2] = READ_BE_UINT16_UNALIGNED(&vsp->x);
params[3] = READ_BE_UINT16_UNALIGNED(&vsp->y);
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if (_game & GAME_SIMON2) {
*(byte *)(&params[4]) = (byte)vsp->unk4;
} else {
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params[4] = READ_BE_UINT16_UNALIGNED(&vsp->unk4);
}
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_vc_ptr = (byte *)params;
vc_10_draw();
vsp++;
}
#ifdef DRAW_IMAGES_DEBUG
memset(_sdl_buf_attached, 0, 320 * 200);
#endif
_video_var_8++;
_vc_ptr = vc_ptr_org;
}
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void SimonState::timer_vga_sprites_helper()
{
byte *dst = dx_lock_2(), *src;
uint x;
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if (_vga_var3 < 0) {
memmove(dst + 8, dst, 320 * _vga_var5 - 8);
} else {
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memmove(dst, dst + 8, 320 * _vga_var5 - 8);
}
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x = _x_scroll - 1;
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if (_vga_var3 > 0) {
dst += 320 - 8;
x += 41;
}
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src = _vga_var7 + x * 4;
vc_10_helper_8(dst, src + READ_BE_UINT32_UNALIGNED(&*((uint32 *)src)));
dx_unlock_2();
memcpy(_sdl_buf_attached, _sdl_buf, 320 * 200);
dx_copy_from_attached_to_3(_vga_var5);
_x_scroll += _vga_var3;
vc_write_var(0xfB, _x_scroll);
_vga_var3 = 0;
}
#ifdef DRAW_IMAGES_DEBUG
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void SimonState::timer_vga_sprites_2()
{
VgaSprite *vsp;
VgaPointersEntry *vpe;
byte *vc_ptr_org = _vc_ptr;
uint16 params[5]; /* parameters to vc_10_draw */
if (_video_var_9 == 2)
_video_var_9 = 1;
vsp = _vga_sprites;
while (vsp->id != 0) {
vsp->unk6 &= 0x7FFF;
vpe = &_vga_buffer_pointers[vsp->unk7];
_cur_vga_file_1 = vpe->vgaFile1;
_cur_vga_file_2 = vpe->vgaFile2;
_video_palette_mode = vsp->unk6;
_vga_cur_sprite_id = vsp->id;
if (vsp->image)
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fprintf(_dump_file, "id:%5d image:%3d base-color:%3d x:%3d y:%3d flags:%x\n",
vsp->id, vsp->image, vsp->base_color, vsp->x, vsp->y, vsp->unk4);
2002-04-13 20:08:58 +00:00
params[0] = READ_BE_UINT16_UNALIGNED(&vsp->image);
params[1] = READ_BE_UINT16_UNALIGNED(&vsp->base_color);
params[2] = READ_BE_UINT16_UNALIGNED(&vsp->x);
params[3] = READ_BE_UINT16_UNALIGNED(&vsp->y);
params[4] = READ_BE_UINT16_UNALIGNED(&vsp->unk4);
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_vc_ptr = (byte *)params;
vc_10_draw();
vsp++;
}
#ifdef DRAW_THREE_STARS
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fprintf(_dump_file, "***\n");
#endif
_video_var_8++;
_vc_ptr = vc_ptr_org;
}
#endif
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void SimonState::timer_proc1()
{
_timer_4++;
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if (_game & GAME_SIMON2) {
2002-12-19 14:43:17 +00:00
if (_lock_word & 0x80E9 || _lock_word & 2)
2002-12-19 14:34:26 +00:00
return;
} else if (_game & GAME_TALKIE) {
if (_lock_word & 0xC0E9 || _lock_word & 2)
return;
} else if (_lock_word & 0x8000 || _lock_word & 0xE9 || _lock_word & 2)
return;
_timer_1++;
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_lock_word |= 2;
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if (!(_lock_word & 0x10)) {
if (!(_game & GAME_SIMON2)) {
expire_vga_timers();
expire_vga_timers();
2002-12-14 15:35:32 +00:00
_sync_flag_2 ^= 1;
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_cepe_flag ^= 1;
if (!_cepe_flag)
expire_vga_timers();
} else {
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_sync_flag_2 ^= 1;
if (!_sync_flag_2)
expire_vga_timers();
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}
2002-12-14 15:35:32 +00:00
if (_lock_counter != 0 && !_sync_flag_2) {
_lock_word &= ~2;
return;
}
}
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/* XXX: more stuff here */
timer_vga_sprites();
#ifdef DRAW_IMAGES_DEBUG
timer_vga_sprites_2();
#endif
if (_copy_partial_mode == 1) {
dx_copy_from_2_to_attached(80, 46, 208 - 80, 94 - 46);
}
if (_copy_partial_mode == 2) {
/* copy partial from attached to 2 */
dx_copy_from_attached_to_2(176, 61, 320 - 176, 134 - 61);
_copy_partial_mode = 0;
}
2002-07-07 19:06:48 +00:00
if (_video_var_8) {
handle_mouse_moved();
dx_update_screen_and_palette();
_sync_flag_1 = false;
_video_var_8 = false;
}
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_lock_word &= ~2;
}
2002-07-07 19:06:48 +00:00
void SimonState::timer_callback()
{
// uint32 start, end;
if (_timer_5 != 0) {
_sync_flag_2 = true;
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_timer_5--;
} else {
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// start = _system->get_msecs();
timer_proc1();
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// end = _system->get_msecs();
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// if (start + 45 < end) {
// _timer_5 = (uint16)( (end - start) / 45);
// }
}
}
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void SimonState::checkTimerCallback()
{
if (_invoke_timer_callback && !_in_callback) {
_in_callback = true;
_invoke_timer_callback = 0;
timer_callback();
_in_callback = false;
}
}
void SimonState::fcs_setTextColor(FillOrCopyStruct *fcs, uint value)
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{
fcs->text_color = value;
}
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void SimonState::o_vga_reset()
{
if (_game & GAME_SIMON2) {
_lock_word |= 0x8000;
vc_27_reset();
_lock_word &= ~0x8000;
} else {
_lock_word |= 0x4000;
vc_27_reset();
_lock_word &= ~0x4000;
}
}
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bool SimonState::vc_maybe_skip_proc_3(uint16 a)
{
Item *item;
CHECK_BOUNDS(a, _vc_item_array);
item = _vc_item_array[a];
if (item == NULL)
return true;
return getItem1Ptr()->parent == item->parent;
}
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bool SimonState::vc_maybe_skip_proc_2(uint16 a, uint16 b)
{
Item *item_a, *item_b;
CHECK_BOUNDS(a, _vc_item_array);
CHECK_BOUNDS(b, _vc_item_array);
item_a = _vc_item_array[a];
item_b = _vc_item_array[b];
if (item_a == NULL || item_b == NULL)
return true;
return derefItem(item_a->parent) == item_b;
}
2002-07-07 19:06:48 +00:00
bool SimonState::vc_maybe_skip_proc_1(uint16 a, int16 b)
{
Item *item;
CHECK_BOUNDS(a, _vc_item_array);
item = _vc_item_array[a];
if (item == NULL)
return true;
return item->unk3 == b;
}
/* OK */
2002-07-07 19:06:48 +00:00
void SimonState::fcs_delete(uint a)
{
if (_fcs_ptr_array_3[a] == NULL)
return;
fcs_unk1(a);
video_copy_if_flag_0x8_c(_fcs_ptr_array_3[a]);
_fcs_ptr_array_3[a] = NULL;
if (_fcs_unk_1 == a) {
_fcs_ptr_1 = NULL;
fcs_unk_2(0);
}
}
/* OK */
2002-07-07 19:06:48 +00:00
void SimonState::fcs_unk_2(uint a)
{
a &= 7;
if (_fcs_ptr_array_3[a] == NULL || _fcs_unk_1 == a)
return;
_fcs_unk_1 = a;
startUp_helper_3();
_fcs_ptr_1 = _fcs_ptr_array_3[a];
2002-07-07 19:06:48 +00:00
showmessage_helper_3(_fcs_ptr_1->textLength, _fcs_ptr_1->textMaxLength);
}
/* OK */
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FillOrCopyStruct *SimonState::fcs_alloc(uint x, uint y, uint w, uint h, uint flags, uint fill_color,
uint unk4)
{
FillOrCopyStruct *fcs;
2002-07-07 19:06:48 +00:00
fcs = _fcs_list;
2002-07-07 19:06:48 +00:00
while (fcs->mode != 0)
fcs++;
fcs->mode = 2;
fcs->x = x;
fcs->y = y;
fcs->width = w;
fcs->height = h;
fcs->flags = flags;
fcs->fill_color = fill_color;
fcs->text_color = unk4;
fcs->textColumn = 0;
fcs->textRow = 0;
fcs->textColumnOffset = 0;
fcs->textMaxLength = fcs->width * 8 / 6; // characters are 6 pixels
return fcs;
}
2002-07-07 19:06:48 +00:00
Item *SimonState::derefItem(uint item)
{
if (item >= _itemarray_size)
error("derefItem: invalid item %d", item);
return _itemarray_ptr[item];
}
2002-07-07 19:06:48 +00:00
uint SimonState::itemPtrToID(Item *id)
{
uint i;
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for (i = 0; i != _itemarray_size; i++)
if (_itemarray_ptr[i] == id)
return i;
error("itemPtrToID: not found");
}
2002-07-07 19:06:48 +00:00
void SimonState::o_pathfind(int x, int y, uint var_1, uint var_2)
{
uint16 *p;
uint i, j;
uint prev_i;
uint x_diff, y_diff;
2002-07-07 19:06:48 +00:00
uint best_i = 0, best_j = 0, best_dist = 0xFFFFFFFF;
if (_game & GAME_SIMON2) {
x += _x_scroll * 8;
}
prev_i = 21 - _variableArray[12];
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for (i = 20; i != 0; --i) {
p = (uint16 *)_pathfind_array[20 - i];
if (!p)
continue;
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for (j = 0; READ_BE_UINT16_UNALIGNED(&p[0]) != 999; j++, p += 2) { /* 0xE703 = byteswapped 999 */
x_diff = abs((int)(READ_BE_UINT16_UNALIGNED(&p[0]) - x));
y_diff = abs((int)(READ_BE_UINT16_UNALIGNED(&p[1]) - 12 - y));
if (x_diff < y_diff) {
x_diff >>= 2;
y_diff <<= 2;
}
x_diff += y_diff >> 2;
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if (x_diff < best_dist || x_diff == best_dist && prev_i == i) {
best_dist = x_diff;
best_i = 21 - i;
best_j = j;
}
}
}
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_variableArray[var_1] = best_i;
_variableArray[var_2] = best_j;
}
/* ok */
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void SimonState::fcs_unk1(uint fcs_index)
{
FillOrCopyStruct *fcs;
uint16 fcsunk1;
uint16 i;
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fcs = _fcs_ptr_array_3[fcs_index & 7];
fcsunk1 = _fcs_unk_1;
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if (fcs == NULL || fcs->fcs_data == NULL)
return;
fcs_unk_2(fcs_index);
fcs_putchar(12);
fcs_unk_2(fcsunk1);
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for (i = 0; fcs->fcs_data->e[i].item != NULL; i++) {
delete_hitarea_by_index(fcs->fcs_data->e[i].hit_area);
}
if (fcs->fcs_data->unk3 != -1) {
delete_hitarea_by_index(fcs->fcs_data->unk3);
}
if (fcs->fcs_data->unk4 != -1) {
delete_hitarea_by_index(fcs->fcs_data->unk4);
fcs_unk_5(fcs, fcs_index);
}
free(fcs->fcs_data);
fcs->fcs_data = NULL;
_fcs_data_1[fcs_index] = 0;
_fcs_data_2[fcs_index] = 0;
}
/* ok */
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void SimonState::fcs_unk_5(FillOrCopyStruct *fcs, uint fcs_index)
{
if (!(_game & GAME_SIMON2)) {
o_unk_99_simon1(0x80);
}
}
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void SimonState::delete_hitarea_by_index(uint index)
{
CHECK_BOUNDS(index, _hit_areas);
_hit_areas[index].flags = 0;
}
/* ok */
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void SimonState::fcs_putchar(uint a)
{
if (_fcs_ptr_1 != _fcs_ptr_array_3[0])
video_putchar(_fcs_ptr_1, a);
}
/* ok */
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void SimonState::video_fill_or_copy_from_3_to_2(FillOrCopyStruct *fcs)
{
if (fcs->flags & 0x10)
copy_img_from_3_to_2(fcs);
else
video_erase(fcs);
fcs->textColumn = 0;
fcs->textRow = 0;
fcs->textColumnOffset = 0;
fcs->textLength = 0;
}
/* ok */
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void SimonState::copy_img_from_3_to_2(FillOrCopyStruct *fcs)
{
_lock_word |= 0x8000;
if (!(_game & GAME_SIMON2)) {
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dx_copy_rgn_from_3_to_2(fcs->y + fcs->height * 8 + ((fcs == _fcs_ptr_array_3[2]) ? 1 : 0), (fcs->x + fcs->width) * 8, fcs->y, fcs->x * 8);
} else {
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if (_vga_var6 && _fcs_ptr_array_3[2] == fcs) {
fcs = _fcs_ptr_array_3[0x18 / 4];
_vga_var6 = 0;
}
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dx_copy_rgn_from_3_to_2(fcs->y + fcs->height * 8, (fcs->x + fcs->width) * 8, fcs->y, fcs->x * 8);
}
_lock_word &= ~0x8000;
}
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void SimonState::video_erase(FillOrCopyStruct *fcs)
{
byte *dst;
uint h;
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_lock_word |= 0x8000;
dst = dx_lock_2();
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dst += _dx_surface_pitch * fcs->y + fcs->x * 8;
h = fcs->height * 8;
do {
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memset(dst, fcs->fill_color, fcs->width * 8);
dst += _dx_surface_pitch;
} while (--h);
dx_unlock_2();
_lock_word &= ~0x8000;
}
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VgaSprite *SimonState::find_cur_sprite()
{
if (_game & GAME_SIMON2) {
VgaSprite *vsp = _vga_sprites;
while (vsp->id) {
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if (vsp->id == _vga_cur_sprite_id && vsp->unk7 == _vga_cur_file_id)
break;
vsp++;
}
return vsp;
} else {
VgaSprite *vsp = _vga_sprites;
while (vsp->id) {
if (vsp->id == _vga_cur_sprite_id)
break;
vsp++;
}
return vsp;
}
}
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bool SimonState::has_vgastruct_with_id(uint16 id, uint16 file)
{
if (_game & GAME_SIMON2) {
VgaSprite *vsp = _vga_sprites;
while (vsp->id) {
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if (vsp->id == id && vsp->unk7 == file)
return true;
vsp++;
}
return false;
} else {
VgaSprite *vsp = _vga_sprites;
while (vsp->id) {
if (vsp->id == id)
return true;
vsp++;
}
return false;
}
}
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void SimonState::processSpecialKeys()
{
switch (_key_pressed) {
case 27: // escape
_exit_cutscene = true;
break;
case 63: // F5
if (_game & GAME_SIMON2)
_exit_cutscene = true;
break;
case 't':
_vk_t_toggle ^= 1;
if (_game == GAME_SIMON1TALKIE || _game == GAME_SIMON1WIN && _vk_t_toggle)
warning("Many subtitles are missing in Simon 1 talkie/win data files");
break;
case '+':
midi.set_volume(midi.get_volume() + 16);
break;
case '-':
midi.set_volume(midi.get_volume() - 16);
break;
case 'm':
midi.pause(_music_paused ^= 1);
break;
case 's':
if (_game == GAME_SIMON1DOS) {
midi._midi_sfx_toggle ^= 1;
if (midi._midi_sfx_toggle)
midi.shutdown();
else
playMusic(0, _last_music_played);
} else
_sound->effectsPause(_effects_paused ^= 1);
break;
case 'b':
_sound->ambientPause(_ambient_paused ^= 1);
break;
case 'r':
if (_debugMode)
_start_mainscript ^= 1;
break;
case 'o':
if (_debugMode)
_continous_mainscript ^= 1;
break;
case 'v':
if (_debugMode)
_continous_vgascript ^= 1;
}
_key_pressed = 0;
}
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static const byte _simon1_cursor[256] = {
0xe1,0xe0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xe1,0xe1,0xe0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xe1,0xe1,0xe1,0xe0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xe1,0xe1,0xe1,0xe1,0xe0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xe1,0xe1,0xe1,0xe1,0xe1,0xe0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xe1,0xe1,0xe1,0xe1,0xe0,0xe0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xe1,0xff,0xff,0xe1,0xe0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xe1,0xe0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xe1,0xe0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xe1,0xe0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
};
static const byte _simon2_cursors[10][256] = {
/* cross hair */
{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xec,0xec,0xec,0xec,0xec,0xef,0xff,0xea,0xff,0xef,0xec,0xec,0xec,0xec,0xec,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
/* examine */
{ 0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xef,0xee,0xeb,0xe4,0xe4,0xe4,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xef,0xee,0xeb,0xee,0xef,0xef,0xee,0xec,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
0xef,0xeb,0xee,0xef,0xee,0xee,0xef,0xee,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
0xef,0xeb,0xef,0xef,0xef,0xec,0xee,0xef,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
0xef,0xeb,0xef,0xef,0xee,0xef,0xef,0xef,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
0xef,0xeb,0xee,0xef,0xef,0xef,0xef,0xee,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
0xef,0xee,0xeb,0xee,0xef,0xef,0xee,0xe4,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xef,0xee,0xeb,0xeb,0xeb,0xeb,0xee,0xe4,0xec,0xef,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xeb,0xe4,0xee,0xef,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xee,0xe4,0xeb,0xef,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xe4,0xeb,0xef,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xec,0xeb,0xef,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xe4,0xef,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xef,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
/* pick up */
{ 0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xe5,0xe6,0xe6,0xe7,0xe7,0xe6,0xe6,0xe5,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xe5,0xe7,0xe7,0xe7,0xe7,0xe8,0xe8,0xe8,0xe8,0xe5,0xff,0xff,0xff,
0xff,0xff,0xe5,0xe6,0xe7,0xe7,0xe7,0xe7,0xe7,0xe7,0xe8,0xe9,0xe7,0xe5,0xff,0xff,
0xff,0xe5,0xe6,0xe7,0xe6,0xe5,0xff,0xff,0xff,0xff,0xe5,0xe6,0xe8,0xe6,0xe5,0xff,
0xff,0xe5,0xe7,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xe7,0xe5,0xff,
0xff,0xe5,0xe7,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe7,0xe7,0xe5,0xff,
0xff,0xef,0xeb,0xeb,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xeb,0xef,0xff,
0xff,0xef,0xee,0xeb,0xee,0xef,0xff,0xff,0xff,0xff,0xef,0xee,0xeb,0xee,0xef,0xff,
0xff,0xff,0xef,0xeb,0xeb,0xef,0xff,0xff,0xff,0xff,0xef,0xeb,0xeb,0xef,0xff,0xff,
0xff,0xff,0xef,0xee,0xe4,0xee,0xef,0xff,0xff,0xef,0xee,0xe4,0xee,0xef,0xff,0xff,
0xff,0xff,0xff,0xef,0xe4,0xeb,0xef,0xff,0xff,0xef,0xeb,0xe4,0xef,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xeb,0xeb,0xeb,0xef,0xef,0xeb,0xeb,0xeb,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xef,0xee,0xee,0xee,0xee,0xe1,0xe1,0xef,0xff,0xff,0xff,0xe4,
0xef,0xee,0xeb,0xeb,0xeb,0xeb,0xeb,0xe4,0xe4,0xe4,0xe4,0xe4,0xe4,0xe4,0xeb,0xec,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xe4 },
/* give */
{ 0xff,0xff,0xff,0xff,0xff,0xe5,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xe9,0xe7,0xe8,0xe8,0xe8,0xe7,0xe9,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xe5,0xe7,0xea,0xe8,0xe8,0xe8,0xea,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,
0xff,0xe5,0xe7,0xe8,0xe8,0xea,0xe9,0xea,0xe8,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,
0xe5,0xe7,0xe9,0xe8,0xe8,0xe9,0xec,0xe9,0xe8,0xe8,0xe8,0xe7,0xe5,0xff,0xff,0xff,
0xe5,0xe7,0xe7,0xe9,0xe8,0xec,0xe9,0xec,0xe8,0xe9,0xe7,0xe6,0xe5,0xff,0xff,0xff,
0xe5,0xe7,0xe7,0xe8,0xec,0xe9,0xe9,0xe9,0xec,0xe7,0xe6,0xe6,0xe5,0xff,0xff,0xff,
0xe5,0xe7,0xe7,0xea,0xe8,0xe9,0xe9,0xe9,0xe7,0xec,0xec,0xe4,0xe5,0xff,0xff,0xff,
0xe5,0xe7,0xe7,0xe9,0xe7,0xe8,0xe9,0xe7,0xe6,0xec,0xe4,0xec,0xe4,0xef,0xff,0xff,
0xe5,0xe6,0xe7,0xe9,0xe7,0xe7,0xe8,0xe6,0xe6,0xe4,0xec,0xe4,0xec,0xe4,0xef,0xff,
0xff,0xe5,0xe6,0xe9,0xe7,0xe7,0xe8,0xe6,0xe6,0xe8,0xe4,0xec,0xe4,0xec,0xeb,0xff,
0xff,0xff,0xe5,0xe9,0xe7,0xe7,0xe8,0xe6,0xe6,0xe8,0xe6,0xe4,0xec,0xeb,0xef,0xff,
0xff,0xff,0xff,0xe8,0xe7,0xe7,0xe8,0xe6,0xe6,0xe7,0xff,0xef,0xeb,0xef,0xff,0xff,
0xff,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
/* talk */
{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xe5,0xe7,0xe8,0xe8,0xe8,0xe7,0xe6,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,
0xff,0xe5,0xe6,0xe9,0xea,0xe6,0xea,0xe9,0xe8,0xe9,0xe8,0xe7,0xe5,0xff,0xff,0xff,
0xff,0xe5,0xe7,0xe5,0xef,0xe5,0xec,0xea,0xe5,0xea,0xec,0xe5,0xe9,0xe6,0xff,0xff,
0xff,0xe5,0xe6,0xe5,0xef,0xef,0xef,0xe5,0xef,0xef,0xe5,0xef,0xef,0xe8,0xe5,0xff,
0xff,0xe5,0xe9,0xea,0xe5,0xe8,0xe7,0xe6,0xe6,0xe8,0xe7,0xe5,0xec,0xe9,0xe5,0xff,
0xff,0xe5,0xe9,0xe8,0xe5,0xe7,0xe8,0xe8,0xe9,0xe9,0xe8,0xe5,0xe9,0xe9,0xe5,0xff,
0xff,0xe5,0xe6,0xec,0xea,0xe5,0xe6,0xe6,0xe7,0xe7,0xe6,0xe5,0xec,0xe8,0xe5,0xff,
0xff,0xff,0xe5,0xe9,0xe8,0xe9,0xe5,0xe8,0xe5,0xe8,0xe5,0xe9,0xe9,0xe7,0xe5,0xff,
0xff,0xff,0xe5,0xe7,0xe9,0xec,0xe8,0xec,0xe8,0xec,0xe8,0xec,0xe8,0xe5,0xff,0xff,
0xff,0xff,0xff,0xe5,0xe6,0xe8,0xe9,0xe9,0xe9,0xe9,0xe9,0xe8,0xe5,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
/* use */
{ 0xff,0xff,0xff,0xff,0xff,0xee,0xe1,0xeb,0xee,0xef,0xef,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xef,0xef,0xef,0xe4,0xeb,0xee,0xe5,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xeb,0xe4,0xe4,0xeb,0xe5,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xeb,0xe4,0xec,0xe4,0xef,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xeb,0xeb,0xe4,0xe4,0xee,0xef,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xee,0xeb,0xeb,0xeb,0xe1,0xef,0xee,0xef,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xef,0xef,0xee,0xeb,0xeb,0xe4,0xee,
0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xff,0xff,0xff,0xef,0xeb,0xec,0xeb,0xef,
0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xe5,0xff,0xff,0xff,0xee,0xe4,0xeb,0xef,0xff,
0xff,0xff,0xff,0xe5,0xe5,0xe6,0xe5,0xff,0xff,0xff,0xff,0xef,0xee,0xef,0xff,0xff,
0xff,0xff,0xe5,0xe6,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xff,0xff,0xff,
0xff,0xe5,0xe6,0xe8,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xe5,0xe6,0xe8,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xe5,0xe6,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
/* wear */
{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,
0xff,0xff,0xff,0xef,0xeb,0xed,0xe4,0xe2,0xeb,0xee,0xee,0xee,0xef,0xff,0xff,0xff,
0xff,0xff,0xff,0xef,0xe2,0xec,0xe2,0xe1,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,
0xff,0xff,0xff,0xef,0xeb,0xed,0xeb,0xee,0xef,0xef,0xef,0xee,0xef,0xff,0xff,0xff,
0xff,0xff,0xff,0xef,0xee,0xe4,0xeb,0xee,0xef,0xef,0xee,0xef,0xef,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xef,0xe4,0xeb,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xef,0xe2,0xeb,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xef,0xeb,0xe1,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xef,0xeb,0xe1,0xee,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff,
0xff,0xef,0xef,0xef,0xe1,0xe4,0xe4,0xe4,0xe1,0xeb,0xee,0xef,0xef,0xef,0xff,0xff,
0xef,0xee,0xee,0xef,0xee,0xee,0xee,0xee,0xee,0xef,0xef,0xef,0xee,0xee,0xef,0xff,
0xff,0xef,0xef,0xee,0xe1,0xe2,0xe4,0xe4,0xe4,0xeb,0xe1,0xee,0xef,0xef,0xff,0xff,
0xff,0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
/* move */
{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xff,
0xff,0xe1,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe1,0xff,
0xff,0xe1,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe1,0xff,
0xff,0xe1,0xe3,0xe3,0xed,0xec,0xe3,0xe3,0xe3,0xe3,0xec,0xed,0xe3,0xe3,0xe1,0xff,
0xff,0xe1,0xe3,0xed,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xed,0xe3,0xe1,0xff,
0xff,0xe1,0xed,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xed,0xe1,0xff,
0xff,0xe1,0xe3,0xed,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xed,0xe3,0xe1,0xff,
0xff,0xe1,0xe3,0xe3,0xed,0xec,0xe3,0xe3,0xe3,0xe3,0xec,0xed,0xe3,0xe3,0xe1,0xff,
0xff,0xe1,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe1,0xff,
0xff,0xe1,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe1,0xff,
0xff,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
/* open */
{ 0xff,0xff,0xe5,0xe8,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xe5,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xe5,0xe7,0xe5,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xe5,0xff,0xe5,0xe7,0xe6,0xe9,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xe6,0xea,0xe6,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xe6,0xea,0xe6,0xe7,0xe5,0xff,0xe5,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xe6,0xea,0xe6,0xff,0xe5,0xe7,0xe5,0xe7,0xe5,0xff,0xff,0xff,
0xff,0xff,0xff,0xe6,0xea,0xe6,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe5,0xff,0xff,0xff,
0xff,0xe5,0xe6,0xea,0xe6,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe8,0xe5,0xff,0xff,0xff,
0xff,0xe5,0xe9,0xea,0xea,0xea,0xea,0xea,0xea,0xea,0xea,0xe5,0xff,0xff,0xff,0xff,
0xff,0xe5,0xe9,0xe7,0xe7,0xe7,0xe7,0xe7,0xe7,0xe7,0xea,0xe5,0xff,0xff,0xff,0xff,
0xff,0xe5,0xe9,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe9,0xe5,0xff,0xff,0xff,0xff,
0xff,0xe5,0xe9,0xe8,0xe8,0xe8,0xe8,0xe8,0xe7,0xe7,0xe9,0xe5,0xff,0xff,0xff,0xff,
0xff,0xe5,0xe9,0xe6,0xe6,0xe6,0xe6,0xe6,0xe6,0xe5,0xe9,0xe5,0xff,0xff,0xff,0xff,
0xff,0xe5,0xe9,0xe8,0xe8,0xe8,0xe8,0xe8,0xe8,0xe7,0xe9,0xe5,0xff,0xff,0xff,0xff,
0xff,0xe5,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe5,0xff,0xff,0xff,0xff },
/* question mark */
{ 0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xe5,0xe7,0xea,0xec,0xec,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xe5,0xe7,0xea,0xec,0xea,0xe9,0xea,0xec,0xe9,0xe5,0xff,0xff,0xff,
0xff,0xff,0xff,0xe5,0xe9,0xec,0xe9,0xe8,0xe7,0xe8,0xea,0xec,0xe5,0xff,0xff,0xff,
0xff,0xff,0xff,0xe5,0xe8,0xe9,0xe8,0xe5,0xe5,0xe8,0xe9,0xec,0xe5,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe8,0xe9,0xec,0xe9,0xe5,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xec,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xec,0xea,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xea,0xe9,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xe5,0xe7,0xe9,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xe9,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xe9,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
};
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void SimonState::draw_mouse_pointer()
{
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if (_game & GAME_SIMON2)
_system->set_mouse_cursor(_simon2_cursors[_mouse_cursor], 16, 16, 7, 7);
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else
_system->set_mouse_cursor(_simon1_cursor, 16, 16, 0, 0);
}
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void decompress_icon(byte *dst, byte *src, uint w, uint h_org, byte base, uint pitch)
{
int8 reps;
byte color_1, color_2;
byte *dst_org = dst;
uint h = h_org;
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for (;;) {
reps = *src++;
if (reps < 0) {
reps--;
color_1 = *src >> 4;
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if (color_1 != 0)
color_1 |= base;
color_2 = *src++ & 0xF;
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if (color_2 != 0)
color_2 |= base;
do {
if (color_1 != 0)
*dst = color_1;
dst += pitch;
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if (color_2 != 0)
*dst = color_2;
dst += pitch;
/* reached bottom? */
if (--h == 0) {
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/* reached right edge? */
if (--w == 0)
return;
dst = ++dst_org;
h = h_org;
}
} while (++reps != 0);
} else {
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do {
color_1 = *src >> 4;
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if (color_1 != 0)
*dst = color_1 | base;
dst += pitch;
color_2 = *src++ & 0xF;
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if (color_2 != 0)
*dst = color_2 | base;
dst += pitch;
/* reached bottom? */
if (--h == 0) {
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/* reached right edge? */
if (--w == 0)
return;
dst = ++dst_org;
h = h_org;
}
} while (--reps >= 0);
}
}
}
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void SimonState::draw_icon_c(FillOrCopyStruct *fcs, uint icon, uint x, uint y)
{
byte *dst;
byte *src;
if (!(_game & GAME_SIMON2)) {
_lock_word |= 0x8000;
dst = dx_lock_2();
dst += (x + fcs->x) * 8;
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dst += (y * 25 + fcs->y) * _dx_surface_pitch;
src = _icon_file_ptr;
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src += READ_LE_UINT16(&((uint16 *)src)[icon]);
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decompress_icon(dst, src, 24, 12, 0xE0, _dx_surface_pitch);
dx_unlock_2();
_lock_word &= ~0x8000;
} else {
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_lock_word |= 0x8000;
dst = dx_lock_2();
dst += 110;
dst += x;
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dst += (y + fcs->y) * _dx_surface_pitch;
src = _icon_file_ptr;
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src += READ_LE_UINT16(&((uint16 *)src)[icon * 2 + 0]);
decompress_icon(dst, src, 20, 10, 0xE0, _dx_surface_pitch);
src = _icon_file_ptr;
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src += READ_LE_UINT16(&((uint16 *)src)[icon * 2 + 1]);
decompress_icon(dst, src, 20, 10, 0xD0, _dx_surface_pitch);
dx_unlock_2();
_lock_word &= ~0x8000;
}
}
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void SimonState::video_toggle_colors(HitArea * ha, byte a, byte b, byte c, byte d)
{
byte *src, color;
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uint w, h, i;
_lock_word |= 0x8000;
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src = dx_lock_2() + ha->y * _dx_surface_pitch + ha->x;
w = ha->width;
h = ha->height;
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if (!(h > 0 && w > 0 && ha->x + w <= 320 && ha->y + h <= 200)) {
if (_debugMode)
warning("Invalid coordinates in video_toggle_colors (%d,%d,%d,%d)", ha->x, ha->y, ha->width,
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ha->height);
_lock_word &= ~0x8000;
return;
}
do {
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for (i = 0; i != w; ++i) {
color = src[i];
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if (a >= color && b < color) {
if (c >= color)
color += d;
else
color -= d;
src[i] = color;
}
}
src += _dx_surface_pitch;
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} while (--h);
dx_unlock_2();
_lock_word &= ~0x8000;
}
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bool SimonState::vc_59_helper()
{
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return _sound->_voice_handle == 0;
}
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void SimonState::video_copy_if_flag_0x8_c(FillOrCopyStruct *fcs)
{
if (fcs->flags & 8)
copy_img_from_3_to_2(fcs);
fcs->mode = 0;
}
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void SimonState::showMessageFormat(const char *s, ...)
{
char buf[1024], *str;
va_list va;
va_start(va, s);
vsprintf(buf, s, va);
va_end(va);
if (!_fcs_data_1[_fcs_unk_1]) {
showmessage_helper_2();
if (!_showmessage_flag) {
_fcs_ptr_array_3[0] = _fcs_ptr_1;
showmessage_helper_3(_fcs_ptr_1->textLength,
_fcs_ptr_1->textMaxLength);
}
_showmessage_flag = true;
_fcs_data_1[_fcs_unk_1] = 1;
}
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for (str = buf; *str; str++)
showmessage_print_char(*str);
}
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void SimonState::showmessage_helper_2()
{
if (_fcs_ptr_1)
return;
_fcs_ptr_1 = fcs_alloc(8, 0x90, 0x18, 6, 1, 0, 0xF);
}
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void SimonState::video_putchar(FillOrCopyStruct *fcs, byte c)
{
if (c == 0xC) {
video_fill_or_copy_from_3_to_2(fcs);
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} else if (c == 0xD || c == 0xA) {
video_putchar_newline(fcs);
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} else if (c == 8 || c == 1) {
int8 val = (c == 8) ? 6 : 4;
if (fcs->textLength != 0) {
fcs->textLength--;
fcs->textColumnOffset -= val;
if ((int8)fcs->textColumnOffset < val) {
fcs->textColumnOffset += 8;
fcs->textColumn--;
}
}
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} else if (c >= 0x20) {
if (fcs->textLength == fcs->textMaxLength) {
video_putchar_newline(fcs);
} else if (fcs->textRow == fcs->height) {
video_putchar_newline(fcs);
fcs->textRow--;
}
video_putchar_drawchar(fcs, fcs->textColumn + fcs->x,
fcs->textRow * 8 + fcs->y, c);
fcs->textLength++;
fcs->textColumnOffset += 6;
if (c == 'i' || c == 'l')
fcs->textColumnOffset -= 2;
if (fcs->textColumnOffset >= 8) {
fcs->textColumnOffset -= 8;
fcs->textColumn++;
}
}
}
void SimonState::video_putchar_newline(FillOrCopyStruct *fcs)
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{
fcs->textColumnOffset = 0;
fcs->textLength = 0;
fcs->textColumn = 0;
if (fcs->textRow != fcs->height)
fcs->textRow++;
}
static const byte hebrew_video_font[] = {
0, 0, 0, 0, 0, 0, 0, 0, //4, 43, 0, 178, 0, 38, 0, 176,
32, 112, 112, 32, 32, 0, 32, 0,
48, 48, 96, 0, 0, 0, 0, 0,
0, 144, 0, 96, 144, 144, 104, 0,
0, 144, 0, 96, 144, 144, 96, 0,
0, 144, 0, 144, 144, 144, 96, 0,
0, 16, 40, 16, 42, 68, 58, 0,
48, 48, 96, 0, 0, 0, 0, 0,
0, 4, 8, 8, 8, 8, 4, 0,
0, 32, 16, 16, 16, 16, 32, 0,
0, 0, 20, 8, 62, 8, 20, 0,
0, 112, 136, 240, 136, 136, 240, 0,
0, 0, 0, 0, 0, 48, 48, 96,
0, 0, 0, 240, 100, 0, 178, 0,
9, 0, 176, 48, 48, 0, 16, 32,
0, 120, 112, 64, 56, 0, 112, 136,
152, 168, 200, 136, 112, 0, 32, 96,
32, 32, 32, 32, 112, 0, 112, 136,
8, 48, 64, 136, 248, 0, 112, 136,
8, 48, 8, 136, 112, 0, 16, 48,
80, 144, 248, 16, 56, 0, 248, 128,
240, 8, 8, 136, 112, 0, 48, 64,
128, 240, 136, 136, 112, 0, 248, 136,
8, 16, 32, 32, 32, 0, 112, 136,
136, 112, 136, 136, 112, 0, 112, 136,
136, 120, 8, 16, 96, 0, 0, 0,
48, 48, 0, 48, 48, 0, 5, 5,
4, 6, 5, 3, 4, 5, 6, 3,
5, 5, 4, 6, 5, 3, 4, 6,
5, 6, 6, 6, 5, 5, 5, 6,
5, 6, 6, 6, 6, 6, 112, 136,
8, 16, 32, 0, 32, 0, 0, 0,
144, 80, 160, 144, 144, 0, 0, 0,
224, 32, 32, 32, 240, 0, 0, 0,
224, 32, 96, 160, 160, 0, 0, 0,
248, 16, 16, 16, 16, 0, 0, 0,
240, 16, 16, 144, 144, 0, 0, 0,
192, 64, 64, 64, 64, 0, 0, 0,
224, 64, 32, 64, 64, 0, 0, 0,
240, 144, 144, 144, 144, 0, 0, 0,
184, 168, 136, 136, 112, 0, 0, 0,
192, 64, 0, 0, 0, 0, 0, 0,
240, 16, 16, 16, 16, 16, 0, 0,
224, 16, 16, 16, 224, 0, 128, 128,
224, 32, 32, 32, 192, 0, 0, 0,
248, 72, 72, 72, 120, 0, 0, 0,
176, 208, 144, 144, 176, 0, 0, 0,
192, 64, 64, 64, 64, 64, 0, 0,
96, 32, 32, 32, 224, 0, 0, 0,
248, 72, 72, 72, 48, 0, 0, 0,
80, 80, 80, 80, 224, 0, 0, 0,
248, 72, 104, 8, 8, 8, 0, 0,
248, 72, 104, 8, 248, 0, 0, 0,
216, 72, 48, 16, 16, 16, 0, 0,
144, 80, 32, 16, 240, 0, 0, 0,
240, 16, 144, 160, 128, 128, 0, 0,
240, 16, 16, 16, 16, 0, 0, 0,
168, 168, 200, 136, 112, 0, 0, 0,
240, 80, 80, 80, 208, 0, 0, 14,
8, 8, 8, 8, 14, 0, 0, 128,
64, 32, 16, 8, 4, 0, 0, 112,
16, 16, 16, 16, 112, 0, 0, 48,
72, 64, 72, 48, 16, 48, 0, 80,
0, 96, 32, 40, 48, 0, 32, 16,
0, 152, 144, 144, 232, 0, 0, 0,
112, 8, 120, 136, 120, 0, 192, 64,
80, 104, 72, 72, 112, 0, 0, 0,
112, 136, 128, 136, 112, 0, 24, 16,
80, 176, 144, 144, 112, 0, 0, 0,
112, 136, 248, 128, 112, 0, 48, 72,
64, 224, 64, 64, 224, 0, 0, 0,
104, 144, 144, 112, 136, 112, 192, 64,
80, 104, 72, 72, 200, 0, 64, 0,
192, 64, 64, 64, 224, 0, 8, 0,
8, 8, 8, 8, 136, 112, 192, 64,
72, 80, 96, 80, 200, 0, 192, 64,
64, 64, 64, 64, 224, 0, 0, 0,
144, 216, 168, 136, 136, 0, 0, 0,
240, 136, 136, 136, 136, 0, 0, 0,
112, 136, 136, 136, 112, 0, 0, 0,
176, 72, 72, 112, 64, 224, 0, 0,
104, 144, 144, 112, 16, 56, 0, 0,
176, 72, 72, 64, 224, 0, 0, 0,
120, 128, 112, 8, 240, 0, 64, 64,
240, 64, 64, 72, 48, 0, 0, 0,
144, 144, 144, 144, 104, 0, 0, 0,
136, 136, 136, 80, 32, 0, 0, 0,
136, 136, 168, 216, 144, 0, 0, 0,
136, 80, 32, 80, 136, 0, 0, 0,
136, 136, 136, 112, 32, 192, 0, 0,
248, 144, 32, 72, 248, 0, 32, 80,
0, 96, 144, 144, 96, 0, 0, 14,
8, 48, 8, 8, 14, 0, 0, 8,
8, 8, 8, 8, 8, 0, 0, 112,
16, 12, 16, 16, 112, 0, 0, 0,
0, 0, 0, 0, 248, 0, 139, 2,
178, 252, 8, 0, 176, 240, 8, 0,
176, 32, 33, 34, 35, 36, 37, 38,
};
static const byte video_font[] = {
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0, 0, 0, 0, 0, 0, 0, 0,
32, 112, 112, 32, 32, 0, 32, 0,
48, 48, 96, 0, 0, 0, 0, 0,
0, 144, 0, 96, 144, 144, 104, 0,
0, 144, 0, 96, 144, 144, 96, 0,
0, 144, 0, 144, 144, 144, 96, 0,
0, 16, 40, 16, 42, 68, 58, 0,
48, 48, 96, 0, 0, 0, 0, 0,
0, 4, 8, 8, 8, 8, 4, 0,
0, 32, 16, 16, 16, 16, 32, 0,
0, 0, 20, 8, 62, 8, 20, 0,
0, 112, 136, 240, 136, 136, 240, 0,
0, 0, 0, 0, 0, 48, 48, 96,
0, 0, 0, 240, 0, 0, 0, 0,
0, 0, 0, 0, 0, 48, 48, 0,
16, 32, 0, 120, 112, 64, 56, 0,
112, 136, 152, 168, 200, 136, 112, 0,
32, 96, 32, 32, 32, 32, 112, 0,
112, 136, 8, 48, 64, 136, 248, 0,
112, 136, 8, 48, 8, 136, 112, 0,
16, 48, 80, 144, 248, 16, 56, 0,
248, 128, 240, 8, 8, 136, 112, 0,
48, 64, 128, 240, 136, 136, 112, 0,
248, 136, 8, 16, 32, 32, 32, 0,
112, 136, 136, 112, 136, 136, 112, 0,
112, 136, 136, 120, 8, 16, 96, 0,
0, 0, 48, 48, 0, 48, 48, 0,
32, 16, 0, 112, 8, 248, 120, 0,
32, 80, 0, 144, 144, 144, 104, 0,
80, 0, 144, 144, 144, 144, 104, 0,
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32, 80, 0, 112, 248, 128, 112, 0,
112, 136, 8, 16, 32, 0, 32, 0,
32, 80, 0, 192, 64, 64, 224, 0,
112, 136, 136, 248, 136, 136, 136, 0,
240, 72, 72, 112, 72, 72, 240, 0,
48, 72, 128, 128, 128, 72, 48, 0,
224, 80, 72, 72, 72, 80, 224, 0,
248, 72, 64, 112, 64, 72, 248, 0,
248, 72, 64, 112, 64, 64, 224, 0,
48, 72, 128, 152, 136, 72, 56, 0,
136, 136, 136, 248, 136, 136, 136, 0,
248, 32, 32, 32, 32, 32, 248, 0,
24, 8, 8, 8, 136, 136, 112, 0,
200, 72, 80, 96, 80, 72, 200, 0,
224, 64, 64, 64, 64, 72, 248, 0,
136, 216, 168, 168, 136, 136, 136, 0,
136, 200, 168, 152, 136, 136, 136, 0,
112, 136, 136, 136, 136, 136, 112, 0,
240, 72, 72, 112, 64, 64, 224, 0,
112, 136, 136, 136, 136, 168, 112, 8,
240, 72, 72, 112, 72, 72, 200, 0,
112, 136, 128, 112, 8, 136, 112, 0,
248, 168, 32, 32, 32, 32, 112, 0,
136, 136, 136, 136, 136, 136, 120, 0,
136, 136, 136, 80, 80, 32, 32, 0,
136, 136, 136, 136, 168, 216, 136, 0,
136, 136, 80, 32, 80, 136, 136, 0,
136, 136, 136, 112, 32, 32, 112, 0,
248, 136, 16, 32, 64, 136, 248, 0,
0, 14, 8, 8, 8, 8, 14, 0,
0, 128, 64, 32, 16, 8, 4, 0,
0, 112, 16, 16, 16, 16, 112, 0,
0, 48, 72, 64, 72, 48, 16, 48,
0, 80, 0, 96, 32, 40, 48, 0,
32, 16, 0, 152, 144, 144, 232, 0,
0, 0, 112, 8, 120, 136, 120, 0,
192, 64, 80, 104, 72, 72, 112, 0,
0, 0, 112, 136, 128, 136, 112, 0,
24, 16, 80, 176, 144, 144, 112, 0,
0, 0, 112, 136, 248, 128, 112, 0,
48, 72, 64, 224, 64, 64, 224, 0,
0, 0, 104, 144, 144, 112, 136, 112,
192, 64, 80, 104, 72, 72, 200, 0,
64, 0, 192, 64, 64, 64, 224, 0,
8, 0, 8, 8, 8, 8, 136, 112,
192, 64, 72, 80, 96, 80, 200, 0,
192, 64, 64, 64, 64, 64, 224, 0,
0, 0, 144, 216, 168, 136, 136, 0,
0, 0, 240, 136, 136, 136, 136, 0,
0, 0, 112, 136, 136, 136, 112, 0,
0, 0, 176, 72, 72, 112, 64, 224,
0, 0, 104, 144, 144, 112, 16, 56,
0, 0, 176, 72, 72, 64, 224, 0,
0, 0, 120, 128, 112, 8, 240, 0,
64, 64, 240, 64, 64, 72, 48, 0,
0, 0, 144, 144, 144, 144, 104, 0,
0, 0, 136, 136, 136, 80, 32, 0,
0, 0, 136, 136, 168, 216, 144, 0,
0, 0, 136, 80, 32, 80, 136, 0,
0, 0, 136, 136, 136, 112, 32, 192,
0, 0, 248, 144, 32, 72, 248, 0,
32, 80, 0, 96, 144, 144, 96, 0,
0, 14, 8, 48, 8, 8, 14, 0,
0, 8, 8, 8, 8, 8, 8, 0,
0, 112, 16, 12, 16, 16, 112, 0,
0, 0, 0, 0, 0, 0, 248, 0,
252, 252, 252, 252, 252, 252, 252, 252,
240, 240, 240, 240, 240, 240, 240, 240,
};
void SimonState::video_putchar_drawchar(FillOrCopyStruct *fcs, uint x, uint y, byte chr)
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{
const byte *src;
byte color, *dst;
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uint h, i;
_lock_word |= 0x8000;
dst = dx_lock_2();
dst += y * _dx_surface_pitch + x * 8 + fcs->textColumnOffset;
if (_language == 20)
src = hebrew_video_font + (chr - 0x20) * 8;
else
src = video_font + (chr - 0x20) * 8;
color = fcs->text_color;
h = 8;
do {
int8 b = *src++;
i = 0;
do {
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if (b < 0)
dst[i] = color;
b <<= 1;
} while (++i != 6);
dst += _dx_surface_pitch;
} while (--h);
dx_unlock_2();
_lock_word &= ~0x8000;
}
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void SimonState::start_vga_code(uint b, uint vga_res, uint vga_struct_id, uint c, uint d, uint f)
{
VgaSprite *vsp;
VgaPointersEntry *vpe;
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byte *p, *pp;
uint count;
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_lock_word |= 0x40;
if (has_vgastruct_with_id(vga_struct_id, vga_res)) {
_lock_word &= ~0x40;
return;
}
vsp = _vga_sprites;
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while (vsp->id != 0)
vsp++;
vsp->unk6 = b;
vsp->priority = 0;
vsp->unk4 = 0;
vsp->y = d;
vsp->x = c;
vsp->image = 0;
vsp->base_color = f;
vsp->id = vga_struct_id;
vsp->unk7 = vga_res;
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for (;;) {
vpe = &_vga_buffer_pointers[vga_res];
_vga_cur_file_2 = vga_res;
_cur_vga_file_1 = vpe->vgaFile1;
if (vpe->vgaFile1 != NULL)
break;
ensureVgaResLoaded(vga_res);
}
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pp = _cur_vga_file_1;
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p = pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header *) pp)->hdr2_start);
count = READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2 *) p)->id_count);
p = pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2 *) p)->id_table);
for (;;) {
if (READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6 *) p)->id) == vga_struct_id) {
//dump_vga_script(pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6*)p)->script_offs), vga_res, vga_struct_id);
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add_vga_timer(gss->VGA_DELAY_BASE, pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6 *) p)->script_offs), vga_struct_id, vga_res);
break;
}
p += sizeof(VgaFile1Struct0x6);
if (!--count) {
vsp->id = 0;
break;
}
}
_lock_word &= ~0x40;
}
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void SimonState::talk_with_speech(uint speech_id, uint num_1)
{
if (!(_game & GAME_SIMON2)) {
if (speech_id == 9999) {
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if (!(_bit_array[0] & 0x4000) && !(_bit_array[1] & 0x1000)) {
_bit_array[0] |= 0x4000;
_variableArray[100] = 0xF;
start_vga_code(4, 1, 0x82, 0, 0, 0);
o_wait_for_vga(0x82);
}
_skip_vga_wait = true;
return;
}
if (num_1 < 100) {
o_unk_99_simon1(num_1 + 201);
}
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_sound->playVoice(speech_id);
if (num_1 < 100) {
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start_vga_code(4, 2, num_1 + 201, 0, 0, 0);
}
} else {
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if (speech_id == 0xFFFF) {
if (_vk_t_toggle)
return;
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if (!(_bit_array[0] & 0x4000 || _bit_array[1] & 0x1000)) {
_bit_array[0] |= 0x4000;
_variableArray[100] = 5;
start_vga_code(4, 1, 0x1e, 0, 0, 0);
o_wait_for_vga(0x82);
}
_skip_vga_wait = true;
} else {
if (_vk_t_toggle && _scriptvar_2) {
start_vga_code(4, 2, 5, 0, 0, 0);
o_wait_for_vga(0xcd);
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o_unk_99_simon2(2, 5);
}
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o_unk_99_simon2(2, num_1 + 2);
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_sound->playVoice(speech_id);
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start_vga_code(4, 2, num_1 + 2, 0, 0, 0);
}
}
}
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void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr, uint threeval_a, int threeval_b, uint width)
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{
char print_str_buf[0x140];
char *char_buf;
const char *string_ptr_2, *string_ptr_3;
int j;
uint letters_per_row, len_div_3, num_of_rows;
uint m, n;
uint height;
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// FIXME: Simon1dos Dwarf Mine - Fix text for dwarf song
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if (num_1 >= 100)
num_1 -= 100;
char_buf = print_str_buf;
string_ptr_3 = string_ptr_2 = string_ptr;
height = 10;
j = 0;
letters_per_row = width / 6;
len_div_3 = (strlen(string_ptr) + 3) / 3;
if (!(_game & GAME_SIMON2)) {
if (_variableArray[141] == 0)
_variableArray[141] = 9;
_variableArray[85] = _variableArray[141] * len_div_3;
} else {
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if (_variableArray[86] == 0)
len_div_3 >>= 1;
if (_variableArray[86] == 2)
len_div_3 <<= 1;
_variableArray[85] = len_div_3 * 5;
}
num_of_rows = strlen(string_ptr) / letters_per_row;
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while (num_of_rows == 1 && j != -1) {
m = strlen(string_ptr) >> 1;
m -= j;
string_ptr_2 += m;
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while (*string_ptr_2++ != ' ' && m <= letters_per_row)
m++;
if (m <= letters_per_row && strlen(string_ptr_2) < letters_per_row) {
/* if_1 */
n = (letters_per_row - m + 1) >> 1;
while (n != 0) {
*char_buf++ = ' ';
n--;
}
strncpy(char_buf, string_ptr, m);
char_buf += m;
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*char_buf++ = 10;
height += 10;
threeval_b -= 10;
j = -1;
} else {
/* else_1 */
j -= 4;
if (j == -12) {
j = 0;
num_of_rows = 2;
}
string_ptr_2 = string_ptr_3;
}
}
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if (j != -1 && width * 30 > 8000)
num_of_rows = 4;
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while (num_of_rows == 2 && j != -1) {
m = strlen(string_ptr) / 3;
m += j;
string_ptr_2 += m;
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while (*string_ptr_2++ != ' ' && m <= letters_per_row)
m++;
if (m <= letters_per_row) {
/* if_4 */
n = (letters_per_row - m + 1) >> 1;
while (n) {
*char_buf++ = ' ';
n--;
}
strncpy(char_buf, string_ptr, m);
char_buf += m;
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*char_buf++ = 10;
string_ptr = string_ptr_2;
string_ptr_2 += m;
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while (*string_ptr_2-- != ' ' && m > 0)
m--;
/* while_6_end */
string_ptr_2 += 2;
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if (strlen(string_ptr_2) <= m && m > 0) {
/* if_6 */
n = (letters_per_row - m + 1) >> 1;
while (n) {
*char_buf++ = ' ';
n--;
}
strncpy(char_buf, string_ptr, m);
char_buf += m;
*char_buf++ = 10;
height += 20;
threeval_b -= 20;
j = -1;
} else {
/* else_6 */
j += 2;
string_ptr_2 = string_ptr_3;
string_ptr = string_ptr_3;
char_buf = print_str_buf;
}
} else {
num_of_rows = 3;
string_ptr_2 = string_ptr_3;
string_ptr = string_ptr_3;
char_buf = print_str_buf;
j = 0;
}
}
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if (j != -1 && width * 40 > 8000)
num_of_rows = 4;
/* while_8 */
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while (num_of_rows == 3 && j != -1) {
m = strlen(string_ptr) >> 2;
m += j;
string_ptr_2 += m;
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while (*string_ptr_2++ != ' ' && m <= letters_per_row)
m++;
if (m <= letters_per_row) {
/* if_10 */
n = (letters_per_row - m + 1) >> 1;
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while (n) {
*char_buf++ = ' ';
n--;
}
strncpy(char_buf, string_ptr, m);
char_buf += m;
*char_buf++ = '\n';
string_ptr = string_ptr_2;
string_ptr_2 += m;
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while (*string_ptr_2-- != ' ' && m > 0)
m--;
string_ptr_2 += 2;
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if (strlen(string_ptr_2) < m * 2 && m > 0) {
/* if_11 */
n = (letters_per_row - m + 1) >> 1;
while (n) {
*char_buf++ = ' ';
n--;
}
strncpy(char_buf, string_ptr, m);
char_buf += m;
*char_buf++ = 10;
string_ptr = string_ptr_2;
string_ptr_2 += m;
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while (*string_ptr_2-- != ' ' && m > 0)
m--;
string_ptr_2 += 2;
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if (strlen(string_ptr_2) <= m && m > 0) {
/* if_15 */
n = (letters_per_row - m + 1) >> 1;
while (n) {
*char_buf++ = ' ';
n--;
}
strncpy(char_buf, string_ptr, m);
char_buf += m;
*char_buf++ = '\n';
height += 30;
threeval_b -= 30;
j = -1;
} else {
/* else_15 */
j += 2;
string_ptr_2 = string_ptr_3;
string_ptr = string_ptr_3;
char_buf = print_str_buf;
}
} else {
/* else_11 */
j += 2;
string_ptr_2 = string_ptr_3;
string_ptr = string_ptr_3;
char_buf = print_str_buf;
}
} else {
/* else_10 */
num_of_rows = 4;
string_ptr = string_ptr_3;
string_ptr_2 = string_ptr_3;
char_buf = print_str_buf;
}
}
/* while_8_end */
if (num_of_rows == 4) {
while (strlen(string_ptr) > letters_per_row) {
m = letters_per_row;
string_ptr_2 += m;
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while (*string_ptr_2-- != ' ')
m--;
string_ptr_2 += 2;
n = (letters_per_row - m + 1) >> 1;
while (n) {
*char_buf++ = ' ';
n--;
}
strncpy(char_buf, string_ptr, m);
char_buf += m;
*char_buf++ = 10;
height += 10;
threeval_b -= 10;
string_ptr = string_ptr_2;
}
}
n = (letters_per_row - strlen(string_ptr_2) + 1) >> 1;
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while (n) {
*char_buf++ = ' ';
n--;
}
strcpy(char_buf, string_ptr_2);
if (!(_game & GAME_SIMON2)) {
o_unk_99_simon1(199 + num_1);
} else {
o_unk_99_simon2(2, num_1);
}
num_2 = num_2 * 3 + 192;
render_string(num_1, num_2, width, height, print_str_buf);
num_of_rows = 4;
if (!(_bit_array[8] & 0x20))
num_of_rows = 3;
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if (threeval_b < 2)
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threeval_b = 2;
if (!(_game & GAME_SIMON2)) {
start_vga_code(num_of_rows, 2, 199 + num_1, threeval_a >> 3, threeval_b, 12);
} else {
start_vga_code(num_of_rows, 2, num_1, threeval_a >> 3, threeval_b, 12);
}
}
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void SimonState::render_string(uint num_1, uint color, uint width, uint height, const char *txt)
{
VgaPointersEntry *vpe = &_vga_buffer_pointers[2];
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byte *src, *dst, *p, *dst_org, chr;
uint count;
if (num_1 >= 100) {
num_1 -= 100;
vpe++;
}
src = dst = vpe->vgaFile2;
count = 4000;
if (num_1 == 1)
count *= 2;
p = dst + num_1 * 8;
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*(uint16 *)(p + 4) = TO_BE_16(height);
*(uint16 *)(p + 6) = TO_BE_16(width);
dst += READ_BE_UINT32_UNALIGNED(p);
memset(dst, 0, count);
dst_org = dst;
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while ((chr = *txt++) != 0) {
if (chr == 10) {
dst_org += width * 10;
dst = dst_org;
} else if ((chr -= ' ') == 0) {
dst += 6;
} else {
byte *img_hdr = src + 48 + chr * 4;
uint img_height = img_hdr[2];
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uint img_width = img_hdr[3], i;
byte *img = src + READ_LE_UINT16(img_hdr);
byte *cur_dst = dst;
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assert(img_width > 0 && img_width < 50 && img_height > 0 && img_height < 50);
do {
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for (i = 0; i != img_width; i++) {
chr = *img++;
if (chr) {
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if (chr == 0xF)
chr = 207;
else
chr += color;
cur_dst[i] = chr;
}
}
cur_dst += width;
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} while (--img_height);
dst += img_width - 1;
}
}
}
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void SimonState::showmessage_print_char(byte chr)
{
if (chr == 12) {
_num_letters_to_print = 0;
_print_char_unk_1 = 0;
print_char_helper_1(&chr, 1);
print_char_helper_5(_fcs_ptr_1);
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} else if (chr == 0 || chr == ' ' || chr == 10) {
if (_print_char_unk_2 - _print_char_unk_1 >= _num_letters_to_print) {
_print_char_unk_1 += _num_letters_to_print;
print_char_helper_1(_letters_to_print_buf, _num_letters_to_print);
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if (_print_char_unk_1 == _print_char_unk_2) {
_print_char_unk_1 = 0;
} else {
if (chr)
print_char_helper_1(&chr, 1);
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if (chr == 10)
_print_char_unk_1 = 0;
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else if (chr != 0)
_print_char_unk_1++;
}
} else {
const byte newline_character = 10;
_print_char_unk_1 = _num_letters_to_print;
print_char_helper_1(&newline_character, 1);
print_char_helper_1(_letters_to_print_buf, _num_letters_to_print);
if (chr == ' ') {
print_char_helper_1(&chr, 1);
_print_char_unk_1++;
} else {
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print_char_helper_1(&chr, 1);
_print_char_unk_1 = 0;
}
}
_num_letters_to_print = 0;
} else {
_letters_to_print_buf[_num_letters_to_print++] = chr;
}
}
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void SimonState::print_char_helper_1(const byte *src, uint len)
{
uint ind;
if (_fcs_ptr_1 == NULL)
return;
while (len-- != 0) {
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if (*src != 12 && _fcs_ptr_1->fcs_data != NULL &&
_fcs_data_1[ind = get_fcs_ptr_3_index(_fcs_ptr_1)] != 2) {
_fcs_data_1[ind] = 2;
_fcs_data_2[ind] = 1;
}
fcs_putchar(*src++);
}
}
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void SimonState::print_char_helper_5(FillOrCopyStruct *fcs)
{
uint index = get_fcs_ptr_3_index(fcs);
print_char_helper_6(index);
_fcs_data_1[index] = 0;
}
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void SimonState::print_char_helper_6(uint i)
{
FillOrCopyStruct *fcs;
if (_fcs_data_2[i]) {
lock();
fcs = _fcs_ptr_array_3[i];
fcs_unk_proc_1(i, fcs->fcs_data->item_ptr, fcs->fcs_data->unk1, fcs->fcs_data->unk2);
_fcs_data_2[i] = 0;
unlock();
}
}
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void SimonState::read_vga_from_datfile_1(uint vga_id)
{
if (_game & GAME_AMIGA || _game == GAME_SIMON1DEMO || _game == GAME_SIMON1DOS) {
File in;
char buf[50];
uint32 size;
if (vga_id == 23)
vga_id = 112;
if (vga_id == 328)
vga_id = 119;
if (_game == GAME_SIMON1CD32) {
sprintf(buf, "0%d.out", vga_id);
} else if (_game == GAME_SIMON1AMIGA) {
sprintf(buf, "0%d.pkd", vga_id);
} else {
sprintf(buf, "0%d.VGA", vga_id);
}
in.open(buf, _gameDataPath);
if (in.isOpen() == false)
error("read_vga_from_datfile_1: can't open %s", buf);
size = in.size();
if (in.read(_vga_buffer_pointers[11].vgaFile2, size) != size)
error("read_vga_from_datfile_1: read failed");
in.close();
} else {
uint32 offs_a = _game_offsets_ptr[vga_id];
uint32 size = _game_offsets_ptr[vga_id + 1] - offs_a;
resfile_read(_vga_buffer_pointers[11].vgaFile2, offs_a, size);
}
}
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byte *SimonState::read_vga_from_datfile_2(uint id)
{
if (_game & GAME_AMIGA || _game == GAME_SIMON1DEMO || _game == GAME_SIMON1DOS) {
File in;
char buf[50];
uint32 size;
byte *dst;
if (_game == GAME_SIMON1CD32) {
sprintf(buf, "%.3d%d.out", id >> 1, (id & 1) + 1);
} else if (_game == GAME_SIMON1AMIGA) {
sprintf(buf, "%.3d%d.pkd", id >> 1, (id & 1) + 1);
} else {
sprintf(buf, "%.3d%d.VGA", id >> 1, (id & 1) + 1);
}
in.open(buf, _gameDataPath);
if (in.isOpen() == false)
error("read_vga_from_datfile_2: can't open %s", buf);
size = in.size();
dst = setup_vga_destination(size);
if (in.read(dst, size) != size)
error("read_vga_from_datfile_2: read failed");
in.close();
return dst;
} else {
uint32 offs_a = _game_offsets_ptr[id];
uint32 size = _game_offsets_ptr[id + 1] - offs_a;
byte *dst;
dst = setup_vga_destination(size);
resfile_read(dst, offs_a, size);
return dst;
}
}
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void SimonState::resfile_read(void *dst, uint32 offs, uint32 size)
{
_game_file->seek(offs, SEEK_SET);
if (_game_file->read(dst, size) != size)
error("resfile_read(%d,%d) read failed", offs, size);
}
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void SimonState::openGameFile()
{
if (!(_game & GAME_AMIGA) && _game != GAME_SIMON1DEMO && _game != GAME_SIMON1DOS) {
_game_file = new File();
_game_file->open(gss->gme_filename, _gameDataPath);
if (_game_file->isOpen() == false)
error("Can't open game file '%s'", gss->gme_filename);
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uint32 size = _game_file->readUint32LE();
_game_offsets_ptr = (uint32 *)malloc(size);
if (_game_offsets_ptr == NULL)
error("out of memory, game offsets");
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resfile_read(_game_offsets_ptr, 0, size);
#if defined(SCUMM_BIG_ENDIAN)
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for (uint r = 0; r < size / sizeof(uint32); r++)
_game_offsets_ptr[r] = FROM_LE_32(_game_offsets_ptr[r]);
#endif
}
loadIconFile();
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_system->init_size(320, 200);
startUp(1);
}
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void SimonState::startUp(uint a)
{
if (a == 1)
startUp_helper();
}
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void SimonState::startUp_helper()
{
runSubroutine101();
startUp_helper_2();
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}
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void SimonState::runSubroutine101()
{
Subroutine *sub;
sub = getSubroutineByID(101);
if (sub != NULL)
startSubroutineEx(sub);
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startUp_helper_2();
}
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void SimonState::dx_copy_rgn_from_3_to_2(uint b, uint r, uint y, uint x)
{
byte *dst, *src;
uint i;
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dst = dx_lock_2();
src = _sdl_buf_3;
dst += y * _dx_surface_pitch;
src += y * _dx_surface_pitch;
while (y < b) {
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for (i = x; i < r; i++)
dst[i] = src[i];
y++;
dst += _dx_surface_pitch;
src += _dx_surface_pitch;
}
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dx_unlock_2();
}
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void SimonState::dx_clear_surfaces(uint num_lines)
{
memset(_sdl_buf_attached, 0, num_lines * 320);
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_system->copy_rect(_sdl_buf_attached, 320, 0, 0, 320, 200);
if (_dx_use_3_or_4_for_lock) {
memset(_sdl_buf, 0, num_lines * 320);
memset(_sdl_buf_3, 0, num_lines * 320);
}
}
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void SimonState::dx_clear_attached_from_top(uint lines)
{
memset(_sdl_buf_attached, 0, lines * 320);
}
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void SimonState::dx_copy_from_attached_to_2(uint x, uint y, uint w, uint h)
{
uint offs = x + y * 320;
byte *s = _sdl_buf_attached + offs;
byte *d = _sdl_buf + offs;
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do {
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memcpy(d, s, w);
d += 320;
s += 320;
} while (--h);
}
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void SimonState::dx_copy_from_2_to_attached(uint x, uint y, uint w, uint h)
{
uint offs = x + y * 320;
byte *s = _sdl_buf + offs;
byte *d = _sdl_buf_attached + offs;
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do {
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memcpy(d, s, w);
d += 320;
s += 320;
} while (--h);
}
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void SimonState::dx_copy_from_attached_to_3(uint lines)
{
memcpy(_sdl_buf_3, _sdl_buf_attached, lines * 320);
}
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void SimonState::dx_update_screen_and_palette()
{
_num_screen_updates++;
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if (_palette_color_count == 0 && _video_var_9 == 1) {
_video_var_9 = 0;
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if (memcmp(_palette, _palette_backup, 256 * 4) != 0) {
memcpy(_palette_backup, _palette, 256 * 4);
_system->set_palette(_palette, 0, 256);
}
}
if (_mouse_pos_changed) {
_mouse_pos_changed = false;
_system->set_mouse_pos(_sdl_mouse_x, _sdl_mouse_y);
}
_system->copy_rect(_sdl_buf_attached, 320, 0, 0, 320, 200);
_system->update_screen();
memcpy(_sdl_buf_attached, _sdl_buf, 320 * 200);
if (_palette_color_count != 0) {
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if (!(_game & GAME_SIMON2) && _use_palette_delay) {
delay(100);
_use_palette_delay = false;
}
realizePalette();
}
}
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void SimonState::realizePalette()
{
if (_palette_color_count & 0x8000) {
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realizePalette_unk();
} else {
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_video_var_9 = false;
memcpy(_palette_backup, _palette, 256 * 4);
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_system->set_palette(_palette, 0, _palette_color_count);
_palette_color_count = 0;
}
}
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void SimonState::realizePalette_unk()
{
uint8 *src;
byte *dst;
uint8 palette_unk[768];
_palette_color_count &= 0x7fff;
memset(_video_buf_1, 0, 768);
_video_var_9 = false;
memcpy(_palette_backup, _palette, 768);
memcpy(palette_unk, _palette, 768);
int i, j;
for (i = 255; i >= 0; i -= 4) {
src = palette_unk;
dst = _video_buf_1;
for (j = _palette_color_count; j >= 0; j--) {
if (*src >= i)
*dst += 4;
dst++;
src++;
}
_system->set_palette(_video_buf_1, 0, _video_num_pal_colors);
delay(5);
}
_palette_color_count = 0;
}
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void SimonState::go()
{
if (!_dump_file)
_dump_file = stdout;
/* allocate buffers */
_sdl_buf_3 = (byte *)calloc(320 * 200, 1);
_sdl_buf = (byte *)calloc(320 * 200, 1);
_sdl_buf_attached = (byte *)calloc(320 * 200, 1);
if (_game == GAME_SIMON2MAC) {
gss = &simon2mac_settings;
} else if (_game == GAME_SIMON2TALKIE || _game == GAME_SIMON2WIN) {
gss = &simon2win_settings;
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} else if (_game == GAME_SIMON2DOS) {
gss = &simon2dos_settings;
} else if (_game & GAME_AMIGA) {
gss = &simon1amiga_settings;
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} else if (_game == GAME_SIMON1DEMO) {
gss = &simon1demo_settings;
} else {
gss = &simon1_settings;
}
allocItemHeap();
allocTablesHeap();
setup_vga_file_buf_pointers();
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_sound = new SimonSound(_game, gss, _gameDataPath, _mixer);
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loadGamePcFile(gss->gamepc_filename);
addTimeEvent(0, 1);
openGameFile();
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_last_music_played = (uint) - 1;
_vga_base_delay = 1;
_start_mainscript = false;
_continous_mainscript = false;
_continous_vgascript = false;
if (_debugLevel == 2)
_continous_mainscript = true;
if (_debugLevel == 3)
_continous_vgascript = true;
if (_debugLevel == 4)
_start_mainscript = true;
if (_sound->hasVoice()) {
_vk_t_toggle = false;
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} else {
_vk_t_toggle = true;
}
//Only English and German voice files were produced
if (_language >= 2)
_vk_t_toggle = true;
midi._midi_sfx_toggle = false;
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while (1) {
hitarea_stuff();
handle_verb_clicked(_verb_hitarea);
delay(100);
}
}
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void SimonState::shutdown()
{
if (_game_file) {
delete _game_file;
_game_file = NULL;
}
}
void SimonState::delay(uint amount)
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{
OSystem::Event event;
uint32 start = _system->get_msecs();
uint32 cur = start;
const uint vga_period = _fast_mode ? 10 : 50;
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_rnd.getRandomNumber(2);
do {
while (!_in_callback && cur >= _last_vga_tick + vga_period) {
_last_vga_tick += vga_period;
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/* don't get too many frames behind */
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if (cur >= _last_vga_tick + vga_period * 2)
_last_vga_tick = cur;
_in_callback = true;
timer_callback();
_in_callback = false;
}
while (_system->poll_event(&event)) {
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switch (event.event_code) {
case OSystem::EVENT_KEYDOWN:
if (event.kbd.flags==OSystem::KBD_CTRL) {
if (event.kbd.keycode == 'f')
_fast_mode ^= 1;
}
// Make sure backspace works right (this fixes a small issue on OS X)
if (event.kbd.keycode == 8)
_key_pressed = 8;
else
_key_pressed = (byte)event.kbd.ascii;
break;
case OSystem::EVENT_MOUSEMOVE:
_sdl_mouse_x = event.mouse.x;
_sdl_mouse_y = event.mouse.y;
_mouse_pos_changed = true;
break;
case OSystem::EVENT_LBUTTONDOWN:
_left_button_down++;
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#ifdef _WIN32_WCE
_sdl_mouse_x = event.mouse.x;
_sdl_mouse_y = event.mouse.y;
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#endif
break;
case OSystem::EVENT_RBUTTONDOWN:
if (_game & GAME_SIMON2)
_skip_speech = true;
else
_exit_cutscene = true;
break;
}
}
if (amount == 0)
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break;
{
uint this_delay = _fast_mode ? 1 : 20;
if (this_delay > amount)
this_delay = amount;
_system->delay_msecs(this_delay);
}
cur = _system->get_msecs();
} while (cur < start + amount);
}
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bool SimonState::save_game(uint slot, const char *caption)
{
File f;
uint item_index, num_item, i, j;
TimeEvent *te;
_lock_word |= 0x100;
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#ifndef _WIN32_WCE
errno = 0;
#endif
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f.open(gen_savename(slot), getSavePath(), 2);
if (f.isOpen() == false) {
_lock_word &= ~0x100;
return false;
}
f.write((char*)caption, 0x12);
f.writeUint32BE(_itemarray_inited - 1);
f.writeUint32BE(0xFFFFFFFF);
f.writeUint32BE(0);
f.writeUint32BE(0);
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i = 0;
for (te = _first_time_struct; te; te = te->next)
i++;
f.writeUint32BE(i);
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for (te = _first_time_struct; te; te = te->next) {
f.writeUint32BE(te->time + _base_time);
f.writeUint16BE(te->subroutine_id);
}
item_index = 1;
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for (num_item = _itemarray_inited - 1; num_item; num_item--) {
Item *item = _itemarray_ptr[item_index++];
f.writeUint16BE(item->parent);
f.writeUint16BE(item->sibling);
f.writeUint16BE(item->unk3);
f.writeUint16BE(item->unk4);
Child1 *child1 = (Child1 *)findChildOfType(item, 1);
if (child1) {
f.writeUint16BE(child1->fr2);
}
Child2 *child2 = (Child2 *)findChildOfType(item, 2);
if (child2) {
f.writeUint32BE(child2->avail_props);
i = child2->avail_props & 1;
for (j = 1; j < 16; j++) {
if ((1 << j) & child2->avail_props) {
f.writeUint16BE(child2->array[i++]);
}
}
}
Child9 *child9 = (Child9 *) findChildOfType(item, 9);
if (child9) {
for (i = 0; i != 4; i++) {
f.writeUint16BE(child9->array[i]);
}
}
}
/* write the 255 variables */
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for (i = 0; i != 255; i++) {
f.writeUint16BE(readVariable(i));
}
/* write the items in array 6 */
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for (i = 0; i != 10; i++) {
f.writeUint16BE(itemPtrToID(_item_array_6[i]));
}
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/* Write the bits in array 1 & 2 */
for (i = 0; i != 32; i++)
f.writeUint16BE(_bit_array[i]);
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f.close();
_lock_word &= ~0x100;
return true;
}
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char *SimonState::gen_savename(int slot)
{
static char buf[256];
if (_game & GAME_SIMON2) {
sprintf(buf, "simon2.%.3d", slot);
} else {
sprintf(buf, "simon1.%.3d", slot);
}
return buf;
}
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bool SimonState::load_game(uint slot)
{
char ident[18];
File f;
uint num, item_index, i, j;
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_lock_word |= 0x100;
#ifndef _WIN32_WCE
errno = 0;
#endif
f.open(gen_savename(slot), getSavePath(), 1);
if (f.isOpen() == false) {
_lock_word &= ~0x100;
return false;
}
f.read(ident, 18);
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num = f.readUint32BE();
if (f.readUint32BE() != 0xFFFFFFFF || num != _itemarray_inited - 1) {
f.close();
_lock_word &= ~0x100;
return false;
}
f.readUint32BE();
f.readUint32BE();
_no_parent_notify = true;
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/* add all timers */
killAllTimers();
for (num = f.readUint32BE(); num; num--) {
uint32 timeout = f.readUint32BE();
uint16 func_to_call = f.readUint16BE();
addTimeEvent(timeout, func_to_call);
}
item_index = 1;
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for (num = _itemarray_inited - 1; num; num--) {
Item *item = _itemarray_ptr[item_index++], *parent_item;
uint parent = f.readUint16BE();
uint sibling = f.readUint16BE();
parent_item = derefItem(parent);
setItemParent(item, parent_item);
if (parent_item == NULL) {
item->parent = parent;
item->sibling = sibling;
}
item->unk3 = f.readUint16BE();
item->unk4 = f.readUint16BE();
Child1 *child1 = (Child1 *)findChildOfType(item, 1);
if (child1 != NULL) {
child1->fr2 = f.readUint16BE();
}
Child2 *child2 = (Child2 *)findChildOfType(item, 2);
if (child2 != NULL) {
child2->avail_props = f.readUint32BE();
i = child2->avail_props & 1;
for (j = 1; j < 16; j++) {
if ((1 << j) & child2->avail_props) {
child2->array[i++] = f.readUint16BE();
}
}
}
Child9 *child9 = (Child9 *) findChildOfType(item, 9);
if (child9) {
for (i = 0; i != 4; i++) {
child9->array[i] = f.readUint16BE();
}
}
}
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/* read the 255 variables */
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for (i = 0; i != 255; i++) {
writeVariable(i, f.readUint16BE());
}
/* write the items in array 6 */
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for (i = 0; i != 10; i++) {
_item_array_6[i] = derefItem(f.readUint16BE());
}
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/* Write the bits in array 1 & 2 */
for (i = 0; i != 32; i++)
_bit_array[i] = f.readUint16BE();
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f.close();
_no_parent_notify = false;
_lock_word &= ~0x100;
#ifndef _WIN32_WCE
if (errno != 0)
error("load failed");
#endif
return true;
}
void SimonState::playMusic(uint music_unk, uint music)
{
if (midi._midi_sfx_toggle)
return;
if (_game & GAME_SIMON2) { // Simon 2 music
if (_game & GAME_WIN) {
midi.shutdown();
_game_file->seek(_game_offsets_ptr[gss->MUSIC_INDEX_BASE + music - 1], SEEK_SET);
midi.read_all_songs(_game_file, music);
_midi_unk1 = music;
} else {
/* TODO Add XMI midi format support for simon2dos/talkie */
}
_vc72_var1 = music_unk;
_vc70_var1 = 0xFFFF;
_vc72_var3 = 0xFFFF;
_midi_unk2 = 0xFFFF;
} else if (!(_game & GAME_DEMO) && !(_game & GAME_AMIGA)){ // Simon 1 music
midi.shutdown();
if (_game & GAME_WIN) {
_game_file->seek(_game_offsets_ptr[gss->MUSIC_INDEX_BASE + music], SEEK_SET);
midi.read_all_songs(_game_file, music);
} else if (_game & GAME_TALKIE) {
_game_file->seek(_game_offsets_ptr[gss->MUSIC_INDEX_BASE + music], SEEK_SET);
midi.read_all_songs_old(_game_file, music);
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} else {
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char buf[50];
File *f = new File();
sprintf(buf, "MOD%d.MUS", music);
f->open(buf, _gameDataPath);
if (f->isOpen() == false) {
warning("Can't load music from '%s'", buf);
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return;
}
midi.read_all_songs_old(f, music);
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delete f;
}
midi.initialize();
midi.play();
}
}
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byte *SimonState::dx_lock_2()
{
_dx_surface_pitch = 320;
return _sdl_buf;
}
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void SimonState::dx_unlock_2()
{
}
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byte *SimonState::dx_lock_attached()
{
_dx_surface_pitch = 320;
return _dx_use_3_or_4_for_lock ? _sdl_buf_3 : _sdl_buf_attached;
}
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void SimonState::dx_unlock_attached()
{
}
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void SimonState::set_volume(byte volume)
{
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_mixer->setVolume(volume);
}
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byte SimonState::getByte()
{
return *_code_ptr++;
}