scummvm/engines/myst3/script.h

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/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
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* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
*/
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#ifndef SCRIPT_H_
#define SCRIPT_H_
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#include "common/array.h"
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namespace Myst3 {
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class Myst3Engine;
class Puzzles;
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struct Opcode;
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#define DECLARE_OPCODE(x) void x(Context &c, const Opcode &cmd)
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class Script {
public:
Script(Myst3Engine *vm);
virtual ~Script();
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bool run(const Common::Array<Opcode> *script);
const Common::String describeOpcode(const Opcode &opcode);
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private:
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struct Context {
bool endScript;
bool result;
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const Common::Array<Opcode> *script;
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Common::Array<Opcode>::const_iterator op;
};
typedef void (Script::*CommandProc)(Context &c, const Opcode &cmd);
enum ArgumentType {
kUnknown,
kVar,
kValue,
kEvalValue,
kCondition
};
struct Command {
Command() {}
Command(uint16 o, CommandProc p, const char *d, uint8 argc, ...) : op(o), proc(p), desc(d) {
va_list types;
for(int j = 0; j < 5; j++)
argType[j] = kUnknown;
va_start(types, argc);
for(int j = 0; j < argc; j++)
argType[j] = (ArgumentType) va_arg(types, int);
va_end(types);
}
uint16 op;
CommandProc proc;
const char *desc;
ArgumentType argType[5];
};
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Myst3Engine *_vm;
Puzzles *_puzzles;
Common::Array<Command> _commands;
const Command &findCommand(uint16 op);
const Common::String describeCommand(uint16 op);
const Common::String describeArgument(ArgumentType type, int16 value);
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void runOp(Context &c, const Opcode &op);
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void goToElse(Context &c);
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void runScriptForVarDrawFramesHelper(uint16 var, int32 startValue, int32 endValue, uint16 script, int32 numFrames);
DECLARE_OPCODE(badOpcode);
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DECLARE_OPCODE(nodeCubeInit);
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DECLARE_OPCODE(nodeCubeInitIndex);
DECLARE_OPCODE(nodeFrameInit);
DECLARE_OPCODE(nodeFrameInitCond);
DECLARE_OPCODE(nodeFrameInitIndex);
DECLARE_OPCODE(nodeMenuInit);
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DECLARE_OPCODE(stopWholeScript);
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DECLARE_OPCODE(spotItemAdd);
DECLARE_OPCODE(spotItemAddCond);
DECLARE_OPCODE(spotItemAddCondFade);
DECLARE_OPCODE(spotItemAddMenu);
DECLARE_OPCODE(movieInitLooping);
DECLARE_OPCODE(movieInitCondLooping);
DECLARE_OPCODE(movieInitCond);
DECLARE_OPCODE(movieInitPreloadLooping);
DECLARE_OPCODE(movieInitCondPreloadLooping);
DECLARE_OPCODE(movieInitCondPreload);
DECLARE_OPCODE(movieInitFrameVar);
DECLARE_OPCODE(movieInitFrameVarPreload);
DECLARE_OPCODE(movieInitOverrridePosition);
DECLARE_OPCODE(movieInitScriptedPosition);
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DECLARE_OPCODE(sunspotAdd);
DECLARE_OPCODE(sunspotAddIntensity);
DECLARE_OPCODE(sunspotAddVarIntensity);
DECLARE_OPCODE(sunspotAddIntensityColor);
DECLARE_OPCODE(sunspotAddVarIntensityColor);
DECLARE_OPCODE(sunspotAddIntensityRadius);
DECLARE_OPCODE(sunspotAddVarIntensityRadius);
DECLARE_OPCODE(sunspotAddIntColorRadius);
DECLARE_OPCODE(sunspotAddVarIntColorRadius);
DECLARE_OPCODE(inventoryAddFront);
DECLARE_OPCODE(inventoryAddBack);
DECLARE_OPCODE(inventoryRemove);
DECLARE_OPCODE(inventoryReset);
DECLARE_OPCODE(inventoryAddSaavChapter);
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DECLARE_OPCODE(varSetZero);
DECLARE_OPCODE(varSetOne);
DECLARE_OPCODE(varSetTwo);
DECLARE_OPCODE(varSetOneHundred);
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DECLARE_OPCODE(varSetValue);
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DECLARE_OPCODE(varToggle);
DECLARE_OPCODE(varSetOneIfZero);
DECLARE_OPCODE(varRandRange);
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DECLARE_OPCODE(polarToRect);
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DECLARE_OPCODE(varRemoveBits);
DECLARE_OPCODE(varToggleBits);
DECLARE_OPCODE(varCopy);
DECLARE_OPCODE(varSetBitsFromVar);
DECLARE_OPCODE(varSetBits);
DECLARE_OPCODE(varApplyMask);
DECLARE_OPCODE(varSwap);
DECLARE_OPCODE(varIncrement);
DECLARE_OPCODE(varIncrementMax);
DECLARE_OPCODE(varIncrementMaxLooping);
DECLARE_OPCODE(varAddValueMaxLooping);
DECLARE_OPCODE(varDecrement);
DECLARE_OPCODE(varDecrementMin);
DECLARE_OPCODE(varAddValueMax);
DECLARE_OPCODE(varSubValueMin);
DECLARE_OPCODE(varZeroRange);
DECLARE_OPCODE(varCopyRange);
DECLARE_OPCODE(varSetRange);
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DECLARE_OPCODE(varIncrementMaxTen);
DECLARE_OPCODE(varAddValue);
DECLARE_OPCODE(varArrayAddValue);
DECLARE_OPCODE(varAddVarValue);
DECLARE_OPCODE(varSubValue);
DECLARE_OPCODE(varSubVarValue);
DECLARE_OPCODE(varModValue);
DECLARE_OPCODE(varMultValue);
DECLARE_OPCODE(varMultVarValue);
DECLARE_OPCODE(varDivValue);
DECLARE_OPCODE(varDivVarValue);
DECLARE_OPCODE(varMinValue);
DECLARE_OPCODE(varClipValue);
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DECLARE_OPCODE(varClipChangeBound);
DECLARE_OPCODE(varAbsoluteSubValue);
DECLARE_OPCODE(varAbsoluteSubVar);
DECLARE_OPCODE(varRatioToPercents);
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DECLARE_OPCODE(varRotateValue3);
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DECLARE_OPCODE(ifElse);
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DECLARE_OPCODE(ifCondition);
DECLARE_OPCODE(ifCond1AndCond2);
DECLARE_OPCODE(ifCond1OrCond2);
DECLARE_OPCODE(ifOneVarSetInRange);
DECLARE_OPCODE(ifVarEqualsValue);
DECLARE_OPCODE(ifVarNotEqualsValue);
DECLARE_OPCODE(ifVar1EqualsVar2);
DECLARE_OPCODE(ifVar1NotEqualsVar2);
DECLARE_OPCODE(ifVarSupEqValue);
DECLARE_OPCODE(ifVarInfEqValue);
DECLARE_OPCODE(ifVarInRange);
DECLARE_OPCODE(ifVarNotInRange);
DECLARE_OPCODE(ifVar1SupEqVar2);
DECLARE_OPCODE(ifVar1SupVar2);
DECLARE_OPCODE(ifVar1InfEqVar2);
DECLARE_OPCODE(ifVarHasAllBitsSet);
DECLARE_OPCODE(ifVarHasNoBitsSet);
DECLARE_OPCODE(ifVarHasSomeBitsSet);
DECLARE_OPCODE(ifMouseIsInRect);
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DECLARE_OPCODE(chooseNextNode);
DECLARE_OPCODE(goToNodeTransition);
DECLARE_OPCODE(goToNodeTrans2);
DECLARE_OPCODE(goToNodeTrans1);
DECLARE_OPCODE(goToRoomNode);
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DECLARE_OPCODE(zipToNode);
DECLARE_OPCODE(zipToRoomNode);
DECLARE_OPCODE(moviePlay);
DECLARE_OPCODE(moviePlaySynchronized);
DECLARE_OPCODE(changeNode);
DECLARE_OPCODE(changeNodeRoom);
DECLARE_OPCODE(changeNodeRoomAge);
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DECLARE_OPCODE(runScriptWhileCond);
DECLARE_OPCODE(runScriptWhileCondEachXFrames);
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DECLARE_OPCODE(runScriptForVar);
DECLARE_OPCODE(runScriptForVarEachXFrames);
DECLARE_OPCODE(runScriptForVarStartVar);
DECLARE_OPCODE(runScriptForVarStartVarEachXFrames);
DECLARE_OPCODE(runScriptForVarEndVar);
DECLARE_OPCODE(runScriptForVarEndVarEachXFrames);
DECLARE_OPCODE(runScriptForVarStartEndVar);
DECLARE_OPCODE(runScriptForVarStartEndVarEachXFrames);
DECLARE_OPCODE(drawFramesForVar);
DECLARE_OPCODE(drawFramesForVarEachTwoFrames);
DECLARE_OPCODE(drawFramesForVarStartEndVarEachTwoFrames);
DECLARE_OPCODE(runScript);
DECLARE_OPCODE(runCommonScript);
DECLARE_OPCODE(runPuzzle1);
DECLARE_OPCODE(runPuzzle2);
DECLARE_OPCODE(runPuzzle3);
DECLARE_OPCODE(runPuzzle4);
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DECLARE_OPCODE(newGame);
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};
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} /* namespace Myst3 */
#endif /* SCRIPT_H_ */