2002-06-29 16:11:13 +00:00
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/* ScummVM - Scumm Interpreter
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2006-05-05 00:42:37 +00:00
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* Copyright (C) 2001 Ludvig Strigeus
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2006-01-18 17:39:49 +00:00
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* Copyright (C) 2001-2006 The ScummVM project
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2002-06-29 16:11:13 +00:00
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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2005-10-18 01:30:26 +00:00
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2002-06-29 16:11:13 +00:00
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*
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2006-02-11 12:46:41 +00:00
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* $URL$
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* $Id$
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2002-06-29 16:11:13 +00:00
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*
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*/
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// Verb and hitarea handling
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2005-06-24 15:23:51 +00:00
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#include "common/stdafx.h"
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2006-04-29 14:23:16 +00:00
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2006-09-29 08:14:27 +00:00
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#include "agos/agos.h"
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#include "agos/intern.h"
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2002-06-29 16:11:13 +00:00
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2006-09-29 09:44:30 +00:00
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namespace AGOS {
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2003-10-03 19:42:27 +00:00
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2004-07-31 10:14:05 +00:00
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static const char *const russian_verb_names[] = {
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"Ietj _",
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"Qnotrft< pa",
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"Nt_r[t<",
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"Ecjdat<",
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"Q=fst<",
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"C^]t<",
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"Ha_r[t<",
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"Isqom<^ocat<",
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"Docorjt<",
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"Qp]t<",
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"Neft<",
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"Eat<"
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};
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2003-10-08 07:38:48 +00:00
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static const char *const hebrew_verb_names[] = {
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"LJ @L",
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"DQZKL RL",
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"TZG",
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"DFF",
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"@KEL",
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"DXM",
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"QBEX",
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"DYZNY",
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"CAX @L",
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"DQX",
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"LAY",
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"ZO"
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};
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static const char *const spanish_verb_names[] = {
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"Caminar",
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"Mirar",
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"Abrir",
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"Mover",
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"Consumir",
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"Coger",
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"Cerrar",
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"Usar",
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"Hablar",
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"Quitar",
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"Llevar",
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"Dar"
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};
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static const char *const italian_verb_names[] = {
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"Vai verso",
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"Osserva",
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"Apri",
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"Sposta",
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"Mangia",
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"Raccogli",
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"Chiudi",
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"Usa",
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"Parla a",
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"Togli",
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"Indossa",
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"Dai"
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};
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static const char *const french_verb_names[] = {
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"Aller vers",
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"Regarder",
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"Ouvrir",
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"D/placer",
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"Consommer",
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"Prendre",
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"Fermer",
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"Utiliser",
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"Parler ;",
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"Enlever",
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"Mettre",
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"Donner"
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};
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static const char *const german_verb_names[] = {
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"Gehe zu",
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"Schau an",
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";ffne",
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"Bewege",
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"Verzehre",
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"Nimm",
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"Schlie+e",
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"Benutze",
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"Rede mit",
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"Entferne",
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"Trage",
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"Gib"
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};
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static const char *const english_verb_names[] = {
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2002-10-31 01:27:05 +00:00
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"Walk to",
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"Look at",
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"Open",
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"Move",
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"Consume",
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"Pick up",
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"Close",
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"Use",
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"Talk to",
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"Remove",
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"Wear",
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"Give"
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};
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2004-07-31 10:14:05 +00:00
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static const char *const russian_verb_prep_names[] = {
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"", "", "", "",
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"", "", "", "s yfn?",
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"", "", "", "_onu ?"
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};
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2003-02-05 09:29:37 +00:00
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static const char *const hebrew_verb_prep_names[] = {
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"", "", "", "",
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"", "", "", "RM ND ?",
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"", "", "", "LNI ?"
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};
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static const char *const spanish_verb_prep_names[] = {
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"", "", "", "",
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2003-03-31 13:30:45 +00:00
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"", "", "", "^con qu/?",
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"", "", "", "^a qui/n?"
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2003-02-05 09:29:37 +00:00
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};
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2003-01-29 10:08:56 +00:00
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static const char *const italian_verb_prep_names[] = {
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"", "", "", "",
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2003-04-02 01:59:43 +00:00
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"", "", "", "con cosa ?",
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2003-01-29 10:08:56 +00:00
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"", "", "", "a chi ?"
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};
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static const char *const french_verb_prep_names[] = {
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"", "", "", "",
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"", "", "", "avec quoi ?",
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"", "", "", "; qui ?"
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};
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static const char *const german_verb_prep_names[] = {
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"", "", "", "",
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"", "", "", "mit was ?",
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"", "", "", "zu wem ?"
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};
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static const char *const english_verb_prep_names[] = {
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2002-10-31 01:27:05 +00:00
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"", "", "", "",
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"", "", "", "with what ?",
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"", "", "", "to whom ?"
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};
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2006-09-29 09:44:30 +00:00
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void AGOSEngine::clearName() {
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2002-06-29 16:11:13 +00:00
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HitArea *last;
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HitArea *ha;
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2006-09-29 03:25:08 +00:00
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if (getGameType() == GType_FF || getGameType() == GType_PP) {
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2006-04-21 00:18:23 +00:00
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stopAnimateSimon2(2, 6);
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2006-04-06 08:43:20 +00:00
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_lastNameOn = NULL;
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2006-04-07 01:46:43 +00:00
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_animatePointer = 0;
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2006-04-06 08:43:20 +00:00
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_mouseAnim = 1;
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return;
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2006-04-06 08:21:44 +00:00
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}
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2005-11-12 06:01:24 +00:00
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if (getGameType() == GType_SIMON2) {
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2006-04-05 00:37:42 +00:00
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if (getBitFlag(79)) {
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By now, it should be obvious that I'm trying to get rid of the o_ functions.
This is in preparation for the next stage of the cleanup.
By now, I have merged most of the o_ opcode functions into the corresponding
o1_ opcode function. There are a few pure o_ opcode functions left, but it
makes sense to keep them separate functions since they are part of groups of
other functions. Now, to get rid of the remaining o_ functions I have:
Dropped the "o_" prefix from the following functions: o_kill_sprite_simon1(),
o_kill_sprite_simon2(), o_waitForSync(), o_freezeBottom(), o_setTextColor(),
o_fadeToBlack(), o_waitForMark(), o_unk_132_helper_3(), o_unk_132_helper(),
o_clearCharacter(), o_fileError().
Renamed o_sync() to sendSync().
Renamed o_mouseOn() to scriptMouseOn(), and moved it to items.cpp
Renamed o_mouseOff() to scriptMouseOff(), and moved it to items.cpp
svn-id: r21760
2006-04-10 09:18:07 +00:00
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sendSync(202);
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2006-04-06 08:43:20 +00:00
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_lastNameOn = NULL;
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2002-06-29 16:11:13 +00:00
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return;
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}
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}
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2002-07-07 19:06:48 +00:00
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2006-03-16 10:30:59 +00:00
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last = _currentVerbBox;
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2002-06-29 16:11:13 +00:00
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2006-04-06 10:47:37 +00:00
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if (last == _lastVerbOn)
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2002-06-29 16:11:13 +00:00
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return;
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2006-04-06 10:47:37 +00:00
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resetNameWindow();
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_lastVerbOn = last;
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2002-06-29 16:11:13 +00:00
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2006-04-14 09:57:43 +00:00
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if (last != NULL && (ha = findBox(200)) && (ha->flags & kBFBoxDead) && !(last->flags & kBFBoxDead))
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2006-04-06 10:47:37 +00:00
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printVerbOf(last->id);
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2002-06-29 16:11:13 +00:00
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}
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2006-09-29 09:44:30 +00:00
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void AGOSEngine::printVerbOf(uint hitarea_id) {
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2002-06-29 16:11:13 +00:00
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const char *txt;
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2003-10-08 07:38:48 +00:00
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const char * const *verb_names;
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2003-02-05 19:21:23 +00:00
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const char * const *verb_prep_names;
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2002-06-29 16:11:13 +00:00
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hitarea_id -= 101;
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2005-05-06 11:37:33 +00:00
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if (_showPreposition) {
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2003-02-05 19:21:23 +00:00
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switch (_language) {
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2005-11-18 02:31:24 +00:00
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case Common::RU_RUS:
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verb_prep_names = russian_verb_prep_names;
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break;
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case Common::HB_ISR:
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verb_prep_names = hebrew_verb_prep_names;
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break;
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case Common::ES_ESP:
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verb_prep_names = spanish_verb_prep_names;
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break;
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case Common::IT_ITA:
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verb_prep_names = italian_verb_prep_names;
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break;
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case Common::FR_FRA:
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verb_prep_names = french_verb_prep_names;
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break;
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case Common::DE_DEU:
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verb_prep_names = german_verb_prep_names;
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break;
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default:
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verb_prep_names = english_verb_prep_names;
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break;
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2003-01-29 10:08:56 +00:00
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}
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2003-02-09 00:20:52 +00:00
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CHECK_BOUNDS(hitarea_id, english_verb_prep_names);
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2003-02-05 19:50:10 +00:00
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txt = verb_prep_names[hitarea_id];
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2002-06-29 16:11:13 +00:00
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} else {
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2003-10-08 07:38:48 +00:00
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switch (_language) {
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2005-11-18 02:31:24 +00:00
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case Common::RU_RUS:
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verb_names = russian_verb_names;
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break;
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case Common::HB_ISR:
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verb_names = hebrew_verb_names;
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break;
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case Common::ES_ESP:
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verb_names = spanish_verb_names;
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break;
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case Common::IT_ITA:
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verb_names = italian_verb_names;
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break;
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case Common::FR_FRA:
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verb_names = french_verb_names;
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break;
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case Common::DE_DEU:
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verb_names = german_verb_names;
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break;
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default:
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verb_names = english_verb_names;
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break;
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2003-10-08 07:38:48 +00:00
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}
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CHECK_BOUNDS(hitarea_id, english_verb_names);
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2002-06-29 16:11:13 +00:00
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txt = verb_names[hitarea_id];
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}
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2006-04-06 10:47:37 +00:00
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showActionString((const byte *)txt);
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2002-06-29 16:11:13 +00:00
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}
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2006-09-29 09:44:30 +00:00
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void AGOSEngine::showActionString(const byte *string) {
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2006-04-05 02:45:28 +00:00
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WindowBlock *window;
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2006-04-06 10:47:37 +00:00
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uint x;
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2002-06-29 16:11:13 +00:00
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2006-04-05 02:45:28 +00:00
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window = _windowArray[1];
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if (window == NULL || window->text_color == 0)
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2002-06-29 16:11:13 +00:00
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return;
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2006-04-06 10:47:37 +00:00
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// Arisme : hack for long strings in the French version
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if ((strlen((const char*)string) - 1) <= 53)
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x = (53 - (strlen((const char *)string) - 1)) * 3;
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else
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x = 0;
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window->textColumn = x / 8;
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2006-04-05 02:45:28 +00:00
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window->textColumnOffset = x & 7;
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2002-06-29 16:11:13 +00:00
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2002-07-07 19:06:48 +00:00
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for (; *string; string++)
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2006-04-13 14:26:46 +00:00
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windowPutChar(window, *string);
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2002-06-29 16:11:13 +00:00
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}
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2006-09-29 09:44:30 +00:00
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void AGOSEngine::handleVerbClicked(uint verb) {
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2006-04-29 14:11:29 +00:00
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Subroutine *sub;
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int result;
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_objectItem = _hitAreaObjectItem;
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if (_objectItem == _dummyItem2) {
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_objectItem = me();
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}
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if (_objectItem == _dummyItem3) {
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_objectItem = derefItem(me()->parent);
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}
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_subjectItem = _hitAreaSubjectItem;
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if (_subjectItem == _dummyItem2) {
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_subjectItem = me();
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}
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if (_subjectItem == _dummyItem3) {
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_subjectItem = derefItem(me()->parent);
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}
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if (_subjectItem) {
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_scriptNoun1 = _subjectItem->noun;
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_scriptAdj1 = _subjectItem->adjective;
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} else {
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_scriptNoun1 = -1;
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_scriptAdj1 = -1;
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}
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if (_objectItem) {
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_scriptNoun2 = _objectItem->noun;
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_scriptAdj2 = _objectItem->adjective;
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} else {
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_scriptNoun2 = -1;
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_scriptAdj2 = -1;
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}
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_scriptVerb = _verbHitArea;
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|
|
|
sub = getSubroutineByID(0);
|
|
|
|
if (sub == NULL)
|
|
|
|
return;
|
|
|
|
|
|
|
|
result = startSubroutine(sub);
|
|
|
|
if (result == -1)
|
|
|
|
showMessageFormat("I don't understand");
|
|
|
|
|
|
|
|
_runScriptReturn1 = false;
|
|
|
|
|
|
|
|
sub = getSubroutineByID(100);
|
|
|
|
if (sub)
|
|
|
|
startSubroutine(sub);
|
|
|
|
|
2006-09-29 03:25:08 +00:00
|
|
|
if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP)
|
2006-04-29 14:11:29 +00:00
|
|
|
_runScriptReturn1 = false;
|
|
|
|
|
|
|
|
permitInput();
|
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::resetNameWindow() {
|
2006-04-05 02:45:28 +00:00
|
|
|
WindowBlock *window;
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-06 10:47:37 +00:00
|
|
|
if (getGameType() == GType_SIMON2 && getBitFlag(79))
|
|
|
|
return;
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-05 02:45:28 +00:00
|
|
|
window = _windowArray[1];
|
|
|
|
if (window != NULL && window->text_color != 0)
|
|
|
|
clearWindow(window);
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-06 08:43:20 +00:00
|
|
|
_lastNameOn = NULL;
|
2006-04-06 10:47:37 +00:00
|
|
|
_lastVerbOn = NULL;
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
HitArea *AGOSEngine::findBox(uint hitarea_id) {
|
2005-05-06 11:37:33 +00:00
|
|
|
HitArea *ha = _hitAreas;
|
|
|
|
uint count = ARRAYSIZE(_hitAreas);
|
2002-07-07 19:06:48 +00:00
|
|
|
|
|
|
|
do {
|
2006-04-14 10:36:44 +00:00
|
|
|
if (ha->id == hitarea_id && ha->flags != 0)
|
2002-06-29 16:11:13 +00:00
|
|
|
return ha;
|
2002-07-07 19:06:48 +00:00
|
|
|
} while (ha++, --count);
|
2002-06-29 16:11:13 +00:00
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
HitArea *AGOSEngine::findEmptyHitArea() {
|
2005-05-06 11:37:33 +00:00
|
|
|
HitArea *ha = _hitAreas;
|
|
|
|
uint count = ARRAYSIZE(_hitAreas);
|
2002-07-07 19:06:48 +00:00
|
|
|
|
|
|
|
do {
|
2002-06-29 16:11:13 +00:00
|
|
|
if (ha->flags == 0)
|
|
|
|
return ha;
|
2002-07-07 19:06:48 +00:00
|
|
|
} while (ha++, --count);
|
2002-06-29 16:11:13 +00:00
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::delete_hitarea_by_index(uint index) {
|
2006-04-29 14:11:29 +00:00
|
|
|
CHECK_BOUNDS(index, _hitAreas);
|
|
|
|
_hitAreas[index].flags = 0;
|
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::enableBox(uint hitarea) {
|
2006-04-14 09:57:43 +00:00
|
|
|
HitArea *ha = findBox(hitarea);
|
2002-06-29 16:11:13 +00:00
|
|
|
if (ha != NULL)
|
2006-04-06 14:01:52 +00:00
|
|
|
ha->flags &= ~kBFBoxDead;
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::disableBox(uint hitarea) {
|
2006-04-14 09:57:43 +00:00
|
|
|
HitArea *ha = findBox(hitarea);
|
2002-06-29 16:11:13 +00:00
|
|
|
if (ha != NULL) {
|
2006-04-06 14:01:52 +00:00
|
|
|
ha->flags |= kBFBoxDead;
|
|
|
|
ha->flags &= ~kBFBoxSelected;
|
2002-06-29 16:11:13 +00:00
|
|
|
if (hitarea == 102)
|
2006-03-16 10:30:59 +00:00
|
|
|
resetVerbs();
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::moveBox(uint hitarea, int x, int y) {
|
2006-04-14 09:57:43 +00:00
|
|
|
HitArea *ha = findBox(hitarea);
|
2002-06-29 16:11:13 +00:00
|
|
|
if (ha != NULL) {
|
2006-09-29 03:25:08 +00:00
|
|
|
if (getGameType() == GType_FF || getGameType() == GType_PP) {
|
2006-04-09 13:12:59 +00:00
|
|
|
ha->x += x;
|
|
|
|
ha->y += y;
|
|
|
|
} else {
|
|
|
|
ha->x = x;
|
|
|
|
ha->y = y;
|
|
|
|
}
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::undefineBox(uint hitarea) {
|
2006-04-14 09:57:43 +00:00
|
|
|
HitArea *ha = findBox(hitarea);
|
2002-06-29 16:11:13 +00:00
|
|
|
if (ha != NULL) {
|
|
|
|
ha->flags = 0;
|
2006-04-06 08:43:20 +00:00
|
|
|
if (ha == _lastNameOn)
|
|
|
|
clearName();
|
2005-05-06 11:37:33 +00:00
|
|
|
_needHitAreaRecalc++;
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
bool AGOSEngine::isBoxDead(uint hitarea) {
|
2006-04-14 09:57:43 +00:00
|
|
|
HitArea *ha = findBox(hitarea);
|
2002-06-29 16:11:13 +00:00
|
|
|
if (ha == NULL)
|
|
|
|
return false;
|
2006-04-06 14:01:52 +00:00
|
|
|
return (ha->flags & kBFBoxDead) == 0;
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::defineBox(int id, int x, int y, int width, int height, int flags, int verb, Item *item_ptr) {
|
2002-06-29 16:11:13 +00:00
|
|
|
HitArea *ha;
|
2006-04-14 09:57:43 +00:00
|
|
|
undefineBox(id);
|
2002-06-29 16:11:13 +00:00
|
|
|
|
|
|
|
ha = findEmptyHitArea();
|
|
|
|
ha->x = x;
|
|
|
|
ha->y = y;
|
|
|
|
ha->width = width;
|
|
|
|
ha->height = height;
|
2006-04-06 14:01:52 +00:00
|
|
|
ha->flags = flags | kBFBoxInUse;
|
2006-03-16 07:08:05 +00:00
|
|
|
ha->id = ha->priority = id;
|
|
|
|
ha->verb = verb;
|
2002-06-29 16:11:13 +00:00
|
|
|
ha->item_ptr = item_ptr;
|
|
|
|
|
2006-09-29 03:25:08 +00:00
|
|
|
if ((getGameType() == GType_FF || getGameType() == GType_PP) &&
|
|
|
|
(ha->flags & kBFHyperBox)) {
|
2006-04-09 04:53:31 +00:00
|
|
|
ha->data = _hyperLink;
|
2006-04-08 12:06:52 +00:00
|
|
|
ha->priority = 50;
|
|
|
|
}
|
|
|
|
|
2005-05-06 11:37:33 +00:00
|
|
|
_needHitAreaRecalc++;
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::resetVerbs() {
|
2006-09-29 03:25:08 +00:00
|
|
|
if (getGameType() == GType_PP) {
|
|
|
|
_verbHitArea = 300;
|
|
|
|
} else if (getGameType() == GType_FF) {
|
2006-04-04 10:12:22 +00:00
|
|
|
_verbHitArea = 300;
|
|
|
|
int cursor = 0;
|
|
|
|
int animMax = 16;
|
|
|
|
|
|
|
|
if (getBitFlag(203)) {
|
|
|
|
cursor = 14;
|
|
|
|
animMax = 9;
|
|
|
|
} else if (getBitFlag(204)) {
|
|
|
|
cursor = 15;
|
|
|
|
animMax = 9;
|
|
|
|
} else if (getBitFlag(207)) {
|
|
|
|
cursor = 26;
|
|
|
|
animMax = 2;
|
|
|
|
}
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-04 10:12:22 +00:00
|
|
|
_mouseCursor = cursor;
|
|
|
|
_mouseAnimMax = animMax;
|
|
|
|
_mouseAnim = 1;
|
|
|
|
_needHitAreaRecalc++;
|
|
|
|
|
|
|
|
if (getBitFlag(99)) {
|
|
|
|
setVerb(NULL);
|
|
|
|
}
|
2002-06-29 16:11:13 +00:00
|
|
|
} else {
|
2006-04-04 10:12:22 +00:00
|
|
|
uint id;
|
|
|
|
HitArea *ha;
|
|
|
|
|
|
|
|
if (getGameType() == GType_SIMON2) {
|
|
|
|
id = 2;
|
2006-04-05 00:37:42 +00:00
|
|
|
if (!getBitFlag(79))
|
2006-04-04 10:12:22 +00:00
|
|
|
id = (_mouseY >= 136) ? 102 : 101;
|
|
|
|
} else {
|
|
|
|
id = (_mouseY >= 136) ? 102 : 101;
|
|
|
|
}
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-04 10:12:22 +00:00
|
|
|
_defaultVerb = id;
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-14 09:57:43 +00:00
|
|
|
ha = findBox(id);
|
2006-04-04 10:12:22 +00:00
|
|
|
if (ha == NULL)
|
|
|
|
return;
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-06 14:01:52 +00:00
|
|
|
if (ha->flags & kBFBoxDead) {
|
2006-04-04 10:12:22 +00:00
|
|
|
_defaultVerb = 999;
|
|
|
|
_currentVerbBox = NULL;
|
|
|
|
} else {
|
|
|
|
_verbHitArea = ha->verb;
|
|
|
|
setVerb(ha);
|
|
|
|
}
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::setVerb(HitArea *ha) {
|
2006-09-29 03:25:08 +00:00
|
|
|
if (getGameType() == GType_PP) {
|
|
|
|
return;
|
|
|
|
} else if (getGameType() == GType_FF) {
|
2006-04-04 10:12:22 +00:00
|
|
|
int cursor = _mouseCursor;
|
2006-04-04 11:28:37 +00:00
|
|
|
if (_noRightClick)
|
2006-04-04 10:12:22 +00:00
|
|
|
return;
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-04 10:12:22 +00:00
|
|
|
if (cursor > 13)
|
|
|
|
cursor = 0;
|
|
|
|
cursor++;
|
|
|
|
if (cursor == 5)
|
|
|
|
cursor = 1;
|
|
|
|
if (cursor == 4) {
|
|
|
|
if (getBitFlag(72)) {
|
|
|
|
cursor = 1;
|
|
|
|
}
|
|
|
|
} else if (cursor == 2) {
|
|
|
|
if (getBitFlag(99)) {
|
|
|
|
cursor = 3;
|
|
|
|
}
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
|
2006-04-04 10:12:22 +00:00
|
|
|
_mouseCursor = cursor;
|
|
|
|
_mouseAnimMax = (cursor == 4) ? 14: 16;
|
|
|
|
_mouseAnim = 1;
|
2005-05-06 11:37:33 +00:00
|
|
|
_needHitAreaRecalc++;
|
2006-04-04 10:12:22 +00:00
|
|
|
_verbHitArea = cursor + 300;
|
|
|
|
} else {
|
|
|
|
HitArea *tmp = _currentVerbBox;
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-04 10:12:22 +00:00
|
|
|
if (ha == tmp)
|
|
|
|
return;
|
2006-04-04 08:50:35 +00:00
|
|
|
|
2006-04-04 10:12:22 +00:00
|
|
|
if (getGameType() == GType_SIMON1) {
|
|
|
|
if (tmp != NULL) {
|
2006-04-06 14:01:52 +00:00
|
|
|
tmp->flags |= kBFInvertTouch;
|
2006-05-03 01:11:50 +00:00
|
|
|
invertBox(tmp, 213, 208, 213, 10);
|
2006-04-04 10:12:22 +00:00
|
|
|
}
|
|
|
|
|
2006-04-06 14:01:52 +00:00
|
|
|
if (ha->flags & kBFBoxSelected)
|
2006-05-03 01:11:50 +00:00
|
|
|
invertBox(ha, 218, 213, 213, 5);
|
2006-04-04 10:12:22 +00:00
|
|
|
else
|
2006-05-03 01:11:50 +00:00
|
|
|
invertBox(ha, 223, 218, 218, 10);
|
2006-04-04 10:12:22 +00:00
|
|
|
|
2006-04-06 14:01:52 +00:00
|
|
|
ha->flags &= ~(kBFBoxSelected + kBFInvertTouch);
|
2006-04-04 10:12:22 +00:00
|
|
|
} else {
|
|
|
|
if (ha->id < 101)
|
|
|
|
return;
|
|
|
|
_mouseCursor = ha->id - 101;
|
|
|
|
_needHitAreaRecalc++;
|
|
|
|
}
|
|
|
|
_currentVerbBox = ha;
|
|
|
|
}
|
2006-04-04 08:50:35 +00:00
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::hitarea_leave(HitArea *ha, bool state) {
|
2006-04-13 23:34:58 +00:00
|
|
|
if (getGameType() == GType_FF) {
|
2006-05-03 01:11:50 +00:00
|
|
|
invertBox_FF(ha, state);
|
2006-04-13 23:34:58 +00:00
|
|
|
} else if (getGameType() == GType_SIMON2) {
|
2006-05-03 01:11:50 +00:00
|
|
|
invertBox(ha, 231, 229, 230, 1);
|
2006-04-13 23:34:58 +00:00
|
|
|
} else {
|
2006-05-03 01:11:50 +00:00
|
|
|
invertBox(ha, 223, 213, 218, 5);
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::leaveHitAreaById(uint hitarea_id) {
|
2006-04-14 09:57:43 +00:00
|
|
|
HitArea *ha = findBox(hitarea_id);
|
2002-06-29 16:11:13 +00:00
|
|
|
if (ha)
|
|
|
|
hitarea_leave(ha);
|
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::checkUp(WindowBlock *window) {
|
2006-04-04 23:29:24 +00:00
|
|
|
uint16 j, k;
|
|
|
|
|
|
|
|
if (((_variableArray[31] - _variableArray[30]) == 40) && (_variableArray[31] > 52)) {
|
|
|
|
k = (((_variableArray[31] / 52) - 2) % 3);
|
|
|
|
j = k * 6;
|
2006-05-03 01:11:50 +00:00
|
|
|
if (!isBoxDead(j + 201)) {
|
2006-04-08 07:13:07 +00:00
|
|
|
uint index = getWindowNum(window);
|
2006-04-05 02:45:28 +00:00
|
|
|
drawIconArray(index, window->iconPtr->itemRef, 0, window->iconPtr->classMask);
|
2006-04-04 23:29:24 +00:00
|
|
|
loadSprite(4, 9, k + 34, 0, 0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ((_variableArray[31] - _variableArray[30]) == 76) {
|
|
|
|
k = ((_variableArray[31] / 52) % 3);
|
|
|
|
j = k * 6;
|
2006-05-03 01:11:50 +00:00
|
|
|
if (isBoxDead(j + 201)) {
|
2006-04-04 23:29:24 +00:00
|
|
|
loadSprite(4, 9, k + 31, 0, 0, 0);
|
2006-04-14 09:57:43 +00:00
|
|
|
undefineBox(j + 201);
|
|
|
|
undefineBox(j + 202);
|
|
|
|
undefineBox(j + 203);
|
|
|
|
undefineBox(j + 204);
|
|
|
|
undefineBox(j + 205);
|
|
|
|
undefineBox(j + 206);
|
2006-04-04 23:29:24 +00:00
|
|
|
}
|
|
|
|
_variableArray[31] -= 52;
|
|
|
|
_iOverflow = 1;
|
|
|
|
}
|
|
|
|
}
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::checkDown(WindowBlock *window) {
|
2006-04-04 23:29:24 +00:00
|
|
|
uint16 j, k;
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-04 23:29:24 +00:00
|
|
|
if (((_variableArray[31] - _variableArray[30]) == 24) && (_iOverflow == 1)) {
|
2006-04-08 07:13:07 +00:00
|
|
|
uint index = getWindowNum(window);
|
2006-04-05 02:45:28 +00:00
|
|
|
drawIconArray(index, window->iconPtr->itemRef, 0, window->iconPtr->classMask);
|
2006-04-04 23:29:24 +00:00
|
|
|
k = ((_variableArray[31] / 52) % 3);
|
|
|
|
loadSprite(4, 9, k + 25, 0, 0, 0);
|
|
|
|
_variableArray[31] += 52;
|
|
|
|
}
|
|
|
|
if (((_variableArray[31] - _variableArray[30]) == 40) && (_variableArray[30] > 52)) {
|
|
|
|
k = (((_variableArray[31] / 52) + 1) % 3);
|
|
|
|
j = k * 6;
|
2006-05-03 01:11:50 +00:00
|
|
|
if (isBoxDead(j + 201)) {
|
2006-04-04 23:29:24 +00:00
|
|
|
loadSprite(4, 9, k + 28, 0, 0, 0);
|
2006-04-14 09:57:43 +00:00
|
|
|
undefineBox(j + 201);
|
|
|
|
undefineBox(j + 202);
|
|
|
|
undefineBox(j + 203);
|
|
|
|
undefineBox(j + 204);
|
|
|
|
undefineBox(j + 205);
|
|
|
|
undefineBox(j + 206);
|
2006-04-04 23:29:24 +00:00
|
|
|
}
|
|
|
|
}
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::inventoryUp(WindowBlock *window) {
|
2006-04-04 23:29:24 +00:00
|
|
|
if (getGameType() == GType_FF) {
|
|
|
|
_marks = 0;
|
2006-04-05 02:45:28 +00:00
|
|
|
checkUp(window);
|
2006-04-06 10:47:37 +00:00
|
|
|
loadSprite(4, 9, 21, 0 ,0, 0);
|
2006-07-14 13:33:58 +00:00
|
|
|
while (1) {
|
2006-04-20 11:57:23 +00:00
|
|
|
if (_currentBoxNumber != 0x7FFB || !getBitFlag(89))
|
2006-04-04 23:29:24 +00:00
|
|
|
break;
|
2006-04-05 02:45:28 +00:00
|
|
|
checkUp(window);
|
2006-04-20 12:04:49 +00:00
|
|
|
delay(1);
|
2006-04-04 23:29:24 +00:00
|
|
|
}
|
By now, it should be obvious that I'm trying to get rid of the o_ functions.
This is in preparation for the next stage of the cleanup.
By now, I have merged most of the o_ opcode functions into the corresponding
o1_ opcode function. There are a few pure o_ opcode functions left, but it
makes sense to keep them separate functions since they are part of groups of
other functions. Now, to get rid of the remaining o_ functions I have:
Dropped the "o_" prefix from the following functions: o_kill_sprite_simon1(),
o_kill_sprite_simon2(), o_waitForSync(), o_freezeBottom(), o_setTextColor(),
o_fadeToBlack(), o_waitForMark(), o_unk_132_helper_3(), o_unk_132_helper(),
o_clearCharacter(), o_fileError().
Renamed o_sync() to sendSync().
Renamed o_mouseOn() to scriptMouseOn(), and moved it to items.cpp
Renamed o_mouseOff() to scriptMouseOff(), and moved it to items.cpp
svn-id: r21760
2006-04-10 09:18:07 +00:00
|
|
|
waitForMark(2);
|
2006-04-05 02:45:28 +00:00
|
|
|
checkUp(window);
|
By now, it should be obvious that I'm trying to get rid of the o_ functions.
This is in preparation for the next stage of the cleanup.
By now, I have merged most of the o_ opcode functions into the corresponding
o1_ opcode function. There are a few pure o_ opcode functions left, but it
makes sense to keep them separate functions since they are part of groups of
other functions. Now, to get rid of the remaining o_ functions I have:
Dropped the "o_" prefix from the following functions: o_kill_sprite_simon1(),
o_kill_sprite_simon2(), o_waitForSync(), o_freezeBottom(), o_setTextColor(),
o_fadeToBlack(), o_waitForMark(), o_unk_132_helper_3(), o_unk_132_helper(),
o_clearCharacter(), o_fileError().
Renamed o_sync() to sendSync().
Renamed o_mouseOn() to scriptMouseOn(), and moved it to items.cpp
Renamed o_mouseOff() to scriptMouseOff(), and moved it to items.cpp
svn-id: r21760
2006-04-10 09:18:07 +00:00
|
|
|
sendSync(922);
|
|
|
|
waitForMark(1);
|
2006-04-05 02:45:28 +00:00
|
|
|
checkUp(window);
|
2006-04-04 23:29:24 +00:00
|
|
|
} else {
|
2006-04-05 02:45:28 +00:00
|
|
|
if (window->iconPtr->line == 0)
|
2006-04-04 23:29:24 +00:00
|
|
|
return;
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-04 23:29:24 +00:00
|
|
|
mouseOff();
|
2006-04-08 07:13:07 +00:00
|
|
|
uint index = getWindowNum(window);
|
2006-04-05 02:45:28 +00:00
|
|
|
drawIconArray(index, window->iconPtr->itemRef, window->iconPtr->line - 1, window->iconPtr->classMask);
|
2006-04-04 23:29:24 +00:00
|
|
|
mouseOn();
|
|
|
|
}
|
|
|
|
}
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::inventoryDown(WindowBlock *window) {
|
2006-04-04 23:29:24 +00:00
|
|
|
if (getGameType() == GType_FF) {
|
|
|
|
_marks = 0;
|
2006-04-05 02:45:28 +00:00
|
|
|
checkDown(window);
|
2006-04-04 23:29:24 +00:00
|
|
|
loadSprite(4, 9, 23, 0, 0, 0);
|
2006-07-14 13:33:58 +00:00
|
|
|
while (1) {
|
2006-04-20 11:57:23 +00:00
|
|
|
if (_currentBoxNumber != 0x7FFC || !getBitFlag(89))
|
2006-04-04 23:29:24 +00:00
|
|
|
break;
|
2006-04-05 02:45:28 +00:00
|
|
|
checkDown(window);
|
2006-04-20 12:04:49 +00:00
|
|
|
delay(1);
|
2006-04-04 23:29:24 +00:00
|
|
|
}
|
By now, it should be obvious that I'm trying to get rid of the o_ functions.
This is in preparation for the next stage of the cleanup.
By now, I have merged most of the o_ opcode functions into the corresponding
o1_ opcode function. There are a few pure o_ opcode functions left, but it
makes sense to keep them separate functions since they are part of groups of
other functions. Now, to get rid of the remaining o_ functions I have:
Dropped the "o_" prefix from the following functions: o_kill_sprite_simon1(),
o_kill_sprite_simon2(), o_waitForSync(), o_freezeBottom(), o_setTextColor(),
o_fadeToBlack(), o_waitForMark(), o_unk_132_helper_3(), o_unk_132_helper(),
o_clearCharacter(), o_fileError().
Renamed o_sync() to sendSync().
Renamed o_mouseOn() to scriptMouseOn(), and moved it to items.cpp
Renamed o_mouseOff() to scriptMouseOff(), and moved it to items.cpp
svn-id: r21760
2006-04-10 09:18:07 +00:00
|
|
|
waitForMark(2);
|
2006-04-05 02:45:28 +00:00
|
|
|
checkDown(window);
|
By now, it should be obvious that I'm trying to get rid of the o_ functions.
This is in preparation for the next stage of the cleanup.
By now, I have merged most of the o_ opcode functions into the corresponding
o1_ opcode function. There are a few pure o_ opcode functions left, but it
makes sense to keep them separate functions since they are part of groups of
other functions. Now, to get rid of the remaining o_ functions I have:
Dropped the "o_" prefix from the following functions: o_kill_sprite_simon1(),
o_kill_sprite_simon2(), o_waitForSync(), o_freezeBottom(), o_setTextColor(),
o_fadeToBlack(), o_waitForMark(), o_unk_132_helper_3(), o_unk_132_helper(),
o_clearCharacter(), o_fileError().
Renamed o_sync() to sendSync().
Renamed o_mouseOn() to scriptMouseOn(), and moved it to items.cpp
Renamed o_mouseOff() to scriptMouseOff(), and moved it to items.cpp
svn-id: r21760
2006-04-10 09:18:07 +00:00
|
|
|
sendSync(924);
|
|
|
|
waitForMark(1);
|
2006-04-05 02:45:28 +00:00
|
|
|
checkDown(window);
|
2006-04-04 23:29:24 +00:00
|
|
|
} else {
|
|
|
|
mouseOff();
|
2006-04-08 07:13:07 +00:00
|
|
|
uint index = getWindowNum(window);
|
2006-04-05 02:45:28 +00:00
|
|
|
drawIconArray(index, window->iconPtr->itemRef, window->iconPtr->line + 1, window->iconPtr->classMask);
|
2006-04-04 23:29:24 +00:00
|
|
|
mouseOn();
|
|
|
|
}
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::boxController(uint x, uint y, uint mode) {
|
2002-10-31 01:27:05 +00:00
|
|
|
HitArea *best_ha;
|
2005-05-06 11:37:33 +00:00
|
|
|
HitArea *ha = _hitAreas;
|
|
|
|
uint count = ARRAYSIZE(_hitAreas);
|
2006-03-16 07:08:05 +00:00
|
|
|
uint16 priority = 0;
|
2002-11-02 09:23:30 +00:00
|
|
|
uint16 x_ = x;
|
2006-04-06 08:43:20 +00:00
|
|
|
uint16 y_ = y;
|
2002-10-31 01:27:05 +00:00
|
|
|
|
2006-10-01 10:04:23 +00:00
|
|
|
if (getGameType() == GType_FF || getGameType() == GType_PP) {
|
2006-04-06 08:43:20 +00:00
|
|
|
x_ += _scrollX;
|
|
|
|
y_ += _scrollY;
|
2006-10-01 10:04:23 +00:00
|
|
|
} else if (getGameType() == GType_SIMON2) {
|
2006-04-05 00:37:42 +00:00
|
|
|
if (getBitFlag(79) || y < 134) {
|
2005-10-05 11:37:26 +00:00
|
|
|
x_ += _scrollX * 8;
|
2002-11-02 09:23:30 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2002-10-31 01:27:05 +00:00
|
|
|
best_ha = NULL;
|
|
|
|
|
|
|
|
do {
|
2006-04-06 14:01:52 +00:00
|
|
|
if (ha->flags & kBFBoxInUse) {
|
|
|
|
if (!(ha->flags & kBFBoxDead)) {
|
2002-10-31 01:27:05 +00:00
|
|
|
if (x_ >= ha->x && y_ >= ha->y &&
|
2006-03-16 07:08:05 +00:00
|
|
|
x_ - ha->x < ha->width && y_ - ha->y < ha->height && priority <= ha->priority) {
|
|
|
|
priority = ha->priority;
|
2002-10-31 01:27:05 +00:00
|
|
|
best_ha = ha;
|
2002-06-29 16:11:13 +00:00
|
|
|
} else {
|
2006-04-06 14:01:52 +00:00
|
|
|
if (ha->flags & kBFBoxSelected) {
|
2006-04-13 23:34:58 +00:00
|
|
|
hitarea_leave(ha , true);
|
2006-04-06 14:01:52 +00:00
|
|
|
ha->flags &= ~kBFBoxSelected;
|
2002-10-31 01:27:05 +00:00
|
|
|
}
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
2002-10-31 01:27:05 +00:00
|
|
|
} else {
|
2006-04-06 14:01:52 +00:00
|
|
|
ha->flags &= ~kBFBoxSelected;
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
2002-10-31 01:27:05 +00:00
|
|
|
}
|
|
|
|
} while (ha++, --count);
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-06 08:21:44 +00:00
|
|
|
_currentBoxNumber = 0;
|
|
|
|
|
2002-06-29 16:11:13 +00:00
|
|
|
if (best_ha == NULL) {
|
2006-04-06 08:43:20 +00:00
|
|
|
clearName();
|
2002-06-29 16:11:13 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2006-04-04 01:38:53 +00:00
|
|
|
_currentBoxNumber = best_ha->id;
|
|
|
|
|
2002-06-29 16:11:13 +00:00
|
|
|
if (mode != 0 && mode != 3) {
|
2005-05-06 11:37:33 +00:00
|
|
|
_lastHitArea = best_ha;
|
2006-09-29 03:25:08 +00:00
|
|
|
if (getGameType() == GType_PP) {
|
|
|
|
_variableArray[400] = x;
|
|
|
|
_variableArray[401] = y;
|
|
|
|
} else {
|
|
|
|
_variableArray[1] = x;
|
|
|
|
_variableArray[2] = y;
|
|
|
|
}
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
|
2006-04-06 14:01:52 +00:00
|
|
|
if (best_ha->flags & kBFNoTouchName) {
|
2006-04-06 08:43:20 +00:00
|
|
|
clearName();
|
|
|
|
} else if (best_ha != _lastNameOn) {
|
2006-04-06 08:21:44 +00:00
|
|
|
displayName(best_ha);
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
|
2006-04-06 14:01:52 +00:00
|
|
|
if (best_ha->flags & kBFInvertTouch && !(best_ha->flags & kBFBoxSelected)) {
|
2006-04-13 23:34:58 +00:00
|
|
|
hitarea_leave(best_ha, false);
|
2006-04-06 14:01:52 +00:00
|
|
|
best_ha->flags |= kBFBoxSelected;
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::displayName(HitArea *ha) {
|
2002-06-29 16:11:13 +00:00
|
|
|
bool result;
|
2006-04-07 01:46:43 +00:00
|
|
|
int x = 0, y = 0;
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-09-29 03:25:08 +00:00
|
|
|
if (getGameType() == GType_PP) {
|
|
|
|
if (ha->flags & kBFHyperBox) {
|
|
|
|
_lastNameOn = ha;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (findBox(50))
|
|
|
|
return;
|
|
|
|
|
|
|
|
y = ha->y;
|
|
|
|
y -= 17;
|
|
|
|
if (y < 0)
|
|
|
|
y = 0;
|
|
|
|
y += 2;
|
|
|
|
x = ha->width / 2 + ha->x;
|
|
|
|
} else if (getGameType() == GType_FF) {
|
2006-04-07 01:46:43 +00:00
|
|
|
if (ha->flags & kBFHyperBox) {
|
|
|
|
_lastNameOn = ha;
|
|
|
|
return;
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
2006-04-14 09:57:43 +00:00
|
|
|
if (findBox(50))
|
2006-04-07 01:46:43 +00:00
|
|
|
return;
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-07 01:46:43 +00:00
|
|
|
if (getBitFlag(99))
|
2006-04-16 06:49:13 +00:00
|
|
|
_animatePointer = ((ha->flags & kBFTextBox) == 0);
|
2006-04-07 01:46:43 +00:00
|
|
|
else
|
|
|
|
_animatePointer = 1;
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-09 10:58:18 +00:00
|
|
|
if (!getBitFlag(73))
|
|
|
|
return;
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-07 01:46:43 +00:00
|
|
|
y = ha->y;
|
|
|
|
if (getBitFlag(99) && y > 288)
|
|
|
|
y = 288;
|
|
|
|
y -= 17;
|
|
|
|
if (y < 0)
|
|
|
|
y = 0;
|
|
|
|
y += 2;
|
|
|
|
x = ha->width / 2 + ha->x;
|
|
|
|
} else {
|
|
|
|
resetNameWindow();
|
|
|
|
}
|
2002-06-29 16:11:13 +00:00
|
|
|
|
2006-04-07 01:46:43 +00:00
|
|
|
if (ha->flags & kBFTextBox) {
|
|
|
|
result = printTextOf(ha->flags / 256, x, y);
|
|
|
|
} else {
|
|
|
|
result = printNameOf(ha->item_ptr, x, y);
|
|
|
|
}
|
2005-07-30 21:11:48 +00:00
|
|
|
|
2006-04-07 01:46:43 +00:00
|
|
|
if (result)
|
|
|
|
_lastNameOn = ha;
|
2002-06-29 16:11:13 +00:00
|
|
|
}
|
2003-10-03 19:42:27 +00:00
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::invertBox_FF(HitArea *ha, bool state) {
|
2006-04-16 09:52:10 +00:00
|
|
|
if (getBitFlag(205) || getBitFlag(206)) {
|
2006-04-13 23:34:58 +00:00
|
|
|
if (state != 0) {
|
|
|
|
_mouseAnimMax = _oldMouseAnimMax;
|
|
|
|
_mouseCursor = _oldMouseCursor;
|
|
|
|
} else if (_mouseCursor != 18) {
|
|
|
|
_oldMouseCursor = _mouseCursor;
|
|
|
|
_animatePointer = 0;
|
|
|
|
_oldMouseAnimMax = _mouseAnimMax;
|
|
|
|
_mouseAnimMax = 2;
|
|
|
|
_mouseCursor = 18;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (getBitFlag(207)) {
|
|
|
|
if (state != 0) {
|
|
|
|
_noRightClick = 0;
|
|
|
|
resetVerbs();
|
|
|
|
} else {
|
|
|
|
int cursor = ha->id + 9;
|
|
|
|
if (cursor >= 23)
|
|
|
|
cursor = 21;
|
|
|
|
_mouseCursor = cursor;
|
|
|
|
_mouseAnimMax = 8;
|
|
|
|
_noRightClick = 1;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
VgaSprite *vsp = _vgaSprites;
|
|
|
|
|
|
|
|
int id = ha->id - 43;
|
|
|
|
while (vsp->id) {
|
|
|
|
if (vsp->id == id && vsp->zoneNum == 2) {
|
|
|
|
if (state == 0)
|
|
|
|
vsp->flags |= kDFShaded;
|
|
|
|
else
|
|
|
|
vsp->flags &= ~kDFShaded;
|
|
|
|
break;
|
|
|
|
}
|
2006-04-14 06:36:35 +00:00
|
|
|
vsp++;
|
2006-04-13 23:34:58 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
void AGOSEngine::invertBox(HitArea * ha, byte a, byte b, byte c, byte d) {
|
2006-05-03 01:11:50 +00:00
|
|
|
byte *src, color;
|
|
|
|
int w, h, i;
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_lockWord |= 0x8000;
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src = getFrontBuf() + ha->y * _dxSurfacePitch + ha->x;
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|
|
_hitarea_unk_3 = true;
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|
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w = ha->width;
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h = ha->height;
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|
// Works around bug in original Simon the Sorcerer 2
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|
|
// Animations continue in background when load/save dialog is open
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|
|
// often causing the savegame name highlighter to be cut short
|
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if (!(h > 0 && w > 0 && ha->x + w <= _screenWidth && ha->y + h <= _screenHeight)) {
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|
|
debug(1,"Invalid coordinates in invertBox (%d,%d,%d,%d)", ha->x, ha->y, ha->width, ha->height);
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|
_lockWord &= ~0x8000;
|
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|
|
return;
|
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}
|
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|
|
|
do {
|
|
|
|
for (i = 0; i != w; ++i) {
|
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|
|
color = src[i];
|
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|
|
if (a >= color && b < color) {
|
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|
|
if (c >= color)
|
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|
|
color += d;
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else
|
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|
|
color -= d;
|
|
|
|
src[i] = color;
|
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|
|
}
|
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|
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}
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|
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src += _dxSurfacePitch;
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|
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} while (--h);
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|
|
_lockWord &= ~0x8000;
|
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|
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}
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|
2006-09-29 09:44:30 +00:00
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} // End of namespace AGOS
|